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Sample Config for SpawnersPlus

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Aug 16th, 2015
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  1. #----------------------------------------------------#
  2. config-version: 0
  3. #----------------------------------------------------#
  4. # SpawnersPlus
  5. # Author: zRA1Nz
  6. #----------------------------------------------------#
  7. settings:
  8.  
  9. #Should silktouch enchantment be required to mine spawners?
  10. silktouch-required: true
  11.  
  12. #Spawner Shop Settings
  13. spawner-shop:
  14. #Enable Spawner Shop Signs
  15. enable-signs: true
  16. #Enable Spawner Shop Gui
  17. enable-gui: false
  18.  
  19. #Stacked Mob Settings (Stacked Mobs: Spawners spawn 1 Mob that equal to the amount spawned in drops) [Reduces Lag]
  20. stacked-mobs:
  21. #Enabled Stacked Mobs?
  22. enable: false
  23. #Stacked Mobs Spawn Rate Settings
  24. spawnrates:
  25. #Spawn random amount of mobs in between the minimum and maximum amount? If set to false & stacked mobs are enabled, it will use the set-amount instead.
  26. random: true
  27. #Minimum amount of mobs that can spawn from a spawner.
  28. min-amount: 1
  29. #Maximum amount of mobs that can spawn from a spawner.
  30. max-amount: 4
  31. #Set amount of mobs that can spawn from a spawner.
  32. set-amount: 3
  33.  
  34. #Explosion Drop Handler Settings (If this type explosion happens should we drop the spawner)
  35. explosions-drop:
  36. #Enable Explosion drops?
  37. enable: true
  38. #Should tnt explosions drop a mobspawner?
  39. tnt: true
  40. #Should creeper explosions drop a mobspawner?
  41. creeper: true
  42. #Should fireball explosions drop a mobspawner?
  43. fireball: true
  44.  
  45. #Head Settings
  46. heads:
  47. #Should mob heads drop?
  48. drop-heads: false
  49. #Should mob heads be sell-able? Edit the prices in heads.yml
  50. head-hunting: false
  51.  
  52. #World Settings
  53. worlds:
  54. #Should world whitelisting be enabled?
  55. enable-whitelist: false
  56. #Whitelist for Worlds
  57. whitelist:
  58. - world
  59. - world_nether
  60. - world_the_end
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