Advertisement
Guest User

Untitled

a guest
Feb 15th, 2016
103
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 37.71 KB | None | 0 0
  1. Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
  2. [VRDevice] Initialization of device oculus failed.
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.0]
  6. Renderer: AMD Radeon HD 6700 Series (ID=0x68ba)
  7. Vendor: ATI
  8. VRAM: 1010 MB
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  45. - Completed reload, in 0.060 seconds
  46. desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
  47. <RI> Initializing input.
  48.  
  49. <RI> Input initialized.
  50.  
  51. <RI> Initialized touch support.
  52.  
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  62. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  63. Steamworks: Initialised and ready for use.
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  66.  
  67. [VRDevice] Initialization of device oculus failed.
  68. pushing input handler DefaultInputHandler
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  71.  
  72. NullReferenceException: Object reference not set to an instance of an object
  73. at SoundVolumeManager.Start () [0x00000] in <filename unknown>:0
  74.  
  75. (Filename: Line: -1)
  76.  
  77. Process name: Subnautica
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  80.  
  81. changeset 28630, QualityLevel = 1
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  84.  
  85. OK Running Win64
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  88.  
  89. SystemInfo:
  90. deviceModel = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz (16271 MB)
  91. deviceName = REQUIEM
  92. deviceType = Desktop
  93. deviceUniqueIdentifier = 986f5b1eb2ffc2835a72e1e35be67e9ba911a552
  94. graphicsDeviceID = 26810
  95. graphicsDeviceName = AMD Radeon HD 6700 Series
  96. graphicsDeviceVendor = ATI
  97. graphicsDeviceVendorID = 4098
  98. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  99. graphicsMemorySize = 1010
  100. graphicsShaderLevel = 50
  101. npotSupport = Full
  102. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  103. processorCount = 4
  104. processorType = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
  105. supportedRenderTargetCount = 8
  106. supports3DTextures = True
  107. supportsAccelerometer = False
  108. supportsComputeShaders = True
  109. supportsGyroscope = False
  110. supportsImageEffects = True
  111. supportsInstancing = True
  112. supportsLocationService = False
  113. supportsRenderTextures = True
  114. supportsRenderToCubemap = True
  115. supportsShadows = True
  116. supportsSparseTextures = False
  117. supportsStencil = 1
  118. supportsVibration = False
  119. systemMemorySize = 16271
  120.  
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  123.  
  124. Setting up 1 worker threads for Enlighten.
  125. Thread -> id: 1150 -> priority: 1
  126. Steamworks: Received stats and achievements from Steam
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  129.  
  130. The referenced script on this Behaviour is missing!
  131.  
  132. (Filename: Line: 1496)
  133.  
  134. The referenced script on this Behaviour is missing!
  135.  
  136. (Filename: Line: 1649)
  137.  
  138. The referenced script on this Behaviour is missing!
  139.  
  140. (Filename: Line: 1649)
  141.  
  142. The referenced script on this Behaviour is missing!
  143.  
  144. (Filename: Line: 1649)
  145.  
  146. The referenced script on this Behaviour is missing!
  147.  
  148. (Filename: Line: 1649)
  149.  
  150. The referenced script on this Behaviour is missing!
  151.  
  152. (Filename: Line: 1649)
  153.  
  154. The referenced script on this Behaviour is missing!
  155.  
  156. (Filename: Line: 1649)
  157.  
  158. The referenced script on this Behaviour is missing!
  159.  
  160. (Filename: Line: 1649)
  161.  
  162. The referenced script on this Behaviour is missing!
  163.  
  164. (Filename: Line: 1649)
  165.  
  166. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  167. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  168. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  169. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  170. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  171. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  172. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  173. UnloadTime: 3.151229 ms
  174. PrefabListSpawner: Spawning prefab Language
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  177.  
  178. PrefabListSpawner: Spawning prefab UnitTests
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  181.  
  182. PrefabListSpawner: Spawning prefab ConsoleCommands
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  185.  
  186. PrefabListSpawner: Spawning prefab TechTree
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  189.  
  190. PrefabListSpawner: Spawning prefab EcoManager
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  193.  
  194. PrefabListSpawner: Spawning prefab FPSCounter
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  197.  
  198. PrefabListSpawner: Spawning prefab GoalManager
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  201.  
  202. PrefabListSpawner: Spawning prefab IngameMenu
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  205.  
  206. Enabled: VROptions
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  209.  
  210. PrefabListSpawner: Spawning prefab WorldArrowManager
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  213.  
  214. PrefabListSpawner: Spawning prefab StreamingServer
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  217.  
  218. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  221.  
  222. PrefabListSpawner: Spawning prefab SoundVolumeManager
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  225.  
  226. PrefabListSpawner: Spawning prefab x_Clouds
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  229.  
  230. PrefabListSpawner: Spawning prefab MonitorLauncher
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  233.  
  234. PrefabListSpawner: Spawning prefab DNADatabase
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  237.  
  238. PrefabListSpawner: Spawning prefab Exploder
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  241.  
  242. PrefabListSpawner: Spawning prefab GUI
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  245.  
  246. PrefabListSpawner: Spawning prefab LootSpawner
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  249.  
  250. PrefabListSpawner: Spawning prefab TelemetryManager
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  253.  
  254. PrefabListSpawner: Spawning prefab SteamEconomy
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  257.  
  258. PrefabListSpawner: Spawning prefab RandomStart
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  261.  
  262. PrefabListSpawner: Spawning prefab SchoolFishManager
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  265.  
  266. PrefabListSpawner: Spawning prefab WorldSimulationManager
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  269.  
  270. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  273.  
  274.  
  275. Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 18576.
  276. Total: 9.095066 ms (FindLiveObjects: 0.636041 ms CreateObjectMapping: 0.824409 ms MarkObjects: 7.438701 ms DeleteObjects: 0.176292 ms)
  277.  
  278. pushing input handler AvatarInputHandler
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  281.  
  282. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  285.  
  286. Read prefab pool settings:
  287. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  290.  
  291. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  294.  
  295. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  296. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  297. Caching tech types for 1461 prefabs
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  300.  
  301. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  304.  
  305. Registered source Player, now in order of:
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  308.  
  309. isPlayer: True
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  312.  
  313. Read prefab pool settings:
  314. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  317.  
  318. Disabled: VROptions
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  321.  
  322. NullReferenceException: Object reference not set to an instance of an object
  323. at SoundVolumeManager.Start () [0x00000] in <filename unknown>:0
  324.  
  325. (Filename: Line: -1)
  326.  
  327. L0: EstimateCompactOctreeBytes total ms: 0.1854 self ms: 0.1857
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  330.  
  331. Heartbeat CSV, time s,6.66, GC.GetTotalMemory MB,8.226563, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  334.  
  335. Rebuilding CurvedScreen mesh
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  338.  
  339. The referenced script on this Behaviour is missing!
  340.  
  341. (Filename: Line: 1649)
  342.  
  343. The referenced script on this Behaviour is missing!
  344.  
  345. (Filename: Line: 1649)
  346.  
  347. The referenced script on this Behaviour is missing!
  348.  
  349. (Filename: Line: 1649)
  350.  
  351. The referenced script on this Behaviour is missing!
  352.  
  353. (Filename: Line: 1649)
  354.  
  355. The referenced script on this Behaviour is missing!
  356.  
  357. (Filename: Line: 1649)
  358.  
  359. session id = 11340245
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  362.  
  363. Cyclops::Awake frame 592
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  366.  
  367. The referenced script on this Behaviour is missing!
  368.  
  369. (Filename: Line: 1649)
  370.  
  371. The referenced script on this Behaviour is missing!
  372.  
  373. (Filename: Line: 1649)
  374.  
  375. The referenced script on this Behaviour is missing!
  376.  
  377. (Filename: Line: 1649)
  378.  
  379. The referenced script on this Behaviour is missing!
  380.  
  381. (Filename: Line: 1649)
  382.  
  383. The referenced script on this Behaviour is missing!
  384.  
  385. (Filename: Line: 1649)
  386.  
  387. The referenced script on this Behaviour is missing!
  388.  
  389. (Filename: Line: 1649)
  390.  
  391. The referenced script on this Behaviour is missing!
  392.  
  393. (Filename: Line: 1649)
  394.  
  395. The referenced script on this Behaviour is missing!
  396.  
  397. (Filename: Line: 1649)
  398.  
  399. The referenced script on this Behaviour is missing!
  400.  
  401. (Filename: Line: 1649)
  402.  
  403. Streamer not ready for __LIGHTMAPPED_PREFAB__
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  406.  
  407. found 98 renderers
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  410.  
  411. L0: Loading lightmapped prefab scene cyclops total ms: 749.8701 self ms: 749.8704
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  414.  
  415. Loaded lightmapped prefab cyclops frame 592
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  418.  
  419. The referenced script on this Behaviour is missing!
  420.  
  421. (Filename: Line: 1649)
  422.  
  423. The referenced script on this Behaviour is missing!
  424.  
  425. (Filename: Line: 1649)
  426.  
  427. The referenced script on this Behaviour is missing!
  428.  
  429. (Filename: Line: 1649)
  430.  
  431. The referenced script on this Behaviour is missing!
  432.  
  433. (Filename: Line: 1649)
  434.  
  435. Streamer not ready for FilteredWater(Clone)
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  438.  
  439. Streamer not ready for FilteredWater(Clone)
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  442.  
  443. Streamer not ready for NutrientBlock(Clone)
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  446.  
  447. Streamer not ready for NutrientBlock(Clone)
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  450.  
  451. Streamer not ready for Flare(Clone)
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  454.  
  455. Streamer not ready for Flare(Clone)
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  458.  
  459. L0: Loading lightmapped prefab scene EscapePod total ms: 294.3799 self ms: 294.3799
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  462.  
  463. Loaded lightmapped prefab EscapePod frame 601
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  466.  
  467. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  470.  
  471. Streamer not ready for Aurora
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  474.  
  475. L0: Loading lightmapped prefab scene Aurora total ms: 465.3487 self ms: 465.349
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  478.  
  479. Loaded lightmapped prefab Aurora frame 618
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  482.  
  483. Streamer not ready for Aurora
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  486.  
  487. PAXTerrainController::Initialize called - state = idle, frame = 618
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  490.  
  491. LightmappedPrefabs all loaded, maybe starting intro vignette frame 618
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  494.  
  495. pushing input handler IntroInputDummy
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  498.  
  499. builders ready, building world..
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  502.  
  503. loading static world at SNUnmanagedData\Build18
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  506.  
  507. PAXTerrainController::MountWorld frame 619
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  510.  
  511. World in SNUnmanagedData\Build18 is from version 39
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  514.  
  515. LargeWorld: Loading world frame 619
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  518.  
  519. LargeWorld land == Voxeland (Voxeland)
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  522.  
  523. LargeWorldStreamer::Deinitialize called, frame 619
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  526.  
  527. LargeWorldStreamer::Initialize frame 619
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  530.  
  531. Read streaming settings:
  532. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  535.  
  536. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  537. LargeWorldStreamer allocated space for 26,20,26 octree batches
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  540.  
  541. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  544.  
  545. Calling LoadPrefabDatabase frame 619
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  548.  
  549. The referenced script on this Behaviour is missing!
  550.  
  551. (Filename: Line: 1649)
  552.  
  553. The referenced script on this Behaviour is missing!
  554.  
  555. (Filename: Line: 1496)
  556.  
  557. The referenced script on this Behaviour is missing!
  558.  
  559. (Filename: Line: 1649)
  560.  
  561. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  562. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  563.  
  564. (Filename: Line: 1682)
  565.  
  566. The referenced script on this Behaviour is missing!
  567.  
  568. (Filename: Line: 1496)
  569.  
  570. The referenced script on this Behaviour is missing!
  571.  
  572. (Filename: Line: 1649)
  573.  
  574. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  575. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  576.  
  577. (Filename: Line: 1682)
  578.  
  579. The referenced script on this Behaviour is missing!
  580.  
  581. (Filename: Line: 1496)
  582.  
  583. The referenced script on this Behaviour is missing!
  584.  
  585. (Filename: Line: 1649)
  586.  
  587. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  588. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  589.  
  590. (Filename: Line: 1682)
  591.  
  592. The referenced script on this Behaviour is missing!
  593.  
  594. (Filename: Line: 1496)
  595.  
  596. The referenced script on this Behaviour is missing!
  597.  
  598. (Filename: Line: 1649)
  599.  
  600. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  601. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  602.  
  603. (Filename: Line: 1682)
  604.  
  605. The referenced script on this Behaviour is missing!
  606.  
  607. (Filename: Line: 1496)
  608.  
  609. The referenced script on this Behaviour is missing!
  610.  
  611. (Filename: Line: 1649)
  612.  
  613. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  614. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  615.  
  616. (Filename: Line: 1682)
  617.  
  618. The referenced script on this Behaviour is missing!
  619.  
  620. (Filename: Line: 1496)
  621.  
  622. The referenced script on this Behaviour is missing!
  623.  
  624. (Filename: Line: 1649)
  625.  
  626. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  627. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  628.  
  629. (Filename: Line: 1682)
  630.  
  631. The referenced script on this Behaviour is missing!
  632.  
  633. (Filename: Line: 1496)
  634.  
  635. The referenced script on this Behaviour is missing!
  636.  
  637. (Filename: Line: 1649)
  638.  
  639. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  640. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  641.  
  642. (Filename: Line: 1682)
  643.  
  644. The referenced script on this Behaviour is missing!
  645.  
  646. (Filename: Line: 1496)
  647.  
  648. The referenced script on this Behaviour is missing!
  649.  
  650. (Filename: Line: 1649)
  651.  
  652. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  653. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  654.  
  655. (Filename: Line: 1682)
  656.  
  657. The referenced script on this Behaviour is missing!
  658.  
  659. (Filename: Line: 1496)
  660.  
  661. The referenced script on this Behaviour is missing!
  662.  
  663. (Filename: Line: 1649)
  664.  
  665. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  666. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  667.  
  668. (Filename: Line: 1682)
  669.  
  670. The referenced script on this Behaviour is missing!
  671.  
  672. (Filename: Line: 1496)
  673.  
  674. The referenced script on this Behaviour is missing!
  675.  
  676. (Filename: Line: 1649)
  677.  
  678. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  679. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  680.  
  681. (Filename: Line: 1682)
  682.  
  683. The referenced script on this Behaviour is missing!
  684.  
  685. (Filename: Line: 1496)
  686.  
  687. The referenced script on this Behaviour is missing!
  688.  
  689. (Filename: Line: 1649)
  690.  
  691. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  692. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  693.  
  694. (Filename: Line: 1682)
  695.  
  696. The referenced script on this Behaviour is missing!
  697.  
  698. (Filename: Line: 1496)
  699.  
  700. The referenced script on this Behaviour is missing!
  701.  
  702. (Filename: Line: 1649)
  703.  
  704. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  705. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  706.  
  707. (Filename: Line: 1682)
  708.  
  709. The referenced script on this Behaviour is missing!
  710.  
  711. (Filename: Line: 1496)
  712.  
  713. The referenced script on this Behaviour is missing!
  714.  
  715. (Filename: Line: 1649)
  716.  
  717. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  718. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  719.  
  720. (Filename: Line: 1682)
  721.  
  722. The referenced script on this Behaviour is missing!
  723.  
  724. (Filename: Line: 1496)
  725.  
  726. The referenced script on this Behaviour is missing!
  727.  
  728. (Filename: Line: 1649)
  729.  
  730. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  731. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  732.  
  733. (Filename: Line: 1682)
  734.  
  735. The referenced script on this Behaviour is missing!
  736.  
  737. (Filename: Line: 1649)
  738.  
  739. The referenced script on this Behaviour is missing!
  740.  
  741. (Filename: Line: 1649)
  742.  
  743. The referenced script on this Behaviour is missing!
  744.  
  745. (Filename: Line: 1649)
  746.  
  747. The referenced script on this Behaviour is missing!
  748.  
  749. (Filename: Line: 1649)
  750.  
  751. The referenced script on this Behaviour is missing!
  752.  
  753. (Filename: Line: 1649)
  754.  
  755. The referenced script on this Behaviour is missing!
  756.  
  757. (Filename: Line: 1649)
  758.  
  759. The referenced script on this Behaviour is missing!
  760.  
  761. (Filename: Line: 1649)
  762.  
  763. The referenced script on this Behaviour is missing!
  764.  
  765. (Filename: Line: 1649)
  766.  
  767. The referenced script on this Behaviour is missing!
  768.  
  769. (Filename: Line: 1649)
  770.  
  771. The referenced script on this Behaviour is missing!
  772.  
  773. (Filename: Line: 1649)
  774.  
  775. L2: PreLoad WorldEntities total ms: 3441.642 self ms: 3441.642
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  778.  
  779. L1: Initialize prefab database (WorldEntities) total ms: 3444.27 self ms: 2.0011
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  782.  
  783. L1: Initialize protobuf serializer total ms: 11.0499 self ms: 11.0499
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  786.  
  787. L1: SaveLoadManager.Initialize total ms: 0.8803 self ms: 0.8806
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  790.  
  791. L1: LoadSceneObjects total ms: 6.7538 self ms: 6.7541
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  794.  
  795. L1: LoadGlobalRoot total ms: 0.633 self ms: 0.633
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  798.  
  799. L1: RefreshExistingBatchesForPlayMode total ms: 76.2737 self ms: 76.2737
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  802.  
  803. loading palette for LargeWorld at BlockPrefabs
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  806.  
  807. L1: Loading heightmap total ms: 45.9949 self ms: 45.9949
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  810.  
  811. biome map downsample factor: 4
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  814.  
  815. LargeWorld: calling land.Rebuild frame 619
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  818.  
  819. L0: MountWorld total ms: 3937.495 self ms: 347.6745
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  822.  
  823. OK world mounted: SNUnmanagedData\Build18
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  826.  
  827. Removing bounce light
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  830.  
  831. initializing first time explosion
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  834.  
  835. Read clip map settings for quality 1:
  836. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  837.  
  838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  839.  
  840. Prewarming all workspaces for res = 32
  841.  
  842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  843.  
  844. Growing ChunkWorkspace to meshRes = 32
  845.  
  846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  847.  
  848. Growing ChunkWorkspace to meshRes = 32
  849.  
  850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  851.  
  852. ClipMapManager initialize done
  853.  
  854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  855.  
  856. WorldSimulatorManger: world size is 102,80,102
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  859.  
  860. Batch 12,19,12 is still meshing. Try again later.
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  863.  
  864. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  867.  
  868. d3d11: failed to create vertex buffer of size 48000 [0x887A0005]
  869. d3d11: failed to create index buffer of size 13650 [0x887A0005]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement