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- local p = game.Players.LocalPlayer
- script.Parent = p.Character
- local adminloaded = p.PlayerGui:FindFirstChild("AdminGuiV3")
- local adminloaded2 = p.Backpack:FindFirstChild("AdminGuiV3")
- local opener = p.PlayerGui:FindFirstChild("Opener")
- if opener ~= nil then
- print "AdminLoaded has been found; will delete"
- opener:remove()
- if adminloaded ~= nil then
- adminloaded:remove()
- elseif adminloaded2 ~= nil then
- adminloaded2:remove()
- else
- print "admin == nil"
- end
- else
- print 'Checked'
- end
- local v = Instance.new("StringValue")
- v.Parent = game.Workspace
- function create()
- v.Value = p.Name
- p = game.Players:FindFirstChild(v.Value)
- print ("LocalPlayer: "..p.Name.."")
- local s = Instance.new("ScreenGui")
- local f = Instance.new("Frame")
- local t = Instance.new("TextLabel")
- s.Parent = p.PlayerGui
- f.Parent = s
- f.Size = UDim2.new(0,400,0,100)
- f.Position = UDim2.new(0,-400,0,250)
- f.BackgroundColor3 = Color3.new(255,255,255)
- t.Parent = f
- t.Size = UDim2.new(0,380,0,50)
- t.Position = UDim2.new(0,10,0,25)
- t.BackgroundColor3 = Color3.new(255,255,255)
- t.TextColor3 = Color3.new(0,0,0)
- t.FontSize = "Size14"
- wait(1)
- t.Text = ""
- f:TweenPosition(UDim2.new(0,300,0,250),"Out","Quad",5,false)
- wait(3)
- local tab = {"L","o","c","a","l","P","l","a","y","e","r"," = "}
- for i,v in pairs(tab) do
- local l = tostring(t.Text)
- t.Text = l..v
- wait(0.1)
- end
- t.Text = "LocalPlayer = "..p.Name
- wait(3)
- f:TweenPosition(UDim2.new(0,10000,0,250),"Out","Quad",5,false)
- wait(5)
- s:remove()
- local a = Instance.new("ScreenGui")
- local b = Instance.new("ScrollingFrame")
- local c = Instance.new("TextButton")
- local t = Instance.new("TextLabel")
- a.Parent = p.Backpack
- a.Name = "AdminGuiV3"
- b.Name = "Buttons"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BackgroundTransparency = 0.4
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 3
- b.Position = UDim2.new(0,300,0,100)
- b.Size = UDim2.new(0,400,0,250)
- b.ZIndex = 1
- b.CanvasSize = UDim2.new(0,0,2,0)
- b.ScrollBarThickness = 8
- t.Name = "Info"
- t.Parent = b
- t.BackgroundColor3 = Color3.new(255,255,255)
- t.BackgroundTransparency = 1
- t.Position = UDim2.new(0,20,0,20)
- t.Size = UDim2.new(0,350,0,20)
- t.Font = "Legacy"
- t.TextColor3 = Color3.new(0,0,0)
- t.FontSize = "Size11"
- local name = p.Name
- t.Text = "/Ello! "..name.."."
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "FFP"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,100)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "FF(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "FF(ON)"
- local a = Instance.new("ScreenGui")
- local b = Instance.new("TextBox")
- local c = Instance.new("TextButton")
- a.Parent = p.PlayerGui
- a.Name = "FFGui"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 2
- b.Position = UDim2.new(0,300,0,375)
- b.Size = UDim2.new(0,200,0,35)
- b.Font = "SourceSans"
- b.FontSize = "Size14"
- b.Text = "PlayerName(Full)(Cap sen)"
- b.TextColor3 = Color3.new(0,0,0)
- b.Selectable = true
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,300,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "FF"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local f = game.Players:FindFirstChild(a)
- if f == nil then
- print "error"
- else
- Instance.new("ForceField").Parent = f.Character
- end
- end)
- local c = Instance.new("TextButton")
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,360,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "UNFF"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local f = game.Workspace:FindFirstChild(a)
- local ff = f:FindFirstChild("ForceField")
- if f == nil then
- print "error"
- else
- ff:remove()
- end
- end)
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "FF(OFF)"
- local ffgui = p.PlayerGui:FindFirstChild("FFGui")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- local s = Instance.new("ScreenGui")
- local r = Instance.new("TextButton")
- s.Parent = p.PlayerGui
- r.Name = "Opener"
- r.Parent = s
- r.Text = "Open"
- r.BackgroundColor3 = Color3.new(255,255,0)
- r.BackgroundTransparency = .4
- r.BorderColor3 = Color3.new(0,0,0)
- r.BorderSizePixel = 4
- r.Position = UDim2.new(0,10,0,250)
- r.Size = UDim2.new(0,100,0,35)
- r.Font = "Legacy"
- r.FontSize = "Size18"
- r.Text = "Closed"
- r.TextColor3 = Color3.new(0,0,0)
- r.MouseButton1Click:connect(function()
- r.Text = "Open"
- p.Backpack:findFirstChild("AdminGuiV3").Parent = p.PlayerGui
- end)
- r.MouseButton2Click:connect(function()
- r.Text = "Close"
- p.PlayerGui.AdminGuiV3.Parent = p.Backpack
- end)
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "Kill"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,150)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "Kill(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "Kill(ON)"
- local a = Instance.new("ScreenGui")
- local b = Instance.new("TextBox")
- local c = Instance.new("TextButton")
- a.Parent = p.PlayerGui
- a.Name = "KillGui"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 2
- b.Position = UDim2.new(0,300,0,375)
- b.Size = UDim2.new(0,200,0,35)
- b.Font = "SourceSans"
- b.FontSize = "Size14"
- b.Text = "PlayerName(Full)(Cap sen)"
- b.TextColor3 = Color3.new(0,0,0)
- b.Selectable = true
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,300,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "Kill"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local f = game.Players:FindFirstChild(a)
- if f == nil then
- print "error"
- else
- f.Character.Humanoid.MaxHealth = 0
- end
- end)
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "Kill(OFF)"
- local ffgui = p.PlayerGui:FindFirstChild("KillGui")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "Kick"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,200)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "Kick(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "Kick(ON)"
- local a = Instance.new("ScreenGui")
- local b = Instance.new("TextBox")
- local c = Instance.new("TextButton")
- a.Parent = p.PlayerGui
- a.Name = "KickGui"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 2
- b.Position = UDim2.new(0,300,0,375)
- b.Size = UDim2.new(0,200,0,35)
- b.Font = "SourceSans"
- b.FontSize = "Size14"
- b.Text = "PlayerName(Full)(Cap sen)"
- b.TextColor3 = Color3.new(0,0,0)
- b.Selectable = true
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,300,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "Kick"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local f = game.Players:FindFirstChild(a)
- if f == nil then
- print "Error"
- else
- f.Character:Destroy()
- f:remove()
- end
- end)
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "Kick(OFF)"
- local ffgui = p.PlayerGui:FindFirstChild("KickGui")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "Music"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,250)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "Music(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "Music(ON)"
- local a = Instance.new("ScreenGui")
- local b = Instance.new("TextBox")
- local c = Instance.new("TextButton")
- a.Parent = p.PlayerGui
- a.Name = "MusicGui"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 2
- b.Position = UDim2.new(0,300,0,375)
- b.Size = UDim2.new(0,200,0,35)
- b.Font = "SourceSans"
- b.FontSize = "Size14"
- b.Text = "SoundID"
- b.TextColor3 = Color3.new(0,0,0)
- b.Selectable = true
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,300,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "Play"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local s = Instance.new("Sound")
- s.Name = "AGMusic"
- s.Parent = game.Workspace
- s.Volume = 1
- s.Looped = true
- s.SoundId = "rbxassetid://"..a
- s:Play()
- end)
- local c = Instance.new("TextButton")
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,360,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "Stop"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- local ff = game.Workspace:FindFirstChild("AGMusic")
- if ff == nil then
- print "error"
- else
- ff:Stop()
- ff:remove()
- end
- end)
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "Music(OFF)"
- local ffgui = p.PlayerGui:FindFirstChild("MusicGui")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "Music"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,300)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "WS(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "WS(ON)"
- local a = Instance.new("ScreenGui")
- local b = Instance.new("TextBox")
- local c = Instance.new("TextButton")
- a.Parent = p.PlayerGui
- a.Name = "WSGui"
- b.Parent = a
- b.BackgroundColor3 = Color3.new(255,255,255)
- b.BorderColor3 = Color3.new(0,0,0)
- b.BorderSizePixel = 2
- b.Position = UDim2.new(0,300,0,375)
- b.Size = UDim2.new(0,200,0,35)
- b.Font = "SourceSans"
- b.FontSize = "Size14"
- b.Text = "Speed"
- b.TextColor3 = Color3.new(0,0,0)
- b.Selectable = true
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,300,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "ExE"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- local a = tostring(b.Text)
- p.Character.Humanoid.WalkSpeed = a
- end)
- local c = Instance.new("TextButton")
- c.Parent = a
- c.BackgroundColor3 = Color3.new(255,255,255)
- c.BorderColor3 = Color3.new(0,0,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,360,0,415)
- c.Size = UDim2.new(0,50,0,35)
- c.Font = "SourceSans"
- c.FontSize = "Size18"
- c.Text = "Nor"
- c.TextColor3 = Color3.new(0,0,0)
- c.MouseButton1Click:connect(function()
- p.Character.Humanoid.WalkSpeed = 16
- end)
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "WS(OFF)"
- local ffgui = p.PlayerGui:FindFirstChild("WSGui")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "Fly"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,350)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "Fly(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "Fly(ON)"
- local m = Instance.new("Model")
- m.Name = "FlyV1O"
- m.Parent = game.Workspace
- wait(1)
- local r = Instance.new("Part")
- r.Name = "FlyV1OP"
- r.Parent = game.Workspace.FlyV1O
- r.Anchored = true
- r.Transparency = 1
- r.Size = Vector3.new(2,1,2)
- fly()
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "Fly(OFF)"
- local ffgui = game.Workspace:FindFirstChild("FlyV1O")
- if ffgui ~= nil then
- ffgui:remove()
- else
- print 'Error'
- end
- end)
- --[[local c = Instance.new("TextButton")
- c.Parent = b
- c.Name = "OrbPattern"
- c.BackgroundColor3 = Color3.new(0,0,0)
- c.BackgroundTransparency = 0.4
- c.BorderColor3 = Color3.new(85,255,0)
- c.BorderSizePixel = 2
- c.Position = UDim2.new(0,100,0,400)
- c.Size = UDim2.new(0,150,0,35)
- c.Font = "Legacy"
- c.FontSize = "Size18"
- c.Text = "P1(OFF)"
- c.TextColor3 = Color3.new(255,255,255)
- c.MouseButton1Click:connect(function()
- c.Text = "P1(ON)"
- form1()
- end)
- c.MouseButton2Click:connect(function()
- c.Text = "P1(OFF)"
- local ffgui = game.Workspace:FindFirstChild("FlyV1O")
- follow()
- end)--]]
- p.Character.Humanoid.Died:connect(function()
- wait(7)
- create()
- end)
- function fly()
- while true do
- wait()
- local a = p.Character.Torso.Position
- game.Workspace.FlyV1O:MoveTo(a - Vector3.new(0,4,0))
- end
- end
- end
- --[[function orb()
- local m1 = Instance.new("Model")
- local o = Instance.new("Part")
- local h = Instance.new("Humanoid")
- local sm = Instance.new("SpecialMesh")
- m1.Parent = game.Workspace
- m1.Name = "OrbV1O"
- local m = Instance.new("Model")
- m.Name = "sOrb(admin = "..p.Name..")"
- m.Parent = m1
- o.Name = "Head"
- o.Parent = m
- o.Locked = true
- o.Anchored = true
- o.BrickColor = BrickColor.new(0,0,0)
- o.FormFactor = "Custom"
- o.Material = "Marble"
- o.Transparency = 0.2
- o.Reflectance = 0.1
- o.BottomSurface = "Smooth"
- o.TopSurface = "Smooth"
- sm.Parent = o
- sm.MeshType = "Sphere"
- o.CanCollide = false
- o.BrickColor = BrickColor.new("Lime green")
- o.Size = Vector3.new(1.2,1.2,1.2)
- h.Parent = m
- h.MaxHealth = 0
- form1()
- end
- function form1()
- local o = game.Workspace:FindFirstChild("OrbV1O")
- if o ~= nil then
- local a = p.Character.Head.Position
- o:MoveTo(a + Vector3.new(2,1,2))
- while true do
- local a = p.Character.Head.Position
- wait()
- o:MoveTo(a - Vector3.new(2,0,0))
- wait()
- o:MoveTo(a - Vector3.new(3,0,0))
- wait()
- o:MoveTo(a - Vector3.new(4,0,0))
- wait()
- o:MoveTo(a - Vector3.new(5,0,0))
- wait()
- o:MoveTo(a - Vector3.new(6,0,0))
- wait()
- o:MoveTo(a - Vector3.new(7,0,0))
- wait()
- o:MoveTo(a - Vector3.new(8,0,0))
- wait()
- o:MoveTo(a - Vector3.new(0,0,2))
- wait()
- o:MoveTo(a - Vector3.new(0,0,3))
- wait()
- o:MoveTo(a - Vector3.new(0,0,4))
- wait()
- o:MoveTo(a - Vector3.new(0,0,5))
- wait()
- o:MoveTo(a - Vector3.new(0,0,6))
- wait()
- o:MoveTo(a + Vector3.new(2,0,0))
- wait()
- o:MoveTo(a + Vector3.new(3,0,0))
- wait()
- o:MoveTo(a + Vector3.new(4,0,0))
- wait()
- o:MoveTo(a + Vector3.new(5,0,0))
- wait()
- o:MoveTo(a + Vector3.new(6,0,0))
- wait()
- o:MoveTo(a + Vector3.new(7,0,0))
- wait()
- o:MoveTo(a + Vector3.new(8,0,0))
- wait()
- o:MoveTo(a + Vector3.new(0,0,2))
- wait()
- o:MoveTo(a + Vector3.new(0,0,3))
- wait()
- o:MoveTo(a + Vector3.new(0,0,4))
- wait()
- o:MoveTo(a + Vector3.new(0,0,5))
- wait()
- o:MoveTo(a + Vector3.new(0,0,6))
- end
- end
- end
- function form2()
- local o = game.Workspace:FindFirstChild("OrbV1O")
- if o ~= nil then
- local a = p.Character.Head.Position
- o:MoveTo(a + Vector3.new(2,1,2))
- while true do
- local a = p.Character.Head.Position
- wait()
- o:MoveTo(a - Vector3.new(3,0,1))
- wait()
- o:MoveTo(a - Vector3.new(3,0,2))
- wait()
- o:MoveTo(a - Vector3.new(3,0,3))
- wait()
- o:MoveTo(a - Vector3.new(3,0,4))
- wait()
- o:MoveTo(a - Vector3.new(3,0,5))
- wait()
- o:MoveTo(a - Vector3.new(3,0,6))
- wait()
- o:MoveTo(a - Vector3.new(3,0,7))
- wait()
- o:MoveTo(a - Vector3.new(1,0,3))
- wait()
- o:MoveTo(a - Vector3.new(2,0,3))
- wait()
- o:MoveTo(a - Vector3.new(3,0,3))
- wait()
- o:MoveTo(a - Vector3.new(4,0,3))
- wait()
- o:MoveTo(a - Vector3.new(5,0,3))
- wait()
- o:MoveTo(a + Vector3.new(3,0,7))
- wait()
- o:MoveTo(a + Vector3.new(3,0,6))
- wait()
- o:MoveTo(a + Vector3.new(3,0,5))
- wait()
- o:MoveTo(a + Vector3.new(3,0,4))
- wait()
- o:MoveTo(a + Vector3.new(3,0,3))
- wait()
- o:MoveTo(a + Vector3.new(3,0,3))
- wait()
- o:MoveTo(a + Vector3.new(3,0,2))
- wait()
- o:MoveTo(a + Vector3.new(5,0,3))
- wait()
- o:MoveTo(a + Vector3.new(4,0,3))
- wait()
- o:MoveTo(a + Vector3.new(3,0,3))
- wait()
- o:MoveTo(a + Vector3.new(2,0,3))
- wait()
- o:MoveTo(a + Vector3.new(1,0,3))
- end
- end
- end
- function follow()
- local o = game.Workspace:FindFirstChild("OrbV1O")
- if o ~= nil then
- o.ORB.BrickColor = BrickColor.new(0,0,0)
- local a = p.Character.Head.Position
- while true do
- wait()
- o:MoveTo(a + Vector3.new(2,1,2))
- end
- end
- end--]]
- create()
- --orb()
- function newplayer(ply)
- local s = Instance.new("ScreenGui")
- local f = Instance.new("Frame")
- local t = Instance.new("TextLabel")
- s.Parent = p.PlayerGui
- f.Parent = s
- f.Size = UDim2.new(0,400,0,100)
- f.Position = UDim2.new(0,-400,0,250)
- f.BackgroundColor3 = Color3.new(255,255,255)
- t.Parent = f
- t.Size = UDim2.new(0,380,0,50)
- t.Position = UDim2.new(0,10,0,25)
- t.BackgroundColor3 = Color3.new(255,255,255)
- t.TextColor3 = Color3.new(0,0,0)
- t.FontSize = "Size14"
- wait(1)
- t.Text = ""
- f:TweenPosition(UDim2.new(0,300,0,250),"Out","Quad",5,false)
- wait(3)
- local tab = {"N","e","w",":","P","l","a","y","e","r"," = "}
- for i,v in pairs(tab) do
- local l = tostring(t.Text)
- t.Text = l..v
- wait(0.1)
- end
- t.Text = "New:Player = "..ply.Name
- wait(3)
- f:TweenPosition(UDim2.new(0,10000,0,250),"Out","Quad",5,false)
- wait(5)
- s:remove()
- end
- game.Players.PlayerAdded:connect(newplayer)
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