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- Edit: Haha, I really messed up this time (disruptions parser was partially disabled).
- Edit: Here's Mega Diancie:
- PokemonData #830. (1.2.31), type 2
- Mega Diancie, Fairy, Base 70, Dex #307
- Ability: Erases Pokémon that are covered by a barrier (max 10).
- Mega-Bar: 19 icons, 6 speedups available
- StageDataEvent #222/1. (1.5.2)
- --Pokémon data--
- Carnivine, Grass, Base 60, Dex #304
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 6468
- Time: 60 sec
- Experience: +3
- Catch rate: 5% (+3% per every 3 remaining seconds)
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Happiny, Minccino, Meowth, Spinda
- Additional Pokémon (not from countdowns or maps): Buneary
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 0 for every repeat
- --Countdown 1--
- *After 6 moves, choose an action:
- -Fill 5 random blocks with Carnivine
- *After 1 time, switch countdown.
- *Repeat every 6 moves.
- --Countdown 2--
- *After 5 moves, choose an action:
- -Fill columns 3 and 4 with Metal
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- StageDataEvent #223/9. (1.5.2)
- --Pokémon data--
- Shaymin (Sky Forme), Flying, Base 70, Dex #244
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 8930
- Time: 40 sec
- Experience: +5
- Catch rate: 20% (+2% per every 3 remaining seconds)
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Treecko, Bulbasaur, Chespin, Cherubi
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Rocks
- *Repeat every 3 moves.
- StageDataEvent #224/10. (1.5.2)
- --Pokémon data--
- Reshiram, Fire, Base 80, Dex #420
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 26316
- Moves: 30
- Experience: +5
- Catch rate: 1% (+2% per every remaining move)
- Playing cost: 144 hearts
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 3x3 block starting at 4:1 with [Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice]
- -Fill the 3x3 block starting at 4:4 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing]
- -Fill the 3x3 block starting at 4:4 with [nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing]
- -Fill 2 random blocks with Reshiram
- -Fill 2 random blocks with Reshiram
- -Fill 2 random blocks with Reshiram
- *If HP <= 13000 (~49%) / Damage >= 13316, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 3 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 3 random blocks with Reshiram
- *Repeat every 1 move.
- StageDataEvent #225/11. (1.5.2)
- --Pokémon data--
- Mega Blastoise, Water, Base 60, Dex #9
- Ability: Erases all Pokémon within two spaces of the match.
- Mega-Bar: 19 icons, 4 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 14
- HP: 1
- Moves: 17
- Experience: +10
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Squirtle, Wartortle, Blastoise, Vaporeon
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 2 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- -Fill 5 random blocks with Rocks
- *If moves <= 6, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *When this countdown starts for the first time, choose an action:
- -Fill 3 random blocks with Metal
- *Repeat every 2 moves.
- StageDataEvent #226/12. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3861 (+195/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Rocks
- *Repeat every 3 moves.
- StageDataEvent #227/14. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3378 (+171/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Metal
- *Repeat every 2 moves.
- StageDataEvent #228/15. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 4326 (+160/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 4 random blocks with Coin
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *Repeat every 3 moves.
- StageDataEvent #229/42. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 3966 (+200/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 4 moves.
- StageDataEvent #230/43. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 7431 (+126/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Rocks
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #231/44. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 20800
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #232/45. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 6875 (+217/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Rocks
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After making a move, if there is not a 3+ lines combo, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- StageDataEvent #233/46. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 6250 (+92/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Place Metal at 1:1
- -Place Metal at 2:1
- -Place Metal at 3:1
- -Place Metal at 4:1
- -Place Metal at 5:1
- -Place Metal at 6:1
- *After 5 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #234/47. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 8529 (+219/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill columns 1 and 2 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
- -Fill columns 3 and 4 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
- -Fill columns 5 and 6 with [Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks,Metal,Rocks]
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #235/48. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 35964
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #236/49. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 5881 (+69/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 2 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After making a move, if there is not a 3+ lines combo, choose an action:
- -Fill column 1 with Metal
- -Fill column 2 with Metal
- -Fill column 3 with Metal
- -Fill column 4 with Metal
- -Fill column 5 with Metal
- -Fill column 6 with Metal
- *After 1 time, switch countdown.
- StageDataEvent #237/50. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 14212 (+187/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 3 random blocks with Ice
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #238/51. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 44268
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #239/52. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 12240 (+105/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After making a move, if there is not a 4+ lines combo, choose an action:
- -Fill 4 random blocks with Rocks
- StageDataEvent #240/53. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 13878 (+400/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 0 moves, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill column 1 with Rocks
- -Fill column 2 with Rocks
- -Fill column 3 with Rocks
- -Fill column 4 with Rocks
- -Fill column 5 with Rocks
- -Fill column 6 with Rocks
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageDataEvent #241/54. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 50050
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
- Additional Pokémon (not from countdowns or maps): Bronzor
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #242/55. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 13125 (+85/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After making a move, if there is not a 4+ lines combo, choose an action:
- -Fill 4 random blocks with Rocks
- StageDataEvent #243/56. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 24360 (+2030/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageDataEvent #244/57. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 54600
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
- Additional Pokémon (not from countdowns or maps): Bronzor
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #245/58. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 13125 (+85/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After making a move, if there is not a 4+ lines combo, choose an action:
- -Fill 5 random blocks with Rocks
- StageDataEvent #246/59. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 36400 (+2844/level)
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Bronzor, Klefki, Gulpin, Croagunk
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Ice
- *After 2 times, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill column 1 with Ice
- -Fill column 2 with Ice
- -Fill column 3 with Ice
- -Fill column 4 with Ice
- -Fill column 5 with Ice
- -Fill column 6 with Ice
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageDataEvent #247/60. (1.5.2)
- --Pokémon data--
- Diancie, Fairy, Base 70, Dex #307
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 13
- HP: 61425
- Moves: 16
- Experience: +5
- Catch rate: Not catchable
- Playing cost: 1 heart
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Klefki, Gulpin, Croagunk, Grimer
- Additional Pokémon (not from countdowns or maps): Bronzor
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x2 block starting at 5:1 with Rocks
- -Fill the 2x2 block starting at 1:5 with Rocks
- -Fill the 2x2 block starting at 1:1 with Rocks
- -Fill the 2x2 block starting at 5:5 with Rocks
- *After 3 times, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 2x2 block starting at 3:3 with Ice
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- EventStage #2/6. (1.5.2)
- --Event data--
- Start date: 2016/2/2 (Tue), 15h JST
- End date: 2016/2/16 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #223 (Shaymin (Sky Forme))
- Allowed items:
- --Event text--
- Title 1: High-Speed Challenge
- Title 2: Shaymin (Sky Forme) Appears
- Description:
- The Mythical Pokémon Shaymin
- has arrived to celebrate the first
- anniversary of Pokémon Shuffle!
- Can you defeat this powerful foe
- in a limited amount of time?
- Consider bringing Ampharos
- and Aurorus along for this
- battle. Using an Attack Power ↑
- may also give you a better shot than
- usual at catching this rare Pokémon!
- Event Period:
- Until 06:00 (UTC) 02/16/2016
- (US date format)
- EventStage #224/7. (1.5.2)
- --Event data--
- Start date: 2016/2/2 (Tue), 15h JST
- End date: 2016/2/16 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #224 (Reshiram)
- Allowed items:
- --Event text--
- Title 1: Great Challenge
- Title 2: Reshiram Appears
- Description:
- Take on Reshiram here!
- Don't miss this chance to defeat
- and catch this Legendary foe.
- Consider bringing Milotic
- and Tyranitar along for this
- battle. Using an Attack Power ↑
- may also give you a better shot than
- usual at catching this rare Pokémon!
- Event Period:
- Until 06:00 (UTC) 02/16/2016
- (US date format)
- EventStage #225/8. (1.5.2)
- --Event data--
- Start date: 2016/2/2 (Tue), 15h JST
- End date: 2016/2/9 (Tue), 15h JST
- Type: stage depends on the day
- Tuesday: StageDataEvent #123 (Thundurus (Incarnate Forme))
- Wednesday: StageDataEvent #117 (Thundurus (Incarnate Forme))
- Thursday: StageDataEvent #118 (Thundurus (Incarnate Forme))
- Friday: StageDataEvent #119 (Thundurus (Incarnate Forme))
- Saturday: StageDataEvent #120 (Thundurus (Incarnate Forme))
- Sunday: StageDataEvent #121 (Thundurus (Incarnate Forme))
- Monday: StageDataEvent #122 (Thundurus (Incarnate Forme))
- Allowed items:
- --Event text--
- Title 1: A Great Chance a Day!
- Title 2: Thundurus Appears
- Description:
- Once per day, beginning at
- 06:00 UTC, you can play this
- special stage to face Thundurus.
- Thundurus will become a little
- bit easier to catch with each
- day that goes by, so don't
- give up on catching it before
- the end of the event period!
- Consider bringing Excadrill
- and Hippowdon along for this
- battle.
- Using Attack Power ↑ items and
- Mega Starts might also give
- you a better shot at beating and
- catching this tough Pokémon!
- Event Period:
- Until 06:00 (UTC) 02/09/2016
- (US date format)
- EventStage #123/9. (1.5.2)
- --Event data--
- Start date: 2016/2/2 (Tue), 15h JST
- End date: 2016/2/6 (Sat), 15h JST
- Type: normal event, free items
- Stage: StageDataEvent #1 (Carnivine)
- Allowed items: Mega Speedup (0)
- --Event text--
- Title 1: Try 'Em Items Stage
- Title 2: Carnivine Appears
- Description:
- Carnivine's Try 'Em Items Stage
- is here to try!
- In this stage, you can use items
- without using any of your Coins,
- allowing you to easily experience
- for yourself what they can do!
- Use this chance to give 'em a shot!
- Event Period:
- Until 06:00 (UTC) 02/16/2016
- (US date format)
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #223/10. (1.5.2)
- --Event data--
- Start date: 2016/2/9 (Tue), 15h JST
- End date: 2016/2/23 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #226 (Diancie)
- Level 11+: StageDataEvent #227 (Diancie)
- Level 21+: StageDataEvent #228 (Diancie)
- Level 31+: StageDataEvent #229 (Diancie)
- Level 41+: StageDataEvent #230 (Diancie)
- Level 50+: StageDataEvent #231 (Diancie)
- Level 51+: StageDataEvent #232 (Diancie)
- Level 71+: StageDataEvent #233 (Diancie)
- Level 91+: StageDataEvent #234 (Diancie)
- Level 100+: StageDataEvent #235 (Diancie)
- Level 101+: StageDataEvent #236 (Diancie)
- Level 141+: StageDataEvent #237 (Diancie)
- Level 150+: StageDataEvent #238 (Diancie)
- Level 151+: StageDataEvent #239 (Diancie)
- Level 191+: StageDataEvent #240 (Diancie)
- Level 200+: StageDataEvent #241 (Diancie)
- Level 201+: StageDataEvent #242 (Diancie)
- Level 245+: StageDataEvent #243 (Diancie)
- Level 250+: StageDataEvent #244 (Diancie)
- Level 251+: StageDataEvent #245 (Diancie)
- Level 295+: StageDataEvent #246 (Diancie)
- Level 300+: StageDataEvent #247 (Diancie)
- Prize for first beating level 10: 5 Hearts
- Prize for first beating level 20: 5 Hearts
- Prize for first beating level 30: 1 Moves +5
- Prize for first beating level 40: 1 Disruption Delay
- Prize for first beating level 50: 1 Diancite
- Prize for first beating level 60: 1 Moves +5
- Prize for first beating level 70: 1 Exp. Points x1.5
- Prize for first beating level 80: 1 Disruption Delay
- Prize for first beating level 90: 1 Mega Start
- Prize for first beating level 100: 1 Jewels
- Prize for first beating level 130: 10 Hearts
- Prize for first beating level 150: 1 Mega Speedup
- Prize for first beating level 180: 10 Hearts
- Prize for first beating level 200: 1 Mega Speedup
- Prize for first beating level 250: 1 Mega Speedup
- Prize for first beating level 300: 2 Mega Speedup
- Allowed items:
- --Event text--
- Title 1: Escalation Battle
- Title 2: Take on Escalation Battles
- Description:
- For a limited time, Diancie has
- arrived to celebrate the first
- anniversary of Pokémon Shuffle!
- In escalation battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Diancie.
- Stage Level Rewards:
- Level 30: 1 Moves +5
- Level 40: 1 Disruption Delay
- Level 50: 1 Diancite
- Level 60: 1 Moves +5
- Level 70: 1 Exp. Points x1.5
- Level 80: 1 Disruption Delay
- Level 90: 1 Mega Start
- Level 100: 1 Jewel
- Level 130: 10 Hearts
- Level 150: 1 Mega Speedup
- ...and other special rewards!
- Event Period:
- Until 06:00 (UTC) 02/23/2016
- (US date format)
- EventStage #248/11. (1.5.2)
- --Event data--
- Start date: 2016/2/9 (Tue), 15h JST
- End date: 2016/2/16 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #225 (Mega Blastoise)
- Allowed items:
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- Compete against players from
- around the world for the highest
- score. Which prize you'll get
- depends on how well you do!
- Prizes by Place:
- 1–20,000: 1 Blastoisinite
- and 1 Mega Speedup
- 20,001–80,000: Blastoisinite
- 80,001–120,000: 2 Attack Power ↑
- And everyone else who participates
- still gets one Attack Power ↑!
- Event Period:
- Until 05:00 (UTC) 02/16/2016
- Reward Period:
- From 06:00 (UTC) 02/19/2016
- until 06:00 (UTC) 02/26/2016
- (US date format)
- Please note that at least
- 192 hours must pass from this
- application's initial launch before
- you can participate in
- competitive stage events.
- Please also note that the
- top five scores will only be
- updated at various times
- throughout these events.
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