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  1. [ INFO][ pymclevel.materials.py:165]:Loading block info from <open file '/home/timeddilation/mcedit/pymclevel/minecraft.yaml', mode 'rb' at 0x7f25a31b84b0>
  2. [ INFO][ pymclevel.materials.py:165]:Loading block info from <open file '/home/timeddilation/mcedit/pymclevel/classic.yaml', mode 'rb' at 0x7f25a324cae0>
  3. [ INFO][ pymclevel.materials.py:165]:Loading block info from <open file '/home/timeddilation/mcedit/pymclevel/indev.yaml', mode 'rb' at 0x7f25a324cae0>
  4. [ INFO][ pymclevel.materials.py:165]:Loading block info from <open file '/home/timeddilation/mcedit/pymclevel/pocket.yaml', mode 'rb' at 0x7f25a324cae0>
  5. [ INFO][ config.py:142]:Loading config...
  6. [ DEBUG][ config.py:298]:Setting {section => Fill}
  7. [ DEBUG][ config.py:298]:Setting {chooseBlockImmediately => Setting(Fill, Choose Block Immediately, <type 'bool'>, True}
  8. [ DEBUG][ config.py:298]:Setting {section => Selection}
  9. [ DEBUG][ config.py:298]:Setting {showPreviousSelection => Setting(Selection, Show Previous Selection, <type 'bool'>, True}
  10. [ DEBUG][ config.py:298]:Setting {color => Setting(Selection, Color, <type 'str'>, teal}
  11. [ DEBUG][ config.py:298]:Setting {section => Selection Colors}
  12. [ DEBUG][ config.py:298]:Setting {defaultColors => {}}
  13. [ DEBUG][ config.py:298]:Setting {Setting => <class 'editortools.select.ColorSetting'>}
  14. [ DEBUG][ config.py:298]:Setting {section => Brush}
  15. [ DEBUG][ config.py:298]:Setting {brushSizeL => Setting(Brush, Brush Shape L, <type 'int'>, 3}
  16. [ DEBUG][ config.py:298]:Setting {brushSizeH => Setting(Brush, Brush Shape H, <type 'int'>, 3}
  17. [ DEBUG][ config.py:298]:Setting {brushSizeW => Setting(Brush, Brush Shape W, <type 'int'>, 3}
  18. [ DEBUG][ config.py:298]:Setting {updateBrushOffset => Setting(Brush, Update Brush Offset, <type 'bool'>, False}
  19. [ DEBUG][ config.py:298]:Setting {chooseBlockImmediately => Setting(Brush, Choose Block Immediately, <type 'bool'>, False}
  20. [ DEBUG][ config.py:298]:Setting {alpha => Setting(Brush, Alpha, <type 'float'>, 0.66}
  21. [ DEBUG][ config.py:298]:Setting {section => Clone}
  22. [ DEBUG][ config.py:298]:Setting {copyAir => Setting(Clone, Copy Air, <type 'bool'>, True}
  23. [ DEBUG][ config.py:298]:Setting {copyWater => Setting(Clone, Copy Water, <type 'bool'>, True}
  24. [ DEBUG][ config.py:298]:Setting {copyBiomes => Setting(Clone, Copy Biomes, <type 'bool'>, True}
  25. [ DEBUG][ config.py:298]:Setting {placeImmediately => Setting(Clone, Place Immediately, <type 'bool'>, True}
  26. [ DEBUG][ config.py:298]:Setting {section => Spawn}
  27. [ DEBUG][ config.py:298]:Setting {spawnProtection => Setting(Spawn, Spawn Protection, <type 'bool'>, True}
  28. [ DEBUG][ config.py:298]:Setting {section => Settings}
  29. [ DEBUG][ config.py:298]:Setting {flyMode => Setting(Settings, Fly Mode, <type 'bool'>, False}
  30. [ DEBUG][ config.py:298]:Setting {enableMouseLag => Setting(Settings, Enable Mouse Lag, <type 'bool'>, False}
  31. [ DEBUG][ config.py:298]:Setting {longDistanceMode => Setting(Settings, Long Distance Mode, <type 'bool'>, False}
  32. [ DEBUG][ config.py:298]:Setting {shouldResizeAlert => Setting(Settings, Window Size Alert, <type 'bool'>, True}
  33. [ DEBUG][ config.py:298]:Setting {closeMinecraftWarning => Setting(Settings, Close Minecraft Warning, <type 'bool'>, True}
  34. [ DEBUG][ config.py:298]:Setting {skin => Setting(Settings, MCEdit Skin, <type 'str'>, [Current]}
  35. [ DEBUG][ config.py:298]:Setting {fov => Setting(Settings, Field of View, <type 'float'>, 70.0}
  36. [ DEBUG][ config.py:298]:Setting {spaceHeight => Setting(Settings, Space Height, <type 'int'>, 64}
  37. [ DEBUG][ config.py:298]:Setting {blockBuffer => Setting(Settings, Block Buffer, <type 'int'>, 268435456}
  38. [ DEBUG][ config.py:298]:Setting {reportCrashes => Setting(Settings, report crashes new, <type 'bool'>, False}
  39. [ DEBUG][ config.py:298]:Setting {reportCrashesAsked => Setting(Settings, report crashes asked, <type 'bool'>, False}
  40. [ DEBUG][ config.py:298]:Setting {viewDistance => Setting(Settings, View Distance, <type 'int'>, 8}
  41. [ DEBUG][ config.py:298]:Setting {targetFPS => Setting(Settings, Target FPS, <type 'int'>, 30}
  42. [ DEBUG][ config.py:298]:Setting {windowWidth => Setting(Settings, window width, <type 'int'>, 1024}
  43. [ DEBUG][ config.py:298]:Setting {windowHeight => Setting(Settings, window height, <type 'int'>, 768}
  44. [ DEBUG][ config.py:298]:Setting {windowX => Setting(Settings, window x, <type 'int'>, 0}
  45. [ DEBUG][ config.py:298]:Setting {windowY => Setting(Settings, window y, <type 'int'>, 0}
  46. [ DEBUG][ config.py:298]:Setting {windowShowCmd => Setting(Settings, window showcmd, <type 'int'>, 1}
  47. [ DEBUG][ config.py:298]:Setting {setWindowPlacement => Setting(Settings, SetWindowPlacement, <type 'bool'>, True}
  48. [ DEBUG][ config.py:298]:Setting {showHiddenOres => Setting(Settings, show hidden ores, <type 'bool'>, False}
  49. [ DEBUG][ config.py:298]:Setting {fastLeaves => Setting(Settings, fast leaves, <type 'bool'>, True}
  50. [ DEBUG][ config.py:298]:Setting {roughGraphics => Setting(Settings, rough graphics, <type 'bool'>, False}
  51. [ DEBUG][ config.py:298]:Setting {showChunkRedraw => Setting(Settings, show chunk redraw, <type 'bool'>, True}
  52. [ DEBUG][ config.py:298]:Setting {drawSky => Setting(Settings, draw sky, <type 'bool'>, True}
  53. [ DEBUG][ config.py:298]:Setting {drawFog => Setting(Settings, draw fog, <type 'bool'>, True}
  54. [ DEBUG][ config.py:298]:Setting {showCeiling => Setting(Settings, show ceiling, <type 'bool'>, True}
  55. [ DEBUG][ config.py:298]:Setting {drawEntities => Setting(Settings, draw entities, <type 'bool'>, True}
  56. [ DEBUG][ config.py:298]:Setting {drawMonsters => Setting(Settings, draw monsters, <type 'bool'>, True}
  57. [ DEBUG][ config.py:298]:Setting {drawItems => Setting(Settings, draw items, <type 'bool'>, True}
  58. [ DEBUG][ config.py:298]:Setting {drawTileEntities => Setting(Settings, draw tile entities, <type 'bool'>, True}
  59. [ DEBUG][ config.py:298]:Setting {drawTileTicks => Setting(Settings, draw tile ticks, <type 'bool'>, False}
  60. [ DEBUG][ config.py:298]:Setting {drawUnpopulatedChunks => Setting(Settings, draw unpopulated chunks, <type 'bool'>, True}
  61. [ DEBUG][ config.py:298]:Setting {vertexBufferLimit => Setting(Settings, vertex buffer limit, <type 'int'>, 384}
  62. [ DEBUG][ config.py:298]:Setting {vsync => Setting(Settings, vertical sync, <type 'int'>, 0}
  63. [ DEBUG][ config.py:298]:Setting {visibilityCheck => Setting(Settings, visibility check, <type 'bool'>, False}
  64. [ DEBUG][ config.py:298]:Setting {viewMode => Setting(Settings, View Mode, <type 'str'>, Camera}
  65. [ DEBUG][ config.py:298]:Setting {undoLimit => Setting(Settings, Undo Limit, <type 'int'>, 20}
  66. [ DEBUG][ config.py:298]:Setting {section => Controls}
  67. [ DEBUG][ config.py:298]:Setting {mouseSpeed => Setting(Controls, mouse speed, <type 'float'>, 5.0}
  68. [ DEBUG][ config.py:298]:Setting {cameraAccel => Setting(Controls, camera acceleration, <type 'float'>, 125.0}
  69. [ DEBUG][ config.py:298]:Setting {cameraDrag => Setting(Controls, camera drag, <type 'float'>, 100.0}
  70. [ DEBUG][ config.py:298]:Setting {cameraMaxSpeed => Setting(Controls, camera maximum speed, <type 'float'>, 60.0}
  71. [ DEBUG][ config.py:298]:Setting {cameraBrakingSpeed => Setting(Controls, camera braking speed, <type 'float'>, 8.0}
  72. [ DEBUG][ config.py:298]:Setting {invertMousePitch => Setting(Controls, invert mouse pitch, <type 'bool'>, False}
  73. [ DEBUG][ config.py:298]:Setting {autobrake => Setting(Controls, autobrake, <type 'bool'>, True}
  74. [ DEBUG][ config.py:298]:Setting {swapAxes => Setting(Controls, swap axes looking down, <type 'bool'>, False}
  75. [ DEBUG][ config.py:298]:Setting {section => Settings}
  76. [ DEBUG][ config.py:298]:Setting {flyMode => Setting(Settings, Fly Mode, <type 'bool'>, False}
  77. [ DEBUG][ config.py:298]:Setting {enableMouseLag => Setting(Settings, Enable Mouse Lag, <type 'bool'>, False}
  78. [ DEBUG][ config.py:298]:Setting {longDistanceMode => Setting(Settings, Long Distance Mode, <type 'bool'>, False}
  79. [ DEBUG][ config.py:298]:Setting {shouldResizeAlert => Setting(Settings, Window Size Alert, <type 'bool'>, True}
  80. [ DEBUG][ config.py:298]:Setting {closeMinecraftWarning => Setting(Settings, Close Minecraft Warning, <type 'bool'>, True}
  81. [ DEBUG][ config.py:298]:Setting {skin => Setting(Settings, MCEdit Skin, <type 'str'>, [Current]}
  82. [ DEBUG][ config.py:298]:Setting {fov => Setting(Settings, Field of View, <type 'float'>, 70.0}
  83. [ DEBUG][ config.py:298]:Setting {spaceHeight => Setting(Settings, Space Height, <type 'int'>, 64}
  84. [ DEBUG][ config.py:298]:Setting {blockBuffer => Setting(Settings, Block Buffer, <type 'int'>, 268435456}
  85. [ DEBUG][ config.py:298]:Setting {reportCrashes => Setting(Settings, report crashes new, <type 'bool'>, False}
  86. [ DEBUG][ config.py:298]:Setting {reportCrashesAsked => Setting(Settings, report crashes asked, <type 'bool'>, False}
  87. [ DEBUG][ config.py:298]:Setting {viewDistance => Setting(Settings, View Distance, <type 'int'>, 8}
  88. [ DEBUG][ config.py:298]:Setting {targetFPS => Setting(Settings, Target FPS, <type 'int'>, 30}
  89. [ DEBUG][ config.py:298]:Setting {windowWidth => Setting(Settings, window width, <type 'int'>, 1024}
  90. [ DEBUG][ config.py:298]:Setting {windowHeight => Setting(Settings, window height, <type 'int'>, 768}
  91. [ DEBUG][ config.py:298]:Setting {windowX => Setting(Settings, window x, <type 'int'>, 0}
  92. [ DEBUG][ config.py:298]:Setting {windowY => Setting(Settings, window y, <type 'int'>, 0}
  93. [ DEBUG][ config.py:298]:Setting {windowShowCmd => Setting(Settings, window showcmd, <type 'int'>, 1}
  94. [ DEBUG][ config.py:298]:Setting {setWindowPlacement => Setting(Settings, SetWindowPlacement, <type 'bool'>, True}
  95. [ DEBUG][ config.py:298]:Setting {showHiddenOres => Setting(Settings, show hidden ores, <type 'bool'>, False}
  96. [ DEBUG][ config.py:298]:Setting {fastLeaves => Setting(Settings, fast leaves, <type 'bool'>, True}
  97. [ DEBUG][ config.py:298]:Setting {roughGraphics => Setting(Settings, rough graphics, <type 'bool'>, False}
  98. [ DEBUG][ config.py:298]:Setting {showChunkRedraw => Setting(Settings, show chunk redraw, <type 'bool'>, True}
  99. [ DEBUG][ config.py:298]:Setting {drawSky => Setting(Settings, draw sky, <type 'bool'>, True}
  100. [ DEBUG][ config.py:298]:Setting {drawFog => Setting(Settings, draw fog, <type 'bool'>, True}
  101. [ DEBUG][ config.py:298]:Setting {showCeiling => Setting(Settings, show ceiling, <type 'bool'>, True}
  102. [ DEBUG][ config.py:298]:Setting {drawEntities => Setting(Settings, draw entities, <type 'bool'>, True}
  103. [ DEBUG][ config.py:298]:Setting {drawMonsters => Setting(Settings, draw monsters, <type 'bool'>, True}
  104. [ DEBUG][ config.py:298]:Setting {drawItems => Setting(Settings, draw items, <type 'bool'>, True}
  105. [ DEBUG][ config.py:298]:Setting {drawTileEntities => Setting(Settings, draw tile entities, <type 'bool'>, True}
  106. [ DEBUG][ config.py:298]:Setting {drawTileTicks => Setting(Settings, draw tile ticks, <type 'bool'>, False}
  107. [ DEBUG][ config.py:298]:Setting {drawUnpopulatedChunks => Setting(Settings, draw unpopulated chunks, <type 'bool'>, True}
  108. [ DEBUG][ config.py:298]:Setting {vertexBufferLimit => Setting(Settings, vertex buffer limit, <type 'int'>, 384}
  109. [ DEBUG][ config.py:298]:Setting {vsync => Setting(Settings, vertical sync, <type 'int'>, 0}
  110. [ DEBUG][ config.py:298]:Setting {visibilityCheck => Setting(Settings, visibility check, <type 'bool'>, False}
  111. [ DEBUG][ config.py:298]:Setting {viewMode => Setting(Settings, View Mode, <type 'str'>, Camera}
  112. [ DEBUG][ config.py:298]:Setting {undoLimit => Setting(Settings, Undo Limit, <type 'int'>, 20}
  113. [ DEBUG][ config.py:298]:Setting {section => Controls}
  114. [ DEBUG][ config.py:298]:Setting {mouseSpeed => Setting(Controls, mouse speed, <type 'float'>, 5.0}
  115. [ DEBUG][ config.py:298]:Setting {cameraAccel => Setting(Controls, camera acceleration, <type 'float'>, 125.0}
  116. [ DEBUG][ config.py:298]:Setting {cameraDrag => Setting(Controls, camera drag, <type 'float'>, 100.0}
  117. [ DEBUG][ config.py:298]:Setting {cameraMaxSpeed => Setting(Controls, camera maximum speed, <type 'float'>, 60.0}
  118. [ DEBUG][ config.py:298]:Setting {cameraBrakingSpeed => Setting(Controls, camera braking speed, <type 'float'>, 8.0}
  119. [ DEBUG][ config.py:298]:Setting {invertMousePitch => Setting(Controls, invert mouse pitch, <type 'bool'>, False}
  120. [ DEBUG][ config.py:298]:Setting {autobrake => Setting(Controls, autobrake, <type 'bool'>, True}
  121. [ DEBUG][ config.py:298]:Setting {swapAxes => Setting(Controls, swap axes looking down, <type 'bool'>, False}
  122. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.fastLeaves
  123. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.roughGraphics
  124. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.showHiddenOres
  125. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.vertexBufferLimit
  126. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawEntities
  127. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawTileEntities
  128. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawTileTicks
  129. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawTerrainPopulated
  130. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawMonsters
  131. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.drawItems
  132. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.showRedraw
  133. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.spaceHeight
  134. [ DEBUG][ config.py:220]:Subscribing <renderer.MCRenderer object at 0x7f25a2dd0b90>.targetFPS
  135. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.drawSky
  136. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.drawFog
  137. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.showCeiling
  138. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.accelFactor
  139. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.maxSpeed
  140. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.brakeMaxSpeed
  141. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.invertMousePitch
  142. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.autobrake
  143. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.swapAxesLookingDown
  144. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.visibilityCheck
  145. [ DEBUG][ config.py:220]:Subscribing <leveleditor.CameraViewport object at 0x7f25a2bb6250>.fovSetting
  146. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.drawSky
  147. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.drawFog
  148. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.showCeiling
  149. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.accelFactor
  150. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.maxSpeed
  151. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.brakeMaxSpeed
  152. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.invertMousePitch
  153. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.autobrake
  154. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.swapAxesLookingDown
  155. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.visibilityCheck
  156. [ DEBUG][ config.py:220]:Subscribing <leveleditor.ChunkViewport object at 0x7f25a2bb6350>.fovSetting
  157. [ DEBUG][ config.py:220]:Subscribing <leveleditor.LevelEditor object at 0x7f25a2dd0b50>.viewMode
  158. [ DEBUG][ config.py:220]:Subscribing <leveleditor.LevelEditor object at 0x7f25a2dd0b50>.undoLimit
  159. [ DEBUG][ config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x7f25a2bb6d90>.updateBrushOffset
  160. [ DEBUG][ config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x7f25a2bb6d90>.brushSizeW
  161. [ DEBUG][ config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x7f25a2bb6d90>.brushSizeH
  162. [ DEBUG][ config.py:220]:Subscribing <editortools.brush.BrushTool object at 0x7f25a2bb6d90>.brushSizeL
  163. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  164. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  165. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  166. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  167. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  168. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  169. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  170. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  171. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  172. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  173. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  174. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  175. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  176. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  177. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  178. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  179. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  180. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  181. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  182. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  183. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  184. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  185. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  186. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  187. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  188. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  189. [ INFO][ pymclevel.mclevel.py:196]:Identifying /home/timeddilation/.minecraft/saves/Sandbox1_8/level.dat
  190. [ INFO][ pymclevel.mclevel.py:213]:Detected Infdev level.dat
  191. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM1
  192. [ INFO][pymclevel.infiniteworld.py:1307]:Found dimension DIM-1
  193. [ DEBUG][ config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7f25a2a1b6d0>.fastLeaves
  194. [ DEBUG][ config.py:220]:Subscribing <renderer.ChunkCalculator object at 0x7f25a2a1b6d0>.roughGraphics
  195. [ INFO][pymclevel.infiniteworld.py:1326]:Scanning for regions...
  196. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.0.0.mca with 181/181 sectors used and 179 chunks present
  197. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-2.-1.mca with 462/462 sectors used and 460 chunks present
  198. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-1.-1.mca with 1026/1032 sectors used and 1024 chunks present
  199. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.0.-1.mca with 975/975 sectors used and 961 chunks present
  200. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-1.-2.mca with 1023/1023 sectors used and 998 chunks present
  201. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-1.0.mca with 430/430 sectors used and 428 chunks present
  202. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.0.-3.mca with 43/43 sectors used and 41 chunks present
  203. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-1.-3.mca with 71/71 sectors used and 69 chunks present
  204. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.0.-2.mca with 960/960 sectors used and 958 chunks present
  205. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-1.1.mca with 3/3 sectors used and 1 chunks present
  206. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-2.0.mca with 48/48 sectors used and 46 chunks present
  207. [ INFO][ pymclevel.regionfile.py:91]:Found region file r.-2.-2.mca with 240/240 sectors used and 238 chunks present
  208. [ ERROR][ root.py:1056]:MCEdit version 0.1.8build799-2-g8dcbd4f
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