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- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\users\thibault\desktop\rp_liberty_v1"
- Valve Software - vbsp.exe (Mar 14 2016)
- notjunc = true
- 4 threads
- materialPath: E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\thibault\desktop\rp_liberty_v1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Could not locate 'GameData' key in e:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- Patching WVT material: maps/rp_liberty_v1/nature/blenddirtlawn01_wvt_patch
- Patching WVT material: maps/rp_liberty_v1/nature/blendgrassgravel001a_wvt_patch
- Patching WVT material: maps/rp_liberty_v1/nature/blendgrassdirt001a_wvt_patch
- Patching WVT material: maps/rp_liberty_v1/nature/blendgrassgrass001a_wvt_patch
- Patching WVT material: maps/rp_liberty_v1/nature/blendgrassgravel001b_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1770 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (3)
- writing c:\users\thibault\desktop\rp_liberty_v1.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/dry*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/dry*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (12179054 bytes)
- Error loading studio model "models/props_lighting/airportlight01.mdl"!
- Error loading studio model "models/props_lab/freightelevatorbutton.mdl"!
- Error loading studio model "models/props_buildings/storefront_window_neutral.mdl"!
- Error loading studio model "models/props_wasteland/prison_switchbox001a.mdl"!
- Error loading studio model "models/props_exteriors/wood_railing004c.mdl"!
- Error loading studio model "models/props_lighting/lightfixture02.mdl"!
- Error loading studio model "models/props_mall/mall_display_04.mdl"!
- Error loading studio model "models/props_mall/mall_display_11.mdl"!
- Error loading studio model "models/props_mall/mall_display_06c.mdl"!
- Error loading studio model "models/props_rooftop/scaffolding01a.mdl"!
- Error loading studio model "models/props_interiors/chairs_airport.mdl"!
- Error loading studio model "models/props_plants/plantairport01.mdl"!
- Error loading studio model "models/props_rooftop/chimneypipe_cluster02a.mdl"!
- Error loading studio model "models/props_interiors/refrigerator03.mdl"!
- Error loading studio model "models/props_foliage/mall_bush02.mdl"!
- Error loading studio model "models/props_foliage/urban_streettree01.mdl"!
- Error loading studio model ""!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 10611 texinfos to 6966
- Reduced 1310 texdatas to 1115 (60718 bytes to 52668)
- Writing c:\users\thibault\desktop\rp_liberty_v1.bsp
- 14 seconds elapsed
- ** Executing...
- ** Command: "E:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\users\thibault\desktop\rp_liberty_v1"
- Valve Software - vvis.exe (Dec 9 2014)
- fastvis = true
- 4 threads
- reading c:\users\thibault\desktop\rp_liberty_v1.bsp
- reading c:\users\thibault\desktop\rp_liberty_v1.prt
- 6064 portalclusters
- 18476 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (9)
- Optimized: 375635 visible clusters (4.09%)
- Total clusters visible: 9186365
- Average clusters visible: 1514
- Building PAS...
- Average clusters audible: 2464
- visdatasize:3553037 compressed from 9217280
- writing c:\users\thibault\desktop\rp_liberty_v1.bsp
- 11 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\thibault\desktop\rp_liberty_v1.bsp" "E:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\rp_liberty_v1.bsp"
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