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Nakauri

Legion MM WIP

Jun 2nd, 2016
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  1. hunter="Marksmanship"
  2. level=110
  3. race=blood_elf
  4. role=attack
  5. position=ranged_back
  6. #single target
  7. talents=2303021
  8. #aoe
  9. #talents=1301022
  10. artifact=http://beta.wowdb.com/artifact-calculator#OJJZbbbbJIAAAAAAAAAA
  11. spec=marksmanship
  12.  
  13. #full artifact string
  14. #artifact=55:0:0:0:0:307:1:308:1:309:1:310:1:311:1:312:3:313:3:314:3:315:3:316:3:317:3:318:3:319:3:320:3:321:1:322:1:1337:1
  15. #simC preraid comparison string, 20 points spent with 3 relics in Windrunner's Guidance (313)
  16. #artifact=55:137550:137350:137307:0:307:1:308:1:310:1:312:3:313:6:315:3:319:3:320:3:322:1:1337:1
  17.  
  18.  
  19. actions.precombat=flask,type=flask_of_the_seventh_demon
  20. actions.precombat+=/food,type=nightborne_delicacy_platter
  21. actions.precombat+=/summon_pet
  22. actions.precombat+=/volley
  23. actions.precombat+=/windburst
  24. actions.precombat+=/augmentation,type=defiled
  25. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  26. actions.precombat+=/snapshot_stats
  27. actions.precombat+=/potion,name=deadly_grace
  28.  
  29. actions=auto_shot
  30. actions+=/call_action_list,name=cooldowns
  31. actions+=/a_murder_of_crows
  32. #temporary work around for barrage, may cause loss of casts depending on fight length
  33. actions+=/barrage,if=artifact.bullseye.enabled&(target.health.pct>21|target.health.pct<20)
  34. actions+=/piercing_shot,if=!talent.patient_sniper.enabled&focus>50
  35. #windburst if there's one target, we haven't had a marking targets proc yet and vuln is down or almost down, we'll have focus left over, or have no sw charges
  36. actions+=/windburst,if=active_enemies<2&buff.marking_targets.down&(debuff.vulnerability.down|debuff.vulnerability.remains<cast_time)
  37. actions+=/windburst,if=active_enemies<2&buff.marking_targets.down&focus+cast_regen>90
  38. actions+=/windburst,if=active_enemies<2&cooldown.sidewinders.charges=0
  39. #prioritize building vuln stacks if we don't have sniper
  40. actions+=/arcane_shot,if=!talent.patient_sniper.enabled&active_enemies=1&debuff.vulnerability.react<3&buff.marking_targets.react&debuff.hunters_mark.down
  41. actions+=/marked_shot,if=!talent.patient_sniper.enabled&debuff.vulnerability.react<3
  42. #prioritize sentinel usage if we have sentinel (not tested for single target optimization)
  43. #WARNING: prev_off_gcd potentially broken, may be firing inappropriately
  44. actions+=/marked_shot,if=prev_off_gcd.sentinel
  45. actions+=/sentinel,if=debuff.hunters_mark.down&buff.marking_targets.down
  46. actions+=/explosive_shot
  47. #prioritize AoE marked and sidewinders usage
  48. actions+=/marked_shot,if=active_enemies>=4&cooldown.sidewinders.charges_fractional>=0.8
  49. actions+=/sidewinders,if=active_enemies>1&debuff.hunters_mark.down&(buff.marking_targets.react|buff.trueshot.react|charges=2)
  50. #prioritize talent buff selections better if they're enabled to ensure refreshes
  51. actions+=/arcane_shot,if=talent.steady_focus.enabled&active_enemies=1&(buff.steady_focus.down|buff.steady_focus.remains<2)
  52. actions+=/multishot,if=talent.steady_focus.enabled&active_enemies>1&(buff.steady_focus.down|buff.steady_focus.remains<2)
  53. actions+=/arcane_shot,if=talent.true_aim.enabled&active_enemies=1&(debuff.true_aim.react<1|debuff.true_aim.remains<2)
  54. actions+=/aimed_shot,if=buff.lock_and_load.up&debuff.vulnerability.remains>gcd.max
  55. actions+=/piercing_shot,if=talent.patient_sniper.enabled&focus>80
  56. #prioritize marked better when not restricted by sidewinders to activate it
  57. actions+=/marked_shot,if=!talent.sidewinders.enabled&(debuff.vulnerability.remains<2|buff.marking_targets.react)
  58. #control sidewinders downtime better to avoid vulnerability shuffling by pooling for aimed
  59. actions+=/pool_resource,for_next=1,if=talent.sidewinders.enabled&(focus<60&cooldown.sidewinders.charges_fractional<=1.2)
  60. actions+=/aimed_shot,if=cast_time<debuff.vulnerability.remains&(focus+cast_regen>80|debuff.hunters_mark.down)
  61. actions+=/marked_shot
  62. actions+=/black_arrow
  63. #sidewinders if we cannot marked shot and trueshot is up, marking targets is available to reactive marked, charges are full or almost full and we're low on focus
  64. actions+=/sidewinders,if=debuff.hunters_mark.down&(buff.marking_targets.remains>6|buff.trueshot.react|charges=2)
  65. actions+=/sidewinders,if=focus<30&charges<=1&recharge_time<=5
  66. #non-sidewinders version of the above with the addition of filling down time with arcane (not yet optimized)
  67. actions+=/multishot,if=spell_targets.barrage>1&(debuff.hunters_mark.down&buff.marking_targets.react|focus.time_to_max>=2)
  68. actions+=/arcane_shot,if=spell_targets.barrage=1&(debuff.hunters_mark.down&buff.marking_targets.react|focus.time_to_max>=2)
  69. actions+=/arcane_shot,if=focus.deficit<10
  70.  
  71. actions.cooldowns+=/arcane_torrent,if=focus.deficit>=30
  72. actions.cooldowns+=/blood_fury
  73. actions.cooldowns+=/berserking
  74. actions.cooldowns+=/potion,name=deadly_grace,if=(buff.trueshot.react&buff.bloodlust.react)|buff.bullseye.react>=23
  75. actions.cooldowns+=/trueshot,if=(buff.bloodlust.react|target.health.pct>20+(cooldown.trueshot.remains+15))|buff.bullseye.react>25
  76.  
  77.  
  78. #ilevel 840 armour and 870 weapon from mythic dungeons
  79. head=collar_of_honorable_exultation,id=136777,ilevel=840
  80. neck=wolfstride_pendant,id=133633,ilevel=840
  81. shoulders=epaulets_of_deceitful_intent,id=134480,ilevel=840
  82. back=cape_of_rigid_order,id=134402,ilevel=840
  83. chest=thunderfused_valkyr_hauberk,id=133622,ilevel=840
  84. wrists=remorseless_chain_armbands,id=137405,ilevel=840
  85. hands=lavabreaker_gauntlets,id=137519,ilevel=840
  86. waist=belt_of_mighty_links,id=137456,ilevel=840
  87. legs=mute_erasure_legguards,id=134475,ilevel=840
  88. feet=whelp_handlers_lined_boots,id=134464,ilevel=840
  89. finger1=archdruids_tainted_seal,id=134487,ilevel=840
  90. finger2=ring_of_twisted_webbing,id=134540,ilevel=840
  91. trinket1=naraxas_spiked_tongue,id=137349,ilevel=840
  92. trinket2=oakhearts_gnarled_root,id=137306,ilevel=840
  93. #trinket2=stormsinger_fulmination_charge,id=137367,ilevel=840
  94. main_hand=thasdorah_legacy_of_the_windrunners,id=128826,ilevel=870
  95.  
  96. summon_pet=cat
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