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- [code]
- I'm sorry, but an uncaught exception occurred.
- While running game code:
- File "game/script.rpy", line 2392, in script
- pause
- File "renpy/common/000statements.rpy", line 363, in execute_pause
- renpy.pause()
- File "game/upgrade.rpy", line 1, in execute
- screen upgrade:
- File "game/upgrade.rpy", line 1, in execute
- screen upgrade:
- File "game/upgrade.rpy", line 222, in execute
- for weapon in ship.weapons:
- File "game/upgrade.rpy", line 223, in execute
- if weapon.wtype == "Kinetic":
- File "game/upgrade.rpy", line 234, in execute
- $stats_torpedo = [ str(get_modified_weapon_damage(weapon))+'x'+str(weapon.shot_count)+'='+str(get_modified_weapon_damage(weapon)*weapon.shot_count)+' ('+str(BM.selected.max_rockets)+'max)',str(get_modified_accuracy(weapon)),str(weapon.energy_cost(ship)) ]
- File "game/upgrade.rpy", line 234, in <module>
- $stats_torpedo = [ str(get_modified_weapon_damage(weapon))+'x'+str(weapon.shot_count)+'='+str(get_modified_weapon_damage(weapon)*weapon.shot_count)+' ('+str(BM.selected.max_rockets)+'max)',str(get_modified_accuracy(weapon)),str(weapon.energy_cost(ship)) ]
- File "game/functions.rpy", line 322, in get_modified_weapon_damage
- elif wtype == 'Missile': damage *= attacker.missile_dmg
- AttributeError: 'NoneType' object has no attribute 'missile_dmg'
- -- Full Traceback ------------------------------------------------------------
- Full traceback:
- File "game/script.rpy", line 2392, in script
- pause
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\ast.py", line 1689, in execute
- self.call("execute")
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\ast.py", line 1707, in call
- return renpy.statements.call(method, parsed, *args, **kwargs)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\statements.py", line 144, in call
- return method(parsed, *args, **kwargs)
- File "renpy/common/000statements.rpy", line 363, in execute_pause
- renpy.pause()
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\exports.py", line 1168, in pause
- rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\ui.py", line 277, in interact
- rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 2354, in interact
- repeat, rv = self.interact_core(preloads=preloads, **kwargs)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 2610, in interact_core
- root_widget.visit_all(lambda i : i.per_interact())
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 397, in visit_all
- d.visit_all(callback)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 397, in visit_all
- d.visit_all(callback)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 397, in visit_all
- d.visit_all(callback)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\screen.py", line 386, in visit_all
- callback(self)
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\core.py", line 2610, in <lambda>
- root_widget.visit_all(lambda i : i.per_interact())
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\screen.py", line 396, in per_interact
- self.update()
- File "D:\Descargas navegador 2\SunriderLiberationDay-B11-all2\SunriderLiberationDay-B11-all\renpy\display\screen.py", line 565, in update
- self.screen.function(**self.scope)
- File "game/upgrade.rpy", line 1, in execute
- screen upgrade:
- File "game/upgrade.rpy", line 1, in execute
- screen upgrade:
- File "game/upgrade.rpy", line 222, in execute
- for weapon in ship.weapons:
- File "game/upgrade.rpy", line 223, in execute
- if weapon.wtype == "Kinetic":
- File "game/upgrade.rpy", line 234, in execute
- $stats_torpedo = [ str(get_modified_weapon_damage(weapon))+'x'+str(weapon.shot_count)+'='+str(get_modified_weapon_damage(weapon)*weapon.shot_count)+' ('+str(BM.selected.max_rockets)+'max)',str(get_modified_accuracy(weapon)),str(weapon.energy_cost(ship)) ]
- File "game/upgrade.rpy", line 234, in <module>
- $stats_torpedo = [ str(get_modified_weapon_damage(weapon))+'x'+str(weapon.shot_count)+'='+str(get_modified_weapon_damage(weapon)*weapon.shot_count)+' ('+str(BM.selected.max_rockets)+'max)',str(get_modified_accuracy(weapon)),str(weapon.energy_cost(ship)) ]
- File "game/functions.rpy", line 322, in get_modified_weapon_damage
- elif wtype == 'Missile': damage *= attacker.missile_dmg
- AttributeError: 'NoneType' object has no attribute 'missile_dmg'
- Windows-8-6.2.9200
- Ren'Py 6.99.7.858
- Sunrider Beta 11.00
- [/code]
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