Darky

DAnims

Nov 4th, 2012
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  1. ////////////////////////////////////////////////////////////////////////////////
  2. #if defined Logo
  3.  
  4.           8888888b.         d8888          d8b
  5.           888  "Y88b       d88888          Y8P
  6.          888    888      d88P888
  7.          888    888     d88P 888 88888b.  888 88888b.d88b.  .d8888b
  8.          888    888    d88P  888 888 "88b 888 888 "888 "88b 88K
  9.           888    888   d88P   888 888  888 888 888  888  888 "Y8888b.
  10.          888  .d88P  d8888888888 888  888 888 888  888  888      X88
  11.          8888888P"  d88P     888 888  888 888 888  888  888  88888P'
  12.          
  13. #endif
  14. ////////////////////////////////////////////////////////////////////////////////
  15. #include    < a_samp >
  16. #include    <  zcmd  >
  17. ////////////////////////////////////////////////////////////////////////////////
  18. #define SPECIAL_ACTION_PISSING 68
  19. ////////////////////////////////////////////////////////////////////////////////
  20. COMMAND:relax(playerid, params[])
  21. {
  22.    if (GetPlayerState(playerid)== 1)
  23.     {
  24.        ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  25.     }
  26.    return 1;
  27. }
  28. ////////////////////////////////////////////////////////////////////////////////
  29. COMMAND:handsup(playerid, params[])
  30. {
  31.    if (GetPlayerState(playerid)== 1)
  32.     {
  33.        SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  34.     }
  35.    return 1;
  36. }
  37. ////////////////////////////////////////////////////////////////////////////////
  38. COMMAND:bomb(playerid, params[])
  39. {
  40.    if (GetPlayerState(playerid)== 1)
  41.     {
  42.        ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
  43.     }
  44.    return 1;
  45. }
  46. ////////////////////////////////////////////////////////////////////////////////
  47. COMMAND:robman(playerid, params[])
  48. {
  49.    if (GetPlayerState(playerid)== 1)
  50.     {
  51.        ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
  52.     }
  53.    return 1;
  54. }
  55. ////////////////////////////////////////////////////////////////////////////////
  56. COMMAND:crossarms(playerid, params[])
  57. {
  58.    if (GetPlayerState(playerid)== 1)
  59.     {
  60.        ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  61.     }
  62.    return 1;
  63. }
  64. ////////////////////////////////////////////////////////////////////////////////
  65. COMMAND:taichi(playerid, params[])
  66. {
  67.    if (GetPlayerState(playerid)== 1)
  68.     {
  69.        ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
  70.     }
  71.    return 1;
  72. }
  73. ////////////////////////////////////////////////////////////////////////////////
  74. COMMAND:spank(playerid, params[])
  75. {
  76.    if (GetPlayerState(playerid)== 1)
  77.     {
  78.        ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
  79.     }
  80.    return 1;
  81. }
  82. ////////////////////////////////////////////////////////////////////////////////
  83. COMMAND:wave(playerid, params[])
  84. {
  85.    if (GetPlayerState(playerid)== 1)
  86.     {
  87.        ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
  88.     }
  89.    return 1;
  90. }
  91. ////////////////////////////////////////////////////////////////////////////////
  92. COMMAND:sick(playerid, params[])
  93. {
  94.    if (GetPlayerState(playerid)== 1)
  95.     {
  96.        ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  97.     }
  98.    return 1;
  99. }
  100. ////////////////////////////////////////////////////////////////////////////////
  101. COMMAND:scared(playerid, params[])
  102. {
  103.    if (GetPlayerState(playerid)== 1)
  104.     {
  105.        ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
  106.     }
  107.    return 1;
  108. }
  109. ////////////////////////////////////////////////////////////////////////////////
  110. COMMAND:talk(playerid, params[])
  111. {
  112.    if (GetPlayerState(playerid)== 1)
  113.     {
  114.        ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
  115.     }
  116.    return 1;
  117. }
  118. ////////////////////////////////////////////////////////////////////////////////
  119. COMMAND:kiss(playerid, params[])
  120. {
  121.    if (GetPlayerState(playerid)== 1)
  122.     {
  123.        ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
  124.     }
  125.    return 1;
  126. }
  127. ////////////////////////////////////////////////////////////////////////////////
  128. COMMAND:sit(playerid, params[])
  129. {
  130.    if (GetPlayerState(playerid)== 1)
  131.     {
  132.        ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
  133.     }
  134.    return 1;
  135. }
  136. ////////////////////////////////////////////////////////////////////////////////
  137. COMMAND:fucku(playerid, params[])
  138. {
  139.    if (GetPlayerState(playerid)== 1)
  140.     {
  141.        ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
  142.     }
  143.    return 1;
  144. }
  145. ////////////////////////////////////////////////////////////////////////////////
  146. COMMAND:cocaine(playerid, params[])
  147. {
  148.    if (GetPlayerState(playerid)== 1)
  149.     {
  150.        ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
  151.     }
  152.    return 1;
  153. }
  154. ////////////////////////////////////////////////////////////////////////////////
  155. COMMAND:rocky(playerid, params[])
  156. {
  157.    if (GetPlayerState(playerid)== 1)
  158.     {
  159.        ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
  160.     }
  161.    return 1;
  162. }
  163. ////////////////////////////////////////////////////////////////////////////////
  164. COMMAND:smoke(playerid, params[])
  165. {
  166.    if (GetPlayerState(playerid)== 1)
  167.     {
  168.        ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  169.     }
  170.    return 1;
  171. }
  172. ////////////////////////////////////////////////////////////////////////////////
  173. COMMAND:beach(playerid, params[])
  174. {
  175.    if (GetPlayerState(playerid)== 1)
  176.     {
  177.        ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
  178.     }
  179.    return 1;
  180. }
  181. ////////////////////////////////////////////////////////////////////////////////
  182. COMMAND:lookout(playerid, params[])
  183. {
  184.    if (GetPlayerState(playerid)== 1)
  185.     {
  186.        ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
  187.     }
  188.    return 1;
  189. }
  190. ////////////////////////////////////////////////////////////////////////////////
  191. COMMAND:circle(playerid, params[])
  192. {
  193.    if (GetPlayerState(playerid)== 1)
  194.     {
  195.        ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
  196.     }
  197.    return 1;
  198. }
  199. ////////////////////////////////////////////////////////////////////////////////
  200. COMMAND:medic(playerid, params[])
  201. {
  202.    if (GetPlayerState(playerid)== 1)
  203.     {
  204.        ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
  205.     }
  206.    return 1;
  207. }
  208. ////////////////////////////////////////////////////////////////////////////////
  209. COMMAND:chat(playerid, params[])
  210. {
  211.    if (GetPlayerState(playerid)== 1)
  212.     {
  213.        ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
  214.     }
  215.    return 1;
  216. }
  217. ////////////////////////////////////////////////////////////////////////////////
  218. COMMAND:die(playerid, params[])
  219. {
  220.    if (GetPlayerState(playerid)== 1)
  221.     {
  222.        ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
  223.     }
  224.    return 1;
  225. }
  226. ////////////////////////////////////////////////////////////////////////////////
  227. COMMAND:slapa(playerid, params[])
  228. {
  229.    if (GetPlayerState(playerid)== 1)
  230.     {
  231.        ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
  232.     }
  233.    return 1;
  234. }
  235. ////////////////////////////////////////////////////////////////////////////////
  236. COMMAND:rofl(playerid, params[])
  237. {
  238.    if (GetPlayerState(playerid)== 1)
  239.     {
  240.        ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
  241.     }
  242.    return 1;
  243. }
  244. ////////////////////////////////////////////////////////////////////////////////
  245. COMMAND:glitched(playerid, params[])
  246. {
  247.    if (GetPlayerState(playerid)== 1)
  248.     {
  249.        ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
  250.     }
  251.    return 1;
  252. }
  253. ////////////////////////////////////////////////////////////////////////////////
  254. COMMAND:fakefire(playerid, params[])
  255. {
  256.    if (GetPlayerState(playerid)== 1)
  257.     {
  258.        ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
  259.     }
  260.    return 1;
  261. }
  262. COMMAND:fart(playerid, params[])
  263. {
  264.    if (GetPlayerState(playerid)== 1)
  265.     {
  266.        PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
  267.     }
  268.    return 1;
  269. }
  270. ////////////////////////////////////////////////////////////////////////////////
  271. COMMAND:vomit(playerid, params[])
  272. {
  273.    if (GetPlayerState(playerid)== 1)
  274.     {
  275.            ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  276.            PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
  277.     }
  278.    return 1;
  279. }
  280. ////////////////////////////////////////////////////////////////////////////////
  281. COMMAND:drunk(playerid, params[])
  282. {
  283.    if (GetPlayerState(playerid)== 1)
  284.     {
  285.             ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  286.             ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  287.             ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  288.     }
  289.    return 1;
  290. }
  291. ////////////////////////////////////////////////////////////////////////////////
  292. COMMAND:getin(playerid, params[])
  293. {
  294.    if (GetPlayerState(playerid)== 1)
  295.     {
  296.             ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
  297.     }
  298.    return 1;
  299. }
  300. ////////////////////////////////////////////////////////////////////////////////
  301. COMMAND:piss(playerid, params[])
  302. {
  303.    if (GetPlayerState(playerid)== 1)
  304.     {
  305.             SetPlayerSpecialAction(playerid, 68);
  306.     }
  307.    return 1;
  308. }
  309. ////////////////////////////////////////////////////////////////////////////////
  310. COMMAND:funnywalk(playerid, params[])
  311. {
  312.    if (GetPlayerState(playerid)== 1)
  313.     {
  314.             ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
  315.     }
  316.    return 1;
  317. }
  318. ////////////////////////////////////////////////////////////////////////////////
  319. COMMAND:kickass(playerid, params[])
  320. {
  321.    if (GetPlayerState(playerid)== 1)
  322.     {
  323.             ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
  324.     }
  325.    return 1;
  326. }
  327. ////////////////////////////////////////////////////////////////////////////////
  328. COMMAND:cell(playerid, params[])
  329. {
  330.    if (GetPlayerState(playerid)== 1)
  331.     {
  332.             SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
  333.     }
  334.    return 1;
  335. }
  336. ////////////////////////////////////////////////////////////////////////////////
  337. COMMAND:laugh(playerid, params[])
  338. {
  339.    if (GetPlayerState(playerid)== 1)
  340.     {
  341.             ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
  342.     }
  343.    return 1;
  344. }
  345. ////////////////////////////////////////////////////////////////////////////////
  346. COMMAND:eat(playerid, params[])
  347. {
  348.    ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
  349.    return 1;
  350. }
  351. ////////////////////////////////////////////////////////////////////////////////
  352. COMMAND:injured(playerid, params[])
  353. {
  354.    ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
  355.    return 1;
  356. }
  357. ////////////////////////////////////////////////////////////////////////////////
  358. COMMAND:slapass(playerid, params[])
  359. {
  360.    ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
  361.    return 1;
  362. }
  363. ////////////////////////////////////////////////////////////////////////////////
  364. COMMAND:laydown(playerid, params[])
  365. {
  366.    ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  367.    return 1;
  368. }
  369. ////////////////////////////////////////////////////////////////////////////////
  370. COMMAND:arrest(playerid, params[])
  371. {
  372.    ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1);
  373.    return 1;
  374. }
  375. ////////////////////////////////////////////////////////////////////////////////
  376. COMMAND:carjack(playerid, params[])
  377. {
  378.    ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
  379.    return 1;
  380. }
  381. ////////////////////////////////////////////////////////////////////////////////
  382. COMMAND:animsoff(playerid, params[])
  383. {
  384.    ClearAnimations(playerid);
  385.    return 1;
  386. }
  387. ////////////////////////////////////////////////////////////////////////////////
  388. COMMAND:anims(playerid, params[])
  389. {
  390.    #define DIALOG_ANIMS 912
  391.    new string[1024];
  392.    strcat(string, "{9F9F9F}" "/relax | /scared | /sick | /wave | /spank | /taichi | /crossarms |\n", 1024);
  393.    strcat(string, "{FFA200}" "/wank | /kiss | /talk | /fucku | /cocaine | /rocky | /sit | /smoke |\n", 1024);
  394.    strcat(string, "{9F9F9F}" "/beach | /lookout | /circle | /medic | /chat | /die | /slapa | /rofl |\n", 1024);
  395.    strcat(string, "{FFA200}" "/glitched | /fakefire | /bomb | /robman | /handsup | /piss |\n", 1024);
  396.    strcat(string, "{9F9F9F}" "/getin | /skate | /cover | /fart | /vomit | /drunk |\n", 1024);
  397.    strcat(string, "{FFA200}" "/funnywalk | /kickass | /cell | /laugh | /eat | /injured |\n", 1024);
  398.    strcat(string, "{9F9F9F}" "/slapass | /laydown | /arrest | /laugh | /eat | /carjack  |", 1024);
  399.    ShowPlayerDialog(playerid,DIALOG_ANIMS,DIALOG_STYLE_MSGBOX,"{9F9F9F}" "DAnims", string, "-->oK<--", "");
  400.    return 1;
  401. }
  402. ////////////////////////////////////////////////////////////////////////////////
  403. #if defined Copyright
  404.  
  405.   ,ad8888ba,                                                              88
  406.  d8"'    `"8b                                    ,d                       88
  407. d8'                                              88                       88
  408. 88            8b,dPPYba,  ,adPPYba, ,adPPYYba, MM88MMM ,adPPYba,  ,adPPYb,88
  409. 88            88P'   "Y8 a8P_____88 ""     `Y8   88   a8P_____88 a8"    `Y88
  410. Y8,           88         8PP""""""" ,adPPPPP88   88   8PP""""""" 8b       88
  411.  Y8a.    .a8P 88         "8b,   ,aa 88,    ,88   88,  "8b,   ,aa "8a,   ,d88
  412.    `"Y8888Y"'  88          `"Ybbd8"' `"8bbdP"Y8   "Y888 `"Ybbd8"'  `"8bbdP"Y8
  413.  
  414.  
  415.  
  416.                           88
  417.                           88
  418.                           88
  419.                           88,dPPYba,  8b       d8
  420.                           88P'    "8a `8b     d8'
  421.                           88       d8  `8b   d8'
  422.                            88b,   ,a8"   `8b,d8'
  423.                           8Y"Ybbd8"'      Y88'
  424.                                           d8'
  425.                                          d8'
  426.  
  427.           88888888ba,                         88
  428.           88      `"8b                        88
  429.            88        `8b                       88
  430.            88         88 ,adPPYYba, 8b,dPPYba, 88   ,d8 8b       d8
  431.            88         88 ""     `Y8 88P'   "Y8 88 ,a8"  `8b     d8'
  432.            88         8P ,adPPPPP88 88         8888[     `8b   d8'
  433.           88      .a8P  88,    ,88 88         88`"Yba,   `8b,d8'
  434.            88888888Y"'   `"8bbdP"Y8 88         88   `Y8a    Y88'
  435.                                                            d8'
  436.                                                           d8'
  437.  
  438. #endif
  439. ////////////////////////////////////////////////////////////////////////////////
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