Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ///audio_play_sound_pan(soundid, priority, loops, pan)
- /***************************************************
- Simple audio panning.
- argument 0 - sound index
- argument 1 - sound priority
- argument 2 - loop?
- argument 3 - pan (-1 - left to 1 - right)
- returns: sound index
- 2 lines of code by @blokatt...
- ***************************************************/
- audio_falloff_set_model(audio_falloff_linear_distance);
- return audio_play_sound_at(argument0, -median(-1, argument3, 1), 0, 0, 1, 0, 0, argument2, argument1);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement