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GameMode The Best Of Stunts

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Nov 13th, 2010
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  1.  
  2.                                                                                                                                                                                                                               /*
  3.     ________________________________________________________________________
  4.     |                _______  ______   _                                   |
  5.     |               (  ____ \(  ____ \| \    /\                            |
  6.     |               | (    \/| (    \/|  \  / /                            |
  7.     |               | (__    | (__    |  |_/ /                             |
  8.     |               |  __)   |  __)   |   _ (                              |
  9.     |               | (      | (      |  | \ \                             |
  10.     |               | )      | (____/\|  /  \ \                            |
  11.     |               |/       (_______/|_/    \/                            |
  12.     |                                                                      |
  13.     |                  Created By WarMachine                               |
  14.     |                                                                      |
  15.     |         [FeK]Company clan of Programmers and Scripters               |
  16.     |______________________________________________________________________|
  17.                        www.feksquad.blogspot.com
  18.  
  19.                    Atualizado Data 13/11/2010
  20.  
  21.                Acesse Nosso Blog para mais Atualizações
  22.  
  23.                       Deixe os Créditos!
  24.  
  25. Desenvolvedor Geral [FeK]Warmachine
  26. Mapper [FeK]WarMachine
  27. Suporte [FeK]DraKiNs
  28.                                                                                                                                             */
  29.  
  30. #include <a_samp>
  31.  
  32. #define VERMELHO 0xAA3333AA
  33. #define VERDE 0x33AA33AA
  34. #define BRANCO 0xFFFFFFAA
  35. #define LARANJA 0xFF9900AA
  36. #define AMARELO 0xFFFF00AA
  37. #define AZUL 0x33CCFFAA
  38. #define ROSA 0xFF00FFAA
  39. #define CINZA 0xAFAFAFAA
  40. #define VERDECLARO 0x7FFF00AA
  41. #define VERMELHOESCURO 0xDD0000FF
  42. #define AZULESCURO 0x0000FFAA
  43. #define PRETO 0x00000000
  44.  
  45. main()
  46. {
  47.     print("\n----------------------------------");
  48.     print(" TheBesOff Stunt");
  49.     print(" Criado por War_Machine");
  50.     print("----------------------------------\n");
  51. }
  52.  
  53.  
  54. public OnGameModeInit()
  55. {
  56.     EnableStuntBonusForAll(false);
  57.     UsePlayerPedAnims();
  58.     SetGameModeText("Brasil TheBestOff Stunt 1.0");
  59.     AddStaticVehicle(510,1969.4620,-2515.5076,16.7837,186.2739,46,46); // bicicleta rampa
  60.     AddStaticVehicle(510,1970.7712,-2515.7358,16.7397,183.9798,46,46); // bicicleta rampa
  61.     AddStaticVehicle(481,1973.9045,-2515.1357,16.6943,183.5203,6,6); // bicicleta rampa
  62.     AddStaticVehicle(481,1975.2797,-2515.3347,16.6949,182.8870,6,6); // bicicleta rampa
  63.     AddStaticVehicle(481,1977.1176,-2515.1536,16.6953,182.9608,6,6); // bicicleta rampa
  64.     AddStaticVehicleEx(481,1842.88366699,-2636.00805664,13.15565109,0.00000000,-1,-1,15); //BMX
  65.     AddStaticVehicleEx(481,1841.65368652,-2635.91601562,13.15565109,0.00000000,-1,-1,15); //BMX
  66.     AddStaticVehicleEx(481,1840.66979980,-2635.84228516,13.15565109,0.00000000,-1,-1,15); //BMX
  67.     AddStaticVehicleEx(481,1839.60388184,-2635.76245117,13.15565109,0.00000000,-1,-1,15); //BMX
  68.     AddStaticVehicleEx(481,1838.61987305,-2635.68872070,13.15565109,0.00000000,-1,-1,15); //BMX
  69.     AddStaticVehicleEx(481,1837.55395508,-2635.60913086,13.15565109,0.00000000,-1,-1,15); //BMX
  70.     AddStaticVehicleEx(481,1836.56994629,-2635.53540039,13.15565109,0.00000000,-1,-1,15); //BMX
  71.     AddStaticVehicleEx(481,1835.34008789,-2635.44335938,13.15565109,0.00000000,-1,-1,15); //BMX
  72.     AddStaticVehicleEx(510,1833.88891602,-2635.43774414,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  73.     AddStaticVehicleEx(510,1832.80432129,-2635.42578125,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  74.     AddStaticVehicleEx(510,1831.50280762,-2635.41137695,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  75.     AddStaticVehicleEx(510,1830.34362793,-2635.08959961,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  76.     AddStaticVehicleEx(510,1829.18908691,-2635.38598633,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  77.     AddStaticVehicleEx(510,1828.10449219,-2635.37402344,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  78.     AddStaticVehicleEx(510,1826.96777344,-2635.05175781,13.24271679,0.00000000,-1,-1,15); //Mountain Bike
  79.     AddStaticVehicleEx(468,1825.56030273,-2635.12280273,13.30687523,0.00000000,-1,-1,15); //Sanchez
  80.     AddStaticVehicleEx(468,1824.32556152,-2635.15625000,13.30687523,0.00000000,-1,-1,15); //Sanchez
  81.     AddStaticVehicleEx(468,1822.96728516,-2635.19335938,13.30687523,0.00000000,-1,-1,15); //Sanchez
  82.     AddStaticVehicleEx(468,1821.85595703,-2635.22338867,13.30687523,0.00000000,-1,-1,15); //Sanchez
  83.     AddStaticVehicleEx(468,1820.49768066,-2635.26049805,13.30687523,0.00000000,-1,-1,15); //Sanchez
  84.     AddStaticVehicleEx(468,1818.95410156,-2635.30249023,13.30687523,0.00000000,-1,-1,15); //Sanchez
  85.     AddStaticVehicleEx(468,1824.77209473,-2616.92724609,13.30687523,0.00000000,-1,-1,15); //Sanchez
  86.     AddStaticVehicleEx(521,1817.34497070,-2634.92285156,13.20725250,0.00000000,-1,-1,15); //FCR-900
  87.     AddStaticVehicleEx(521,1816.19091797,-2634.67724609,13.20725250,0.00000000,-1,-1,15); //FCR-900
  88.     AddStaticVehicleEx(521,1814.69274902,-2634.44506836,13.20725250,0.00000000,-1,-1,15); //FCR-900
  89.     AddStaticVehicleEx(521,1813.48950195,-2634.47778320,13.20725250,0.00000000,-1,-1,15); //FCR-900
  90.     AddStaticVehicleEx(521,1812.40661621,-2634.50708008,13.20725250,0.00000000,-1,-1,15); //FCR-900
  91.     AddStaticVehicleEx(521,1811.03955078,-2634.81738281,13.20725250,0.00000000,-1,-1,15); //FCR-900
  92.     AddStaticVehicleEx(521,1763.18920898,-2615.77026367,13.20725250,0.00000000,-1,-1,15); //FCR-900
  93.     AddStaticVehicleEx(522,1773.31860352,-2636.57080078,13.20725250,0.00000000,-1,-1,15); //NRG-500
  94.     AddStaticVehicleEx(522,1770.75231934,-2636.24462891,13.20725250,0.00000000,-1,-1,15); //NRG-500
  95.     AddStaticVehicleEx(522,1767.85949707,-2636.21264648,13.20725250,0.00000000,-1,-1,15); //NRG-500
  96.     AddStaticVehicleEx(522,1765.21813965,-2636.18359375,13.20725250,0.00000000,-1,-1,15); //NRG-500
  97.     AddStaticVehicleEx(522,1762.92797852,-2636.45629883,13.20725250,0.00000000,-1,-1,15); //NRG-500
  98.     AddStaticVehicleEx(522,1760.37585449,-2636.13012695,13.20725250,0.00000000,-1,-1,15); //NRG-500
  99.     AddStaticVehicleEx(522,1758.30053711,-2636.10717773,13.20725250,0.00000000,-1,-1,15); //NRG-500
  100.     AddStaticVehicleEx(522,1756.40209961,-2636.38427734,13.20725250,0.00000000,-1,-1,15); //NRG-500
  101.     AddStaticVehicleEx(522,1764.99060059,-2615.86083984,13.20725250,0.00000000,-1,-1,15); //NRG-500
  102.     AddStaticVehicleEx(510,1469.23791504,-2451.57690430,27.34970284,0.00000000,-1,-1,15); //Mountain Bike
  103.     AddStaticVehicleEx(510,1470.64575195,-2451.78491211,27.34970284,0.00000000,-1,-1,15); //Mountain Bike
  104.     AddStaticVehicleEx(481,1469.88232422,-2446.74194336,27.26263809,182.00000000,-1,-1,15); //BMX
  105.     AddStaticVehicleEx(481,1471.37670898,-2447.03979492,27.26263809,181.99951172,-1,-1,15); //BMX
  106.     AddStaticVehicleEx(522,1473.35449219,-2452.02392578,27.31423950,0.00000000,-1,-1,15); //NRG-500
  107.     AddStaticVehicleEx(522,1474.98828125,-2452.16748047,27.31423950,0.00000000,-1,-1,15); //NRG-500
  108.     AddStaticVehicleEx(463,1473.96337891,-2447.41723633,27.27086258,172.00000000,-1,-1,15); //Freeway
  109.     AddStaticVehicleEx(463,1475.37609863,-2447.67797852,27.27086258,172.00000000,-1,-1,15); //Freeway
  110.     CreateObject(1655,1925.37072754,-2579.18310547,13.84698677,0.00000000,0.00000000,272.00000000); //object(waterjumpx2) (1)
  111.     CreateObject(1655,1925.68737793,-2590.37304688,13.84698677,0.00000000,0.00000000,272.00000000); //object(waterjumpx2) (2)
  112.     CreateObject(3438,1932.16577148,-2578.44506836,20.27123070,0.00000000,0.00000000,0.00000000); //object(ballyring01_lvs) (1)
  113.     CreateObject(3438,1931.43652344,-2589.76416016,20.02123070,0.00000000,0.00000000,0.00000000); //object(ballyring01_lvs) (2)
  114.     CreateObject(1225,1922.79003906,-2584.75732422,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
  115.     CreateObject(1225,1924.27893066,-2596.05102539,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
  116.     CreateObject(1225,1921.67163086,-2573.59008789,14.11942768,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
  117.     CreateObject(1225,1932.68859863,-2574.87670898,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
  118.     CreateObject(1225,1933.57836914,-2577.28637695,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
  119.     CreateObject(1225,1933.57812500,-2577.28613281,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
  120.     CreateObject(1225,1933.57812500,-2577.28613281,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
  121.     CreateObject(1225,1934.03320312,-2576.20605469,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
  122.     CreateObject(1225,1934.38964844,-2576.43847656,13.34551144,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
  123.     CreateObject(1225,1935.19616699,-2578.40478516,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (13)
  124.     CreateObject(1225,1934.63330078,-2579.02075195,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (19)
  125.     CreateObject(1225,1933.20483398,-2579.70361328,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (20)
  126.     CreateObject(1225,1932.44433594,-2581.62548828,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (22)
  127.     CreateObject(1225,1935.08056641,-2581.54785156,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (23)
  128.     CreateObject(1225,1931.39208984,-2586.31201172,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (27)
  129.     CreateObject(1225,1932.99829102,-2586.50903320,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (28)
  130.     CreateObject(1225,1934.54919434,-2586.48364258,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (29)
  131.     CreateObject(1225,1932.48498535,-2587.85961914,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (32)
  132.     CreateObject(1225,1932.48437500,-2587.85937500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (33)
  133.     CreateObject(1225,1932.48437500,-2587.85937500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (34)
  134.     CreateObject(1225,1932.48437500,-2587.85937500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (35)
  135.     CreateObject(1225,1932.48437500,-2587.85937500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (36)
  136.     CreateObject(1225,1934.58007812,-2588.06030273,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (37)
  137.     CreateObject(1225,1932.48437500,-2587.85937500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (38)
  138.     CreateObject(1225,1933.39270020,-2589.47021484,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (45)
  139.     CreateObject(1225,1933.34643555,-2591.08569336,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (49)
  140.     CreateObject(1225,1934.76135254,-2591.98266602,13.35353947,0.00000000,0.00000000,0.00000000); //object(barrel4) (53)
  141.     CreateObject(1225,1933.85839844,-2593.57031250,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (57)
  142.     CreateObject(1225,1933.85839844,-2593.57031250,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (58)
  143.     CreateObject(1225,1931.99487305,-2594.23632812,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (60)
  144.     CreateObject(1225,1932.19152832,-2593.91430664,13.23188877,0.00000000,0.00000000,0.00000000); //object(barrel4) (61)
  145.     CreateObject(1225,1932.19140625,-2593.91406250,13.23188877,0.00000000,0.00000000,0.00000000); //object(barrel4) (62)
  146.     CreateObject(1225,1932.19140625,-2593.91406250,13.23188877,0.00000000,0.00000000,0.00000000); //object(barrel4) (63)
  147.     CreateObject(1225,1931.89770508,-2580.34204102,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (66)
  148.     CreateObject(1225,1932.43359375,-2577.60156250,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (67)
  149.     CreateObject(1225,1935.94921875,-2576.77294922,13.36322498,0.00000000,0.00000000,0.00000000); //object(barrel4) (69)
  150.     CreateObject(1225,1935.88549805,-2575.46191406,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (70)
  151.     CreateObject(1225,1936.08325195,-2588.23730469,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (76)
  152.     CreateObject(1225,1934.88732910,-2590.70727539,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (77)
  153.     CreateObject(1225,1935.42260742,-2592.05322266,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (79)
  154.     CreateObject(1225,1935.02624512,-2593.05712891,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (81)
  155.     CreateObject(1225,1935.40417480,-2580.60424805,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (83)
  156.     CreateObject(3578,1937.51892090,-2595.69653320,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
  157.     CreateObject(3578,1936.70117188,-2584.66259766,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
  158.     CreateObject(3578,1936.12915039,-2573.85839844,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
  159.     CreateObject(3578,1946.54492188,-2574.01171875,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
  160.     CreateObject(3578,1947.00842285,-2584.80737305,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (5)
  161.     CreateObject(3578,1947.46447754,-2595.71386719,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6)
  162.     CreateObject(3578,1955.06933594,-2584.89550781,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  163.     CreateObject(3578,1956.40588379,-2573.81079102,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (8)
  164.     CreateObject(3578,1955.80920410,-2595.73925781,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (9)
  165.     CreateObject(1225,1939.94970703,-2593.69409180,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (85)
  166.     CreateObject(1225,1936.86596680,-2592.64013672,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (86)
  167.     CreateObject(1225,1939.01574707,-2591.56420898,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (87)
  168.     CreateObject(1225,1938.42407227,-2592.83032227,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (88)
  169.     CreateObject(1225,1940.76574707,-2592.12988281,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (90)
  170.     CreateObject(1225,1938.01049805,-2588.01562500,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (92)
  171.     CreateObject(1225,1937.73107910,-2586.19116211,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (93)
  172.     CreateObject(1225,1939.63525391,-2586.47021484,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (94)
  173.     CreateObject(1225,1939.29687500,-2589.43017578,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (95)
  174.     CreateObject(1225,1939.39379883,-2588.15405273,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (96)
  175.     CreateObject(1225,1940.29150391,-2591.38818359,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (97)
  176.     CreateObject(1225,1942.15600586,-2590.85668945,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (98)
  177.     CreateObject(1225,1940.79284668,-2589.69262695,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (99)
  178.     CreateObject(1225,1940.63500977,-2587.56958008,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (100)
  179.     CreateObject(1225,1942.40490723,-2587.81933594,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (101)
  180.     CreateObject(1225,1941.34606934,-2588.79370117,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (102)
  181.     CreateObject(1225,1942.36511230,-2589.59765625,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (103)
  182.     CreateObject(1225,1938.34387207,-2576.03564453,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (104)
  183.     CreateObject(1225,1938.18395996,-2577.32348633,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (105)
  184.     CreateObject(1225,1938.06481934,-2578.83886719,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (106)
  185.     CreateObject(1225,1937.87976074,-2579.93334961,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (107)
  186.     CreateObject(1225,1936.84387207,-2582.04858398,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (108)
  187.     CreateObject(1225,1939.13574219,-2581.92529297,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (109)
  188.     CreateObject(1225,1939.34619141,-2579.91870117,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (110)
  189.     CreateObject(1225,1940.03247070,-2576.53637695,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (112)
  190.     CreateObject(1225,1939.81640625,-2578.30249023,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (114)
  191.     CreateObject(1225,1940.45141602,-2580.04028320,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (115)
  192.     CreateObject(1225,1940.61364746,-2580.77563477,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (116)
  193.     CreateObject(1225,1941.64636230,-2581.81347656,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (117)
  194.     CreateObject(1225,1940.16687012,-2582.62451172,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (118)
  195.     CreateObject(1225,1959.02294922,-2593.69506836,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (119)
  196.     CreateObject(1225,1955.86401367,-2587.02148438,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (120)
  197.     CreateObject(1225,1952.06420898,-2593.27026367,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (121)
  198.     CreateObject(1225,1947.30212402,-2587.37939453,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (122)
  199.     CreateObject(1225,1947.20068359,-2593.67065430,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (123)
  200.     CreateObject(1225,1951.94409180,-2586.89501953,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (124)
  201.     CreateObject(1225,1955.88745117,-2593.26123047,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (125)
  202.     CreateObject(1225,1958.67089844,-2586.85766602,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (126)
  203.     CreateObject(1225,1958.99707031,-2582.19042969,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  204.     CreateObject(1225,1956.19812012,-2582.58740234,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (128)
  205.     CreateObject(1225,1956.19726562,-2582.58691406,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (129)
  206.     CreateObject(1225,1951.67395020,-2582.62109375,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (130)
  207.     CreateObject(1225,1947.48815918,-2582.62011719,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (131)
  208.     CreateObject(1225,1946.43225098,-2575.56347656,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (132)
  209.     CreateObject(1225,1951.00146484,-2575.27294922,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (133)
  210.     CreateObject(1225,1955.49609375,-2575.49121094,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (134)
  211.     CreateObject(1225,1959.19458008,-2575.92749023,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (135)
  212.     CreateObject(12956,1538.87011719,-2604.15527344,15.62511444,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump) (1)
  213.     CreateObject(3438,1533.62011719,-2592.79687500,24.02123070,0.00000000,0.00000000,0.00000000); //object(ballyring01_lvs) (4)
  214.     CreateObject(1225,1533.63342285,-2592.93359375,19.13593483,0.00000000,0.00000000,0.00000000); //object(barrel4) (137)
  215.     CreateObject(1225,1533.58239746,-2585.80029297,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (138)
  216.     CreateObject(1225,1533.81799316,-2601.72680664,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (139)
  217.     CreateObject(1225,1533.39318848,-2591.38891602,19.02088356,0.00000000,0.00000000,0.00000000); //object(barrel4) (140)
  218.     CreateObject(1225,1533.37145996,-2594.14257812,18.97449684,0.00000000,0.00000000,0.00000000); //object(barrel4) (141)
  219.     CreateObject(13641,1760.85290527,-2587.34155273,14.04687500,0.00000000,0.00000000,0.00000000); //object(kickramp04) (1)
  220.     CreateObject(13641,1804.79675293,-2585.95263672,13.79687500,0.00000000,0.00000000,177.99499512); //object(kickramp04) (2)
  221.     CreateObject(13590,1811.39453125,-2492.04687500,13.68053055,0.00000000,0.00000000,91.99951172); //object(kickbus04) (1)
  222.     CreateObject(3625,1798.40954590,-2491.67626953,15.38986397,0.00000000,0.00000000,0.00000000); //object(crgostntrmp) (1)
  223.     CreateObject(3134,1675.47485352,-2547.51611328,13.04140186,0.00000000,0.00000000,0.00000000); //object(quarry_barrel) (3)
  224.     CreateObject(3134,1674.71667480,-2537.96655273,13.04158688,0.00000000,0.00000000,0.00000000); //object(quarry_barrel) (4)
  225.     CreateObject(3134,1680.25097656,-2559.36499023,13.03793049,0.00000000,0.00000000,0.00000000); //object(quarry_barrel) (7)
  226.     CreateObject(13592,1576.02770996,-2494.09008789,22.37529373,0.00000000,0.00000000,0.00000000); //object(loopbig) (1)
  227.     CreateObject(1655,1559.24597168,-2495.14990234,13.85479927,0.00000000,0.00000000,82.00000000); //object(waterjumpx2) (4)
  228.     CreateObject(13636,2015.00988770,-2541.12939453,14.82726669,0.00000000,0.00000000,0.00000000); //object(logramps) (1)
  229.     CreateObject(1337,2016.55664062,-2538.00000000,13.04687500,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (3)
  230.     CreateObject(13638,2020.40942383,-2524.83471680,18.71929932,0.00000000,0.00000000,268.00000000); //object(stunt1) (1)
  231.     CreateObject(4099,1787.51733398,-2655.36523438,14.41004276,0.00000000,0.00000000,320.00000000); //object(twintjailfence_lan) (1)
  232.     CreateObject(2780,1930.70703125,-2590.46606445,10.54687500,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
  233.     CreateObject(2780,1930.65527344,-2580.79003906,10.79687500,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
  234.     CreateObject(1337,1533.64550781,-2592.74316406,20.38833237,0.00000000,0.00000000,0.00000000); //object(binnt07_la) (2)
  235.     CreateObject(8172,1805.00585938,-2670.53222656,23.03717613,0.00000000,0.00000000,90.00000000); //object(vgssairportland07) (1)
  236.     CreateObject(8172,1422.97070312,-2496.64526367,30.78319550,31.99768066,0.00000000,87.99499512); //object(vgssairportland07) (3)
  237.     CreateObject(8343,1309.57812500,-2510.68945312,73.39096832,0.00000000,0.00000000,357.99499512); //object(vgssairportland09) (1)
  238.     CreateObject(8344,179.00776672,123.38432312,456.64859009,0.00000000,0.00000000,0.00000000); //object(vgssairportland10) (1)
  239.     CreateObject(8343,1309.59545898,-2602.06860352,73.41094971,0.00000000,0.00000000,89.99499512); //object(vgssairportland09) (1)
  240.     CreateObject(8172,1423.07666016,-2626.47387695,73.31401825,0.00000000,0.00000000,90.00000000); //object(vgssairportland07) (4)
  241.     CreateObject(13666,1495.76562500,-2612.74511719,78.07870483,0.00000000,0.00000000,97.99804688); //object(loopwee) (1)
  242.     CreateObject(13666,1495.22668457,-2640.33789062,78.58651733,0.00000000,0.00000000,95.99804688); //object(loopwee) (3)
  243.     CreateObject(13645,1501.84851074,-2611.97631836,73.79125214,0.00000000,0.00000000,268.00000000); //object(kickramp06) (1)
  244.     CreateObject(13645,1501.88037109,-2636.95190430,73.79125214,0.00000000,0.00000000,267.99951172); //object(kickramp06) (3)
  245.     CreateObject(13645,1501.90478516,-2609.42065430,73.79125214,0.00000000,0.00000000,267.99499512); //object(kickramp06) (5)
  246.     CreateObject(13645,1501.86987305,-2639.56494141,73.79125214,0.00000000,0.00000000,267.99499512); //object(kickramp06) (7)
  247.     CreateObject(8172,1664.04125977,-2670.06518555,22.97539139,0.00000000,0.00000000,90.00000000); //object(vgssairportland07) (1)
  248.     CreateObject(13641,1498.31604004,-2638.53686523,68.17919159,0.00000000,0.00000000,0.00000000); //object(kickramp04) (3)
  249.     CreateObject(13641,1498.49633789,-2610.10473633,68.54839325,0.00000000,0.00000000,0.00000000); //object(kickramp04) (4)
  250.     CreateObject(1634,1499.69750977,-2620.47875977,74.59571075,0.00000000,0.00000000,272.00000000); //object(landjump2) (1)
  251.     CreateObject(1634,1499.95117188,-2624.32055664,74.59571075,0.00000000,0.00000000,271.99951172); //object(landjump2) (2)
  252.     CreateObject(1634,1499.80053711,-2628.28271484,74.59571075,0.00000000,0.00000000,271.99951172); //object(landjump2) (3)
  253.     CreateObject(5816,1912.96801758,-2645.35034180,17.98815346,0.00000000,0.00000000,272.00000000); //object(odrampbit) (1)
  254.     CreateObject(5816,1684.64733887,-2639.43994141,21.73815346,0.00000000,0.00000000,359.99951172); //object(odrampbit) (3)
  255.     CreateObject(3578,1965.23522949,-2584.91455078,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  256.     CreateObject(3578,1965.59411621,-2595.72680664,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  257.     CreateObject(3578,1975.44274902,-2595.69018555,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  258.     CreateObject(3578,1975.29138184,-2584.95800781,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  259.     CreateObject(3578,1966.71972656,-2573.67382812,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  260.     CreateObject(3578,1976.54321289,-2573.65454102,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  261.     CreateObject(3578,1984.99157715,-2584.97290039,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  262.     CreateObject(3578,1985.77355957,-2573.64135742,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  263.     CreateObject(3578,1985.84826660,-2595.65722656,13.32490826,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (7)
  264.     CreateObject(3578,1989.78332520,-2590.47460938,13.32490826,0.00000000,0.00000000,98.00000000); //object(dockbarr1_la) (7)
  265.     CreateObject(3578,1989.28710938,-2579.35424805,13.32490826,0.00000000,0.00000000,91.99804688); //object(dockbarr1_la) (7)
  266.     CreateObject(1225,1963.17565918,-2583.07299805,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  267.     CreateObject(1225,1963.86450195,-2576.12622070,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  268.     CreateObject(1225,1968.13513184,-2575.84912109,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  269.     CreateObject(1225,1971.15539551,-2575.60278320,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  270.     CreateObject(1225,1974.70202637,-2575.43066406,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  271.     CreateObject(1225,1980.47814941,-2575.28173828,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  272.     CreateObject(1225,1982.01721191,-2583.10327148,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  273.     CreateObject(1225,1977.18872070,-2583.19946289,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  274.     CreateObject(1225,1972.69519043,-2583.41333008,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  275.     CreateObject(1225,1968.78540039,-2583.44653320,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  276.     CreateObject(1225,1963.14843750,-2586.77270508,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  277.     CreateObject(1225,1962.66271973,-2593.92041016,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  278.     CreateObject(1225,1966.40087891,-2593.89355469,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  279.     CreateObject(1225,1966.44653320,-2586.41845703,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  280.     CreateObject(1225,1971.04211426,-2593.56152344,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  281.     CreateObject(1225,1970.83105469,-2586.94604492,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  282.     CreateObject(1225,1975.32885742,-2586.61938477,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  283.     CreateObject(1225,1975.06005859,-2593.25659180,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  284.     CreateObject(1225,1979.28906250,-2593.48486328,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  285.     CreateObject(1225,1980.12805176,-2586.79467773,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  286.     CreateObject(1225,1984.21313477,-2593.72998047,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  287.     CreateObject(1225,1975.23522949,-2591.26318359,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  288.     CreateObject(1225,1967.86938477,-2588.68505859,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  289.     CreateObject(1225,1959.35693359,-2591.13623047,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  290.     CreateObject(1225,1953.18847656,-2581.40502930,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  291.     CreateObject(1225,1957.59191895,-2577.75781250,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  292.     CreateObject(1225,1965.15515137,-2581.51904297,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  293.     CreateObject(1225,1972.02001953,-2577.54345703,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  294.     CreateObject(1225,1977.64904785,-2580.90625000,12.95263004,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  295.     CreateObject(1225,1971.20983887,-2576.00854492,13.79740620,0.00000000,0.00000000,0.00000000); //object(barrel4) (127)
  296.     CreateObject(3080,1988.36938477,-2591.20458984,13.84698772,0.00000000,0.00000000,274.00000000); //object(ad_jump) (1)
  297.     CreateObject(3080,1988.15637207,-2587.58398438,13.84698772,0.00000000,0.00000000,273.99902344); //object(ad_jump) (2)
  298.     CreateObject(3080,1988.22216797,-2577.17822266,13.84698772,0.00000000,0.00000000,273.99902344); //object(ad_jump) (3)
  299.     CreateObject(3080,1988.55065918,-2581.35986328,13.84698772,0.00000000,0.00000000,273.99902344); //object(ad_jump) (4)
  300.     CreateObject(5390,1983.72155762,-2479.17504883,19.78911781,0.00000000,0.00000000,0.00000000); //object(laeskateparkla) (1)
  301.     CreateObject(16731,1960.90478516,-2532.98901367,13.88407326,0.00000000,0.00000000,86.00000000); //object(cxrf_a51_stairs08) (1)
  302.     CreateObject(2653,1440.72888184,-2445.24584961,26.03662682,0.00000000,0.00000000,82.00000000); //object(cj_aircon3) (1)
  303.     CreateObject(2653,1448.35070801,-2446.32031250,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (2)
  304.     CreateObject(2653,1455.94873047,-2447.36645508,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (3)
  305.     CreateObject(2653,1463.46862793,-2448.40307617,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (5)
  306.     CreateObject(2653,1434.25683594,-2444.64550781,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (7)
  307.     CreateObject(2653,1428.44860840,-2443.77661133,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (8)
  308.     CreateObject(2653,1421.13110352,-2442.68188477,26.03662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (9)
  309.     CreateObject(2653,1415.50207520,-2441.55151367,25.78662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (11)
  310.     CreateObject(2653,1407.66906738,-2440.11328125,25.53662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (12)
  311.     CreateObject(2653,1399.93835449,-2439.10791016,25.53662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (13)
  312.     CreateObject(2653,1392.19433594,-2438.10083008,25.53662682,0.00000000,0.00000000,81.99645996); //object(cj_aircon3) (14)
  313.     CreateObject(16775,1474.33630371,-2449.49755859,26.55390358,90.00000000,180.00000000,172.00024414); //object(door_savhangr2) (1)
  314.  
  315.     return 1;
  316. }
  317.  
  318. public OnPlayerRequestClass(playerid, classid)
  319. {
  320.     SetPlayerPos(playerid, 2668.46,-2530.95,13.8598);
  321.     SetPlayerCameraPos(playerid, 2675.19,-2533.78,12.9638);
  322.     SetPlayerCameraLookAt(playerid, 2668.46,-2530.95,13.8598);
  323.     return 1;
  324. }
  325.  
  326.  
  327. public OnPlayerConnect(playerid)
  328. {
  329.     SendClientMessage(playerid,PRETO,"---------------------------------------------");
  330.     SendClientMessage(playerid,AZUL,"~> BRASIL TheBestOff Stunt criado por War_Machine <~");
  331.     SendClientMessage(playerid,VERMELHO,"Para ver os comandos digite /ajuda");
  332.     SendClientMessage(playerid,PRETO,"---------------------------------------------");
  333.     GameTextForPlayer(playerid,"~g~Seja Bem Vindo!", 3000, 5);
  334.     new string[48];
  335.     new pName[MAX_PLAYER_NAME];
  336.     GetPlayerName(playerid, pName, sizeof(pName));
  337.     format(string, sizeof(string), "%s Entrou no servidor", pName);
  338.     SendClientMessageToAll(0xFFFFFFAA, string);
  339.     return 1;
  340. }
  341.  
  342.  
  343. public OnPlayerDisconnect(playerid, reason)
  344. {
  345.     new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
  346.     GetPlayerName(playerid, pname, sizeof(pname));
  347.     switch(reason)
  348.     {
  349.         case 0: format(string, sizeof(string), "%s saiu do servidor (Crash/Conexão)", pname);
  350.         case 1: format(string, sizeof(string), "%s saiu do servidor. (Conta Própia)", pname);
  351.         case 2: format(string, sizeof(string), "%s saiu do servidor. (Kickado/Banido)", pname);
  352.     }
  353.     SendClientMessageToAll(0xAAAAAAAA, string);
  354.     return 1;
  355. }
  356.  
  357. public OnPlayerSpawn(playerid)
  358. {
  359.     AntiDeAMX();
  360.     return 1;
  361. }
  362.  
  363. public OnPlayerDeath(playerid, killerid, reason)
  364. {
  365.     SendDeathMessage(killerid, playerid, reason);
  366.     return 1;
  367. }
  368.  
  369. public OnPlayerCommandText(playerid, cmdtext[])
  370. {
  371.     if (strcmp("/ajuda", cmdtext, true, 10) == 0)
  372.     {
  373.         SendClientMessage(playerid,AZUL,">Servidor Basico Apenas para uns Stunts<");
  374.         SendClientMessage(playerid,VERMELHO,"Gasta muita vida do veiculo<--");
  375.         SendClientMessage(playerid,LARANJA,"-->Comandos /equilibrio e /manobras<--");
  376.         SendClientMessage(playerid,AMARELO,"/arena e /voltar");
  377.         return 1;
  378.     }
  379.     if (strcmp("/equilibrio", cmdtext, true, 10) == 0)
  380.     {
  381.         SetPlayerPos(playerid, 1479.7198,-2450.7568,27.6539);
  382.         GameTextForPlayer(playerid,"~g~Tente Chegar ao Final!", 3000, 5);
  383.         new string[48];
  384.         new pName[MAX_PLAYER_NAME];
  385.         GetPlayerName(playerid, pName, sizeof(pName));
  386.         format(string, sizeof(string), "%s Foi para /equilibrio", pName);
  387.         SendClientMessageToAll(0x7FFF00AA, string);
  388.         ResetPlayerWeapons(playerid);
  389.         return 1;
  390.     }
  391.     if (strcmp("/manobras", cmdtext, true, 10) == 0)
  392.     {
  393.         GameTextForPlayer(playerid,"~g~Manobre a Vontade!", 3000, 5);
  394.         SetPlayerPos(playerid,1979.5052,-2515.2891,17.1780);
  395.         new string[48];
  396.         new pName[MAX_PLAYER_NAME];
  397.         GetPlayerName(playerid, pName, sizeof(pName));
  398.         format(string, sizeof(string), "%s Foi para /manobras", pName);
  399.         SendClientMessageToAll(0x7FFF00AA, string);
  400.         ResetPlayerWeapons(playerid);
  401.         return 1;
  402.     }
  403.     if (strcmp("/arena", cmdtext, true, 10) == 0)
  404.     {
  405.         GameTextForPlayer(playerid,"~g~Bem Vindo a Arena!", 3000, 5);
  406.         SetPlayerPos(playerid,1350.4232,2153.4683,11.0156);
  407.         new string[48];
  408.         new pName[MAX_PLAYER_NAME];
  409.         GetPlayerName(playerid, pName, sizeof(pName));
  410.         format(string, sizeof(string), "%s foi para /arena", pName);
  411.         SendClientMessageToAll(0x7FFF00AA, string);
  412.         ResetPlayerWeapons(playerid);
  413.         GivePlayerWeapon(playerid,4,0);
  414.         GivePlayerWeapon(playerid,26,9999);
  415.         GivePlayerWeapon(playerid,31,9999);
  416.         GivePlayerWeapon(playerid,24,9999);
  417.         GivePlayerWeapon(playerid,32,9999);
  418.         return 1;
  419.     }
  420.     if (strcmp("/créditos", cmdtext, true, 10) == 0)
  421.     {
  422.         SendClientMessage(playerid,VERMELHO,"===============================");
  423.         SendClientMessage(playerid,AZUL,"Todos Créditos a [FeK]WarMachine");
  424.         SendClientMessage(playerid,VERMELHO,"===============================");
  425.         return 1;
  426.     }
  427.     if (strcmp("/voltar", cmdtext, true, 10) == 0)
  428.     {
  429.         SpawnPlayer(playerid);
  430.         return 1;
  431.     }
  432.     return 0;
  433. }
  434.  
  435.  
  436. public OnVehicleDeath(vehicleid, killerid)
  437. {
  438.     DestroyVehicle(vehicleid);
  439.     return 1;
  440. }
  441.  
  442.  
  443. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  444. {
  445.     SetVehicleHealth(vehicleid,1000);
  446.     return 1;
  447. }
  448.  
  449. AntiDeAMX()
  450. {
  451.     new a[][] =
  452.     {
  453.         "Unarmed (Fist)",
  454.         "Brass K"
  455.     };
  456.     #pragma unused a
  457. }
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