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- Reimu Hakurei
- -medium-slow speed
- -has mostly weak attacks for comboing
- -can air dash and has four midair jumps
- Jab (Tapped):
- Jab (Held):
- Dash:
- F-Tilt (Tapped):
- F-Tilt (Held):
- U-Tilt (Tapped):
- U-Tilt (Held):
- D-Tilt (Tapped):
- D-Tilt (Held): Purification Rod Sweep [IaMP 2A]
- F-Smash: Treasure Sign "Yin-Yang Treasured Orb" [IaMP]
- functions as in IaMP
- U-Smash:
- D-Smash:
- N-Air:
- F-Air:
- B-Air:
- U-Air: Floating Wall Jump [HM]
- D-Air: Dive Kick [HM]
- Neutral-B: Spirit Sign "Fantasy Seal" [EoSD, IaMP]
- tap: functions like Spirit Sign "Fantasy Orb" in SWR
- hold: functions like Spirit Sign "Fantasy Orb" in IaMP or Divine Spirit "Fantasy Seal" in SWR
- Side-B: Yin-Yang Shot [HRtP/HM]
- a little similar to Jewel Sign "Orbs of Light, Cast Into Shade" in SWR
- Up-B: Divine Arts "Sky-Conquering Wind God Kick" [HRtP/SWR]
- Down-B: Dream Sign "Evil-Sealing Circle" [EoSD, IaMP]
- functions as in IaMP or Soku; similar to Palutena's Heavenly Light except not shit
- Final Smash: "Fantasy Nature" [IN]
- Pummel:
- F-Throw:
- B-Throw:
- U-Throw:
- D-Throw:
- Taunt:
- Entrance:
- Victory Theme: Touhou Gensokyo ~ Lotus Land Story - Maiden's Capriccio
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