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Stream 22.12.2013

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Dec 22nd, 2013
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  1. 18:02:41: Number of times waited to send: 0, Waited for a total of 0 bytes
  2. 18:02:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  3. 18:02:41:
  4. 18:02:41: Profiler results:
  5. 18:02:41:
  6. 18:02:41: ==============================================================
  7. 18:02:41: frame - [100%] [avg time: 2.229 ms (cpu time: avg 1.185 ms, total 308664 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.179%]
  8. 18:02:41: | frame preprocessing and rendering - [17.9%] [avg time: 0.399 ms (cpu time: avg 0.161 ms, total 41995.4 ms)] [avg calls per frame: 1] [children: 0.0897%] [unaccounted: 17.8%]
  9. 18:02:41: | | scene->Preprocess - [0.0897%] [avg time: 0.002 ms (cpu time: avg 0.001 ms, total 468.003 ms)] [avg calls per frame: 1]
  10. 18:02:41: | video encoding and uploading - [81.9%] [avg time: 1.826 ms (cpu time: avg 1.022 ms, total 266294 ms)] [avg calls per frame: 1] [children: 81.2%] [unaccounted: 0.763%]
  11. 18:02:41: | | flush - [32.9%] [avg time: 0.733 ms (cpu time: avg 0.051 ms, total 13416.1 ms)] [avg calls per frame: 1]
  12. 18:02:41: | | CopyResource - [0.359%] [avg time: 0.008 ms (cpu time: avg 0.006 ms, total 1700.41 ms)] [avg calls per frame: 0]
  13. 18:02:41: | | conversion to 4:2:0 - [0.673%] [avg time: 0.015 ms (cpu time: avg 0.003 ms, total 936.008 ms)] [avg calls per frame: 0]
  14. 18:02:41: | | call to encoder - [44.9%] [avg time: 1.001 ms (cpu time: avg 0.918 ms, total 239134 ms)] [avg calls per frame: 0]
  15. 18:02:41: | | sending stuff out - [2.33%] [avg time: 0.052 ms (cpu time: avg 0.031 ms, total 8190.06 ms)] [avg calls per frame: 0]
  16. 18:02:41: | Convert444Threads - [2.99e+003%] [avg time: 66.67 ms (cpu time: avg 0.803 ms, total 209182 ms)] [avg calls per frame: 1]
  17. 18:02:41: ==============================================================
  18. 18:02:41:
  19. 18:02:41: =====Stream End: 2013-12-22, 18:02:41=================================================
  20.  
  21.  
  22. Last game capture log:
  23. 2013-12-22, 15:37:45: we're booting up:
  24. 15:37:45: D3D9 Present
  25. 15:37:45: (half life scientist) everything.. seems to be in order
  26. 15:37:45: D3D9EndScene called
  27. 15:37:45: D3DPRESENT_PARAMETERS {
  28. 15:37:45: BackBufferWidth: 1920
  29. 15:37:45: BackBufferHeight: 1080
  30. 15:37:45: BackBufferFormat: D3DFMT_X8R8G8B8
  31. 15:37:45: BackBufferCount: 1
  32. 15:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
  33. 15:37:45: MultiSampleQuality: 0
  34. 15:37:45: SwapEffect: D3DSWAPEFFECT_DISCARD
  35. 15:37:45: hDeviceWindow: 262906
  36. 15:37:45: Windowed: true
  37. 15:37:45: EnableAutoDepthStencil: true
  38. 15:37:45: AutoDepthStencilFormat: D3DFMT_D24S8
  39. 15:37:45: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  40. 15:37:45: FullScreen_RefreshRateInHz: 0
  41. 15:37:45: PresentationInterval: 2147483648
  42. 15:37:45: };
  43. 15:37:45: successfully set up d3d9 hooks
  44. 15:37:45: D3D9Present called
  45. 15:37:45: DoD3D9GPUHook: success
  46. 15:37:45: D3DSURFACE_DESC {
  47. 15:37:45: Format: D3DFMT_X8R8G8B8
  48. 15:37:45: Type: D3DRTYPE_SURFACE
  49. 15:37:45: Usage: D3DUSAGE_RENDERTARGET
  50. 15:37:45: Pool: D3DPOOL_DEFAULT
  51. 15:37:45: MultiSampleType: D3DMULTISAMPLE_NONE
  52. 15:37:45: MultiSampleQuality: 0
  53. 15:37:45: Width: 1920
  54. 15:37:45: Height: 1080
  55. 15:37:45: };
  56. 15:37:45: successfully capturing d3d9 frames via GPU
  57. 16:06:39: D3D9Reset called
  58. 16:06:39: ---------------------- Cleared D3D9 Capture ----------------------
  59. 16:06:40: successfully set up d3d9 hooks
  60. 16:06:40: D3D9EndScene called
  61. 16:06:40: D3D9Present called
  62. 16:06:40: DoD3D9GPUHook: success
  63. 16:06:40: D3DSURFACE_DESC {
  64. 16:06:40: Format: D3DFMT_X8R8G8B8
  65. 16:06:40: Type: D3DRTYPE_SURFACE
  66. 16:06:40: Usage: D3DUSAGE_RENDERTARGET
  67. 16:06:40: Pool: D3DPOOL_DEFAULT
  68. 16:06:40: MultiSampleType: D3DMULTISAMPLE_NONE
  69. 16:06:40: MultiSampleQuality: 0
  70. 16:06:40: Width: 1920
  71. 16:06:40: Height: 1080
  72. 16:06:40: };
  73. 16:06:40: successfully capturing d3d9 frames via GPU
  74. 16:08:09: D3D9Reset called
  75. 16:08:09: ---------------------- Cleared D3D9 Capture ----------------------
  76. 16:08:09: successfully set up d3d9 hooks
  77. 16:08:09: D3D9EndScene called
  78. 16:08:09: D3D9Present called
  79. 16:08:09: DoD3D9GPUHook: success
  80. 16:08:09: D3DSURFACE_DESC {
  81. 16:08:09: Format: D3DFMT_X8R8G8B8
  82. 16:08:09: Type: D3DRTYPE_SURFACE
  83. 16:08:09: Usage: D3DUSAGE_RENDERTARGET
  84. 16:08:09: Pool: D3DPOOL_DEFAULT
  85. 16:08:09: MultiSampleType: D3DMULTISAMPLE_NONE
  86. 16:08:09: MultiSampleQuality: 0
  87. 16:08:09: Width: 1920
  88. 16:08:09: Height: 1080
  89. 16:08:09: };
  90. 16:08:09: successfully capturing d3d9 frames via GPU
  91. 17:12:19: D3D9Reset called
  92. 17:12:19: ---------------------- Cleared D3D9 Capture ----------------------
  93. 17:12:19: successfully set up d3d9 hooks
  94. 17:12:20: D3D9EndScene called
  95. 17:12:20: D3D9Present called
  96. 17:12:20: DoD3D9GPUHook: success
  97. 17:12:20: D3DSURFACE_DESC {
  98. 17:12:20: Format: D3DFMT_X8R8G8B8
  99. 17:12:20: Type: D3DRTYPE_SURFACE
  100. 17:12:20: Usage: D3DUSAGE_RENDERTARGET
  101. 17:12:20: Pool: D3DPOOL_DEFAULT
  102. 17:12:20: MultiSampleType: D3DMULTISAMPLE_NONE
  103. 17:12:20: MultiSampleQuality: 0
  104. 17:12:20: Width: 1920
  105. 17:12:20: Height: 1080
  106. 17:12:20: };
  107. 17:12:20: successfully capturing d3d9 frames via GPU
  108. 17:52:16: D3D9Reset called
  109. 17:52:16: ---------------------- Cleared D3D9 Capture ----------------------
  110. 17:52:16: successfully set up d3d9 hooks
  111. 17:52:16: D3D9EndScene called
  112. 17:52:16: D3D9Present called
  113. 17:52:16: DoD3D9GPUHook: success
  114. 17:52:16: D3DSURFACE_DESC {
  115. 17:52:16: Format: D3DFMT_X8R8G8B8
  116. 17:52:16: Type: D3DRTYPE_SURFACE
  117. 17:52:16: Usage: D3DUSAGE_RENDERTARGET
  118. 17:52:16: Pool: D3DPOOL_DEFAULT
  119. 17:52:16: MultiSampleType: D3DMULTISAMPLE_NONE
  120. 17:52:16: MultiSampleQuality: 0
  121. 17:52:16: Width: 1920
  122. 17:52:16: Height: 1080
  123. 17:52:16: };
  124. 17:52:16: successfully capturing d3d9 frames via GPU
  125. 18:02:29: ---------------------- Cleared D3D9 Capture ----------------------
  126. 18:02:29: D3D9EndScene called
  127. 18:02:29: D3D9Present called
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