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- //Simple spree system
- //i will update this eh !
- #define FILTERSCRIPT
- #include <a_samp>
- #include <zcmd>
- #if defined FILTERSCRIPT
- #define COLOR_green 0x16EB43FF
- #define COLOR_orange2 0xDEC543FF
- new Spree[MAX_PLAYERS];
- new Killer[MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Spree System Made by RafaelZam aka Rafael_Zambrano");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnPlayerDeath(playerid, killerid, reason)
- {
- Spree[playerid] = 0;
- Killer[playerid] = 0;
- SetPlayerWantedLevel(playerid, 0);
- if(killerid != INVALID_PLAYER_ID)
- {
- new KillerName[MAX_PLAYER_NAME];
- GetPlayerName(killerid, KillerName, sizeof(KillerName));
- Spree[killerid] ++;
- if(Spree[killerid] == 3)
- {
- SendClientMessage(killerid, COLOR_orange2, "you have now 3+ of spree nice, but could be better");
- SetPlayerWantedLevel(playerid, 1);
- }
- if(Spree[killerid] == 5)
- {
- SendClientMessage(killerid, COLOR_green, "Your spree is now +5 wow nice");
- SendClientMessage(killerid, COLOR_green, "You get $1000 and +2 score! ");
- GivePlayerMoney(playerid, 1000);
- GivePlayerScore(playerid, 2);
- SetPlayerWantedLevel(playerid, 2);
- }
- if(Spree[killerid] == 10)
- {
- SendClientMessage(killerid, COLOR_green, "You get $2000 and +5 score! ");
- SendClientMessage(killerid, COLOR_orange2, "Wow +10 spree EH !?, take this m4, nice guy");
- GivePlayerWeapon(playerid, 31, 200);
- SendClientMessage(playerid, -1, "M4 recived");
- GivePlayerMoney(playerid, 2000);
- GivePlayerScore(playerid, 5);
- SetPlayerWantedLevel(playerid, 3);
- }
- if(Spree[killerid] == 15)
- {
- SendClientMessage(killerid, COLOR_green, "Your spree is now +15 nice one");
- SendClientMessage(killerid, COLOR_green, "You get $3000 and +5 score! ");
- GivePlayerMoney(playerid, 3000);
- GivePlayerScore(playerid, 5);
- SetPlayerWantedLevel(playerid, 4);
- }
- if(Spree[killerid] == 20)
- {
- SendClientMessage(killerid, COLOR_green, "Your spree is now 20+ nice guy take 10k");
- SendClientMessage(killerid, COLOR_green, "You get $3000 and +5 score!");
- GivePlayerMoney(playerid, 10000);
- SendClientMessage(playerid, -1, "recived");
- GivePlayerMoney(playerid, 3000);
- GivePlayerScore(playerid, 5);
- SetPlayerWantedLevel(playerid, 5);
- }
- if(Spree[killerid] == 25)
- {
- SendClientMessage(killerid, COLOR_green, "You get $3500 and +6 score!");
- SendClientMessage(killerid, COLOR_orange2, "so..You're a good killer eh, take this m4 and this tec-9, take care");
- GivePlayerMoney(playerid, 3500);
- GivePlayerWeapon(playerid, 31, 200);
- GivePlayerWeapon(playerid, 32, 300);
- SendClientMessage(playerid, -1, "weapons recived");
- GivePlayerScore(playerid, 6);
- SetPlayerWantedLevel(playerid, 6);
- }
- if(Spree[killerid] == 50)
- {
- SendClientMessage(killerid, COLOR_green, "Your spree is now 50+ wow take this money for xmas +20000");
- SendClientMessage(killerid, COLOR_green, "You get $5000 and +8 score!");
- GivePlayerMoney(playerid, 5000);
- GivePlayerMoney(playerid, 20000);
- SendClientMessage(playerid, -1, "recived");
- GivePlayerScore(playerid, 8);
- }
- if(Spree[killerid] == 100)
- {
- SendClientMessageToAll(COLOR_green, "%s have a spree of 100 can you be like him?");
- SendClientMessage(killerid, COLOR_green, "You get $10000 and +10 score!");
- SendClientMessage(killerid, COLOR_orange2,"nice one, take this m4 tec-9 desert eagle, also this parachute");
- GivePlayerMoney(playerid, 10000);
- GivePlayerWeapon(playerid, 31, 200);
- GivePlayerWeapon(playerid, 32, 300);
- GivePlayerWeapon(playerid, 24, 200);
- GivePlayerWeapon(playerid, 42, 1);
- SendClientMessage(playerid, -1, "weapons recived");
- GivePlayerScore(playerid, 10);
- }
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- CMD:spree(playerid,params[]) {
- new player1,playername[MAX_PLAYER_NAME];
- if(isnull(params)) player1 = playerid;
- else player1 = strval(params);
- if(IsPlayerConnected(player1)) {
- GetPlayerName(player1, playername, sizeof(playername));
- new str[63];
- format(str, sizeof(str),"%s's on killing spree of: %d kills! Session Kills %d!", UserKilled(player1),Spree[playerid]);
- SendClientMessage(playerid, COLOR_green,str);
- } else return SendClientMessage(playerid, -1, "Player Not Connected!");
- return 1;
- }
- CMD:more(playerid, params[])
- {
- Spree[playerid]++;
- SendClientMessage(playerid, -1, "+1 spree");
- return 1;
- }
- stock UserKilled(playerid) {
- new name[255];
- GetPlayerName(playerid, name, 255);
- return name;
- }
- stock GivePlayerScore(playerid, score)
- {
- SetPlayerScore(playerid,GetPlayerScore(playerid)+ score);
- return 1;
- }
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