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- CMD:enter(playerid, params[])
- {
- if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
- for(new i = 1; i < sizeof(HouseInfo); i++)
- {
- if (IsPlayerInRangeOfPoint(playerid, 3, HouseInfo[i][hEntranceX], HouseInfo[i][hEntranceY], HouseInfo[i][hEntranceZ]))
- {
- if(PlayerInfo[playerid][pHouseKey] == i || PlayerInfo[playerid][pRentKey] == i || HouseInfo[i][hLock] == 0)
- {
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("unfr", 1500, false, "i", playerid);
- SetPlayerInterior(playerid,HouseInfo[i][hInt]);
- SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
- SetPlayerPos(playerid,HouseInfo[i][hExitX],HouseInfo[i][hExitY],HouseInfo[i][hExitZ]);
- HouseEntered[playerid] = i;
- }
- else
- {
- GameTextForPlayer(playerid, "~r~Locked", 5000, 1);
- }
- }
- }
- for(new i = 1; i <= businesses_count; i++)
- {
- if(IsPlayerInRangeOfPoint(playerid, 3, BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
- {
- if(BizzInfo[i][bSBiz] != 1)
- {
- if(PlayerInfo[playerid][pBizzKey] == i || BizzInfo[i][bLocked] == 0)
- {
- if(PlayerInfo[playerid][pBizzKey] != i)
- {
- if(GetPlayerCash(playerid) < BizzInfo[i][bEntranceCost]) return GameTextForPlayer(playerid, "~r~You dont have the cash.", 5000, 1);
- GivePlayerCash(playerid, -BizzInfo[i][bEntranceCost]);
- format(gString, sizeof(gString), "~r~-$%s~n~~w~Press F~n~to get out", FormatNumber(BizzInfo[i][bEntranceCost]));
- BizzInfo[i][bSafe] += BizzInfo[i][bEntranceCost];
- bUpdate(i,bSafex);
- BizzPayLog(playerid, i, BizzInfo[i][bEntranceCost]);
- GameTextForPlayer(playerid, gString, 5000, 3);
- }
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("unfr", 1500, false, "i", playerid);
- SetPlayerInterior(playerid,BizzInfo[i][bInt]);
- SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
- SetPlayerVirtualWorld(playerid, BizzInfo[i][bVirtual]);
- BizzEntered[playerid] = i;
- if(i == 17 && strlen(AlhambraMusic) > 0) CustomStream(playerid, AlhambraMusic);
- }
- }
- else
- {
- if(i == 19) // Paintball
- {
- if(BizzInfo[i][bLocked]) return GameTextForPlayer(playerid, "~r~Closed", 5000, 1);
- if(IsInWar1(playerid) || IsInWar2(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "You can't enter in this enter.");
- if(PlayerInfo[playerid][pGunLic] <= 0) return SendClientMessage(playerid, COLOR_ERROR, "Nu Ai Licenta De Arme.");
- if(GetPlayerCash(playerid) < BizzInfo[i][bEntranceCost]) return GameTextForPlayer(playerid, "~r~You dont have the cash.", 5000, 1);
- if(PlayerInfo[playerid][pWanted] != 0) return SendClientMessage(playerid,COLOR_ERROR,"You can not enter, because you have wanted.");
- if(PaintballRound != 0) return SendClientMessage(playerid,COLOR_ERROR,"At the moment is an active fight.");
- GivePlayerCash(playerid, -BizzInfo[i][bEntranceCost]);
- BizzInfo[i][bSafe] += BizzInfo[i][bEntranceCost];
- bUpdate(i,bSafex);
- BizzPayLog(playerid, i, BizzInfo[i][bEntranceCost]);
- PaintballPlayers ++;
- PlayerPaintballing[playerid] = 1;
- new randoo = random(sizeof(PaintballSpawns));
- SetPlayerPos(playerid, PaintballSpawns[randoo][0], PaintballSpawns[randoo][1], PaintballSpawns[randoo][2]);
- TogglePlayerControllableEx(playerid, 0);
- SetPlayerInterior(playerid,10);
- SetPlayerVirtualWorld(playerid,1);
- ResetPlayerWeapons(playerid);
- SetPlayerArmourEx(playerid,0);
- SetPlayerHealthEx(playerid,100);
- KillP[playerid] = 0;
- DeathP[playerid] = 0;
- if(PaintballPlayers >= 1 && PaintballRound != 1 && StartingPaintballRound != 1)
- {
- StartingPaintballRound = 1;
- SetTimer("PreparePaintball", 15000, false);
- }
- }
- }
- }
- }
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 1481.0370, -1771.6644, 18.7958)) // City Hall
- {
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid, 389.5401, 173.7170, 1008.3828);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1022.4771, -1122.2211, 23.8714)) // Cazino
- {
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,2017.9186, 1018.0995, 996.8750);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1554.6106, -1675.6147, 16.1953)) // Police Department
- {
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,246.6568,63.9230,1003.6406);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1568.6498, -1689.9723, 6.2188)) // Armoury
- {
- if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "You're not a cop.");
- SetPlayerInterior(playerid, 10);
- SetPlayerPos(playerid, 246.5774, 108.0910, 1003.2188);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1798.1572, -1578.8114, 14.0924)) // Jail
- {
- SetPlayerInterior(playerid, 1);
- SetPlayerPos(playerid, 1720.7285, -1591.8408, 601.0000);
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("unfr", 1500, false, "i", playerid);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 627.2293,-571.7321,17.9145)) // NG
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 2) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din FBI.");
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,288.8784, 167.9448, 1007.1719);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 733.0254, -1345.9175, 13.5153)) // News Reporters
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 4) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din News Reporters.");
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid, 1494.3096,1304.1127,1093.2891);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1753.1827, -1893.9524, 13.5572)) // Taxi
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 5) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Taxi Cab Company.");
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid, -2027.0673, -104.2968, 1035.1719);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 918.4952, -1252.3058, 16.2109)) // TTC
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 6) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Tow Truck Company.");
- SetPlayerPos(playerid, -1215.3035, -69.8355, 14.5025);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1073.2139, -345.4203, 73.9922)) // Hitman
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 7) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Hitman Agency.");
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid, 2169.4612, 1618.7983, 999.9766);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2495.4209, -1690.6438, 14.7656)) // Mafia Fumatorilor
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 8) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Fumatorilor.");
- SetPlayerInterior(playerid,2);
- SetPlayerVirtualWorld(playerid, 1);
- SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2091.4412,-1166.4333,26.5859)) // Mafia Bombardierilor
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 9) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Bombardierilor.");
- SetPlayerInterior(playerid,2);
- SetPlayerVirtualWorld(playerid, 2);
- SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1894.5758,-2019.7740,13.5469)) // Mafia Faraonilor
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 10) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Faraonilor.");
- SetPlayerInterior(playerid,2);
- SetPlayerVirtualWorld(playerid, 3);
- SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 690.8972, -1276.0187, 13.5602)) // Mafia Barosanilor
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 11) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Barosanilor.");
- SetPlayerInterior(playerid,2);
- SetPlayerVirtualWorld(playerid, 4);
- SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2498.6650,-1687.3389,13.5035)) // Fumatorii Training
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 8) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Fumatorilor.");
- SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
- SetPlayerInterior(playerid,7);
- SetPlayerVirtualWorld(playerid,400);
- GivePlayerWeapon(playerid, 24, 999);
- GivePlayerWeapon(playerid, 29, 999);
- GivePlayerWeapon(playerid, 31, 999);
- SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
- SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2095.0276,-1145.1984,26.5929)) // Mafia Bombardierilor Training
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 9) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Bombardierilor.");
- SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
- SetPlayerInterior(playerid,7);
- SetPlayerVirtualWorld(playerid,401);
- GivePlayerWeapon(playerid, 24, 999);
- GivePlayerWeapon(playerid, 29, 999);
- GivePlayerWeapon(playerid, 31, 999);
- SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
- SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1871.5789,-2021.2477,13.5469)) // Mafia Faraonilor Training
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 10) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Faraonilor.");
- SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
- SetPlayerInterior(playerid,7);
- SetPlayerVirtualWorld(playerid,402);
- GivePlayerWeapon(playerid, 24, 999);
- GivePlayerWeapon(playerid, 29, 999);
- GivePlayerWeapon(playerid, 31, 999);
- SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
- SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 687.5560,-1267.3463,13.5578)) // Mafia Barosanilor Training
- {
- if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 11) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Barosanilor.");
- SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
- SetPlayerInterior(playerid,7);
- SetPlayerVirtualWorld(playerid,403);
- GivePlayerWeapon(playerid, 24, 999);
- GivePlayerWeapon(playerid, 29, 999);
- GivePlayerWeapon(playerid, 31, 999);
- SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
- SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
- }
- else if (IsPlayerInRangeOfPoint(playerid, 2.0, 2104.8062, -1806.4796, 13.5547)) // Pizza
- {
- SetPlayerInterior(playerid, 5);
- SetPlayerPos(playerid, 372.2496, -132.8153, 1001.4922);
- }
- else if (IsPlayerInRangeOfPoint(playerid, 2.0, 306,-141,1004)) // GSLS
- {
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,304,-141,1004);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0,301,-141,1004)) // GSLS
- {
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,299,-141,1004);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1684.8157,-1343.1647,17.4360)) // Clan War
- {
- new clan = PlayerInfo[playerid][pCLeader] + PlayerInfo[playerid][pCMember];
- if(!clan) return SendClientMessage(playerid, COLOR_ERROR, "You're not in a clan.");
- if(ClanWarPause[clan] > gettime())
- {
- format(gString, sizeof(gString), "You need to wait %d seconds.", ClanWarPause[clan]-gettime());
- SendClientMessage(playerid, COLOR_ERROR, gString);
- return 1;
- }
- if(!ClanWarT1) { ClanWarT1 = clan; SetTimer("PrepareClanWar", 10000, 0); }
- if(!ClanWarT2 && clan != ClanWarT1) ClanWarT2 = clan;
- if(clan == ClanWarT1)
- {
- InClanWar[playerid] = 1;
- ClanWarP1 ++;
- if(!ClanWarStarted)
- {
- new rando = random(3);
- SetPlayerInterior(playerid, 10);
- SetPlayerPos(playerid, ClanWarSpawn[rando][0], ClanWarSpawn[rando][1], ClanWarSpawn[rando][2]);
- TogglePlayerControllableEx(playerid, 0);
- }
- else SetPlayerSpawn(playerid);
- }
- else if(clan == ClanWarT2)
- {
- InClanWar[playerid] = 1;
- ClanWarP2 ++;
- if(!ClanWarStarted)
- {
- new rando = random(3) + 3;
- SetPlayerInterior(playerid, 10);
- SetPlayerPos(playerid, ClanWarSpawn[rando][0], ClanWarSpawn[rando][1], ClanWarSpawn[rando][2]);
- TogglePlayerControllableEx(playerid, 0);
- }
- else SetPlayerSpawn(playerid);
- }
- else return SendClientMessage(playerid, COLOR_ERROR, "You're not in a clan which has an active war.");
- }
- if(IsPlayerInRangeOfPoint(playerid, 4.0, 1024.8258, -1032.1052, 31.5072) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 1
- {
- if(GetPlayerCash(playerid) < BizzInfo[10][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
- format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[10][bEntranceCost]));
- GameTextForPlayer(playerid, gString, 1000, 1);
- GivePlayerCash(playerid, -BizzInfo[10][bEntranceCost]);
- BizzInfo[10][bSafe] += BizzInfo[10][bEntranceCost];
- bUpdate(10,bSafex);
- BizzPayLog(playerid, 10, BizzInfo[10][bEntranceCost]);
- SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
- SetPlayerVirtualWorld(playerid, playerid+1);
- foreach(new i : Player)
- {
- if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
- }
- SetVehiclePos(GetPlayerVehicleID(playerid), 1025.1403, -1023.2640, 31.6690);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 360.0);
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 1);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, 2074.9380, -1831.1598, 13.1756) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 2
- {
- if(GetPlayerCash(playerid) < BizzInfo[11][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
- format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[11][bEntranceCost]));
- GameTextForPlayer(playerid, gString, 1000, 1);
- GivePlayerCash(playerid, -BizzInfo[11][bEntranceCost]);
- BizzInfo[11][bSafe] += BizzInfo[11][bEntranceCost];
- bUpdate(11,bSafex);
- BizzPayLog(playerid, 11, BizzInfo[11][bEntranceCost]);
- SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
- SetPlayerVirtualWorld(playerid, playerid+1);
- foreach(new i : Player)
- {
- if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
- }
- SetVehiclePos(GetPlayerVehicleID(playerid), 2064.9763, -1831.3236, 13.1724);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0);
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 2);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, 488.6419, -1731.3525, 10.8720) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 3
- {
- if(GetPlayerCash(playerid) < BizzInfo[12][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
- format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[12][bEntranceCost]));
- GameTextForPlayer(playerid, gString, 1000, 1);
- GivePlayerCash(playerid, -BizzInfo[12][bEntranceCost]);
- BizzInfo[12][bSafe] += BizzInfo[12][bEntranceCost];
- bUpdate(12,bSafex);
- BizzPayLog(playerid, 12, BizzInfo[12][bEntranceCost]);
- SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
- SetPlayerVirtualWorld(playerid, playerid+1);
- foreach(new i : Player)
- {
- if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
- }
- SetVehiclePos(GetPlayerVehicleID(playerid), 487.4325, -1739.9144, 10.7542);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 170.0);
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 3);
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, 720.0894, -464.7029, 16.3359) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 4
- {
- if(GetPlayerCash(playerid) < BizzInfo[27][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
- format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[27][bEntranceCost]));
- GameTextForPlayer(playerid, gString, 1000, 1);
- GivePlayerCash(playerid, -BizzInfo[27][bEntranceCost]);
- BizzInfo[27][bSafe] += BizzInfo[27][bEntranceCost];
- bUpdate(27,bSafex);
- BizzPayLog(playerid, 27, BizzInfo[27][bEntranceCost]);
- SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
- SetPlayerVirtualWorld(playerid, playerid+1);
- foreach(new i : Player)
- {
- if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
- }
- SetVehiclePos(GetPlayerVehicleID(playerid), 720.2044, -458.1455, 15.9609);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 360.0);
- TogglePlayerControllableEx(playerid, 0);
- SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 4);
- }
- return 1;
- }
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