Guest User

Untitled

a guest
Jun 30th, 2015
75
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 22.92 KB | None | 0 0
  1. 00:52:20: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  2. 00:52:20: -------------------------------
  3. 00:52:20: CPU Name: Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
  4. 00:52:20: CPU Speed: 2494MHz
  5. 00:52:20: Physical Memory: 4095MB Total, 3076MB Free
  6. 00:52:20: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 00:52:20: monitor 1: pos={0, 0}, size={1366, 768}
  8. 00:52:20: Windows Version: 6.1 Build 7601 S
  9. 00:52:20: Aero is Disabled
  10. 00:52:20: -------------------------------
  11. 00:52:20: OBS Modules:
  12. 00:52:20: Base Address Module
  13. 00:52:20: 00B80000 OBS.exe
  14. 00:52:20: 51C90000 OBSApi.dll
  15. 00:52:20: 6F3E0000 DShowPlugin.dll
  16. 00:52:20: 6F5B0000 GraphicsCapture.dll
  17. 00:52:20: 65C30000 NoiseGate.dll
  18. 00:52:20: 6F3C0000 PSVPlugin.dll
  19. 00:52:20: 65BC0000 scenesw.dll
  20. 00:52:20: ------------------------------------------
  21. 00:52:20: Adapter 1
  22. 00:52:20: Video Adapter: Intel(R) HD Graphics 4600
  23. 00:52:20: Video Adapter Dedicated Video Memory: 1123254272
  24. 00:52:20: Video Adapter Shared System Memory: 3171647488
  25. 00:52:20: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  26. 00:52:20: =====Stream Start: 2015-06-30, 00:52:20===============================================
  27. 00:52:20: Multithreaded optimizations: On
  28. 00:52:20: Base resolution: 640x480
  29. 00:52:20: Output resolution: 640x480
  30. 00:52:20: ------------------------------------------
  31. 00:52:20: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  32. 00:52:20: ------------------------------------------
  33. 00:52:20: Audio Format: 48000 Hz
  34. 00:52:20: ------------------------------------------
  35. 00:52:20: Audio Channels: 2 Ch
  36. 00:52:20: Playback device {0.0.0.00000000}.{5fc44456-f414-4abf-a8a2-4e33425cd559}
  37. 00:52:20: ------------------------------------------
  38. 00:52:20: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
  39. 00:52:20: Global Audio time adjust: 0
  40. 00:52:20: ------------------------------------------
  41. 00:52:20: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
  42. 00:52:21: Mic time offset: 0
  43. 00:52:21: ------------------------------------------
  44. 00:52:21: Audio Encoding: AAC
  45. 00:52:21: bitrate: 128
  46. 00:52:21: Using Monitor Capture
  47. 00:52:22: Scene buffering time set to 700
  48. 00:52:22: ------------------------------------------
  49. 00:52:22: Video Encoding: x264
  50. 00:52:22: fps: 30
  51. 00:52:22: width: 640, height: 480
  52. 00:52:22: preset: veryfast
  53. 00:52:22: profile: high
  54. 00:52:22: keyint: 250
  55. 00:52:22: CBR: no
  56. 00:52:22: CFR: no
  57. 00:52:22: max bitrate: 20000
  58. 00:52:22: buffer size: 20000
  59. 00:52:22: quality: 10
  60. 00:52:22: ------------------------------------------
  61. 00:52:45: FlushBufferedVideo: Flushing 31 packets over 1000 ms
  62. 00:52:46: Total frames encoded: 711, total frames duplicated: 92 (12.94%)
  63. 00:52:46: Total frames rendered: 652, number of late frames: 3 (0.46%) (it's okay for some frames to be late)
  64. 00:52:46:
  65. 00:52:46: Profiler time results:
  66. 00:52:46:
  67. 00:52:46: ==============================================================
  68. 00:52:46: video thread frame - [100%] [avg time: 14.411 ms] [children: 91.4%] [unaccounted: 8.57%]
  69. 00:52:46: | scene->Preprocess - [90.9%] [avg time: 13.093 ms]
  70. 00:52:46: | GPU download and conversion - [0.576%] [avg time: 0.083 ms] [children: 0.243%] [unaccounted: 0.333%]
  71. 00:52:46: | | flush - [0.104%] [avg time: 0.015 ms]
  72. 00:52:46: | | CopyResource - [0.118%] [avg time: 0.017 ms]
  73. 00:52:46: | | conversion to 4:2:0 - [0.0208%] [avg time: 0.003 ms]
  74. 00:52:46: Convert444Thread - [100%] [avg time: 0.446 ms] [children: 98.9%] [unaccounted: 1.12%]
  75. 00:52:46: | Convert444toNV12 - [98.9%] [avg time: 0.441 ms]
  76. 00:52:46: encoder thread frame - [100%] [avg time: 0.504 ms] [children: 3.57%] [unaccounted: 96.4%]
  77. 00:52:46: | sending stuff out - [3.57%] [avg time: 0.018 ms]
  78. 00:52:46: ==============================================================
  79. 00:52:46:
  80. 00:52:46:
  81. 00:52:46: Profiler CPU results:
  82. 00:52:46:
  83. 00:52:46: ==============================================================
  84. 00:52:46: video thread frame - [cpu time: avg 2.201 ms, total 1435.21 ms] [avg calls per frame: 1]
  85. 00:52:46: | scene->Preprocess - [cpu time: avg 1.938 ms, total 1263.61 ms] [avg calls per frame: 1]
  86. 00:52:46: | GPU download and conversion - [cpu time: avg 0.023 ms, total 15.6 ms] [avg calls per frame: 1]
  87. 00:52:46: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 00:52:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 00:52:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 00:52:46: Convert444Thread - [cpu time: avg 0.462 ms, total 296.401 ms] [avg calls per frame: 1]
  91. 00:52:46: | Convert444toNV12 - [cpu time: avg 0.462 ms, total 296.401 ms] [avg calls per frame: 1]
  92. 00:52:46: encoder thread frame - [cpu time: avg 0.045 ms, total 31.2 ms] [avg calls per frame: 1]
  93. 00:52:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 00:52:46: ==============================================================
  95. 00:52:46:
  96. 00:52:46: =====Stream End: 2015-06-30, 00:52:46=================================================
  97. 00:53:42: Failed loading CUDA dll
  98. 00:54:06: =====Stream Start: 2015-06-30, 00:54:06===============================================
  99. 00:54:06: Multithreaded optimizations: On
  100. 00:54:06: Base resolution: 640x480
  101. 00:54:06: Output resolution: 640x480
  102. 00:54:06: ------------------------------------------
  103. 00:54:06: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  104. 00:54:06: ------------------------------------------
  105. 00:54:06: Audio Format: 48000 Hz
  106. 00:54:06: ------------------------------------------
  107. 00:54:06: Audio Channels: 2 Ch
  108. 00:54:06: Playback device {0.0.0.00000000}.{5fc44456-f414-4abf-a8a2-4e33425cd559}
  109. 00:54:06: ------------------------------------------
  110. 00:54:06: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
  111. 00:54:06: Global Audio time adjust: 0
  112. 00:54:06: ------------------------------------------
  113. 00:54:06: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
  114. 00:54:07: Mic time offset: 0
  115. 00:54:08: ------------------------------------------
  116. 00:54:08: Audio Encoding: AAC
  117. 00:54:08: bitrate: 128
  118. 00:54:08: Using Monitor Capture
  119. 00:54:08: Scene buffering time set to 700
  120. 00:54:08: ------------------------------------------
  121. 00:54:08: Video Encoding: x264
  122. 00:54:08: fps: 30
  123. 00:54:08: width: 640, height: 480
  124. 00:54:08: preset: veryfast
  125. 00:54:08: profile: high
  126. 00:54:08: keyint: 250
  127. 00:54:08: CBR: no
  128. 00:54:08: CFR: no
  129. 00:54:08: max bitrate: 15000
  130. 00:54:08: buffer size: 15000
  131. 00:54:08: quality: 8
  132. 00:54:08: ------------------------------------------
  133. 00:54:26: FlushBufferedVideo: Flushing 33 packets over 1067 ms
  134. 00:54:27: Total frames encoded: 537, total frames duplicated: 62 (11.55%)
  135. 00:54:27: Total frames rendered: 474, number of late frames: 4 (0.84%) (it's okay for some frames to be late)
  136. 00:54:27:
  137. 00:54:27: Profiler time results:
  138. 00:54:27:
  139. 00:54:27: ==============================================================
  140. 00:54:27: video thread frame - [100%] [avg time: 17.232 ms] [children: 89.1%] [unaccounted: 10.9%]
  141. 00:54:27: | scene->Preprocess - [88.5%] [avg time: 15.251 ms]
  142. 00:54:27: | GPU download and conversion - [0.638%] [avg time: 0.11 ms] [children: 0.25%] [unaccounted: 0.389%]
  143. 00:54:27: | | flush - [0.11%] [avg time: 0.019 ms]
  144. 00:54:27: | | CopyResource - [0.116%] [avg time: 0.02 ms]
  145. 00:54:27: | | conversion to 4:2:0 - [0.0232%] [avg time: 0.004 ms]
  146. 00:54:27: Convert444Thread - [100%] [avg time: 0.557 ms] [children: 98.7%] [unaccounted: 1.26%]
  147. 00:54:27: | Convert444toNV12 - [98.7%] [avg time: 0.55 ms]
  148. 00:54:27: encoder thread frame - [100%] [avg time: 0.618 ms] [children: 4.05%] [unaccounted: 96%]
  149. 00:54:27: | sending stuff out - [4.05%] [avg time: 0.025 ms]
  150. 00:54:27: ==============================================================
  151. 00:54:27:
  152. 00:54:27:
  153. 00:54:27: Profiler CPU results:
  154. 00:54:27:
  155. 00:54:27: ==============================================================
  156. 00:54:27: video thread frame - [cpu time: avg 2.468 ms, total 1170.01 ms] [avg calls per frame: 1]
  157. 00:54:27: | scene->Preprocess - [cpu time: avg 2.139 ms, total 1014.01 ms] [avg calls per frame: 1]
  158. 00:54:27: | GPU download and conversion - [cpu time: avg 0.065 ms, total 31.2 ms] [avg calls per frame: 1]
  159. 00:54:27: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 00:54:27: | | CopyResource - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
  161. 00:54:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 00:54:27: Convert444Thread - [cpu time: avg 0.537 ms, total 249.601 ms] [avg calls per frame: 1]
  163. 00:54:27: | Convert444toNV12 - [cpu time: avg 0.537 ms, total 249.601 ms] [avg calls per frame: 1]
  164. 00:54:27: encoder thread frame - [cpu time: avg 0.061 ms, total 31.2 ms] [avg calls per frame: 1]
  165. 00:54:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  166. 00:54:27: ==============================================================
  167. 00:54:27:
  168. 00:54:27: =====Stream End: 2015-06-30, 00:54:27=================================================
  169. 01:16:33: =====Stream Start: 2015-06-30, 01:16:33===============================================
  170. 01:16:33: Multithreaded optimizations: On
  171. 01:16:33: Base resolution: 640x480
  172. 01:16:33: Output resolution: 640x480
  173. 01:16:33: ------------------------------------------
  174. 01:16:33: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  175. 01:16:33: ------------------------------------------
  176. 01:16:33: Audio Format: 48000 Hz
  177. 01:16:33: ------------------------------------------
  178. 01:16:33: Audio Channels: 2 Ch
  179. 01:16:33: Playback device {0.0.0.00000000}.{5fc44456-f414-4abf-a8a2-4e33425cd559}
  180. 01:16:33: ------------------------------------------
  181. 01:16:33: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
  182. 01:16:33: Global Audio time adjust: 0
  183. 01:16:33: ------------------------------------------
  184. 01:16:33: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
  185. 01:16:34: Mic time offset: 0
  186. 01:16:34: ------------------------------------------
  187. 01:16:34: Audio Encoding: AAC
  188. 01:16:34: bitrate: 128
  189. 01:16:34: Using Monitor Capture
  190. 01:16:34: Scene buffering time set to 700
  191. 01:16:34: ------------------------------------------
  192. 01:16:34: Video Encoding: x264
  193. 01:16:34: fps: 30
  194. 01:16:34: width: 640, height: 480
  195. 01:16:34: preset: veryfast
  196. 01:16:34: profile: high
  197. 01:16:34: keyint: 250
  198. 01:16:34: CBR: no
  199. 01:16:34: CFR: no
  200. 01:16:34: max bitrate: 15000
  201. 01:16:34: buffer size: 15000
  202. 01:16:34: quality: 8
  203. 01:16:34: ------------------------------------------
  204. 01:16:35: Audio timestamp for device 'Internal Microphone Array (IDT High Definition Audio CODEC)' was behind target timestamp by 83904519
  205. 01:16:43: FlushBufferedVideo: Flushing 10 packets over 300 ms
  206. 01:16:43: Total frames encoded: 259, total frames duplicated: 10 (3.86%)
  207. 01:16:43: Total frames rendered: 252, number of late frames: 3 (1.19%) (it's okay for some frames to be late)
  208. 01:16:43:
  209. 01:16:43: Profiler time results:
  210. 01:16:43:
  211. 01:16:43: ==============================================================
  212. 01:16:43: video thread frame - [100%] [avg time: 8.303 ms] [children: 93.6%] [unaccounted: 6.4%]
  213. 01:16:43: | scene->Preprocess - [92.7%] [avg time: 7.698 ms]
  214. 01:16:43: | GPU download and conversion - [0.891%] [avg time: 0.074 ms] [children: 0.47%] [unaccounted: 0.422%]
  215. 01:16:43: | | flush - [0.217%] [avg time: 0.018 ms]
  216. 01:16:43: | | CopyResource - [0.217%] [avg time: 0.018 ms]
  217. 01:16:43: | | conversion to 4:2:0 - [0.0361%] [avg time: 0.003 ms]
  218. 01:16:43: Convert444Thread - [100%] [avg time: 0.385 ms] [children: 98.4%] [unaccounted: 1.56%]
  219. 01:16:43: | Convert444toNV12 - [98.4%] [avg time: 0.379 ms]
  220. 01:16:43: encoder thread frame - [100%] [avg time: 0.478 ms] [children: 1.46%] [unaccounted: 98.5%]
  221. 01:16:43: | sending stuff out - [1.46%] [avg time: 0.007 ms]
  222. 01:16:43: ==============================================================
  223. 01:16:43:
  224. 01:16:43:
  225. 01:16:43: Profiler CPU results:
  226. 01:16:43:
  227. 01:16:43: ==============================================================
  228. 01:16:43: video thread frame - [cpu time: avg 3.095 ms, total 780.005 ms] [avg calls per frame: 1]
  229. 01:16:43: | scene->Preprocess - [cpu time: avg 2.6 ms, total 655.205 ms] [avg calls per frame: 1]
  230. 01:16:43: | GPU download and conversion - [cpu time: avg 0.061 ms, total 15.6 ms] [avg calls per frame: 1]
  231. 01:16:43: | | flush - [cpu time: avg 0.061 ms, total 15.6 ms] [avg calls per frame: 1]
  232. 01:16:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  233. 01:16:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  234. 01:16:43: Convert444Thread - [cpu time: avg 0.644 ms, total 156.001 ms] [avg calls per frame: 1]
  235. 01:16:43: | Convert444toNV12 - [cpu time: avg 0.644 ms, total 156.001 ms] [avg calls per frame: 1]
  236. 01:16:43: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  237. 01:16:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  238. 01:16:43: ==============================================================
  239. 01:16:43:
  240. 01:16:43: =====Stream End: 2015-06-30, 01:16:43=================================================
  241. 01:17:39: =====Stream Start: 2015-06-30, 01:17:39===============================================
  242. 01:17:39: Multithreaded optimizations: On
  243. 01:17:39: Base resolution: 640x480
  244. 01:17:39: Output resolution: 640x480
  245. 01:17:39: ------------------------------------------
  246. 01:17:39: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  247. 01:17:39: ------------------------------------------
  248. 01:17:39: Audio Format: 48000 Hz
  249. 01:17:39: ------------------------------------------
  250. 01:17:39: Audio Channels: 2 Ch
  251. 01:17:39: Playback device {0.0.0.00000000}.{5fc44456-f414-4abf-a8a2-4e33425cd559}
  252. 01:17:39: ------------------------------------------
  253. 01:17:39: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
  254. 01:17:39: Global Audio time adjust: 0
  255. 01:17:39: ------------------------------------------
  256. 01:17:39: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
  257. 01:17:39: Mic time offset: 0
  258. 01:17:40: ------------------------------------------
  259. 01:17:40: Audio Encoding: AAC
  260. 01:17:40: bitrate: 128
  261. 01:17:40: Using Monitor Capture
  262. 01:17:40: Scene buffering time set to 700
  263. 01:17:40: ------------------------------------------
  264. 01:17:40: Video Encoding: x264
  265. 01:17:40: fps: 30
  266. 01:17:40: width: 640, height: 480
  267. 01:17:40: preset: veryfast
  268. 01:17:40: profile: high
  269. 01:17:40: keyint: 250
  270. 01:17:40: CBR: no
  271. 01:17:40: CFR: no
  272. 01:17:40: max bitrate: 15000
  273. 01:17:40: buffer size: 15000
  274. 01:17:40: quality: 8
  275. 01:17:40: ------------------------------------------
  276. 01:18:00: FlushBufferedVideo: Flushing 7 packets over 200 ms
  277. 01:18:00: Total frames encoded: 589, total frames duplicated: 42 (7.13%)
  278. 01:18:00: Total frames rendered: 546, number of late frames: 4 (0.73%) (it's okay for some frames to be late)
  279. 01:18:00:
  280. 01:18:00: Profiler time results:
  281. 01:18:00:
  282. 01:18:00: ==============================================================
  283. 01:18:00: video thread frame - [100%] [avg time: 8.537 ms] [children: 80.8%] [unaccounted: 19.2%]
  284. 01:18:00: | scene->Preprocess - [79.9%] [avg time: 6.825 ms]
  285. 01:18:00: | GPU download and conversion - [0.879%] [avg time: 0.075 ms] [children: 0.621%] [unaccounted: 0.258%]
  286. 01:18:00: | | flush - [0.387%] [avg time: 0.033 ms]
  287. 01:18:00: | | CopyResource - [0.176%] [avg time: 0.015 ms]
  288. 01:18:00: | | conversion to 4:2:0 - [0.0586%] [avg time: 0.005 ms]
  289. 01:18:00: Convert444Thread - [100%] [avg time: 0.36 ms] [children: 98.3%] [unaccounted: 1.67%]
  290. 01:18:00: | Convert444toNV12 - [98.3%] [avg time: 0.354 ms]
  291. 01:18:00: encoder thread frame - [100%] [avg time: 0.426 ms] [children: 2.35%] [unaccounted: 97.7%]
  292. 01:18:00: | sending stuff out - [2.35%] [avg time: 0.01 ms]
  293. 01:18:00: ==============================================================
  294. 01:18:00:
  295. 01:18:00:
  296. 01:18:00: Profiler CPU results:
  297. 01:18:00:
  298. 01:18:00: ==============================================================
  299. 01:18:00: video thread frame - [cpu time: avg 2.885 ms, total 1575.61 ms] [avg calls per frame: 1]
  300. 01:18:00: | scene->Preprocess - [cpu time: avg 2.628 ms, total 1435.21 ms] [avg calls per frame: 1]
  301. 01:18:00: | GPU download and conversion - [cpu time: avg 0.028 ms, total 15.6 ms] [avg calls per frame: 1]
  302. 01:18:00: | | flush - [cpu time: avg 0.028 ms, total 15.6 ms] [avg calls per frame: 1]
  303. 01:18:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  304. 01:18:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  305. 01:18:00: Convert444Thread - [cpu time: avg 0.229 ms, total 124.8 ms] [avg calls per frame: 1]
  306. 01:18:00: | Convert444toNV12 - [cpu time: avg 0.229 ms, total 124.8 ms] [avg calls per frame: 1]
  307. 01:18:00: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  308. 01:18:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  309. 01:18:00: ==============================================================
  310. 01:18:00:
  311. 01:18:00: =====Stream End: 2015-06-30, 01:18:00=================================================
  312. 01:21:59: =====Stream Start: 2015-06-30, 01:21:59===============================================
  313. 01:21:59: Multithreaded optimizations: On
  314. 01:21:59: Base resolution: 640x480
  315. 01:21:59: Output resolution: 640x480
  316. 01:21:59: ------------------------------------------
  317. 01:21:59: Loading up D3D10 on Intel(R) HD Graphics 4600 (Adapter 1)...
  318. 01:21:59: ------------------------------------------
  319. 01:21:59: Audio Format: 48000 Hz
  320. 01:21:59: ------------------------------------------
  321. 01:21:59: Audio Channels: 2 Ch
  322. 01:21:59: Playback device {0.0.0.00000000}.{5fc44456-f414-4abf-a8a2-4e33425cd559}
  323. 01:21:59: ------------------------------------------
  324. 01:21:59: Using desktop audio input: Speakers / HP (IDT High Definition Audio CODEC)
  325. 01:21:59: Global Audio time adjust: 0
  326. 01:21:59: ------------------------------------------
  327. 01:21:59: Using auxilary audio input: Internal Microphone Array (IDT High Definition Audio CODEC)
  328. 01:21:59: Mic time offset: 0
  329. 01:22:00: ------------------------------------------
  330. 01:22:00: Audio Encoding: AAC
  331. 01:22:00: bitrate: 128
  332. 01:22:00: Using Monitor Capture
  333. 01:22:00: Scene buffering time set to 700
  334. 01:22:00: ------------------------------------------
  335. 01:22:00: Video Encoding: x264
  336. 01:22:00: fps: 30
  337. 01:22:00: width: 640, height: 480
  338. 01:22:00: preset: veryfast
  339. 01:22:00: profile: high
  340. 01:22:00: keyint: 250
  341. 01:22:00: CBR: no
  342. 01:22:00: CFR: no
  343. 01:22:00: max bitrate: 15000
  344. 01:22:00: buffer size: 15000
  345. 01:22:00: quality: 8
  346. 01:22:00: ------------------------------------------
  347. 01:22:29: FlushBufferedVideo: Flushing 34 packets over 1100 ms
  348. 01:22:30: Total frames encoded: 868, total frames duplicated: 89 (10.25%)
  349. 01:22:30: Total frames rendered: 813, number of late frames: 4 (0.49%) (it's okay for some frames to be late)
  350. 01:22:30:
  351. 01:22:30: Profiler time results:
  352. 01:22:30:
  353. 01:22:30: ==============================================================
  354. 01:22:30: video thread frame - [100%] [avg time: 12.485 ms] [children: 93.4%] [unaccounted: 6.59%]
  355. 01:22:30: | scene->Preprocess - [92.7%] [avg time: 11.57 ms]
  356. 01:22:30: | GPU download and conversion - [0.737%] [avg time: 0.092 ms] [children: 0.537%] [unaccounted: 0.2%]
  357. 01:22:30: | | flush - [0.368%] [avg time: 0.046 ms]
  358. 01:22:30: | | CopyResource - [0.144%] [avg time: 0.018 ms]
  359. 01:22:30: | | conversion to 4:2:0 - [0.024%] [avg time: 0.003 ms]
  360. 01:22:30: Convert444Thread - [100%] [avg time: 0.514 ms] [children: 98.8%] [unaccounted: 1.17%]
  361. 01:22:30: | Convert444toNV12 - [98.8%] [avg time: 0.508 ms]
  362. 01:22:30: encoder thread frame - [100%] [avg time: 0.65 ms] [children: 3.85%] [unaccounted: 96.2%]
  363. 01:22:30: | sending stuff out - [3.85%] [avg time: 0.025 ms]
  364. 01:22:30: ==============================================================
  365. 01:22:30:
  366. 01:22:30:
  367. 01:22:30: Profiler CPU results:
  368. 01:22:30:
  369. 01:22:30: ==============================================================
  370. 01:22:30: video thread frame - [cpu time: avg 2.321 ms, total 1887.61 ms] [avg calls per frame: 1]
  371. 01:22:30: | scene->Preprocess - [cpu time: avg 2.11 ms, total 1716.01 ms] [avg calls per frame: 1]
  372. 01:22:30: | GPU download and conversion - [cpu time: avg 0.076 ms, total 62.401 ms] [avg calls per frame: 1]
  373. 01:22:30: | | flush - [cpu time: avg 0.019 ms, total 15.6 ms] [avg calls per frame: 1]
  374. 01:22:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  375. 01:22:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  376. 01:22:30: Convert444Thread - [cpu time: avg 0.628 ms, total 499.203 ms] [avg calls per frame: 1]
  377. 01:22:30: | Convert444toNV12 - [cpu time: avg 0.628 ms, total 499.203 ms] [avg calls per frame: 1]
  378. 01:22:30: encoder thread frame - [cpu time: avg 0.037 ms, total 31.2 ms] [avg calls per frame: 1]
  379. 01:22:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  380. 01:22:30: ==============================================================
  381. 01:22:30:
  382. 01:22:30: =====Stream End: 2015-06-30, 01:22:30=================================================
  383. 01:26:56: Terminating 0x6bc8
  384. 01:26:56: Terminating 0x5dc0
  385. 01:26:56: Terminating 0x4324
  386. 01:26:56: Terminating 0x6630
  387. 01:26:56: Terminating 0x7154
  388.  
  389.  
  390. Last game capture log:
  391. 2015-06-30, 00:33:19: we're booting up:
  392. 00:33:19: CaptureThread: attached to process mm7.ICD
  393. 00:33:19: DirectDraw Present
  394. 00:33:19: Got DirectDraw interface pointer
  395. 00:33:19: found primary surface
  396. 00:33:19: called SetupDDraw()
  397. 00:33:19: (half life scientist) everything.. seems to be in order
  398. 00:33:19: SetupDDraw: no surface descriptor found, creating a new one (not an error)
  399. 00:33:19: SetupDDraw: found 16bit format (using R5G6B5 conversion)
  400. 00:33:19: SetupDDraw: primary surface width = 1366, height = 768
  401. 00:33:19: SetupDDraw successfull
  402. 00:33:19: CopyDDrawTextureThread: waiting for copyEvents
  403. 00:34:04: Cleaning up
  404. 00:34:04: CopyDDrawTextureThread: killed
  405. 00:34:04: ---------------------- Cleared DirectDraw Capture ----------------------
  406. 00:34:04: Got DirectDraw interface pointer
  407. 00:34:04: found primary surface
  408. 00:34:04: called SetupDDraw()
  409. 00:34:04: SetupDDraw: no surface descriptor found, creating a new one (not an error)
  410. 00:34:04: SetupDDraw: found 16bit format (using R5G6B5 conversion)
  411. 00:34:04: SetupDDraw: primary surface width = 1366, height = 768
  412. 00:34:04: SetupDDraw successfull
  413. 00:34:04: CopyDDrawTextureThread: waiting for copyEvents
  414. 00:34:34: Freeing primary surface
  415. 00:34:34: Cleaning up
  416. 00:34:34: CopyDDrawTextureThread: killed
  417. 00:34:34: ---------------------- Cleared DirectDraw Capture ----------------------
Advertisement
Add Comment
Please, Sign In to add comment