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- Retro-Pixel Castles InDev 23
- Operating System: Windows 8.1
- GPU Drivers: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx
- GPU Driver Version: 21.21.13.7609
- Maximum JVM Memory: 2046MB
- Display Mode: Windowed
- Sun Dec 04 12:59:07 CST 2016 INFO:Slick Build #237
- Sun Dec 04 12:59:07 CST 2016 INFO:LWJGL Version: 2.9.3
- Sun Dec 04 12:59:07 CST 2016 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
- Sun Dec 04 12:59:07 CST 2016 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
- Sun Dec 04 12:59:08 CST 2016 INFO:Starting display 1820x880
- Sun Dec 04 12:59:08 CST 2016 INFO:Use Java PNG Loader = true
- Sun Dec 04 12:59:08 CST 2016 INFO:Controllers not available
- Sun Dec 04 12:59:11 CST 2016 INFO:Initialising sounds..
- Sun Dec 04 12:59:11 CST 2016 INFO:- Sound works
- Sun Dec 04 12:59:11 CST 2016 INFO:- 64 OpenAL source available
- Sun Dec 04 12:59:11 CST 2016 INFO:- Sounds source generated
- Resetting SPLASH
- Resetting SPLASH
- Failed to load limbo villagers.
- Failed to load limbo resources.
- Failed to load limbo villagers.
- Failed to load limbo resources.
- Failed to load limbo villagers.
- Failed to load limbo resources.
- Loading Game
- Font Module: 0
- Save Module: 0
- Time Module: 2
- Loaded Tileset: GRASS_YELLOW_BROWN (10401)
- Loaded Tileset: ROCK_BROWN (61801)
- Loaded Tileset: WATER (40001)
- Loaded Tileset: GRAVEL_RED (20801)
- Loaded Tileset: ROCK_BROWN_ACCENT (62001)
- Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (10601)
- Loaded Tileset: WATER_ACCENT (40201)
- Loaded Tileset: GRAVEL_RED_ACCENT (21001)
- Loaded Tileset: TREES_RED (31201)
- Loaded Tileset: ANCIENT_CULLIS_GATE_ABANDONED (2302201)
- Loaded Tileset: CRYSTAL_GREEN (100401)
- Loaded Tileset: CACTUS_GREEN (150001)
- Loaded Tileset: FLOWERS_YELLOW (130801)
- Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001)
- Loaded Tileset: TREES_RED_ACCENT (31401)
- Loaded Tileset: ANCIENT_RADIANCE_POOL_ABANDONED (2312201)
- Loaded Tileset: CARROTS (110001)
- Loaded Tileset: SAND_TAN (70001)
- Loaded Tileset: ANCIENT_CULLIS_GATE (2300001)
- Loaded Tileset: SAND_TAN_ACCENT (70201)
- Loaded Tileset: DIRT_LIGHT_BROWN (1)
- Loaded Tileset: TENT_ABANDONED (2042201)
- Loaded Tileset: CACTUS_GREEN_ACCENT (150201)
- Loaded Tileset: TREES_RED_COLLECTED (31601)
- Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (201)
- Loaded Tileset: LUMBER_MILL_ABANDONED (2002201)
- Loaded Tileset: SMALL_SHACK_ABANDONED (2032201)
- Map Module: 6071
- Map Bottom FBO: 384
- Map Middle FBO: 346
- Map Top FBO: 271
- Road Module: 5
- Mini Map Module: 18
- Limbo resource save data failed to load, loading defaults!
- Resource Module: 24
- Transition Module: 0
- Shadow Module: 1260
- Lighting Module: 68
- Projectile Module: 0
- Missile Module: 2
- Particle Module: 43
- Collision Module: 47
- Depth Module: 29
- Ancient Cullis Gate has been completed.
- Ancient Cullis Gate has been completed.
- Ancient Radiance Pool has been completed.
- Ancient Radiance Pool has been completed.
- Ancient Radiance Pool has been completed.
- Ancient Radiance Pool has been completed.
- Object Module: 232
- Background Module: 0
- Sound Module: 0
- Mob Module: 297
- Essence Module: 0
- Weather Module: 0
- Resource Module Sync: 0
- Object Module Sync: 33
- Mob Module Sync: 37
- Essence Module Sync: 0
- Missile Module Sync: 0
- TOTAL TIME: 10752
- Resetting MAIN_MENU
- Loading Game
- LoadingworldMap
- Font Module: 0
- Save Module: 0
- Resource Module: 0
- Transition Module: 0
- Particle Module: 2742
- Background Module: 0
- Sound Module: 0
- Mob Module: 11
- Failed to load profile's tips. Resetting tips system!
- Help Module: 0
- Resource Module Sync: 0
- Mob Module Sync: 0
- TOTAL TIME: 6835
- Loading: Northoak
- Resetting WORLD_MAP
- Loading Game
- Loadingsurvival
- Font Module: 0
- Save Module: 0
- Time Module: 0
- Loaded Tileset: GRASS_EMERALD_GREEN (10801)
- Loaded Tileset: ROCK_BROWN_COLLECTED (62201)
- Loaded Tileset: TREES_BLUE (31801)
- Loaded Tileset: STONE_CUTTERY_FILL_4 (2100801)
- Loaded Tileset: KITCHEN (2500001)
- Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001)
- Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (3008001)
- Loaded Tileset: TOOLSMITHY (2520001)
- Loaded Tileset: FOOD_STORAGE (2220001)
- Loaded Tileset: TREES_BLUE_ACCENT (32001)
- Loaded Tileset: PATH (3000001)
- Loaded Tileset: SMALL_SHACK (2030001)
- Loaded Tileset: CASTLE_8 (2650001)
- Loaded Tileset: ANCILLARY_FILL_2 (2770401)
- Loaded Tileset: ROCK_STORAGE_FILL_4 (2280801)
- Loaded Tileset: WAY_MAKER_SHACK_FILL_4 (2380801)
- Loaded Tileset: EQUIPMENT_STORAGE_FILL_3 (2570601)
- Loaded Tileset: FARM (2060001)
- Loaded Tileset: COBBLE_AND_BOARD_ROAD (3006001)
- Loaded Tileset: LOG_PATH (3002001)
- Loaded Tileset: FORGE (2510001)
- Loaded Tileset: ANCILLARY_FILL_4 (2730801)
- Loaded Tileset: LARGE_FIRE_PIT (2290001)
- Loaded Tileset: MINING_FACILITY_FILL_4 (2090801)
- Loaded Tileset: COBBLE_AND_LOG_PATH (3004001)
- Loaded Tileset: LARGE_STORAGE_FILL_4 (2070801)
- Loaded Tileset: MINERAL_STORAGE (2550001)
- Loaded Tileset: ANCILLARY_FILL_4 (2770801)
- Loaded Tileset: POTATOES (110601)
- Loaded Tileset: ARMORSMITHY (2530001)
- Loaded Tileset: ANCILLARY_FILL_1 (2770201)
- Loaded Tileset: ROCK_TUMBLER_FILL_4 (2340801)
- Loaded Tileset: SMALL_MINERAL_STORAGE (2540001)
- Loaded Tileset: WALL_STONE (1000001)
- Loaded Tileset: CRYSTAL_HARVESTRY_FILL_4 (2150801)
- Loaded Tileset: TURNIPS_COLLECTED (111601)
- Loaded Tileset: TREES_BLUE_COLLECTED (32201)
- Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001)
- Loaded Tileset: SMALL_HOVEL (2020001)
- Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001)
- Loaded Tileset: ANCILLARY_FILL_4 (2750801)
- Loaded Tileset: BOWYER_FILL_4 (2330801)
- Loaded Tileset: SMALL_ROCK_STORAGE_FILL_4 (2270801)
- Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001)
- Loaded Tileset: FIRE_PIT_SPAWN_MEDIUM (2470001)
- Loaded Tileset: CRYSTAL_MOTIVATOR (2170001)
- Loaded Tileset: LUMBER_SHACK_FILL_4 (2010801)
- Loaded Tileset: CRYSTAL_GREEN_COLLECTED (101401)
- Loaded Tileset: CULLIS_GATE_ABANDONED (2162201)
- Loaded Tileset: LUMBER_MILL_FILL_3 (2000601)
- Loaded Tileset: SMALL_WOOD_STORAGE_FILL_4 (2250801)
- Loaded Tileset: WALL_STONE_STURDY (1010001)
- Loaded Tileset: WALL_WOOD_BASIC (1020001)
- Loaded Tileset: CLINIC_FILL_4 (2490801)
- Loaded Tileset: CRYSTAL_RED (100001)
- Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001)
- Loaded Tileset: WOOD_STORAGE_FILL_2 (2260401)
- Loaded Tileset: SLING_TOWER (2350001)
- Loaded Tileset: POTATOES_COLLECTED (111001)
- Loaded Tileset: CRYSTAL_STORAGE_FILL_4 (2240801)
- Loaded Tileset: BOW_TOWER (2320001)
- Loaded Tileset: WOOD_STORAGE_FILL_4 (2260801)
- Loaded Tileset: BULLET_TOWER (2180001)
- Loaded Tileset: CRYSTILLERY_FILL_4 (2140801)
- Loaded Tileset: ESSENCE_COLLECTOR_FILL_4 (2130801)
- Loaded Tileset: TURNIPS (111201)
- Loaded Tileset: ESSENCE_COLLECTOR_FILL_3 (2130601)
- Loaded Tileset: FIRE_BOLT_TOWER_FILL_4 (2120801)
- Loaded Tileset: FIRE_PIT_SPAWN_SMALL (2460001)
- Loaded Tileset: ROCK_GRAY (60001)
- Loaded Tileset: ROCK_GRAY_ACCENT (60201)
- Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001)
- Loaded Tileset: FLOWERS_RED (130001)
- Loaded Tileset: LUMBER_SHACK_ABANDONED (2012201)
- Loaded Tileset: ROCK_GRAY_COLLECTED (60401)
- Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001)
- Loaded Tileset: FLOWERS_PURPLE (131601)
- Loaded Tileset: CARROTS_COLLECTED (110401)
- Loaded Tileset: FIRE_PIT_SPAWN_LARGE (2480001)
- Loaded Tileset: GRASS_GREEN (10001)
- Loaded Tileset: GRASS_GREEN_ACCENT (10201)
- Loaded Tileset: TREES_GREEN (30001)
- Loaded Tileset: TREES_GREEN_ACCENT (30201)
- Loaded Tileset: CRYSTAL_BLUE (100801)
- Map Module: 23578
- Map Bottom FBO: 82
- Map Middle FBO: 15
- Map Top FBO: 5
- Road Module: 75
- Map AI Module: 29
- Mini Map Module: 74
- Resource Module: 99
- Transition Module: 0
- Shadow Module: 322
- Lighting Module: 127
- Projectile Module: 0
- Missile Module: 1
- Particle Module: 24
- Collision Module: 27
- Depth Module: 8
- Object Module: 137
- Background Module: 0
- Sound Module: 0
- Mob Module: 159
- MobJob Module: 0
- Essence Module: 1
- Spawn Module: 0
- Influence Module: 8
- Weather Module: 0
- Work Selection Module: 35
- Data Module: 3
- Failed to load profile's tips. Resetting tips system!
- Help Module: 0
- Resource Module Sync: 25
- Object Module Sync: 542
- Mob Module Sync: 60
- Essence Module Sync: 0
- Influence Module Sync: 0
- Missile Module Sync: 0
- TOTAL TIME: 26690
- Pavel Secrest has grown up!
- Loaded Tileset: CRYSTILLERY_FILL_3 (2140601)
- VILLAGER AI AI_REFINE time to execute was high: 487
- Loaded Tileset: ROCK_TUMBLER_FILL_3 (2340601)
- VILLAGER AI AI_REFINE time to execute was high: 412
- Loaded Tileset: FIRE_BOLT_TOWER_FILL_3 (2120601)
- Loaded Tileset: ESSENCE_COLLECTOR_FILL_2 (2130401)
- Alec Plibersek mated with Tanya Plibersek!
- Loaded Tileset: WOOD_STORAGE_FILL_3 (2260601)
- VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 217
- Anna Loudermilk mated with Barry Loudermilk!
- Loaded Tileset: FIRE_BOLT_TOWER_FILL_2 (2120401)
- Loaded Tileset: LUMBER_MILL_FILL_2 (2000401)
- VILLAGER AI AI_REFINE time to execute was high: 343
- Loaded Tileset: ESSENCE_COLLECTOR_FILL_1 (2130201)
- Loaded Tileset: SMALL_WOOD_STORAGE_FILL_3 (2250601)
- VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 206
- --------------------
- Autosave Preparation, took 0ms
- Autosaved Mobs, took 180ms
- Autosaved Mob Jobs, took 3ms
- Autosaved Essence, took 11ms
- Autosaved Particles, took 7ms
- Autosaved Resource, took 88ms
- Autosaved Influence, took 5ms
- Autosaved Weather, took 4ms
- Autosaved Work Selection, took 23ms
- Autosaved Missile, took 9ms
- Autosaved Road, took 31ms
- Autosaved Time, took 3ms
- Autosaved Map Properties, took 5ms
- Autosaved Objects, took 40ms
- Autosaved Map Data, took 152ms
- Autosaved Map Preview, took 123ms
- Autosave Clean Up, took 10ms
- Autosaved Limbo Creatures, took 15ms
- Autosaved Limbo Resources, took 4ms
- Resetting SURVIVAL
- Loading Game
- LoadingworldMap
- Font Module: 0
- Save Module: 0
- Resource Module: 0
- Transition Module: 0
- Particle Module: 1927
- Background Module: 0
- Sound Module: 0
- Mob Module: 5
- Failed to load profile's tips. Resetting tips system!
- Help Module: 0
- Resource Module Sync: 0
- Mob Module Sync: 0
- TOTAL TIME: 4356
- Loading: Northoak
- Resetting WORLD_MAP
- Loading Game
- Loadingsurvival
- Font Module: 0
- Save Module: 0
- Time Module: 0
- Map Module: 92
- Map Bottom FBO: 65
- Map Middle FBO: 12
- Map Top FBO: 3
- Road Module: 30
- Map AI Module: 12
- Mini Map Module: 7
- Resource Module: 54
- Transition Module: 0
- Shadow Module: 330
- Lighting Module: 61
- Projectile Module: 0
- Missile Module: 1
- Particle Module: 24
- Collision Module: 24
- Depth Module: 7
- Object Module: 86
- Background Module: 0
- Sound Module: 0
- Mob Module: 119
- MobJob Module: 0
- Essence Module: 0
- Spawn Module: 0
- Influence Module: 0
- Weather Module: 0
- Work Selection Module: 16
- Data Module: 0
- Failed to load profile's tips. Resetting tips system!
- Help Module: 0
- Resource Module Sync: 14
- Object Module Sync: 453
- Mob Module Sync: 57
- Essence Module Sync: 0
- Influence Module Sync: 0
- Missile Module Sync: 0
- TOTAL TIME: 2570
- Rosa Secrest has leveled up to 9 and gained 17 STR 19 DEX and 14 INT
- Sun Dec 04 13:02:29 CST 2016 INFO:Starting display 1920x1057
- Loaded Tileset: ANCILLARY_FILL_3 (2770601)
- VILLAGER AI AI_STORE_RESOURCE_IN_HAND time to execute was high: 313
- Loaded Tileset: BOWYER_FILL_3 (2330601)
- VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 286
- Kara Kent has leveled up to 9 and gained 16 STR 21 DEX and 13 INT
- Sun Dec 04 13:03:09 CST 2016 ERROR:null
- java.lang.NullPointerException
- at rpc.mobs.ai.AIStoreResourceInHand.execute(AIStoreResourceInHand.java:139)
- at rpc.mobs.MobBase.update(MobBase.java:3015)
- at rpc.mobs.MobModule.update(MobModule.java:396)
- at rpc.states.PlayState.update(PlayState.java:272)
- at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rpc.system.Game.launchGame(Game.java:110)
- at rpc.system.Launcher.main(Launcher.java:54)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
- Sun Dec 04 13:03:09 CST 2016 ERROR:Game.update() failure - check the game code.
- org.newdawn.slick.SlickException: Game.update() failure - check the game code.
- at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
- at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
- at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
- at rpc.system.Game.launchGame(Game.java:110)
- at rpc.system.Launcher.main(Launcher.java:54)
- at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
- at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
- at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
- at java.lang.reflect.Method.invoke(Method.java:497)
- at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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