Guest User

Comanda Enter

a guest
Jun 16th, 2016
146
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 17.69 KB | None | 0 0
  1. CMD:enter(playerid, params[])
  2. {
  3. if(gLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
  4. for(new i = 1; i < sizeof(HouseInfo); i++)
  5. {
  6. if (IsPlayerInRangeOfPoint(playerid, 3, HouseInfo[i][hEntranceX], HouseInfo[i][hEntranceY], HouseInfo[i][hEntranceZ]))
  7. {
  8. if(PlayerInfo[playerid][pHouseKey] == i || PlayerInfo[playerid][pRentKey] == i || HouseInfo[i][hLock] == 0)
  9. {
  10. TogglePlayerControllableEx(playerid, 0);
  11. SetTimerEx("unfr", 1500, false, "i", playerid);
  12.  
  13. SetPlayerInterior(playerid,HouseInfo[i][hInt]);
  14. SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
  15. SetPlayerPos(playerid,HouseInfo[i][hExitX],HouseInfo[i][hExitY],HouseInfo[i][hExitZ]);
  16. HouseEntered[playerid] = i;
  17. }
  18. else
  19. {
  20. GameTextForPlayer(playerid, "~r~Locked", 5000, 1);
  21. }
  22. }
  23. }
  24. for(new i = 1; i <= businesses_count; i++)
  25. {
  26. if(IsPlayerInRangeOfPoint(playerid, 3, BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
  27. {
  28. if(BizzInfo[i][bSBiz] != 1)
  29. {
  30. if(PlayerInfo[playerid][pBizzKey] == i || BizzInfo[i][bLocked] == 0)
  31. {
  32. if(PlayerInfo[playerid][pBizzKey] != i)
  33. {
  34. if(GetPlayerCash(playerid) < BizzInfo[i][bEntranceCost]) return GameTextForPlayer(playerid, "~r~You dont have the cash.", 5000, 1);
  35. GivePlayerCash(playerid, -BizzInfo[i][bEntranceCost]);
  36. format(gString, sizeof(gString), "~r~-$%s~n~~w~Press F~n~to get out", FormatNumber(BizzInfo[i][bEntranceCost]));
  37. BizzInfo[i][bSafe] += BizzInfo[i][bEntranceCost];
  38. bUpdate(i,bSafex);
  39. BizzPayLog(playerid, i, BizzInfo[i][bEntranceCost]);
  40. GameTextForPlayer(playerid, gString, 5000, 3);
  41. }
  42.  
  43. TogglePlayerControllableEx(playerid, 0);
  44. SetTimerEx("unfr", 1500, false, "i", playerid);
  45. SetPlayerInterior(playerid,BizzInfo[i][bInt]);
  46. SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
  47. SetPlayerVirtualWorld(playerid, BizzInfo[i][bVirtual]);
  48. BizzEntered[playerid] = i;
  49. if(i == 17 && strlen(AlhambraMusic) > 0) CustomStream(playerid, AlhambraMusic);
  50. }
  51. }
  52. else
  53. {
  54. if(i == 19) // Paintball
  55. {
  56. if(BizzInfo[i][bLocked]) return GameTextForPlayer(playerid, "~r~Closed", 5000, 1);
  57. if(IsInWar1(playerid) || IsInWar2(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "You can't enter in this enter.");
  58. if(PlayerInfo[playerid][pGunLic] <= 0) return SendClientMessage(playerid, COLOR_ERROR, "Nu Ai Licenta De Arme.");
  59. if(GetPlayerCash(playerid) < BizzInfo[i][bEntranceCost]) return GameTextForPlayer(playerid, "~r~You dont have the cash.", 5000, 1);
  60. if(PlayerInfo[playerid][pWanted] != 0) return SendClientMessage(playerid,COLOR_ERROR,"You can not enter, because you have wanted.");
  61. if(PaintballRound != 0) return SendClientMessage(playerid,COLOR_ERROR,"At the moment is an active fight.");
  62. GivePlayerCash(playerid, -BizzInfo[i][bEntranceCost]);
  63. BizzInfo[i][bSafe] += BizzInfo[i][bEntranceCost];
  64. bUpdate(i,bSafex);
  65. BizzPayLog(playerid, i, BizzInfo[i][bEntranceCost]);
  66.  
  67. PaintballPlayers ++;
  68. PlayerPaintballing[playerid] = 1;
  69. new randoo = random(sizeof(PaintballSpawns));
  70. SetPlayerPos(playerid, PaintballSpawns[randoo][0], PaintballSpawns[randoo][1], PaintballSpawns[randoo][2]);
  71. TogglePlayerControllableEx(playerid, 0);
  72. SetPlayerInterior(playerid,10);
  73. SetPlayerVirtualWorld(playerid,1);
  74. ResetPlayerWeapons(playerid);
  75. SetPlayerArmourEx(playerid,0);
  76. SetPlayerHealthEx(playerid,100);
  77. KillP[playerid] = 0;
  78. DeathP[playerid] = 0;
  79. if(PaintballPlayers >= 1 && PaintballRound != 1 && StartingPaintballRound != 1)
  80. {
  81. StartingPaintballRound = 1;
  82. SetTimer("PreparePaintball", 15000, false);
  83. }
  84. }
  85. }
  86. }
  87. }
  88. if(IsPlayerInRangeOfPoint(playerid, 2.0, 1481.0370, -1771.6644, 18.7958)) // City Hall
  89. {
  90. SetPlayerInterior(playerid,3);
  91. SetPlayerPos(playerid, 389.5401, 173.7170, 1008.3828);
  92. }
  93. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1022.4771, -1122.2211, 23.8714)) // Cazino
  94. {
  95. SetPlayerInterior(playerid,10);
  96. SetPlayerPos(playerid,2017.9186, 1018.0995, 996.8750);
  97. }
  98. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1554.6106, -1675.6147, 16.1953)) // Police Department
  99. {
  100. SetPlayerInterior(playerid,6);
  101. SetPlayerPos(playerid,246.6568,63.9230,1003.6406);
  102. }
  103. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1568.6498, -1689.9723, 6.2188)) // Armoury
  104. {
  105. if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_ERROR, "You're not a cop.");
  106. SetPlayerInterior(playerid, 10);
  107. SetPlayerPos(playerid, 246.5774, 108.0910, 1003.2188);
  108. }
  109. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1798.1572, -1578.8114, 14.0924)) // Jail
  110. {
  111. SetPlayerInterior(playerid, 1);
  112. SetPlayerPos(playerid, 1720.7285, -1591.8408, 601.0000);
  113. TogglePlayerControllableEx(playerid, 0);
  114. SetTimerEx("unfr", 1500, false, "i", playerid);
  115. }
  116. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 627.2293,-571.7321,17.9145)) // NG
  117. {
  118. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 2) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din FBI.");
  119. SetPlayerInterior(playerid,3);
  120. SetPlayerPos(playerid,288.8784, 167.9448, 1007.1719);
  121. }
  122. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 733.0254, -1345.9175, 13.5153)) // News Reporters
  123. {
  124. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 4) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din News Reporters.");
  125. SetPlayerInterior(playerid,3);
  126. SetPlayerPos(playerid, 1494.3096,1304.1127,1093.2891);
  127. }
  128. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1753.1827, -1893.9524, 13.5572)) // Taxi
  129. {
  130. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 5) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Taxi Cab Company.");
  131. SetPlayerInterior(playerid,3);
  132. SetPlayerPos(playerid, -2027.0673, -104.2968, 1035.1719);
  133. }
  134. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 918.4952, -1252.3058, 16.2109)) // TTC
  135. {
  136. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 6) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Tow Truck Company.");
  137. SetPlayerPos(playerid, -1215.3035, -69.8355, 14.5025);
  138. }
  139. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1073.2139, -345.4203, 73.9922)) // Hitman
  140. {
  141. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 7) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Hitman Agency.");
  142. SetPlayerInterior(playerid,1);
  143. SetPlayerPos(playerid, 2169.4612, 1618.7983, 999.9766);
  144. }
  145. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2495.4209, -1690.6438, 14.7656)) // Mafia Fumatorilor
  146. {
  147. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 8) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Fumatorilor.");
  148. SetPlayerInterior(playerid,2);
  149. SetPlayerVirtualWorld(playerid, 1);
  150. SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
  151. }
  152. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2091.4412,-1166.4333,26.5859)) // Mafia Bombardierilor
  153. {
  154. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 9) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Bombardierilor.");
  155. SetPlayerInterior(playerid,2);
  156. SetPlayerVirtualWorld(playerid, 2);
  157. SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
  158. }
  159. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1894.5758,-2019.7740,13.5469)) // Mafia Faraonilor
  160. {
  161. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 10) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Faraonilor.");
  162. SetPlayerInterior(playerid,2);
  163. SetPlayerVirtualWorld(playerid, 3);
  164. SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
  165. }
  166. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 690.8972, -1276.0187, 13.5602)) // Mafia Barosanilor
  167. {
  168. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 11) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Barosanilor.");
  169. SetPlayerInterior(playerid,2);
  170. SetPlayerVirtualWorld(playerid, 4);
  171. SetPlayerPos(playerid, 2549.1279,-1294.8311,1060.9844);
  172. }
  173. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2498.6650,-1687.3389,13.5035)) // Fumatorii Training
  174. {
  175. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 8) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Fumatorilor.");
  176. SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
  177. SetPlayerInterior(playerid,7);
  178. SetPlayerVirtualWorld(playerid,400);
  179. GivePlayerWeapon(playerid, 24, 999);
  180. GivePlayerWeapon(playerid, 29, 999);
  181. GivePlayerWeapon(playerid, 31, 999);
  182. SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
  183. SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
  184. }
  185. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 2095.0276,-1145.1984,26.5929)) // Mafia Bombardierilor Training
  186. {
  187. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 9) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Bombardierilor.");
  188. SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
  189. SetPlayerInterior(playerid,7);
  190. SetPlayerVirtualWorld(playerid,401);
  191. GivePlayerWeapon(playerid, 24, 999);
  192. GivePlayerWeapon(playerid, 29, 999);
  193. GivePlayerWeapon(playerid, 31, 999);
  194. SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
  195. SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
  196. }
  197. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1871.5789,-2021.2477,13.5469)) // Mafia Faraonilor Training
  198. {
  199. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 10) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Faraonilor.");
  200. SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
  201. SetPlayerInterior(playerid,7);
  202. SetPlayerVirtualWorld(playerid,402);
  203. GivePlayerWeapon(playerid, 24, 999);
  204. GivePlayerWeapon(playerid, 29, 999);
  205. GivePlayerWeapon(playerid, 31, 999);
  206. SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
  207. SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
  208. }
  209. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 687.5560,-1267.3463,13.5578)) // Mafia Barosanilor Training
  210. {
  211. if(PlayerInfo[playerid][pMember] + PlayerInfo[playerid][pLeader] != 11) return SendClientMessage(playerid, COLOR_ERROR, "Tu Nu Faci Parte Din Mafia Barosanilor.");
  212. SetPlayerPos(playerid, 298.507934,-141.647048,1004.054748);
  213. SetPlayerInterior(playerid,7);
  214. SetPlayerVirtualWorld(playerid,403);
  215. GivePlayerWeapon(playerid, 24, 999);
  216. GivePlayerWeapon(playerid, 29, 999);
  217. GivePlayerWeapon(playerid, 31, 999);
  218. SendClientMessage(playerid, COLOR_GREEN,"Ca sa iti reincarci viata scrie /heal");
  219. SendClientMessage(playerid, COLOR_LIGHTRED,"Pentru a iesi din Training Room scrieti /exit");
  220. }
  221. else if (IsPlayerInRangeOfPoint(playerid, 2.0, 2104.8062, -1806.4796, 13.5547)) // Pizza
  222. {
  223. SetPlayerInterior(playerid, 5);
  224. SetPlayerPos(playerid, 372.2496, -132.8153, 1001.4922);
  225. }
  226. else if (IsPlayerInRangeOfPoint(playerid, 2.0, 306,-141,1004)) // GSLS
  227. {
  228. SetPlayerInterior(playerid,7);
  229. SetPlayerPos(playerid,304,-141,1004);
  230. }
  231. else if(IsPlayerInRangeOfPoint(playerid, 2.0,301,-141,1004)) // GSLS
  232. {
  233. SetPlayerInterior(playerid,7);
  234. SetPlayerPos(playerid,299,-141,1004);
  235. }
  236. else if(IsPlayerInRangeOfPoint(playerid, 2.0, 1684.8157,-1343.1647,17.4360)) // Clan War
  237. {
  238. new clan = PlayerInfo[playerid][pCLeader] + PlayerInfo[playerid][pCMember];
  239. if(!clan) return SendClientMessage(playerid, COLOR_ERROR, "You're not in a clan.");
  240. if(ClanWarPause[clan] > gettime())
  241. {
  242. format(gString, sizeof(gString), "You need to wait %d seconds.", ClanWarPause[clan]-gettime());
  243. SendClientMessage(playerid, COLOR_ERROR, gString);
  244. return 1;
  245. }
  246. if(!ClanWarT1) { ClanWarT1 = clan; SetTimer("PrepareClanWar", 10000, 0); }
  247. if(!ClanWarT2 && clan != ClanWarT1) ClanWarT2 = clan;
  248. if(clan == ClanWarT1)
  249. {
  250. InClanWar[playerid] = 1;
  251. ClanWarP1 ++;
  252. if(!ClanWarStarted)
  253. {
  254. new rando = random(3);
  255. SetPlayerInterior(playerid, 10);
  256. SetPlayerPos(playerid, ClanWarSpawn[rando][0], ClanWarSpawn[rando][1], ClanWarSpawn[rando][2]);
  257. TogglePlayerControllableEx(playerid, 0);
  258. }
  259. else SetPlayerSpawn(playerid);
  260. }
  261. else if(clan == ClanWarT2)
  262. {
  263. InClanWar[playerid] = 1;
  264. ClanWarP2 ++;
  265. if(!ClanWarStarted)
  266. {
  267. new rando = random(3) + 3;
  268. SetPlayerInterior(playerid, 10);
  269. SetPlayerPos(playerid, ClanWarSpawn[rando][0], ClanWarSpawn[rando][1], ClanWarSpawn[rando][2]);
  270. TogglePlayerControllableEx(playerid, 0);
  271. }
  272. else SetPlayerSpawn(playerid);
  273. }
  274. else return SendClientMessage(playerid, COLOR_ERROR, "You're not in a clan which has an active war.");
  275. }
  276.  
  277. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1024.8258, -1032.1052, 31.5072) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 1
  278. {
  279. if(GetPlayerCash(playerid) < BizzInfo[10][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
  280. format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[10][bEntranceCost]));
  281. GameTextForPlayer(playerid, gString, 1000, 1);
  282. GivePlayerCash(playerid, -BizzInfo[10][bEntranceCost]);
  283. BizzInfo[10][bSafe] += BizzInfo[10][bEntranceCost];
  284. bUpdate(10,bSafex);
  285. BizzPayLog(playerid, 10, BizzInfo[10][bEntranceCost]);
  286.  
  287. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
  288. SetPlayerVirtualWorld(playerid, playerid+1);
  289. foreach(new i : Player)
  290. {
  291. if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
  292. }
  293. SetVehiclePos(GetPlayerVehicleID(playerid), 1025.1403, -1023.2640, 31.6690);
  294. SetVehicleZAngle(GetPlayerVehicleID(playerid), 360.0);
  295. TogglePlayerControllableEx(playerid, 0);
  296. SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 1);
  297. }
  298. else if(IsPlayerInRangeOfPoint(playerid, 4.0, 2074.9380, -1831.1598, 13.1756) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 2
  299. {
  300. if(GetPlayerCash(playerid) < BizzInfo[11][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
  301. format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[11][bEntranceCost]));
  302. GameTextForPlayer(playerid, gString, 1000, 1);
  303. GivePlayerCash(playerid, -BizzInfo[11][bEntranceCost]);
  304. BizzInfo[11][bSafe] += BizzInfo[11][bEntranceCost];
  305. bUpdate(11,bSafex);
  306. BizzPayLog(playerid, 11, BizzInfo[11][bEntranceCost]);
  307.  
  308. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
  309. SetPlayerVirtualWorld(playerid, playerid+1);
  310. foreach(new i : Player)
  311. {
  312. if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
  313. }
  314. SetVehiclePos(GetPlayerVehicleID(playerid), 2064.9763, -1831.3236, 13.1724);
  315. SetVehicleZAngle(GetPlayerVehicleID(playerid), 90.0);
  316. TogglePlayerControllableEx(playerid, 0);
  317. SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 2);
  318. }
  319. else if(IsPlayerInRangeOfPoint(playerid, 4.0, 488.6419, -1731.3525, 10.8720) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 3
  320. {
  321. if(GetPlayerCash(playerid) < BizzInfo[12][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
  322. format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[12][bEntranceCost]));
  323. GameTextForPlayer(playerid, gString, 1000, 1);
  324. GivePlayerCash(playerid, -BizzInfo[12][bEntranceCost]);
  325. BizzInfo[12][bSafe] += BizzInfo[12][bEntranceCost];
  326. bUpdate(12,bSafex);
  327. BizzPayLog(playerid, 12, BizzInfo[12][bEntranceCost]);
  328.  
  329. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
  330. SetPlayerVirtualWorld(playerid, playerid+1);
  331. foreach(new i : Player)
  332. {
  333. if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
  334. }
  335. SetVehiclePos(GetPlayerVehicleID(playerid), 487.4325, -1739.9144, 10.7542);
  336. SetVehicleZAngle(GetPlayerVehicleID(playerid), 170.0);
  337. TogglePlayerControllableEx(playerid, 0);
  338. SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 3);
  339. }
  340. else if(IsPlayerInRangeOfPoint(playerid, 4.0, 720.0894, -464.7029, 16.3359) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) // PNS 4
  341. {
  342. if(GetPlayerCash(playerid) < BizzInfo[27][bEntranceCost]) return SendClientMessage(playerid, COLOR_ERROR, "Nu ai suficienti bani!");
  343. format(gString, sizeof(gString), "~r~~h~-$%s", FormatNumber(BizzInfo[27][bEntranceCost]));
  344. GameTextForPlayer(playerid, gString, 1000, 1);
  345. GivePlayerCash(playerid, -BizzInfo[27][bEntranceCost]);
  346. BizzInfo[27][bSafe] += BizzInfo[27][bEntranceCost];
  347. bUpdate(27,bSafex);
  348. BizzPayLog(playerid, 27, BizzInfo[27][bEntranceCost]);
  349.  
  350. SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), playerid+1);
  351. SetPlayerVirtualWorld(playerid, playerid+1);
  352. foreach(new i : Player)
  353. {
  354. if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid))) SetPlayerVirtualWorld(i, playerid+1);
  355. }
  356. SetVehiclePos(GetPlayerVehicleID(playerid), 720.2044, -458.1455, 15.9609);
  357. SetVehicleZAngle(GetPlayerVehicleID(playerid), 360.0);
  358. TogglePlayerControllableEx(playerid, 0);
  359. SetTimerEx("AfterSpray", 4000, false, "ii", playerid, 4);
  360. }
  361. return 1;
  362. }
Advertisement
Add Comment
Please, Sign In to add comment