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- -----------------------------------------------------------------
- Labyrinth of Touhou 2 enemy AI
- -----------------------------------------------------------------
- Notes
- -------------------------
- In case the symbol "%" (modulo) is unclear to you, it returns the remainder of a division. For
- instance...
- 1 % 3 = 1 (1 / 3 = 0 remainder 1)
- 2 % 3 = 2 (2 / 3 = 0 remainder 2)
- 3 % 3 = 0 (3 / 3 = 1 remainder 0)
- 4 % 3 = 1 (4 / 3 = 1 remainder 1)
- ...
- Tnis is typically used as a condition, such as "On turn % 2 == 1" (which means "On turns 1, 3,
- 5...") or "On turn % 3 == 2" (which means "On turns 2, 5, 8, ...").
- Only one condition can be met per turn with the exception of "Each turn" (which is triggered
- each turn in addition to whichever condition is met). They are evaluated in order from top to
- bottom. For instance...
- 1. If SomeEnemy is alive:
- 2. If HP < 50%:
- ...
- As long as SomeEnemy is alive, condition 1 will always trigger. It doesn't matter if the
- enemy's HP is under 50% (condition 2) yet. Once SomeEnemy is KOed, condition 2 can trigger
- (assuming the enemy's HP is under 50%).
- A condition defined as "Once" will only trigger once through the entire fight, even if the
- conditions are met a second time.
- A condition defined as "After" a skill will only trigger on the turn following the use of that
- skill, and not every turn once the skill has been used.
- Targetting Modes...
- -------------------------
- All targettable characters (or enemies, in case of mode E) are given a score. A random value
- between 0 and the sum of the scores minus 1 is generated and used to pick a target. For
- instance...
- Slot 1: 60 pts
- Slot 2: 30 pts
- Slot 3: 00 pts (dead)
- Slot 4: 03 pts
- In this example, a random value between 0 and 92 is generated. If 0-59 come up, slot 1 is
- selected. If 60-89 come up, slot 2 is selected. If 90-92 come up, slot 4 is selected. As the
- actor in slot 3 is KOed, it will never be selected regardless of which value comes up.
- Note that the passive skill "Frontline Guard" doubles a character's score.
- Also note that skills and spellcards targetting multiple characters will ignore the targetting
- specified. There's no need to pick a target when they're all getting hit.
- Mode A: Favor Left-most Character
- This mode favors the left-most character. It gives scores as follows (going from the leftmost
- slot to the rightmost one): 60, 30, 10, 3.
- Mode B: Any Character
- All slots are given a score of 20 with this mode, giving everyone an equal chance of being
- targetted.
- Mode C: Favor Right-most Character
- This mode is somewhat the opposite of Mode A. It gives scores as follows (going from the
- leftmost slot to the rightmost one): 10, 20, 30, 40. As far as I can tell, this mode is not
- used but the code for it exists.
- Mode D: First Character Available
- No score is given to any character in this mode. Instead, the first targettable character
- starting from the left will be automatically selected.
- Mode E: Any Enemy
- This is used when targetting the enemy's group. Each active enemy has a score of 20, giving any
- one enemy an equal chance of being targetted.
- Small Kedama
- -------------------------
- Target A with L.1 Attack
- Kedama
- -------------------------
- Target A with L.1 Attack
- Nut Eater
- -------------------------
- 70%: Target A with L.1 Attack
- 30%: Target A with L.1 Nut Throw
- Walking Unripe Fruit
- -------------------------
- 50%: Target A with L.1 Attack
- 50%: Target Self with L.1 Photosynthesis
- Great Tree's Enormous Wasp
- -------------------------
- 75%: Target D with L.1 Attack
- 25%: Target D with L.1 Poison Needle
- Kuron Nut
- -------------------------
- 45%: Target A with L.1 Attack
- 45%: Target A with L.1 Nut Throw
- 10%: Target Self with L.1 Harden
- Forest Fairy
- -------------------------
- 55%: Target B with L.1 Green Arrow
- 25%: Target B with L.1 Storm of Wood Leaves (1)
- 20%: Target A with L.1 Attack
- Ferocious Stump
- -------------------------
- Target A with L.1 Attack
- Ghostie
- -------------------------
- 60%: Target A with L.1 Phantom's Coldness
- 20%: Target A with L.1 Attack
- 20%: Target A with L.1 Paralyze
- Tree Beetle
- -------------------------
- 60%: Target A with L.1 Poison Needle
- 20%: Target A with L.1 Attack
- 20%: Do nothing
- Ferocious Ghostie
- -------------------------
- 66%: Target A with L.1 Great Roar
- 44%: Target A with L.1 Attack
- Bomb Fruit
- -------------------------
- 50%: Target A with L.1 Detonation
- 50%: Target A with L.1 Attack
- Shadow Cat
- -------------------------
- 66%: Target A with L.1 Shadowstep
- 34%: Target A with L.1 Attack
- Forest Thief
- -------------------------
- 44%: Target A with L.1 Attack
- 44%: Target A with L.1 Row Attack
- 22%: Target A with L.1 Storm of Wood Leaves (2)
- Kedama Daddy
- -------------------------
- 40%: Target A with L.1 Attack
- 40%: Target A with L.1 Great Roar
- 20%: Target B with L.1 Storm of Yellow Drive
- Blue Shade
- -------------------------
- Target A with L.1 Phantom's Coldness
- Ooze
- -------------------------
- 66%: Target A with L.1 Dissolvent
- 34%: Target A with L.1 Venomous Fog
- Coral Gem
- -------------------------
- 33% Target A with L.1 Attack
- 33% Target A with L.1 Azure Arrow
- 34% Target A with L.1 Blade Arrow
- Electric Oarfish
- -------------------------
- 25% Target A with L.1 Attack
- 25% Target A with L.1 Paralyze
- 25% Target A with L.1 Row Attack
- 25% Target A with L.1 Paralyzing Fog
- Aquamarine Sword Devil
- -------------------------
- On turn 1:
- 50%: Target Self with L.1 Sword Stance
- 50%: Target Self with L.1 Establish Stance
- On turn 2 after Establish Stance:
- Target A with L.1 Severing Flash
- Otherwise:
- 35%: Target A with L.1 Attack
- 35%: Target B with L.1 Green Arrow
- 30%: Target A with L.1 Row Attack
- Lazulite Sword Devil
- -------------------------
- On turn 1:
- Target Self with L.1 Establish Stance
- On turn 2:
- Target A with L.1 Severing Flash
- Otherwise:
- 35%: Target A with L.1 Attack
- 35%: Target A with L.1 Green Arrow
- 30%: Target A with L.1 Row Attack
- Shark
- -------------------------
- On turn 1:
- 84%: Target A with L.1 Attack
- 16%: Target A with L.1 Row Attack
- Otherwise:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Row Attack
- Great Tree's Sea Slug
- -------------------------
- 33%: Target A with L.1 Poison
- 33%: Target A with L.1 Paralyze
- 18%: Target A with L.1 Venomous Fog
- 16%: Target A with L.1 Paralyzing Fog
- Drunk Ice Spirit
- -------------------------
- 60%: Target A with L.1 Storm of Blue Rain
- 40%: Target B with L.1 Azure Arrow
- Great Tree Pearl Oyster
- -------------------------
- Target A with L.1 Attack
- Solid Ooze
- -------------------------
- Target A with L.1 Attack
- Tree's Aquatic Dweller
- -------------------------
- On turn 1:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Silent Fog
- Otherwise:
- 25%: Target B with L.1 Azure Arrow
- 25%: Target B with L.1 Magic Arrow
- 25%: Target A with L.1 Storm Of Blue Rain
- 25%: Target A with L.1 Storm Of Purple Magic
- Water Tree's Scourged Frog
- -------------------------
- 46%: Target A with L.1 Daze
- 34%: Target A with L.1 Earth Shaker
- 20%: Target A with L.1 Attack
- Twin Coral Gem
- -------------------------
- On turn 1:
- 33%: Target A with L.1 Attack
- 33%: Target A with L.1 Azure Arrow
- 34%: Target A with L.1 Blade Arrow
- Otherwise:
- 25%: Target A with L.1 Azure Arrow
- 25%: Target A with L.1 Blade Arrow
- 25%: Target A with L.1 Storm Of Blue Rain
- 25%: Target A with L.1 Storm Of Cutting Knives
- Silver Plated Shark
- -------------------------
- On turn 1:
- 33%: Target A with L.1 Attack
- 67%: Target Self with L.1 Harden
- Otherwise:
- 33%: Target A with L.1 Attack
- 67%: Target A with L.1 Row Attack
- Spore Kid
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target A with L.1 Poison Spore
- 34%: Target A with L.1 Paralysis Spore
- Flower Diver
- -------------------------
- If turn % 2 = 1:
- Target Self with L.1 Calming Scent
- Otherwise:
- 40%: Target A with L.1 Attack
- 30%: Target A with L.1 Paralyze
- 30%: Target A with L.1 Poison
- Daphnids
- -------------------------
- Target Self with L.1 Slack Off
- Mysterious Large Flower
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target B with L.1 Green Arrow
- 34%: Target A with L.1 Paralyzing Fog
- Jungle Kedama
- -------------------------
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Grass Knot
- Jungle Ivy
- -------------------------
- 75%: Target A with L.1 Leg Sweep
- 25%: Target A with L.1 Whirlwind
- Seeds of the Giant Tree
- -------------------------
- Target B with L.1 Green Arrow
- Mysterious Butterfly
- -------------------------
- 33%: Target B with L.1 Magic Drain
- 33%: Target B with L.1 Allure of Death
- 34%: Target A with L.1 Scale Powder
- Grotesque Pitcher
- -------------------------
- 50%: Target A with L.1 Attack
- 25%: Target A with L.1 Whirlwind
- 25%: Target A with L.1 Swallow
- Large Tree's Dryad
- -------------------------
- 50%: Target A with L.1 Storm Of Wood Leaves (2)
- 20%: Target B with L.1 Green Arrow
- 15%: Target A with L.1 Poison Spore
- 15%: Target A with L.1 Paralysis Spore
- Daphnid Pack
- -------------------------
- On turn 1:
- Target A with L.1 Silent Fog
- Otherwise:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Calm Down
- Beam Barrel
- -------------------------
- Target A with L.1 Penetrator
- Jungle Gem
- -------------------------
- 50%: Target B with L.1 Green Arrow
- 30%: Target B with L.1 Gravity Manipulation
- 20%: Target Self with L.1 Graces Of Fruits Of Darkness
- Fungas
- -------------------------
- On turn % 2 == 1:
- Target A with L.1 Deranging Aroma
- Otherwise:
- 66%: Target B with L.1 Green Arrow
- 34%: Target A with L.1 Shadowstep
- Forest Mage
- -------------------------
- 30%: Target A with L.1 Silent Fog
- 25%: Target A with L.1 Green Arrow
- 25%: Target A with L.1 Storm Of Wood Leaves (2)
- 20%: Target A with L.1 Magic Drain
- Wild Large Flower
- -------------------------
- 50%: Target A with L.10 Row Attack
- 50%: Target A with L.10 Paralyzing Fog
- Delicious Autumn Taste
- -------------------------
- 60%: Target A with L.1 Paralyze
- 40%: Target A with L.1 Storm Of Wood Leaves (2)
- Emerald Nut
- -------------------------
- Target A with L.1 Nut Throw
- Jungle Ooze
- -------------------------
- On turn % 2 == 1:
- Target Self with L.50 Regeneration
- Otherwise:
- 60%: Target A with L.1 Acid Rain
- 40%: Target A with L.1 Storm Of Wood Leaves (2)
- Desert Kedama
- -------------------------
- 66%: Target A with L.1 Attack
- 34%: Target Self with L.1 Burrow
- Ballon Bird
- Bug: Ballon Bird will never use Attack.
- -------------------------
- On turn % 2 == 1:
- Target Self with L.1 Fly Up
- Set evasion to 128
- On turn % 2 == 0:
- Target A with L.1 Flying Press
- Set evasion to 10
- Otherwise:
- 100%: Target A with L.1 Attack
- Drunk Wind Spirit
- Bug: Drunk Wind Spirit will never use Storm of Yellow Drive nor Storm of Blue Rain.
- -------------------------
- 100%: Target B with L.1 Thunder Arrow
- 0%: Target A with L.1 Storm Of Yellow Drive
- 0%: Target A with L.1 Storm Of Blue Rain
- Youkailion
- -------------------------
- 60%: Target A with L.1 Sandstorm
- 40%: Target A with L.1 Daze
- Desert Winged Youk-Eye
- Bug: Desert Winged Youk-Eye will never use Slash Dive.
- -------------------------
- 100%: Target B with L.1 Heat Gaze
- 0%: Target A with L.1 Slash Dive
- Sandfish
- -------------------------
- 67%: Target A with L.1 Row Attack
- 33%: Target A with L.1 Bite
- Alluvial Kedama
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target A with L.1 Sandstorm
- 34%: Target A with L.1 Escape
- Desert Jewel
- -------------------------
- 60%: Target A with L.1 Storm Of Yellow Drive
- 40%: Target A with L.1 Razor Wind
- Large Sandfish
- -------------------------
- 40%: Target A with L.1 Paralyze
- 40%: Target A with L.1 Slash Dive
- 20%: Target Self with L.1 Burrow
- Rock Egg
- -------------------------
- 67%: Target A with L.1 Rock Clash
- 33%: Target A with L.1 Attack
- Magic Crystal Ball
- -------------------------
- 60%: Target B with L.1 Magical Light
- 40%: Target A with L.1 Piercing Light
- Hell's Cactus
- -------------------------
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 1000 Needles
- Tornave Core
- -------------------------
- Target A with L.1 Storm Of Yellow Drive
- Sand Beetle
- -------------------------
- 50%: Target A with L.1 Paralyze
- 50%: Target B with L.1 Thunder Arrow
- Helix Weathercock
- -------------------------
- Target A with L.1 Slash Dive
- Azure Ghostie
- -------------------------
- 30%: Target B with L.1 Allure Of Death
- 30%: Target B with L.1 Magic Drain
- 20%: Target A with L.1 Attack
- 20%: Target B with L.1 Magical Light
- Bandage-Covered Corpse
- -------------------------
- 33%: Target A with L.1 Whirlwind
- 33%: Target A with L.1 Ancient Curse
- 34%: Target B with L.1 Dark Arrow
- Rock Crystal
- Bug: Rock Crystal will never use Escape. The format has been altered to better reflect this bug.
- -------------------------
- chance = random(99)
- If chance is less than 60
- Target A with L.1 Attack
- End
- If chance is less than 40
- Target Self with L.1 Escape
- End
- Ancient Iron-Shelled Turtle
- -------------------------
- Target A with L.1 Earthquake
- Lava Servant
- Bug: Lava Servant will never use Attack. The format has been altered to better reflect this bug.
- -------------------------
- chance = random(99)
- If chance is less than 90
- Target Self with L.1 Charm
- End
- If chance is less than 20
- Target A with L.1 Attack
- End
- If chance is less than 100
- Target A with L.1 Lava Flow
- End
- Crimson Beast
- -------------------------
- 50%: Target A with L.1 Crimson Lotus Fang
- 50%: Target A with L.1 Daze
- Flame Kedama
- -------------------------
- 84%: Target A with L.1 Attack
- 16%: Target B with L.1 Blazing Light Shot
- Ruby Sword Devil
- -------------------------
- On turn 1:
- 50%: Target Self with L.1 Sword Stance
- 50%: Target Self with L.1 Establish Stance
- On turn 2 after Establish Stance:
- Target A with L.1 Severing Flash
- Otherwise:
- 20%: Target A with L.1 Attack
- 30%: Target A with L.1 Row Attack
- 50%: Target B with L.1 Red Arrow
- Balas Ruby Swordsman
- -------------------------
- On turn 1:
- Target Self with L.1 Establish Stance
- On turn 2:
- Target A with L.1 Severing Flash
- Otherwise:
- 50%: Target A with L.1 Explosive Flame Sword
- 50%: Target A with L.1 Row Attack
- Scorching Fairy
- -------------------------
- 50%: Target A with L.1 Dazing Fog
- 50%: Target B with L.1 Red Arrow
- Glittering Red Light
- -------------------------
- 30%: Target B with L.1 Blazing Light Shot
- 70%: Target B with L.1 Red Arrow
- Gelatine Cube
- -------------------------
- 66%: Target A with L.1 Digest
- 34%: Target A with L.1 Dissolvent
- Lump of Flame
- -------------------------
- 25%: Target B with L.1 Magic Drain
- 25%: Target B with L.1 Red Arrow
- 25%: Target A with L.1 Spark Storm
- 25%: Target B with L.1 Blazing Light Shot
- Burning Tree's Sword Spirit
- -------------------------
- 44%: Target A with L.1 Attack
- 44%: Target A with L.1 Flamethrower
- 22%: Target A with L.1 Severing Flash
- Large Lump of Flame
- -------------------------
- 33%: Target B with L.1 Destroy Magic
- 33%: Target B with L.1 Blazing Light Shot
- 34%: Target A with L.1 Flowing Hellfire
- Blazing Oarfish
- -------------------------
- 50%: Target A with L.1 Horizontal Slice
- 50%: Target B with L.1 Red Arrow
- Red Beetle
- -------------------------
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Red Curse
- Red Skull
- -------------------------
- 88%: Target A with L.1 Spark Storm
- 22%: Target A with L.1 Flowing Hellfire
- Red Rose Girl
- -------------------------
- 33%: Target A with L.1 Silent Fog
- 33%: Target A with L.1 Poison Spore
- 34%: Target A with L.1 Paralysis Spore
- Burning Claw Demon
- -------------------------
- 75%: Target A with L.1 Void Flash Claw
- 25%: Target A with L.1 Rock Clash
- Magma Barrel
- -------------------------
- Target A with L.1 Lava Flow
- Fire Helix Crystal
- -------------------------
- Target A with L.1 Spark Storm
- Demon Fruit
- -------------------------
- 50%: Target A with L.1 Detonation
- 50%: Target Self with L.1 Graces Of Fruits Of Darkness
- Devil Kedama
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target A with L.1 Deranging Aroma
- 34%: Target B with L.1 Dark Arrow
- Fantasy Mushroom
- -------------------------
- On turn % 2 == 1:
- Target A with L.1 Dangerous Scent
- Otherwise:
- 50%: Target A with L.1 Grass Knot
- 50%: Target A with L.1 Poison Spore
- Dream Eating Beast
- Bug: Dream Eating Beast will never use Attack.
- -------------------------
- On turn % 2 == 1:
- Target A with L.1 Terrifying Wave
- On turn % 2 == 0:
- Target A with L.1 Terror Eater
- Otherwise:
- Target A with L.1 Attack
- Spirit of Shadow
- -------------------------
- 20%: Target B with L.1 Magic Arrow
- 20%: Target A with L.1 Storm Of Purple Magic
- 20%: Target B with L.1 Dark Arrow
- 20%: Target A with L.1 Storm Of Dark Flow
- 20%: Target A with L.1 Purple Curse
- Ghost of Malice
- Bug: Ghost of Malice will never use Flux of Yomotsu Hirasaka nor Storm of Dark Flow.
- -------------------------
- 100%: Target B with L.1 Destroy Magic
- 0%: Target A with L.1 Flux Of Yomotsu Hirasaka
- 0%: Target A with L.1 Storm Of Dark Flow
- Walking Ripe Fruit
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target Self with L.1 Photosynthesis
- 34%: Target Self with L.1 Escape
- Dark Carapace Fish
- -------------------------
- Target A with L.1 Dividing Slash
- Poisonous Sea Slug
- -------------------------
- 33%: Target A with L.1 Poison Spore
- 33%: Target A with L.1 Paralysis Spore
- 34%: Target A with L.1 Allure Of Death
- Skull Eater
- -------------------------
- 50%: Target A with L.1 Nut Throw
- 50%: Target A with L.1 Attack
- Great Tree's Mean Thief
- -------------------------
- 20%: Target A with L.1 Attack
- 50%: Target A with L.1 Dividing Slash
- 30%: Target B with L.1 Magic Drain
- Those Staring from the Gap
- -------------------------
- Target A with L.1 Whirlwind
- Pangu Gem
- -------------------------
- 66%: Target A with L.1 Gravity Manipulation
- 34%: Target A with L.1 Acid Rain
- Golden Mushroom
- -------------------------
- 33%: Target A with L.1 Attack
- 33%: Target A with L.1 Madness Fog
- 34%: Target Self with L.1 Escape
- Dragon Larva
- -------------------------
- 25%: Target A with L.1 Spark Storm
- 25%: Target A with L.1 Storm Of Blue Rain
- 25%: Target A with L.1 Flowing Hellfire
- 25%: Target A with L.1 Wild Dance Of Freezing Mist
- Void Assassin
- -------------------------
- 66%: Target A with L.1 Slash Dive
- 34%: Target A with L.1 Void Flash Claw
- Spirit of Darkness
- -------------------------
- Target B with L.1 Black Universe
- Decapitating Skeleton
- -------------------------
- 60%: Target A with L.1 Half Moon Slash
- 40%: Target A with L.1 Attack
- Heavenly Spiritual Gem
- Bug: Heavenly Spiritual Gem will never use 1000 Needles.
- -------------------------
- 100%: Target B with L.1 Magical Light
- 0%: Target A with L.1 1000 Needles
- Heavenly Kedama
- -------------------------
- When alone:
- Target A with L.1 Magical Blast
- Otherwise:
- Target Self with L.1 SlackOff
- Sky Fairy
- Bug: Sky Fairy will never use Deranging Aroma nor Dangerous Scent.
- -------------------------
- On turn % 2 == 1:
- 100%: Target Self with L.1 Calming Scent
- 0%: Target Self with L.1 Deranging Aroma
- 0%: Target Self with L.1 Dangerous Scent
- Otherwise:
- Target B with L.1 Black Universe
- Heavenly Crystal Core
- -------------------------
- 33%: Target B with L.1 Magical Light
- 33%: Target A with L.1 Piercing Light
- 34%: Target A with L.1 Storm Of Light Particle
- Brilliant Life Form
- -------------------------
- 33%: Target B with L.1 Light Arrow
- 33%: Target A with L.1 Terrifying Wave
- 34%: Target B with L.1 Destroy Magic
- Puppet Top
- -------------------------
- Target A with L.1 Attack
- Truth-Seeing Eye
- -------------------------
- Target A with L.1 Ether Flare
- Condensed Spiritual Crystal
- -------------------------
- 80%: Target B with L.1 Spirit Decomposition
- 20%: Target Self with L.1 Harden
- Guardian of Heaven
- -------------------------
- 75%: Target A with L.1 Attack
- 25%: Target A with L.1 Rock Clash
- Peta Grain
- -------------------------
- Target A with L.1 Earthquake
- Golden-Furred Large Ram
- -------------------------
- On turn 1:
- Target A with L.7 Terrifying Wave
- Otherwise:
- 30%: Target A with L.1 Attack
- 25%: Target A with L.1 Crimson Lotus Fang
- 25%: Target A with L.1 Bite
- 10%: Target A with L.1 Row Attack
- 10%: Target A with L.1 Shadowstep
- Children of the Great Tree
- -------------------------
- On turn % 2 = 1:
- Target Self with L.30 Regeneration
- Otherwise:
- 20%: Target A with L.10 Poison Spore
- 20%: Target A with L.10 Paralysis Spore
- 20%: Target A with L. 1 Grass Knot
- 20%: Target A with L. 1 Leaf Cutting Dance
- 20%: Target A with L. 1 Calming Scent
- Abyssal Sea Demon
- -------------------------
- If var_nHits >= 1 and var_nHits <= 7:
- Target A with L.1 Octangle Attack (1)
- var_nHits = var_nHits + 1
- If var_nHits >= 8:
- Target A with L.1 Octangle Attack (2)
- var_nHits = 0
- Once, If HP <= 50%:
- Target Self with L.1 Concentrate
- var_nHits = 1
- Otherwise:
- 25%: Target A with L.1 Attack
- 25%: Target A with L.1 Storm of Blue Rain
- 25%: Target A with L.1 Blizzard
- 15%: Target A with L.1 Wild Dance of Freezing Mist
- 10%: Target A with L.1 Wild Dance of Freezing Mist
- Cloud-Diving Nymph of Aeons
- Bug: Cloud-Diving Nymph of Aeons will never use Half Moon Slash, Razor Wind, Black Universe, nor
- 1000 Needles.
- -------------------------
- On turn 1:
- Target A with L.1 Silent Fog
- On turn 5:
- Target A with L.1 Silent Fog
- Otherwise:
- 100%: Target B with L.1 Thunder Arrow
- 0%: Target A with L.1 Half Moon Slash
- 0%: Target A with L.1 Razor Wind
- 0%: Target B with L.1 Black Universe
- 0%: Target A with L.1 1000 Needles
- Scarlet Gold Granite Flower
- -------------------------
- On turn % 2 = 1:
- Target Self with L.1 Shell Melter
- def = max(5000, def - 5000)
- mnd = max(5000, mnd - 5000)
- Otherwise:
- 20%: Target A with L.1 Attack
- 16%: Target B with L.1 Spark Storm
- 16%: Target B with L.1 Magical Blast
- 16%: Target B with L.1 Blazing Light Shot
- 16%: Target A with L.1 Piercing Light
- 16%: Target A with L.1 Paralyzing Fog
- Guardian Statue of Heavens
- -------------------------
- 60%: Target A with L.1 Attack
- 10%: Target A with L.1 Rock Clash
- 10%: Target A with L.1 Gravity Manipulation
- 10%: Target A with L.1 Earth Shaker
- 10%: Target A with L.1 Ancient Curse
- Massive Twilight Magicannon
- Bug: Massive Twilight Magicannon will never use Attack.
- -------------------------
- On turn % 3 = 1:
- Target Self with L.1 Concentrate
- On turn % 3 = 2:
- Target Self with L.1 Concentrate
- On turn % 3 = 0:
- Target A with L.1 Shining Arrows From The Sky
- Otherwise:
- Target A with L.1 Attack
- Chrysomallos
- -------------------------
- Once, If HP <= 75%:
- Target A with L.1 Great Roar
- Once, If HP <= 30%:
- Target A with L.1 Great Roar
- Otherwise:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Row Attack
- Lesser Golem
- -------------------------
- Target A with L.1 Attack
- Lamprey Serpent
- -------------------------
- Once, If HP <= 80%:
- Target D with L.1 Swallow
- Once, If HP <= 50%:
- Target D with L.1 Swallow
- Once, If HP <= 20%:
- Target D with L.1 Swallow
- If HP >= 50%:
- 40%: Target A with L.1 Bite
- 30%: Target A with L.1 Attack
- 15%: Target A with L.1 Bite
- 15%: Target A with L.1 Bite
- If HP <= 50%:
- 40%: Target A with L.1 Bite
- 20%: Target D with L.1 Bite
- 10%: Target A with L.1 Bite
- 15%: Target A with L.1 Bite
- 15%: Target A with L.1 Bite
- Siren of Silence
- -------------------------
- On turn % 3 = 1: Target A with L.1 Silent Fog
- On turn % 6 = 2: Target A with L.1 Storm Of Purple Magic
- On turn % 6 = 3: Target A with L.1 Magical Blast
- On turn % 6 = 5: Target A with L.1 Storm Of Blue Rain
- On turn % 6 = 0: Target B with L.1 Azure Arrow
- Yuugi Hoshiguma
- -------------------------
- If HP <= 50%:
- Target D with L.1 Knockout In Three Steps
- If HP <= 80%:
- 33%: Target A with L.1 Attack
- 34%: Target A with L.1 Supernatural Phenomenon
- 33%: Target A with L.1 Irremovable Shackles
- Otherwise:
- 75%: Target A with L.1 Attack
- 25%: Target A with L.1 Irremovable Shackles
- Giant Tree
- -------------------------
- 16%: Target A with L. 1 Nut Throw
- 17%: Target A with L. 1 Horizontal Slice
- 17%: Target A with L. 1 Leaf Cutting Dance
- 16%: Target A with L. 1 Scale Powder
- 17%: Target A with L. 1 Storm Of Wood Leaves (2)
- 17%: Target Self with L.33 Healing Power
- Violet Ada-Bana
- -------------------------
- 16%: Target A with L.1 Green Arrow
- 17%: Target A with L.1 Storm Of Wood Leaves (2)
- 17%: Target A with L.4 Paralysis Spore
- 16%: Target A with L.1 Ancient Curse
- 17%: Target A with L.1 Wild Dance Of Freezing Mist
- 17%: Target A with L.1 Flux Of Yomotsu Hirasaka
- Desert Weapon - Gold Hymn
- -------------------------
- On turn % 2 = 1:
- Target Self with L.1 Concentrate
- On turn % 2 = 0:
- Target A with L.1 Flowing Hellfire
- Desert Weapon - Silver Mail
- -------------------------
- On turn % 2 = 1:
- Target Self with L.1 Concentrate
- On turn % 2 = 0:
- Target A with L.1 Wild Dance Of Freezing Mist
- Burning Hell's Lava Dragon
- -------------------------
- 14%: Target A with L.1 Flamethrower
- 14%: Target A with L.1 Bite
- 14%: Target A with L.4 Lava Flow
- 14%: Target A with L.1 Slash Dive
- 14%: Target A with L.1 Great Roar
- 15%: Target A with L.1 Row Attack
- 15%: Target A with L.1 Daze
- Demon Hell's Slurping Worm
- -------------------------
- On turn % 2 = 1:
- Target Self with L.12 Regeneration
- If HP < 40% and 8% chance:
- Target A with L.1 World Devouring Destruction
- If HP < 70% and 10% chance:
- Target A with L.1 Ether Flare
- Otherwise:
- 13%: Target B with L.1 Destroy Magic
- 13%: Target A with L.1 Shadowstep
- 13%: Target A with L.1 Leg Sweep
- 13%: Target A with L.1 Half Moon Slash
- 12%: Target A with L.4 Swallow
- 12%: Target A with L.1 Storm Of Dark Flow
- 12%: Target A with L.1 Devil's Crimes
- 12%: Target A with L.1 1000 Needles
- Taur Magician
- -------------------------
- 14%: Target A with L. 1 Storm Of Dark Flow
- 14%: Target A with L. 2 Terror Eater
- 14%: Target B with L. 1 Destroy Magic
- 14%: Target B with L. 1 Dark Arrow
- 14%: Target A with L.10 Silent Fog
- 14%: Target B with L. 1 Black Universe
- 8%: Target A with L. 1 Magical Blast
- 8%: Target Self with L. 1 MAG UP
- Malignut Eater
- -------------------------
- On turn 1:
- Target A with L.1 Call Underling
- After Call Underling:
- Target A with L.1 Umbrella Spin
- Otherwise:
- 40%: Target A with L.1 Attack
- 40%: Target A with L.1 Nut Throw
- 20%: Target A with L.1 Call Underling
- Youmu Konpaku
- -------------------------
- Once, If HP <= 80%:
- Target A with L.1 Slash Clearing the Six Senses
- Once, If HP <= 60%:
- Target Self with L.1 Concentrate
- Once, After HP <= 60% Concentrate:
- Target A with L.1 God's Slash of Karma Wind
- Once, If HP <= 20%:
- Target Self with L.1 Concentrate
- Once, After HP <= 20% Concentrate:
- Target A with L.1 God's Slash of Karma Wind
- If HP >= 60%:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Present Life Slash
- Otherwise:
- 43%: Target A with L.1 Attack
- 43%: Target A with L.1 Present Life Slash
- 14%: Target A with L.1 Slash Clearing the Six Senses
- Kaguya Houraisan
- -------------------------
- Once, If HP <= 80%:
- Target A with L.1 Dragon's Neck Jewel
- Once, If HP <= 60%:
- Target A with L.1 Buddha's Stone Bowl
- Once, If HP <= 40%:
- Target A with L.1 Swallow's Cowrie Shell
- Once, If HP <= 24%
- Target Self with L.1 Concentrate
- After Concentrate:
- Target A with L.1 Bullet Branch of Hourai
- If HP >= 81%:
- 25%: Target A with L.1 Spark Storm
- 25%: Target A with L.1 Storm Of Blue Rain
- 25%: Target A with L.1 Storm Of Yellow Drive
- 25%: Target A with L.1 Storm Of Wood Leaves (2)
- If HP >= 61%:
- 18%: Target A with L.1 Spark Storm
- 18%: Target A with L.1 Storm Of Blue Rain
- 18%: Target A with L.1 Storm Of Yellow Drive
- 18%: Target A with L.1 Storm Of Wood Leaves (2)
- 18%: Target A with L.1 Dragon's Neck Jewel
- If HP >= 41%:
- 30%: Target A with L.1 Dragon's Neck Jewel
- 16%: Target A with L.1 Storm Of Yellow Drive
- 16%: Target A with L.1 Storm Of Blue Rain
- 16%: Target A with L.1 Spark Storm
- 12%: Target A with L.1 Storm Of Wood Leaves (2)
- 10%: Target A with L.1 Buddha's Stone Bowl
- Otherwise:
- 28%: Target A with L.1 Dragon's Neck Jewel
- 12%: Target A with L.1 Swallow's Cowrie Shell
- 12%: Target A with L.1 Storm Of Yellow Drive
- 12%: Target A with L.1 Storm Of Wood Leaves (2)
- 12%: Target A with L.1 Storm Of Blue Rain
- 12%: Target A with L.1 Spark Storm
- 12%: Target A with L.1 Dragon's Neck Jewel
- Alice's Doll?
- -------------------------
- Target A with L.1 Attack
- Alaya-Vijnana
- -------------------------
- 20%: Target B with L.1 Storm Of Yellow Drive
- 20%: Target B with L.1 Storm Of Wood Leaves (2)
- 20%: Target B with L.1 Storm Of Purple Magic
- 40%: Target B with L.1 Horizontal Slice
- Komachi Onozuka
- -------------------------
- Once, If HP <= 40%:
- Target B with L.1 Narrow Confines of Avici
- Once, If HP <= 25%:
- Target A with L.1 Scythe that Chooses the Dead
- If HP >= 76%:
- 40%: Target D with L.1 Short Life Expectancy
- 20%: Target B with L.1 Phantoms Coldness
- 20%: Target A with L.1 Row Attack
- 20%: Target A with L.1 Attack
- If HP >= 34%:
- 45%: Target D with L.1 Short Life Expectancy
- 25%: Target B with L.1 Ferriage in the Deep Fog
- 10%: Target B with L.1 Phantoms Coldness
- 10%: Target A with L.1 Row Attack
- 10%: Target A with L.1 Attack
- If HP >= 16%:
- 45%: Target D with L.1 Short Life Expectancy
- 15%: Target B with L.1 Ferriage in the Deep Fog
- 10%: Target A with L.1 Scythe that Chooses the Dead
- 10%: Target Self with L.1 Recover
- 10%: Target A with L.1 Row Attack
- 10%: Target B with L.1 Phantoms Coldness
- Otherwise:
- 40%: Target D with L. 1 Short Life Expectancy
- 20%: Target B with L. 1 Ferriage in the Deep Fog
- 20%: Target A with L. 1 Scythe that Chooses the Dead
- 20%: Target Self with L.15 Recover
- Great Tree's Poisonous Wasp
- -------------------------
- On turn % 2 = 1:
- 60%: Target A with L.1 Ultravenomous Needles
- 40%: Target A with L.3 Venomous Fog
- On turn % 2 = 0:
- Target A with L.1 Storm Of Yellow Drive
- Great Tree's Paralysing Wasp
- -------------------------
- On turn % 2 = 1:
- Target D with L.1 Ultraparalysis Needles
- Otherwise:
- 20%: Target A with L.1 Storm Of Yellow Drive
- 20%: Target A with L.1 Attack
- 30%: Target A with L.1 Paralyzing Fog
- 30%: Target A with L.1 Row Attack
- Alice's Remote Doll V2
- -------------------------
- Target A with L.1 Row Attack
- Fujiwara no Mokou
- -------------------------
- On turn % 2 = 1:
- Target self with L.6 Regeneration
- After reviving:
- Target A with L.1 Fujiyama Volcano
- Once, If HP <= 75%:
- Target A with L.1 Tsuki no Iwakasa's Curse
- Once, If HP <= 25%:
- Target A with L.1 Tsuki no Iwakasa's Curse
- Once, If HP <= 30%:
- Target A with L.1 Earth Shaker
- If HP >= 50%:
- 20%: Target A with L.1 Fire Bird -Flying Phoenix-
- 20%: Target A with L.1 Daze
- 15%: Target B with L.1 Spark Storm
- 15%: Target A with L.1 Row Attack
- 15%: Target A with L.1 Azure Arrow
- 15%: Target A with L.1 Attack
- Otherwise:
- 30%: Target A with L.1 Fire Bird -Flying Phoenix-
- 25%: Target A with L.1 Row Attack
- 25%: Target A with L.1 Azure Arrow
- 10%: Target B with L.1 Spark Storm
- 10%: Target A with L.1 Attack
- Kraken
- -------------------------
- If var_nHits >= 1 and var_nHits <= 7:
- Target A with L.1 Octangle Attack (1)
- var_nHits = var_nHits + 1
- If var_nHits >= 8:
- Target A with L.1 Octangle Attack (2)
- var_nHits = 0
- Once, If HP <= 66%:
- Target Self with L.1 Concentrate
- var_nHits = 1
- Once, If HP <= 30%:
- Target Self with L.1 Concentrate
- var_nHits = 1
- Otherwise:
- 40%: Target A with L.1 Daze
- 25%: Target A with L.1 Leg Sweep
- 20%: Target A with L.1 Attack
- 15%: Target A with L.1 Storm Of Blue Rain
- Hina Kagiyama
- -------------------------
- If HVY or TRR or SIL:
- Target Self with L.1 Spinning More Than Usual
- If ATKDBF or DEFDBF or MNDDBF or MAGDBF or SPDDBF:
- Target Self with L.1 Curse Reversal
- Once, If HP <= 66%:
- Target A with L.1 Misfortune God's Biorhythm
- Once, If HP <= 33%:
- Target A with L.1 Misfortune God's Biorhythm
- If HP >= 50%:
- 19%: Target B with L.1 Storm Of Dark Flow
- 19%: Target B with L.1 Spark Storm
- 19%: Target B with L.1 Red Arrow
- 19%: Target B with L.1 Dark Arrow
- 12%: Target A with L.1 Pain Flow
- 12%: Target A with L.1 Old Lady Ohgane's Fire
- Otherwise:
- 24%: Target A with L.1 Pain Flow
- 24%: Target A with L.1 Old Lady Ohgane's Fire
- 18%: Target B with L.1 Spark Storm
- 14%: Target B with L.1 Red Arrow
- 12%: Target B with L.1 Storm Of Dark Flow
- 12%: Target B with L.1 Dark Arrow
- 6%: Target A with L.1 Misfortune God's Biorhythm
- Blue Orchid
- -------------------------
- On turn % 2 = 1 and turn >= 3:
- Target Self with L.1 Shell Melter
- def = max(300, def - 300)
- mnd = max(300, mnd - 300)
- Otherwise:
- 20%: Target A with L.1 Dissolvent
- 20%: Target A with L.1 Paralyzing Fog
- 20%: Target B with L.1 Azure Arrow
- 20%: Target B with L.1 Storm Of Blue Rain
- 20%: Target B with L.1 Acid Rain
- Tenshi Hinanawi
- Note: It is unclear at the moment what the FN_58E2s do.
- -------------------------
- On turn 11, If HP <= 66%
- Target Self with L.1 Escape
- FN_58E2(803)
- FN_58E2(804)
- FN_58E2(805)
- On turn 11:
- Target self with L.1 Escape
- Otherwise:
- Target A with L.1 Ame-no-Murakumo Slash
- Philosopher's Stone - Fire
- -------------------------
- On turn % 2 = 1:
- Target A with L.1 Spark Storm
- On turn % 4 = 2:
- Target A with L.1 Red Curse
- On turn % 4 = 0:
- Target A with L.1 Dazing Fog
- Philosopher's Stone - Water
- -------------------------
- On turn % 2 = 1:
- Target A with L.1 Storm Of Blue Rain
- On turn % 4 = 2:
- Target A with L.1 Blue Curse
- On turn % 4 = 0:
- Target A with L.1 HeavyFog
- Philosopher's Stone - Wind
- -------------------------
- On turn % 2 = 1:
- Target A with L.1 Storm Of Yellow Drive
- On turn % 4 = 2:
- Target A with L.1 Yellow Curse
- On turn % 4 = 0:
- Target A with L.1 Paralyzing Fog
- Philosopher's Stone - Earth
- -------------------------
- On turn % 2 = 1:
- Target A with L.1 Storm Of Wood Leaves (2)
- On turn % 4 = 2:
- Target A with L.1 Green Curse
- On turn % 4 = 0:
- Target A with L.1 Venomous Fog
- Philosopher's Stone - Mystic
- -------------------------
- On turn % 2 = 1:
- Target A with L.1 Storm Of Purple Magic
- On turn % 4 = 2:
- Target A with L.1 Purple Curse
- On turn % 4 = 0:
- Target A with L.1 Madness Fog
- Jungle's Demonic Eye
- -------------------------
- On turn 1:
- Target Self with L.1 Tentacle Breed
- On turn % 5 = 0:
- Target Self with L.1 Tentacle Breed
- Otherwise:
- 30%: Target A with L.1 Attack
- 20%: Target A with L.1 Swallow
- 20%: Target A with L.1 Whirlwind
- 15%: Target A with L.1 Leaf Cutting Dance
- 15%: Target A with L.1 Leg Sweep
- Alice Margatroid
- -------------------------
- On turn 1:
- Target self with L.1 Resummon Doll
- Once, If HP <= 75%:
- Target A with L.1 Trip Wire
- Once, If HP <= 60%:
- Target A with L.1 Little Legion
- Once, If HP <= 30%:
- Target A with L.1 Trip Wire
- When 3 dolls remain and 25% chance:
- Target self with L.1 Resummon Doll
- When 2 dolls remain and 50% chance:
- Target self with L.1 Resummon Doll
- When 1 doll remains and 75% chance:
- Target self with L.1 Resummon Doll
- When Alone:
- Target self with L.1 Resummon Doll
- If HP >= 40%:
- 20%: Target B with L.1 Red Arrow
- 20%: Target B with L.1 Magical Light
- 20%: Target A with L.1 Artful Sacrifice
- 14%: Target A with L.1 Hanged Hourai Dolls
- 13%: Target A with L.1 Spark Storm
- 13%: Target A with L.1 Red Curse
- Otherwise:
- 30%: Target A with L.1 Artful Sacrifice
- 20%: Target A with L.1 Little Legion
- 15%: Target A with L.1 Hanged Hourai Dolls
- 10%: Target B with L.1 Red Arrow
- 10%: Target A with L.1 Spark Storm
- 10%: Target A with L.1 Red Curse
- 5%: Target A with L.1 Piercing Light
- Alice's Doll - Support Type
- -------------------------
- 66%: Target A with L.1 Attack
- 34%: Target A with L.1 Daze
- Alice's Doll - Magic Type
- -------------------------
- 67%: Target A with L.1 Spark Storm
- 33%: Target A with L.1 Piercing Light
- Demonic Eyed Ivy
- -------------------------
- If JDEye is alive:
- 50%: Target JDEye with L.12 Healing Power
- 35%: Target A with L. 1 Attack
- 15%: Target A with L. 1 Whirlwind
- Otherwise:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Whirlwind
- Iku Nagae
- -------------------------
- Once, If HP <= 55%:
- Target self with L.1 Thundercloud Stickleback
- After Thundercloud Stickleback:
- Target A with L.1 Light Dragon's Sigh
- Once, If HP <= 33%:
- Target self with L.1 Whiskers of the Dragon God
- resDBFATK = 0
- resDBFDEF = 0
- resDBFMAG = 0
- resDBFMND = 0
- resDBFSPD = 0
- resDBFACC = 0
- resDBFEVA = 0
- If HP >= 50%:
- 40%: Target B with L.1 Elekiter Dragon Palace
- 20%: Target A with L.1 Storm Of Yellow Drive
- 20%: Target A with L.1 Paralyzing Fog
- 20%: Target A with L.1 Green Curse
- Otherwise:
- 40%: Target B with L.1 Elekiter Dragon Palace
- 20%: Target A with L.1 Light Dragon's Sigh
- 20%: Target A with L.1 Razor Wind
- 10%: Target A with L.1 Paralyzing Fog
- 10%: Target A with L.1 Green Curse
- Yuuka Kazami
- Bug: Yuuka will never use Magical Light. The odds of Piercing Light are "chance < 95", whereas the
- odds of Magical Light (which immediately follow it) are "chance < 60" (an action would already have
- been picked by that point). This also means she has a 5% chance of doing nothing each turn if
- another condition isn't met.
- -------------------------
- If HP <= 40%, After Master Spark:
- resSHK = 0
- Target self with L.1 Concentrate
- If HP <= 40%, After Concentrate:
- resSHK = 0
- Target A with L.1 Master Spark
- If HP <= 40%:
- resSHK = 0
- Target self with L.1 Concentrate
- If turn % 3 = 0:
- Target A with L.1 Gensokyo's Reflowering
- If PSN or PAR or HVY or SHK or TRR or SIL:
- Target A with L.1 Beauty of Nature
- Otherwise:
- 40%: Target B with L.1 Flower Shot
- 10%: Target A with L.1 Storm Of Wood Leaves (2)
- 9%: Target A with L.1 Poison Spore
- 9%: Target A with L.1 Paralysis Spore
- 9%: Target A with L.1 Calming Scent
- 9%: Target A with L.1 Deranging Aroma
- 9%: Target A with L.1 Piercing Light
- 0%: Target B with L.1 Magical Light
- Ran Yakumo
- -------------------------
- Each turn:
- x = 0
- if flag 0E58 < 2, x = x + 1
- if flag 0E74 < 2, x = x + 1
- if flag 0E78 < 2, x = x + 1
- if flag 0E7C < 2, x = x + 1
- atk = (x * 100) + 1120
- mag = (x * 100) + 1120
- spd = (x * 50) + 256
- When alone:
- Target Self with L.(x + 1) Summon Shikigami
- If HP >= 50%:
- 25%: Target A with L.1 Princess Tenko
- 25%: Target A with L.1 Fox-Tanuki Youkai Laser
- 25%: Target B with L.1 Piercing Light
- 25%: Target B with L.1 Destroy Magic
- Otherwise:
- 36%: Target B with L.1 Soaring En no Ozuno
- 16%: Target B with L.1 Row Attack
- 16%: Target B with L.1 Attack
- 16%: Target A with L.1 Half Moon Slash
- 16%: Target A with L.1 1000 Needles
- Ran's Simple Shikigami
- -------------------------
- If Ran is alive:
- Target Ran with L.1 Strengthen Sorcery
- Otherwise:
- Target A with L.1 Attack
- Tenshi Hinanawi
- -------------------------
- On turn 1:
- Target self with L.1 State of Enlightenment
- Once, If HP <= 70%:
- Target Self with L.1 Concentrate
- Once, After HP <= 70% Concentrate:
- Target A with L.1 Ame-no-Murakumo's Wild Dance
- Once, If HP <= 50%:
- Target self with L.1 State of Enlightenment
- Once, If HP <= 30%:
- Target Self with L.1 Concentrate
- Once, After HP <= 30% Concentrate:
- Target A with L.1 Ame-no-Murakumo's Wild Dance
- If character[0] has at least 100 of positive buffs:
- Target character[0] with L.1 Sword of Hisou
- If character[1] has at least 100 of positive buffs:
- Target character[1] with L.1 Sword of Hisou
- If character[2] has at least 100 of positive buffs:
- Target character[2] with L.1 Sword of Hisou
- If character[3] has at least 100 of positive buffs:
- Target character[3] with L.1 Sword of Hisou
- Otherwise:
- 20%: Target A with L.1 Attack
- 20%: Target A with L.1 Ame-no-Murakumo Slash
- 20%: Target A with L.1 World Creation Press
- 20%: Target A with L.1 Grass Knot
- 20%: Target A with L.1 Shadowstep
- Remilia Scarlet
- Bug: Remilia will never use Black Universe.
- -------------------------
- Once, If Sakuya is alive and HP <= 50%:
- Target Sakuya with L.1 Blood Drain
- If Sakuya is alive:
- 40%: Target A with L.1 Attack
- 25%: Target A with L.1 Row Attack
- 20%: Target A with L.1 Spear the Gungnir
- 15%: Target A with L.1 Slash Dive
- 0%: Target B with L.1 Black Universe
- On turn % 3 = 0:
- Target Self with L.1 Curse of Vlad Tepes
- Otherwise:
- Target A with L.1 Spear the Gungnir
- Sakuya Izayoi
- -------------------------
- If Remilia is alive and HP <= 50% and var_PSUsed = 0:
- Target A with L.1 Private Square
- var_PSUsed = 1
- Once, If Remilia is alive:
- Target A with L.1 Private Square
- If Remilia is alive:
- 30%: Target A with L.1 Misdirection
- 30%: Target A with L.1 Attack
- 20%: Target A with L.1 Daze
- 15%: Target A with L.1 Razor Wind
- 5%: Target A with L.1 Soul Sculpture
- If turn % 3 = 0:
- Target Self with L.1 Lunar Clock
- If turn % 3 = 1:
- Target A with L.1 Soul Sculpture
- If turn % 2 = 1:
- Target A with L.1 Killing Doll
- If HP <= 66% and var_PSUsed = 0:
- Target self with L.1 Concentrate
- var_PSUsed = 1
- Otherwise:
- 20%: Target A with L.1 Attack
- 40%: Target A with L.1 Daze
- 25%: Target A with L.1 Leg Sweep
- 15%: Target A with L.1 Storm Of Blue Rain
- Divine Beasts' Golden Mirror
- -------------------------
- Every turn:
- mag = mag + 80
- Once, If HP <= 40%:
- Target A with L.1 World Devouring Calamity
- Otherwise:
- 15%: Target B with L.1 Blade Arrow
- 15%: Target A with L.1 Storm Of Cutting Knives
- 14%: Target B with L.1 Magical Light
- 14%: Target A with L.1 Red Curse
- 14%: Target A with L.1 Purple Curse
- 14%: Target A with L.1 Magical Blast
- 14%: Target A with L.1 Ancient Curse
- Magatama of Amber Fangs
- -------------------------
- Every turn:
- spd = spd + 20
- Once, If HP <= 30%:
- Target A with L.1 World Devouring Destruction
- Otherwise:
- 20%: Target A with L.1 Attack
- 16%: Target A with L.1 Earthquake
- 16%: Target A with L.1 Half Moon Slash
- 16%: Target A with L.1 Razor Wind
- 16%: Target A with L.1 Paralyze
- 16%: Target B with L.1 Black Universe
- Flandre Scarlet
- -------------------------
- Once, If HP <= 75%:
- Target A with L.1 Forbidden Fruit
- Once, If HP <= 45%:
- Target A with L.1 World Devouring Destruction
- Once, If HP <= 25%:
- Target A with L.1 Concentrate
- resistPAR = 25
- After Concentrate:
- Target A with L.1 Laveatein
- resistPAR = 80
- Otherwise:
- 27%: Target B with L.1 Magical Light
- 16%: Target A with L.1 Daze
- 15%: Target A with L.1 Piercing Light
- 14%: Target A with L.1 Starbow Break
- 14%: Target A with L.1 Magical Blast
- 14%: Target A with L.1 Flamethrower
- Tenshi Hinanawi
- -------------------------
- On turn 1:
- Target self with L.1 State of Enlightenment
- Once, If HP <= 70%:
- Target Self with L.1 Concentrate
- Once, After HP <= 70% Concentrate:
- Target A with L.1 Ame-no-Murakumo's Wild Dance
- Once, If HP <= 50%:
- Target Self with L.1 State of Enlightenment
- Once, If HP <= 30%:
- Target self with L.1 Concentrate
- Once, After HP <= 30% Concentrate:
- Target A with L.1 Ame-no-Murakumo's Wild Dance
- Once, If HP <= 10%:
- Target A with L.1 World Devouring Destruction
- If mndBuff >= 0 and defBuff < 0:
- Target A with L.1 Violent Motherland
- If character[0] has at least 100 of positive buffs:
- Target character[0] with L.1 Sword of Hisou
- If character[1] has at least 100 of positive buffs:
- Target character[1] with L.1 Sword of Hisou
- If character[2] has at least 100 of positive buffs:
- Target character[2] with L.1 Sword of Hisou
- If character[3] has at least 100 of positive buffs:
- Target character[3] with L.1 Sword of Hisou
- Otherwise:
- 20%: Target A with L.1 Attack
- 16%: Target A with L.1 Ame-no-Murakumo Slash
- 16%: Target A with L.1 World Creation Press
- 16%: Target A with L.1 Grass Knot
- 16%: Target A with L.1 Shadowstep
- 16%: Target A with L.1 Half Moon Slash
- Ame-no-Murakumo
- -------------------------
- On turn % 16 = 0:
- Target Self with L.1 Escape
- On turn % 5 = 4:
- Target Self with L.1 Concentrate
- On turn % 5 = 0:
- Target A with L.1 Start Of Heavenly Demise
- Otherwise:
- Target A with L.1 True Ame-no-Murakumo's Slash
- Shikieiki Yamaxanadu
- -------------------------
- On turn 1:
- Target A with L.1 Wandering Sin
- Once, If HP <= 90%:
- Target Self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 90% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Once, If HP <= 75%:
- Target Self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 75% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Once, If HP <= 60%:
- Target Self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 60% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Once, If HP <= 45%:
- Target Self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 45% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Once, If HP <= 30%:
- Target self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 30% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Once, If HP <= 15%:
- Target self with L.1 Concentrate
- mnd = 40000
- def = 40000
- spd = 88
- Once, After HP <= 15% Concentrate:
- Target D with L.1 Last Judgement
- mnd = 4000
- def = 4000
- spd = 200
- Otherwise:
- 18%: Target A with L.1 Storm Of Dark Flow
- 15%: Target A with L.1 Spirit Decomposition
- 15%: Target A with L.1 Gravity Manipulation
- 12%: Target A with L.1 Yellow Curse
- 12%: Target A with L.1 Piercing Light
- 8%: Target B with L.1 Dark Arrow
- 6%: Target A with L.1 Yellow Curse
- 6%: Target A with L.1 Red Curse
- 6%: Target A with L.1 Purple Curse
- 6%: Target A with L.1 Green Curse
- 6%: Target A with L.1 Blue Curse
- Memorized Knowledge
- -------------------------
- On turn % 2 = 1:
- Target Self with L.100 MAG UP
- On turn % 2 = 0:
- Target A with L.1 Ether Flare
- Yuyuko Saigyouji
- -------------------------
- On turn 1:
- Target A with L.1 Saigyouji Flawless Nirvana
- Once, If HP <= 70%:
- Target A with L.1 Deadly Swallowtail Lance
- Once, If HP <= 50%:
- Target A with L.1 Ghastly Dream
- Once, If HP <= 30%:
- Target Self with L.1 Concentrate
- After Concentrate:
- Target A with L.1 Saigyouji Flawless Nirvana
- If HP >= 50%:
- 34%: Target B with L.1 Ghostly Dream's Butterfly
- 11%: Target B with L.1 Destroy Magic
- 11%: Target B with L.1 Dark Arrow
- 11%: Target B with L.1 Allure Of Death
- 11%: Target A with L.1 Storm Of Dark Flow
- 11%: Target A with L.1 Purple Curse
- 11%: Target A with L.1 Red Curse
- Otherwise:
- 16%: Target B with L.1 Ghostly Dream's Butterfly
- 12%: Target B with L.1 Flux Of Yomotsu Hirasaka
- 12%: Target B with L.1 Destroy Magic
- 12%: Target B with L.1 Storm Of Dark Flow
- 12%: Target A with L.1 Deadly Swallowtail Lance
- 12%: Target A with L.1 Ghastly Dream
- 12%: Target A with L.1 Purple Curse
- 12%: Target A with L.1 Red Curse
- Glowing Azure Giant
- -------------------------
- On turn 1:
- Target self with L.10 Azure Shining Body
- Once, If HP <= 50%:
- Target self with L.10 Azure Shining Body
- Once, After HP <= 50% Azure Shining Body:
- Target A with L.1 Azure Shining Light
- Otherwise:
- 30%: Target A with L.1 Attack
- 30%: Target D with L.1 Rasetsu Fist
- 20%: Target A with L.1 Great Roar
- 20%: Target A with L.1 Earth Shaker
- Yukari Yakumo
- -------------------------
- Once, If HP <= 25%:
- Target A with L.1 World Devouring Calamity
- After World Devouring Calamity:
- Target self with L.1 IN Quadruple Barrier
- If turn % 3 = 0 and (ATKDBF or DEFDBF or MNDDBF or MAGDBF or SPDDBF):
- Target Self with L.1 Yukari's Spiriting Away
- If HP <= 25% and 20% chance:
- Target A with L.1 IN Quadruple Barrier
- Once, If HP <= 55%:
- Target A with L.1 Hyperactive Flying Object
- If HP <= 55% and 20% chance:
- Target A with L.1 Hyperactive Flying Object
- Once, If HP <= 77%:
- Target A with L.1 Mesh of Light and Darkness
- If HP <= 77% and 20% chance:
- Target A with L.1 Mesh of Light and Darkness
- Otherwise:
- 40%: Target B with L.1 Black Universe
- 25%: Target A with L.1 Gravity Manipulation
- 20%: Target A with L.1 Piercing Light
- 15%: Target B with L.1 Magic Arrow
- 0%: Target A with L.1 Storm Of Purple Magic
- Black Goddess of Fertility
- -------------------------
- On turn % 2 = 1:
- Target Self with L.20 Regeneration
- On turn % 4 = 0:
- Target A with L.4 Devil's Crimes
- Otherwise:
- 18%: Target A with L.1 Acid Rain
- 16%: Target A with L.1 Swallow
- 12%: Target B with L.1 Heat Gaze
- 12%: Target B with L.1 Black Universe
- 12%: Target A with L.1 Whirlwind
- 12%: Target A with L.1 Terrifying Wave
- 12%: Target A with L.1 Magical Blast
- 6%: Target A with L.1 Deranging Aroma
- Golden Orb of Forward Time
- -------------------------
- If both allies are dead:
- Target Self with L.1 Golden Advent
- Otherwise:
- 15%: Target E with L.25 Healing Power
- 15%: Target B with L. 1 Half Moon Slash
- 14%: Target A with L. 1 Yellow Curse
- 14%: Target A with L. 1 Red Curse
- 14%: Target A with L. 1 Purple Curse
- 14%: Target A with L. 1 Green Curse
- 14%: Target A with L. 1 Blue Curse
- Golden Orb of Reverse Time
- -------------------------
- 20%: Target A with L.1 Flamethrower
- 20%: Target A with L.1 Blizzard
- 20%: Target A with L.1 Razor Wind
- 20%: Target A with L.1 Leaf Cutting Dance
- 20%: Target A with L.1 Magical Blast
- Golden Orb of the Canopy
- -------------------------
- When any enemy has less than 50 buffDEF or buffMND:
- Target self with L.1 Golden Protection
- If GOofForwardTime has less than 100% HP:
- Target GOofForwardTime with L.33 Healing Power
- If GOofReverseTime has less than 100% HP:
- Target GOofReverseTime with L.33 Healing Power
- Otherwise:
- 18%: Target A with L.1 Silent Fog
- 18%: Target A with L.1 Madness Fog
- 16%: Target A with L.1 Venomous Fog
- 16%: Target A with L.1 Paralyzing Fog
- 16%: Target A with L.1 Heavy Fog
- 16%: Target A with L.1 Dazing Fog
- Mirror of the High God
- -------------------------
- Every turn:
- mag = mag + 300
- On turn 1:
- Target A with L.1 World Devouring Calamity
- Once, If HP <= 33%:
- Target A with L.1 World Devouring Calamity
- Once, If HP <= 56%:
- Target A with L.4 Devil's Crimes
- Otherwise:
- 13%: Target A with L.1 Storm Of Cutting Knives
- 13%: Target A with L.1 Red Curse
- 13%: Target A with L.1 Purple Curse
- 13%: Target A with L.1 Magical Light
- 13%: Target A with L.1 Magical Blast
- 13%: Target A with L.1 Blade Arrow
- 8%: Target A with L.1 Flowing Hellfire
- 7%: Target A with L.1 Wild Dance Of Freezing Mist
- 7%: Target A with L.1 Ancient Curse
- Magatama of the High God
- -------------------------
- Each turn:
- spd = spd + 24
- Once, If HP <= 75%:
- Target A with L.1 World Devouring Destruction
- Once, If HP <= 50%:
- Target Self with L.1 Concentrate
- Once, If HP <= 25%:
- Target A with L.1 World Devouring Destruction
- Otherwise:
- 40%: Target A with L.1 Earthquake
- 20%: Target A with L.1 Attack
- 15%: Target A with L.1 Razor Wind
- 15%: Target A with L.1 Half Moon Slash
- 0%: Target A with L.1 Void Flash Claw
- 0%: Target A with L.1 Paralyze
- Ame-no-Murakumo
- -------------------------
- Once, If HP <= 80% and var_mode <= 1:
- Target Self with L.1 Divine Exile
- var_mode = 2
- Once, If HP <= 70% and var_mode = 2:
- Target A with L.1 World Devouring Calamity
- Once, If HP <= 60% and var_mode = 2:
- Target self with L.1 Graces Of Tama No Oya No Mikoto
- Once, If HP <= 30% and var_mode = 2:
- Target Self with L.1 Divine Messenger's Light
- resDBFAtk = 36
- resDBFDef = 12
- resDBFMag = 36
- resDBFMnd = 12
- resDBFSpd = 24
- resDBFAcc = 24
- resDBFEva = 24
- var_mode = 3
- After Divine Messenger's Light:
- Target Self with L.1 World Shaking Military Rule
- After World Shaking Military Rule following Divine Messenger's Light:
- Target A with L.1 Start Of Heavenly Demise
- Once, If HP <= 50% and var_mode = 2:
- Target A with L.4 Devil's Crimes
- Once, If HP <= 40% and var_mode = 2:
- Target A with L.1 World Devouring Destruction
- If var_mode = 3 and sum of buffs and debuffs is negative and 40% chance:
- Target self with L.1 World Shaking Military Rule
- If var_mode <= 1:
- 50%: Target A with L.1 Attack
- 50%: Target A with L.1 Ame-no-Murakumo Slash
- If var_mode = 2:
- 30%: Target A with L.1 Great Tree that Descended From The Sky
- 20%: Target A with L.1 Yakumo's Futsu No Mitama No Tsurugi
- 15%: Target A with L.1 Devil's Crimes
- 10%: Target Self with L.1 World Shaking Military Rule
- 10%: Target A with L.1 Rasetsu Fist
- 10%: Target A with L.1 Ame-no-Murakumo Slash
- 5%: Target B with L.1 Destroy Magic
- If var_mode = 3:
- 14%: Target A with L.1 Ame-no-Murakumo Slash
- 14%: Target A with L.1 Start Of Heavenly Demise
- 14%: Target A with L.1 Yakumo's Futsu No Mitama No Tsurugi
- 14%: Target A with L.1 Great Tree that Descended From The Sky
- 14%: Target D with L.1 True Ame-no-Murakumo's Slash
- 15%: Target A with L.1 Rasetsu Fist
- 15%: Target A with L.1 Yellow Curse
- Malignut Eater's Shadow
- -------------------------
- On turn 1:
- Target A with L.2 Call Underling
- After Call Underling:
- Target A with L.1 Umbrella Spin
- Otherwise:
- 27%: Target A with L.1 Poison
- 27%: Target A with L.1 Nut Throw
- 16%: Target A with L.1 Grass Knot
- 20%: Target A with L.2 Call Underling
- Poison Wasp's Shadow
- -------------------------
- On turn % 2 = 1:
- 60%: Target A with L.20 Ultravenomous Needles
- 40%: Target A with L.20 Venomous Fog
- On turn % 2 = 0:
- Target A with L.1 Storm Of Yellow Drive
- Paralyzing Wasp's Shadow
- -------------------------
- On turn % 2 = 1:
- Target A with L.20 Ultraparalysis Needles
- Otherwise:
- 20%: Target A with L.1 Storm Of Yellow Drive
- 20%: Target A with L.1 Attack
- 30%: Target A with L.1 Paralyzing Fog
- 30%: Target A with L.1 Row Attack
- Kraken's Shadow
- -------------------------
- If var_nHits >= 1 and var_nHits <= 7:
- Target A with L.1 Octangle Attack (1)
- var_nHits = var_nHits + 1
- If var_nHits >= 8:
- Target A with L.1 Octangle Attack (2)
- var_nHits = 0
- Once, If HP <= 66%:
- Target self with L.1 Concentrate
- var_nHits = 1
- Once, If HP <= 30%:
- Target self with L.1 Concentrate
- var_nHits = 1
- Otherwise:
- 55%: Target A with L.1 Daze
- 25%: Target A with L.1 Poison
- 20%: Target A with L.1 Leg Sweep
- Orchid's Shadow
- -------------------------
- On turn % 2 = 1 and turn >= 3:
- Target Self with L.1 Shell Melter
- def = max(10000, def - 10000)
- mnd = max(10000, mnd - 10000)
- Otherwise:
- 20%: Target A with L.1 Dissolvent
- 20%: Target A with L.1 Paralyzing Fog
- 20%: Target B with L.1 Azure Arrow
- 20%: Target B with L.1 Storm Of Blue Rain
- 20%: Target B with L.1 Acid Rain
- Demonic Eye's Shadow
- -------------------------
- On turn 1:
- Target Self with L.2 Tentacle Breed
- On turn % 5 = 0:
- Target Self with L.2 Tentacle Breed
- Otherwise:
- 30%: Target A with L.1 Attack
- 20%: Target A with L.1 Swallow
- 20%: Target A with L.1 Whirlwind
- 15%: Target A with L.1 Leaf Cutting Dance
- 15%: Target A with L.1 Leg Sweep
- Knowledge's Shadow
- -------------------------
- On turn % 2 = 1:
- Target Self with L.120 MAG UP
- On turn % 2 = 0:
- Target A with L.1 Ether Flare
- Azure Giant's Shadow
- -------------------------
- On turn 1:
- Target Self with L.10 Azure Shining Body
- Once, If HP <= 50%:
- Target Self with L.10 Azure Shining Body
- Once, After HP <= 50% Azure Shining Body:
- Target A with L.1 Azure Shining Light
- Otherwise:
- 30%: Target A with L.1 Attack
- 30%: Target D with L.1 Rasetsu Fist
- 20%: Target A with L.1 Great Roar
- 20%: Target A with L.1 Earth Shaker
- Black Goddess's Shadow
- -------------------------
- On turn % 2 = 1:
- Target Self with L.40 Regeneration
- On turn % 4 = 0:
- Target A with L.4 Devil's Crimes
- Otherwise:
- 18%: Target A with L.1 Acid Rain
- 16%: Target A with L.1 Swallow
- 12%: Target B with L.1 Heat Gaze
- 12%: Target B with L.1 Black Universe
- 12%: Target A with L.1 Whirlwind
- 12%: Target A with L.1 Terrifying Wave
- 12%: Target A with L.1 Magical Blast
- 6%: Target A with L.1 Deranging Aroma
- Dark Orb of Forward Time
- -------------------------
- When alone:
- Target Self with L.2 GoldenAdvent
- Otherwise:
- 15%: Target E with L.25 Healing Power
- 15%: Target B with L. 1 Half Moon Slash
- 14%: Target A with L. 1 Yellow Curse
- 14%: Target A with L. 1 Red Curse
- 14%: Target A with L. 1 Purple Curse
- 14%: Target A with L. 1 Green Curse
- 14%: Target A with L. 1 Blue Curse
- Dark Orb of Reverse Time
- -------------------------
- When alone:
- Target A with L.1 Detonation
- Otherwise:
- 20%: Target A with L.1 Flamethrower
- 20%: Target A with L.1 Blizzard
- 20%: Target A with L.1 Razor Wind
- 20%: Target A with L.1 Leaf Cutting Dance
- 20%: Target A with L.1 Magical Blast
- Dark Orb of the Canopy
- -------------------------
- When alone:
- Target A with L.1 Detonation
- When any enemy has less than 50 buffDEF or buffMND and 50% chance:
- Target Self with L.1 Golden Protection
- If DOofForwardTime has less than 66% HP and 40% chance:
- Target DOofForwardTime with L.20 Healing Power
- If DOofReverseTime has less than 66% HP and 40% chance:
- Target DOofReverseTime with L.20 Healing Power
- Otherwise:
- 18%: Target A with L.1 Silent Fog
- 18%: Target A with L.1 Madness Fog
- 16%: Target A with L.1 Venomous Fog
- 16%: Target A with L.1 Paralyzing Fog
- 16%: Target A with L.1 Heavy Fog
- 16%: Target A with L.1 Dazing Fog
- Mirror of Darkness
- -------------------------
- Every turn:
- mag = mag + 600
- On turn 1:
- Target A with L.1 World Devouring Calamity
- Once, If HP <= 33%:
- Target A with L.1 World Devouring Calamity
- Once, If HP <= 56%:
- Target A with L.4 Devil's Crimes
- Otherwise:
- 13%: Target A with L.1 Storm Of Cutting Knives
- 13%: Target A with L.1 Red Curse
- 13%: Target A with L.1 Purple Curse
- 13%: Target A with L.1 Magical Light
- 13%: Target A with L.1 Magical Blast
- 13%: Target A with L.1 Blade Arrow
- 8%: Target A with L.1 Flowing Hellfire
- 7%: Target A with L.1 Wild Dance Of Freezing Mist
- 7%: Target A with L.1 Ancient Curse
- Magatama of Darkness
- Bug: Magatama of Darkness will never use Void Flash Claw nor Paralyze.
- -------------------------
- If turn % 2 = 1:
- Target self with L.5 Regeneration
- spd = spd + 64
- Once, If HP <= 75%:
- Target A with L.1 World Devouring Destruction
- Once, If HP <= 50%:
- Target Self with L.1 Concentrate
- Once, If HP <= 25%:
- Target A with L.1 World Devouring Destruction
- Otherwise:
- 40%: Target A with L.1 Earthquake
- 25%: Target A with L.1 Half Moon Slash
- 20%: Target A with L.1 Attack
- 15%: Target A with L.1 Razor Wind
- 0%: Target A with L.1 Void Flash Claw
- 0%: Target A with L.1 Paralyze
- Shredding Amnisieri
- Bug: Shredding Amnisieri will never use Red Curse nor Wild Dance of Freezing Mist. It appears Red
- Curse was meant to have a 13% chance of triggering (With Greatsword of Calamity's being 27%) but
- the sequence of instructions prevents Red Curse from ever being evaluated.
- -------------------------
- Each turn:
- spd = spd + 24
- If turn % 2 = 1:
- Target self with L.4 Regeneration
- Once, If HP <= 60%:
- Target A with L.1 Azure Shining Light
- Once, If HP <= 30%:
- Target A with L.1 Azure Shining Light
- If HP >= 50%:
- 66%: Target A with L.1 Scythe Of Calamity
- 24%: Target A with L.1 Wild Dance Of Freezing Mist
- 10%: Target A with L.1 Void Flash Claw
- Otherwise:
- 40%: Target A with L.1 Greatsword Of Calamity
- 20%: Target A with L.1 Rasetsu Fist
- 14%: Target A with L.1 Half Moon Slash
- 13%: Target A with L.1 Void Flash Claw
- 13%: Target A with L.1 Instant Death Attack
- 0%: Target A with L.1 Wild Dance Of Freezing Mist
- 0%: Target A with L.1 Red Curse
- Aria-Singing Toruastory
- -------------------------
- On turn % 2 = 1 and turn < 22:
- Target Self with L.(8 - (turn / 3)) Regeneration
- def = max(20000, (def - 1200))
- mnd = max(40000, (mnd - 2400))
- On turn % 2 = 1:
- Target Self with L.1 Regeneration
- def = max(20000, (def - 1200))
- mnd = max(40000, (mnd - 2400))
- On turn % 6 = 0:
- Target A with L.1 Perpetual Insanity
- Otherwise:
- 20%: Target A with L.1 Calming Scent
- 20%: Target B with L.1 Magical Light
- 20%: Target A with L.1 Magical Blast
- 8%: Target B with L.1 Black Universe
- 8%: Target A with L.1 Red Curse
- 8%: Target A with L.1 Blue Curse
- 8%: Target A with L.1 Purple Curse
- 8%: Target A with L.1 Green Curse
- Staring Igmaruji
- -------------------------
- Once, If HP <= 80%:
- Target B with L.1 Staring Eye From The Abyss
- Once, If HP <= 60%:
- Target B with L.1 Staring Eye From The Abyss
- Once, If HP <= 40%:
- Target B with L.1 Staring Eye From The Abyss
- Once, If HP <= 20%:
- Target B with L.1 Staring Eye From The Abyss
- Once, If HP <= 50%:
- 50%: Target B with L.1 Great Catastrophe
- 50%: Target B with L.1 Great Destruction
- Once, If HP <= 30%:
- 50%: Target B with L.1 Great Catastrophe
- 50%: Target B with L.1 Great Destruction
- Otherwise:
- 10%: Target A with L.1 Storm Of Dark Flow
- 10%: Target A with L.1 Flux Of Yomotsu Hirasaka
- 8%: Target B with L.1 Staring Eye From The Abyss
- 8%: Target B with L.1 Dark Arrow
- 8%: Target A with L.1 Time Space Warp
- 8%: Target A with L.1 Swallow
- 8%: Target A with L.1 Silent Fog
- 8%: Target A with L.1 Shadowstep
- 8%: Target A with L.1 Scythe Of Calamity
- 8%: Target A with L.1 Perpetual Insanity
- 8%: Target A with L.1 Heat Gaze
- 8%: Target A with L.1 Destroy Magic
- The Great C
- -------------------------
- On turn 1:
- def = 48000
- mnd = 48000
- If less than 5 enemies:
- Target Self with L.1 C Filling The World
- Otherwise:
- 25%: Target A with L.1 Magical Light
- 25%: Target A with L.1 Dark Arrow
- 10%: Target A with L.1 Magic Drain
- 8%: Target A with L.1 Shadowstep
- 8%: Target A with L.1 Magical Blast
- 8%: Target A with L.1 Earth Shaker
- 8%: Target A with L.1 C Falling From The Sky
- 8%: Target A with L.1 Black Universe
- The Second Sun
- -------------------------
- If 40% chance:
- Target A with L.1 Time Space Warp
- Turn = turn - 1
- If turn % 3 = 0 and 66% chance:
- Target Self with L.1 GravitonWall
- If turn % 9 = 0:
- Target Self with L.1 GravityAccel
- Otherwise:
- 37%: Target B with L.1 Magical Light
- 8%: Target A with L.1 Ancient Curse
- 7%: Target A with L.1 Void Flash Claw
- 7%: Target A with L.1 Sandstorm
- 7%: Target A with L.1 Razor Wind
- 7%: Target A with L.1 Piercing Light
- 7%: Target A with L.1 Perpetual Insanity
- 7%: Target A with L.1 Golden Protection
- 7%: Target A with L.1 1000 Needles
- 6%: Target A with L.1 Space Compression
- Desire-Eating Demon
- -------------------------
- If turn % 2 = 0 and turn >= 4:
- Target A with L.1 Empty Mouth that Swallows Sinners
- Otherwise:
- 16%: Target A with L.12 Venomous Fog
- 12%: Target A with L. 4 Silent Fog
- 12%: Target A with L. 1 Yellow Curse
- 12%: Target A with L. 1 Terrifying Wave
- 12%: Target A with L. 1 Red Curse
- 12%: Target A with L. 1 Purple Curse
- 12%: Target A with L. 1 Gravity Manipulation
- 12%: Target A with L. 1 Earth Shaker
- Guardian of the Crystals
- Bug: The var_00E0 >= 2 condition will never be true.
- -------------------------
- Once, On turn 1:
- Target Self with L.1 Summon Elemental Crystals
- If turn % 2 = 0 and not alone:
- Target self with L.((nEnemies - 1) * 3) Regeneration
- If turn % 2 = 0 and alone:
- spd = 900
- Target Self with L.1 World Controlling Stone's Power
- If var_00E0 >= 2:
- 23%: Target B with L.1 Magic Arrow
- 23%: Target B with L.1 Magical Light
- 23%: Target B with L.1 Magic Drain
- 21%: Target A with L.1 Magical Blast
- 10%: Target A with L.1 Void Flash Claw
- If sum of all buffs >= 150:
- Target A with L.1 Dark Star
- If sum of all buffs <= -75:
- Target A with L.1 Dark Star
- Otherwise:
- 11%: Target B with L.1 Magic Arrow
- 11%: Target B with L.1 Magical Light
- 11%: Target B with L.1 Magic Drain
- 11%: Target A with L.1 Magical Blast
- 11%: Target A with L.1 Void Flash Claw
- 11%: Target A with L.1 Instant Death Attack
- 11%: Target A with L.1 Dividing Slash
- 11%: Target A with L.1 Ancient Curse
- 12%: Target A with L.1 Storm Of Dark Flow
- Dreadful Fire Crystal
- -------------------------
- 40%: Target D with L.1 Daze
- 35%: Target D with L.1 Crimson Lotus Fang
- 15%: Target A with L.1 Red Curse
- 10%: Target A with L.1 Lava Flow
- Dreadful Water Crystal
- -------------------------
- 40%: Target B with L.1 Azure Arrow
- 25%: Target A with L.1 Shredder
- 20%: Target A with L.1 Blue Curse
- 15%: Target A with L.1 Phantom's Coldness
- Dreadful Wind Crystal
- -------------------------
- 30%: Target B with L.1 Thunder Arrow
- 25%: Target A with L.1 Sandstorm
- 20%: Target A with L.1 Calming Scent
- 15%: Target A with L.1 Yellow Curse
- 10%: Target A with L.1 Razor Wind
- Dreadful Earth Crystal
- -------------------------
- 30%: Target E with L.33 Healing Power
- 20%: Target A with L. 1 Poison
- 20%: Target A with L. 1 Dissolvent
- 15%: Target A with L. 1 Green Curse
- 10%: Target A with L. 1 Leaf Cutting Dance
- 5%: Target A with L. 1 Ultravenomous Needles
- Ame-no-Murakumo
- -------------------------
- Target Self with L.1 Advent Of The Divine Child Of God
- Avatar - Ame-no-Murakumo
- -------------------------
- When Alone and var_usedPLH = 0:
- Target A with L.1 Protecting Light From The Heavens
- var_usedPLH = 1
- turn = turn - 1
- If turn % 3 = 0 and (turn % 12) / 3 = 1:
- Target D with L.1 Godly Scarlet Gold Slash
- If turn % 3 = 0 and (turn % 12) / 3 = 2:
- Target D with L.1 Yakumo's Futsu No Mitama No Tsurugi
- If turn % 3 = 0 and (turn % 12) / 3 = 3:
- Target A with L.1 Scythe Of Calamity
- If turn % 3 = 0 and (turn % 12) / 3 = 0:
- Target Self with L.1 Concentrate
- After Concentrate:
- Target Self with L.1 Ame-no-Murakumo's Wild Dance
- Otherwise:
- var_usedPLH = 0
- 24%: Target A with L.1 Ame-no-Murakumo Slash
- 18%: Target A with L.1 Paralyze
- 18%: Target A with L.1 Daze
- 18%: Target A with L.1 Attack
- 8%: Target A with L.1 Void Flash Claw
- 7%: Target A with L.1 Severing Flash
- 7%: Target A with L.1 Leg Sweep
- Ame-no-Murakumo's Right Arm
- -------------------------
- If Ame-no-Murakumo is dead:
- Target Self with L.1 Second Coming Of The Divine Sword
- After Concentrate:
- 25%: Target A with L.1 Great Tree that Descended From The Sky
- 25%: Target A with L.1 Flowing Hellfire
- 25%: Target A with L.1 Wild Dance Of Freezing Mist
- 25%: Target A with L.1 Shining Arrows From The Sky
- If random(800) is less than sum of all buffs on all characters:
- Target A with L.1 Shredder
- If random(400) is less than (30 * nAilmentsOnEnemies - sum(allEnemyDebuffs)):
- Target Self with L.1 Oracle Of Eternal Heaven and Earth
- If 10% chance:
- Target Self with L.1 Concentrate
- Otherwise:
- 10%: Target A with L.1 Spark Storm
- 10%: Target A with L.1 Storm Of Blue Rain
- 10%: Target A with L.1 Storm Of Yellow Drive
- 10%: Target A with L.1 Storm Of Wood Leaves (2)
- 10%: Target A with L.1 Storm Of Purple Magic
- 10%: Target A with L.1 Storm Of Light Particle
- 10%: Target A with L.1 Storm Of Dark Flow
- 10%: Target A with L.1 Storm Of Cutting Knives
- 10%: Target A with L.1 Space Compression
- 10%: Target Self with L.1 GravitonWall
- Ame-no-Murakumo's Left Arm
- -------------------------
- If Ame-no-Murakumo is dead:
- Target Self with L.1 Second Coming Of The Divine Sword
- Otherwise:
- 20%: Target Self with L.20 Oracle Of Sacred Mirror Dedication
- 20%: Target Self with L. 1 Golden Protection
- 20%: Target B with L. 1 Destroy Magic
- 20%: Target A with L. 4 Azure Shining Light
- 10%: Target B with L. 1 Black Universe
- 10%: Target A with L. 1 Time Space Warp
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