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  1. Retro-Pixel Castles InDev 23
  2. Operating System: Windows 8.1
  3. GPU Drivers: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3696fe4b96482e60\nvwgf2umx
  4. GPU Driver Version: 21.21.13.7609
  5. Maximum JVM Memory: 2046MB
  6. Display Mode: Windowed
  7.  
  8. Sun Dec 04 12:59:07 CST 2016 INFO:Slick Build #237
  9. Sun Dec 04 12:59:07 CST 2016 INFO:LWJGL Version: 2.9.3
  10. Sun Dec 04 12:59:07 CST 2016 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz
  11. Sun Dec 04 12:59:07 CST 2016 INFO:TargetDisplayMode: 1820 x 880 x 0 @0Hz
  12. Sun Dec 04 12:59:08 CST 2016 INFO:Starting display 1820x880
  13. Sun Dec 04 12:59:08 CST 2016 INFO:Use Java PNG Loader = true
  14. Sun Dec 04 12:59:08 CST 2016 INFO:Controllers not available
  15. Sun Dec 04 12:59:11 CST 2016 INFO:Initialising sounds..
  16. Sun Dec 04 12:59:11 CST 2016 INFO:- Sound works
  17. Sun Dec 04 12:59:11 CST 2016 INFO:- 64 OpenAL source available
  18. Sun Dec 04 12:59:11 CST 2016 INFO:- Sounds source generated
  19. Resetting SPLASH
  20. Resetting SPLASH
  21. Failed to load limbo villagers.
  22. Failed to load limbo resources.
  23. Failed to load limbo villagers.
  24. Failed to load limbo resources.
  25. Failed to load limbo villagers.
  26. Failed to load limbo resources.
  27. Loading Game
  28. Font Module: 0
  29. Save Module: 0
  30. Time Module: 2
  31. Loaded Tileset: GRASS_YELLOW_BROWN (10401)
  32. Loaded Tileset: ROCK_BROWN (61801)
  33. Loaded Tileset: WATER (40001)
  34. Loaded Tileset: GRAVEL_RED (20801)
  35. Loaded Tileset: ROCK_BROWN_ACCENT (62001)
  36. Loaded Tileset: GRASS_YELLOW_BROWN_ACCENT (10601)
  37. Loaded Tileset: WATER_ACCENT (40201)
  38. Loaded Tileset: GRAVEL_RED_ACCENT (21001)
  39. Loaded Tileset: TREES_RED (31201)
  40. Loaded Tileset: ANCIENT_CULLIS_GATE_ABANDONED (2302201)
  41. Loaded Tileset: CRYSTAL_GREEN (100401)
  42. Loaded Tileset: CACTUS_GREEN (150001)
  43. Loaded Tileset: FLOWERS_YELLOW (130801)
  44. Loaded Tileset: ANCIENT_RADIANCE_POOL (2310001)
  45. Loaded Tileset: TREES_RED_ACCENT (31401)
  46. Loaded Tileset: ANCIENT_RADIANCE_POOL_ABANDONED (2312201)
  47. Loaded Tileset: CARROTS (110001)
  48. Loaded Tileset: SAND_TAN (70001)
  49. Loaded Tileset: ANCIENT_CULLIS_GATE (2300001)
  50. Loaded Tileset: SAND_TAN_ACCENT (70201)
  51. Loaded Tileset: DIRT_LIGHT_BROWN (1)
  52. Loaded Tileset: TENT_ABANDONED (2042201)
  53. Loaded Tileset: CACTUS_GREEN_ACCENT (150201)
  54. Loaded Tileset: TREES_RED_COLLECTED (31601)
  55. Loaded Tileset: DIRT_LIGHT_BROWN_ACCENT (201)
  56. Loaded Tileset: LUMBER_MILL_ABANDONED (2002201)
  57. Loaded Tileset: SMALL_SHACK_ABANDONED (2032201)
  58. Map Module: 6071
  59. Map Bottom FBO: 384
  60. Map Middle FBO: 346
  61. Map Top FBO: 271
  62. Road Module: 5
  63. Mini Map Module: 18
  64. Limbo resource save data failed to load, loading defaults!
  65. Resource Module: 24
  66. Transition Module: 0
  67. Shadow Module: 1260
  68. Lighting Module: 68
  69. Projectile Module: 0
  70. Missile Module: 2
  71. Particle Module: 43
  72. Collision Module: 47
  73. Depth Module: 29
  74. Ancient Cullis Gate has been completed.
  75. Ancient Cullis Gate has been completed.
  76. Ancient Radiance Pool has been completed.
  77. Ancient Radiance Pool has been completed.
  78. Ancient Radiance Pool has been completed.
  79. Ancient Radiance Pool has been completed.
  80. Object Module: 232
  81. Background Module: 0
  82. Sound Module: 0
  83. Mob Module: 297
  84. Essence Module: 0
  85. Weather Module: 0
  86. Resource Module Sync: 0
  87. Object Module Sync: 33
  88. Mob Module Sync: 37
  89. Essence Module Sync: 0
  90. Missile Module Sync: 0
  91. TOTAL TIME: 10752
  92. Resetting MAIN_MENU
  93. Loading Game
  94. LoadingworldMap
  95. Font Module: 0
  96. Save Module: 0
  97. Resource Module: 0
  98. Transition Module: 0
  99. Particle Module: 2742
  100. Background Module: 0
  101. Sound Module: 0
  102. Mob Module: 11
  103. Failed to load profile's tips. Resetting tips system!
  104. Help Module: 0
  105. Resource Module Sync: 0
  106. Mob Module Sync: 0
  107. TOTAL TIME: 6835
  108. Loading: Northoak
  109. Resetting WORLD_MAP
  110. Loading Game
  111. Loadingsurvival
  112. Font Module: 0
  113. Save Module: 0
  114. Time Module: 0
  115. Loaded Tileset: GRASS_EMERALD_GREEN (10801)
  116. Loaded Tileset: ROCK_BROWN_COLLECTED (62201)
  117. Loaded Tileset: TREES_BLUE (31801)
  118. Loaded Tileset: STONE_CUTTERY_FILL_4 (2100801)
  119. Loaded Tileset: KITCHEN (2500001)
  120. Loaded Tileset: GRASS_EMERALD_GREEN_ACCENT (11001)
  121. Loaded Tileset: CUT_STONE_AND_BOARD_ROAD (3008001)
  122. Loaded Tileset: TOOLSMITHY (2520001)
  123. Loaded Tileset: FOOD_STORAGE (2220001)
  124. Loaded Tileset: TREES_BLUE_ACCENT (32001)
  125. Loaded Tileset: PATH (3000001)
  126. Loaded Tileset: SMALL_SHACK (2030001)
  127. Loaded Tileset: CASTLE_8 (2650001)
  128. Loaded Tileset: ANCILLARY_FILL_2 (2770401)
  129. Loaded Tileset: ROCK_STORAGE_FILL_4 (2280801)
  130. Loaded Tileset: WAY_MAKER_SHACK_FILL_4 (2380801)
  131. Loaded Tileset: EQUIPMENT_STORAGE_FILL_3 (2570601)
  132. Loaded Tileset: FARM (2060001)
  133. Loaded Tileset: COBBLE_AND_BOARD_ROAD (3006001)
  134. Loaded Tileset: LOG_PATH (3002001)
  135. Loaded Tileset: FORGE (2510001)
  136. Loaded Tileset: ANCILLARY_FILL_4 (2730801)
  137. Loaded Tileset: LARGE_FIRE_PIT (2290001)
  138. Loaded Tileset: MINING_FACILITY_FILL_4 (2090801)
  139. Loaded Tileset: COBBLE_AND_LOG_PATH (3004001)
  140. Loaded Tileset: LARGE_STORAGE_FILL_4 (2070801)
  141. Loaded Tileset: MINERAL_STORAGE (2550001)
  142. Loaded Tileset: ANCILLARY_FILL_4 (2770801)
  143. Loaded Tileset: POTATOES (110601)
  144. Loaded Tileset: ARMORSMITHY (2530001)
  145. Loaded Tileset: ANCILLARY_FILL_1 (2770201)
  146. Loaded Tileset: ROCK_TUMBLER_FILL_4 (2340801)
  147. Loaded Tileset: SMALL_MINERAL_STORAGE (2540001)
  148. Loaded Tileset: WALL_STONE (1000001)
  149. Loaded Tileset: CRYSTAL_HARVESTRY_FILL_4 (2150801)
  150. Loaded Tileset: TURNIPS_COLLECTED (111601)
  151. Loaded Tileset: TREES_BLUE_COLLECTED (32201)
  152. Loaded Tileset: GRAVEYARD_SPAWN_SMALL (2400001)
  153. Loaded Tileset: SMALL_HOVEL (2020001)
  154. Loaded Tileset: GRAVEYARD_SPAWN_MEDIUM (2410001)
  155. Loaded Tileset: ANCILLARY_FILL_4 (2750801)
  156. Loaded Tileset: BOWYER_FILL_4 (2330801)
  157. Loaded Tileset: SMALL_ROCK_STORAGE_FILL_4 (2270801)
  158. Loaded Tileset: SLIME_PIT_SPAWN_MEDIUM (2440001)
  159. Loaded Tileset: FIRE_PIT_SPAWN_MEDIUM (2470001)
  160. Loaded Tileset: CRYSTAL_MOTIVATOR (2170001)
  161. Loaded Tileset: LUMBER_SHACK_FILL_4 (2010801)
  162. Loaded Tileset: CRYSTAL_GREEN_COLLECTED (101401)
  163. Loaded Tileset: CULLIS_GATE_ABANDONED (2162201)
  164. Loaded Tileset: LUMBER_MILL_FILL_3 (2000601)
  165. Loaded Tileset: SMALL_WOOD_STORAGE_FILL_4 (2250801)
  166. Loaded Tileset: WALL_STONE_STURDY (1010001)
  167. Loaded Tileset: WALL_WOOD_BASIC (1020001)
  168. Loaded Tileset: CLINIC_FILL_4 (2490801)
  169. Loaded Tileset: CRYSTAL_RED (100001)
  170. Loaded Tileset: SLIME_PIT_SPAWN_SMALL (2430001)
  171. Loaded Tileset: WOOD_STORAGE_FILL_2 (2260401)
  172. Loaded Tileset: SLING_TOWER (2350001)
  173. Loaded Tileset: POTATOES_COLLECTED (111001)
  174. Loaded Tileset: CRYSTAL_STORAGE_FILL_4 (2240801)
  175. Loaded Tileset: BOW_TOWER (2320001)
  176. Loaded Tileset: WOOD_STORAGE_FILL_4 (2260801)
  177. Loaded Tileset: BULLET_TOWER (2180001)
  178. Loaded Tileset: CRYSTILLERY_FILL_4 (2140801)
  179. Loaded Tileset: ESSENCE_COLLECTOR_FILL_4 (2130801)
  180. Loaded Tileset: TURNIPS (111201)
  181. Loaded Tileset: ESSENCE_COLLECTOR_FILL_3 (2130601)
  182. Loaded Tileset: FIRE_BOLT_TOWER_FILL_4 (2120801)
  183. Loaded Tileset: FIRE_PIT_SPAWN_SMALL (2460001)
  184. Loaded Tileset: ROCK_GRAY (60001)
  185. Loaded Tileset: ROCK_GRAY_ACCENT (60201)
  186. Loaded Tileset: GRAVEYARD_SPAWN_LARGE (2420001)
  187. Loaded Tileset: FLOWERS_RED (130001)
  188. Loaded Tileset: LUMBER_SHACK_ABANDONED (2012201)
  189. Loaded Tileset: ROCK_GRAY_COLLECTED (60401)
  190. Loaded Tileset: SLIME_PIT_SPAWN_LARGE (2450001)
  191. Loaded Tileset: FLOWERS_PURPLE (131601)
  192. Loaded Tileset: CARROTS_COLLECTED (110401)
  193. Loaded Tileset: FIRE_PIT_SPAWN_LARGE (2480001)
  194. Loaded Tileset: GRASS_GREEN (10001)
  195. Loaded Tileset: GRASS_GREEN_ACCENT (10201)
  196. Loaded Tileset: TREES_GREEN (30001)
  197. Loaded Tileset: TREES_GREEN_ACCENT (30201)
  198. Loaded Tileset: CRYSTAL_BLUE (100801)
  199. Map Module: 23578
  200. Map Bottom FBO: 82
  201. Map Middle FBO: 15
  202. Map Top FBO: 5
  203. Road Module: 75
  204. Map AI Module: 29
  205. Mini Map Module: 74
  206. Resource Module: 99
  207. Transition Module: 0
  208. Shadow Module: 322
  209. Lighting Module: 127
  210. Projectile Module: 0
  211. Missile Module: 1
  212. Particle Module: 24
  213. Collision Module: 27
  214. Depth Module: 8
  215. Object Module: 137
  216. Background Module: 0
  217. Sound Module: 0
  218. Mob Module: 159
  219. MobJob Module: 0
  220. Essence Module: 1
  221. Spawn Module: 0
  222. Influence Module: 8
  223. Weather Module: 0
  224. Work Selection Module: 35
  225. Data Module: 3
  226. Failed to load profile's tips. Resetting tips system!
  227. Help Module: 0
  228. Resource Module Sync: 25
  229. Object Module Sync: 542
  230. Mob Module Sync: 60
  231. Essence Module Sync: 0
  232. Influence Module Sync: 0
  233. Missile Module Sync: 0
  234. TOTAL TIME: 26690
  235. Pavel Secrest has grown up!
  236. Loaded Tileset: CRYSTILLERY_FILL_3 (2140601)
  237. VILLAGER AI AI_REFINE time to execute was high: 487
  238. Loaded Tileset: ROCK_TUMBLER_FILL_3 (2340601)
  239. VILLAGER AI AI_REFINE time to execute was high: 412
  240. Loaded Tileset: FIRE_BOLT_TOWER_FILL_3 (2120601)
  241. Loaded Tileset: ESSENCE_COLLECTOR_FILL_2 (2130401)
  242. Alec Plibersek mated with Tanya Plibersek!
  243. Loaded Tileset: WOOD_STORAGE_FILL_3 (2260601)
  244. VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 217
  245. Anna Loudermilk mated with Barry Loudermilk!
  246. Loaded Tileset: FIRE_BOLT_TOWER_FILL_2 (2120401)
  247. Loaded Tileset: LUMBER_MILL_FILL_2 (2000401)
  248. VILLAGER AI AI_REFINE time to execute was high: 343
  249. Loaded Tileset: ESSENCE_COLLECTOR_FILL_1 (2130201)
  250. Loaded Tileset: SMALL_WOOD_STORAGE_FILL_3 (2250601)
  251. VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 206
  252. --------------------
  253. Autosave Preparation, took 0ms
  254. Autosaved Mobs, took 180ms
  255. Autosaved Mob Jobs, took 3ms
  256. Autosaved Essence, took 11ms
  257. Autosaved Particles, took 7ms
  258. Autosaved Resource, took 88ms
  259. Autosaved Influence, took 5ms
  260. Autosaved Weather, took 4ms
  261. Autosaved Work Selection, took 23ms
  262. Autosaved Missile, took 9ms
  263. Autosaved Road, took 31ms
  264. Autosaved Time, took 3ms
  265. Autosaved Map Properties, took 5ms
  266. Autosaved Objects, took 40ms
  267. Autosaved Map Data, took 152ms
  268. Autosaved Map Preview, took 123ms
  269. Autosave Clean Up, took 10ms
  270. Autosaved Limbo Creatures, took 15ms
  271. Autosaved Limbo Resources, took 4ms
  272. Resetting SURVIVAL
  273. Loading Game
  274. LoadingworldMap
  275. Font Module: 0
  276. Save Module: 0
  277. Resource Module: 0
  278. Transition Module: 0
  279. Particle Module: 1927
  280. Background Module: 0
  281. Sound Module: 0
  282. Mob Module: 5
  283. Failed to load profile's tips. Resetting tips system!
  284. Help Module: 0
  285. Resource Module Sync: 0
  286. Mob Module Sync: 0
  287. TOTAL TIME: 4356
  288. Loading: Northoak
  289. Resetting WORLD_MAP
  290. Loading Game
  291. Loadingsurvival
  292. Font Module: 0
  293. Save Module: 0
  294. Time Module: 0
  295. Map Module: 92
  296. Map Bottom FBO: 65
  297. Map Middle FBO: 12
  298. Map Top FBO: 3
  299. Road Module: 30
  300. Map AI Module: 12
  301. Mini Map Module: 7
  302. Resource Module: 54
  303. Transition Module: 0
  304. Shadow Module: 330
  305. Lighting Module: 61
  306. Projectile Module: 0
  307. Missile Module: 1
  308. Particle Module: 24
  309. Collision Module: 24
  310. Depth Module: 7
  311. Object Module: 86
  312. Background Module: 0
  313. Sound Module: 0
  314. Mob Module: 119
  315. MobJob Module: 0
  316. Essence Module: 0
  317. Spawn Module: 0
  318. Influence Module: 0
  319. Weather Module: 0
  320. Work Selection Module: 16
  321. Data Module: 0
  322. Failed to load profile's tips. Resetting tips system!
  323. Help Module: 0
  324. Resource Module Sync: 14
  325. Object Module Sync: 453
  326. Mob Module Sync: 57
  327. Essence Module Sync: 0
  328. Influence Module Sync: 0
  329. Missile Module Sync: 0
  330. TOTAL TIME: 2570
  331. Rosa Secrest has leveled up to 9 and gained 17 STR 19 DEX and 14 INT
  332. Sun Dec 04 13:02:29 CST 2016 INFO:Starting display 1920x1057
  333. Loaded Tileset: ANCILLARY_FILL_3 (2770601)
  334. VILLAGER AI AI_STORE_RESOURCE_IN_HAND time to execute was high: 313
  335. Loaded Tileset: BOWYER_FILL_3 (2330601)
  336. VILLAGER AI AI_DISTRIBUTE_RESOURCE_AT_BUILDING time to execute was high: 286
  337. Kara Kent has leveled up to 9 and gained 16 STR 21 DEX and 13 INT
  338. Sun Dec 04 13:03:09 CST 2016 ERROR:null
  339. java.lang.NullPointerException
  340. at rpc.mobs.ai.AIStoreResourceInHand.execute(AIStoreResourceInHand.java:139)
  341. at rpc.mobs.MobBase.update(MobBase.java:3015)
  342. at rpc.mobs.MobModule.update(MobModule.java:396)
  343. at rpc.states.PlayState.update(PlayState.java:272)
  344. at org.newdawn.slick.state.StateBasedGame.update(StateBasedGame.java:266)
  345. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:657)
  346. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  347. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  348. at rpc.system.Game.launchGame(Game.java:110)
  349. at rpc.system.Launcher.main(Launcher.java:54)
  350. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  351. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  352. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  353. at java.lang.reflect.Method.invoke(Method.java:497)
  354. at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
  355. Sun Dec 04 13:03:09 CST 2016 ERROR:Game.update() failure - check the game code.
  356. org.newdawn.slick.SlickException: Game.update() failure - check the game code.
  357. at org.newdawn.slick.GameContainer.updateAndRender(GameContainer.java:669)
  358. at org.newdawn.slick.AppGameContainer.gameLoop(AppGameContainer.java:484)
  359. at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:394)
  360. at rpc.system.Game.launchGame(Game.java:110)
  361. at rpc.system.Launcher.main(Launcher.java:54)
  362. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
  363. at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
  364. at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
  365. at java.lang.reflect.Method.invoke(Method.java:497)
  366. at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:58)
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