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Feb 22nd, 2015
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "rhsusf_c_troops",
  7. "aia_bohemia_config",
  8. "alive_main",
  9. "alive_sys_profile",
  10. "alive_mil_opcom",
  11. "alive_mil_placement_custom",
  12. "alive_mil_logistics",
  13. "alive_mil_placement",
  14. "alive_civ_placement",
  15. "alive_sup_player_resupply",
  16. "alive_sup_artillery",
  17. "alive_sup_cas",
  18. "alive_sup_transport",
  19. "alive_sys_playeroptions",
  20. "alive_mil_cqb",
  21. "A3_Modules_F_Effects",
  22. "A3_Structures_F_Mil_Fortification",
  23. "A3_Signs_F",
  24. "A3_Weapons_F_Ammoboxes",
  25. "A3_Structures_F_Items_Vessels",
  26. "A3_Structures_F_EPA_Items_Tools",
  27. "A3_Structures_F_Ind_Cargo",
  28. "A3_Structures_F_EPA_Mil_Scrapyard",
  29. "A3_Structures_F_Civ_Constructions",
  30. "A3_Structures_F_EPB_Items_Vessels",
  31. "A3_Structures_F_Items_Electronics",
  32. "A3_Structures_F_EPA_Civ_Constructions",
  33. "A3_Structures_F_EPA_Items_Electronics",
  34. "A3_Structures_F_Items_Cans",
  35. "A3_Structures_F_EPA_Items_Food",
  36. "A3_Structures_F_Furniture",
  37. "A3_Structures_F_Items_Tools",
  38. "A3_Structures_F_EPA_Items_Vessels",
  39. "A3_Structures_F_EPA_Items_Medical",
  40. "A3_Structures_F_Civ_Camping",
  41. "A3_Structures_F_Items_Documents",
  42. "A3_Structures_F_Items_Stationery",
  43. "A3_Structures_F_Walls",
  44. "A3_Misc_F_Helpers",
  45. "aia_misc_e_config",
  46. "A3_Structures_F_Mil_Flags",
  47. "A3_Structures_F_Mil_BagFence",
  48. "aia_misc3_config",
  49. "A3_Structures_F_EPA_Civ_Camping",
  50. "A3_Soft_F_Gamma_HEMTT",
  51. "A3_Structures_F_Civ_InfoBoards",
  52. "A3_Structures_F_System",
  53. "rhsusf_c_hmmwv",
  54. "rhsusf_vehicles",
  55. "A3_Soft_F_HEMTT",
  56. "RHS_US_A2Port_Armor",
  57. "A3_Structures_F_Mil_Offices",
  58. "RHS_US_A2_AirImport",
  59. "CAMisc",
  60. "aia_misc_config",
  61. "A3_Structures_F_Mil_Barracks",
  62. "A3_Structures_F_Civ_Lamps",
  63. "A3_Structures_F_Civ_SportsGrounds",
  64. "A3_Structures_F_Mil_Cargo",
  65. "A3_Structures_F_Mil_Helipads",
  66. "agm_map",
  67. "agm_explosives",
  68. "agm_respawn",
  69. "agm_medical",
  70. "agm_logistics",
  71. "task_force_radio_items",
  72. "A3_Modules_F_Intel",
  73. "alive_mil_c2istar",
  74. "alive_sup_combatsupport"
  75. };
  76. addOnsAuto[]=
  77. {
  78. "rhsusf_c_troops",
  79. "alive_main",
  80. "alive_sys_profile",
  81. "alive_mil_opcom",
  82. "alive_mil_placement_custom",
  83. "alive_mil_placement",
  84. "alive_civ_placement",
  85. "alive_sup_artillery",
  86. "alive_sup_cas",
  87. "alive_sup_transport",
  88. "alive_mil_logistics",
  89. "alive_sys_playeroptions",
  90. "alive_mil_cqb",
  91. "A3_Modules_F_Effects",
  92. "agm_map",
  93. "agm_explosives",
  94. "agm_respawn",
  95. "agm_medical",
  96. "agm_logistics",
  97. "task_force_radio_items",
  98. "A3_Modules_F_Intel",
  99. "alive_mil_c2istar",
  100. "alive_sup_player_resupply",
  101. "alive_sup_combatsupport",
  102. "A3_Structures_F_Mil_Fortification",
  103. "A3_Signs_F",
  104. "A3_Weapons_F_Ammoboxes",
  105. "A3_Structures_F_Items_Vessels",
  106. "A3_Structures_F_EPA_Items_Tools",
  107. "A3_Structures_F_Ind_Cargo",
  108. "A3_Structures_F_EPA_Mil_Scrapyard",
  109. "A3_Structures_F_Civ_Constructions",
  110. "A3_Structures_F_EPB_Items_Vessels",
  111. "A3_Structures_F_Items_Electronics",
  112. "A3_Structures_F_EPA_Civ_Constructions",
  113. "A3_Structures_F_EPA_Items_Electronics",
  114. "A3_Structures_F_Items_Cans",
  115. "A3_Structures_F_EPA_Items_Food",
  116. "A3_Structures_F_Furniture",
  117. "A3_Structures_F_Items_Tools",
  118. "A3_Structures_F_EPA_Items_Vessels",
  119. "A3_Structures_F_EPA_Items_Medical",
  120. "A3_Structures_F_Civ_Camping",
  121. "A3_Structures_F_Items_Documents",
  122. "A3_Structures_F_Items_Stationery",
  123. "A3_Structures_F_Walls",
  124. "A3_Structures_F_Mil_BagFence",
  125. "aia_misc_e_config",
  126. "aia_misc3_config",
  127. "A3_Structures_F_EPA_Civ_Camping",
  128. "A3_Soft_F_Gamma_HEMTT",
  129. "A3_Structures_F_Civ_InfoBoards",
  130. "A3_Structures_F_System",
  131. "rhsusf_c_hmmwv",
  132. "rhsusf_vehicles",
  133. "A3_Soft_F_HEMTT",
  134. "RHS_US_A2Port_Armor",
  135. "A3_Structures_F_Mil_Offices",
  136. "RHS_US_A2_AirImport",
  137. "CAMisc",
  138. "aia_misc_config",
  139. "A3_Structures_F_Mil_Flags",
  140. "A3_Misc_F_Helpers",
  141. "A3_Structures_F_Mil_Barracks",
  142. "A3_Structures_F_Civ_Lamps",
  143. "A3_Structures_F_Civ_SportsGrounds",
  144. "A3_Structures_F_Mil_Cargo",
  145. "A3_Structures_F_Mil_Helipads",
  146. "aia_bohemia_config"
  147. };
  148. randomSeed=15992349;
  149. class Intel
  150. {
  151. briefingName="Operation Exodus -wip-";
  152. overviewText="BLUFOR: Attempt to destoy or neutralize all OPFOR camps";
  153. resistanceWest=0;
  154. resistanceEast=1;
  155. startWeather=0;
  156. startWind=0.099999994;
  157. startWaves=0.099999994;
  158. forecastWeather=0;
  159. forecastWind=0.099999994;
  160. forecastWaves=0.099999994;
  161. forecastLightnings=0.099999994;
  162. year=2010;
  163. month=7;
  164. day=6;
  165. hour=10;
  166. minute=0;
  167. startFogDecay=0.013;
  168. forecastFogDecay=0.013;
  169. };
  170. class Groups
  171. {
  172. items=47;
  173. class Item0
  174. {
  175. side="WEST";
  176. class Vehicles
  177. {
  178. items=1;
  179. class Item0
  180. {
  181. position[]={1509.2598,99.148689,274.80154};
  182. azimut=92.982697;
  183. id=0;
  184. side="WEST";
  185. vehicle="rhsusf_army_ocp_squadleader";
  186. player="PLAYER COMMANDER";
  187. leader=1;
  188. skill=0.60000002;
  189. text="debug";
  190. init="this addItem ""ALiVE_Tablet""; this addItem ""ALiVE_Tablet"";";
  191. syncId=0;
  192. synchronizations[]={1,2,3,29};
  193. };
  194. };
  195. };
  196. class Item1
  197. {
  198. side="WEST";
  199. class Vehicles
  200. {
  201. items=1;
  202. class Item0
  203. {
  204. position[]={1509.1807,99.220116,273.2301};
  205. azimut=92.982697;
  206. id=1;
  207. side="WEST";
  208. vehicle="rhsusf_army_ocp_squadleader";
  209. player="PLAY CDG";
  210. leader=1;
  211. skill=0.60000002;
  212. init="this addItem ""ALiVE_Tablet""; this addItem ""ALiVE_Tablet"";";
  213. syncId=1;
  214. synchronizations[]={0};
  215. };
  216. };
  217. };
  218. class Item2
  219. {
  220. side="WEST";
  221. class Vehicles
  222. {
  223. items=1;
  224. class Item0
  225. {
  226. position[]={1509.0859,99.295174,271.56635};
  227. azimut=92.982697;
  228. id=2;
  229. side="WEST";
  230. vehicle="rhsusf_army_ocp_squadleader";
  231. player="PLAY CDG";
  232. leader=1;
  233. skill=0.60000002;
  234. init="this addItem ""ALiVE_Tablet""; this addItem ""ALiVE_Tablet"";";
  235. syncId=2;
  236. synchronizations[]={0};
  237. };
  238. };
  239. };
  240. class Item3
  241. {
  242. side="WEST";
  243. class Vehicles
  244. {
  245. items=1;
  246. class Item0
  247. {
  248. position[]={1509.0071,99.371635,269.90585};
  249. azimut=92.982697;
  250. id=3;
  251. side="WEST";
  252. vehicle="rhsusf_army_ocp_squadleader";
  253. player="PLAY CDG";
  254. leader=1;
  255. skill=0.60000002;
  256. init="this addItem ""ALiVE_Tablet""; this addItem ""ALiVE_Tablet"";";
  257. syncId=3;
  258. synchronizations[]={0};
  259. };
  260. };
  261. };
  262. class Item4
  263. {
  264. side="LOGIC";
  265. class Vehicles
  266. {
  267. items=1;
  268. class Item0
  269. {
  270. position[]={7164.6763,200.89587,168.91891};
  271. class args
  272. {
  273. items=6;
  274. class Item0
  275. {
  276. value="true";
  277. parentCls="ALiVE_require";
  278. typeName="debug";
  279. };
  280. class Item1
  281. {
  282. value="warning";
  283. parentCls="ALiVE_require";
  284. typeName="ALiVE_Versioning";
  285. };
  286. class Item2
  287. {
  288. value="true";
  289. parentCls="ALiVE_require";
  290. typeName="ALiVE_DISABLESAVE";
  291. };
  292. class Item3
  293. {
  294. value="300";
  295. parentCls="ALiVE_require";
  296. typeName="ALiVE_GC_INTERVAL";
  297. };
  298. class Item4
  299. {
  300. value="50";
  301. parentCls="ALiVE_require";
  302. typeName="ALiVE_GC_THRESHHOLD";
  303. };
  304. class Item5
  305. {
  306. value="";
  307. parentCls="ALiVE_require";
  308. typeName="ALiVE_GC_INDIVIDUALTYPES";
  309. };
  310. };
  311. id=4;
  312. side="LOGIC";
  313. vehicle="ALiVE_require";
  314. leader=1;
  315. lock="UNLOCKED";
  316. skill=0.60000002;
  317. };
  318. };
  319. };
  320. class Item5
  321. {
  322. side="LOGIC";
  323. class Vehicles
  324. {
  325. items=1;
  326. class Item0
  327. {
  328. position[]={6898.9316,252.34364,148.48022};
  329. class args
  330. {
  331. items=7;
  332. class Item0
  333. {
  334. value="true";
  335. parentCls="ALiVE_sys_profile";
  336. typeName="debug";
  337. };
  338. class Item1
  339. {
  340. value="false";
  341. parentCls="ALiVE_sys_profile";
  342. typeName="persistent";
  343. };
  344. class Item2
  345. {
  346. value="ADD";
  347. parentCls="ALiVE_sys_profile";
  348. typeName="syncronised";
  349. };
  350. class Item3
  351. {
  352. value="1500";
  353. parentCls="ALiVE_sys_profile";
  354. typeName="spawnRadius";
  355. };
  356. class Item4
  357. {
  358. value="1500";
  359. parentCls="ALiVE_sys_profile";
  360. typeName="spawnTypeHeliRadius";
  361. };
  362. class Item5
  363. {
  364. value="0";
  365. parentCls="ALiVE_sys_profile";
  366. typeName="spawnTypeJetRadius";
  367. };
  368. class Item6
  369. {
  370. value="50";
  371. parentCls="ALiVE_sys_profile";
  372. typeName="activeLimiter";
  373. };
  374. };
  375. id=5;
  376. side="LOGIC";
  377. vehicle="ALiVE_sys_profile";
  378. leader=1;
  379. lock="UNLOCKED";
  380. skill=0.60000002;
  381. };
  382. };
  383. };
  384. class Item6
  385. {
  386. side="LOGIC";
  387. class Vehicles
  388. {
  389. items=1;
  390. class Item0
  391. {
  392. position[]={3565.25,282.87067,7562.4604};
  393. class args
  394. {
  395. items=9;
  396. class Item0
  397. {
  398. value="false";
  399. parentCls="ALiVE_mil_OPCOM";
  400. typeName="debug";
  401. };
  402. class Item1
  403. {
  404. value="false";
  405. parentCls="ALiVE_mil_OPCOM";
  406. typeName="persistent";
  407. };
  408. class Item2
  409. {
  410. value="occupation";
  411. parentCls="ALiVE_mil_OPCOM";
  412. typeName="controltype";
  413. };
  414. class Item3
  415. {
  416. value="0.9";
  417. parentCls="ALiVE_mil_OPCOM";
  418. typeName="reinforcements";
  419. };
  420. class Item4
  421. {
  422. value="OPF_F";
  423. parentCls="ALiVE_mil_OPCOM";
  424. typeName="faction1";
  425. };
  426. class Item5
  427. {
  428. value="NONE";
  429. parentCls="ALiVE_mil_OPCOM";
  430. typeName="faction2";
  431. };
  432. class Item6
  433. {
  434. value="NONE";
  435. parentCls="ALiVE_mil_OPCOM";
  436. typeName="faction3";
  437. };
  438. class Item7
  439. {
  440. value="NONE";
  441. parentCls="ALiVE_mil_OPCOM";
  442. typeName="faction4";
  443. };
  444. class Item8
  445. {
  446. value="[""rhs_faction_msv""]";
  447. parentCls="ALiVE_mil_OPCOM";
  448. typeName="factions";
  449. };
  450. };
  451. id=6;
  452. side="LOGIC";
  453. vehicle="ALiVE_mil_OPCOM";
  454. leader=1;
  455. lock="UNLOCKED";
  456. skill=0.60000002;
  457. syncId=4;
  458. synchronizations[]={7,5,8,19,21,16,17,20,22,14,13,15,18,23,25};
  459. };
  460. };
  461. };
  462. class Item7
  463. {
  464. side="LOGIC";
  465. class Vehicles
  466. {
  467. items=1;
  468. class Item0
  469. {
  470. position[]={1658.2432,5.9405365,1656.5472};
  471. azimut=100;
  472. class args
  473. {
  474. items=11;
  475. class Item0
  476. {
  477. value="false";
  478. parentCls="ALiVE_mil_placement_custom";
  479. typeName="debug";
  480. };
  481. class Item1
  482. {
  483. value="rhs_faction_msv";
  484. parentCls="ALiVE_mil_placement_custom";
  485. typeName="faction";
  486. };
  487. class Item2
  488. {
  489. value="50";
  490. parentCls="ALiVE_mil_placement_custom";
  491. typeName="priority";
  492. };
  493. class Item3
  494. {
  495. value="50";
  496. parentCls="ALiVE_mil_placement_custom";
  497. typeName="size";
  498. };
  499. class Item4
  500. {
  501. value="15";
  502. parentCls="ALiVE_mil_placement_custom";
  503. typeName="customInfantryCount";
  504. };
  505. class Item5
  506. {
  507. value="2";
  508. parentCls="ALiVE_mil_placement_custom";
  509. typeName="customMotorisedCount";
  510. };
  511. class Item6
  512. {
  513. value="0";
  514. parentCls="ALiVE_mil_placement_custom";
  515. typeName="customMechanisedCount";
  516. };
  517. class Item7
  518. {
  519. value="1";
  520. parentCls="ALiVE_mil_placement_custom";
  521. typeName="customArmourCount";
  522. };
  523. class Item8
  524. {
  525. value="0";
  526. parentCls="ALiVE_mil_placement_custom";
  527. typeName="customSpecOpsCount";
  528. };
  529. class Item9
  530. {
  531. value="1";
  532. parentCls="ALiVE_mil_placement_custom";
  533. typeName="readinessLevel";
  534. };
  535. class Item10
  536. {
  537. value="mediumCheckpoint1";
  538. parentCls="ALiVE_mil_placement_custom";
  539. typeName="composition";
  540. };
  541. };
  542. id=7;
  543. side="LOGIC";
  544. vehicle="ALiVE_mil_placement_custom";
  545. leader=1;
  546. lock="UNLOCKED";
  547. skill=0.60000002;
  548. syncId=5;
  549. synchronizations[]={4};
  550. };
  551. };
  552. };
  553. class Item8
  554. {
  555. side="LOGIC";
  556. class Vehicles
  557. {
  558. items=1;
  559. class Item0
  560. {
  561. position[]={1648.4919,72.322365,575.99512};
  562. class args
  563. {
  564. items=9;
  565. class Item0
  566. {
  567. value="false";
  568. parentCls="ALiVE_mil_OPCOM";
  569. typeName="debug";
  570. };
  571. class Item1
  572. {
  573. value="false";
  574. parentCls="ALiVE_mil_OPCOM";
  575. typeName="persistent";
  576. };
  577. class Item2
  578. {
  579. value="invasion";
  580. parentCls="ALiVE_mil_OPCOM";
  581. typeName="controltype";
  582. };
  583. class Item3
  584. {
  585. value="0.75";
  586. parentCls="ALiVE_mil_OPCOM";
  587. typeName="reinforcements";
  588. };
  589. class Item4
  590. {
  591. value="BLU_F";
  592. parentCls="ALiVE_mil_OPCOM";
  593. typeName="faction1";
  594. };
  595. class Item5
  596. {
  597. value="NONE";
  598. parentCls="ALiVE_mil_OPCOM";
  599. typeName="faction2";
  600. };
  601. class Item6
  602. {
  603. value="NONE";
  604. parentCls="ALiVE_mil_OPCOM";
  605. typeName="faction3";
  606. };
  607. class Item7
  608. {
  609. value="NONE";
  610. parentCls="ALiVE_mil_OPCOM";
  611. typeName="faction4";
  612. };
  613. class Item8
  614. {
  615. value="[""rhs_faction_usarmy_wd""]";
  616. parentCls="ALiVE_mil_OPCOM";
  617. typeName="factions";
  618. };
  619. };
  620. id=8;
  621. side="LOGIC";
  622. vehicle="ALiVE_mil_OPCOM";
  623. leader=1;
  624. lock="UNLOCKED";
  625. skill=0.60000002;
  626. syncId=6;
  627. synchronizations[]={12,25,24,26,28,27,30};
  628. };
  629. };
  630. };
  631. class Item9
  632. {
  633. side="LOGIC";
  634. class Vehicles
  635. {
  636. items=1;
  637. class Item0
  638. {
  639. position[]={3669.8833,265.13608,7643.7808};
  640. class args
  641. {
  642. items=20;
  643. class Item0
  644. {
  645. value="false";
  646. parentCls="ALiVE_mil_placement";
  647. typeName="debug";
  648. };
  649. class Item1
  650. {
  651. value="taor_opfor";
  652. parentCls="ALiVE_mil_placement";
  653. typeName="taor";
  654. };
  655. class Item2
  656. {
  657. value="whitelist_opfor,whitelist_opfor_1,whitelist_opfor_2,whitelist_opfor_3,whitelist_opfor_4,whitelist_opfor_5,whitelist_opfor_6,whitelist_opfor_7,whitelist_opfor_8,whitelist_opfor_9,whitelist_opfor_10,taor_blufor_s";
  658. parentCls="ALiVE_mil_placement";
  659. typeName="blacklist";
  660. };
  661. class Item3
  662. {
  663. value="0";
  664. parentCls="ALiVE_mil_placement";
  665. typeName="sizeFilter";
  666. };
  667. class Item4
  668. {
  669. value="0";
  670. parentCls="ALiVE_mil_placement";
  671. typeName="priorityFilter";
  672. };
  673. class Item5
  674. {
  675. value="true";
  676. parentCls="ALiVE_mil_placement";
  677. typeName="withPlacement";
  678. };
  679. class Item6
  680. {
  681. value="400";
  682. parentCls="ALiVE_mil_placement";
  683. typeName="size";
  684. };
  685. class Item7
  686. {
  687. value="Random";
  688. parentCls="ALiVE_mil_placement";
  689. typeName="type";
  690. };
  691. class Item8
  692. {
  693. value="1500";
  694. parentCls="ALiVE_mil_placement";
  695. typeName="randomcamps";
  696. };
  697. class Item9
  698. {
  699. value="1";
  700. parentCls="ALiVE_mil_placement";
  701. typeName="readinessLevel";
  702. };
  703. class Item10
  704. {
  705. value="";
  706. parentCls="ALiVE_mil_placement";
  707. typeName="customInfantryCount";
  708. };
  709. class Item11
  710. {
  711. value="";
  712. parentCls="ALiVE_mil_placement";
  713. typeName="customMotorisedCount";
  714. };
  715. class Item12
  716. {
  717. value="";
  718. parentCls="ALiVE_mil_placement";
  719. typeName="customMechanisedCount";
  720. };
  721. class Item13
  722. {
  723. value="";
  724. parentCls="ALiVE_mil_placement";
  725. typeName="customArmourCount";
  726. };
  727. class Item14
  728. {
  729. value="";
  730. parentCls="ALiVE_mil_placement";
  731. typeName="customSpecOpsCount";
  732. };
  733. class Item15
  734. {
  735. value="rhs_faction_msv";
  736. parentCls="ALiVE_mil_placement";
  737. typeName="faction";
  738. };
  739. class Item16
  740. {
  741. value="true";
  742. parentCls="ALiVE_mil_placement";
  743. typeName="createHQ";
  744. };
  745. class Item17
  746. {
  747. value="true";
  748. parentCls="ALiVE_mil_placement";
  749. typeName="placeHelis";
  750. };
  751. class Item18
  752. {
  753. value="true";
  754. parentCls="ALiVE_mil_placement";
  755. typeName="placeSupplies";
  756. };
  757. class Item19
  758. {
  759. value="0";
  760. parentCls="ALiVE_mil_placement";
  761. typeName="ambientVehicleAmount";
  762. };
  763. };
  764. id=9;
  765. side="LOGIC";
  766. vehicle="ALiVE_mil_placement";
  767. leader=1;
  768. lock="UNLOCKED";
  769. skill=0.60000002;
  770. syncId=7;
  771. synchronizations[]={4};
  772. };
  773. };
  774. };
  775. class Item10
  776. {
  777. side="LOGIC";
  778. class Vehicles
  779. {
  780. items=1;
  781. class Item0
  782. {
  783. position[]={3560.376,285.29663,7639.0669};
  784. class args
  785. {
  786. items=17;
  787. class Item0
  788. {
  789. value="false";
  790. parentCls="ALiVE_civ_placement";
  791. typeName="debug";
  792. };
  793. class Item1
  794. {
  795. value="taor_opfor";
  796. parentCls="ALiVE_civ_placement";
  797. typeName="taor";
  798. };
  799. class Item2
  800. {
  801. value="whitelist_opfor,whitelist_opfor_1,whitelist_opfor_2,whitelist_opfor_3,whitelist_opfor_4,whitelist_opfor_5,whitelist_opfor_6,whitelist_opfor_7,whitelist_opfor_8,whitelist_opfor_9,whitelist_opfor_10,taor_blufor_s";
  802. parentCls="ALiVE_civ_placement";
  803. typeName="blacklist";
  804. };
  805. class Item3
  806. {
  807. value="All";
  808. parentCls="ALiVE_civ_placement";
  809. typeName="clusterType";
  810. };
  811. class Item4
  812. {
  813. value="250";
  814. parentCls="ALiVE_civ_placement";
  815. typeName="sizeFilter";
  816. };
  817. class Item5
  818. {
  819. value="0";
  820. parentCls="ALiVE_civ_placement";
  821. typeName="priorityFilter";
  822. };
  823. class Item6
  824. {
  825. value="true";
  826. parentCls="ALiVE_civ_placement";
  827. typeName="withPlacement";
  828. };
  829. class Item7
  830. {
  831. value="100";
  832. parentCls="ALiVE_civ_placement";
  833. typeName="size";
  834. };
  835. class Item8
  836. {
  837. value="Motorized";
  838. parentCls="ALiVE_civ_placement";
  839. typeName="type";
  840. };
  841. class Item9
  842. {
  843. value="1";
  844. parentCls="ALiVE_civ_placement";
  845. typeName="readinessLevel";
  846. };
  847. class Item10
  848. {
  849. value="50";
  850. parentCls="ALiVE_civ_placement";
  851. typeName="roadblocks";
  852. };
  853. class Item11
  854. {
  855. value="";
  856. parentCls="ALiVE_civ_placement";
  857. typeName="customInfantryCount";
  858. };
  859. class Item12
  860. {
  861. value="";
  862. parentCls="ALiVE_civ_placement";
  863. typeName="customMotorisedCount";
  864. };
  865. class Item13
  866. {
  867. value="";
  868. parentCls="ALiVE_civ_placement";
  869. typeName="customMechanisedCount";
  870. };
  871. class Item14
  872. {
  873. value="";
  874. parentCls="ALiVE_civ_placement";
  875. typeName="customArmourCount";
  876. };
  877. class Item15
  878. {
  879. value="";
  880. parentCls="ALiVE_civ_placement";
  881. typeName="customSpecOpsCount";
  882. };
  883. class Item16
  884. {
  885. value="rhs_faction_msv";
  886. parentCls="ALiVE_civ_placement";
  887. typeName="faction";
  888. };
  889. };
  890. id=10;
  891. side="LOGIC";
  892. vehicle="ALiVE_civ_placement";
  893. leader=1;
  894. lock="UNLOCKED";
  895. skill=0.60000002;
  896. syncId=8;
  897. synchronizations[]={4};
  898. };
  899. };
  900. };
  901. class Item11
  902. {
  903. side="LOGIC";
  904. class Vehicles
  905. {
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  907. class Item0
  908. {
  909. position[]={1670.1085,92.003075,260.51236};
  910. class args
  911. {
  912. items=11;
  913. class Item0
  914. {
  915. value="FOX SEVEN";
  916. parentCls="ALiVE_sup_artillery";
  917. typeName="artillery_callsign";
  918. };
  919. class Item1
  920. {
  921. value="B_MBT_01_arty_F";
  922. parentCls="ALiVE_sup_artillery";
  923. typeName="artillery_type";
  924. };
  925. class Item2
  926. {
  927. value="60";
  928. parentCls="ALiVE_sup_artillery";
  929. typeName="artillery_he";
  930. };
  931. class Item3
  932. {
  933. value="60";
  934. parentCls="ALiVE_sup_artillery";
  935. typeName="artillery_illum";
  936. };
  937. class Item4
  938. {
  939. value="60";
  940. parentCls="ALiVE_sup_artillery";
  941. typeName="artillery_smoke";
  942. };
  943. class Item5
  944. {
  945. value="60";
  946. parentCls="ALiVE_sup_artillery";
  947. typeName="artillery_guided";
  948. };
  949. class Item6
  950. {
  951. value="60";
  952. parentCls="ALiVE_sup_artillery";
  953. typeName="artillery_cluster";
  954. };
  955. class Item7
  956. {
  957. value="60";
  958. parentCls="ALiVE_sup_artillery";
  959. typeName="artillery_lg";
  960. };
  961. class Item8
  962. {
  963. value="60";
  964. parentCls="ALiVE_sup_artillery";
  965. typeName="artillery_mine";
  966. };
  967. class Item9
  968. {
  969. value="60";
  970. parentCls="ALiVE_sup_artillery";
  971. typeName="artillery_atmine";
  972. };
  973. class Item10
  974. {
  975. value="60";
  976. parentCls="ALiVE_sup_artillery";
  977. typeName="artillery_rockets";
  978. };
  979. };
  980. id=11;
  981. side="LOGIC";
  982. vehicle="ALiVE_sup_artillery";
  983. leader=1;
  984. lock="UNLOCKED";
  985. skill=0.60000002;
  986. syncId=9;
  987. synchronizations[]={31};
  988. };
  989. };
  990. };
  991. class Item12
  992. {
  993. side="LOGIC";
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  995. {
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  998. {
  999. position[]={1646.5267,93.892593,338.61414};
  1000. class args
  1001. {
  1002. items=3;
  1003. class Item0
  1004. {
  1005. value="EAGLE ONE";
  1006. parentCls="ALiVE_sup_cas";
  1007. typeName="cas_callsign";
  1008. };
  1009. class Item1
  1010. {
  1011. value="RHS_AH64D_wd";
  1012. parentCls="ALiVE_sup_cas";
  1013. typeName="cas_type";
  1014. };
  1015. class Item2
  1016. {
  1017. value="0";
  1018. parentCls="ALiVE_sup_cas";
  1019. typeName="cas_height";
  1020. };
  1021. };
  1022. id=12;
  1023. side="LOGIC";
  1024. vehicle="ALiVE_sup_cas";
  1025. leader=1;
  1026. lock="UNLOCKED";
  1027. skill=0.60000002;
  1028. syncId=10;
  1029. synchronizations[]={31};
  1030. };
  1031. };
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  1033. class Item13
  1034. {
  1035. side="LOGIC";
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  1037. {
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  1039. class Item0
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  1043. {
  1044. items=3;
  1045. class Item0
  1046. {
  1047. value="RODEO TWO";
  1048. parentCls="ALiVE_SUP_TRANSPORT";
  1049. typeName="transport_callsign";
  1050. };
  1051. class Item1
  1052. {
  1053. value="rhs_uh60m";
  1054. parentCls="ALiVE_SUP_TRANSPORT";
  1055. typeName="transport_type";
  1056. };
  1057. class Item2
  1058. {
  1059. value="0";
  1060. parentCls="ALiVE_SUP_TRANSPORT";
  1061. typeName="transport_height";
  1062. };
  1063. };
  1064. id=13;
  1065. side="LOGIC";
  1066. vehicle="ALiVE_SUP_TRANSPORT";
  1067. leader=1;
  1068. lock="UNLOCKED";
  1069. skill=0.60000002;
  1070. syncId=11;
  1071. synchronizations[]={31};
  1072. };
  1073. };
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  1075. class Item14
  1076. {
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  1079. {
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  1082. {
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  1085. {
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  1087. class Item0
  1088. {
  1089. value="true";
  1090. parentCls="ALiVE_mil_placement_custom";
  1091. typeName="debug";
  1092. };
  1093. class Item1
  1094. {
  1095. value="rhs_faction_usarmy_wd";
  1096. parentCls="ALiVE_mil_placement_custom";
  1097. typeName="faction";
  1098. };
  1099. class Item2
  1100. {
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  1102. parentCls="ALiVE_mil_placement_custom";
  1103. typeName="priority";
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  1105. class Item3
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  1107. value="50";
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  1109. typeName="size";
  1110. };
  1111. class Item4
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  1113. value="0";
  1114. parentCls="ALiVE_mil_placement_custom";
  1115. typeName="customInfantryCount";
  1116. };
  1117. class Item5
  1118. {
  1119. value="0";
  1120. parentCls="ALiVE_mil_placement_custom";
  1121. typeName="customMotorisedCount";
  1122. };
  1123. class Item6
  1124. {
  1125. value="0";
  1126. parentCls="ALiVE_mil_placement_custom";
  1127. typeName="customMechanisedCount";
  1128. };
  1129. class Item7
  1130. {
  1131. value="0";
  1132. parentCls="ALiVE_mil_placement_custom";
  1133. typeName="customArmourCount";
  1134. };
  1135. class Item8
  1136. {
  1137. value="0";
  1138. parentCls="ALiVE_mil_placement_custom";
  1139. typeName="customSpecOpsCount";
  1140. };
  1141. class Item9
  1142. {
  1143. value="1";
  1144. parentCls="ALiVE_mil_placement_custom";
  1145. typeName="readinessLevel";
  1146. };
  1147. class Item10
  1148. {
  1149. value="communicationCamp1";
  1150. parentCls="ALiVE_mil_placement_custom";
  1151. typeName="composition";
  1152. };
  1153. };
  1154. id=14;
  1155. side="LOGIC";
  1156. vehicle="ALiVE_mil_placement_custom";
  1157. leader=1;
  1158. lock="UNLOCKED";
  1159. skill=0.60000002;
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  1165. class Item15
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  1167. side="LOGIC";
  1168. class Vehicles
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  1172. {
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  1175. {
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  1177. class Item0
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  1179. value="false";
  1180. parentCls="ALiVE_mil_placement_custom";
  1181. typeName="debug";
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  1183. class Item1
  1184. {
  1185. value="rhs_faction_msv";
  1186. parentCls="ALiVE_mil_placement_custom";
  1187. typeName="faction";
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  1189. class Item2
  1190. {
  1191. value="50";
  1192. parentCls="ALiVE_mil_placement_custom";
  1193. typeName="priority";
  1194. };
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  1196. {
  1197. value="50";
  1198. parentCls="ALiVE_mil_placement_custom";
  1199. typeName="size";
  1200. };
  1201. class Item4
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  1203. value="15";
  1204. parentCls="ALiVE_mil_placement_custom";
  1205. typeName="customInfantryCount";
  1206. };
  1207. class Item5
  1208. {
  1209. value="2";
  1210. parentCls="ALiVE_mil_placement_custom";
  1211. typeName="customMotorisedCount";
  1212. };
  1213. class Item6
  1214. {
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  1216. parentCls="ALiVE_mil_placement_custom";
  1217. typeName="customMechanisedCount";
  1218. };
  1219. class Item7
  1220. {
  1221. value="1";
  1222. parentCls="ALiVE_mil_placement_custom";
  1223. typeName="customArmourCount";
  1224. };
  1225. class Item8
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  1227. value="0";
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  1229. typeName="customSpecOpsCount";
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  1231. class Item9
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  1233. value="1";
  1234. parentCls="ALiVE_mil_placement_custom";
  1235. typeName="readinessLevel";
  1236. };
  1237. class Item10
  1238. {
  1239. value="hugeSupplyOutpost1";
  1240. parentCls="ALiVE_mil_placement_custom";
  1241. typeName="composition";
  1242. };
  1243. };
  1244. id=15;
  1245. side="LOGIC";
  1246. vehicle="ALiVE_mil_placement_custom";
  1247. leader=1;
  1248. lock="UNLOCKED";
  1249. skill=0.60000002;
  1250. syncId=13;
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  1255. class Item16
  1256. {
  1257. side="LOGIC";
  1258. class Vehicles
  1259. {
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  1262. {
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  1265. {
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  1267. class Item0
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  1271. typeName="debug";
  1272. };
  1273. class Item1
  1274. {
  1275. value="rhs_faction_msv";
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  1277. typeName="faction";
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  1279. class Item2
  1280. {
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  1283. typeName="priority";
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  1285. class Item3
  1286. {
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  1289. typeName="size";
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  1291. class Item4
  1292. {
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  1294. parentCls="ALiVE_mil_placement_custom";
  1295. typeName="customInfantryCount";
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  1297. class Item5
  1298. {
  1299. value="2";
  1300. parentCls="ALiVE_mil_placement_custom";
  1301. typeName="customMotorisedCount";
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  1303. class Item6
  1304. {
  1305. value="0";
  1306. parentCls="ALiVE_mil_placement_custom";
  1307. typeName="customMechanisedCount";
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  1309. class Item7
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  1311. value="1";
  1312. parentCls="ALiVE_mil_placement_custom";
  1313. typeName="customArmourCount";
  1314. };
  1315. class Item8
  1316. {
  1317. value="0";
  1318. parentCls="ALiVE_mil_placement_custom";
  1319. typeName="customSpecOpsCount";
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  1321. class Item9
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  1323. value="1";
  1324. parentCls="ALiVE_mil_placement_custom";
  1325. typeName="readinessLevel";
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  1327. class Item10
  1328. {
  1329. value="hugeSupplyOutpost1";
  1330. parentCls="ALiVE_mil_placement_custom";
  1331. typeName="composition";
  1332. };
  1333. };
  1334. id=16;
  1335. side="LOGIC";
  1336. vehicle="ALiVE_mil_placement_custom";
  1337. leader=1;
  1338. lock="UNLOCKED";
  1339. skill=0.60000002;
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  1345. class Item17
  1346. {
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  1348. class Vehicles
  1349. {
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  1352. {
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  1355. {
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  1361. typeName="debug";
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  1363. class Item1
  1364. {
  1365. value="rhs_faction_msv";
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  1367. typeName="faction";
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  1369. class Item2
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  1375. class Item3
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  1377. value="50";
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  1385. typeName="customInfantryCount";
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  1387. class Item5
  1388. {
  1389. value="2";
  1390. parentCls="ALiVE_mil_placement_custom";
  1391. typeName="customMotorisedCount";
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  1393. class Item6
  1394. {
  1395. value="0";
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  1397. typeName="customMechanisedCount";
  1398. };
  1399. class Item7
  1400. {
  1401. value="1";
  1402. parentCls="ALiVE_mil_placement_custom";
  1403. typeName="customArmourCount";
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  1405. class Item8
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  1409. typeName="customSpecOpsCount";
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  1411. class Item9
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  1415. typeName="readinessLevel";
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  1417. class Item10
  1418. {
  1419. value="hugeMilitaryOutpost1";
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  1421. typeName="composition";
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  1423. };
  1424. id=17;
  1425. side="LOGIC";
  1426. vehicle="ALiVE_mil_placement_custom";
  1427. leader=1;
  1428. lock="UNLOCKED";
  1429. skill=0.60000002;
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  1435. class Item18
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  1439. {
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  1442. {
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  1445. {
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  1453. class Item1
  1454. {
  1455. value="rhs_faction_msv";
  1456. parentCls="ALiVE_mil_placement_custom";
  1457. typeName="faction";
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  1459. class Item2
  1460. {
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  1465. class Item3
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  2224. vehicle="ALiVE_mil_logistics";
  2225. leader=1;
  2226. lock="UNLOCKED";
  2227. skill=0.60000002;
  2228. syncId=24;
  2229. synchronizations[]={6};
  2230. };
  2231. };
  2232. };
  2233. class Item27
  2234. {
  2235. side="LOGIC";
  2236. class Vehicles
  2237. {
  2238. items=1;
  2239. class Item0
  2240. {
  2241. position[]={6508.9351,280.8735,232.38242};
  2242. class args
  2243. {
  2244. items=35;
  2245. class Item0
  2246. {
  2247. value="false";
  2248. parentCls="ALiVE_SYS_playeroptions";
  2249. typeName="debug";
  2250. };
  2251. class Item1
  2252. {
  2253. value="";
  2254. parentCls="ALiVE_SYS_playeroptions";
  2255. typeName="VIEW_DISTANCE";
  2256. };
  2257. class Item2
  2258. {
  2259. value="20000";
  2260. parentCls="ALiVE_SYS_playeroptions";
  2261. typeName="maxVD";
  2262. };
  2263. class Item3
  2264. {
  2265. value="500";
  2266. parentCls="ALiVE_SYS_playeroptions";
  2267. typeName="minVD";
  2268. };
  2269. class Item4
  2270. {
  2271. value="5";
  2272. parentCls="ALiVE_SYS_playeroptions";
  2273. typeName="maxTG";
  2274. };
  2275. class Item5
  2276. {
  2277. value="1";
  2278. parentCls="ALiVE_SYS_playeroptions";
  2279. typeName="minTG";
  2280. };
  2281. class Item6
  2282. {
  2283. value="";
  2284. parentCls="ALiVE_SYS_playeroptions";
  2285. typeName="PERSISTENCE";
  2286. };
  2287. class Item7
  2288. {
  2289. value="false";
  2290. parentCls="ALiVE_SYS_playeroptions";
  2291. typeName="enablePlayerPersistence";
  2292. };
  2293. class Item8
  2294. {
  2295. value="false";
  2296. parentCls="ALiVE_SYS_playeroptions";
  2297. typeName="allowReset";
  2298. };
  2299. class Item9
  2300. {
  2301. value="false";
  2302. parentCls="ALiVE_SYS_playeroptions";
  2303. typeName="allowManualSave";
  2304. };
  2305. class Item10
  2306. {
  2307. value="true";
  2308. parentCls="ALiVE_SYS_playeroptions";
  2309. typeName="allowDiffClass";
  2310. };
  2311. class Item11
  2312. {
  2313. value="false";
  2314. parentCls="ALiVE_SYS_playeroptions";
  2315. typeName="saveLoadout";
  2316. };
  2317. class Item12
  2318. {
  2319. value="false";
  2320. parentCls="ALiVE_SYS_playeroptions";
  2321. typeName="saveAmmo";
  2322. };
  2323. class Item13
  2324. {
  2325. value="false";
  2326. parentCls="ALiVE_SYS_playeroptions";
  2327. typeName="saveHealth";
  2328. };
  2329. class Item14
  2330. {
  2331. value="false";
  2332. parentCls="ALiVE_SYS_playeroptions";
  2333. typeName="savePosition";
  2334. };
  2335. class Item15
  2336. {
  2337. value="false";
  2338. parentCls="ALiVE_SYS_playeroptions";
  2339. typeName="saveScores";
  2340. };
  2341. class Item16
  2342. {
  2343. value="false";
  2344. parentCls="ALiVE_SYS_playeroptions";
  2345. typeName="storeToDB";
  2346. };
  2347. class Item17
  2348. {
  2349. value="0";
  2350. parentCls="ALiVE_SYS_playeroptions";
  2351. typeName="autoSaveTime";
  2352. };
  2353. class Item18
  2354. {
  2355. value="";
  2356. parentCls="ALiVE_SYS_playeroptions";
  2357. typeName="CREW_INFO";
  2358. };
  2359. class Item19
  2360. {
  2361. value="0";
  2362. parentCls="ALiVE_SYS_playeroptions";
  2363. typeName="crewinfo_ui_setting";
  2364. };
  2365. class Item20
  2366. {
  2367. value="";
  2368. parentCls="ALiVE_SYS_playeroptions";
  2369. typeName="PLAYER_TAGS";
  2370. };
  2371. class Item21
  2372. {
  2373. value="None";
  2374. parentCls="ALiVE_SYS_playeroptions";
  2375. typeName="playertags_style_setting";
  2376. };
  2377. class Item22
  2378. {
  2379. value="false";
  2380. parentCls="ALiVE_SYS_playeroptions";
  2381. typeName="playertags_onview_setting";
  2382. };
  2383. class Item23
  2384. {
  2385. value="false";
  2386. parentCls="ALiVE_SYS_playeroptions";
  2387. typeName="playertags_displayrank_setting";
  2388. };
  2389. class Item24
  2390. {
  2391. value="false";
  2392. parentCls="ALiVE_SYS_playeroptions";
  2393. typeName="playertags_displaygroup_setting";
  2394. };
  2395. class Item25
  2396. {
  2397. value="false";
  2398. parentCls="ALiVE_SYS_playeroptions";
  2399. typeName="playertags_invehicle_setting";
  2400. };
  2401. class Item26
  2402. {
  2403. value="[""CAManBase"", ""Car"", ""Tank"", ""StaticWeapon"", ""Helicopter"", ""Plane""]";
  2404. parentCls="ALiVE_SYS_playeroptions";
  2405. typeName="playertags_targets_setting";
  2406. };
  2407. class Item27
  2408. {
  2409. value="20";
  2410. parentCls="ALiVE_SYS_playeroptions";
  2411. typeName="playertags_distance_setting";
  2412. };
  2413. class Item28
  2414. {
  2415. value="0.75";
  2416. parentCls="ALiVE_SYS_playeroptions";
  2417. typeName="playertags_tolerance_setting";
  2418. };
  2419. class Item29
  2420. {
  2421. value="0.65";
  2422. parentCls="ALiVE_SYS_playeroptions";
  2423. typeName="playertags_scale_setting";
  2424. };
  2425. class Item30
  2426. {
  2427. value="1.1";
  2428. parentCls="ALiVE_SYS_playeroptions";
  2429. typeName="playertags_height_setting";
  2430. };
  2431. class Item31
  2432. {
  2433. value="#FFFFFF";
  2434. parentCls="ALiVE_SYS_playeroptions";
  2435. typeName="playertags_namecolour_setting";
  2436. };
  2437. class Item32
  2438. {
  2439. value="#A8F000";
  2440. parentCls="ALiVE_SYS_playeroptions";
  2441. typeName="playertags_groupcolour_setting";
  2442. };
  2443. class Item33
  2444. {
  2445. value="#FFB300";
  2446. parentCls="ALiVE_SYS_playeroptions";
  2447. typeName="playertags_thisgroupleadernamecolour_setting";
  2448. };
  2449. class Item34
  2450. {
  2451. value="#009D91";
  2452. parentCls="ALiVE_SYS_playeroptions";
  2453. typeName="playertags_thisgroupcolour_setting";
  2454. };
  2455. };
  2456. id=27;
  2457. side="LOGIC";
  2458. vehicle="ALiVE_SYS_playeroptions";
  2459. leader=1;
  2460. lock="UNLOCKED";
  2461. skill=0.60000002;
  2462. };
  2463. };
  2464. };
  2465. class Item28
  2466. {
  2467. side="LOGIC";
  2468. class Vehicles
  2469. {
  2470. items=1;
  2471. class Item0
  2472. {
  2473. position[]={1679.1965,-0.077782393,1521.7183};
  2474. class args
  2475. {
  2476. items=15;
  2477. class Item0
  2478. {
  2479. value="false";
  2480. parentCls="ALiVE_mil_cqb";
  2481. typeName="CQB_debug_setting";
  2482. };
  2483. class Item1
  2484. {
  2485. value="false";
  2486. parentCls="ALiVE_mil_cqb";
  2487. typeName="CQB_persistent";
  2488. };
  2489. class Item2
  2490. {
  2491. value="client";
  2492. parentCls="ALiVE_mil_cqb";
  2493. typeName="CQB_locality_setting";
  2494. };
  2495. class Item3
  2496. {
  2497. value="regular";
  2498. parentCls="ALiVE_mil_cqb";
  2499. typeName="CQB_TYPE";
  2500. };
  2501. class Item4
  2502. {
  2503. value="towns";
  2504. parentCls="ALiVE_mil_cqb";
  2505. typeName="CQB_LOCATIONTYPE";
  2506. };
  2507. class Item5
  2508. {
  2509. value="0.02";
  2510. parentCls="ALiVE_mil_cqb";
  2511. typeName="CQB_spawn_setting";
  2512. };
  2513. class Item6
  2514. {
  2515. value="99999";
  2516. parentCls="ALiVE_mil_cqb";
  2517. typeName="CQB_DENSITY";
  2518. };
  2519. class Item7
  2520. {
  2521. value="3";
  2522. parentCls="ALiVE_mil_cqb";
  2523. typeName="CQB_amount";
  2524. };
  2525. class Item8
  2526. {
  2527. value="true";
  2528. parentCls="ALiVE_mil_cqb";
  2529. typeName="CQB_UseDominantFaction";
  2530. };
  2531. class Item9
  2532. {
  2533. value="700";
  2534. parentCls="ALiVE_mil_cqb";
  2535. typeName="CQB_spawndistance";
  2536. };
  2537. class Item10
  2538. {
  2539. value="0";
  2540. parentCls="ALiVE_mil_cqb";
  2541. typeName="CQB_spawndistanceHeli";
  2542. };
  2543. class Item11
  2544. {
  2545. value="0";
  2546. parentCls="ALiVE_mil_cqb";
  2547. typeName="CQB_spawndistanceJet";
  2548. };
  2549. class Item12
  2550. {
  2551. value="rhs_faction_msv";
  2552. parentCls="ALiVE_mil_cqb";
  2553. typeName="CQB_FACTIONS";
  2554. };
  2555. class Item13
  2556. {
  2557. value="taor_opfor";
  2558. parentCls="ALiVE_mil_cqb";
  2559. typeName="whitelist";
  2560. };
  2561. class Item14
  2562. {
  2563. value="whitelist_opfor,whitelist_opfor_1,whitelist_opfor_2,whitelist_opfor_3,whitelist_opfor_4,whitelist_opfor_5,whitelist_opfor_6,whitelist_opfor_7,whitelist_opfor_8,whitelist_opfor_9,whitelist_opfor_10,taor_blufor_s";
  2564. parentCls="ALiVE_mil_cqb";
  2565. typeName="blacklist";
  2566. };
  2567. };
  2568. id=28;
  2569. side="LOGIC";
  2570. vehicle="ALiVE_mil_cqb";
  2571. leader=1;
  2572. lock="UNLOCKED";
  2573. skill=0.60000002;
  2574. syncId=25;
  2575. synchronizations[]={6,4};
  2576. };
  2577. };
  2578. };
  2579. class Item29
  2580. {
  2581. side="LOGIC";
  2582. class Vehicles
  2583. {
  2584. items=1;
  2585. class Item0
  2586. {
  2587. position[]={1680.3143,90.583687,366.48755};
  2588. azimut=0.18660063;
  2589. class args
  2590. {
  2591. items=2;
  2592. class Item0
  2593. {
  2594. value="Chemlight_Blue";
  2595. parentCls="ModuleChemlight_F";
  2596. typeName="Type";
  2597. };
  2598. class Item1
  2599. {
  2600. value="1";
  2601. parentCls="ModuleChemlight_F";
  2602. typeName="Repeat";
  2603. };
  2604. };
  2605. id=29;
  2606. side="LOGIC";
  2607. vehicle="ModuleChemlight_F";
  2608. leader=1;
  2609. lock="UNLOCKED";
  2610. skill=0.60000002;
  2611. };
  2612. };
  2613. };
  2614. class Item30
  2615. {
  2616. side="LOGIC";
  2617. class Vehicles
  2618. {
  2619. items=1;
  2620. class Item0
  2621. {
  2622. position[]={1690.0833,89.479713,366.51212};
  2623. azimut=0.18660063;
  2624. class args
  2625. {
  2626. items=2;
  2627. class Item0
  2628. {
  2629. value="Chemlight_Blue";
  2630. parentCls="ModuleChemlight_F";
  2631. typeName="Type";
  2632. };
  2633. class Item1
  2634. {
  2635. value="1";
  2636. parentCls="ModuleChemlight_F";
  2637. typeName="Repeat";
  2638. };
  2639. };
  2640. id=30;
  2641. side="LOGIC";
  2642. vehicle="ModuleChemlight_F";
  2643. leader=1;
  2644. lock="UNLOCKED";
  2645. skill=0.60000002;
  2646. };
  2647. };
  2648. };
  2649. class Item31
  2650. {
  2651. side="LOGIC";
  2652. class Vehicles
  2653. {
  2654. items=1;
  2655. class Item0
  2656. {
  2657. position[]={564.27344,75.299545,425.15042};
  2658. class args
  2659. {
  2660. items=11;
  2661. class Item0
  2662. {
  2663. value="false";
  2664. parentCls="ALiVE_mil_placement_custom";
  2665. typeName="debug";
  2666. };
  2667. class Item1
  2668. {
  2669. value="rhs_faction_usarmy_wd";
  2670. parentCls="ALiVE_mil_placement_custom";
  2671. typeName="faction";
  2672. };
  2673. class Item2
  2674. {
  2675. value="50";
  2676. parentCls="ALiVE_mil_placement_custom";
  2677. typeName="priority";
  2678. };
  2679. class Item3
  2680. {
  2681. value="50";
  2682. parentCls="ALiVE_mil_placement_custom";
  2683. typeName="size";
  2684. };
  2685. class Item4
  2686. {
  2687. value="10";
  2688. parentCls="ALiVE_mil_placement_custom";
  2689. typeName="customInfantryCount";
  2690. };
  2691. class Item5
  2692. {
  2693. value="0";
  2694. parentCls="ALiVE_mil_placement_custom";
  2695. typeName="customMotorisedCount";
  2696. };
  2697. class Item6
  2698. {
  2699. value="0";
  2700. parentCls="ALiVE_mil_placement_custom";
  2701. typeName="customMechanisedCount";
  2702. };
  2703. class Item7
  2704. {
  2705. value="0";
  2706. parentCls="ALiVE_mil_placement_custom";
  2707. typeName="customArmourCount";
  2708. };
  2709. class Item8
  2710. {
  2711. value="5";
  2712. parentCls="ALiVE_mil_placement_custom";
  2713. typeName="customSpecOpsCount";
  2714. };
  2715. class Item9
  2716. {
  2717. value="1";
  2718. parentCls="ALiVE_mil_placement_custom";
  2719. typeName="readinessLevel";
  2720. };
  2721. class Item10
  2722. {
  2723. value="hugeMilitaryOutpost1";
  2724. parentCls="ALiVE_mil_placement_custom";
  2725. typeName="composition";
  2726. };
  2727. };
  2728. id=31;
  2729. side="LOGIC";
  2730. vehicle="ALiVE_mil_placement_custom";
  2731. leader=1;
  2732. lock="UNLOCKED";
  2733. skill=0.60000002;
  2734. syncId=26;
  2735. synchronizations[]={6};
  2736. };
  2737. };
  2738. };
  2739. class Item32
  2740. {
  2741. side="LOGIC";
  2742. class Vehicles
  2743. {
  2744. items=1;
  2745. class Item0
  2746. {
  2747. position[]={1248.078,65.96759,227.90143};
  2748. class args
  2749. {
  2750. items=11;
  2751. class Item0
  2752. {
  2753. value="false";
  2754. parentCls="ALiVE_mil_placement_custom";
  2755. typeName="debug";
  2756. };
  2757. class Item1
  2758. {
  2759. value="rhs_faction_usarmy_wd";
  2760. parentCls="ALiVE_mil_placement_custom";
  2761. typeName="faction";
  2762. };
  2763. class Item2
  2764. {
  2765. value="50";
  2766. parentCls="ALiVE_mil_placement_custom";
  2767. typeName="priority";
  2768. };
  2769. class Item3
  2770. {
  2771. value="50";
  2772. parentCls="ALiVE_mil_placement_custom";
  2773. typeName="size";
  2774. };
  2775. class Item4
  2776. {
  2777. value="0";
  2778. parentCls="ALiVE_mil_placement_custom";
  2779. typeName="customInfantryCount";
  2780. };
  2781. class Item5
  2782. {
  2783. value="0";
  2784. parentCls="ALiVE_mil_placement_custom";
  2785. typeName="customMotorisedCount";
  2786. };
  2787. class Item6
  2788. {
  2789. value="0";
  2790. parentCls="ALiVE_mil_placement_custom";
  2791. typeName="customMechanisedCount";
  2792. };
  2793. class Item7
  2794. {
  2795. value="0";
  2796. parentCls="ALiVE_mil_placement_custom";
  2797. typeName="customArmourCount";
  2798. };
  2799. class Item8
  2800. {
  2801. value="0";
  2802. parentCls="ALiVE_mil_placement_custom";
  2803. typeName="customSpecOpsCount";
  2804. };
  2805. class Item9
  2806. {
  2807. value="1";
  2808. parentCls="ALiVE_mil_placement_custom";
  2809. typeName="readinessLevel";
  2810. };
  2811. class Item10
  2812. {
  2813. value="smallAH99Crashsite1";
  2814. parentCls="ALiVE_mil_placement_custom";
  2815. typeName="composition";
  2816. };
  2817. };
  2818. id=32;
  2819. side="LOGIC";
  2820. vehicle="ALiVE_mil_placement_custom";
  2821. leader=1;
  2822. lock="UNLOCKED";
  2823. skill=0.60000002;
  2824. syncId=27;
  2825. synchronizations[]={6};
  2826. };
  2827. };
  2828. };
  2829. class Item33
  2830. {
  2831. side="LOGIC";
  2832. class Vehicles
  2833. {
  2834. items=1;
  2835. class Item0
  2836. {
  2837. position[]={1170.7241,53.86916,412.03494};
  2838. class args
  2839. {
  2840. items=11;
  2841. class Item0
  2842. {
  2843. value="false";
  2844. parentCls="ALiVE_mil_placement_custom";
  2845. typeName="debug";
  2846. };
  2847. class Item1
  2848. {
  2849. value="rhs_faction_usarmy_wd";
  2850. parentCls="ALiVE_mil_placement_custom";
  2851. typeName="faction";
  2852. };
  2853. class Item2
  2854. {
  2855. value="50";
  2856. parentCls="ALiVE_mil_placement_custom";
  2857. typeName="priority";
  2858. };
  2859. class Item3
  2860. {
  2861. value="50";
  2862. parentCls="ALiVE_mil_placement_custom";
  2863. typeName="size";
  2864. };
  2865. class Item4
  2866. {
  2867. value="0";
  2868. parentCls="ALiVE_mil_placement_custom";
  2869. typeName="customInfantryCount";
  2870. };
  2871. class Item5
  2872. {
  2873. value="0";
  2874. parentCls="ALiVE_mil_placement_custom";
  2875. typeName="customMotorisedCount";
  2876. };
  2877. class Item6
  2878. {
  2879. value="0";
  2880. parentCls="ALiVE_mil_placement_custom";
  2881. typeName="customMechanisedCount";
  2882. };
  2883. class Item7
  2884. {
  2885. value="0";
  2886. parentCls="ALiVE_mil_placement_custom";
  2887. typeName="customArmourCount";
  2888. };
  2889. class Item8
  2890. {
  2891. value="0";
  2892. parentCls="ALiVE_mil_placement_custom";
  2893. typeName="customSpecOpsCount";
  2894. };
  2895. class Item9
  2896. {
  2897. value="1";
  2898. parentCls="ALiVE_mil_placement_custom";
  2899. typeName="readinessLevel";
  2900. };
  2901. class Item10
  2902. {
  2903. value="smallMortarCamp1";
  2904. parentCls="ALiVE_mil_placement_custom";
  2905. typeName="composition";
  2906. };
  2907. };
  2908. id=33;
  2909. side="LOGIC";
  2910. vehicle="ALiVE_mil_placement_custom";
  2911. leader=1;
  2912. lock="UNLOCKED";
  2913. skill=0.60000002;
  2914. syncId=28;
  2915. synchronizations[]={6};
  2916. };
  2917. };
  2918. };
  2919. class Item34
  2920. {
  2921. side="LOGIC";
  2922. class Vehicles
  2923. {
  2924. items=1;
  2925. class Item0
  2926. {
  2927. position[]={6949.5313,221.86691,1007.7429};
  2928. class args
  2929. {
  2930. items=2;
  2931. class Item0
  2932. {
  2933. value="1";
  2934. parentCls="AGM_ModuleBlueForceTracking";
  2935. typeName="Interval";
  2936. };
  2937. class Item1
  2938. {
  2939. value="1";
  2940. parentCls="AGM_ModuleBlueForceTracking";
  2941. typeName="HideAiGroups";
  2942. };
  2943. };
  2944. id=34;
  2945. side="LOGIC";
  2946. vehicle="AGM_ModuleBlueForceTracking";
  2947. leader=1;
  2948. lock="UNLOCKED";
  2949. skill=0.60000002;
  2950. };
  2951. };
  2952. };
  2953. class Item35
  2954. {
  2955. side="LOGIC";
  2956. class Vehicles
  2957. {
  2958. items=1;
  2959. class Item0
  2960. {
  2961. position[]={6418.043,147.03564,1048.6212};
  2962. class args
  2963. {
  2964. items=2;
  2965. class Item0
  2966. {
  2967. value="0";
  2968. parentCls="AGM_ModuleExplosive";
  2969. typeName="RequireSpecialist";
  2970. };
  2971. class Item1
  2972. {
  2973. value="0";
  2974. parentCls="AGM_ModuleExplosive";
  2975. typeName="PunishNonSpecialists";
  2976. };
  2977. };
  2978. id=35;
  2979. side="LOGIC";
  2980. vehicle="AGM_ModuleExplosive";
  2981. leader=1;
  2982. lock="UNLOCKED";
  2983. skill=0.60000002;
  2984. };
  2985. };
  2986. };
  2987. class Item36
  2988. {
  2989. side="LOGIC";
  2990. class Vehicles
  2991. {
  2992. items=1;
  2993. class Item0
  2994. {
  2995. position[]={6642.9038,217.88261,701.16119};
  2996. id=36;
  2997. side="LOGIC";
  2998. vehicle="AGM_ModuleFriendlyFire";
  2999. leader=1;
  3000. lock="UNLOCKED";
  3001. skill=0.60000002;
  3002. };
  3003. };
  3004. };
  3005. class Item37
  3006. {
  3007. side="LOGIC";
  3008. class Vehicles
  3009. {
  3010. items=1;
  3011. class Item0
  3012. {
  3013. position[]={5845.6714,126.84746,721.60034};
  3014. class args
  3015. {
  3016. items=15;
  3017. class Item0
  3018. {
  3019. value="1";
  3020. parentCls="AGM_ModuleMedical";
  3021. typeName="CoefDamage";
  3022. };
  3023. class Item1
  3024. {
  3025. value="1";
  3026. parentCls="AGM_ModuleMedical";
  3027. typeName="CoefBleeding";
  3028. };
  3029. class Item2
  3030. {
  3031. value="1";
  3032. parentCls="AGM_ModuleMedical";
  3033. typeName="CoefPain";
  3034. };
  3035. class Item3
  3036. {
  3037. value="2";
  3038. parentCls="AGM_ModuleMedical";
  3039. typeName="CoefNonMedic";
  3040. };
  3041. class Item4
  3042. {
  3043. value="-1";
  3044. parentCls="AGM_ModuleMedical";
  3045. typeName="MaxUnconsciousnessTime";
  3046. };
  3047. class Item5
  3048. {
  3049. value="1";
  3050. parentCls="AGM_ModuleMedical";
  3051. typeName="AllowNonmedics";
  3052. };
  3053. class Item6
  3054. {
  3055. value="0";
  3056. parentCls="AGM_ModuleMedical";
  3057. typeName="RequireDiagnosis";
  3058. };
  3059. class Item7
  3060. {
  3061. value="0";
  3062. parentCls="AGM_ModuleMedical";
  3063. typeName="PreventInstaDeath";
  3064. };
  3065. class Item8
  3066. {
  3067. value="0";
  3068. parentCls="AGM_ModuleMedical";
  3069. typeName="PreventDeathWhileUnconscious";
  3070. };
  3071. class Item9
  3072. {
  3073. value="0";
  3074. parentCls="AGM_ModuleMedical";
  3075. typeName="SingleBandage";
  3076. };
  3077. class Item10
  3078. {
  3079. value="0";
  3080. parentCls="AGM_ModuleMedical";
  3081. typeName="AllowChatWhileUnconscious";
  3082. };
  3083. class Item11
  3084. {
  3085. value="1";
  3086. parentCls="AGM_ModuleMedical";
  3087. typeName="EnableOverdosing";
  3088. };
  3089. class Item12
  3090. {
  3091. value="0";
  3092. parentCls="AGM_ModuleMedical";
  3093. typeName="RequireMEDEVAC";
  3094. };
  3095. class Item13
  3096. {
  3097. value="1";
  3098. parentCls="AGM_ModuleMedical";
  3099. typeName="AutomaticWakeup";
  3100. };
  3101. class Item14
  3102. {
  3103. value="0";
  3104. parentCls="AGM_ModuleMedical";
  3105. typeName="DisableScreams";
  3106. };
  3107. };
  3108. id=37;
  3109. side="LOGIC";
  3110. vehicle="AGM_ModuleMedical";
  3111. leader=1;
  3112. lock="UNLOCKED";
  3113. skill=0.60000002;
  3114. };
  3115. };
  3116. };
  3117. class Item38
  3118. {
  3119. side="LOGIC";
  3120. class Vehicles
  3121. {
  3122. items=1;
  3123. class Item0
  3124. {
  3125. position[]={6104.6006,158.9837,653.47046};
  3126. id=38;
  3127. side="LOGIC";
  3128. vehicle="AGM_ModuleRallypoint";
  3129. leader=1;
  3130. lock="UNLOCKED";
  3131. skill=0.60000002;
  3132. };
  3133. };
  3134. };
  3135. class Item39
  3136. {
  3137. side="LOGIC";
  3138. class Vehicles
  3139. {
  3140. items=1;
  3141. class Item0
  3142. {
  3143. position[]={6036.4614,121.86986,1034.995};
  3144. class args
  3145. {
  3146. items=4;
  3147. class Item0
  3148. {
  3149. value="10";
  3150. parentCls="AGM_ModuleRepair";
  3151. typeName="TimeRepair";
  3152. };
  3153. class Item1
  3154. {
  3155. value="10";
  3156. parentCls="AGM_ModuleRepair";
  3157. typeName="TimeWheelRepair";
  3158. };
  3159. class Item2
  3160. {
  3161. value="10";
  3162. parentCls="AGM_ModuleRepair";
  3163. typeName="TimeTrackRepair";
  3164. };
  3165. class Item3
  3166. {
  3167. value="0";
  3168. parentCls="AGM_ModuleRepair";
  3169. typeName="MaxDamageRepair";
  3170. };
  3171. };
  3172. id=39;
  3173. side="LOGIC";
  3174. vehicle="AGM_ModuleRepair";
  3175. leader=1;
  3176. lock="UNLOCKED";
  3177. skill=0.60000002;
  3178. };
  3179. };
  3180. };
  3181. class Item40
  3182. {
  3183. side="LOGIC";
  3184. class Vehicles
  3185. {
  3186. items=1;
  3187. class Item0
  3188. {
  3189. position[]={1424.0979,86.325706,274.33411};
  3190. class args
  3191. {
  3192. items=3;
  3193. class Item0
  3194. {
  3195. value="1";
  3196. parentCls="tfar_ModuleTaskForceRadioFrequencies";
  3197. typeName="Units";
  3198. };
  3199. class Item1
  3200. {
  3201. value="[""31"",""32"",""33"",""34""]";
  3202. parentCls="tfar_ModuleTaskForceRadioFrequencies";
  3203. typeName="PrFreq";
  3204. };
  3205. class Item2
  3206. {
  3207. value="[""60"",""61"",""62""]";
  3208. parentCls="tfar_ModuleTaskForceRadioFrequencies";
  3209. typeName="LrFreq";
  3210. };
  3211. };
  3212. id=40;
  3213. side="LOGIC";
  3214. vehicle="tfar_ModuleTaskForceRadioFrequencies";
  3215. leader=1;
  3216. lock="UNLOCKED";
  3217. skill=0.60000002;
  3218. syncId=29;
  3219. synchronizations[]={0};
  3220. };
  3221. };
  3222. };
  3223. class Item41
  3224. {
  3225. side="LOGIC";
  3226. class Vehicles
  3227. {
  3228. items=1;
  3229. class Item0
  3230. {
  3231. position[]={1658.3157,5.934741,1656.5276};
  3232. class args
  3233. {
  3234. items=7;
  3235. class Item0
  3236. {
  3237. value="4";
  3238. parentCls="ModuleTaskCreate_F";
  3239. typeName="Owner";
  3240. };
  3241. class Item1
  3242. {
  3243. value="bridge";
  3244. parentCls="ModuleTaskCreate_F";
  3245. typeName="ID";
  3246. };
  3247. class Item2
  3248. {
  3249. value="Capture Bridge";
  3250. parentCls="ModuleTaskCreate_F";
  3251. typeName="Title";
  3252. };
  3253. class Item3
  3254. {
  3255. value="Capture that shit";
  3256. parentCls="ModuleTaskCreate_F";
  3257. typeName="Description";
  3258. };
  3259. class Item4
  3260. {
  3261. value="rhs_flag_Russia";
  3262. parentCls="ModuleTaskCreate_F";
  3263. typeName="Marker";
  3264. };
  3265. class Item5
  3266. {
  3267. value="1";
  3268. parentCls="ModuleTaskCreate_F";
  3269. typeName="Destination";
  3270. };
  3271. class Item6
  3272. {
  3273. value="CREATED";
  3274. parentCls="ModuleTaskCreate_F";
  3275. typeName="State";
  3276. };
  3277. };
  3278. id=41;
  3279. side="LOGIC";
  3280. vehicle="ModuleTaskCreate_F";
  3281. leader=1;
  3282. lock="UNLOCKED";
  3283. skill=0.60000002;
  3284. };
  3285. };
  3286. };
  3287. class Item42
  3288. {
  3289. side="LOGIC";
  3290. class Vehicles
  3291. {
  3292. items=1;
  3293. class Item0
  3294. {
  3295. position[]={1650.9778,6,1992.95};
  3296. class args
  3297. {
  3298. items=7;
  3299. class Item0
  3300. {
  3301. value="4";
  3302. parentCls="ModuleTaskCreate_F";
  3303. typeName="Owner";
  3304. };
  3305. class Item1
  3306. {
  3307. value="depot1";
  3308. parentCls="ModuleTaskCreate_F";
  3309. typeName="ID";
  3310. };
  3311. class Item2
  3312. {
  3313. value="Capture the Railroad Depot";
  3314. parentCls="ModuleTaskCreate_F";
  3315. typeName="Title";
  3316. };
  3317. class Item3
  3318. {
  3319. value="Capture that shit";
  3320. parentCls="ModuleTaskCreate_F";
  3321. typeName="Description";
  3322. };
  3323. class Item4
  3324. {
  3325. value="rhs_flag_Russia";
  3326. parentCls="ModuleTaskCreate_F";
  3327. typeName="Marker";
  3328. };
  3329. class Item5
  3330. {
  3331. value="1";
  3332. parentCls="ModuleTaskCreate_F";
  3333. typeName="Destination";
  3334. };
  3335. class Item6
  3336. {
  3337. value="CREATED";
  3338. parentCls="ModuleTaskCreate_F";
  3339. typeName="State";
  3340. };
  3341. };
  3342. id=42;
  3343. side="LOGIC";
  3344. vehicle="ModuleTaskCreate_F";
  3345. leader=1;
  3346. lock="UNLOCKED";
  3347. skill=0.60000002;
  3348. };
  3349. };
  3350. };
  3351. class Item43
  3352. {
  3353. side="LOGIC";
  3354. class Vehicles
  3355. {
  3356. items=1;
  3357. class Item0
  3358. {
  3359. position[]={5014.5488,5.9099998,1167.4579};
  3360. class args
  3361. {
  3362. items=7;
  3363. class Item0
  3364. {
  3365. value="4";
  3366. parentCls="ModuleTaskCreate_F";
  3367. typeName="Owner";
  3368. };
  3369. class Item1
  3370. {
  3371. value="depot2";
  3372. parentCls="ModuleTaskCreate_F";
  3373. typeName="ID";
  3374. };
  3375. class Item2
  3376. {
  3377. value="Capture the Naval Depot";
  3378. parentCls="ModuleTaskCreate_F";
  3379. typeName="Title";
  3380. };
  3381. class Item3
  3382. {
  3383. value="Capture that shit";
  3384. parentCls="ModuleTaskCreate_F";
  3385. typeName="Description";
  3386. };
  3387. class Item4
  3388. {
  3389. value="rhs_flag_Russia";
  3390. parentCls="ModuleTaskCreate_F";
  3391. typeName="Marker";
  3392. };
  3393. class Item5
  3394. {
  3395. value="1";
  3396. parentCls="ModuleTaskCreate_F";
  3397. typeName="Destination";
  3398. };
  3399. class Item6
  3400. {
  3401. value="CREATED";
  3402. parentCls="ModuleTaskCreate_F";
  3403. typeName="State";
  3404. };
  3405. };
  3406. id=43;
  3407. side="LOGIC";
  3408. vehicle="ModuleTaskCreate_F";
  3409. leader=1;
  3410. lock="UNLOCKED";
  3411. skill=0.60000002;
  3412. };
  3413. };
  3414. };
  3415. class Item44
  3416. {
  3417. side="LOGIC";
  3418. class Vehicles
  3419. {
  3420. items=1;
  3421. class Item0
  3422. {
  3423. position[]={2116.3384,67.556099,507.88513};
  3424. class args
  3425. {
  3426. items=21;
  3427. class Item0
  3428. {
  3429. value="true";
  3430. parentCls="ALiVE_MIL_C2ISTAR";
  3431. typeName="debug";
  3432. };
  3433. class Item1
  3434. {
  3435. value="ALiVE_Tablet";
  3436. parentCls="ALiVE_MIL_C2ISTAR";
  3437. typeName="c2_item";
  3438. };
  3439. class Item2
  3440. {
  3441. value="";
  3442. parentCls="ALiVE_MIL_C2ISTAR";
  3443. typeName="TASKING";
  3444. };
  3445. class Item3
  3446. {
  3447. value="false";
  3448. parentCls="ALiVE_MIL_C2ISTAR";
  3449. typeName="persistent";
  3450. };
  3451. class Item4
  3452. {
  3453. value="false";
  3454. parentCls="ALiVE_MIL_C2ISTAR";
  3455. typeName="autoGenerateBlufor";
  3456. };
  3457. class Item5
  3458. {
  3459. value="rhs_faction_usarmy_wd";
  3460. parentCls="ALiVE_MIL_C2ISTAR";
  3461. typeName="autoGenerateBluforFaction";
  3462. };
  3463. class Item6
  3464. {
  3465. value="rhs_faction_msv";
  3466. parentCls="ALiVE_MIL_C2ISTAR";
  3467. typeName="autoGenerateBluforEnemyFaction";
  3468. };
  3469. class Item7
  3470. {
  3471. value="false";
  3472. parentCls="ALiVE_MIL_C2ISTAR";
  3473. typeName="autoGenerateOpfor";
  3474. };
  3475. class Item8
  3476. {
  3477. value="rhs_faction_msv";
  3478. parentCls="ALiVE_MIL_C2ISTAR";
  3479. typeName="autoGenerateOpforFaction";
  3480. };
  3481. class Item9
  3482. {
  3483. value="rhs_faction_usarmy_wd";
  3484. parentCls="ALiVE_MIL_C2ISTAR";
  3485. typeName="autoGenerateOpforEnemyFaction";
  3486. };
  3487. class Item10
  3488. {
  3489. value="false";
  3490. parentCls="ALiVE_MIL_C2ISTAR";
  3491. typeName="autoGenerateIndfor";
  3492. };
  3493. class Item11
  3494. {
  3495. value="IND_F";
  3496. parentCls="ALiVE_MIL_C2ISTAR";
  3497. typeName="autoGenerateIndforFaction";
  3498. };
  3499. class Item12
  3500. {
  3501. value="IND_F";
  3502. parentCls="ALiVE_MIL_C2ISTAR";
  3503. typeName="autoGenerateIndforEnemyFaction";
  3504. };
  3505. class Item13
  3506. {
  3507. value="";
  3508. parentCls="ALiVE_MIL_C2ISTAR";
  3509. typeName="INTEL";
  3510. };
  3511. class Item14
  3512. {
  3513. value="true";
  3514. parentCls="ALiVE_MIL_C2ISTAR";
  3515. typeName="displayIntel";
  3516. };
  3517. class Item15
  3518. {
  3519. value="0.4";
  3520. parentCls="ALiVE_MIL_C2ISTAR";
  3521. typeName="intelChance";
  3522. };
  3523. class Item16
  3524. {
  3525. value="true";
  3526. parentCls="ALiVE_MIL_C2ISTAR";
  3527. typeName="friendlyIntel";
  3528. };
  3529. class Item17
  3530. {
  3531. value="2000";
  3532. parentCls="ALiVE_MIL_C2ISTAR";
  3533. typeName="friendlyIntelRadius";
  3534. };
  3535. class Item18
  3536. {
  3537. value="true";
  3538. parentCls="ALiVE_MIL_C2ISTAR";
  3539. typeName="displayMilitarySectors";
  3540. };
  3541. class Item19
  3542. {
  3543. value="true";
  3544. parentCls="ALiVE_MIL_C2ISTAR";
  3545. typeName="displayPlayerSectors";
  3546. };
  3547. class Item20
  3548. {
  3549. value="2";
  3550. parentCls="ALiVE_MIL_C2ISTAR";
  3551. typeName="runEvery";
  3552. };
  3553. };
  3554. id=44;
  3555. side="LOGIC";
  3556. vehicle="ALiVE_MIL_C2ISTAR";
  3557. leader=1;
  3558. lock="UNLOCKED";
  3559. skill=0.60000002;
  3560. syncId=30;
  3561. synchronizations[]={6};
  3562. };
  3563. };
  3564. };
  3565. class Item45
  3566. {
  3567. side="LOGIC";
  3568. class Vehicles
  3569. {
  3570. items=1;
  3571. class Item0
  3572. {
  3573. position[]={2354.1484,63.963123,521.96228};
  3574. class args
  3575. {
  3576. items=5;
  3577. class Item0
  3578. {
  3579. value="ALiVE_Tablet";
  3580. parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
  3581. typeName="pr_item";
  3582. };
  3583. class Item1
  3584. {
  3585. value="SIDE";
  3586. parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
  3587. typeName="pr_restrictionType";
  3588. };
  3589. class Item2
  3590. {
  3591. value="true";
  3592. parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
  3593. typeName="pr_restrictionDeliveryAirDrop";
  3594. };
  3595. class Item3
  3596. {
  3597. value="true";
  3598. parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
  3599. typeName="pr_restrictionDeliveryInsert";
  3600. };
  3601. class Item4
  3602. {
  3603. value="true";
  3604. parentCls="ALiVE_SUP_PLAYER_RESUPPLY";
  3605. typeName="pr_restrictionDeliveryConvoy";
  3606. };
  3607. };
  3608. id=45;
  3609. side="LOGIC";
  3610. vehicle="ALiVE_SUP_PLAYER_RESUPPLY";
  3611. leader=1;
  3612. lock="UNLOCKED";
  3613. skill=0.60000002;
  3614. };
  3615. };
  3616. };
  3617. class Item46
  3618. {
  3619. side="LOGIC";
  3620. class Vehicles
  3621. {
  3622. items=1;
  3623. class Item0
  3624. {
  3625. position[]={933.33136,76.602295,161.84555};
  3626. class args
  3627. {
  3628. items=5;
  3629. class Item0
  3630. {
  3631. value="ALiVE_Tablet";
  3632. parentCls="ALiVE_sup_combatsupport";
  3633. typeName="combatsupport_item";
  3634. };
  3635. class Item1
  3636. {
  3637. value="5";
  3638. parentCls="ALiVE_sup_combatsupport";
  3639. typeName="combatsupport_casrespawnlimit";
  3640. };
  3641. class Item2
  3642. {
  3643. value="5";
  3644. parentCls="ALiVE_sup_combatsupport";
  3645. typeName="combatsupport_transportrespawnlimit";
  3646. };
  3647. class Item3
  3648. {
  3649. value="5";
  3650. parentCls="ALiVE_sup_combatsupport";
  3651. typeName="combatsupport_artyrespawnlimit";
  3652. };
  3653. class Item4
  3654. {
  3655. value="60";
  3656. parentCls="ALiVE_sup_combatsupport";
  3657. typeName="combatsupport_respawn";
  3658. };
  3659. };
  3660. id=46;
  3661. side="LOGIC";
  3662. vehicle="ALiVE_sup_combatsupport";
  3663. leader=1;
  3664. lock="UNLOCKED";
  3665. skill=0.60000002;
  3666. syncId=31;
  3667. synchronizations[]={9,10,11};
  3668. };
  3669. };
  3670. };
  3671. };
  3672. class Vehicles
  3673. {
  3674. items=1264;
  3675. class Item0
  3676. {
  3677. position[]={1512.2581,93.002144,370.12778};
  3678. azimut=0.13867277;
  3679. special="NONE";
  3680. id=47;
  3681. side="EMPTY";
  3682. vehicle="Land_HBarrier_5_F";
  3683. lock="UNLOCKED";
  3684. skill=0;
  3685. };
  3686. class Item1
  3687. {
  3688. position[]={1517.813,93.04705,370.11356};
  3689. azimut=0.13867277;
  3690. special="NONE";
  3691. id=48;
  3692. side="EMPTY";
  3693. vehicle="Land_HBarrier_5_F";
  3694. lock="UNLOCKED";
  3695. skill=0;
  3696. };
  3697. class Item2
  3698. {
  3699. position[]={1523.3479,93.069862,370.08957};
  3700. azimut=0.13867277;
  3701. special="NONE";
  3702. id=49;
  3703. side="EMPTY";
  3704. vehicle="Land_HBarrier_5_F";
  3705. lock="UNLOCKED";
  3706. skill=0;
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  7035. class Item324
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  7043. };
  7044. class Item325
  7045. {
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  7047. azimut=0.13867277;
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  7053. class Item326
  7054. {
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  7059. vehicle="Land_CanisterFuel_F";
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  7068. vehicle="Land_CanisterFuel_F";
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  7073. position[]={1531.1862,95.133293,342.51022};
  7074. azimut=0.13867277;
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  7077. vehicle="Land_CanisterFuel_F";
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  7079. };
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  7083. azimut=0.13867277;
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  7086. vehicle="Land_CanisterFuel_F";
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  7088. };
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  7091. position[]={1530.6984,95.105865,342.97192};
  7092. azimut=0.13867277;
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  7095. vehicle="Land_CanisterFuel_F";
  7096. skill=0;
  7097. };
  7098. class Item331
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  7100. position[]={1530.7089,95.089378,343.20367};
  7101. azimut=0.13867277;
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  7104. vehicle="Land_CanisterFuel_F";
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  7107. class Item332
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  7110. azimut=0.13867277;
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  7112. side="EMPTY";
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  7116. class Item333
  7117. {
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  7119. azimut=0.13867277;
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  7125. class Item334
  7126. {
  7127. position[]={1530.6965,95.121933,342.74487};
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  7130. side="EMPTY";
  7131. vehicle="Land_CanisterFuel_F";
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  7134. class Item335
  7135. {
  7136. position[]={1542.3517,93.793259,359.46475};
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  7143. };
  7144. class Item336
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  7146. position[]={1542.3615,93.647453,361.43542};
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  7150. vehicle="Land_CampingChair_V2_F";
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  7152. skill=0;
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  7154. class Item337
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  7160. vehicle="Land_CampingTable_F";
  7161. leader=1;
  7162. skill=0;
  7163. init="this allowDamage false;";
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  7167. position[]={1541.4969,93.812485,359.30841};
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  7171. vehicle="Land_Canteen_F";
  7172. skill=0;
  7173. init="this setPos [getPos this select 0, getPos this select 1, 0.8];this enablesimulation false;";
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  7175. class Item339
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  7180. side="EMPTY";
  7181. vehicle="Land_DuctTape_F";
  7182. skill=0;
  7183. init="this setPos [getPos this select 0, getPos this select 1, 0.8];";
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  7185. class Item340
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  7187. position[]={1541.379,93.71711,360.62531};
  7188. azimut=87.011276;
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  7191. vehicle="Land_FilePhotos_F";
  7192. skill=0;
  7193. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enableSimulation false;";
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  7195. class Item341
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  7197. position[]={1541.3541,93.748039,360.21411};
  7198. azimut=87.011337;
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  7201. vehicle="Land_Laptop_unfolded_F";
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  7203. init="this setPos [getPos this select 0, getPos this select 1, 0.8];this enableSimulation false;";
  7204. };
  7205. class Item342
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  7208. azimut=87.011276;
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  7210. side="EMPTY";
  7211. vehicle="Land_PensAndPencils_F";
  7212. skill=0;
  7213. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enableSimulation false;";
  7214. };
  7215. class Item343
  7216. {
  7217. position[]={1541.3405,93.791466,359.62076};
  7218. azimut=-131.31747;
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  7220. side="EMPTY";
  7221. vehicle="Land_SatellitePhone_F";
  7222. skill=0;
  7223. init="this setPos [getPos this select 0, getPos this select 1, 0.8];this enablesimulation false;";
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  7225. class Item344
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  7227. position[]={1541.5475,93.693321,360.92285};
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  7233. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enablesimulation false;";
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  7235. class Item345
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  7241. vehicle="Land_FMradio_F";
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  7243. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enablesimulation false;";
  7244. };
  7245. class Item346
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  7251. vehicle="Land_SurvivalRadio_F";
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  7253. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enablesimulation false;";
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  7255. class Item347
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  7261. vehicle="Land_Gloves_F";
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  7263. init="this setPos [getPos this select 0, getPos this select 1, 0.815];this enableSimulation false;";
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  7265. class Item348
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  7267. position[]={1541.6075,93.749107,360.16821};
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  7271. vehicle="Land_Gloves_F";
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  7273. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enableSimulation false;";
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  7275. class Item349
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  7281. vehicle="Land_MultiMeter_F";
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  7283. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enableSimulation false;";
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  7285. class Item350
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  7287. position[]={1541.4769,93.771301,359.88306};
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  7295. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enableSimulation false;";
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  7300. azimut=-85.200264;
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  7305. init="this setPos [getPos this select 0, getPos this select 1, 0.81];this enablesimulation false;";
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  7309. position[]={1524.809,93.233147,368.18976};
  7310. azimut=0.13867277;
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  7312. side="EMPTY";
  7313. vehicle="Land_CanisterPlastic_F";
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  7323. vehicle="Land_CanisterPlastic_F";
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  7345. class Item356
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  7351. vehicle="Land_Mil_WallBig_4m_F";
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  7354. class Item357
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  7360. vehicle="Land_Mil_WallBig_4m_F";
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  7363. class Item358
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  7378. vehicle="Land_Mil_WallBig_4m_F";
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  7387. vehicle="Land_Mil_WallBig_4m_F";
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  7405. vehicle="Land_Mil_WallBig_4m_F";
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  7414. vehicle="Land_Mil_WallBig_4m_F";
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  7423. vehicle="Land_Mil_WallBig_4m_F";
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  7432. vehicle="Land_Mil_WallBig_4m_F";
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  7444. class Item367
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  7459. vehicle="Land_Mil_WallBig_4m_F";
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  7468. vehicle="Land_Mil_WallBig_4m_F";
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  7495. vehicle="Land_Mil_WallBig_4m_F";
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  7504. vehicle="Land_Mil_WallBig_4m_F";
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  7513. vehicle="Land_Mil_WallBig_4m_F";
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  7516. class Item375
  7517. {
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  7522. vehicle="Land_Mil_WallBig_4m_F";
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  7526. {
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  7531. vehicle="Land_Mil_WallBig_4m_F";
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  7544. {
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  7549. vehicle="Land_Mil_WallBig_4m_F";
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  7561. class Item380
  7562. {
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  7567. vehicle="Land_Mil_WallBig_4m_F";
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  7585. vehicle="Land_Mil_WallBig_4m_F";
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  7588. class Item383
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  7594. vehicle="Land_Mil_WallBig_4m_F";
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  7597. class Item384
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  7606. class Item385
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  7612. vehicle="Land_Mil_WallBig_4m_F";
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  7615. class Item386
  7616. {
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  7621. vehicle="Land_Mil_WallBig_4m_F";
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  7625. {
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  7633. class Item388
  7634. {
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  11822. };
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  11831. fuel=0;
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  13164. {
  13165. position[]={1513.9307,103.49578,170.39685};
  13166. azimut=0.18660063;
  13167. id=1042;
  13168. side="EMPTY";
  13169. vehicle="Land_CncBarrier_stripes_F";
  13170. skill=0.60000002;
  13171. };
  13172. class Item996
  13173. {
  13174. position[]={1513.7559,103.27498,142.49527};
  13175. azimut=0.18660063;
  13176. id=1043;
  13177. side="EMPTY";
  13178. vehicle="Land_CncBarrier_stripes_F";
  13179. skill=0.60000002;
  13180. };
  13181. class Item997
  13182. {
  13183. position[]={1515.1523,103.1724,136.25439};
  13184. azimut=90.1866;
  13185. id=1044;
  13186. side="EMPTY";
  13187. vehicle="Land_CncBarrier_stripes_F";
  13188. skill=0.60000002;
  13189. };
  13190. class Item998
  13191. {
  13192. position[]={1516.5737,103.28354,142.49207};
  13193. azimut=0.18660063;
  13194. id=1045;
  13195. side="EMPTY";
  13196. vehicle="Land_CncBarrier_stripes_F";
  13197. skill=0.60000002;
  13198. };
  13199. class Item999
  13200. {
  13201. position[]={1516.6121,103.41181,150.37109};
  13202. azimut=0.18660063;
  13203. id=1046;
  13204. side="EMPTY";
  13205. vehicle="Land_CncBarrier_stripes_F";
  13206. skill=0.60000002;
  13207. };
  13208. class Item1000
  13209. {
  13210. position[]={1555.8715,101.84976,154.06418};
  13211. azimut=89.899033;
  13212. id=1047;
  13213. side="EMPTY";
  13214. vehicle="Land_i_Barracks_V2_F";
  13215. skill=0.60000002;
  13216. };
  13217. class Item1001
  13218. {
  13219. position[]={1549.3912,102.29996,154.08951};
  13220. azimut=-90.100937;
  13221. id=1048;
  13222. side="EMPTY";
  13223. vehicle="Land_CncBarrier_stripes_F";
  13224. skill=0.60000002;
  13225. };
  13226. class Item1002
  13227. {
  13228. position[]={1546.2706,102.4995,154.09424};
  13229. azimut=-90.100937;
  13230. id=1049;
  13231. side="EMPTY";
  13232. vehicle="Land_CncBarrier_stripes_F";
  13233. skill=0.60000002;
  13234. };
  13235. class Item1003
  13236. {
  13237. position[]={1547.6769,102.42371,155.27176};
  13238. azimut=-180.10095;
  13239. id=1050;
  13240. side="EMPTY";
  13241. vehicle="Land_CncBarrier_stripes_F";
  13242. skill=0.60000002;
  13243. };
  13244. class Item1004
  13245. {
  13246. position[]={1546.2631,102.46954,151.55872};
  13247. azimut=-90.100937;
  13248. id=1051;
  13249. side="EMPTY";
  13250. vehicle="Land_CncBarrier_stripes_F";
  13251. skill=0.60000002;
  13252. };
  13253. class Item1005
  13254. {
  13255. position[]={1546.2623,102.44433,149.01569};
  13256. azimut=-90.100937;
  13257. id=1052;
  13258. side="EMPTY";
  13259. vehicle="Land_CncBarrier_stripes_F";
  13260. skill=0.60000002;
  13261. };
  13262. class Item1006
  13263. {
  13264. position[]={1546.257,102.41576,146.48557};
  13265. azimut=-90.100937;
  13266. id=1053;
  13267. side="EMPTY";
  13268. vehicle="Land_CncBarrier_stripes_F";
  13269. skill=0.60000002;
  13270. };
  13271. class Item1007
  13272. {
  13273. position[]={1546.264,102.38512,143.96704};
  13274. azimut=-90.100937;
  13275. id=1054;
  13276. side="EMPTY";
  13277. vehicle="Land_CncBarrier_stripes_F";
  13278. skill=0.60000002;
  13279. };
  13280. class Item1008
  13281. {
  13282. position[]={1546.2535,102.36101,141.4317};
  13283. azimut=-90.100937;
  13284. id=1055;
  13285. side="EMPTY";
  13286. vehicle="Land_CncBarrier_stripes_F";
  13287. skill=0.60000002;
  13288. };
  13289. class Item1009
  13290. {
  13291. position[]={1546.2521,102.33151,138.88556};
  13292. azimut=-90.100937;
  13293. id=1056;
  13294. side="EMPTY";
  13295. vehicle="Land_CncBarrier_stripes_F";
  13296. skill=0.60000002;
  13297. };
  13298. class Item1010
  13299. {
  13300. position[]={1546.2521,102.30116,136.35663};
  13301. azimut=-90.100937;
  13302. id=1057;
  13303. side="EMPTY";
  13304. vehicle="Land_CncBarrier_stripes_F";
  13305. skill=0.60000002;
  13306. };
  13307. class Item1011
  13308. {
  13309. position[]={1546.2567,102.60689,164.25299};
  13310. azimut=-90.100937;
  13311. id=1058;
  13312. side="EMPTY";
  13313. vehicle="Land_CncBarrier_stripes_F";
  13314. skill=0.60000002;
  13315. };
  13316. class Item1012
  13317. {
  13318. position[]={1546.257,102.62488,166.80499};
  13319. azimut=-90.100937;
  13320. id=1059;
  13321. side="EMPTY";
  13322. vehicle="Land_CncBarrier_stripes_F";
  13323. skill=0.60000002;
  13324. };
  13325. class Item1013
  13326. {
  13327. position[]={1547.641,102.21516,135.20782};
  13328. azimut=-180.10095;
  13329. id=1060;
  13330. side="EMPTY";
  13331. vehicle="Land_CncBarrier_stripes_F";
  13332. skill=0.60000002;
  13333. };
  13334. class Item1014
  13335. {
  13336. position[]={1547.671,102.49969,163.10992};
  13337. azimut=-180.10095;
  13338. id=1061;
  13339. side="EMPTY";
  13340. vehicle="Land_CncBarrier_stripes_F";
  13341. skill=0.60000002;
  13342. };
  13343. class Item1015
  13344. {
  13345. position[]={1546.2396,102.64302,169.34613};
  13346. azimut=-90.100937;
  13347. id=1062;
  13348. side="EMPTY";
  13349. vehicle="Land_CncBarrier_stripes_F";
  13350. skill=0.60000002;
  13351. };
  13352. class Item1016
  13353. {
  13354. position[]={1544.8517,102.68784,163.10037};
  13355. azimut=-180.10095;
  13356. id=1063;
  13357. side="EMPTY";
  13358. vehicle="Land_CncBarrier_stripes_F";
  13359. skill=0.60000002;
  13360. };
  13361. class Item1017
  13362. {
  13363. position[]={1544.8561,102.60033,155.22141};
  13364. azimut=-180.10095;
  13365. id=1064;
  13366. side="EMPTY";
  13367. vehicle="Land_CncBarrier_stripes_F";
  13368. skill=0.60000002;
  13369. };
  13370. class Item1018
  13371. {
  13372. position[]={1555.87,102.04813,192.18152};
  13373. azimut=89.899033;
  13374. id=1065;
  13375. side="EMPTY";
  13376. vehicle="Land_i_Barracks_V2_F";
  13377. skill=0.60000002;
  13378. };
  13379. class Item1019
  13380. {
  13381. position[]={1546.2609,102.74223,192.22034};
  13382. azimut=-90.100937;
  13383. id=1066;
  13384. side="EMPTY";
  13385. vehicle="Land_CncBarrier_stripes_F";
  13386. skill=0.60000002;
  13387. };
  13388. class Item1020
  13389. {
  13390. position[]={1547.6764,102.65229,193.39569};
  13391. azimut=-180.10095;
  13392. id=1067;
  13393. side="EMPTY";
  13394. vehicle="Land_CncBarrier_stripes_F";
  13395. skill=0.60000002;
  13396. };
  13397. class Item1021
  13398. {
  13399. position[]={1546.2565,102.73915,189.68872};
  13400. azimut=-90.100937;
  13401. id=1068;
  13402. side="EMPTY";
  13403. vehicle="Land_CncBarrier_stripes_F";
  13404. skill=0.60000002;
  13405. };
  13406. class Item1022
  13407. {
  13408. position[]={1546.2589,102.73417,187.14355};
  13409. azimut=-90.100937;
  13410. id=1069;
  13411. side="EMPTY";
  13412. vehicle="Land_CncBarrier_stripes_F";
  13413. skill=0.60000002;
  13414. };
  13415. class Item1023
  13416. {
  13417. position[]={1546.2526,102.72546,184.61462};
  13418. azimut=-90.100937;
  13419. id=1070;
  13420. side="EMPTY";
  13421. vehicle="Land_CncBarrier_stripes_F";
  13422. skill=0.60000002;
  13423. };
  13424. class Item1024
  13425. {
  13426. position[]={1546.2545,102.71859,182.09283};
  13427. azimut=-90.100937;
  13428. id=1071;
  13429. side="EMPTY";
  13430. vehicle="Land_CncBarrier_stripes_F";
  13431. skill=0.60000002;
  13432. };
  13433. class Item1025
  13434. {
  13435. position[]={1546.2526,102.71024,179.56329};
  13436. azimut=-90.100937;
  13437. id=1072;
  13438. side="EMPTY";
  13439. vehicle="Land_CncBarrier_stripes_F";
  13440. skill=0.60000002;
  13441. };
  13442. class Item1026
  13443. {
  13444. position[]={1546.2509,102.69331,177.00687};
  13445. azimut=-90.100937;
  13446. id=1073;
  13447. side="EMPTY";
  13448. vehicle="Land_CncBarrier_stripes_F";
  13449. skill=0.60000002;
  13450. };
  13451. class Item1027
  13452. {
  13453. position[]={1546.2477,102.6767,174.4809};
  13454. azimut=-90.100937;
  13455. id=1074;
  13456. side="EMPTY";
  13457. vehicle="Land_CncBarrier_stripes_F";
  13458. skill=0.60000002;
  13459. };
  13460. class Item1028
  13461. {
  13462. position[]={1546.2535,102.72713,202.36884};
  13463. azimut=-90.100937;
  13464. id=1075;
  13465. side="EMPTY";
  13466. vehicle="Land_CncBarrier_stripes_F";
  13467. skill=0.60000002;
  13468. };
  13469. class Item1029
  13470. {
  13471. position[]={1546.2501,102.69438,204.92059};
  13472. azimut=-90.100937;
  13473. id=1076;
  13474. side="EMPTY";
  13475. vehicle="Land_CncBarrier_stripes_F";
  13476. skill=0.60000002;
  13477. };
  13478. class Item1030
  13479. {
  13480. position[]={1547.6613,102.5629,208.62939};
  13481. azimut=-180.10095;
  13482. id=1077;
  13483. side="EMPTY";
  13484. vehicle="Land_CncBarrier_stripes_F";
  13485. skill=0.60000002;
  13486. };
  13487. class Item1031
  13488. {
  13489. position[]={1547.6349,102.57293,173.34299};
  13490. azimut=-180.10095;
  13491. id=1078;
  13492. side="EMPTY";
  13493. vehicle="Land_CncBarrier_stripes_F";
  13494. skill=0.60000002;
  13495. };
  13496. class Item1032
  13497. {
  13498. position[]={1547.652,102.5532,170.56158};
  13499. azimut=-180.10095;
  13500. id=1079;
  13501. side="EMPTY";
  13502. vehicle="Land_CncBarrier_stripes_F";
  13503. skill=0.60000002;
  13504. };
  13505. class Item1033
  13506. {
  13507. position[]={1547.6691,102.6388,201.23541};
  13508. azimut=-180.10095;
  13509. id=1080;
  13510. side="EMPTY";
  13511. vehicle="Land_CncBarrier_stripes_F";
  13512. skill=0.60000002;
  13513. };
  13514. class Item1034
  13515. {
  13516. position[]={1546.2352,102.66135,207.47189};
  13517. azimut=-90.100937;
  13518. id=1081;
  13519. side="EMPTY";
  13520. vehicle="Land_CncBarrier_stripes_F";
  13521. skill=0.60000002;
  13522. };
  13523. class Item1035
  13524. {
  13525. position[]={1544.8517,102.81991,201.22992};
  13526. azimut=-180.10095;
  13527. id=1082;
  13528. side="EMPTY";
  13529. vehicle="Land_CncBarrier_stripes_F";
  13530. skill=0.60000002;
  13531. };
  13532. class Item1036
  13533. {
  13534. position[]={1544.8531,102.83465,193.35434};
  13535. azimut=-180.10095;
  13536. id=1083;
  13537. side="EMPTY";
  13538. vehicle="Land_CncBarrier_stripes_F";
  13539. skill=0.60000002;
  13540. };
  13541. class Item1037
  13542. {
  13543. position[]={1555.8514,101.83289,230.30252};
  13544. azimut=89.899033;
  13545. id=1084;
  13546. side="EMPTY";
  13547. vehicle="Land_i_Barracks_V2_F";
  13548. skill=0.60000002;
  13549. };
  13550. class Item1038
  13551. {
  13552. position[]={1546.2445,102.22923,230.3335};
  13553. azimut=-90.100937;
  13554. id=1085;
  13555. side="EMPTY";
  13556. vehicle="Land_CncBarrier_stripes_F";
  13557. skill=0.60000002;
  13558. };
  13559. class Item1039
  13560. {
  13561. position[]={1547.6515,102.14914,231.513};
  13562. azimut=-180.10095;
  13563. id=1086;
  13564. side="EMPTY";
  13565. vehicle="Land_CncBarrier_stripes_F";
  13566. skill=0.60000002;
  13567. };
  13568. class Item1040
  13569. {
  13570. position[]={1546.2404,102.30004,227.81039};
  13571. azimut=-90.100937;
  13572. id=1087;
  13573. side="EMPTY";
  13574. vehicle="Land_CncBarrier_stripes_F";
  13575. skill=0.60000002;
  13576. };
  13577. class Item1041
  13578. {
  13579. position[]={1546.2404,102.37169,225.25143};
  13580. azimut=-90.100937;
  13581. id=1088;
  13582. side="EMPTY";
  13583. vehicle="Land_CncBarrier_stripes_F";
  13584. skill=0.60000002;
  13585. };
  13586. class Item1042
  13587. {
  13588. position[]={1546.2323,102.42049,222.72607};
  13589. azimut=-90.100937;
  13590. id=1089;
  13591. side="EMPTY";
  13592. vehicle="Land_CncBarrier_stripes_F";
  13593. skill=0.60000002;
  13594. };
  13595. class Item1043
  13596. {
  13597. position[]={1546.2389,102.48065,220.20532};
  13598. azimut=-90.100937;
  13599. id=1090;
  13600. side="EMPTY";
  13601. vehicle="Land_CncBarrier_stripes_F";
  13602. skill=0.60000002;
  13603. };
  13604. class Item1044
  13605. {
  13606. position[]={1546.2345,102.54153,217.67807};
  13607. azimut=-90.100937;
  13608. id=1091;
  13609. side="EMPTY";
  13610. vehicle="Land_CncBarrier_stripes_F";
  13611. skill=0.60000002;
  13612. };
  13613. class Item1045
  13614. {
  13615. position[]={1546.234,102.57093,215.1236};
  13616. azimut=-90.100937;
  13617. id=1092;
  13618. side="EMPTY";
  13619. vehicle="Land_CncBarrier_stripes_F";
  13620. skill=0.60000002;
  13621. };
  13622. class Item1046
  13623. {
  13624. position[]={1546.2316,102.60473,212.59949};
  13625. azimut=-90.100937;
  13626. id=1093;
  13627. side="EMPTY";
  13628. vehicle="Land_CncBarrier_stripes_F";
  13629. skill=0.60000002;
  13630. };
  13631. class Item1047
  13632. {
  13633. position[]={1546.236,101.88419,240.48972};
  13634. azimut=-90.100937;
  13635. id=1094;
  13636. side="EMPTY";
  13637. vehicle="Land_CncBarrier_stripes_F";
  13638. skill=0.60000002;
  13639. };
  13640. class Item1048
  13641. {
  13642. position[]={1546.234,101.76521,243.04025};
  13643. azimut=-90.100937;
  13644. id=1095;
  13645. side="EMPTY";
  13646. vehicle="Land_CncBarrier_stripes_F";
  13647. skill=0.60000002;
  13648. };
  13649. class Item1049
  13650. {
  13651. position[]={1547.5743,101.57198,246.72302};
  13652. azimut=-179.77495;
  13653. id=1096;
  13654. side="EMPTY";
  13655. vehicle="Land_CncBarrier_stripes_F";
  13656. skill=0.60000002;
  13657. };
  13658. class Item1050
  13659. {
  13660. position[]={1547.6183,102.54053,211.45117};
  13661. azimut=-180.10095;
  13662. id=1097;
  13663. side="EMPTY";
  13664. vehicle="Land_CncBarrier_stripes_F";
  13665. skill=0.60000002;
  13666. };
  13667. class Item1051
  13668. {
  13669. position[]={1547.6522,101.88829,239.35153};
  13670. azimut=-180.10095;
  13671. id=1098;
  13672. side="EMPTY";
  13673. vehicle="Land_CncBarrier_stripes_F";
  13674. skill=0.60000002;
  13675. };
  13676. class Item1052
  13677. {
  13678. position[]={1546.2189,101.64694,245.58328};
  13679. azimut=-90.100937;
  13680. id=1099;
  13681. side="EMPTY";
  13682. vehicle="Land_CncBarrier_stripes_F";
  13683. skill=0.60000002;
  13684. };
  13685. class Item1053
  13686. {
  13687. position[]={1544.8309,101.96702,239.33661};
  13688. azimut=-180.10095;
  13689. id=1100;
  13690. side="EMPTY";
  13691. vehicle="Land_CncBarrier_stripes_F";
  13692. skill=0.60000002;
  13693. };
  13694. class Item1054
  13695. {
  13696. position[]={1544.8302,102.25292,231.46167};
  13697. azimut=-180.10095;
  13698. id=1101;
  13699. side="EMPTY";
  13700. vehicle="Land_CncBarrier_stripes_F";
  13701. skill=0.60000002;
  13702. };
  13703. class Item1055
  13704. {
  13705. position[]={1531.2191,101.89623,242.1944};
  13706. azimut=90.1866;
  13707. id=1102;
  13708. side="EMPTY";
  13709. vehicle="Land_CncBarrier_stripes_F";
  13710. skill=0.60000002;
  13711. };
  13712. class Item1056
  13713. {
  13714. position[]={1531.2363,101.72067,244.72614};
  13715. azimut=90.1866;
  13716. id=1103;
  13717. side="EMPTY";
  13718. vehicle="Land_CncBarrier_stripes_F";
  13719. skill=0.60000002;
  13720. };
  13721. class Item1057
  13722. {
  13723. position[]={1531.24,101.5575,247.25116};
  13724. azimut=90.1866;
  13725. id=1104;
  13726. side="EMPTY";
  13727. vehicle="Land_CncBarrier_stripes_F";
  13728. skill=0.60000002;
  13729. };
  13730. class Item1058
  13731. {
  13732. position[]={1531.2739,101.23469,252.32657};
  13733. azimut=90.1866;
  13734. id=1105;
  13735. side="EMPTY";
  13736. vehicle="Land_CncBarrier_stripes_F";
  13737. skill=0.60000002;
  13738. };
  13739. class Item1059
  13740. {
  13741. position[]={1531.0702,103.01397,216.87347};
  13742. azimut=90.1866;
  13743. id=1106;
  13744. side="EMPTY";
  13745. vehicle="Land_CncBarrier_stripes_F";
  13746. skill=0.60000002;
  13747. };
  13748. class Item1060
  13749. {
  13750. position[]={1531.0894,102.93785,219.40311};
  13751. azimut=90.1866;
  13752. id=1107;
  13753. side="EMPTY";
  13754. vehicle="Land_CncBarrier_stripes_F";
  13755. skill=0.60000002;
  13756. };
  13757. class Item1061
  13758. {
  13759. position[]={1531.1177,102.76442,224.47974};
  13760. azimut=90.1866;
  13761. id=1108;
  13762. side="EMPTY";
  13763. vehicle="Land_CncBarrier_stripes_F";
  13764. skill=0.60000002;
  13765. };
  13766. class Item1062
  13767. {
  13768. position[]={1531.1309,102.65798,227.00232};
  13769. azimut=90.1866;
  13770. id=1109;
  13771. side="EMPTY";
  13772. vehicle="Land_CncBarrier_stripes_F";
  13773. skill=0.60000002;
  13774. };
  13775. class Item1063
  13776. {
  13777. position[]={1531.1454,102.54987,229.53107};
  13778. azimut=90.1866;
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  13780. side="EMPTY";
  13781. vehicle="Land_CncBarrier_stripes_F";
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  13783. };
  13784. class Item1064
  13785. {
  13786. position[]={1531.1573,102.44688,232.07925};
  13787. azimut=90.1866;
  13788. id=1111;
  13789. side="EMPTY";
  13790. vehicle="Land_CncBarrier_stripes_F";
  13791. skill=0.60000002;
  13792. };
  13793. class Item1065
  13794. {
  13795. position[]={1530.9541,103.37894,196.60397};
  13796. azimut=90.1866;
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  13798. side="EMPTY";
  13799. vehicle="Land_CncBarrier_stripes_F";
  13800. skill=0.60000002;
  13801. };
  13802. class Item1066
  13803. {
  13804. position[]={1530.9718,103.34801,199.13275};
  13805. azimut=90.1866;
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  13807. side="EMPTY";
  13808. vehicle="Land_CncBarrier_stripes_F";
  13809. skill=0.60000002;
  13810. };
  13811. class Item1067
  13812. {
  13813. position[]={1530.9838,103.31812,201.68304};
  13814. azimut=90.1866;
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  13816. side="EMPTY";
  13817. vehicle="Land_CncBarrier_stripes_F";
  13818. skill=0.60000002;
  13819. };
  13820. class Item1068
  13821. {
  13822. position[]={1531.0034,103.28123,204.2146};
  13823. azimut=90.1866;
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  13825. side="EMPTY";
  13826. vehicle="Land_CncBarrier_stripes_F";
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  13828. };
  13829. class Item1069
  13830. {
  13831. position[]={1531.0558,103.076,214.33917};
  13832. azimut=90.1866;
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  13834. side="EMPTY";
  13835. vehicle="Land_CncBarrier_stripes_F";
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  13837. };
  13838. class Item1070
  13839. {
  13840. position[]={1530.838,103.46453,176.35794};
  13841. azimut=90.1866;
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  13843. side="EMPTY";
  13844. vehicle="Land_CncBarrier_stripes_F";
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  13846. };
  13847. class Item1071
  13848. {
  13849. position[]={1530.8944,103.45575,186.4794};
  13850. azimut=90.1866;
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  13852. side="EMPTY";
  13853. vehicle="Land_CncBarrier_stripes_F";
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  13855. };
  13856. class Item1072
  13857. {
  13858. position[]={1530.9146,103.44375,189.01227};
  13859. azimut=90.1866;
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  13862. vehicle="Land_CncBarrier_stripes_F";
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  13864. };
  13865. class Item1073
  13866. {
  13867. position[]={1530.9259,103.42294,191.56213};
  13868. azimut=90.1866;
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  13870. side="EMPTY";
  13871. vehicle="Land_CncBarrier_stripes_F";
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  13873. };
  13874. class Item1074
  13875. {
  13876. position[]={1530.7347,103.31007,158.62317};
  13877. azimut=90.1866;
  13878. id=1121;
  13879. side="EMPTY";
  13880. vehicle="Land_CncBarrier_stripes_F";
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  13882. };
  13883. class Item1075
  13884. {
  13885. position[]={1530.7478,103.35369,161.16971};
  13886. azimut=90.1866;
  13887. id=1122;
  13888. side="EMPTY";
  13889. vehicle="Land_CncBarrier_stripes_F";
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  13891. };
  13892. class Item1076
  13893. {
  13894. position[]={1530.7659,103.39683,163.70038};
  13895. azimut=90.1866;
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  13897. side="EMPTY";
  13898. vehicle="Land_CncBarrier_stripes_F";
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  13900. };
  13901. class Item1077
  13902. {
  13903. position[]={1530.7908,103.43417,168.75305};
  13904. azimut=90.1866;
  13905. id=1124;
  13906. side="EMPTY";
  13907. vehicle="Land_CncBarrier_stripes_F";
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  13909. };
  13910. class Item1078
  13911. {
  13912. position[]={1530.8042,103.44712,171.29633};
  13913. azimut=90.1866;
  13914. id=1125;
  13915. side="EMPTY";
  13916. vehicle="Land_CncBarrier_stripes_F";
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  13918. };
  13919. class Item1079
  13920. {
  13921. position[]={1530.8223,103.45847,173.8316};
  13922. azimut=90.1866;
  13923. id=1126;
  13924. side="EMPTY";
  13925. vehicle="Land_CncBarrier_stripes_F";
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  13927. };
  13928. class Item1080
  13929. {
  13930. position[]={1530.6018,102.95441,135.84427};
  13931. azimut=90.1866;
  13932. id=1127;
  13933. side="EMPTY";
  13934. vehicle="Land_CncBarrier_stripes_F";
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  13936. };
  13937. class Item1081
  13938. {
  13939. position[]={1530.6302,103.05489,140.9209};
  13940. azimut=90.1866;
  13941. id=1128;
  13942. side="EMPTY";
  13943. vehicle="Land_CncBarrier_stripes_F";
  13944. skill=0.60000002;
  13945. };
  13946. class Item1082
  13947. {
  13948. position[]={1530.65,103.09543,143.45322};
  13949. azimut=90.1866;
  13950. id=1129;
  13951. side="EMPTY";
  13952. vehicle="Land_CncBarrier_stripes_F";
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  13954. };
  13955. class Item1083
  13956. {
  13957. position[]={1530.6617,103.12524,145.97662};
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  13959. id=1130;
  13960. side="EMPTY";
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  13963. };
  13964. class Item1084
  13965. {
  13966. position[]={1530.679,103.15488,148.50375};
  13967. azimut=90.1866;
  13968. id=1131;
  13969. side="EMPTY";
  13970. vehicle="Land_CncBarrier_stripes_F";
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  13972. };
  13973. class Item1085
  13974. {
  13975. position[]={1531.2897,101.3991,249.76019};
  13976. azimut=270.18661;
  13977. id=1132;
  13978. side="EMPTY";
  13979. vehicle="Land_LampStreet_F";
  13980. leader=1;
  13981. skill=0.60000002;
  13982. };
  13983. class Item1086
  13984. {
  13985. position[]={1531.1698,102.85394,221.901};
  13986. azimut=90.1866;
  13987. id=1133;
  13988. side="EMPTY";
  13989. vehicle="Land_LampStreet_F";
  13990. leader=1;
  13991. skill=0.60000002;
  13992. };
  13993. class Item1087
  13994. {
  13995. position[]={1530.9449,103.40078,194.42999};
  13996. azimut=270.18661;
  13997. id=1134;
  13998. side="EMPTY";
  13999. vehicle="Land_LampStreet_F";
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  14001. skill=0.60000002;
  14002. };
  14003. class Item1088
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  14005. position[]={1530.7885,103.42075,166.21817};
  14006. azimut=90.1866;
  14007. id=1135;
  14008. side="EMPTY";
  14009. vehicle="Land_LampStreet_F";
  14010. leader=1;
  14011. skill=0.60000002;
  14012. };
  14013. class Item1089
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  14015. position[]={1530.6805,103.00889,138.71457};
  14016. azimut=270.18661;
  14017. id=1136;
  14018. side="EMPTY";
  14019. vehicle="Land_LampStreet_F";
  14020. leader=1;
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  14022. };
  14023. class Item1090
  14024. {
  14025. position[]={1530.595,102.90217,133.32361};
  14026. azimut=90.1866;
  14027. id=1137;
  14028. side="EMPTY";
  14029. vehicle="Land_CncBarrier_stripes_F";
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  14032. class Item1091
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  14035. azimut=90.1866;
  14036. id=1138;
  14037. side="EMPTY";
  14038. vehicle="Land_CncBarrier_stripes_F";
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  14041. class Item1092
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  14043. position[]={1564.9003,99.361458,279.38562};
  14044. azimut=538.76044;
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  14046. side="EMPTY";
  14047. vehicle="Land_ClutterCutter_large_F";
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  14049. skill=0.60000002;
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  14051. class Item1093
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  14055. id=1140;
  14056. side="EMPTY";
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  14059. skill=0.60000002;
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  14061. class Item1094
  14062. {
  14063. position[]={1549.3004,99.486053,279.49551};
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  14065. id=1141;
  14066. side="EMPTY";
  14067. vehicle="Land_ClutterCutter_large_F";
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  14069. skill=0.60000002;
  14070. };
  14071. class Item1095
  14072. {
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  14074. azimut=539.78979;
  14075. id=1142;
  14076. side="EMPTY";
  14077. vehicle="Land_ClutterCutter_large_F";
  14078. leader=1;
  14079. skill=0.60000002;
  14080. };
  14081. class Item1096
  14082. {
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  14084. azimut=539.78979;
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  14086. side="EMPTY";
  14087. vehicle="Land_ClutterCutter_large_F";
  14088. leader=1;
  14089. skill=0.60000002;
  14090. };
  14091. class Item1097
  14092. {
  14093. position[]={1552.38,99.480591,279.40778};
  14094. azimut=539.78979;
  14095. id=1144;
  14096. side="EMPTY";
  14097. vehicle="Land_ClutterCutter_large_F";
  14098. leader=1;
  14099. skill=0.60000002;
  14100. };
  14101. class Item1098
  14102. {
  14103. position[]={1556.8759,99.445831,279.39941};
  14104. azimut=539.78979;
  14105. id=1145;
  14106. side="EMPTY";
  14107. vehicle="Land_ClutterCutter_large_F";
  14108. leader=1;
  14109. skill=0.60000002;
  14110. };
  14111. class Item1099
  14112. {
  14113. position[]={1525.505,99.402527,279.79239};
  14114. azimut=539.78979;
  14115. id=1146;
  14116. side="EMPTY";
  14117. vehicle="Land_ClutterCutter_large_F";
  14118. leader=1;
  14119. skill=0.60000002;
  14120. };
  14121. class Item1100
  14122. {
  14123. position[]={1530.3123,99.464348,279.55969};
  14124. azimut=539.78979;
  14125. id=1147;
  14126. side="EMPTY";
  14127. vehicle="Land_ClutterCutter_large_F";
  14128. leader=1;
  14129. skill=0.60000002;
  14130. };
  14131. class Item1101
  14132. {
  14133. position[]={1523.5176,99.381805,279.69604};
  14134. azimut=539.78979;
  14135. id=1148;
  14136. side="EMPTY";
  14137. vehicle="Land_ClutterCutter_large_F";
  14138. leader=1;
  14139. skill=0.60000002;
  14140. };
  14141. class Item1102
  14142. {
  14143. position[]={1528.2275,99.448486,279.59537};
  14144. azimut=539.78979;
  14145. id=1149;
  14146. side="EMPTY";
  14147. vehicle="Land_ClutterCutter_large_F";
  14148. leader=1;
  14149. skill=0.60000002;
  14150. };
  14151. class Item1103
  14152. {
  14153. position[]={1533.3893,99.486572,279.47247};
  14154. azimut=539.78979;
  14155. id=1150;
  14156. side="EMPTY";
  14157. vehicle="Land_ClutterCutter_large_F";
  14158. leader=1;
  14159. skill=0.60000002;
  14160. };
  14161. class Item1104
  14162. {
  14163. position[]={1537.8868,99.506828,279.46603};
  14164. azimut=539.78979;
  14165. id=1151;
  14166. side="EMPTY";
  14167. vehicle="Land_ClutterCutter_large_F";
  14168. leader=1;
  14169. skill=0.60000002;
  14170. };
  14171. class Item1105
  14172. {
  14173. position[]={1535.902,99.506355,279.37131};
  14174. azimut=539.78979;
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  14176. side="EMPTY";
  14177. vehicle="Land_ClutterCutter_large_F";
  14178. leader=1;
  14179. skill=0.60000002;
  14180. };
  14181. class Item1106
  14182. {
  14183. position[]={1550.1068,101.52486,246.71915};
  14184. azimut=-179.77495;
  14185. id=1153;
  14186. side="EMPTY";
  14187. vehicle="Land_CncBarrier_stripes_F";
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  14190. class Item1107
  14191. {
  14192. position[]={1552.6361,101.47465,246.72635};
  14193. azimut=-179.77495;
  14194. id=1154;
  14195. side="EMPTY";
  14196. vehicle="Land_CncBarrier_stripes_F";
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  14198. };
  14199. class Item1108
  14200. {
  14201. position[]={1555.1671,101.39193,246.72629};
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  14203. id=1155;
  14204. side="EMPTY";
  14205. vehicle="Land_CncBarrier_stripes_F";
  14206. skill=0.60000002;
  14207. };
  14208. class Item1109
  14209. {
  14210. position[]={1557.7196,101.31384,246.72037};
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  14212. id=1156;
  14213. side="EMPTY";
  14214. vehicle="Land_CncBarrier_stripes_F";
  14215. skill=0.60000002;
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  14217. class Item1110
  14218. {
  14219. position[]={1560.2506,101.23142,246.72424};
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  14221. id=1157;
  14222. side="EMPTY";
  14223. vehicle="Land_CncBarrier_stripes_F";
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  14225. };
  14226. class Item1111
  14227. {
  14228. position[]={1562.7814,101.12524,246.72693};
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  14231. side="EMPTY";
  14232. vehicle="Land_CncBarrier_stripes_F";
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  14234. };
  14235. class Item1112
  14236. {
  14237. position[]={1565.3151,101.02394,246.72427};
  14238. azimut=-179.77495;
  14239. id=1159;
  14240. side="EMPTY";
  14241. vehicle="Land_CncBarrier_stripes_F";
  14242. skill=0.60000002;
  14243. };
  14244. class Item1113
  14245. {
  14246. position[]={1567.8522,100.91611,246.71344};
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  14248. id=1160;
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  14250. vehicle="Land_CncBarrier_stripes_F";
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  14252. };
  14253. class Item1114
  14254. {
  14255. position[]={1570.3832,100.75928,246.71194};
  14256. azimut=-179.77495;
  14257. id=1161;
  14258. side="EMPTY";
  14259. vehicle="Land_CncBarrier_stripes_F";
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  14261. };
  14262. class Item1115
  14263. {
  14264. position[]={1572.9139,100.6007,246.71136};
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  14266. id=1162;
  14267. side="EMPTY";
  14268. vehicle="Land_CncBarrier_stripes_F";
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  14270. };
  14271. class Item1116
  14272. {
  14273. position[]={1575.4493,100.43384,246.71875};
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  14275. id=1163;
  14276. side="EMPTY";
  14277. vehicle="Land_CncBarrier_stripes_F";
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  14279. };
  14280. class Item1117
  14281. {
  14282. position[]={1577.9957,100.25094,246.70935};
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  14284. id=1164;
  14285. side="EMPTY";
  14286. vehicle="Land_CncBarrier_stripes_F";
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  14288. };
  14289. class Item1118
  14290. {
  14291. position[]={1580.5265,100.07217,246.70538};
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  14293. id=1165;
  14294. side="EMPTY";
  14295. vehicle="Land_CncBarrier_stripes_F";
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  14297. };
  14298. class Item1119
  14299. {
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  14304. vehicle="Land_CncBarrier_stripes_F";
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  14306. };
  14307. class Item1120
  14308. {
  14309. position[]={1585.5914,99.691315,246.71606};
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  14311. id=1167;
  14312. side="EMPTY";
  14313. vehicle="Land_CncBarrier_stripes_F";
  14314. skill=0.60000002;
  14315. };
  14316. class Item1121
  14317. {
  14318. position[]={1591.6307,98.491669,283.1265};
  14319. azimut=312.20309;
  14320. id=1168;
  14321. side="EMPTY";
  14322. vehicle="Land_LampHalogen_F";
  14323. leader=1;
  14324. skill=0.60000002;
  14325. };
  14326. class Item1122
  14327. {
  14328. position[]={1585.5336,99.70108,246.04611};
  14329. azimut=270.18661;
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  14331. side="EMPTY";
  14332. vehicle="Land_LampHalogen_F";
  14333. leader=1;
  14334. skill=0.60000002;
  14335. };
  14336. class Item1123
  14337. {
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  14339. azimut=227.4749;
  14340. id=1170;
  14341. side="EMPTY";
  14342. vehicle="Land_LampHalogen_F";
  14343. leader=1;
  14344. skill=0.60000002;
  14345. };
  14346. class Item1124
  14347. {
  14348. position[]={1740.4694,91.424889,252.04626};
  14349. azimut=49.675949;
  14350. id=1171;
  14351. side="EMPTY";
  14352. vehicle="Land_LampHalogen_F";
  14353. leader=1;
  14354. skill=0.60000002;
  14355. };
  14356. class Item1125
  14357. {
  14358. position[]={1742.4611,83.165245,369.8187};
  14359. azimut=313.17526;
  14360. id=1172;
  14361. side="EMPTY";
  14362. vehicle="Land_LampHalogen_F";
  14363. leader=1;
  14364. skill=0.60000002;
  14365. };
  14366. class Item1126
  14367. {
  14368. position[]={1668.1338,91.667267,369.82565};
  14369. azimut=230.27943;
  14370. id=1173;
  14371. side="EMPTY";
  14372. vehicle="Land_LampHalogen_F";
  14373. leader=1;
  14374. skill=0.60000002;
  14375. };
  14376. class Item1127
  14377. {
  14378. position[]={1667.5903,91.951859,285.12625};
  14379. azimut=135.8139;
  14380. id=1174;
  14381. side="EMPTY";
  14382. vehicle="Land_LampHalogen_F";
  14383. leader=1;
  14384. skill=0.60000002;
  14385. };
  14386. class Item1128
  14387. {
  14388. position[]={1667.4814,91.974518,283.07761};
  14389. azimut=0.25302261;
  14390. id=1175;
  14391. side="EMPTY";
  14392. vehicle="Land_CncBarrier_stripes_F";
  14393. skill=0.60000002;
  14394. };
  14395. class Item1129
  14396. {
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  14440. vehicle="Land_LampHalogen_F";
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  14460. vehicle="Land_LampHalogen_F";
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  14470. vehicle="Land_LampHalogen_F";
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  14480. vehicle="Land_LampHalogen_F";
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  15022. side="EMPTY";
  15023. vehicle="Land_PortableLight_double_F";
  15024. skill=0;
  15025. };
  15026. class Item1196
  15027. {
  15028. position[]={1665.11,91.949059,369.71274};
  15029. azimut=-40.084484;
  15030. id=1243;
  15031. side="EMPTY";
  15032. vehicle="Land_LampHalogen_F";
  15033. leader=1;
  15034. skill=0.60000002;
  15035. };
  15036. class Item1197
  15037. {
  15038. position[]={1546.984,93.505165,362.8855};
  15039. azimut=180.18668;
  15040. id=1244;
  15041. side="EMPTY";
  15042. vehicle="Land_LampHalogen_F";
  15043. leader=1;
  15044. skill=0.60000002;
  15045. };
  15046. class Item1198
  15047. {
  15048. position[]={1599.6974,94.111198,359.83585};
  15049. azimut=0.18660063;
  15050. id=1245;
  15051. side="EMPTY";
  15052. vehicle="Land_CncBarrier_stripes_F";
  15053. skill=0.60000002;
  15054. };
  15055. class Item1199
  15056. {
  15057. position[]={1719.6255,87.790649,310.57483};
  15058. azimut=0.18660063;
  15059. id=1246;
  15060. side="EMPTY";
  15061. vehicle="ClutterCutter_EP1";
  15062. leader=1;
  15063. skill=0.40000001;
  15064. };
  15065. class Item1200
  15066. {
  15067. position[]={1719.4722,88.422485,296.7417};
  15068. azimut=0.18660063;
  15069. id=1247;
  15070. side="EMPTY";
  15071. vehicle="ClutterCutter_EP1";
  15072. leader=1;
  15073. skill=0.40000001;
  15074. };
  15075. class Item1201
  15076. {
  15077. position[]={1610.4882,97.486122,284.30917};
  15078. azimut=0.25302261;
  15079. id=1248;
  15080. side="EMPTY";
  15081. vehicle="Land_CncBarrier_stripes_F";
  15082. skill=0.60000002;
  15083. };
  15084. class Item1202
  15085. {
  15086. position[]={1611.8702,97.377708,285.47205};
  15087. azimut=90.1866;
  15088. id=1249;
  15089. side="EMPTY";
  15090. vehicle="Land_CncBarrier_stripes_F";
  15091. skill=0.60000002;
  15092. };
  15093. class Item1203
  15094. {
  15095. position[]={1611.8817,97.332001,287.98816};
  15096. azimut=90.1866;
  15097. id=1250;
  15098. side="EMPTY";
  15099. vehicle="Land_CncBarrier_stripes_F";
  15100. skill=0.60000002;
  15101. };
  15102. class Item1204
  15103. {
  15104. position[]={1607.9781,97.646797,284.30655};
  15105. azimut=0.25302261;
  15106. id=1251;
  15107. side="EMPTY";
  15108. vehicle="Land_CncBarrier_stripes_F";
  15109. skill=0.60000002;
  15110. };
  15111. class Item1205
  15112. {
  15113. position[]={1632.015,95.631401,283.67188};
  15114. azimut=0.25302261;
  15115. id=1252;
  15116. side="EMPTY";
  15117. vehicle="Land_CncBarrier_stripes_F";
  15118. skill=0.60000002;
  15119. };
  15120. class Item1206
  15121. {
  15122. position[]={1628.1615,96.022934,284.83044};
  15123. azimut=90.1866;
  15124. id=1253;
  15125. side="EMPTY";
  15126. vehicle="Land_CncBarrier_stripes_F";
  15127. skill=0.60000002;
  15128. };
  15129. class Item1207
  15130. {
  15131. position[]={1628.1737,96.016327,287.35809};
  15132. azimut=90.1866;
  15133. id=1254;
  15134. side="EMPTY";
  15135. vehicle="Land_CncBarrier_stripes_F";
  15136. skill=0.60000002;
  15137. };
  15138. class Item1208
  15139. {
  15140. position[]={1629.5072,95.882179,283.67068};
  15141. azimut=0.25302261;
  15142. id=1255;
  15143. side="EMPTY";
  15144. vehicle="Land_CncBarrier_stripes_F";
  15145. skill=0.60000002;
  15146. };
  15147. class Item1209
  15148. {
  15149. position[]={1661.0345,92.636536,267.35645};
  15150. azimut=0.25302261;
  15151. id=1256;
  15152. side="EMPTY";
  15153. vehicle="Land_CncBarrier_stripes_F";
  15154. skill=0.60000002;
  15155. };
  15156. class Item1210
  15157. {
  15158. position[]={1662.4012,92.543625,263.66794};
  15159. azimut=90.1866;
  15160. id=1257;
  15161. side="EMPTY";
  15162. vehicle="Land_CncBarrier_stripes_F";
  15163. skill=0.60000002;
  15164. };
  15165. class Item1211
  15166. {
  15167. position[]={1662.411,92.52388,266.19116};
  15168. azimut=90.1866;
  15169. id=1258;
  15170. side="EMPTY";
  15171. vehicle="Land_CncBarrier_stripes_F";
  15172. skill=0.60000002;
  15173. };
  15174. class Item1212
  15175. {
  15176. position[]={1658.5248,92.8545,267.35413};
  15177. azimut=0.25302261;
  15178. id=1259;
  15179. side="EMPTY";
  15180. vehicle="Land_CncBarrier_stripes_F";
  15181. skill=0.60000002;
  15182. };
  15183. class Item1213
  15184. {
  15185. position[]={1682.2069,91.081467,267.22327};
  15186. azimut=0.25302261;
  15187. id=1260;
  15188. side="EMPTY";
  15189. vehicle="Land_CncBarrier_stripes_F";
  15190. skill=0.60000002;
  15191. };
  15192. class Item1214
  15193. {
  15194. position[]={1678.2754,91.398682,263.53864};
  15195. azimut=90.1866;
  15196. id=1261;
  15197. side="EMPTY";
  15198. vehicle="Land_CncBarrier_stripes_F";
  15199. skill=0.60000002;
  15200. };
  15201. class Item1215
  15202. {
  15203. position[]={1678.2832,91.338806,266.06128};
  15204. azimut=90.1866;
  15205. id=1262;
  15206. side="EMPTY";
  15207. vehicle="Land_CncBarrier_stripes_F";
  15208. skill=0.60000002;
  15209. };
  15210. class Item1216
  15211. {
  15212. position[]={1679.7,91.211205,267.2207};
  15213. azimut=0.25302261;
  15214. id=1263;
  15215. side="EMPTY";
  15216. vehicle="Land_CncBarrier_stripes_F";
  15217. skill=0.60000002;
  15218. };
  15219. class Item1217
  15220. {
  15221. position[]={1691.277,90.637009,267.29413};
  15222. azimut=0.25302261;
  15223. id=1264;
  15224. side="EMPTY";
  15225. vehicle="Land_CncBarrier_stripes_F";
  15226. skill=0.60000002;
  15227. };
  15228. class Item1218
  15229. {
  15230. position[]={1692.6603,90.527771,268.45734};
  15231. azimut=90.1866;
  15232. id=1265;
  15233. side="EMPTY";
  15234. vehicle="Land_CncBarrier_stripes_F";
  15235. skill=0.60000002;
  15236. };
  15237. class Item1219
  15238. {
  15239. position[]={1692.6642,90.439972,270.97198};
  15240. azimut=90.1866;
  15241. id=1266;
  15242. side="EMPTY";
  15243. vehicle="Land_CncBarrier_stripes_F";
  15244. skill=0.60000002;
  15245. };
  15246. class Item1220
  15247. {
  15248. position[]={1688.7634,90.739571,267.28912};
  15249. azimut=0.25302261;
  15250. id=1267;
  15251. side="EMPTY";
  15252. vehicle="Land_CncBarrier_stripes_F";
  15253. skill=0.60000002;
  15254. };
  15255. class Item1221
  15256. {
  15257. position[]={1675.2179,91.300934,283.0788};
  15258. azimut=0.25302261;
  15259. id=1268;
  15260. side="EMPTY";
  15261. vehicle="Land_CncBarrier_stripes_F";
  15262. skill=0.60000002;
  15263. };
  15264. class Item1222
  15265. {
  15266. position[]={1676.6061,91.170685,284.24078};
  15267. azimut=90.1866;
  15268. id=1269;
  15269. side="EMPTY";
  15270. vehicle="Land_CncBarrier_stripes_F";
  15271. skill=0.60000002;
  15272. };
  15273. class Item1223
  15274. {
  15275. position[]={1676.6158,91.155052,286.7587};
  15276. azimut=90.1866;
  15277. id=1270;
  15278. side="EMPTY";
  15279. vehicle="Land_CncBarrier_stripes_F";
  15280. skill=0.60000002;
  15281. };
  15282. class Item1224
  15283. {
  15284. position[]={1672.712,91.496719,283.07349};
  15285. azimut=0.25302261;
  15286. id=1271;
  15287. side="EMPTY";
  15288. vehicle="Land_CncBarrier_stripes_F";
  15289. skill=0.60000002;
  15290. };
  15291. class Item1225
  15292. {
  15293. position[]={1670.0986,91.733734,283.07837};
  15294. azimut=0.25302261;
  15295. id=1272;
  15296. side="EMPTY";
  15297. vehicle="Land_CncBarrier_stripes_F";
  15298. skill=0.60000002;
  15299. };
  15300. class Item1226
  15301. {
  15302. position[]={1628.2025,95.96328,297.41006};
  15303. azimut=90.1866;
  15304. id=1273;
  15305. side="EMPTY";
  15306. vehicle="Land_CncBarrier_stripes_F";
  15307. skill=0.60000002;
  15308. };
  15309. class Item1227
  15310. {
  15311. position[]={1628.223,95.945526,299.90195};
  15312. azimut=90.1866;
  15313. id=1274;
  15314. side="EMPTY";
  15315. vehicle="Land_CncBarrier_stripes_F";
  15316. skill=0.60000002;
  15317. };
  15318. class Item1228
  15319. {
  15320. position[]={1628.2543,95.789452,309.95984};
  15321. azimut=90.1866;
  15322. id=1275;
  15323. side="EMPTY";
  15324. vehicle="Land_CncBarrier_stripes_F";
  15325. skill=0.60000002;
  15326. };
  15327. class Item1229
  15328. {
  15329. position[]={1628.265,95.738197,312.47849};
  15330. azimut=90.1866;
  15331. id=1276;
  15332. side="EMPTY";
  15333. vehicle="Land_CncBarrier_stripes_F";
  15334. skill=0.60000002;
  15335. };
  15336. class Item1230
  15337. {
  15338. position[]={1628.2968,95.495941,322.56235};
  15339. azimut=90.1866;
  15340. id=1277;
  15341. side="EMPTY";
  15342. vehicle="Land_CncBarrier_stripes_F";
  15343. skill=0.60000002;
  15344. };
  15345. class Item1231
  15346. {
  15347. position[]={1628.3031,95.41555,325.06174};
  15348. azimut=90.1866;
  15349. id=1278;
  15350. side="EMPTY";
  15351. vehicle="Land_CncBarrier_stripes_F";
  15352. skill=0.60000002;
  15353. };
  15354. class Item1232
  15355. {
  15356. position[]={1628.3524,95.071358,335.11356};
  15357. azimut=90.1866;
  15358. id=1279;
  15359. side="EMPTY";
  15360. vehicle="Land_CncBarrier_stripes_F";
  15361. skill=0.60000002;
  15362. };
  15363. class Item1233
  15364. {
  15365. position[]={1628.3578,94.984695,337.63177};
  15366. azimut=90.1866;
  15367. id=1280;
  15368. side="EMPTY";
  15369. vehicle="Land_CncBarrier_stripes_F";
  15370. skill=0.60000002;
  15371. };
  15372. class Item1234
  15373. {
  15374. position[]={1612.3717,96.956314,302.75955};
  15375. azimut=90.1866;
  15376. id=1281;
  15377. side="EMPTY";
  15378. vehicle="Land_CncBarrier_stripes_F";
  15379. skill=0.60000002;
  15380. };
  15381. class Item1235
  15382. {
  15383. position[]={1612.3907,96.875893,305.25113};
  15384. azimut=90.1866;
  15385. id=1282;
  15386. side="EMPTY";
  15387. vehicle="Land_CncBarrier_stripes_F";
  15388. skill=0.60000002;
  15389. };
  15390. class Item1236
  15391. {
  15392. position[]={1612.5118,96.193718,321.96555};
  15393. azimut=90.1866;
  15394. id=1283;
  15395. side="EMPTY";
  15396. vehicle="Land_CncBarrier_stripes_F";
  15397. skill=0.60000002;
  15398. };
  15399. class Item1237
  15400. {
  15401. position[]={1612.5333,96.072021,324.46341};
  15402. azimut=90.1866;
  15403. id=1284;
  15404. side="EMPTY";
  15405. vehicle="Land_CncBarrier_stripes_F";
  15406. skill=0.60000002;
  15407. };
  15408. class Item1238
  15409. {
  15410. position[]={1612.5753,95.520424,335.20633};
  15411. azimut=90.1866;
  15412. id=1285;
  15413. side="EMPTY";
  15414. vehicle="Land_CncBarrier_stripes_F";
  15415. skill=0.60000002;
  15416. };
  15417. class Item1239
  15418. {
  15419. position[]={1612.587,95.386528,337.72998};
  15420. azimut=90.1866;
  15421. id=1286;
  15422. side="EMPTY";
  15423. vehicle="Land_CncBarrier_stripes_F";
  15424. skill=0.60000002;
  15425. };
  15426. class Item1240
  15427. {
  15428. position[]={1681.0453,90.556587,363.55298};
  15429. azimut=-90.307411;
  15430. special="NONE";
  15431. id=1287;
  15432. side="EMPTY";
  15433. vehicle="B_supplyCrate_F";
  15434. skill=0.60000002;
  15435. };
  15436. class Item1241
  15437. {
  15438. position[]={1681.0272,90.528542,365.16406};
  15439. azimut=-90.307411;
  15440. special="NONE";
  15441. id=1288;
  15442. side="EMPTY";
  15443. vehicle="B_supplyCrate_F";
  15444. skill=0.60000002;
  15445. };
  15446. class Item1242
  15447. {
  15448. position[]={1681.0511,90.615692,360.35199};
  15449. azimut=-90.307411;
  15450. special="NONE";
  15451. id=1289;
  15452. side="EMPTY";
  15453. vehicle="B_supplyCrate_F";
  15454. skill=0.60000002;
  15455. };
  15456. class Item1243
  15457. {
  15458. position[]={1681.0355,90.587463,361.95816};
  15459. azimut=-90.307411;
  15460. special="NONE";
  15461. id=1290;
  15462. side="EMPTY";
  15463. vehicle="B_supplyCrate_F";
  15464. skill=0.60000002;
  15465. };
  15466. class Item1244
  15467. {
  15468. position[]={1684.7997,90.139412,363.48828};
  15469. azimut=-90.307411;
  15470. special="NONE";
  15471. id=1291;
  15472. side="EMPTY";
  15473. vehicle="B_supplyCrate_F";
  15474. skill=0.60000002;
  15475. };
  15476. class Item1245
  15477. {
  15478. position[]={1684.7845,90.115211,365.1037};
  15479. azimut=-90.307411;
  15480. special="NONE";
  15481. id=1292;
  15482. side="EMPTY";
  15483. vehicle="B_supplyCrate_F";
  15484. skill=0.60000002;
  15485. };
  15486. class Item1246
  15487. {
  15488. position[]={1684.8119,90.195724,360.28564};
  15489. azimut=-90.307411;
  15490. special="NONE";
  15491. id=1293;
  15492. side="EMPTY";
  15493. vehicle="B_supplyCrate_F";
  15494. skill=0.60000002;
  15495. };
  15496. class Item1247
  15497. {
  15498. position[]={1684.7948,90.167397,361.90631};
  15499. azimut=-90.307411;
  15500. special="NONE";
  15501. id=1294;
  15502. side="EMPTY";
  15503. vehicle="B_supplyCrate_F";
  15504. skill=0.60000002;
  15505. };
  15506. class Item1248
  15507. {
  15508. position[]={1688.8059,89.681824,363.51489};
  15509. azimut=-90.307411;
  15510. special="NONE";
  15511. id=1295;
  15512. side="EMPTY";
  15513. vehicle="B_supplyCrate_F";
  15514. skill=0.60000002;
  15515. };
  15516. class Item1249
  15517. {
  15518. position[]={1688.7874,89.658394,365.1225};
  15519. azimut=-90.307411;
  15520. special="NONE";
  15521. id=1296;
  15522. side="EMPTY";
  15523. vehicle="B_supplyCrate_F";
  15524. skill=0.60000002;
  15525. };
  15526. class Item1250
  15527. {
  15528. position[]={1688.8157,89.731888,360.3103};
  15529. azimut=-90.307411;
  15530. special="NONE";
  15531. id=1297;
  15532. side="EMPTY";
  15533. vehicle="B_supplyCrate_F";
  15534. skill=0.60000002;
  15535. };
  15536. class Item1251
  15537. {
  15538. position[]={1688.8,89.707985,361.9248};
  15539. azimut=-90.307411;
  15540. special="NONE";
  15541. id=1298;
  15542. side="EMPTY";
  15543. vehicle="B_supplyCrate_F";
  15544. skill=0.60000002;
  15545. };
  15546. class Item1252
  15547. {
  15548. position[]={1685.2177,90.103622,362.86975};
  15549. azimut=0.18660063;
  15550. id=1299;
  15551. side="EMPTY";
  15552. vehicle="Land_CamoNetB_NATO";
  15553. leader=1;
  15554. skill=0.40000001;
  15555. };
  15556. class Item1253
  15557. {
  15558. position[]={1672.5084,91.547836,350.32178};
  15559. azimut=112.57323;
  15560. id=1300;
  15561. side="EMPTY";
  15562. vehicle="B_Truck_01_medical_F";
  15563. skill=0.60000002;
  15564. };
  15565. class Item1254
  15566. {
  15567. position[]={1673.2794,91.488937,344.37692};
  15568. azimut=112.57323;
  15569. id=1301;
  15570. side="EMPTY";
  15571. vehicle="B_Truck_01_medical_F";
  15572. skill=0.60000002;
  15573. };
  15574. class Item1255
  15575. {
  15576. position[]={1724.75,89.142952,280.69528};
  15577. azimut=180.18668;
  15578. id=1302;
  15579. side="EMPTY";
  15580. vehicle="B_Truck_01_fuel_F";
  15581. skill=0.60000002;
  15582. };
  15583. class Item1256
  15584. {
  15585. position[]={1718.5776,89.230621,280.72845};
  15586. azimut=180.18668;
  15587. id=1303;
  15588. side="EMPTY";
  15589. vehicle="B_Truck_01_fuel_F";
  15590. skill=0.60000002;
  15591. };
  15592. class Item1257
  15593. {
  15594. position[]={1712.1309,89.376877,280.8558};
  15595. azimut=180.18668;
  15596. id=1304;
  15597. side="EMPTY";
  15598. vehicle="B_Truck_01_Repair_F";
  15599. skill=0.60000002;
  15600. };
  15601. class Item1258
  15602. {
  15603. position[]={1646.5327,93.903992,338.12045};
  15604. azimut=0.62857199;
  15605. id=1305;
  15606. side="EMPTY";
  15607. vehicle="Land_HelipadSquare_F";
  15608. skill=0.2;
  15609. };
  15610. class Item1259
  15611. {
  15612. position[]={1646.4946,94.176765,304.0592};
  15613. azimut=0.62857199;
  15614. id=1306;
  15615. side="EMPTY";
  15616. vehicle="Land_HelipadSquare_F";
  15617. skill=0.2;
  15618. };
  15619. class Item1260
  15620. {
  15621. position[]={1678.2781,91.860756,249.40387};
  15622. azimut=180.17889;
  15623. id=1307;
  15624. side="EMPTY";
  15625. vehicle="Land_Mil_WallBig_4m_F";
  15626. skill=0.60000002;
  15627. };
  15628. class Item1261
  15629. {
  15630. position[]={1674.2644,92.043495,249.42682};
  15631. azimut=180.17889;
  15632. id=1308;
  15633. side="EMPTY";
  15634. vehicle="Land_Mil_WallBig_4m_F";
  15635. skill=0.60000002;
  15636. };
  15637. class Item1262
  15638. {
  15639. position[]={1670.2888,92.265793,249.43793};
  15640. azimut=180.17889;
  15641. id=1309;
  15642. side="EMPTY";
  15643. vehicle="Land_Mil_WallBig_4m_F";
  15644. skill=0.60000002;
  15645. };
  15646. class Item1263
  15647. {
  15648. position[]={1666.2914,92.499794,249.46054};
  15649. azimut=180.17889;
  15650. id=1310;
  15651. side="EMPTY";
  15652. vehicle="Land_Mil_WallBig_4m_F";
  15653. skill=0.60000002;
  15654. };
  15655. };
  15656. class Markers
  15657. {
  15658. items=29;
  15659. class Item0
  15660. {
  15661. position[]={3881.6658,114.18498,4181.5161};
  15662. name="opfor_taor";
  15663. markerType="RECTANGLE";
  15664. type="Empty";
  15665. a=3900;
  15666. b=3500;
  15667. };
  15668. class Item1
  15669. {
  15670. position[]={1934.5532,75.547211,903.51019};
  15671. name="whitelist_opfor";
  15672. markerType="RECTANGLE";
  15673. type="Empty";
  15674. a=2000;
  15675. b=200;
  15676. };
  15677. class Item2
  15678. {
  15679. position[]={2258.5444,124.2109,1116.8611};
  15680. name="whitelist_opfor_1";
  15681. markerType="RECTANGLE";
  15682. type="Empty";
  15683. a=1250;
  15684. b=250;
  15685. };
  15686. class Item3
  15687. {
  15688. position[]={2310.8428,152.68559,1479.0812};
  15689. name="whitelist_opfor_2";
  15690. markerType="RECTANGLE";
  15691. type="Empty";
  15692. a=525;
  15693. b=250;
  15694. };
  15695. class Item4
  15696. {
  15697. position[]={2372.9956,36.802605,1901.3416};
  15698. name="whitelist_opfor_3";
  15699. markerType="RECTANGLE";
  15700. type="Empty";
  15701. a=350;
  15702. b=225;
  15703. };
  15704. class Item5
  15705. {
  15706. position[]={6600.6338,144.87921,1183.2029};
  15707. name="whitelist_opfor_5";
  15708. markerType="RECTANGLE";
  15709. type="Empty";
  15710. a=1100;
  15711. b=500;
  15712. };
  15713. class Item6
  15714. {
  15715. position[]={6698.5161,95.589066,1841.7216};
  15716. name="whitelist_opfor_6";
  15717. markerType="RECTANGLE";
  15718. type="Empty";
  15719. a=1100;
  15720. b=175;
  15721. };
  15722. class Item7
  15723. {
  15724. position[]={6628,2.0870702,2178.8569};
  15725. name="whitelist_opfor_7";
  15726. markerType="RECTANGLE";
  15727. type="Empty";
  15728. a=500;
  15729. b=175;
  15730. };
  15731. class Item8
  15732. {
  15733. position[]={7749.1348,19.576365,2293.2769};
  15734. name="whitelist_opfor_8";
  15735. markerType="RECTANGLE";
  15736. type="Empty";
  15737. a=700;
  15738. b=350;
  15739. };
  15740. class Item9
  15741. {
  15742. position[]={7578.751,8.8411093,2689.8418};
  15743. name="whitelist_opfor_9";
  15744. markerType="RECTANGLE";
  15745. type="Empty";
  15746. a=150;
  15747. b=155;
  15748. };
  15749. class Item10
  15750. {
  15751. position[]={4678.2666,8.2217157e-005,767.81366};
  15752. name="whitelist_opfor_4";
  15753. markerType="RECTANGLE";
  15754. type="Empty";
  15755. a=850;
  15756. b=100;
  15757. };
  15758. class Item11
  15759. {
  15760. position[]={3862.6377,97.970543,284.6871};
  15761. name="taor_blufor_s";
  15762. markerType="RECTANGLE";
  15763. type="Empty";
  15764. a=3900;
  15765. b=700;
  15766. };
  15767. class Item12
  15768. {
  15769. position[]={3799.4873,206.42502,-25.888885};
  15770. name="whitelist_opfor_10";
  15771. markerType="RECTANGLE";
  15772. type="Empty";
  15773. a=4500;
  15774. b=750;
  15775. };
  15776. class Item13
  15777. {
  15778. position[]={3594.4709,328.1955,3553.4634};
  15779. name="obj_3";
  15780. type="mil_warning";
  15781. };
  15782. class Item14
  15783. {
  15784. position[]={5762.0513,233.88872,3766.605};
  15785. name="obj_5";
  15786. type="mil_warning";
  15787. };
  15788. class Item15
  15789. {
  15790. position[]={5850.3013,290.13705,3507.7776};
  15791. name="obj_6";
  15792. type="mil_warning";
  15793. };
  15794. class Item16
  15795. {
  15796. position[]={1024.2739,379.84729,5701.313};
  15797. name="obj_7";
  15798. type="mil_warning";
  15799. };
  15800. class Item17
  15801. {
  15802. position[]={1998.6681,298.84967,6675.5625};
  15803. name="obj_8";
  15804. type="mil_warning";
  15805. };
  15806. class Item18
  15807. {
  15808. position[]={2829.9697,365.52768,5912.5142};
  15809. name="obj_9";
  15810. type="mil_warning";
  15811. };
  15812. class Item19
  15813. {
  15814. position[]={3007.1321,364.14706,7554.4312};
  15815. name="obj_10";
  15816. type="mil_warning";
  15817. };
  15818. class Item20
  15819. {
  15820. position[]={3552.2478,279.80295,7527.1792};
  15821. name="obj_11";
  15822. type="mil_warning";
  15823. };
  15824. class Item21
  15825. {
  15826. position[]={4731.0605,270.72208,5074.5225};
  15827. name="obj_12";
  15828. type="mil_warning";
  15829. };
  15830. class Item22
  15831. {
  15832. position[]={5439.7109,244.72821,7527.1792};
  15833. name="obj_13";
  15834. type="mil_warning";
  15835. };
  15836. class Item23
  15837. {
  15838. position[]={6247.9614,226.10374,4808.6514};
  15839. name="obj_12_1";
  15840. type="mil_warning";
  15841. };
  15842. class Item24
  15843. {
  15844. position[]={1610.1959,97.610146,253.52237};
  15845. name="Camp Marne";
  15846. text="Camp Marne";
  15847. type="Faction_US";
  15848. angle=19.703857;
  15849. };
  15850. class Item25
  15851. {
  15852. position[]={1529.4092,97.132591,313.79697};
  15853. name="Motorpool";
  15854. text="Motorpool";
  15855. type="n_mortar";
  15856. angle=0.18660063;
  15857. };
  15858. class Item26
  15859. {
  15860. position[]={1715.9551,86.44841,355.79288};
  15861. name="Hospital";
  15862. text="Hospital";
  15863. type="n_med";
  15864. colorName="ColorRed";
  15865. angle=0.18660063;
  15866. };
  15867. class Item27
  15868. {
  15869. position[]={1526.2617,94.289085,354.68207};
  15870. name="Repair";
  15871. text="Repair";
  15872. type="b_maint";
  15873. angle=0.18660063;
  15874. };
  15875. class Item28
  15876. {
  15877. position[]={1510.8477,99.725403,265.02078};
  15878. name="respawn_west";
  15879. markerType="RECTANGLE";
  15880. type="n_installation";
  15881. a=15;
  15882. b=15;
  15883. };
  15884. };
  15885. };
  15886. class Intro
  15887. {
  15888. addOns[]=
  15889. {
  15890. "aia_bohemia_config"
  15891. };
  15892. addOnsAuto[]=
  15893. {
  15894. "aia_bohemia_config"
  15895. };
  15896. randomSeed=13870510;
  15897. class Intel
  15898. {
  15899. timeOfChanges=1800.0002;
  15900. startWeather=0.15000001;
  15901. startWind=0.1;
  15902. startWaves=0.1;
  15903. forecastWeather=0.15000001;
  15904. forecastWind=0.1;
  15905. forecastWaves=0.1;
  15906. forecastLightnings=0.1;
  15907. year=2010;
  15908. month=7;
  15909. day=6;
  15910. hour=10;
  15911. minute=0;
  15912. startFogDecay=0.013;
  15913. forecastFogDecay=0.013;
  15914. };
  15915. };
  15916. class OutroWin
  15917. {
  15918. addOns[]=
  15919. {
  15920. "aia_bohemia_config"
  15921. };
  15922. addOnsAuto[]=
  15923. {
  15924. "aia_bohemia_config"
  15925. };
  15926. randomSeed=772265;
  15927. class Intel
  15928. {
  15929. timeOfChanges=1800.0002;
  15930. startWeather=0.15000001;
  15931. startWind=0.1;
  15932. startWaves=0.1;
  15933. forecastWeather=0.15000001;
  15934. forecastWind=0.1;
  15935. forecastWaves=0.1;
  15936. forecastLightnings=0.1;
  15937. year=2010;
  15938. month=7;
  15939. day=6;
  15940. hour=10;
  15941. minute=0;
  15942. startFogDecay=0.013;
  15943. forecastFogDecay=0.013;
  15944. };
  15945. };
  15946. class OutroLoose
  15947. {
  15948. addOns[]=
  15949. {
  15950. "aia_bohemia_config"
  15951. };
  15952. addOnsAuto[]=
  15953. {
  15954. "aia_bohemia_config"
  15955. };
  15956. randomSeed=2349915;
  15957. class Intel
  15958. {
  15959. timeOfChanges=1800.0002;
  15960. startWeather=0.15000001;
  15961. startWind=0.1;
  15962. startWaves=0.1;
  15963. forecastWeather=0.15000001;
  15964. forecastWind=0.1;
  15965. forecastWaves=0.1;
  15966. forecastLightnings=0.1;
  15967. year=2010;
  15968. month=7;
  15969. day=6;
  15970. hour=10;
  15971. minute=0;
  15972. startFogDecay=0.013;
  15973. forecastFogDecay=0.013;
  15974. };
  15975. };
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