Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- execute @e[tag=PowerST] ~ ~ ~ blockdata ~1 ~2 ~ {CookTimeTotal:5}
- execute @e[tag=PowerST] ~ ~ ~ blockdata ~-1 ~2 ~ {CookTimeTotal:5}
- execute @e[tag=PowerST] ~ ~ ~ blockdata ~ ~2 ~1 {CookTimeTotal:5}
- execute @e[tag=PowerST] ~ ~ ~ blockdata ~ ~2 ~-1 {CookTimeTotal:5}
- execute @e[tag=PowerST] ~ ~4 ~ detect ~ ~-1 ~ iron_block 0 entitydata @e[r=1] {Fire:50}
- execute @e[tag=PowerST] ~ ~4 ~ detect ~ ~-1 ~ iron_block 0 effect @e[r=1] wither 1 1 true
- INIT:scoreboard objectives add STDUIS dummy
- scoreboard players set @e[type=Item] STDUIS 1 {Item:{id:"minecraft:nether_star"}}
- scoreboard players set @e[type=Item] STDUIS 2 {Item:{id:"minecraft:redstone_block"}}
- scoreboard players set @e[type=Item] STDUIS 3 {Item:{id:"minecraft:hopper"}}
- scoreboard players set @e[type=Item] STDUIS 4 {Item:{id:"minecraft:stone_pickaxe"}}
- scoreboard players set @e[type=Item] STDUIS 5 {Item:{id:"minecraft:chest"}}
- execute @e[score_STDUIS_min=1,score_STDUIS=1,c=1] ~ ~ ~ execute @e[score_STDUIS_min=2,score_STDUIS=2,c=5,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSIDP"},display:{Name:"Spawn_Item_Duplicator"}}}}
- execute @e[score_STDUIS_min=1,score_STDUIS=1,c=1] ~ ~ ~ execute @e[score_STDUIS_min=2,score_STDUIS=2,c=5,r=1] ~ ~ ~ kill @e[type=Item,c=6,r=1,score_STDUIS_min=1]
- execute @e[name=STSIDP] ~ ~ ~ setblock ~ ~ ~ dropper 1
- execute @e[name=STSIDP] ~ ~ ~ setblock ~ ~1 ~ chest 0
- execute @e[name=STSIDP] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"STIDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~ ~ air 0 fill ~ ~ ~ ~ ~1 ~ air 0
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~ ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSIDP"},display:{Name:"Spawn_Item_Duplicator"}}}}
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~ ~ air 0 kill @e[type=Item,r=2,c=1]
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~ ~ air 0 tp @e[c=1,name=STIDS] ~ ~-500 ~
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~1 ~ air 0 fill ~ ~ ~ ~ ~1 ~ air 0
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~1 ~ air 0 kill @e[type=Item,r=2,c=1]
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~1 ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSIDP"},display:{Name:"Spawn_Item_Duplicator"}}}}
- execute @e[name=STIDS] ~ ~ ~ detect ~ ~1 ~ air 0 tp @e[c=1,name=STIDS] ~ ~-500 ~
- tp @e[name=STSIDP] ~ ~-500 ~
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=1] ~ ~ ~ execute @e[score_STDUIS_min=3,score_STDUIS=3,c=1,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSEH"},display:{Name:"Spawn_Electric_Hopper"}}}}
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=1] ~ ~ ~ execute @e[score_STDUIS_min=3,score_STDUIS=3,c=1,r=1] ~ ~ ~ kill @e[type=Item,c=2,r=1,score_STDUIS_min=2]
- execute @e[name=STSEH] ~ ~ ~ setblock ~ ~ ~ hopper
- execute @e[name=STSEH] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"STEHS",Marker:1,Invisible:1,NoGravity:1}
- tp @e[name=STSEH] ~ ~-500 ~
- execute @e[name=STEHS] ~ ~ ~ detect ~ ~ ~ air 0 kill @e[type=Item,r=1,c=1]
- execute @e[name=STEHS] ~ ~ ~ detect ~ ~ ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSEH"},display:{Name:"Spawn_Electric_Hopper"}}}}
- execute @e[name=STEHS] ~ ~ ~ detect ~ ~ ~ air 0 tp @e[c=1,name=STEHS] ~ ~-500 ~
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STEHS,r=2] ~ ~ ~ tp @e[type=Item,r=10] @e[name=STEHS,c=1]
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STEHS,r=2] ~ ~ ~ tp @e[type=Item,r=10] ~ ~1 ~
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STEHS,r=2] ~ ~ ~ particle cloud ~ ~1 ~ 0.3 0.3 0.3 0.001 1 force
- INIT:scoreboard players add dupe dummy
- scoreboard players set @e[type=ArmorStand,name=STIDS] dupe 0
- execute @e[tag=PowerST] ~ ~ ~ execute @e[type=ArmorStand,name=STIDS,r=2] ~ ~ ~ testforblock ~ ~ ~ dropper 1 {Items:[{id:minecraft:nether_star,Slot:4b,Count:1b}]}
- stats entity @e[type=ArmorStand,name=STIDS] set SuccessCount @e[type=ArmorStand,name=STIDS,c=1] dupe
- execute @e[score_dupe_min=1] ~ ~ ~ clone ~ ~1 ~ ~ ~1 ~ ~ ~2 ~
- execute @e[score_dupe_min=1] ~ ~ ~ setblock ~ ~2 ~ air 0 destroy
- execute @e[score_dupe_min=1] ~ ~ ~ setblock ~ ~ ~ dropper 1
- execute @e[type=ArmorStand,name=STIDS] ~ ~ ~ scoreboard players set @e[type=Item,r=2] dupe -1 {Item:{id:"minecraft:nether_star"}}
- execute @e[type=ArmorStand,name=STIDS] ~ ~ ~ scoreboard players set @e[type=Item,r=2] dupe -1 {Item:{id:"minecraft:beacon"}}
- execute @e[type=ArmorStand,name=STIDS] ~ ~ ~ scoreboard players set @e[type=Item,r=2] dupe -1 {Item:{id:"minecraft:chest"}}
- execute @e[type=ArmorStand,name=STIDS] ~ ~ ~ scoreboard players set @e[type=Item,r=2] dupe -1 {Item:{id:"minecraft:diamond_block"}}
- execute @e[type=ArmorStand,name=STIDS] ~ ~ ~ scoreboard players set @e[type=Item,r=2] dupe -1 {Item:{id:"minecraft:diamond"}}
- kill @e[type=Item,score_dupe=-1]
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=1] ~ ~ ~ execute @e[score_STDUIS_min=4,score_STDUIS=4,c=1,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSBB"},display:{Name:"Spawn_Block_Breaker"}}}}
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=1] ~ ~ ~ execute @e[score_STDUIS_min=4,score_STDUIS=4,c=1,r=1] ~ ~ ~ kill @e[type=Item,c=2,r=1,score_STDUIS_min=2]
- execute @e[name=STSBB] ~ ~ ~ setblock ~ ~ ~ dropper 1
- execute @e[name=STSBB] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"STBBS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[name=STBBS] ~ ~ ~ detect ~ ~ ~ air 0 kill @e[type=Item,r=1,c=1]
- execute @e[name=STBBS] ~ ~ ~ detect ~ ~ ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSBB"},display:{Name:"Spawn_Block_Breaker"}}}}
- execute @e[name=STBBS] ~ ~ ~ detect ~ ~ ~ air 0 tp @e[c=1,name=STBBS] ~ ~-500 ~
- tp @e[name=STSBB] ~ ~-500 ~
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STBBS,r=3] ~ ~ ~ setblock ~ ~ ~1 air 0 destroy
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STBBS,r=3] ~ ~ ~ setblock ~ ~ ~-1 air 0 destroy
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STBBS,r=3] ~ ~ ~ setblock ~1 ~ ~ air 0 destroy
- execute @e[tag=PowerST] ~ ~ ~ execute @e[name=STBBS,r=3] ~ ~ ~ setblock ~-1 ~ ~ air 0 destroy
- execute @e[score_STDUIS_min=1,score_STDUIS=1,c=1] ~ ~ ~ execute @e[score_STDUIS_min=4,score_STDUIS=4,c=1,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSQ"},display:{Name:"Spawn_Quarry"}}}}
- execute @e[score_STDUIS_min=1,score_STDUIS=1,c=1] ~ ~ ~ execute @e[score_STDUIS_min=4,score_STDUIS=4,c=1,r=1] ~ ~ ~ kill @e[type=Item,c=2,r=1,score_STDUIS_min=2]
- execute @e[name=STSQ] ~ ~ ~ setblock ~ ~ ~ stonebrick 3
- execute @e[name=STSQ] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"STQS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[name=STQS] ~ ~ ~ detect ~ ~ ~ air 0 kill @e[type=Item,r=1,c=1]
- execute @e[name=STQS] ~ ~ ~ detect ~ ~ ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSQ"},display:{Name:"Spawn_Quarry"}}}}
- execute @e[name=STQS] ~ ~ ~ detect ~ ~ ~ air 0 tp @e[c=1,name=STQS] ~ ~-500 ~
- execute @e[name=STQS] ~ ~ ~ particle crit ~ ~1 ~ 0.5 0.5 0.5 0.01 1 force
- execute @e[name=STQS] ~ ~ ~ particle reddust ~ ~1 ~ 0.5 0 0.5 0 1 force
- tp @e[name=STSQ] ~ ~-500 ~
- execute @e[tag=PowerST] ~ ~ ~ scoreboard players add @e[name=STQS,r=2] STQST 1
- execute @e[score_STQST_min=1,score_STQST=1] ~ ~ ~ summon ArmorStand ~ ~-2 ~ {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=400,score_STQST=400] ~ ~ ~ summon ArmorStand ~1 ~-2 ~ {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=800,score_STQST=800] ~ ~ ~ summon ArmorStand ~-1 ~-2 ~ {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=1200,score_STQST=1200] ~ ~ ~ summon ArmorStand ~ ~-2 ~1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=1600,score_STQST=1600] ~ ~ ~ summon ArmorStand ~ ~-2 ~-1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=2000,score_STQST=2000] ~ ~ ~ summon ArmorStand ~1 ~-2 ~1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=2400,score_STQST=2400] ~ ~ ~ summon ArmorStand ~1 ~-2 ~-1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=2800,score_STQST=2800] ~ ~ ~ summon ArmorStand ~-1 ~-2 ~1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=3200,score_STQST=3200] ~ ~ ~ summon ArmorStand ~-1 ~-2 ~-1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=3600,score_STQST=3600] ~ ~ ~ summon ArmorStand ~2 ~-2 ~ {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=4000,score_STQST=4000] ~ ~ ~ summon ArmorStand ~-2 ~-2 ~ {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=4400,score_STQST=4400] ~ ~ ~ summon ArmorStand ~ ~-2 ~2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=4800,score_STQST=4800] ~ ~ ~ summon ArmorStand ~ ~-2 ~-2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=5200,score_STQST=5200] ~ ~ ~ summon ArmorStand ~2 ~-2 ~1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=6600,score_STQST=6600] ~ ~ ~ summon ArmorStand ~2 ~-2 ~2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=7000,score_STQST=7000] ~ ~ ~ summon ArmorStand ~2 ~-2 ~-1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=7400,score_STQST=7400] ~ ~ ~ summon ArmorStand ~2 ~-2 ~-2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=7800,score_STQST=7800] ~ ~ ~ summon ArmorStand ~-2 ~-2 ~1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=8200,score_STQST=8200] ~ ~ ~ summon ArmorStand ~-2 ~-2 ~2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=8600,score_STQST=8600] ~ ~ ~ summon ArmorStand ~-2 ~-2 ~-1 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=9000,score_STQST=9000] ~ ~ ~ summon ArmorStand ~1 ~-2 ~2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=9400,score_STQST=9400] ~ ~ ~ summon ArmorStand ~-1 ~-2 ~2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=9800,score_STQST=9800] ~ ~ ~ summon ArmorStand ~1 ~-2 ~-2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=10200,score_STQST=10200] ~ ~ ~ summon ArmorStand ~-1 ~-2 ~-2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[score_STQST_min=10600,score_STQST=10600] ~ ~ ~ summon ArmorStand ~-2 ~-2 ~-2 {CustomName:"STQDS",Marker:1,Invisible:1,NoGravity:1}
- execute @e[name=STQDS] ~ ~ ~ setblock ~ ~ ~ air 0 destroy
- tp @e[name=STQDS] ~ ~-1 ~
- execute @e[name=STQDS] ~ ~ ~ tp @e[type=Item,r=3] @e[name=STQS,c=1]
- execute @e[name=STQDS] ~ ~ ~ tp @e[type=XPOrb,r=3] @e[name=STQS,c=1]
- execute @e[name=STQS] ~ ~ ~ tp @e[type=Item,r=3] @e[name=STQS,c=1]
- execute @e[name=STQS] ~ ~ ~ tp @e[type=Item,r=2] ~ ~2 ~
- INIT:scoreboard objectives add STQST dummy
- execute @e[name=STQDS] ~ ~ ~ detect ~ ~-1 ~ bedrock 0 kill @e[r=1,c=1,name=STQDS_min=1]
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=5] ~ ~ ~ execute @e[score_STDUIS_min=5,score_STDUIS=5,c=1,r=1] ~ ~ ~ summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSIG"},display:{Name:"Spawn_Item_Generator"}}}}
- execute @e[score_STDUIS_min=2,score_STDUIS=2,c=5] ~ ~ ~ execute @e[score_STDUIS_min=5,score_STDUIS=5,c=1,r=1] ~ ~ ~ kill @e[type=Item,c=6,r=1,score_STDUIS_min=2]
- execute @e[name=STSIG] ~ ~ ~ setblock ~ ~ ~ chest 1
- execute @e[name=STSIG] ~ ~ ~ setblock ~ ~1 ~ hopper 0
- execute @e[name=STSIG] ~ ~ ~ summon ArmorStand ~ ~0.5 ~ {CustomName:"STIGS",Invisible:1,NoGravity:1,ShowArms:1,Pose:{RightArm:[0:-180.0f,1:0.0f,2:0.0f],LeftLeg:[0:0.0f,1:0.0f,2:0.0f],Head:[0:-180.0f,1:0.0f,2:0.0f],LeftArm:[0:0.0f,1:0.0f,2:0.0f],RightLeg:[0:0.0f,1:0.0f,2:0.0f]}}
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~ ~ air 0 setblock ~ ~1 ~ air 0
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~0.5 ~ air 0 setblock ~ ~ ~ air 0
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~0.5 ~ air 0 kill @e[type=Item,r=2,c=1]
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~ ~ air 0 kill @e[type=Item,r=2,c=1]
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~ ~ air 0 summon Item ~ ~1 ~ {Item:{id:spawn_egg,Count:1,tag:{EntityTag:{id:"Bat",CustomName:"STSIG"},display:{Name:"Spawn_Item_Generator"}}}}
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~ ~ air 0 tp @e[c=1,name=STIGS] ~ ~-500 ~
- execute @e[name=STIGS] ~ ~ ~ detect ~ ~1 ~ air 0 tp @e[c=1,name=STIGS] ~ ~-500 ~
- tp @e[name=STSIG] ~ ~-500 ~
- execute @e[tag=PowerST] ~ ~ ~ tp @e[name=STIGS,r=3] ~ ~ ~ ~10 ~
- execute @e[tag=PowerST] ~ ~ ~ scoreboard players add @e[r=3,name=STIGS] STIGST 1 {HandItems:[0:{id:"minecraft:log",Count:1b},1:{}]}
- INIT:scoreboard objectives add STIGST dummy
- scoreboard players set @e[score_STIGST_min=1200] STIGST 0
- execute @e[score_STIGST_min=2,score_STIGST=2] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log,Count:1,Damage:0}}
- execute @e[score_STIGST_min=200,score_STIGST=200] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log,Count:1,Damage:1}}
- execute @e[score_STIGST_min=400,score_STIGST=400] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log,Count:1,Damage:2}}
- execute @e[score_STIGST_min=600,score_STIGST=600] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log,Count:1,Damage:3}}
- execute @e[score_STIGST_min=800,score_STIGST=800] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log2,Count:1,Damage:0}}
- execute @e[score_STIGST_min=1000,score_STIGST=1000] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:log2,Count:1,Damage:1}}
- execute @e[tag=PowerST] ~ ~ ~ scoreboard players add @e[r=3,name=STIGS] STIGSTT 1 {HandItems:[0:{id:"minecraft:stone",Count:1b},1:{}]}
- INIT:scoreboard objectives add STIGSTT dummy
- scoreboard players set @e[score_STIGSTT_min=1400] STIGSTT 0
- execute @e[score_STIGSTT_min=2,score_STIGSTT=2] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:0}}
- execute @e[score_STIGSTT_min=200,score_STIGSTT=200] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:1}}
- execute @e[score_STIGSTT_min=400,score_STIGSTT=400] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:2}}
- execute @e[score_STIGSTT_min=600,score_STIGSTT=600] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:3}}
- execute @e[score_STIGSTT_min=800,score_STIGSTT=800] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:4}}
- execute @e[score_STIGSTT_min=1000,score_STIGSTT=1000] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:5}}
- execute @e[score_STIGSTT_min=1200,score_STIGSTT=1200] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:stone,Count:1,Damage:6}}
- execute @e[tag=PowerST] ~ ~ ~ scoreboard players add @e[r=3,name=STIGS] STIGSTH 1 {HandItems:[0:{id:"minecraft:sand",Count:1b},1:{}]}
- INIT:scoreboard objectives add STIGSTH dummy
- scoreboard players set @e[score_STIGSTH_min=1200] STIGSTH 0
- execute @e[score_STIGSTH_min=2,score_STIGSTH=2] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:sand,Count:1,Damage:0}}
- execute @e[score_STIGSTH_min=200,score_STIGSTH=200] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:sand,Count:1,Damage:1}}
- execute @e[score_STIGSTH_min=400,score_STIGSTH=400] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:red_sandstone,Count:1,Damage:0}}
- execute @e[score_STIGSTH_min=600,score_STIGSTH=600] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:sandstone,Count:1,Damage:0}}
- execute @e[score_STIGSTH_min=800,score_STIGSTH=800] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:gravel,Count:1,Damage:0}}
- execute @e[score_STIGSTH_min=1000,score_STIGSTH=1000] ~ ~ ~ summon Item ~ ~2 ~ {Item:{id:hardened_clay,Count:1,Damage:0}}
- INIT:scoreboard objectives add dupe dummy
Add Comment
Please, Sign In to add comment