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- Remove the memory card before pressing start on the title screen. Timing starts when you accept a file name.
- Prologue
- - Move around the railing into the Lord Crump cutscene
- Lord Crump
- - Mario: Jump x2
- - Superguard Crump's Jump
- - Mario: Jump x2
- - Exit the harbor, Goombella joins your party
- - Break Zess T.'s Contact Lens
- - Enter the Toad Bros. Bazaar
- - Order the Contact Lens
- - Buy 1 Fire Flower
- - Buy 6 or 8 Fright Masks (Buy 6 if you do Yoshi Skip using the left Spania, or 8 if you use the right Spania.)
- If you plan on saving during the run, hit the save block and select the bottom option. If not, it is faster to have Goombella explain saving to you, so jump into her cutscene.
- - Enter Frankly's house
- Outside, choose the top dialogue option first (scroll up and press A,) and the bottom option second (press B.)
- - Go down the pipe to Rogueport Sewers
- - Start the Goomba Trio battle
- Goomba Trio
- - Mario: Fright Mask
- - Go down the pipe after the battle
- - Break one of the yellow blocks in front of the pipe in the next room and go down
- - Get Pretty Lucky from the invisible block
- - Get the Black Key
- - Use the Black Key to unlock the Plane Curse chest
- - Use the plane panel to fly to the Thousand-Year Door
- - Step in the center of the pedestal
- - Say "No" to Frankly's Special Moves tutorial (press B both times)
- - Get Power Smash from Frankly. Say "No" to his Badge tutorial (press B both times)
- - Equip Power Smash and return to Rogueport Sewers
- - Use the plane panel to reach the right loading zone
- - Jump on the Blooper tentacle
- Blooper
- - Goombella: Fire Flower
- - Mario: Failed Power Smash
- - Goombella: Headbonk x2
- - Mario: Power Smash (Failed Power Smash if Blooper takes damage from a stage element)
- - Speedswap across the last platform to Petal Meadows
- Chapter 1
- - Jump into the Hooktail cutscene
- - Go right to the bridge screen
- - Check the bushes from behind and hit the switch in the background to create the bridge
- - Enter Petalburg
- - Talk to Mayor Kroop in the first house on the second screen
- - E-mail on the way to the gate
- - Talk to the Koopa next to the gate to exit Petalburg
- - Get the POW Block by hammering the block
- - Check the pedestal in the first fortress area
- Bald Clefts
- - Mario: POW Block
- - Get the POW Block by checking the bush near the Paragoomba
- - Check the pedestal in the second fortress area
- Bristles
- - Mario: POW Block
- - Get the Fire Flower from the block
- - Use the recovery block outside Shhwonk Fortress to recover FP
- - Enter and talk to the Thwomp to start the quiz
- Super Fun Quirk Quiz 65
- - 1 (Stone Keys)
- - 3 (12 Coins)
- - 4 (Kroop)
- - 2 (Hooktail Castle)
- - 3 (Go Through a Pipe)
- - Go down the pipe
- - Head left to get the Moon Stone
- Fuzzies
- - Mario: Fire Flower
- - Return to the right to get the Sun Stone
- Fuzzies
- - Mario: Fright Mask (If one or more Fuzzy doesn't run, defeat with Jump/Headbonk/Superguard.)
- - Backtrack to the center area
- Gold Fuzzy
- - Mario: Power Smash
- - Goombella: Headbonk x2 on Gold Fuzzy
- - Guard Fuzzy Horde
- - Superguard Gold Fuzzy
- - Mario: Jump x2 on Gold Fuzzy
- - Goombella: Headbonk x1 on Gold Fuzzy (x2 if you failed the superguard)
- - Get Multibounce from the block
- - Go back to Petal Meadows
- - Koops joins your party
- - Get the Fire Flower from the block
- - Place the Sun and Moon Stones
- - Use Koops to hit the left switch, and Mario to hammer the right switch
- - Enter Hooktail Castle
- - Use the spring to reach the upper level of the first room
- - Use the plane panel to fly across the broken bridge
- - Get Power Bounce from the block
- - Say "No" when asked to read the letter (press B)
- - Check the Red Bones
- Red Bones
- - Koops: Fire Flower
- - Mario: Failed Power Smash
- Level up FP
- - Hold Koops out in front of the yellow switch, then either lower the purple block or jump on the door lock to reach the yellow block
- - Ride the yellow block up and jump over the Star Piece
- - Drop down to the lower platform and get the Castle Key
- - Go all the way right and get the Black Key
- - Escape the spike maze and get the Paper Curse
- - Get Attack FX R
- - Open the Badge menu as you unspin from the bars
- - Equip Attack FX R
- - Unequip Power Smash
- - Equip Power Bounce
- - Check the e-mail
- - Backtrack to Red Bones room and get the Castle Key
- - Go back to Save Block/Big Green block room and ride the block up to unlock the door
- - In the upper hallway, jump on the first switch
- - Either use Koops to hit the second switch, or jump to the open window
- - On the way up in the next room, use Koops to get the Life Shroom
- - Go left to start the cutscene with Ms. Mowz
- - Get the Castle Key from the chest
- Dull Bones
- - Mario: Run Away
- Get speed glitch after the encounter by pressing A on one of the last two frames before returning to the field
- - Go right through the locked door
- - Ride the yellow block up to the plane panel and use it to reach the door on the platform
- - Lower the yellow block in the next room and use Koops to get the Castle Key
- - Climb the stairs and unlock the door
- - Maneuver around the outside room and enter Hooktail's tower
- Hooktail
- - Mario: Power Bounce x9
- - Koops: Shell Toss
- - Guard Hooktail's fire
- - Mario: Power Bounce x8
- - Koops: Shell Toss
- - Answer "Yes" (press A) to end the cutscene early (you will take 5 HP damage from Hooktail's bite)
- - Mario: Power Bounce x8
- - Koops: Shell Toss
- - Peach Segment
- - Enter the left door and leave immediately
- - Walk down the hallway and talk to TEC
- - Bowser Segment
- - Walk to the end of the room
- - Exit Petalburg to the left
- - Peach e-mail before the bridge
- - Return to Rogueport Sewers
- - Speedswap across the last platform
- - Go down the left pipe in the next room
- - Use paper mode to drop down and go down the pipe
- - Step on the center of the pedestal in front of the Thousand-Year Door
- - Head back to Rogueport Sewers
- - Go down both pipes, take the north loading zone through the bars
- - Talk to Punio, choose the top dialogue option
- - Talk to Punio again to the right
- - Go to Boggly Woods
- Chapter 2
- - Go right and enter the Shadow Sirens cutscene
- - Go to the Great Tree
- - Talk to Punio by the door
- - Talk to Punio again by the secret entrance
- - Leave Great Tree for Flurrie cutscene
- - You can jump right on the first frame after exiting the pipe to move closer to the loading zone during Punio's dialogue
- - Maneuver around to the stumps at the back of the next room
- - Get P-Down, D-Up P from the hidden block on the stumps
- - Use Koops to hit the switch that raises the plane panel
- - Use the plane panel to fly across to the next room
- - Head down the pipe to Flurrie's house
- - Check the door to talk to Flurrie
- - Choose the bottom dialogue option (press B)
- - Leave the house to trigger the Shadow Sirens cutscene
- - Get Quake Hammer on your way back
- - Return to the Shadow Sirens
- Shadow Sirnes
- - Mario: Jump x2 on Marilyn
- - Koops: Power Shell
- - Superguard Vivian's attack
- - Superguard Marilyn's attack
- - Guard Beldam's attack
- - Mario: 4-bar Earth Tremor (5-bar if you failed one or both of the superguards)
- - Koops: Power Shell
- - Get the Necklace
- - Either return to the right or use the tree to the left to fall out of bounds, respawning at the right
- - Return to Flurrie's house
- - Flurrie joins your party
- - Go back to Great Tree (e-mail on the screen with the Great Tree)
- - Blow away the secret entrance and enter the Great Tree
- - Walk forward to trigger the X-Naut fight
- X-Nauts
- - Mario: Fright Mask
- - Take the pipe in the first room
- - Walk right and take the pipe in the second room
- - Climb up to where the Puni cells are
- - Go right to start the Ms. Mowz cutscene, followed by an X-Naut fight
- X-Naut
- - Mario: Power Bounce x4
- - Take the Red Key back and unlock the Puni Elder
- - Drop down on the way back to the front of the tree and get the Power Punch from the bush
- - Get the Puni Orb from the Puni Elder
- - Place the Orb in the pedestal in the room above the entrance to reveal a pipe
- - Encounter the X-Naut
- X-Nauts
- - Mario: Fright Mask
- Level up BP
- - Place the Puni Orb and blow the Punies off the ledge
- - Unlock the left door and blow the Punies across the gap
- - In the next room, jump down from the upper platform and maneuver to the pipe with more jumps to keep the Punies from leaving you.
- - Go right and fight the 10 Jabbi squad using Flurrie
- - Jump down and get the Blue Key
- - Backtrack to the bubble room
- - Jump down and get the Thunder Rage from the bush to the right
- - Leave the 11 Punies here and return to the cells
- - Unlock the blue cell to free the 90 trapped Punies
- - Backtrack to the bubble room again
- - Jump to the pipe in the room after the cells to keep all 91 Punies with you as you transition
- - Blow the 91 Punies across the gap
- - Jump down to the pipe again to keep all 101 Punies through the room transition
- - Head left using Flurrie to stun the Pider
- - Switch to Koops and use him to reveal the hidden block under Damage Dodge P (alternativly, you can hammer the hidden block from the platform.)
- - Use the block to jump across to the left, skipping the second Pider
- - Switch back to Flurrie and use her in the 100 Jabbi squad fight
- Goombella buffer into the right loading zone in the room after the Jabbi fight. Move right until you can hear a collision noise when moving against the north wall in paper mode. Switch from up to up-left and release R to clip onto the seam. Maneuver around to the left side of the Puni Orb pedestal and drop down to the pipe on the stump.
- - Jump to the pipe in the next room with all 101 Punies
- Either use Koops to hit Blue switch in water room, or jump across the platforms in the lower room to keep the Punies with you as you enter the pipe to the basement. If you use Koops, return and take the Punies over the lily pads.
- - Place the Puni Orb in the pedestal leading to the lowest room in the Tree
- - If you're low on health, there is a Mushroom in a bush here
- - Place the Puni Orb in the center pedestal to trigger the first escape
- - Head up the right pipe (leave the Punies here)
- X-Nauts
- - Mario: Fright Mask
- - During the first escape, go right at the narrow path room and get the Super Boots
- - Break the floor panel in the room adjacent to the Super Boots chest and use Koops to get Charge
- - Return to the basement room where you triggered the first escape (via the red door) to trigger the second escape
- - Head up the right pipe (leave the Punies here
- X-Nauts
- - Mario: Fright Mask
- - Return to the entrance of the Great Tree
- Magnus von Grapple
- - Koops: Power Punch on Mario
- - Mario: Spin Jump
- - Guard (or superguard) Magnus' stomp attack
- - Koops: Swap to Goombella
- - Mario: Spin Jump
- - Magnus creates X-Fists, swap Mario to front
- - Mario: Spin Jump on Magnus
- - Goombella: Swap to Flurrie
- - Guard or don't guard the next three attacks to lower Mario's health to 1 HP. Each X-Fist does 4 HP damage to the front party member, and Magnus' earthquake attack does 2 HP damage to both Mario and his partner
- - Mario: Power Bounce x5 (x6 if you didn't superguard)
- - Peach Segment
- - Wait for the right door to open
- - Dance with the Peach hologram (at least 10/16 dance cues required to progress)
- - Bowser Segment
- - Complete 1-1 (161 is the fastest possible time, 160 with meats)
- - Leave the screen with the Great Tree
- - E-mail as you move left on the screen after the Great Tree
- - Get the Honey Syrup on the way out of Boggly Woods
- - Take the pipe back to Rogueport Sewers
- - Use the Honey Syrup when going through the bars
- - Stand on the pedestal in front of the Thousand-Year Door
- - Go to the Howz of Badges
- - Sell Quake Hammer
- - Sell P-Down, D-Up P
- - Sell Attack FX R
- - Sell Pretty Lucky
- - Sell Power Smash
- - Buy Power Rush
- - Flurrie superslide onto the outer seam of the inn
- - Move across and open the Ultra Hammer chest
- - Enter the Toad Bros Bazaar
- - Buy Contact Lens (receive Mushroom if you got 8 Fright Masks)
- - Visit Charlieton
- - Buy Mega Rush (if he has it)
- - Give Zess T. the Contact Lens
- - If you didn't get Mega Rush, go to the blimp/train area to reset what Charlieton is selling
- - Go to West Side Goods
- - Buy 1 Dried Shroom
- - Buy 1 Dizzy Dial (receive Mushroom if you got 6 Fright Masks)
- - Answer anything for first question, “Yellow” for second (3rd option)
- - Talk to Don Pianta
- - West Side Goods
- - Store 1 Dizzy Dial, 1 Mushroom, 1 Dried Shroom
- - On your way to the harbor, check to see if Charlieton has Mega Rush if you didn’t get it 1st try
- - Go to Rogueport Harbor and talk to Francesca (first dialogue option)
- - Reset Charlieton's inventory if you didn't get Mega Rush yet
- - West Side Goods
- - Buy 2 Thunder Bolts
- - Talk to Don Pianta and get the Blimp Ticket
- - E-mail on the way to the blimp
- - If you don't have Mega Rush, you must keep checking/resetting Charlieton's inventory until you can purchase it
- - Open the Badge menu
- - Equip Mega Rush
- - Equip Power Rush
- - Equip Multibounce
- - Take the blimp to Glitzville
- Chapter 3
- - Go to the Glitzville Shop
- - Buy 1 Power Punch
- - Enter the Glitz Pit
- - Go into the lower lobby doors
- - Head back-stage through the left door and walk around to Grubba's office
- - Do not sign up to be a fighter
- - Jump from the end of the sofa up to the bookcase
- - Head through the vent to trigger a later point in the chapter
- - Use an Ultra Hammer spin to break the vent on the right side and exit
- - Check the desk drawer
- - Chase Grubba to the arena
- Macho Grubba
- - Mario: Power Bounce x4
- - Flurrie: Swap to Koops
- - Grubba powers up
- - Mario: Power Bounce x4
- - Peach Segement
- - Visit TEC
- - Rid the elevator up
- - Enter the first door on the right
- - Check the second locker from the left and change into an X-Naut
- - Exit, go right, and talk to Grodus
- - Change back into Peach and exit the room
- - Bowser Segement
- - Check the bush that the Puni Elder is hiding behind
- - Leave Glitzville
- - E-mail before the sewer grate in West Rogueport
- - Fall down into Rogueport Sewers
- - Double jump up to the platform to Twilight Town (Use a Fright Mask on the left Spania if you prefer that strategy)
- - Get rejected by the Twilight Town pipe
- - Break the gray block that leads to Fahr Outpost
- - Head down the pipe on the right side of the room
- - Use paper mode to fall through the bars (switch to Flurrie to cut the spin animation short)
- - Use Flurrie to reveal the pipe leading to the Pit of 100 Trials entrance
- - Go down the pipe and exit to the right
- - Stand on the pedestal in front of the Thousand-Year Door
- - E-mail leaving Frankly's house
- - Talk to Darkly
- - Go back to West Rogueport Sewers (switch to Koops while falling down the grate)
- - Double jump up to the platform to Twilight Town (Use a Fright Mask on the left Spania if you prefer that strategy)
- - Enter the pipe to Twilight Town
- Chapter 4
- - Go right and talk to the gatekeeper
- - Return to the Mayor's house to see him turned into a pig
- - Talk to the shop manager's wife
- - Return to the gatekeeper and proceed to Twilight Trail
- - Get the Shop Key by shooting Koops under the fallen log
- - Get the Black Key in the shed
- - Unlock the back room in the shop
- - Unlock the Black Chest to get the Tube Curse
- - Take the Boo Sheet and Jamin' Jelly (and the Life Shroom if you lost the one from Hooktail Castle)
- - Exit the shop normally, or use Flurrie to superslide on the back room door to fall out of bounds and back to the Twilight Trail entrance
- - E-mail outside the shop
- - Use tube mode to move through the next three screens
- - Use the Jamin' Jelly under the fallen log (also switch to Flurrie if you didn't for the shop superslide)
- - Use Flurrie to blow away the haystack
- - Walk through the next two screens, using Flurrie to open a path in the tree trunk
- - Use Flurrie to reveal a floor panel on the following screen
- - Swap to Koops in the background and push the rock
- - Proceed to Creepy Steeple
- - If you are not in peril, drop down into the well and take damage from the Buzzy Beetle, then run away
- - Use tube mode to bypass the gate
- - Enter Creepy Steeple
- - Push the statue at the right side of the room
- - Fall down and release the Boos (choose the first option)
- - Return to the first room of Creepy Steeple
- - Talk to the Boo and answer "No" (press B)
- - Go through the bottom door
- - Hit the red switch once
- - Go up the stairs and get the Steeple Key using Koops
- - Fall back down to the main room and enter the upper door
- - Hit the red switch twice
- - Go up the stairs and unlock the tower
- - Climb the spiral staircase
- Doopliss
- - Mario: Power Bounce x7
- - Doopliss Copies Mario
- - Koops: Boo Sheet on Mario
- - Doopliss attacks
- - Mario: Jump x2
- - Backtrack to Twilight Town
- - Run away from Doopliss
- - Check the leftmost bush on the far left side of Twilight Town to find the Superbomb
- - Show the Superbomb to Vivian
- - Vivian joins your party
- - Run away from Doopliss again and backtrack to Creepy Steeple
- - Drop into the well (if you're not in peril, take damage from the Buzzy Beetle and then run away)
- - Follow the path into the room with the parrot
- - Get The Steeple Key, the Letter P, and Power Plus
- - Leave the room and backtrack to Doopliss
- - Spell out Doopliss' name
- - Up, left, up x2, A
- - Down x2, right, down, A
- - Left, down, left, A
- - Up x4, left, A
- - Right x5, down x3, A
- - Chase Doopliss back to Creepy Steeple
- - Enter the upper door
- - Hit the red switch once
- - Climb the stairs and ascend the tower
- Doopliss
- - Mario: Power Bounce x7
- Level up BP
- - Peach Segment
- - TEC Quiz
- - 2 (Thousand-Year Door opens)
- - 1 (To conquer the world)
- - 3 (A 1,000 year-old demon's soul
- - 2 (Bring the demon back to life)
- - 3 (Crystal Stars)
- - Bowser Segment
- - Beat 2-1 (153 is the fastest possible time)
- - Leave Twilight Town and switch to Yoshi
- - Peach E-mail exiting the Twilight Town door
- - Go left and down the pipe to Fahr Outpost
- - Get Double Dip P from the hidden block
- - Leave Fahr Outpost
- - Go down the pipe on the right side of the sewers screen
- - Fall through the bars in paper mode and head right
- - Break the gray block and open the right pipe to Keelhaul Key
- Chapter 5
- - Go right and hit the hidden block to climb the cliffs with Yoshi
- - Get the Thunder Rage from the block on top of the cliffs
- - Go right to the screen after the bridge
- - Goombella buffer onto the back seam and fall onto the embers with Yoshi
- Embers
- - Mario: Ultra Hammer Spin
- - Yoshi: Thunder Rage
- - Knock down Bobbery
- - Get a Coconut in the background on the screen with the bridge
- - Take the Coconut back to the village and trade it with Flavio for the Chuckola Cola
- - Take the Chuckola Cola back to Bobbery
- - Hit Bobbery with the hammer
- - Bobbery joins your party
- - Goombella buffer onto the back seam and walk around to the right side
- - Throw Bobbery into the skull rock
- - Move back in bounds and walk against the rock in paper mode before Bobbery explodes to cutscene walk into Pirate's Grotto
- - Use tube mode to jump over the water and get the Gate Handle
- - Use Yoshi to cross the floor spikes
- - Line up at the very front of the bridge with Yoshi and hover around the Bill Blasters
- - Go up the cliffs and head left, using Bobbery to hit the blue switch
- - Switch to Koops and use him to hit the red switch
- - Get the key and unlock the locked door at the base of the cliffs
- - Use tube mode to roll beneath the wall spikes
- - Roll across the next room in tube mode
- - Use Bobbery to blast away the wooden planks (switch to him in tube mode)
- - You can dodge the first set of Bill Blasters by using paper mode on the north wall
- - You can dodge the second set by doing the same on the south wall
- - Talk to black chest inside the wrecked ship
- Embers
- - Mario: First Strike Ultra Hammer Spin
- - Mario: Thunder Rage
- - Get the Black Key and unlock the Black Chest to get the Boat Curse
- - Use boat mode to cross back across to the right
- - Entering the loading zone in paper mode allows you to avoid the encounter with the Bill Blasters
- - If you're not in peril, get first struck by the Bullet Bills until you are under 4 HP (the single star point obtained by both Bullet Bills running into you will not affect the leveling in this route)
- - Roll into tube mode and jump over the second set of Bill Blasters
- - Roll through the next two rooms in tube mode
- - Return to the room with the floodgate, use the Gate Handle
- - Climb the cliffs again and use boat mode to sail south
- - Sail right and avoid the waves to reach the toad room
- - Dock and free the toads by activating the two switches in the background
- - Go right to Cortez's ship
- - If you're not in peril, fall into the water until you are at 1 HP
- - Enter the ship
- Cortez
- - Mario: Power Bounce x3
- - Phase 2 begins
- - Mario: Power Bounce x3
- - Phase 3 begins
- - Mario: Jump x2
- - Yoshi: Thunder Bolt
- Level up BP
- - Exit the Grotto, Flavio joins you
- - Go through the blue pipe back to the sewers
- - Open the left pipe to Poshley Heights and enter the train
- Chapter 6
- - Talk to the conductor on the left side of the train
- - Sales Stall
- - Buy 5 Boo Sheets (receive Ice Storm if you got 8 Fright Masks)
- - Talk to Pennington in the Kitchen
- - Examine the floor in front of room 3
- - Talk to Heff. T
- - Get the Galley Pot from the drawer
- - Talk to Pennington in Room 6
- - Talk to Sylvia in Room 8 to find out about Bub’s present
- - Talk to bub twice
- - Talk to the conductor
- - Get the Autograph from the engineer
- - Give Bub the Autograph
- - Talk to the conductor
- - Use Vivian to talk to the ghost in room 4
- - Get the Diary from the baggage car
- - Give the Diary to the ghost
- - Give the Blanket to the conductor (toss the Mushroom if you need to)
- - Go to sleep in room 5
- - Head to room 6 to talk to Pennington (e-mail in dining car)
- - Get the Vital Paper in Room 1
- - Return to room 6 and give Pennington the Vital Paper
- - Use Vivian to catch Zip Toad in Room 5
- - Return the Briefcase when prompted
- - Exit the train
- - Talk to the Riverside worker to get the Key
- - Unlock the door and head inside
- - Use tube mode to hit the blue switch in the second room
- - Go up the stairs and get the Station Key in the next room with Yoshi
- - Go back one room and unlock the door to go outside
- - Drop down and blow away the posters with Flurrie
- - Use tube mode to enter the maze
- - Get P-Up, D-Down and proceed through the next two rooms
- - Multibounce on all Goombas (you can press A on one of the two frames before regaining control in the field to activate speed glitch)
- - Hit the numbered switches to spawn the stairs
- - Get the Ultra Boots
- - Spring Jump out of the room and fall down through the vent
- - Open the Badge menu
- - Equip Power Plus
- - Switch to Yoshi
- - Spring Jump to get the Elevator Key
- - Begin backtracking to the first room of Riverside
- - Get the Thunder Rage in the area outside from invisible block (Toss the Ice Storm or Mushroom for it)
- - Ride the elevator down and hammer Smorgs away
- - Activate both switches to lower the bridge
- - Get back on the Excess Express (e-mail in front of the train)
- - Go to sleep in room 5
- - Go talk to engineer to start the Smorg sequence
- - E-mail in the dining car
- - Head all the way left and clear the Smorgs in the baggage car
- - Spring Jump up to the roof
- - Use Yoshi to run to the front of the train
- Smorg
- - Yoshi: Thunder Rage
- - Mario: Spin Jump
- - Yoshi: Thunder Bolt
- - Mario: Spin Jump
- - Guard Smorg's pinch attack
- - Mario: Spin Jump
- - Sleep in the bed again
- - Get off the train
- - Check the note on the Poshley Sanctum door
- - Enter and Spring Jump to the upper pole on the left
- - Hit the switch and enter the back room
- - Get the Garnet Star
- - Exit the Sanctum
- - Peach Segment
- - Visit TEC
- - Bowser Segment
- - Beat 3-1
- - Get off the train
- - Peach e-mail before the grate
- - Fall down the grate and head right
- - Use Bobbery to enter the pub in paper mode
- - Switch to Flurrie and use her to superslide into the teleporter room
- Chapter 7
- - Exit the teleporter room and go two rooms to the right
- - Read the red note to advance the game sequence to chapter 7
- - Exit and go through the door at the right end of the hall
- - Enter Grodus' office and get the Card Key
- - Exit and go all the way left to get the Card Key at the end of the tile room
- - Go to Sublevel 1 using the first elevator
- - Enter the access code at the right side of the hallway (014029)
- - Super Fun Quirk Quiz 66
- - 3 (Elevator Key)
- - 4 (Koopie Koo)
- - 2 (6 Feet)
- - 3 (Hooktail's Belly)
- - 1 (Prince Mush)
- - Get the Elevator Key
- - Return to Sublevel 2 using the elevator
- - Go to the elevator on the right and use the Elevator Key
- - Use the elevator to go to Sublevel 3
- - Go to the left end of the hall and get the Card Key at the end of the tile room
- - Go right and use the 3 Card Keys
- - Use Bobbery to hit the switch, and Vivian to pass under the wall
- - Either travel through the background or use Yoshi to clip to the other side of the room and then Spring Jump to the moving platforms
- - Hover with Yoshi to get the final Card Key
- - Hover to the save block, and then to the recovery block
- - Spring Jump back up to the moving platforms
- - Use the Card Key to enter the final room
- Magnus von Grapple 2.0
- - Mario: Power Bounce x5
- - Yoshi: Defend
- - Mario: Power Bounce x5
- - Bowser Segment
- - Read the note on the Poshley Sanctum door
- - Take the elevator to Sublevel 4 and talk to TEC
- - Head up to Sublevel 2 and go two rooms to the left
- - Leave the X-Naut Fortress via the teleporter
- - Head left towards the loading zone (e-mail)
- - Go down the pipe in the next room
- - Fall through the bars and go down the pipe
- - Go right and stand on the pedestal in front of the Thousand-Year Door
- - Enter the Palace of Shadows
- Chapter 8
- - Run through the first two rooms
- - Get the Shooting star from the block
- - Run between the Bombshell Bills with Yoshi
- - Avoid the Bombshell Bill Blasters by either Spring Jumping to the candles on the wall, or by jumping between them in paper mode
- - Get All or Nothing in the spike room
- - Progress through the fire bar room (you can get an extra boo sheet here in case you get bad RNG on one of the final fights)
- - Check the Dark Bones in the next room
- Dark Bones
- - Mario: Multibounce
- - Yoshi: Boo Sheet on Mario
- - Mario: Jump x2 on Dark Bones
- Level up BP
- - Get the Palace Key
- - Run between the Bombshell Bills in the next room
- - Skip the Bombshell Bill Blasters using either method mentioned before
- - Run through to the other end of the large room
- - In the endless room, take the following path: Down, Down, Up, Up, Down, Up, Down
- - Approach the first chain chomp statue
- - Open the Badge Menu
- - Equip P-Up, D-Down
- - Switch to Bobbery
- - Jump into the water while blowing up the left Chain Chomp statue
- - Hit the blue switch (switch to Yoshi in the background)
- - Jump into the water while blowing up the right Chain Chomp statue
- - Hit the blue switch (switch to Yoshi in the background)
- - Head right towards Gloomtail
- - Get first struck by the Chain Chomp to get into peril, and then run from the fight
- - Enter Gloomtail's room
- Gloomtail
- - Mario: Power Bounce x5
- - Yoshi: Boo Sheet on Mario
- - Gloomtail attacks with random breath
- - Mario: Power Bounce x5
- Level up BP
- - Get the Star Key
- - Get first struck by the Chain Chomp and fall in the water twice to get back into peril
- - Use the Boat panels to reach the Riddle Tower
- - Riddle Tower
- - 1F Bottom Left: Hit the left switch three times followed by the right switch twice
- - 1F Top Left: Break the gray block and leave
- - 1F Top Right: Run through the wall on the right and hit the switch
- - 1F Bottom Right: Blow away the center of the room with Flurrie
- - 2F Bottom Left: Do not pick up an HP drop
- - Dull Bones: First strike Jump x1
- - Red Bones: First strike Jump x1
- - Dry Bones: First strike Jump x1
- - Dark Bones: First strike Jump x2
- - 2F Top Left: Break both gray blocks and leave
- - 2F Top Right: Blow up the wall on the right with Bobbery
- - 2F Bottom Right: Hit the invisible switch
- - 1F Top Left: Break the gray block and hit the switch
- - 2F Top Left: Hit the switch
- - 3F: Place the Star Key and use a Pedestal Key at each pedestal
- - 1F: Exit Riddle Tower
- - Jump around the Shadow Sirens fight trigger and head right
- - Uncover the staircase using Flurrie
- - Use Yoshi to cross the gap at the top of the stairs
- - Use Koops to hit the red switch
- - Exit the room on the right
- - Use Yoshi to hover behind the green block
- - Hit the purple switch, use Yoshi to hover across the gap to reach the door
- - Spring Jump to the first pole
- - Either Spring Jump to the second pole or use Yoshi to cross the gap
- - Use Bobbery to hit the switch at the top of the stairs to reveal a platform
- - You can cross the stationary wooden wheel by jumping on top of it in paper mode
- - Open the Badge menu
- - Equip All or Nothing
- - Switch to Flurrie
- - Blow away the block disguise with Flurrie
- - Destroy the block with the Ultra Hammer and Spin Jump through the floor (switch to Yoshi)
- - Get the Point Swap in the lower room
- - Navigate the narrow path room
- - Use the plane panel to reach the loading zone in the center of the next room
- - Hit the red switch and use Yoshi to reach the Palace Key
- - Exit and fall down to the bottom of the large room (you can get a Life Shroom by hovering off to the right)
- - Use the spring to get back to the plane panel
- - Use the plane panel to reach the locked door
- - Enter Grodus' lair
- Grodus
- - Yoshi: Shooting Star
- - Mario: Power Bounce Grodus x6 (getting capped at 5 gives the same result)
- Bowser & Kammy Koopa
- - Mario: Power Bounce x6 on Kammy
- - Yoshi: Boo Sheet on Mario
- - Bowser attacks
- - Mario: Power Bounce x7 on Bowser (getting capped at 6 gives the same result)
- - Yoshi: Defend
- - Bowser attacks
- - Mario: Jump x2 (both action commands)
- Level up BP
- - Open the Badge menu
- - Equip Double Dip P
- - Unequip Multibounce
- - Equip Charge
- - Start the Shadow Queen fight
- Shadow Queen
- - Mario: Power Bounce x7 (getting capped at 6 gives the same result)
- - Yoshi: Swap to Bobbery
- - Shadow Queen attacks
- - Mario: Power Bounce x4 (or x6 if not in danger)
- - Bobbery: Bomb Squad
- - Phase 2 starts
- - Mario: Failed Jump on Dead Hand
- - Bobbery: Boo Sheet on Mario
- - Shadow Queen attacks
- - Bomb Squad goes off
- - Crystal Star Cutscene
- Shadow Queen
- - Mario: Charge
- - Bobbery: Double Dip -> Boo Sheet on Mario + Nothing
- - Shadow Queen attacks (swap Bobbery to front)
- - Bobbery: Double Dip -> Power Punch on Mario + Point Swap on Mario
- - Mario: Power Bounce x7 (getting capped at 6 gives the same result)
- - Shadow Queen attacks (if a Dead Hand steals HP from Bobbery, you'll need to do an extra bounce; swap Mario to front)
- - Mario: Power Bounce x7 (getting capped at 6 gives the same result)
- If Shadow Queen steals HP from Bobbery and you get capped at 6 both times:
- - Bobbery: Swap partner
- - Shadow Queen kills Mario (Life Shroom)
- - Mario: Supernova
- - Epilogue
- - Credits
- Timing ends when "THE END" appears on screen after the credits.
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