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  1. Info AutoTargetingTest.cpp
  2. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(23) : error C2228: left of '.IsModeActive' must have class/struct/union
  3. Info type is 'unknown-type'
  4. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(23) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  5. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(23) : error C2065: 'EM_InterpEdit' : undeclared identifier
  6. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(23) : error C3861: 'GLevelEditorModeTools': identifier not found
  7. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(25) : error C2228: left of '.DeactivateMode' must have class/struct/union
  8. Info type is 'unknown-type'
  9. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(25) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  10. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(25) : error C2065: 'EM_InterpEdit' : undeclared identifier
  11. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(25) : error C3861: 'GLevelEditorModeTools': identifier not found
  12. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(29) : error C2228: left of '.IsModeActive' must have class/struct/union
  13. Info type is 'unknown-type'
  14. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(29) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  15. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(29) : error C2065: 'EM_Landscape' : undeclared identifier
  16. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(29) : error C3861: 'GLevelEditorModeTools': identifier not found
  17. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(31) : error C2228: left of '.DeactivateMode' must have class/struct/union
  18. Info type is 'unknown-type'
  19. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(31) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  20. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(31) : error C2065: 'EM_Landscape' : undeclared identifier
  21. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(31) : error C3861: 'GLevelEditorModeTools': identifier not found
  22. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(35) : error C2228: left of '.IsModeActive' must have class/struct/union
  23. Info type is 'unknown-type'
  24. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(35) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  25. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(35) : error C2065: 'EM_Foliage' : undeclared identifier
  26. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(35) : error C3861: 'GLevelEditorModeTools': identifier not found
  27. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(37) : error C2228: left of '.DeactivateMode' must have class/struct/union
  28. Info type is 'unknown-type'
  29. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(37) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  30. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(37) : error C2065: 'EM_Foliage' : undeclared identifier
  31. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(37) : error C3861: 'GLevelEditorModeTools': identifier not found
  32. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(41) : error C2228: left of '.IsModeActive' must have class/struct/union
  33. Info type is 'unknown-type'
  34. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(41) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  35. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(41) : error C2065: 'EM_MeshPaint' : undeclared identifier
  36. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(41) : error C3861: 'GLevelEditorModeTools': identifier not found
  37. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(43) : error C2228: left of '.DeactivateMode' must have class/struct/union
  38. Info type is 'unknown-type'
  39. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(43) : error C2653: 'FBuiltinEditorModes' : is not a class or namespace name
  40. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(43) : error C2065: 'EM_MeshPaint' : undeclared identifier
  41. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(43) : error C3861: 'GLevelEditorModeTools': identifier not found
  42. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(46) : error C2065: 'GEditor' : undeclared identifier
  43. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(46) : error C2227: left of '->NewMap' must point to class/struct/union/generic type
  44. Info type is 'unknown-type'
  45. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(64) : error C2065: 'UFactory' : undeclared identifier
  46. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(64) : error C2065: 'ImportFactory' : undeclared identifier
  47. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(64) : error C2059: syntax error : 'const'
  48. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(95) : error C2065: 'UFactory' : undeclared identifier
  49. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(95) : error C2065: 'InFactory' : undeclared identifier
  50. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(95) : error C2059: syntax error : 'const'
  51. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(200) : error C2653: 'FEditorFileUtils' : is not a class or namespace name
  52. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\Tests\AutomationEditorCommon.h(200) : error C2660: 'FEditorAutomationTestUtilities::LoadMap' : function does not take 3 arguments
  53. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\UnrealWidget.h(366) : error C2146: syntax error : missing ';' before identifier 'CustomCoordSystemSpace'
  54. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\UnrealWidget.h(366) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  55. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(115) : error C2146: syntax error : missing ';' before identifier 'GetViewportType'
  56. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(115) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  57. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(115) : error C4183: 'GetViewportType': missing return type; assumed to be a member function returning 'int'
  58. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(516) : error C2061: syntax error : identifier 'ECoordSystem'
  59. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(521) : error C2146: syntax error : missing ';' before identifier 'GetWidgetCoordSystemSpace'
  60. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(521) : error C2433: 'FEditorViewportClient::ECoordSystem' : 'virtual' not permitted on data declarations
  61. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(521) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  62. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(521) : error C4183: 'GetWidgetCoordSystemSpace': missing return type; assumed to be a member function returning 'int'
  63. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(788) : error C2146: syntax error : missing ';' before identifier 'GetViewportType'
  64. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(788) : error C2433: 'FEditorViewportClient::ELevelViewportType' : 'virtual' not permitted on data declarations
  65. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(788) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  66. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(788) : error C4183: 'GetViewportType': missing return type; assumed to be a member function returning 'int'
  67. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(795) : error C2061: syntax error : identifier 'ELevelViewportType'
  68. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(800) : error C2061: syntax error : identifier 'ELevelViewportType'
  69. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(1179) : error C2146: syntax error : missing ';' before identifier 'ViewportType'
  70. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(1179) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  71. Error c:\projects\unrealengine-4.6-substance_plugin\engine\source\editor\unrealed\public\EditorViewportClient.h(521) : error C2065: 'COORD_World' : undeclared identifier
  72. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(153) : error C2061: syntax error : identifier 'ECoordSystem'
  73. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(157) : error C2146: syntax error : missing ';' before identifier 'GetWidgetCoordSystemSpace'
  74. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(157) : error C2433: 'FLevelEditorViewportClient::ECoordSystem' : 'virtual' not permitted on data declarations
  75. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(157) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  76. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(157) : error C4183: 'GetWidgetCoordSystemSpace': missing return type; assumed to be a member function returning 'int'
  77. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(593) : error C2146: syntax error : missing ';' before identifier 'GetViewportType'
  78. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(593) : error C2433: 'FLevelEditorViewportClient::ELevelViewportType' : 'virtual' not permitted on data declarations
  79. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(593) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
  80. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(593) : error C4183: 'GetViewportType': missing return type; assumed to be a member function returning 'int'
  81. Error C:\projects\UnrealEngine-4.6-substance_plugin\Engine\Source\Editor\UnrealEd\Public\LevelEditorViewport.h(593) : error C3668: 'FLevelEditorViewportClient::GetViewportType' : method with override specifier 'override' did not override any base class methods
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