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Oct 29th, 2014
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  1. - first day in seattle -
  2. * opens the wifi on the prostibot lydia is going to hijack in a couple months; uses way of the cloth to dress it in her first turtleneck.
  3. * terrorizes envy by taking over her apartment for an hour or two, causing aiism
  4. * buys a commlink. makes peter wear it, but really it's hers
  5. * hacks up some airplane tickets for peter, jj can handle his own and go somewhere else. sheila and peter go to france the next morning.
  6. - season 1 -
  7. * she spends 3, 4 months on a long, globetrotting vacation with peter. it's a little weird to have a long-distance relationship a couple inches from his face but they make do.
  8. * she tries to play the stock market, but since she hardly paid attention to the stock market the first go-around, it doesn't make her wealthy
  9. * pretty much nothing happens. it's nice not to be on a murderous adventure, lets her calm down
  10. - season 2 -
  11. * once bernanke is trapped in the beanie baby, sheila actually takes him up on the matrix mentoring (on the assumption he already knew about time travel. whoops!)
  12. * her plan was to make it so peter only got kidnapped like, a day or two before he was rescued, but alas! 'twas not to be.
  13. * calls up jj, tells him peter was kidnapped, neglects to mention peter will be rescued. jj goes to tokyo to rescue peter.
  14. * sheila, on the other hand, avoids tokyo entirely (too many MEMORIES) and decides to go to one of the two continents she knows won't ever intersect with the original timeline folks. "sheila" is just slang for girl in australia and is an even more common name than "lydia" down under (check out the shadowrun wiki, it's even their prime minister's name!), so she goes to neo-africa, specifically lagos, nigeria, which has become a cutting-edge overpopulated cyberpunk skyscraper techno-dystopia with the best of them. (that's in the brochure.) you can't see the sun for all the hovercar and jetpack smog!
  15. * sheila joins the african yakuza (with no shares because those are all in lydia's name and lydia doesn't even have any yet) to see what all the fuss is about, gets wendy's coupon etc. etc. she is put on a squad of yak shadowrunners who are very professional and competent and use anonymous codenames and actually make a lot of money. it is very strange and she is badly out-of-place. until she proves her worth she's pretty much only on the team so everyone can have matching suits at all times.
  16. * there's like, a whole season of story, and it's as convoluted and action-packed as any other season, w/ even more gang turf wars, but it happens off-screen. the big point is: their big bad is (conveniently) nero, also back from the future.
  17. * when lydia rescues peter, he starts disappearing for long amounts of time, to work on his tabletop campaign he says. nope, it's to concentrate and help fight puce on the astral plane. (come on there's no way that tabletop game took more than like 5 minutes of thought.) maybe that's why he's sick, too, it's like, toxic shaman shit.
  18. * nero and spirit friend are killed, confirmed, corpse seen, everything. sheila says goodbye to afriyaks, gets in her expensive, pitch-black new body, flies to tokyo to hang with peter.
  19. * sheila and peter start to feel the clock bearing down on them as they approach d-day and make increasingly desperate plans to try and save him while making a corpse appear in that sphere. that's some of the writing on the wall. best plan: get replica decoy skeleton in space station well ahead of time, hide a secret space suit for peter he can slip out the back in, have sheila basically constantly ferry air tanks and sandwiches to him from earth until lydia abandons the space ship. it's a terrible plan and they know it. none would work, tearful goodbyes, etc. etc.
  20. - season 3 -
  21. * jj and sheila get sucked up into a grand battle, the one fuckin' time sheila returns to his commlink. just her luck. they win and come back, having wasted time. they agree to never speak of this.
  22. * jj and sheila, sick of each other's presence, split ways. jj runs off with a squid or something stupid, sheila goes to the seattle outskirts and keeps the canned cannibals in check.
  23. * a couple weeks in advance she goes off to remind jj to come back to seattle and press the button. calendar apps get fucked up by time travel. turns out he lost the finger being jj and it's a whole /thing/ to go find it. lots of adventure game puzzles. sheila has to combine a banana with a rope with a rusty knife covered in glue to catch a cat in the sewer level and then jj has to use the cat hair as a fake mustache to impersonate someone without a mustache to apply for a loan, it's a nightmare
  24. * finally, jj presses the button, sheila says hi to the gang, and we're caught up with the present
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