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  1. Initiative Phase for Round #9
  2. -------------------
  3. Jacob Dorn rolls a 6[6+0].
  4. Alpha Cadet rolls a 10[10+0].
  5. Beta Cadet rolls a 12[12+0].
  6. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  7. Jacob Dorn: 1120 BV remaining (from 1128 initially) 0 BV fled
  8. Movement Phase
  9. -------------------
  10.  
  11. Offboard Attack Phase
  12. -------------------
  13.  
  14. Weapon Attack Phase
  15. -------------------
  16. Weapons fire for UrbanMech IIC (Beta Cadet)
  17.     Ultra AC/10 at Clint IIC (Alpha Cadet); needs -2, rolls 9 : - Direct Blow -
  18.         The wooded hex absorbs 2 damage.        Clint IIC (Alpha Cadet) takes 10 damage to RL.
  19.             Armor destroyed, 3 Internal Structure remaining
  20.             Critical hit on RL. Roll is (6+3) = 9; 1 location.
  21.             CRITICAL HIT on Foot.
  22.     ER Small Laser at Clint IIC (Alpha Cadet); needs -2, rolls 6 : - Direct Blow - hits LT
  23.         The wooded hex absorbs 2 damage.        Clint IIC (Alpha Cadet) takes 5 damage to LT.
  24.             Armor destroyed, 9 Internal Structure remaining
  25.             Critical hit on LT. Roll is (8+1) = 9; 1 location.
  26.             CRITICAL HIT on Engine.
  27. *** Clint IIC (Alpha Cadet) DESTROYED by engine destruction! ***
  28. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  29.     LRM 15 at UrbanMech IIC (Beta Cadet); needs 8, rolls 4 : misses.
  30.     LRM 15 at UrbanMech IIC (Beta Cadet); needs 8, rolls 5 : misses.
  31. Physical Attack Phase
  32. -------------------
  33.  
  34. Heat Phase
  35. -------------------
  36. Cobra CBR-02 (Jacob Dorn) gains 10 heat, sinks 10 heat and is now at 0 heat.
  37. UrbanMech IIC (Beta Cadet) gains 6 heat, sinks 6 heat and is now at 0 heat.
  38. Control Rolls
  39. -------------------
  40. End Phase
  41. -------------------
  42.  
  43. Initiative Phase for Round #30
  44. -------------------
  45. Jacob Dorn rolls a 7[7+0].
  46. Alpha Cadet rolls a 9[9+0].
  47. Beta Cadet rolls a 5[5+0].
  48. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  49. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  50. Movement Phase
  51. -------------------
  52.  
  53. Offboard Attack Phase
  54. -------------------
  55.  
  56. Weapon Attack Phase
  57. -------------------
  58. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  59.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 8, rolls 7 : misses.
  60.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 8, rolls 6 : misses.
  61. Physical Attack Phase
  62. -------------------
  63.  
  64. Heat Phase
  65. -------------------
  66. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  67. UrbanMech IIC (Beta Cadet) gains 0 heat, sinks 0 heat and is now at 0 heat.
  68. Control Rolls
  69. -------------------
  70. End Phase
  71. -------------------
  72. Light smoke fills 1316.
  73. Light smoke fills 1216.
  74. Light smoke fills 1315.
  75. Light smoke fills 1416.
  76. Light smoke fills 1317.
  77. Light smoke fills 1415.
  78. Light smoke fills 1604.
  79. Light smoke fills 1505.
  80. Light smoke fills 1603.
  81.  
  82. Initiative Phase for Round #31
  83. -------------------
  84. Jacob Dorn rolls a 4[4+0].
  85. Alpha Cadet rolls a 11[11+0].
  86. Beta Cadet rolls a 6[6+0].
  87. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  88. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  89. Movement Phase
  90. -------------------
  91.  
  92. Offboard Attack Phase
  93. -------------------
  94.  
  95. Weapon Attack Phase
  96. -------------------
  97. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  98.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 9, rolls 8 : misses.
  99.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 9, rolls 2 : misses.
  100. Physical Attack Phase
  101. -------------------
  102.  
  103. Heat Phase
  104. -------------------
  105. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  106. UrbanMech IIC (Beta Cadet) gains 2 heat, sinks 2 heat and is now at 0 heat.
  107. Control Rolls
  108. -------------------
  109. End Phase
  110. -------------------
  111. Fire at 1215 goes out due to lack of fuel.
  112. Light smoke fills 1416.
  113. Light smoke fills 1317.
  114. Light smoke fills 1415.
  115. Light smoke fills 1604.
  116. Light smoke fills 1505.
  117. Light smoke fills 1603.Initiative Phase for Round #32
  118. -------------------
  119. Jacob Dorn rolls a 4[4+0] / 3[3+0].
  120. Alpha Cadet rolls a 4[4+0] / 5[5+0].
  121. Beta Cadet rolls a 7[7+0].
  122. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  123. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  124. Movement Phase
  125. -------------------
  126.  
  127. Offboard Attack Phase
  128. -------------------
  129.  
  130. Weapon Attack Phase
  131. -------------------
  132. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  133.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 7, rolls 6 : misses.
  134.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 7, rolls 5 : misses.
  135. Physical Attack Phase
  136. -------------------
  137.  
  138. Heat Phase
  139. -------------------
  140. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  141. UrbanMech IIC (Beta Cadet) gains 0 heat, sinks 0 heat and is now at 0 heat.
  142. Control Rolls
  143. -------------------
  144. End Phase
  145. -------------------
  146. Light smoke fills 1416.
  147. Light smoke fills 1317.
  148. Light smoke fills 1415.
  149. Light smoke fills 1604.
  150. Light smoke fills 1505.
  151. Light smoke fills 1603.
  152.  
  153. Initiative Phase for Round #33
  154. -------------------
  155. Jacob Dorn rolls a 9[9+0].
  156. Alpha Cadet rolls a 12[12+0].
  157. Beta Cadet rolls a 5[5+0].
  158. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  159. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  160. Movement Phase
  161. -------------------
  162.  
  163. Offboard Attack Phase
  164. -------------------
  165.  
  166. Weapon Attack Phase
  167. -------------------
  168. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  169.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 10, rolls 8 : misses.
  170.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 10, rolls 10 : - Glancing Blow - hits (using Above table) LA
  171.         UrbanMech IIC (Beta Cadet) takes 2 damage to LA.
  172.         2 damage transfers to LT.
  173.         UrbanMech IIC (Beta Cadet) takes 2 damage to LT.
  174. 5 Internal Structure remaining
  175.             Critical hit on LT. Roll is (5-2) = 3; no effect.
  176. Physical Attack Phase
  177. -------------------
  178.  
  179. Heat Phase
  180. -------------------
  181. Cobra CBR-02 (Jacob Dorn) gains 7 heat, sinks 7 heat and is now at 0 heat.
  182. UrbanMech IIC (Beta Cadet) gains 2 heat, sinks 2 heat and is now at 0 heat.
  183. Control Rolls
  184. -------------------
  185. End Phase
  186. -------------------
  187. Fire at 1504 goes out due to lack of fuel.
  188. Light smoke fills 1416.
  189. Light smoke fills 1317.
  190. Light smoke fills 1415.
  191.  
  192. nitiative Phase for Round #34
  193. -------------------
  194. Jacob Dorn rolls a 9[9+0].
  195. Alpha Cadet rolls a 11[11+0].
  196. Beta Cadet rolls a 10[10+0].
  197. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  198. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  199. Movement Phase
  200. -------------------
  201. UrbanMech IIC (Beta Cadet) must make a piloting skill check (Left Arm destroyed).
  202. Needs 10 [4 (Base piloting skill) + 1 (Right Leg Lower Leg Actuator destroyed) + 1 (Right Leg Foot Actuator destroyed) + 1 (fatigue) + 0 (getting up) + 1 (Right Arm hand Actuator missing/destroyed) + 2 (Left Arm destroyed)], rolls 6 : falls.
  203.     UrbanMech IIC (Beta Cadet) falls on its right side, suffering 3 damage.
  204.         UrbanMech IIC (Beta Cadet) takes 3 damage to RA.
  205. SECTION DESTROYED,
  206.             Critical hit on RA. Roll is 10; 1 location.
  207.             CRITICAL HIT on Ultra AC/10.
  208. Pilot of UrbanMech IIC (Beta Cadet) "Afonso Long" must roll 10 to avoid damage; rolls 11 : succeeds.
  209. Offboard Attack Phase
  210. -------------------
  211.  
  212. Weapon Attack Phase
  213. -------------------
  214. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  215.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 12 : - Direct Blow - hits LT (critical)
  216.         UrbanMech IIC (Beta Cadet) takes 7 damage to LT (critical).
  217. SECTION DESTROYED,
  218.         2 damage transfers to CT (critical).
  219.             Critical hit on LT. Roll is (8+3) = 11; 2 locations.
  220.             CRITICAL HIT on Heat Sink.
  221.             CRITICAL HIT on Jump Jet.
  222.             Critical hit on LT. Roll is (10+3) = 13; 3 locations.
  223.             Location has no more hittable critical slots.
  224.         UrbanMech IIC (Beta Cadet) takes 2 damage to CT (critical).
  225.             9 Armor remaining.
  226.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 3 : misses.
  227. Physical Attack Phase
  228. -------------------
  229.  
  230. Heat Phase
  231. -------------------
  232. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  233. UrbanMech IIC (Beta Cadet) gains 3 heat, sinks 3 heat and is now at 0 heat.
  234. Control Rolls
  235. -------------------
  236. End Phase
  237. -------------------
  238. Light smoke fills 1416.
  239. Light smoke fills 1317.
  240. Light smoke fills 1415.
  241.  
  242. Initiative Phase for Round #35
  243. -------------------
  244. Jacob Dorn rolls a 6[6+0] / 7[7+0].
  245. Alpha Cadet rolls a 2[2+0].
  246. Beta Cadet rolls a 6[6+0] / 11[11+0].
  247. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  248. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  249. Movement Phase
  250. -------------------
  251.  
  252. Offboard Attack Phase
  253. -------------------
  254.  
  255. Weapon Attack Phase
  256. -------------------
  257. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  258.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 5 : misses.
  259.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 12 : - Direct Blow - hits (using Left Side table) CTR
  260.         UrbanMech IIC (Beta Cadet) takes 7 damage to CTR.
  261.             1 Armor remaining.
  262. Physical Attack Phase
  263. -------------------
  264.  
  265. Heat Phase
  266. -------------------
  267. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  268. UrbanMech IIC (Beta Cadet) gains 2 heat, sinks 2 heat and is now at 0 heat.
  269. Control Rolls
  270. -------------------
  271. End Phase
  272. -------------------
  273. Light smoke fills 1416.
  274. Light smoke fills 1317.
  275. Light smoke fills 1415.
  276.  
  277. Initiative Phase for Round #36
  278. -------------------
  279. Jacob Dorn rolls a 9[9+0].
  280. Alpha Cadet rolls a 11[11+0].
  281. Beta Cadet rolls a 4[4+0].
  282. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  283. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  284. Movement Phase
  285. -------------------
  286.  
  287. Offboard Attack Phase
  288. -------------------
  289.  
  290. Weapon Attack Phase
  291. -------------------
  292. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  293.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 7 : hits LT
  294.         UrbanMech IIC (Beta Cadet) takes 5 damage to LT.
  295.         5 damage transfers to CT.
  296.         UrbanMech IIC (Beta Cadet) takes 5 damage to CT.
  297.             4 Armor remaining.
  298.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 6, rolls 8 : hits RT
  299.         UrbanMech IIC (Beta Cadet) takes 5 damage to RT.
  300. SECTION DESTROYED,
  301.             Critical hit on RT. Roll is 8; no effect.
  302. Physical Attack Phase
  303. -------------------
  304.  
  305. Heat Phase
  306. -------------------
  307. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  308. UrbanMech IIC (Beta Cadet) gains 2 heat, sinks 2 heat and is now at 0 heat.
  309. Control Rolls
  310. -------------------
  311. End Phase
  312. -------------------
  313. Light smoke fills 1416.
  314. Light smoke fills 1317.
  315. Light smoke fills 1415.
  316.  
  317. Initiative Phase for Round #37
  318. -------------------
  319. Jacob Dorn rolls a 10[10+0].
  320. Alpha Cadet rolls a 6[6+0].
  321. Beta Cadet rolls a 3[3+0].
  322. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  323. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  324. Movement Phase
  325. -------------------
  326.  
  327. Offboard Attack Phase
  328. -------------------
  329.  
  330. Weapon Attack Phase
  331. -------------------
  332. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  333.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 5, rolls 8 : - Direct Blow - hits LL
  334.         UrbanMech IIC (Beta Cadet) takes 6 damage to LL.
  335.             6 Armor remaining.
  336.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 5, rolls 10 : - Direct Blow - hits RL
  337.         UrbanMech IIC (Beta Cadet) takes 6 damage to RL.
  338. SECTION DESTROYED,
  339.         1 damage transfers to RT.
  340.             Critical hit on RL. Roll is (5+2) = 7; no effect.
  341.         UrbanMech IIC (Beta Cadet) takes 1 damage to RT.
  342.         1 damage transfers to CT.
  343.         UrbanMech IIC (Beta Cadet) takes 1 damage to CT.
  344.             3 Armor remaining.
  345. Physical Attack Phase
  346. -------------------
  347.  
  348. Heat Phase
  349. -------------------
  350. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  351. UrbanMech IIC (Beta Cadet) gains 0 heat, sinks 0 heat and is now at 0 heat.
  352. Control Rolls
  353. -------------------
  354. End Phase
  355. -------------------
  356. Light smoke fills 1416.
  357. Light smoke fills 1317.
  358. Light smoke fills 1415.
  359.  
  360. Initiative Phase for Round #38
  361. -------------------
  362. Jacob Dorn rolls a 8[8+0].
  363. Alpha Cadet rolls a 7[7+0].
  364. Beta Cadet rolls a 4[4+0].
  365. Wind direction is Southeast. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  366. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  367. Movement Phase
  368. -------------------
  369.  
  370. Offboard Attack Phase
  371. -------------------
  372.  
  373. Weapon Attack Phase
  374. -------------------
  375. Weapons fire for Cobra CBR-02 (Jacob Dorn)
  376.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 5, rolls 9 : - Direct Blow - hits CT
  377.         UrbanMech IIC (Beta Cadet) takes 6 damage to CT.
  378.             Armor destroyed, 7 Internal Structure remaining
  379.             Critical hit on CT. Roll is (7+2) = 9; 1 location.
  380.             CRITICAL HIT on Engine.
  381.     Medium Laser at UrbanMech IIC (Beta Cadet); needs 5, rolls 6 : hits LA
  382.         UrbanMech IIC (Beta Cadet) takes 5 damage to LA.
  383.         5 damage transfers to LT.
  384.         UrbanMech IIC (Beta Cadet) takes 5 damage to LT.
  385.         5 damage transfers to CT.
  386.         UrbanMech IIC (Beta Cadet) takes 5 damage to CT.
  387. 2 Internal Structure remaining
  388.             Critical hit on CT. Roll is 11; 2 locations.
  389.             CRITICAL HIT on Engine.
  390.             CRITICAL HIT on Engine.
  391. *** UrbanMech IIC (Beta Cadet) DESTROYED by engine destruction! ***
  392. Physical Attack Phase
  393. -------------------
  394.  
  395. Heat Phase
  396. -------------------
  397. Cobra CBR-02 (Jacob Dorn) gains 6 heat, sinks 6 heat and is now at 0 heat.
  398. Control Rolls
  399. -------------------
  400. End Phase
  401. -------------------
  402. Light smoke fills 1416.
  403. Light smoke fills 1317.
  404. Light smoke fills 1415.
  405. Team 1 has achieved all required victory conditions!
  406. Victory!
  407. -------------------
  408. Winner is: TEAM #1
  409. Jacob Dorn: 1054 BV remaining (from 1128 initially) 0 BV fled
  410. Beta Cadet: 0 BV remaining (from 1101 initially) 0 BV fled
  411. Survivors are:
  412. Cobra CBR-02 (Jacob Dorn)
  413. Pilot : Jacob dorn [4/5] ( 2 hit(s) )
  414. Kills : 1
  415. Graveyard contains:
  416. Clint IIC (Alpha Cadet)
  417. Pilot : Arthur Ho [3/4] ( 1 hit(s) )
  418. Kills : 0
  419. Destroyed by UrbanMech IIC (Beta Cadet)
  420. UrbanMech IIC (Beta Cadet)
  421. Pilot : Afonso Long [3/4]
  422. Kills : 1
  423. Destroyed by Cobra CBR-02 (Jacob Dorn)
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