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- decisions = {
- #Remove unwanted courtiers decisions
- toggle_removal_decisions = { # I stole some HIP mod decision toggle :)
- potential = {
- ai = no
- }
- effect = {
- if = {
- limit = {
- NOT = { has_character_flag = enable_removal_decisions }
- }
- hidden_tooltip = {
- set_character_flag = enable_removal_decisions
- set_character_flag = enable_removal_decisions_temp
- }
- }
- if = {
- limit = {
- has_character_flag = enable_removal_decisions
- NOT = { has_character_flag = enable_removal_decisions_temp }
- }
- hidden_tooltip = {
- clr_character_flag = enable_removal_decisions
- }
- }
- clr_character_flag = enable_removal_decisions_temp
- }
- ai_will_do = {
- factor = 0
- }
- }
- remove_poor_stats_courtiers = {
- potential = {
- has_character_flag = enable_removal_decisions
- ai = no
- }
- allow = {
- age = 16 # Let's not murder all the children
- NOT = { intrigue = 8 } #People below 8 in all stats are garbage
- NOT = { diplomacy = 8 }
- NOT = { learning = 8 }
- NOT = { martial = 8 }
- NOT = { stewardship = 8 }
- is_ruler = no #We are not going to murder your vassals too...
- is_councillor = no #... or your councilors ...
- NOT = { dynasty = ROOT } #... or your kinspersons ...
- NOT = { family = ROOT } #... or your non-dynastic family (ie. mother) ...
- OR = {
- spouse = { NOT = { dynasty = ROOT } } #... or your/ kinsperson spouses
- is_married = no
- }
- }
- effect = {
- any_courtier = {
- limit = {
- age = 16 # Let's not murder all the children
- NOT = { intrigue = 8 } #People below 8 in all stats are garbage
- NOT = { diplomacy = 8 }
- NOT = { learning = 8 }
- NOT = { martial = 8 }
- NOT = { stewardship = 8 }
- is_ruler = no #We are not going to murder your vassals too...
- is_councillor = no #... or your councilors ...
- NOT = { dynasty = ROOT } #... or your kinspersons ...
- NOT = { family = ROOT } #... or your non-dynastic family (ie. mother) ...
- OR = {
- spouse = { NOT = { dynasty = ROOT } } #... or your/ kinsperson spouses
- is_married = no
- }
- }
- death = { death_reason = death_execution killer = ROOT } # you can change the cause of death if you please
- }
- }
- ai_will_do = {
- factor = 0
- }
- }
- }
- # Time for some nitpicking on specific courtiers!
- vassal_decisions = {
- removal_courtier = {
- potential = {
- liege = {
- has_character_flag = enable_removal_decisions
- ai = no
- }
- #Just preventing you from killing people abusively (Vassals,family members )
- is_ruler = no
- is_councillor = no
- NOT = { dynasty = ROOT }
- NOT = { family = ROOT }
- }
- effect = {
- ROOT = { death = { death_reason = death_execution killer = FROM } }
- }
- ai_will_do = {
- factor = 0
- }
- }
- }
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