Advertisement
Borisov313

Army Base by Borisov313

Apr 6th, 2016
301
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.95 KB | None | 0 0
  1. MY ARMY BASE!!!!
  2. Credit: Borisov313
  3. You only need to make yourself a gate :)
  4.  
  5. AddStaticVehicleEx(470,1581.6000000,-1607.9000000,13.3000000,180.0000000,95,10,15); //Patriot
  6. AddStaticVehicleEx(470,1586.7000000,-1607.9000000,13.3000000,180.0000000,95,10,15); //Patriot
  7. AddStaticVehicleEx(470,1591.7000000,-1608.3000000,13.3000000,180.0000000,95,10,15); //Patriot
  8. AddStaticVehicleEx(470,1573.0000000,-1631.4000000,13.3000000,90.0000000,95,10,15); //Patriot
  9. AddStaticVehicleEx(470,1563.2000000,-1631.4000000,13.3000000,90.0000000,95,10,15); //Patriot
  10. AddStaticVehicleEx(417,1565.0000000,-1648.8000000,28.5000000,0.0000000,-1,-1,15); //Leviathan
  11. CreateObject(3475,1544.4000000,-1620.8000000,14.9000000,0.0000000,0.0000000,180.0000000); //object(vgsn_fncelec_pst) (1)
  12. CreateObject(3475,1545.2000000,-1635.0000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(vgsn_fncelec_pst) (2)
  13. CreateObject(8210,1567.4000000,-1602.3000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (1)
  14. CreateObject(8210,1579.8000000,-1602.3000000,15.6000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence12) (2)
  15. CreateObject(8674,1608.0000000,-1607.8000000,17.4000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (1)
  16. CreateObject(8674,1608.0000000,-1618.1000000,17.4000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (2)
  17. CreateObject(8674,1608.0000000,-1628.4000000,17.4000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (3)
  18. CreateObject(8674,1608.0000000,-1632.9000000,17.4000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (4)
  19. CreateObject(8674,1602.8000000,-1638.0000000,17.4000000,0.0000000,0.0000000,0.0000000); //object(csrsfence02_lvs) (5)
  20. CreateObject(8674,1539.6000000,-1607.8000000,15.9000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (6)
  21. CreateObject(8674,1539.6000000,-1612.6000000,15.9000000,0.0000000,0.0000000,90.0000000); //object(csrsfence02_lvs) (7)
  22. CreateObject(8674,1544.8000000,-1617.7000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(csrsfence02_lvs) (8)
  23. CreateObject(3440,1549.7002000,-1617.5996000,14.9000000,0.0000000,0.0000000,0.0000000); //object(arptpillar01_lvs) (1)
  24. CreateObject(3939,1543.9000000,-1614.2000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(hanger01) (1)
  25. CreateObject(3939,1543.8000000,-1607.2000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(hanger01) (2)
  26. CreateObject(3279,1549.2000000,-1632.6000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
  27. CreateObject(3395,1542.2000000,-1615.3000000,12.4000000,0.0000000,0.0000000,180.0000000); //object(a51_sdsk_3_) (1)
  28. CreateObject(3389,1542.0000000,-1613.0000000,12.4000000,0.0000000,0.0000000,180.0000000); //object(a51_srack1_) (1)
  29. CreateObject(1761,1545.9000000,-1616.4000000,12.4000000,0.0000000,0.0000000,180.0000000); //object(swank_couch_2) (1)
  30. CreateObject(11631,1541.7000000,-1607.1000000,13.6000000,0.0000000,0.0000000,90.0000000); //object(ranch_desk) (1)
  31. CreateObject(3383,1543.9000000,-1609.0000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(a51_labtable1_) (2)
  32. CreateObject(2035,1544.9000000,-1609.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (2)
  33. CreateObject(2035,1544.9000000,-1608.9000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (3)
  34. CreateObject(2035,1544.9000000,-1608.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (4)
  35. CreateObject(2036,1544.0000000,-1608.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (1)
  36. CreateObject(2036,1543.9000000,-1609.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (2)
  37. CreateObject(2036,1543.9000000,-1609.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (3)
  38. CreateObject(2044,1543.1000000,-1608.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (1)
  39. CreateObject(2044,1543.0000000,-1609.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (2)
  40. CreateObject(2044,1542.9000000,-1609.4000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (3)
  41. CreateObject(2044,1542.4000000,-1609.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (4)
  42. CreateObject(2044,1542.4000000,-1609.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (5)
  43. CreateObject(2044,1542.5000000,-1608.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (6)
  44. CreateObject(2037,1545.3000000,-1609.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_pistol_ammo) (1)
  45. CreateObject(2037,1545.1000000,-1609.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_pistol_ammo) (2)
  46. CreateObject(2037,1544.9000000,-1609.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_pistol_ammo) (3)
  47. CreateObject(2358,1541.8000000,-1604.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (1)
  48. CreateObject(2358,1542.5000000,-1604.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (2)
  49. CreateObject(2358,1543.2000000,-1604.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (3)
  50. CreateObject(2358,1541.8000000,-1604.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (4)
  51. CreateObject(2358,1542.5000000,-1604.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (5)
  52. CreateObject(2358,1543.2000000,-1604.5000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (6)
  53. CreateObject(2358,1541.8000000,-1604.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (7)
  54. CreateObject(2358,1542.5000000,-1604.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (8)
  55. CreateObject(2358,1543.2000000,-1604.5000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (9)
  56. CreateObject(2358,1541.8000000,-1604.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (10)
  57. CreateObject(2358,1542.5000000,-1604.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (11)
  58. CreateObject(2358,1543.2000000,-1604.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (12)
  59. CreateObject(2358,1541.8000000,-1604.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (13)
  60. CreateObject(2358,1542.5000000,-1604.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (14)
  61. CreateObject(2358,1543.2000000,-1604.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (15)
  62. CreateObject(2358,1542.2000000,-1604.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (16)
  63. CreateObject(2358,1542.9000000,-1604.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (17)
  64. CreateObject(2358,1542.5000000,-1604.5000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (18)
  65. CreateObject(2358,1541.3000000,-1605.7000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (19)
  66. CreateObject(2358,1541.2998000,-1605.7002000,12.5000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (20)
  67. CreateObject(2358,1541.2000000,-1605.0000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (21)
  68. CreateObject(2358,1541.3000000,-1605.7000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (22)
  69. CreateObject(2358,1541.2000000,-1605.0000000,12.7000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (23)
  70. CreateObject(2358,1541.3000000,-1605.7000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (24)
  71. CreateObject(2358,1541.2000000,-1605.0000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (25)
  72. CreateObject(2358,1541.2000000,-1605.0000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (26)
  73. CreateObject(2358,1541.3000000,-1605.7000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (27)
  74. CreateObject(2358,1541.2000000,-1605.0000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (28)
  75. CreateObject(2358,1541.3000000,-1605.7000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(ammo_box_c2) (29)
  76. CreateObject(3013,1544.3000000,-1604.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (1)
  77. CreateObject(3013,1544.7000000,-1604.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (2)
  78. CreateObject(3013,1545.1000000,-1604.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (3)
  79. CreateObject(3013,1545.5000000,-1604.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (4)
  80. CreateObject(3013,1545.9000000,-1604.6000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (5)
  81. CreateObject(3013,1544.5000000,-1604.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (6)
  82. CreateObject(3013,1544.9000000,-1604.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (7)
  83. CreateObject(3013,1545.3000000,-1604.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (8)
  84. CreateObject(3013,1545.7000000,-1604.6000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (9)
  85. CreateObject(3013,1544.7000000,-1604.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (10)
  86. CreateObject(3013,1545.1000000,-1604.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (11)
  87. CreateObject(3013,1545.5000000,-1604.6000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (12)
  88. CreateObject(3013,1544.9000000,-1604.6000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (13)
  89. CreateObject(3013,1545.4000000,-1604.6000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (14)
  90. CreateObject(3013,1544.9000000,-1604.6000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (15)
  91. CreateObject(3013,1545.4000000,-1604.6000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(cr_ammobox) (16)
  92. CreateObject(3939,1556.1000000,-1605.7000000,14.1000000,0.0000000,0.0000000,270.0000000); //object(hanger01) (3)
  93. CreateObject(2762,1554.8000000,-1607.4000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cj_chick_table) (1)
  94. CreateObject(2762,1555.0000000,-1604.8000000,12.8000000,0.0000000,0.0000000,0.0000000); //object(cj_chick_table) (2)
  95. CreateObject(2837,1554.2000000,-1607.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
  96. CreateObject(2837,1554.2000000,-1607.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (2)
  97. CreateObject(2821,1555.0000000,-1607.2000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap01) (1)
  98. CreateObject(2839,1555.6000000,-1604.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway04) (1)
  99. CreateObject(2856,1555.2000000,-1607.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap02) (1)
  100. CreateObject(2823,1554.4000000,-1605.1000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway01) (1)
  101. CreateObject(2814,1555.4000000,-1605.0000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
  102. CreateObject(2769,1554.2000000,-1604.5000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_cj_burg2) (1)
  103. CreateObject(2769,1554.4000000,-1604.7000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_cj_burg2) (2)
  104. CreateObject(2769,1554.6000000,-1604.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_cj_burg2) (3)
  105. CreateObject(2769,1554.8000000,-1604.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_cj_burg2) (4)
  106. CreateObject(2768,1554.7000000,-1604.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_burg) (1)
  107. CreateObject(2768,1554.9000000,-1605.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_cb_burg) (2)
  108. CreateObject(1594,1557.5000000,-1604.7000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1)
  109. CreateObject(1670,1557.4000000,-1605.0000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (1)
  110. CreateObject(1670,1557.3000000,-1604.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(propcollecttable) (2)
  111. CreateObject(1594,1557.8000000,-1607.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (2)
  112. CreateObject(2861,1557.5000000,-1607.4000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(gb_foodwrap03) (1)
  113. CreateObject(3939,1562.3000000,-1605.6000000,14.1000000,0.0000000,0.0000000,270.0000000); //object(hanger01) (4)
  114. CreateObject(1800,1564.1000000,-1606.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (1)
  115. CreateObject(1800,1562.3000000,-1606.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (2)
  116. CreateObject(1800,1560.3000000,-1606.8000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (3)
  117. CreateObject(1800,1560.3000000,-1609.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (4)
  118. CreateObject(1800,1562.3000000,-1609.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (5)
  119. CreateObject(1800,1564.1000000,-1609.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_1) (6)
  120. CreateObject(3939,1568.4000000,-1605.6000000,14.1000000,0.0000000,0.0000000,270.0000000); //object(hanger01) (5)
  121. CreateObject(1812,1566.5000000,-1605.7000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (1)
  122. CreateObject(1812,1568.4000000,-1605.5000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (2)
  123. CreateObject(1812,1570.2000000,-1606.0000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (3)
  124. CreateObject(1812,1566.5000000,-1608.2000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (4)
  125. CreateObject(1812,1568.4000000,-1608.2000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (5)
  126. CreateObject(1812,1570.2000000,-1608.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_bed_5) (6)
  127. CreateObject(3939,1574.7000000,-1605.6000000,14.1000000,0.0000000,0.0000000,270.0000000); //object(hanger01) (6)
  128. CreateObject(3383,1576.5000000,-1605.8000000,12.4000000,0.0000000,0.0000000,90.0000000); //object(a51_labtable1_) (3)
  129. CreateObject(3383,1572.9000000,-1605.8000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(a51_labtable1_) (4)
  130. CreateObject(2034,1572.8000000,-1607.4000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_sawnoff) (1)
  131. CreateObject(2045,1572.4000000,-1606.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (1)
  132. CreateObject(2045,1572.7000000,-1606.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (2)
  133. CreateObject(2045,1573.0000000,-1606.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (3)
  134. CreateObject(2045,1573.3000000,-1606.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (4)
  135. CreateObject(2036,1572.9000000,-1605.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (4)
  136. CreateObject(2036,1572.9000000,-1605.4000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (5)
  137. CreateObject(2036,1572.9000000,-1605.0000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (6)
  138. CreateObject(2036,1572.9000000,-1604.6000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (7)
  139. CreateObject(2036,1572.9000000,-1604.2000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (8)
  140. CreateObject(2035,1576.4000000,-1607.5000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (5)
  141. CreateObject(2035,1576.4000000,-1607.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (6)
  142. CreateObject(2035,1576.4000000,-1606.7000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (7)
  143. CreateObject(2035,1576.4000000,-1606.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (8)
  144. CreateObject(2035,1576.4000000,-1605.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (9)
  145. CreateObject(2035,1576.4000000,-1605.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (10)
  146. CreateObject(2035,1576.4000000,-1604.8000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (11)
  147. CreateObject(2035,1576.4000000,-1604.3000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (12)
  148. CreateObject(2358,1574.1000000,-1603.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (30)
  149. CreateObject(2358,1574.8000000,-1603.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (31)
  150. CreateObject(2358,1575.5000000,-1603.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (32)
  151. CreateObject(2358,1574.1000000,-1603.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (33)
  152. CreateObject(2358,1574.8000000,-1603.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (34)
  153. CreateObject(2358,1575.5000000,-1603.1000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (35)
  154. CreateObject(2358,1574.1000000,-1603.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (36)
  155. CreateObject(2358,1574.8000000,-1603.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (37)
  156. CreateObject(2358,1575.5000000,-1603.1000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (38)
  157. CreateObject(2358,1574.1000000,-1603.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (39)
  158. CreateObject(2358,1574.8000000,-1603.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (40)
  159. CreateObject(2358,1575.5000000,-1603.1000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (41)
  160. CreateObject(2358,1574.1000000,-1603.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (42)
  161. CreateObject(2358,1574.8000000,-1603.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (43)
  162. CreateObject(2358,1575.5000000,-1603.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (44)
  163. CreateObject(2358,1574.1000000,-1603.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (45)
  164. CreateObject(2358,1574.8000000,-1603.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (46)
  165. CreateObject(2358,1575.5000000,-1603.1000000,13.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (47)
  166. CreateObject(2358,1574.1000000,-1603.1000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (48)
  167. CreateObject(2358,1574.8000000,-1603.1000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (49)
  168. CreateObject(2358,1575.5000000,-1603.1000000,13.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (50)
  169. CreateObject(2358,1574.1000000,-1603.1000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (51)
  170. CreateObject(2358,1574.8000000,-1603.1000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (52)
  171. CreateObject(2358,1575.5000000,-1603.1000000,13.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (53)
  172. CreateObject(2358,1574.1000000,-1603.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (54)
  173. CreateObject(2358,1574.8000000,-1603.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (55)
  174. CreateObject(2358,1575.5000000,-1603.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (56)
  175. CreateObject(2358,1574.1000000,-1603.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (57)
  176. CreateObject(2358,1574.8000000,-1603.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (58)
  177. CreateObject(2358,1575.5000000,-1603.1000000,14.3000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (59)
  178. CreateObject(2358,1574.1000000,-1603.1000000,14.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (60)
  179. CreateObject(2358,1574.8000000,-1603.1000000,14.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (61)
  180. CreateObject(2358,1575.5000000,-1603.1000000,14.5000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (62)
  181. CreateObject(2358,1574.4000000,-1603.1000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (63)
  182. CreateObject(2358,1575.1000000,-1603.1000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (64)
  183. CreateObject(2358,1574.7000000,-1603.1000000,14.9000000,0.0000000,0.0000000,0.0000000); //object(ammo_box_c2) (65)
  184. CreateObject(3939,1552.9004000,-1620.0996000,14.3000000,0.0000000,0.0000000,90.0000000); //object(hanger01) (7)
  185. CreateObject(1999,1550.4004000,-1622.0000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(officedesk2) (1)
  186. CreateObject(2009,1555.2002000,-1621.2002000,12.5000000,0.0000000,0.0000000,179.9950000); //object(officedesk2l) (1)
  187. CreateObject(16782,1552.2000000,-1622.4000000,13.7000000,0.0000000,0.0000000,90.0000000); //object(a51_radar_scan) (1)
  188. CreateObject(2985,1547.8000000,-1632.6000000,20.1000000,0.0000000,0.0000000,180.0000000); //object(minigun_base) (1)
  189. CreateObject(1768,1555.1000000,-1618.2000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(low_couch_3) (1)
  190. CreateObject(1433,1550.7000000,-1619.4000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (1)
  191. CreateObject(1433,1550.7000000,-1618.3000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (2)
  192. CreateObject(1752,1550.5000000,-1618.8000000,13.2000000,0.0000000,0.0000000,90.0000000); //object(swank_tv_3) (1)
  193. CreateObject(994,1555.9000000,-1620.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (1)
  194. CreateObject(994,1562.3000000,-1620.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (2)
  195. CreateObject(994,1568.7000000,-1620.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier2) (3)
  196. CreateObject(997,1575.1000000,-1620.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
  197. CreateObject(1764,1578.0000000,-1635.9000000,12.3600000,0.0000000,0.0000000,90.0000000); //object(low_couch_2) (1)
  198. CreateObject(1752,1581.7000000,-1634.8000000,13.7000000,0.0000000,0.0000000,270.0000000); //object(swank_tv_3) (2)
  199. CreateObject(3939,1600.6000000,-1630.0000000,14.2000000,0.0000000,0.0000000,180.0000000); //object(hanger01) (8)
  200. CreateObject(2115,1598.4000000,-1628.6000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_dinning_1) (1)
  201. CreateObject(2115,1600.4000000,-1628.6000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(low_dinning_1) (2)
  202. CreateObject(1810,1598.7000000,-1627.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (1)
  203. CreateObject(1810,1599.8000000,-1627.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (2)
  204. CreateObject(1810,1600.9000000,-1627.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (3)
  205. CreateObject(1810,1601.8000000,-1627.8000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_foldchair) (4)
  206. CreateObject(1810,1598.2000000,-1629.4000000,12.4000000,0.0000000,0.0000000,180.0000000); //object(cj_foldchair) (5)
  207. CreateObject(1810,1599.2000000,-1629.4000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(cj_foldchair) (6)
  208. CreateObject(1810,1600.3000000,-1629.4000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(cj_foldchair) (7)
  209. CreateObject(1810,1601.2000000,-1629.4000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(cj_foldchair) (8)
  210. CreateObject(2683,1599.1000000,-1628.4000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(pizza_s_p) (1)
  211. CreateObject(956,1602.9800000,-1630.2002000,12.8900000,0.0000000,0.0000000,270.0000000); //object(cj_ext_candy) (1)
  212. CreateObject(2812,1598.4000000,-1628.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty01) (1)
  213. CreateObject(2812,1599.7000000,-1628.6000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty01) (2)
  214. CreateObject(2812,1600.7000000,-1628.4000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty01) (3)
  215. CreateObject(2812,1601.3000000,-1628.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty01) (4)
  216. CreateObject(2132,1599.8000000,-1632.2000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(cj_kitch2_sink) (1)
  217. CreateObject(2339,1601.1000000,-1632.2000000,12.5000000,0.0000000,0.0000000,180.0000000); //object(cj_kitch2_cooker) (1)
  218. CreateObject(2822,1599.7000000,-1632.3000000,13.5700000,0.0000000,0.0000000,90.0000000); //object(gb_kitchplatecln01) (1)
  219. CreateObject(2149,1601.1000000,-1632.3000000,13.7000000,0.0000000,0.0000000,180.0000000); //object(cj_microwave1) (1)
  220. CreateObject(2135,1602.7000000,-1631.4000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(cj_k3_cooker) (1)
  221. CreateObject(3939,1600.5000000,-1623.5000000,14.2000000,0.0000000,0.0000000,180.0000000); //object(hanger01) (11)
  222. CreateObject(2290,1598.6000000,-1621.3000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(swk_couch_1) (1)
  223. CreateObject(1742,1603.3000000,-1621.6000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(med_bookshelf) (1)
  224. CreateObject(1742,1603.3000000,-1623.1000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(med_bookshelf) (2)
  225. CreateObject(2762,1599.1000000,-1625.8000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_chick_table) (3)
  226. CreateObject(2762,1601.6000000,-1625.8000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(cj_chick_table) (4)
  227. CreateObject(2310,1598.6000000,-1624.9000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(mike_din_chair) (1)
  228. CreateObject(2310,1599.7000000,-1624.9000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(mike_din_chair) (2)
  229. CreateObject(2310,1602.2000000,-1624.9000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(mike_din_chair) (3)
  230. CreateObject(2310,1601.1000000,-1624.9000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(mike_din_chair) (4)
  231. CreateObject(2854,1599.6000000,-1625.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags04) (1)
  232. CreateObject(2854,1601.1000000,-1625.8000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags04) (2)
  233. CreateObject(2855,1598.9000000,-1625.6000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags05) (1)
  234. CreateObject(2853,1598.5000000,-1625.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags03) (1)
  235. CreateObject(2853,1602.1000000,-1625.7000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags03) (2)
  236. CreateObject(2855,1600.9000000,-1626.1000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags05) (2)
  237. CreateObject(2855,1599.4000000,-1626.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(gb_bedmags05) (3)
  238. CreateObject(2834,1601.5000000,-1621.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (1)
  239. CreateObject(2834,1601.5000000,-1623.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (2)
  240. CreateObject(2834,1601.5000000,-1624.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (3)
  241. CreateObject(2834,1601.5000000,-1625.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (4)
  242. CreateObject(2834,1599.5000000,-1623.0000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (5)
  243. CreateObject(2834,1599.5000000,-1624.1000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (6)
  244. CreateObject(2834,1599.5000000,-1621.9000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (7)
  245. CreateObject(2834,1599.5000000,-1625.2000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(gb_livingrug03) (8)
  246. CreateObject(11502,1602.2000000,-1613.7000000,12.5000000,0.0000000,0.0000000,270.0000000); //object(des_weebarn1_) (2)
  247. CreateObject(3387,1605.9000000,-1608.6000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(a51_srack3_) (1)
  248. CreateObject(3388,1604.9000000,-1608.6000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(a51_srack4_) (1)
  249. CreateObject(3386,1603.9000000,-1608.6000000,12.5000000,0.0000000,0.0000000,90.0000000); //object(a51_srack2_) (1)
  250. CreateObject(3795,1598.7000000,-1609.7000000,12.8000000,0.0000000,0.0000000,90.0000000); //object(missile_04_sfxr) (1)
  251. CreateObject(9819,1602.3000000,-1617.9000000,13.2000000,0.0000000,0.0000000,270.0000000); //object(shpbridge_sfw02) (2)
  252. CreateObject(1671,1604.2000000,-1617.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(swivelchair_a) (1)
  253. CreateObject(1671,1601.5000000,-1617.2000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(swivelchair_a) (2)
  254. CreateObject(1671,1598.4000000,-1617.6000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(swivelchair_a) (3)
  255. CreateObject(356,1601.9000000,-1609.7000000,13.6000000,0.0000000,0.0000000,0.0000000); //object(1)
  256. CreateObject(3384,1602.9000000,-1608.9000000,13.9000000,0.0000000,0.0000000,90.0000000); //object(a51_halbox_) (1)
  257. CreateObject(3384,1601.8000000,-1608.9000000,13.9000000,0.0000000,0.0000000,90.0000000); //object(a51_halbox_) (2)
  258. CreateObject(16782,1598.2000000,-1611.0000000,14.6000000,0.0000000,0.0000000,0.0000000); //object(a51_radar_scan) (2
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement