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Serioza_Winston

Padėkit su tuo car save

Apr 26th, 2016
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  1. new dateiname[MAX_PLAYER_NAME+4];
  2. new playername[MAX_PLAYER_NAME];
  3. new var[256];
  4. GetPlayerName(playerid, playername, sizeof(playername));
  5. format(dateiname, sizeof(dateiname), "saves/vehicle/%s", playername);
  6. new File: CarFile = fopen(dateiname, io_write);
  7. if(Carlist[playerid][Typ] == -1){dini_Remove(dateiname); return 1;}
  8. format(var, 256, "AH_Typ=%i\n", Carlist[playerid][Typ]); fwrite(CarFile, var);
  9. format(var, 256, "AH_X=%f\n", Carlist[playerid][X]); fwrite(CarFile, var);
  10. format(var, 256, "AH_Y=%f\n", Carlist[playerid][Y]); fwrite(CarFile, var);
  11. format(var, 256, "AH_Z=%f\n", Carlist[playerid][Z]); fwrite(CarFile, var);
  12. format(var, 256, "AH_Rot=%f\n", Carlist[playerid][Rotation]); fwrite(CarFile, var);
  13. format(var, 256, "AH_Status=%i\n", Carlist[playerid][Status]); fwrite(CarFile, var);
  14. format(var, 256, "AH_Lock=%i\n", Carlist[playerid][Lock]); fwrite(CarFile, var);
  15. format(var, 256, "AH_Paintjob=%i\n", Carlist[playerid][Paintjob]); fwrite(CarFile, var);
  16. format(var, 256, "AH_Color1=%i\n", Carlist[playerid][Color1]); fwrite(CarFile, var);
  17. format(var, 256, "AH_Color2=%i\n", Carlist[playerid][Color2]); fwrite(CarFile, var);
  18. format(var, 256, "AH_mod1=%i\n", Carlist[playerid][mod1]); fwrite(CarFile, var);
  19. format(var, 256, "AH_mod2=%i\n", Carlist[playerid][mod2]); fwrite(CarFile, var);
  20. format(var, 256, "AH_mod3=%i\n", Carlist[playerid][mod3]); fwrite(CarFile, var);
  21. format(var, 256, "AH_mod4=%i\n", Carlist[playerid][mod4]); fwrite(CarFile, var);
  22. format(var, 256, "AH_mod5=%i\n", Carlist[playerid][mod5]); fwrite(CarFile, var);
  23. format(var, 256, "AH_mod6=%i\n", Carlist[playerid][mod6]); fwrite(CarFile, var);
  24. format(var, 256, "AH_mod7=%i\n", Carlist[playerid][mod7]); fwrite(CarFile, var);
  25. format(var, 256, "AH_mod8=%i\n", Carlist[playerid][mod8]); fwrite(CarFile, var);
  26. format(var, 256, "AH_mod9=%i\n", Carlist[playerid][mod9]); fwrite(CarFile, var);
  27. format(var, 256, "AH_mod10=%i\n", Carlist[playerid][mod10]); fwrite(CarFile, var);
  28. format(var, 256, "AH_mod11=%i\n", Carlist[playerid][mod11]); fwrite(CarFile, var);
  29. format(var, 256, "AH_mod12=%i\n", Carlist[playerid][mod12]); fwrite(CarFile, var);
  30. format(var, 256, "AH_mod13=%i\n", Carlist[playerid][mod13]); fwrite(CarFile, var);
  31. format(var, 256, "AH_mod14=%i\n", Carlist[playerid][mod14]); fwrite(CarFile, var);
  32. format(var, 256, "AH_mod15=%i\n", Carlist[playerid][mod15]); fwrite(CarFile, var);
  33. format(var, 256, "AH_mod16=%i\n", Carlist[playerid][mod16]); fwrite(CarFile, var);
  34. format(var, 256, "AH_mod17=%i\n", Carlist[playerid][mod17]); fwrite(CarFile, var);
  35. format(var, 256, "AH_mod18=%i\n", Carlist[playerid][mod18]); fwrite(CarFile, var);
  36. format(var, 256, "AH_gas=%i\n", Carlist[playerid][gas]); fwrite(CarFile, var);
  37. format(var, 256, "AH_numeris=%i\n", Carlist[playerid][numeris]); fwrite(CarFile, var);
  38. fclose(CarFile);
  39. if(Carlist[playerid][Carid]!=-1)
  40. {
  41. vehicleDB[Carlist[playerid][Carid]][owner_name]=-1;
  42. SetVehicleParamsForAll(Carlist[playerid][Carid],0,0);
  43. DestroyVehicle(Carlist[playerid][Carid]);
  44. vehicleDB[Carlist[playerid][Carid]][gas]=Carlist[playerid][gas];
  45. Carlist[playerid][Carid]=-1;
  46. playerDB[playerid][pcar]=-1;
  47. }
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