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By: a guest on May 20th, 2012  |  syntax: None  |  size: 1.01 KB  |  views: 25  |  expires: Never
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  1. SHIP - 50/50 points
  2. ---
  3. Martial Hubris: +5 to BS tests, -15 to Pilot (Space
  4.  
  5. Craft) to retreat.
  6. Haunted: -10 Morale, +6 Detection. Non-crew: -5 Command
  7.  
  8. to board or hit-and-run.
  9.  
  10. Havoc-class merchant raider
  11. Crack Crew (40 stats)
  12. Speed: 9
  13. Detection: +14
  14. Armor: 16
  15. Space: 40/40
  16. Power: 45/45
  17. Manoeuvrability: +30 (+35 to avoid celestial phenomena)
  18. Hull Integrity: 33
  19. Turret Rating: 1
  20. Weapons Capacity: Dorsal 1, Prow 1
  21.  
  22. COMPONENTS
  23. ---
  24. Jovian Pattern Class 2 Drive
  25. Strelov 1 Warp Engine
  26. Warpsbane Hull [+10 Navigation through Warp]
  27. Single Voidshield Array
  28. Command Bridge [+5 BS, +5 Command. On crit, d10 of 3+
  29.  
  30. cuts power]
  31. Vitae Sustainer
  32. Voidsmen Quarters
  33. R-50 Auspex Multi-Band [+5 Maneouvre to avoid celestial
  34.  
  35. phenomena, -2 detection, +50 Achievement Points for
  36.  
  37. Exploration objectives]
  38. Mars Pattern Macrocannons [St 3, 1d10+2 Crit 5 Range 6]
  39. Titanforge Lance [St 1 1d10+4 Crit 3 Range 6]
  40. Compartmentalized Cargo Hold [+5 Manoeuvrability]
  41. Reinforced Interior Bulkheads [+3 Hull Integrity]
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