Advertisement
Ritchie

Pokémon Shuffle Mobile update 1.5.2

Feb 2nd, 2016
2,741
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.16 KB | None | 0 0
  1. Edit: Haha, I really messed up this time (disruptions parser was partially disabled).
  2. Edit: Here's Mega Diancie:
  3. PokemonData #830. (1.2.31), type 2
  4. Mega Diancie, Fairy, Base 70, Dex #307
  5. Ability: Erases Pokémon that are covered by a barrier (max 10).
  6. Mega-Bar: 19 icons, 6 speedups available
  7.  
  8. StageDataEvent #222/1. (1.5.2)
  9. --Pokémon data--
  10. Carnivine, Grass, Base 60, Dex #304
  11. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  12.  
  13. --Stage data--
  14. Area: Special Stages
  15. Background ID: 13
  16. HP: 6468
  17. Time: 60 sec
  18. Experience: +3
  19. Catch rate: 5% (+3% per every 3 remaining seconds)
  20. Playing cost: 1 heart
  21. Pokémon count: 5 (4 elegible)
  22.  
  23. Default Pokémon: Happiny, Minccino, Meowth, Spinda
  24. Additional Pokémon (not from countdowns or maps): Buneary
  25. This stage has got a predefined layout
  26. Coins reward: 100 for the first time, 0 for every repeat
  27.  
  28. --Countdown 1--
  29. *After 6 moves, choose an action:
  30. -Fill 5 random blocks with Carnivine
  31. *After 1 time, switch countdown.
  32. *Repeat every 6 moves.
  33.  
  34. --Countdown 2--
  35. *After 5 moves, choose an action:
  36. -Fill columns 3 and 4 with Metal
  37. *After 1 time, switch countdown.
  38. *Repeat every 5 moves.
  39.  
  40.  
  41.  
  42. StageDataEvent #223/9. (1.5.2)
  43. --Pokémon data--
  44. Shaymin (Sky Forme), Flying, Base 70, Dex #244
  45. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  46.  
  47. --Stage data--
  48. Area: Special Stages
  49. Background ID: 13
  50. HP: 8930
  51. Time: 40 sec
  52. Experience: +5
  53. Catch rate: 20% (+2% per every 3 remaining seconds)
  54. Playing cost: 1 heart
  55. Pokémon count: 4 (4 elegible)
  56.  
  57. Default Pokémon: Treecko, Bulbasaur, Chespin, Cherubi
  58. This stage has got a predefined layout
  59. Coins reward: 200 for the first time, 30 for every repeat
  60.  
  61. --Countdown 1--
  62. *After 5 moves, choose an action:
  63. -Fill the 2x2 block starting at 3:3 with Rocks
  64. *After 1 time, switch countdown.
  65. *Repeat every 5 moves.
  66.  
  67. --Countdown 2--
  68. *After 3 moves, choose an action:
  69. -Fill the 2x2 block starting at 3:3 with Rocks
  70. *Repeat every 3 moves.
  71.  
  72.  
  73.  
  74. StageDataEvent #224/10. (1.5.2)
  75. --Pokémon data--
  76. Reshiram, Fire, Base 80, Dex #420
  77. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  78.  
  79. --Stage data--
  80. Area: Special Stages
  81. Background ID: 13
  82. HP: 26316
  83. Moves: 30
  84. Experience: +5
  85. Catch rate: 1% (+2% per every remaining move)
  86. Playing cost: 144 hearts
  87. Pokémon count: 4 (4 elegible)
  88.  
  89. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  90. This stage has got a predefined layout
  91. Coins reward: 200 for the first time, 30 for every repeat
  92.  
  93. --Countdown 1--
  94. *After 2 moves, choose an action:
  95. -Fill the 3x3 block starting at 4:1 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice]
  96. -Fill the 3x3 block starting at 4:4 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing]
  97. -Fill the 3x3 block starting at 4:4 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing]
  98. -Fill 2 random blocks with Reshiram
  99. -Fill 2 random blocks with Reshiram
  100. -Fill 2 random blocks with Reshiram
  101. *If HP <= 13000 (~49%) / Damage >= 13316, switch countdown.
  102. *Repeat every 2 moves.
  103.  
  104. --Countdown 2--
  105. *After 1 move, choose an action:
  106. -Fill 3 random blocks with Ice
  107. -Fill 3 random blocks with Ice
  108. -Fill 3 random blocks with Reshiram
  109. *Repeat every 1 move.
  110.  
  111.  
  112.  
  113. StageDataEvent #225/11. (1.5.2)
  114. --Pokémon data--
  115. Mega Blastoise, Water, Base 60, Dex #9
  116. Ability: Erases all Pokémon within two spaces of the match.
  117. Mega-Bar: 19 icons, 4 speedups available
  118.  
  119. --Stage data--
  120. Area: Special Stages
  121. Background ID: 14
  122. HP: 1
  123. Moves: 17
  124. Experience: +10
  125. Catch rate: Not catchable
  126. Playing cost: 1 heart
  127. Pokémon count: 4 (4 elegible)
  128.  
  129. Default Pokémon: Squirtle, Wartortle, Blastoise, Vaporeon
  130.  
  131. --Countdown 1--
  132. *When the stage starts, choose an action:
  133. -Fill 2 random blocks with Rocks
  134. -Fill 3 random blocks with Rocks
  135. -Fill 4 random blocks with Rocks
  136. -Fill 5 random blocks with Rocks
  137. *If moves <= 6, switch countdown.
  138. *Repeat every 3 moves.
  139.  
  140. --Countdown 2--
  141. *When this countdown starts for the first time, choose an action:
  142. -Fill 3 random blocks with Metal
  143. *Repeat every 2 moves.
  144.  
  145.  
  146.  
  147. StageDataEvent #226/12. (1.5.2)
  148. --Pokémon data--
  149. Diancie, Fairy, Base 70, Dex #307
  150. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  151.  
  152. --Stage data--
  153. Area: Special Stages
  154. Background ID: 13
  155. HP: 3861 (+195/level)
  156. Moves: 16
  157. Experience: +5
  158. Catch rate: Not catchable
  159. Playing cost: 1 heart
  160. Pokémon count: 4 (4 elegible)
  161.  
  162. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  163. Coins reward: 200 for the first time, 30 for every repeat
  164.  
  165. --Countdown 1--
  166. *After 3 moves, choose an action:
  167. -Fill 3 random blocks with Rocks
  168. *Repeat every 3 moves.
  169.  
  170.  
  171.  
  172. StageDataEvent #227/14. (1.5.2)
  173. --Pokémon data--
  174. Diancie, Fairy, Base 70, Dex #307
  175. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  176.  
  177. --Stage data--
  178. Area: Special Stages
  179. Background ID: 13
  180. HP: 3378 (+171/level)
  181. Moves: 16
  182. Experience: +5
  183. Catch rate: Not catchable
  184. Playing cost: 1 heart
  185. Pokémon count: 4 (4 elegible)
  186.  
  187. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  188. Coins reward: 30 for the first time, 30 for every repeat
  189.  
  190. --Countdown 1--
  191. *After 2 moves, choose an action:
  192. -Fill 2 random blocks with Metal
  193. *Repeat every 2 moves.
  194.  
  195.  
  196.  
  197. StageDataEvent #228/15. (1.5.2)
  198. --Pokémon data--
  199. Diancie, Fairy, Base 70, Dex #307
  200. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  201.  
  202. --Stage data--
  203. Area: Special Stages
  204. Background ID: 13
  205. HP: 4326 (+160/level)
  206. Moves: 16
  207. Experience: +5
  208. Catch rate: Not catchable
  209. Playing cost: 1 heart
  210. Pokémon count: 4 (4 elegible)
  211.  
  212. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  213. Coins reward: 30 for the first time, 30 for every repeat
  214.  
  215. --Countdown 1--
  216. *When the stage starts, choose an action:
  217. -Fill 4 random blocks with Coin
  218. *After 1 time, switch countdown.
  219. *Repeat every 3 moves.
  220.  
  221. --Countdown 2--
  222. *After 3 moves, choose an action:
  223. -Fill 3 random blocks with Metal
  224. *Repeat every 3 moves.
  225.  
  226.  
  227.  
  228. StageDataEvent #229/42. (1.5.2)
  229. --Pokémon data--
  230. Diancie, Fairy, Base 70, Dex #307
  231. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  232.  
  233. --Stage data--
  234. Area: Special Stages
  235. Background ID: 13
  236. HP: 3966 (+200/level)
  237. Moves: 16
  238. Experience: +5
  239. Catch rate: Not catchable
  240. Playing cost: 1 heart
  241. Pokémon count: 4 (4 elegible)
  242.  
  243. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  244. Coins reward: 30 for the first time, 30 for every repeat
  245.  
  246. --Countdown 1--
  247. *After 4 moves, choose an action:
  248. -Fill 3 random blocks with Ice
  249. *Repeat every 4 moves.
  250.  
  251.  
  252.  
  253. StageDataEvent #230/43. (1.5.2)
  254. --Pokémon data--
  255. Diancie, Fairy, Base 70, Dex #307
  256. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  257.  
  258. --Stage data--
  259. Area: Special Stages
  260. Background ID: 13
  261. HP: 7431 (+126/level)
  262. Moves: 16
  263. Experience: +5
  264. Catch rate: Not catchable
  265. Playing cost: 1 heart
  266. Pokémon count: 4 (4 elegible)
  267.  
  268. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  269. Coins reward: 30 for the first time, 30 for every repeat
  270.  
  271. --Countdown 1--
  272. *When the stage starts, choose an action:
  273. -Fill 3 random blocks with Rocks
  274. *After 3 times, switch countdown.
  275. *Repeat every 3 moves.
  276.  
  277. --Countdown 2--
  278. *After 0 moves, choose an action:
  279. -Fill column 1 with Rocks
  280. -Fill column 2 with Rocks
  281. -Fill column 3 with Rocks
  282. -Fill column 4 with Rocks
  283. -Fill column 5 with Rocks
  284. -Fill column 6 with Rocks
  285. *After 1 time, switch countdown.
  286. *Repeat every 0 moves.
  287.  
  288.  
  289.  
  290. StageDataEvent #231/44. (1.5.2)
  291. --Pokémon data--
  292. Diancie, Fairy, Base 70, Dex #307
  293. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  294.  
  295. --Stage data--
  296. Area: Special Stages
  297. Background ID: 13
  298. HP: 20800
  299. Moves: 16
  300. Experience: +5
  301. Catch rate: Not catchable
  302. Playing cost: 1 heart
  303. Pokémon count: 4 (4 elegible)
  304.  
  305. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  306. This stage has got a predefined layout
  307. Coins reward: 30 for the first time, 30 for every repeat
  308.  
  309. --Countdown 1--
  310. *When the stage starts, choose an action:
  311. -Fill the 2x2 block starting at 5:1 with Rocks
  312. -Fill the 2x2 block starting at 1:5 with Rocks
  313. -Fill the 2x2 block starting at 1:1 with Rocks
  314. -Fill the 2x2 block starting at 5:5 with Rocks
  315. *After 3 times, switch countdown.
  316. *Repeat every 1 move.
  317.  
  318. --Countdown 2--
  319. *After 0 moves, choose an action:
  320. -Fill the 2x2 block starting at 3:3 with Ice
  321. *After 1 time, switch countdown.
  322. *Repeat every 0 moves.
  323.  
  324.  
  325.  
  326. StageDataEvent #232/45. (1.5.2)
  327. --Pokémon data--
  328. Diancie, Fairy, Base 70, Dex #307
  329. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  330.  
  331. --Stage data--
  332. Area: Special Stages
  333. Background ID: 13
  334. HP: 6875 (+217/level)
  335. Moves: 16
  336. Experience: +5
  337. Catch rate: Not catchable
  338. Playing cost: 1 heart
  339. Pokémon count: 4 (4 elegible)
  340.  
  341. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  342. Coins reward: 30 for the first time, 30 for every repeat
  343.  
  344. --Countdown 1--
  345. *When the stage starts, choose an action:
  346. -Fill 3 random blocks with Rocks
  347. *After 2 times, switch countdown.
  348. *Repeat every 3 moves.
  349.  
  350. --Countdown 2--
  351. *After making a move, if there is not a 3+ lines combo, choose an action:
  352. -Fill 3 random blocks with Metal
  353. *After 1 time, switch countdown.
  354.  
  355.  
  356.  
  357. StageDataEvent #233/46. (1.5.2)
  358. --Pokémon data--
  359. Diancie, Fairy, Base 70, Dex #307
  360. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  361.  
  362. --Stage data--
  363. Area: Special Stages
  364. Background ID: 13
  365. HP: 6250 (+92/level)
  366. Moves: 16
  367. Experience: +5
  368. Catch rate: Not catchable
  369. Playing cost: 1 heart
  370. Pokémon count: 4 (4 elegible)
  371.  
  372. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  373. Coins reward: 30 for the first time, 30 for every repeat
  374.  
  375. --Countdown 1--
  376. *After 1 move, choose an action:
  377. -Place Metal at 1:1
  378. -Place Metal at 2:1
  379. -Place Metal at 3:1
  380. -Place Metal at 4:1
  381. -Place Metal at 5:1
  382. -Place Metal at 6:1
  383. *After 5 times, switch countdown.
  384. *Repeat every 1 move.
  385.  
  386. --Countdown 2--
  387. *After 2 moves, choose an action:
  388. -Fill column 1 with Metal
  389. -Fill column 2 with Metal
  390. -Fill column 3 with Metal
  391. -Fill column 4 with Metal
  392. -Fill column 5 with Metal
  393. -Fill column 6 with Metal
  394. *After 1 time, switch countdown.
  395. *Repeat every 2 moves.
  396.  
  397.  
  398.  
  399. StageDataEvent #234/47. (1.5.2)
  400. --Pokémon data--
  401. Diancie, Fairy, Base 70, Dex #307
  402. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  403.  
  404. --Stage data--
  405. Area: Special Stages
  406. Background ID: 13
  407. HP: 8529 (+219/level)
  408. Moves: 16
  409. Experience: +5
  410. Catch rate: Not catchable
  411. Playing cost: 1 heart
  412. Pokémon count: 4 (4 elegible)
  413.  
  414. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  415. Coins reward: 30 for the first time, 30 for every repeat
  416.  
  417. --Countdown 1--
  418. *When the stage starts, choose an action:
  419. -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
  420. -Fill columns 3 and 4 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
  421. -Fill columns 5 and 6 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
  422. *After 3 times, switch countdown.
  423. *Repeat every 3 moves.
  424.  
  425. --Countdown 2--
  426. *After 0 moves, choose an action:
  427. -Fill 3 random blocks with Metal
  428. *After 1 time, switch countdown.
  429. *Repeat every 0 moves.
  430.  
  431.  
  432.  
  433. StageDataEvent #235/48. (1.5.2)
  434. --Pokémon data--
  435. Diancie, Fairy, Base 70, Dex #307
  436. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  437.  
  438. --Stage data--
  439. Area: Special Stages
  440. Background ID: 13
  441. HP: 35964
  442. Moves: 16
  443. Experience: +5
  444. Catch rate: Not catchable
  445. Playing cost: 1 heart
  446. Pokémon count: 4 (4 elegible)
  447.  
  448. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  449. Coins reward: 30 for the first time, 30 for every repeat
  450.  
  451. --Countdown 1--
  452. *When the stage starts, choose an action:
  453. -Fill the 2x2 block starting at 5:1 with Rocks
  454. -Fill the 2x2 block starting at 1:5 with Rocks
  455. -Fill the 2x2 block starting at 1:1 with Rocks
  456. -Fill the 2x2 block starting at 5:5 with Rocks
  457. *After 3 times, switch countdown.
  458. *Repeat every 1 move.
  459.  
  460. --Countdown 2--
  461. *After 0 moves, choose an action:
  462. -Fill the 2x2 block starting at 3:3 with Ice
  463. *After 1 time, switch countdown.
  464. *Repeat every 0 moves.
  465.  
  466.  
  467.  
  468. StageDataEvent #236/49. (1.5.2)
  469. --Pokémon data--
  470. Diancie, Fairy, Base 70, Dex #307
  471. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  472.  
  473. --Stage data--
  474. Area: Special Stages
  475. Background ID: 13
  476. HP: 5881 (+69/level)
  477. Moves: 16
  478. Experience: +5
  479. Catch rate: Not catchable
  480. Playing cost: 1 heart
  481. Pokémon count: 4 (4 elegible)
  482.  
  483. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  484. Coins reward: 30 for the first time, 30 for every repeat
  485.  
  486. --Countdown 1--
  487. *When the stage starts, choose an action:
  488. -Fill 2 random blocks with Metal
  489. *After 2 times, switch countdown.
  490. *Repeat every 3 moves.
  491.  
  492. --Countdown 2--
  493. *After making a move, if there is not a 3+ lines combo, choose an action:
  494. -Fill column 1 with Metal
  495. -Fill column 2 with Metal
  496. -Fill column 3 with Metal
  497. -Fill column 4 with Metal
  498. -Fill column 5 with Metal
  499. -Fill column 6 with Metal
  500. *After 1 time, switch countdown.
  501.  
  502.  
  503.  
  504. StageDataEvent #237/50. (1.5.2)
  505. --Pokémon data--
  506. Diancie, Fairy, Base 70, Dex #307
  507. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  508.  
  509. --Stage data--
  510. Area: Special Stages
  511. Background ID: 13
  512. HP: 14212 (+187/level)
  513. Moves: 16
  514. Experience: +5
  515. Catch rate: Not catchable
  516. Playing cost: 1 heart
  517. Pokémon count: 4 (4 elegible)
  518.  
  519. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  520. Coins reward: 30 for the first time, 30 for every repeat
  521.  
  522. --Countdown 1--
  523. *When the stage starts, choose an action:
  524. -Fill 3 random blocks with Ice
  525. *After 3 times, switch countdown.
  526. *Repeat every 3 moves.
  527.  
  528. --Countdown 2--
  529. *After 0 moves, choose an action:
  530. -Fill column 1 with Ice
  531. -Fill column 2 with Ice
  532. -Fill column 3 with Ice
  533. -Fill column 4 with Ice
  534. -Fill column 5 with Ice
  535. -Fill column 6 with Ice
  536. *After 1 time, switch countdown.
  537. *Repeat every 0 moves.
  538.  
  539.  
  540.  
  541. StageDataEvent #238/51. (1.5.2)
  542. --Pokémon data--
  543. Diancie, Fairy, Base 70, Dex #307
  544. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  545.  
  546. --Stage data--
  547. Area: Special Stages
  548. Background ID: 13
  549. HP: 44268
  550. Moves: 16
  551. Experience: +5
  552. Catch rate: Not catchable
  553. Playing cost: 1 heart
  554. Pokémon count: 4 (4 elegible)
  555.  
  556. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  557. This stage has got a predefined layout
  558. Coins reward: 30 for the first time, 30 for every repeat
  559.  
  560. --Countdown 1--
  561. *When the stage starts, choose an action:
  562. -Fill the 2x2 block starting at 5:1 with Rocks
  563. -Fill the 2x2 block starting at 1:5 with Rocks
  564. -Fill the 2x2 block starting at 1:1 with Rocks
  565. -Fill the 2x2 block starting at 5:5 with Rocks
  566. *After 3 times, switch countdown.
  567. *Repeat every 1 move.
  568.  
  569. --Countdown 2--
  570. *After 0 moves, choose an action:
  571. -Fill the 2x2 block starting at 3:3 with Ice
  572. *After 1 time, switch countdown.
  573. *Repeat every 0 moves.
  574.  
  575.  
  576.  
  577. StageDataEvent #239/52. (1.5.2)
  578. --Pokémon data--
  579. Diancie, Fairy, Base 70, Dex #307
  580. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  581.  
  582. --Stage data--
  583. Area: Special Stages
  584. Background ID: 13
  585. HP: 12240 (+105/level)
  586. Moves: 16
  587. Experience: +5
  588. Catch rate: Not catchable
  589. Playing cost: 1 heart
  590. Pokémon count: 4 (4 elegible)
  591.  
  592. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  593. Coins reward: 30 for the first time, 30 for every repeat
  594.  
  595. --Countdown 1--
  596. *After 3 moves, choose an action:
  597. -Fill 3 random blocks with Metal
  598. *After 1 time, switch countdown.
  599. *Repeat every 3 moves.
  600.  
  601. --Countdown 2--
  602. *After making a move, if there is not a 4+ lines combo, choose an action:
  603. -Fill 4 random blocks with Rocks
  604.  
  605.  
  606.  
  607. StageDataEvent #240/53. (1.5.2)
  608. --Pokémon data--
  609. Diancie, Fairy, Base 70, Dex #307
  610. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  611.  
  612. --Stage data--
  613. Area: Special Stages
  614. Background ID: 13
  615. HP: 13878 (+400/level)
  616. Moves: 16
  617. Experience: +5
  618. Catch rate: Not catchable
  619. Playing cost: 1 heart
  620. Pokémon count: 4 (4 elegible)
  621.  
  622. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  623. Coins reward: 30 for the first time, 30 for every repeat
  624.  
  625. --Countdown 1--
  626. *After 0 moves, choose an action:
  627. -Fill column 1 with Rocks
  628. -Fill column 2 with Rocks
  629. -Fill column 3 with Rocks
  630. -Fill column 4 with Rocks
  631. -Fill column 5 with Rocks
  632. -Fill column 6 with Rocks
  633. *After 2 times, switch countdown.
  634. *Repeat every 0 moves.
  635.  
  636. --Countdown 2--
  637. *After 4 moves, choose an action:
  638. -Fill column 1 with Rocks
  639. -Fill column 2 with Rocks
  640. -Fill column 3 with Rocks
  641. -Fill column 4 with Rocks
  642. -Fill column 5 with Rocks
  643. -Fill column 6 with Rocks
  644. *After 1 time, switch countdown.
  645. *Repeat every 4 moves.
  646.  
  647.  
  648.  
  649. StageDataEvent #241/54. (1.5.2)
  650. --Pokémon data--
  651. Diancie, Fairy, Base 70, Dex #307
  652. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  653.  
  654. --Stage data--
  655. Area: Special Stages
  656. Background ID: 13
  657. HP: 50050
  658. Moves: 16
  659. Experience: +5
  660. Catch rate: Not catchable
  661. Playing cost: 1 heart
  662. Pokémon count: 5 (4 elegible)
  663.  
  664. Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
  665. Additional Pokémon (not from countdowns or maps): Bronzor
  666. This stage has got a predefined layout
  667. Coins reward: 30 for the first time, 30 for every repeat
  668.  
  669. --Countdown 1--
  670. *When the stage starts, choose an action:
  671. -Fill the 2x2 block starting at 5:1 with Rocks
  672. -Fill the 2x2 block starting at 1:5 with Rocks
  673. -Fill the 2x2 block starting at 1:1 with Rocks
  674. -Fill the 2x2 block starting at 5:5 with Rocks
  675. *After 3 times, switch countdown.
  676. *Repeat every 1 move.
  677.  
  678. --Countdown 2--
  679. *After 0 moves, choose an action:
  680. -Fill the 2x2 block starting at 3:3 with Ice
  681. *After 1 time, switch countdown.
  682. *Repeat every 0 moves.
  683.  
  684.  
  685.  
  686. StageDataEvent #242/55. (1.5.2)
  687. --Pokémon data--
  688. Diancie, Fairy, Base 70, Dex #307
  689. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  690.  
  691. --Stage data--
  692. Area: Special Stages
  693. Background ID: 13
  694. HP: 13125 (+85/level)
  695. Moves: 16
  696. Experience: +5
  697. Catch rate: Not catchable
  698. Playing cost: 1 heart
  699. Pokémon count: 4 (4 elegible)
  700.  
  701. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  702. Coins reward: 30 for the first time, 30 for every repeat
  703.  
  704. --Countdown 1--
  705. *After 3 moves, choose an action:
  706. -Fill 3 random blocks with Metal
  707. *After 1 time, switch countdown.
  708. *Repeat every 3 moves.
  709.  
  710. --Countdown 2--
  711. *After making a move, if there is not a 4+ lines combo, choose an action:
  712. -Fill 4 random blocks with Rocks
  713.  
  714.  
  715.  
  716. StageDataEvent #243/56. (1.5.2)
  717. --Pokémon data--
  718. Diancie, Fairy, Base 70, Dex #307
  719. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  720.  
  721. --Stage data--
  722. Area: Special Stages
  723. Background ID: 13
  724. HP: 24360 (+2030/level)
  725. Moves: 16
  726. Experience: +5
  727. Catch rate: Not catchable
  728. Playing cost: 1 heart
  729. Pokémon count: 4 (4 elegible)
  730.  
  731. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  732. Coins reward: 30 for the first time, 30 for every repeat
  733.  
  734. --Countdown 1--
  735. *After 3 moves, choose an action:
  736. -Fill 2 random blocks with Ice
  737. *After 2 times, switch countdown.
  738. *Repeat every 3 moves.
  739.  
  740. --Countdown 2--
  741. *After 4 moves, choose an action:
  742. -Fill column 1 with Ice
  743. -Fill column 2 with Ice
  744. -Fill column 3 with Ice
  745. -Fill column 4 with Ice
  746. -Fill column 5 with Ice
  747. -Fill column 6 with Ice
  748. *After 1 time, switch countdown.
  749. *Repeat every 4 moves.
  750.  
  751.  
  752.  
  753. StageDataEvent #244/57. (1.5.2)
  754. --Pokémon data--
  755. Diancie, Fairy, Base 70, Dex #307
  756. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  757.  
  758. --Stage data--
  759. Area: Special Stages
  760. Background ID: 13
  761. HP: 54600
  762. Moves: 16
  763. Experience: +5
  764. Catch rate: Not catchable
  765. Playing cost: 1 heart
  766. Pokémon count: 5 (4 elegible)
  767.  
  768. Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
  769. Additional Pokémon (not from countdowns or maps): Bronzor
  770. This stage has got a predefined layout
  771. Coins reward: 30 for the first time, 30 for every repeat
  772.  
  773. --Countdown 1--
  774. *When the stage starts, choose an action:
  775. -Fill the 2x2 block starting at 5:1 with Rocks
  776. -Fill the 2x2 block starting at 1:5 with Rocks
  777. -Fill the 2x2 block starting at 1:1 with Rocks
  778. -Fill the 2x2 block starting at 5:5 with Rocks
  779. *After 3 times, switch countdown.
  780. *Repeat every 1 move.
  781.  
  782. --Countdown 2--
  783. *After 0 moves, choose an action:
  784. -Fill the 2x2 block starting at 3:3 with Ice
  785. *After 1 time, switch countdown.
  786. *Repeat every 0 moves.
  787.  
  788.  
  789.  
  790. StageDataEvent #245/58. (1.5.2)
  791. --Pokémon data--
  792. Diancie, Fairy, Base 70, Dex #307
  793. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  794.  
  795. --Stage data--
  796. Area: Special Stages
  797. Background ID: 13
  798. HP: 13125 (+85/level)
  799. Moves: 16
  800. Experience: +5
  801. Catch rate: Not catchable
  802. Playing cost: 1 heart
  803. Pokémon count: 4 (4 elegible)
  804.  
  805. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  806. Coins reward: 30 for the first time, 30 for every repeat
  807.  
  808. --Countdown 1--
  809. *After 3 moves, choose an action:
  810. -Fill 3 random blocks with Metal
  811. *After 1 time, switch countdown.
  812. *Repeat every 3 moves.
  813.  
  814. --Countdown 2--
  815. *After making a move, if there is not a 4+ lines combo, choose an action:
  816. -Fill 5 random blocks with Rocks
  817.  
  818.  
  819.  
  820. StageDataEvent #246/59. (1.5.2)
  821. --Pokémon data--
  822. Diancie, Fairy, Base 70, Dex #307
  823. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  824.  
  825. --Stage data--
  826. Area: Special Stages
  827. Background ID: 13
  828. HP: 36400 (+2844/level)
  829. Moves: 16
  830. Experience: +5
  831. Catch rate: Not catchable
  832. Playing cost: 1 heart
  833. Pokémon count: 4 (4 elegible)
  834.  
  835. Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
  836. Coins reward: 30 for the first time, 30 for every repeat
  837.  
  838. --Countdown 1--
  839. *After 3 moves, choose an action:
  840. -Fill 2 random blocks with Ice
  841. *After 2 times, switch countdown.
  842. *Repeat every 3 moves.
  843.  
  844. --Countdown 2--
  845. *After 4 moves, choose an action:
  846. -Fill column 1 with Ice
  847. -Fill column 2 with Ice
  848. -Fill column 3 with Ice
  849. -Fill column 4 with Ice
  850. -Fill column 5 with Ice
  851. -Fill column 6 with Ice
  852. *After 1 time, switch countdown.
  853. *Repeat every 4 moves.
  854.  
  855.  
  856.  
  857. StageDataEvent #247/60. (1.5.2)
  858. --Pokémon data--
  859. Diancie, Fairy, Base 70, Dex #307
  860. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  861.  
  862. --Stage data--
  863. Area: Special Stages
  864. Background ID: 13
  865. HP: 61425
  866. Moves: 16
  867. Experience: +5
  868. Catch rate: Not catchable
  869. Playing cost: 1 heart
  870. Pokémon count: 5 (4 elegible)
  871.  
  872. Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
  873. Additional Pokémon (not from countdowns or maps): Bronzor
  874. This stage has got a predefined layout
  875. Coins reward: 30 for the first time, 30 for every repeat
  876.  
  877. --Countdown 1--
  878. *When the stage starts, choose an action:
  879. -Fill the 2x2 block starting at 5:1 with Rocks
  880. -Fill the 2x2 block starting at 1:5 with Rocks
  881. -Fill the 2x2 block starting at 1:1 with Rocks
  882. -Fill the 2x2 block starting at 5:5 with Rocks
  883. *After 3 times, switch countdown.
  884. *Repeat every 1 move.
  885.  
  886. --Countdown 2--
  887. *After 0 moves, choose an action:
  888. -Fill the 2x2 block starting at 3:3 with Ice
  889. *After 1 time, switch countdown.
  890. *Repeat every 0 moves.
  891.  
  892.  
  893. EventStage #2/6. (1.5.2)
  894. --Event data--
  895. Start date: 2016/2/2 (Tue), 15h JST
  896. End date: 2016/2/16 (Tue), 15h JST
  897. Type: normal event
  898.  
  899. Stage: StageDataEvent #223 (Shaymin (Sky Forme))
  900.  
  901. Allowed items:
  902.  
  903. --Event text--
  904. Title 1: High-Speed Challenge
  905. Title 2: Shaymin (Sky Forme) Appears
  906. Description:
  907.  
  908. The Mythical Pokémon Shaymin
  909. has arrived to celebrate the first
  910. anniversary of Pokémon Shuffle!
  911.  
  912. Can you defeat this powerful foe
  913. in a limited amount of time?
  914.  
  915. Consider bringing Ampharos
  916. and Aurorus along for this
  917. battle. Using an Attack Power ↑
  918. may also give you a better shot than
  919. usual at catching this rare Pokémon!
  920.  
  921. Event Period:
  922. Until 06:00 (UTC) 02/16/2016
  923. (US date format)
  924.  
  925.  
  926. EventStage #224/7. (1.5.2)
  927. --Event data--
  928. Start date: 2016/2/2 (Tue), 15h JST
  929. End date: 2016/2/16 (Tue), 15h JST
  930. Type: normal event
  931.  
  932. Stage: StageDataEvent #224 (Reshiram)
  933.  
  934. Allowed items:
  935.  
  936. --Event text--
  937. Title 1: Great Challenge
  938. Title 2: Reshiram Appears
  939. Description:
  940.  
  941. Take on Reshiram here!
  942. Don't miss this chance to defeat
  943. and catch this Legendary foe.
  944.  
  945. Consider bringing Milotic
  946. and Tyranitar along for this
  947. battle. Using an Attack Power ↑
  948. may also give you a better shot than
  949. usual at catching this rare Pokémon!
  950.  
  951. Event Period:
  952. Until 06:00 (UTC) 02/16/2016
  953. (US date format)
  954.  
  955.  
  956. EventStage #225/8. (1.5.2)
  957. --Event data--
  958. Start date: 2016/2/2 (Tue), 15h JST
  959. End date: 2016/2/9 (Tue), 15h JST
  960. Type: stage depends on the day
  961.  
  962. Tuesday: StageDataEvent #123 (Thundurus (Incarnate Forme))
  963. Wednesday: StageDataEvent #117 (Thundurus (Incarnate Forme))
  964. Thursday: StageDataEvent #118 (Thundurus (Incarnate Forme))
  965. Friday: StageDataEvent #119 (Thundurus (Incarnate Forme))
  966. Saturday: StageDataEvent #120 (Thundurus (Incarnate Forme))
  967. Sunday: StageDataEvent #121 (Thundurus (Incarnate Forme))
  968. Monday: StageDataEvent #122 (Thundurus (Incarnate Forme))
  969.  
  970. Allowed items:
  971.  
  972. --Event text--
  973. Title 1: A Great Chance a Day!
  974. Title 2: Thundurus Appears
  975. Description:
  976.  
  977. Once per day, beginning at
  978. 06:00 UTC, you can play this
  979. special stage to face Thundurus.
  980.  
  981. Thundurus will become a little
  982. bit easier to catch with each
  983. day that goes by, so don't
  984. give up on catching it before
  985. the end of the event period!
  986.  
  987. Consider bringing Excadrill
  988. and Hippowdon along for this
  989. battle.
  990. Using Attack Power ↑ items and
  991. Mega Starts might also give
  992. you a better shot at beating and
  993. catching this tough Pokémon!
  994.  
  995. Event Period:
  996. Until 06:00 (UTC) 02/09/2016
  997. (US date format)
  998.  
  999.  
  1000. EventStage #123/9. (1.5.2)
  1001. --Event data--
  1002. Start date: 2016/2/2 (Tue), 15h JST
  1003. End date: 2016/2/6 (Sat), 15h JST
  1004. Type: normal event, free items
  1005.  
  1006. Stage: StageDataEvent #1 (Carnivine)
  1007.  
  1008. Allowed items: Mega Speedup (0)
  1009.  
  1010. --Event text--
  1011. Title 1: Try 'Em Items Stage
  1012. Title 2: Carnivine Appears
  1013. Description:
  1014.  
  1015. Carnivine's Try 'Em Items Stage
  1016. is here to try!
  1017.  
  1018. In this stage, you can use items
  1019. without using any of your Coins,
  1020. allowing you to easily experience
  1021. for yourself what they can do!
  1022. Use this chance to give 'em a shot!
  1023.  
  1024. Event Period:
  1025. Until 06:00 (UTC) 02/16/2016
  1026. (US date format)
  1027.  
  1028. Note: Cannot be played between
  1029. 06:00 (UTC) on Saturdays and
  1030. 06:00 (UTC) on Mondays.
  1031.  
  1032.  
  1033. EventStage #223/10. (1.5.2)
  1034. --Event data--
  1035. Start date: 2016/2/9 (Tue), 15h JST
  1036. End date: 2016/2/23 (Tue), 15h JST
  1037. Type: escalation battles
  1038.  
  1039. Level 1+: StageDataEvent #226 (Diancie)
  1040. Level 11+: StageDataEvent #227 (Diancie)
  1041. Level 21+: StageDataEvent #228 (Diancie)
  1042. Level 31+: StageDataEvent #229 (Diancie)
  1043. Level 41+: StageDataEvent #230 (Diancie)
  1044. Level 50+: StageDataEvent #231 (Diancie)
  1045. Level 51+: StageDataEvent #232 (Diancie)
  1046. Level 71+: StageDataEvent #233 (Diancie)
  1047. Level 91+: StageDataEvent #234 (Diancie)
  1048. Level 100+: StageDataEvent #235 (Diancie)
  1049. Level 101+: StageDataEvent #236 (Diancie)
  1050. Level 141+: StageDataEvent #237 (Diancie)
  1051. Level 150+: StageDataEvent #238 (Diancie)
  1052. Level 151+: StageDataEvent #239 (Diancie)
  1053. Level 191+: StageDataEvent #240 (Diancie)
  1054. Level 200+: StageDataEvent #241 (Diancie)
  1055. Level 201+: StageDataEvent #242 (Diancie)
  1056. Level 245+: StageDataEvent #243 (Diancie)
  1057. Level 250+: StageDataEvent #244 (Diancie)
  1058. Level 251+: StageDataEvent #245 (Diancie)
  1059. Level 295+: StageDataEvent #246 (Diancie)
  1060. Level 300+: StageDataEvent #247 (Diancie)
  1061.  
  1062. Prize for first beating level 10: 5 Hearts
  1063. Prize for first beating level 20: 5 Hearts
  1064. Prize for first beating level 30: 1 Moves +5
  1065. Prize for first beating level 40: 1 Disruption Delay
  1066. Prize for first beating level 50: 1 Diancite
  1067. Prize for first beating level 60: 1 Moves +5
  1068. Prize for first beating level 70: 1 Exp. Points x1.5
  1069. Prize for first beating level 80: 1 Disruption Delay
  1070. Prize for first beating level 90: 1 Mega Start
  1071. Prize for first beating level 100: 1 Jewels
  1072. Prize for first beating level 130: 10 Hearts
  1073. Prize for first beating level 150: 1 Mega Speedup
  1074. Prize for first beating level 180: 10 Hearts
  1075. Prize for first beating level 200: 1 Mega Speedup
  1076. Prize for first beating level 250: 1 Mega Speedup
  1077. Prize for first beating level 300: 2 Mega Speedup
  1078.  
  1079. Allowed items:
  1080.  
  1081. --Event text--
  1082. Title 1: Escalation Battle
  1083. Title 2: Take on Escalation Battles
  1084. Description:
  1085.  
  1086. For a limited time, Diancie has
  1087. arrived to celebrate the first
  1088. anniversary of Pokémon Shuffle!
  1089.  
  1090. In escalation battles, the stage level
  1091. goes up every time you win. As the
  1092. level increases, it becomes ever
  1093. easier to catch Diancie.
  1094.  
  1095. Stage Level Rewards:
  1096. Level 30: 1 Moves +5
  1097. Level 40: 1 Disruption Delay
  1098. Level 50: 1 Diancite
  1099. Level 60: 1 Moves +5
  1100. Level 70: 1 Exp. Points x1.5
  1101. Level 80: 1 Disruption Delay
  1102. Level 90: 1 Mega Start
  1103. Level 100: 1 Jewel
  1104. Level 130: 10 Hearts
  1105. Level 150: 1 Mega Speedup
  1106. ...and other special rewards!
  1107.  
  1108. Event Period:
  1109. Until 06:00 (UTC) 02/23/2016
  1110. (US date format)
  1111.  
  1112.  
  1113. EventStage #248/11. (1.5.2)
  1114. --Event data--
  1115. Start date: 2016/2/9 (Tue), 15h JST
  1116. End date: 2016/2/16 (Tue), 14h JST
  1117. Type: competition
  1118.  
  1119. Stage: StageDataEvent #225 (Mega Blastoise)
  1120.  
  1121. Allowed items:
  1122.  
  1123. --Event text--
  1124. Title 1: Competitive Stage
  1125. Title 2: Competitive Stage Now Live!
  1126. Description:
  1127.  
  1128. Compete against players from
  1129. around the world for the highest
  1130. score. Which prize you'll get
  1131. depends on how well you do!
  1132.  
  1133. Prizes by Place:
  1134. 1–20,000: 1 Blastoisinite
  1135. and 1 Mega Speedup
  1136. 20,001–80,000: Blastoisinite
  1137. 80,001–120,000: 2 Attack Power ↑
  1138.  
  1139. And everyone else who participates
  1140. still gets one Attack Power ↑!
  1141.  
  1142. Event Period:
  1143. Until 05:00 (UTC) 02/16/2016
  1144. Reward Period:
  1145. From 06:00 (UTC) 02/19/2016
  1146. until 06:00 (UTC) 02/26/2016
  1147. (US date format)
  1148.  
  1149. Please note that at least
  1150. 192 hours must pass from this
  1151. application's initial launch before
  1152. you can participate in
  1153. competitive stage events.
  1154. Please also note that the
  1155. top five scores will only be
  1156. updated at various times
  1157. throughout these events.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement