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xocliks

simplified shields draft

Oct 2nd, 2014
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  1. transparency decides if you can shoot through; color decides if you can pass through
  2.  
  3. Empire Specific Color + Opaque
  4. >Outside of 2-Way Spawn Room Shields
  5. >Vehicle Bay Shields
  6.  
  7. Empire Specific Color + Transparent
  8. >Inside of 2-Way Spawn Room Shields
  9. >SCU Shields
  10.  
  11. Yellow? Neutral Color + Opaque
  12.  
  13. Yellow? Neutral Color + Transparent
  14. >Vehicle Shields
  15.  
  16. *********************************
  17. * NC * Opaque * Transparent *
  18. *********************************
  19. * Blue * walk * walk/shoot *
  20. *********************************
  21. * Purple * none * shoot *
  22. *********************************
  23. * Red * none * shoot *
  24. *********************************
  25. * Yellow * walk * walk/shoot *
  26. *********************************
  27.  
  28. *********************************
  29. * TR * Opaque * Transparent *
  30. *********************************
  31. * Blue * none * shoot *
  32. *********************************
  33. * Purple * none * shoot *
  34. *********************************
  35. * Red * walk * walk/shoot *
  36. *********************************
  37. * Yellow * walk * walk/shoot *
  38. *********************************
  39.  
  40. *********************************
  41. * VS * Opaque * Transparent *
  42. *********************************
  43. * Blue * none * shoot *
  44. *********************************
  45. * Purple * walk * walk/shoot *
  46. *********************************
  47. * Red * none * shoot *
  48. *********************************
  49. * Yellow * walk * walk/shoot *
  50. *********************************
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