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EL_PEL

Buffing

Dec 8th, 2016
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  1. Let's make a game!
  2. -Medieval Clicker
  3. -by EL_PEL
  4. -created on 12/04/2016
  5. -last updated on 12/07/2016
  6. -version 2.1
  7.  
  8. Settings :
  9. -prices increase by 115%
  10. -selling gives back 75%
  11. -resources are hidden by default
  12. -clickables are hidden by default
  13. -buildings are hidden by default
  14. -upgrades are hidden by default
  15. -show log
  16. -background : http://farm6.static.flickr.com/5098/5473328035_c8a11ec644_m.jpg
  17. -text color : #fff
  18. -fonts : Kavoon
  19. -boxes : main (resources, clickables); store (upgrades, buildings); stats (achievements)
  20.  
  21. Resources :
  22. *Honor
  23. -named honor|honorship
  24. -displayed as %a honor%ship
  25. -visible
  26.  
  27. *Bounties
  28. -named bounty|bounties
  29. -displayed as %a bounties
  30. -visible
  31.  
  32. *Population
  33. -named population|population
  34. -displayed as %a population
  35. -visible
  36.  
  37. Clickables :
  38. *MakeHonor
  39. -gives 1 honor
  40. -visible
  41. -gains 2% per peasant
  42. -named Make honor
  43. -picture : http://www.cun.com.mx/images/medal-icons.png
  44.  
  45. Buildings :
  46. //all = P,C,S,B,A,V,L,b,K,a,H,T
  47. // Bin: (Right, Apperence.Exponet/show);()for peasant, |all
  48. //all;for %ja*p - ;()(for peasant, from, all);
  49. //include "User_Script, Click_Script, Visual_Script, Mechanical_Script, Organization_Script";
  50. //if none for _all);
  51. //-Re,as + Scriptures_File,fill);
  52. //Run "Bin_Script for _All, _All2, Key_Puncher");
  53. *Peasant
  54. -"A random pedestrian pulled from the streets. No wonder the king makes this cost so much. ~Each peasant adds +2% to manual honor-making and gives 0.15 honor per second.."
  55. -costs 25 honor
  56. -gives 0.15 honor
  57. -named peasant|peasants
  58. -visible
  59.  
  60. *Clubber
  61. -"Hmm. Like a mace. Yet, with no spikes. Genius. ~Gives 0.35 HPS"
  62. -costs 115 honor
  63. -gives 0.35 honor, 0.1 population
  64. -named clubber|clubbers
  65. -visible
  66.  
  67. *Swordsman
  68. -"A man with a sword. How hard is it. Gives 1.8 HPS"
  69. -costs 600 honor
  70. -gives 1.8 honor, 0.1 population
  71. -named swordsman|swordsmen
  72. -visible
  73.  
  74. *Barbarian
  75. -"Do not think of clash of clans. Gives 5 HPS and 0.1 BPS"
  76. -costs 2800 honor
  77. -gives 5 honor,0.1 bounties, 0.15 population
  78. -named barbarian|barbarians
  79.  
  80. *Archer
  81. -"Where did that arrow come from... ~Gives 21 HPS, 0.2 BPS"
  82. -costs 12500 honor, 1 bounties
  83. -gives 25 honor,0.2 bounties, 0.25 population
  84. -named archer|archers
  85.  
  86. *Viking
  87. -"Axe and a helmet. The way to go. ~Gives 100 HPS, 0.35 BPS"
  88. -costs 30000 honor, 3 bounties
  89. -gives 100 honor,0.35 bounties, 0.35 population
  90. -named viking|vikings
  91.  
  92. *Looter
  93. -"Because, who doesn't want gold? ~Gives 450 HPS, 0.5 BPS"
  94. -costs 125000 honor, 10 bounties
  95. -gives 450 honor,0.5 bounties, 0.5 population
  96. -named looter|looters
  97.  
  98. *bishop
  99. -"Apparently we are playing Chess. ~Gives 1300 HPS, 0.8 BPS"
  100. -costs 450000 honor, 45 bounties
  101. -gives 1300 honor,0.8 bounties, 1 population
  102. -named bishop|bishops
  103.  
  104. *Knight
  105. -"You'd think they only strike at night. ~Gives 4000 HPS, 1.25 BPS"
  106. -costs 1200000 honor, 130 bounties
  107. -gives 4000 honor,1.25 bounties, 2.5 population
  108. -named knight|knights
  109.  
  110. *assassin
  111. -"Very stealthy for you. ~Gives 23500 HPS, 2.5 BPS"
  112. -costs 6000000 honor, 500 bounties
  113. -gives 23500 honor, 2.5 bounties, 5 population
  114.  
  115. *Horseman
  116. -"Very stealthy for you. ~Gives 100000 HPS, 8 BPS"
  117. -costs 20127648 honor, 1200 bounties
  118. -gives 110010 honor, 8 bounties, 10 population
  119.  
  120. *Torcher
  121. -"These guys are lit. ~Gives 1000000 HPS, 25 BPS"
  122. -costs 83090909 honor, 2500 bounties
  123. -gives 1000000 honor, 25 bounties, 25 population
  124. //End{
  125. //<Script>
  126. //Upgrades :(Run)
  127. // }
  128. //<Script>
  129.  
  130. Upgrades :
  131. *LabLevelTwo
  132. -"Hey! What about this research perm? Unlocks 3 new troops and bounty rates."
  133. -costs 500 honor
  134. -unlocks at 200 honor, 1 peasant
  135. -unlocks barbarian, archer, viking
  136. -named LabLevelTwo
  137. *LabLevelThree
  138. -"An ancient artifact was found. Unlocks 3 new troops."
  139. -costs 150000 honor, 5 bounties
  140. -unlocks at 75000 honor, 1 barbarian, 1 archer
  141. -unlocks looter, bishop, knight
  142. -named LabLevelThree
  143. *LabLevelFour
  144. -"Some kid dug up documents with a rock. Unfortunately, he smashed the half that had the meaning of life. ~Unlocks 3 new troops."
  145. -costs 10000000 honor, 15 bounties
  146. -unlocks at 1000000 honor, 1 looter, 1 bishop
  147. -unlocks assassin, horseman, torcher
  148. -named LabLevelFour
  149. *Imports
  150. -"The only thing we don't import are body parts. Honor income +10%."
  151. -costs 250 honor
  152. -multiplies income of honor by 110%
  153. -unlocks at 100 honor
  154. -named Importation
  155. *Exports
  156. -"Exporting is the key. NO not the key to the gold safe room peasants. Honor income +15%."
  157. -costs 2500 honor, 1 bounties
  158. -multiplies income of honor by 115%
  159. -unlocks at 1000 honor
  160. -named Exportation
  161. *EducatedPeasants
  162. -"They will finally learn how to fight instead of playing patty-cake with the enemy. ~Clicking is twice as efficient. Peasants are 25% more efficient."
  163. -costs 5000 honor
  164. -multiplies efficiency of MakeHonor by 200%
  165. -multiplies efficiency of Peasant by 125%
  166. -unlocks at 1000 honor
  167. -named Educating Peasants
  168.  
  169. Achievements :
  170. *Celebratory
  171. -"gain 1 honor."
  172. -unlocks at 1 honor
  173. -named Celebratory
  174. *Ellis
  175. -"gain 250 peasants."
  176. -unlocks at 250 peasants
  177. -named Ellis's power
  178. *Bountership
  179. -"~Have 1 bounty"
  180. -unlocks at 1 bounties
  181. -named Bountership
  182. *Bountiful
  183. -"Have 100 Bounties."
  184. -unlocks at 100 bounties
  185. -named Bountiful
  186. *Honored
  187. -"Gain 100 Honorship"
  188. -unlocks at 100 honor
  189. -named Honored
  190. *Hamlet
  191. -"Have 15 People in your kingdom."
  192. -unlocks at 15 population
  193. -named Hamlet
  194. *Duche
  195. -"Have 75 People in your kingdom."
  196. -unlocks at 100 population
  197. -named Duche
  198. *Village
  199. -"Have 250 People in your kingdom."
  200. -unlocks at 250 population
  201. -named Village
  202. *Block
  203. -"Have 1000 People in your kingdom."
  204. -unlocks at 1000 population
  205. -named Block
  206. *Town
  207. -"Have 10000 People in your kingdom."
  208. -unlocks at 10000 population
  209. -named Town
  210. *Kingdom
  211. -"Have 100000 People in your kingdom."
  212. -unlocks at 100000 population
  213. -named Kingdom
  214. *City
  215. -"Have 1000000 People in your land."
  216. -unlocks at 1000000 population
  217. -named City
  218. *Republic
  219. -"Have 5000000 People in your land."
  220. -unlocks at 5000000 population
  221. -named Republic
  222. *Metropolis
  223. -"Have 20000000 People in your land."
  224. -unlocks at 20000000 population
  225. -named Metropolis
  226. *Megapolis
  227. -"Have 100000000 People in your land."
  228. -unlocks at 100000000 population
  229. -named Megapolis
  230. *Country
  231. -"Have 250000000 People in your country."
  232. -unlocks at 250000000 population
  233. -named Country
  234. *Continent
  235. -"Have 1000000000 People in your continent."
  236. -unlocks at 1000000000 population
  237. -named Continent
  238. *World
  239. -"Have 5000000000 People in your World."
  240. -unlocks at 5000000000 population
  241. -named World
  242. *Topia
  243. -"Have 20000000000 People in your Topia."
  244. -unlocks at 20000000000 population
  245. -named Topia
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