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- === CARD HUNTER CORE PC Client ===
- Thu Sep 19 21:28:01 GMT+1000 2013
- Sandbox Type: remote
- Version 0.2.7303
- SFS Version: 1.1.6
- Loading configuration sfs-config.xml
- Initializing world screen
- Config Loaded
- Config host: live-server.cardhunter.com
- Authenticating...
- Connecting...
- Connected
- Logged in as karadoc
- Loading static data...
- Fetching manifest
- Manifest loaded.
- Creating CSV parser.
- Processing manifest.
- Processing: Hint
- Processing: Card
- Processing: Adventure
- Processing: Equipment
- Processing: CharacterArchetype
- Processing: Figure
- Processing: ExperienceTable
- Processing: HealthTable
- Processing: TalentTable
- Processing: Prompt
- Processing: Keywords
- Processing: Price
- Processing: StarterPack
- Processing: MPReward
- Data loaded.
- Verifying data.
- Initializing deck builder
- StaticCardRenderer::checkTextArea Elvish Insight Card Description is too tall.
- StaticCardRenderer::checkTextArea Elvish Insight Card Description is too tall.
- StaticCardRenderer::checkTextArea Elvish Insight Card Description is too tall.
- Initializing battle screen
- Battle joined
- startTimer 0 1200
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=StartGame
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Starting round 1
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=Attachment Phase Initiated
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=Draw Phase Initiated
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew Walk for Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew Dash for Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew Run for Dolphin
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Dolphin
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Dolphin
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Dolphin
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Dash for Noether
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Rusty Armor for Noether
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Block for Noether
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Reflexive Teleport for Noether
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Run for Maxwell
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Reflexive Teleport for Maxwell
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Dash, Team! for Maxwell
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Force Bolt for Maxwell
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Walk for Curie
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Limited Heal for Curie
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Missile Block for Curie
- stopTimer 0 1189
- startTimer 0 1189
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc drew Rusty Armor for Curie
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=Action Phase Initiated
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar must play a Trait
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Large Weapon,Instigator=Smash,Targets=
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Attaching Large Weapon to Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Smash
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar must play a Trait
- stopTimer 0 1188
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Spark Generator,Instigator=Lust,Targets=
- startTimer 0 1188
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Attaching Spark Generator to Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar drew a card for Lust
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- stopTimer 0 1180
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Walk,Instigator=Smash,Targets=
- startTimer 0 1180
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=fstar,Actor=Smash,Event=Move,Origin=(0, 0),StartFacing=(0, 1),Destination=(2, 2),EndFacing=(0, 1)
- stopTimer 0 1179
- startTimer 1 1200
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- stopTimer 1 1167
- BATTLE LOG: Player=karadoc,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Walk,Instigator=Curie,Targets=
- startTimer 1 1167
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=karadoc,Actor=Curie,Event=Move,Origin=(11, 10),StartFacing=(-1, 0),Destination=(9, 8),EndFacing=(-1, 0)
- stopTimer 1 1166
- startTimer 0 1179
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- stopTimer 0 1147
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Run,Instigator=Dolphin,Targets=
- startTimer 0 1147
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=fstar,Actor=Dolphin,Event=Move,Origin=(0, 1),StartFacing=(1, 0),Destination=(3, 1),EndFacing=(1, 0)
- stopTimer 0 1146
- startTimer 1 1166
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- stopTimer 1 1152
- BATTLE LOG: Player=karadoc,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Dash,Instigator=Noether,Targets=
- startTimer 1 1152
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=karadoc,Actor=Noether,Event=Move,Origin=(10, 11),StartFacing=(0, -1),Destination=(6, 7),EndFacing=(0, -1)
- stopTimer 1 1150
- startTimer 0 1146
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- stopTimer 0 1141
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Bad Medicine,Instigator=Dolphin,Targets=Noether
- startTimer 1 1150
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=TriggerSucceed,Trigger=Reflexive Teleport,TriggeringActor=Noether,AffectedActors=,TriggerType=Unknown,TriggerLocation=Hand
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=karadoc,Actor=Noether,Event=Move,Origin=(6, 7),StartFacing=(0, -1),Destination=(8, 9),EndFacing=(1, 0)
- stopTimer 1 1139
- BATTLE WARNING: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Invalid action: Bad Medicine, played by Dolphin - too few target actors (0/1)
- BATTLE WARNING: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Invalid action: Bad Medicine, played by Dolphin - too few target actors (0/1)
- startTimer 1 1139
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- stopTimer 1 1133
- BATTLE LOG: Player=karadoc,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Run,Instigator=Maxwell,Targets=
- startTimer 1 1133
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=karadoc,Actor=Maxwell,Event=Move,Origin=(11, 9),StartFacing=(-1, 0),Destination=(8, 6),EndFacing=(-1, 0)
- stopTimer 1 1132
- startTimer 0 1141
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- stopTimer 0 1134
- startTimer 0 1134
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=fstar,Actor=Smash,Event=Move,Origin=(2, 2),StartFacing=(0, 1),Destination=(3, 2),EndFacing=(1, 0)
- stopTimer 0 1132
- startTimer 0 1132
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Player fstar must select targets
- BATTLE WARNING: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Invalid action: Lunging Hack, played by Smash - too few target actors (0/1)
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Action: Lunging Hack is invalid - cancelling
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Lunging Hack was cancelled.
- stopTimer 0 1131
- startTimer 1 1132
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc passed.
- stopTimer 1 1130
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- startTimer 0 1131
- stopTimer 0 1125
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Dash,Instigator=Lust,Targets=
- startTimer 0 1125
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=fstar,Actor=Lust,Event=Move,Origin=(1, 0),StartFacing=(0, 1),Destination=(4, 1),EndFacing=(0, 1)
- stopTimer 0 1123
- startTimer 1 1130
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc passed.
- stopTimer 1 1115
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- startTimer 0 1123
- stopTimer 0 1120
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Bungled Bolt,Instigator=Lust,Targets=Maxwell
- startTimer 1 1115
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=TriggerFail,Trigger=Reflexive Teleport,TriggeringActor=Maxwell,AffectedActors=,TriggerType=Unknown,TriggerLocation=Hand
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=TriggerSucceed,Trigger=Spark Generator,TriggeringActor=Lust,AffectedActors=,TriggerType=Action,TriggerLocation=ActorAttachment
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Maxwell took 3 damage
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Lust took 1 damage
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- stopTimer 1 1103
- BATTLE LOG: Player=karadoc,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Limited Heal,Instigator=Curie,Targets=Maxwell
- startTimer 0 1120
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Maxwell healed 4
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- stopTimer 0 1115
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=PlayAction,Action=Mighty Spark,Instigator=Lust,Targets=Maxwell
- startTimer 1 1103
- BATTLE LOG: Player=fstar,Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Event=TriggerSucceed,Trigger=Reflexive Teleport,TriggeringActor=Maxwell,AffectedActors=,TriggerType=Unknown,TriggerLocation=Hand
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Player=karadoc,Actor=Maxwell,Event=Move,Origin=(8, 6),StartFacing=(0, -1),Destination=(10, 8),EndFacing=(1, 0)
- stopTimer 1 1096
- startTimer 1 1096
- BATTLE WARNING: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Invalid action: Mighty Spark, played by Lust - too few target actors (0/1)
- BATTLE WARNING: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=Invalid action: Mighty Spark, played by Lust - too few target actors (0/1)
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now karadoc
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=karadoc passed.
- stopTimer 1 1090
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=The active player is now fstar
- startTimer 0 1115
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=fstar passed.
- MESSAGE: Error #1009
- STACK TRACE:
- TypeError: Error #1009
- at com.cardhunter.pcclient::PassCommand/start()
- at com.cardhunter.pcclient::CardHunterScreen/startCommand()
- at com.cardhunter.pcclient::BattleScreen/startCommand()
- at com.cardhunter.pcclient::CardHunterScreen/queueCommand()
- at com.cardhunter.pcclient::PassCommand$/constructFromBattleEvent()
- at flash.events::EventDispatcher/dispatchEvent()
- at com.cardhunter.battle.AS3Client::BattleAS3Client/sendEvent()
- at com.cardhunter.battle::Battle/disseminateEvents()
- at com.cardhunter.battle::Battle/run()
- at com.cardhunter.battle::Battle/instruct()
- at com.cardhunter.battle.AS3Client::BattleAS3Client/instructRemote()
- at com.cardhunter.battle.AS3Client::BattleAS3Client/processExtensionResponse()
- at com.cardhunter.battle.AS3Client::BattleAS3Client/onExtensionResponse()
- at flash.events::EventDispatcher/dispatchEvent()
- at com.smartfoxserver.v2.controllers::ExtensionController/handleMessage()
- at com.smartfoxserver.v2.core::SFSProtocolCodec/dispatchRequest()
- at com.smartfoxserver.v2.core::SFSProtocolCodec/onPacketRead()
- at com.smartfoxserver.v2.core::SFSIOHandler/handlePacketData()
- at com.smartfoxserver.v2.core::SFSIOHandler/onDataRead()
- at com.smartfoxserver.v2.bitswarm::BitSwarmClient/onSocketData()
- PARTY:
- (int) Index: 2
- (utf_string) Name: MP
- (int_array) ActiveChars: [1,2,3]
- (sfs_array) Members:
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 1654
- (int) 1643
- (int) 1978
- (int) 755
- (int) 681
- (int) 766
- (int) 1376
- (int) 100196
- (int) 100290
- (int) charIndex: 1
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 1937
- (int) 1934
- (int) 1191
- (int) 1190
- (int) 694
- (int) 1210
- (int) 1488
- (int) 556
- (int) 100055
- (int) 100311
- (int) charIndex: 2
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 1791
- (int) 1788
- (int) 1768
- (int) 1742
- (int) 1533
- (int) 1572
- (int) 1572
- (int) 1575
- (int) 100015
- (int) 100177
- (int) charIndex: 3
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 428
- (int) 450
- (int) 397
- (int) 756
- (int) 134
- (int) 767
- (int) 1405
- (int) 100239
- (int) 100219
- (int) charIndex: 4
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 877
- (int) 259
- (int) 421
- (int) 1226
- (int) 620
- (int) 1242
- (int) 1511
- (int) 1457
- (int) 100074
- (int) 100164
- (int) charIndex: 5
- (sfs_object)
- (sfs_object) inventory:
- (sfs_array) Items:
- (int) 489
- (int) 1805
- (int) 94
- (int) 572
- (int) 555
- (int) 471
- (int) 225
- (int) 244
- (int) 100063
- (int) 100335
- (int) charIndex: 6
- CLIENT COMMANDS:
- com.cardhunter.pcclient::PassCommand
- com.cardhunter.pcclient::StatusChangeCommand
- BATTLE COMMANDS:
- com.cardhunter.battle.commands::StartScoringPhaseCommand
- com.cardhunter.battle.commands::StartDiscardPhaseCommand
- com.cardhunter.battle.commands::EndTurnCommand
- CLIENT VERSION: 0.2.7303
- BATTLE LOG: Scenario=MP Forest,Room=karadoc vs fstar,RoomID=10704,Msg=All players passed, action phase complete.
- stopTimer 0 1112
- startTimer 1 1090
- > help
- COMMAND INDEX
- =============
- --- Flags ---
- getlocalcampaignflags - displays all campaign flags from client
- --- Edit ---
- boardeditor - opens the board editor screen
- scrollto <x> <y> [speed] - scroll to world screen location
- dumplocs - dump list of world screen locations to console
- exportstarterpack - exports the current party to the clipboard as a starter pack
- draglocs - in world screen, allows dragging locations
- --- Tutorial ---
- resettut - resets tutorial progression
- skiptut - skips tutorial
- viewall - views all cards
- settut <order> - sets tutorial progression
- clearviews - clears record of viewed cards
- --- AI ---
- path - tests pathfind for actor to location with optional budget
- flood - tests flood fill pathfind for actor with budget
- --- Audio ---
- traceaudio - toggle audio tracing
- mute/unmute - turn sound on/off
- --- Debug ---
- forceload <cardname> - forces load of card art for named card
- battleinstruction (alias bi) - Send instruction to battle object
- freezepointer - stops the pointer location from updating
- dumpbattle - dumps the current battle to screen in a somewhat human readable format
- dumpclientcommands - dumps all the queued client commands
- clip - copies the output to the clipboard
- alert <seconds> - Shows a browser alert after a specified period of time
- bumpclientcommand - forces the first queued client command to terminate
- move - moves named actor to location
- flushbattleevents - forces all queued battle events to be sent immediately.
- screenshot [quality] - saves screen to a jpg of given quality (default 85)
- loadimage - test loading an image
- drop - test drop connection
- dumpscenario - dumps named scenario
- pizzamenu - display the pizza menu
- partybbcode - exports the current party to the clipboard, formatted for the forum
- pools - shows item count in various asset pools
- error - throw an error
- partyanddecksbbcode - exports the current party and decks to the clipboard, formatted for the forum
- dumpboard - dumps the board terrain and actors
- getprice <name> - returns a value from the fixed price table
- dumpcard - dumps card data for a specified card
- equipstarterpack - equips the most recently acquired characters in MP party
- shadow - sets the lighting layer's shadow colour
- verbose - toggle verbose output mode (default is off)
- testmood <mood> - tests a prompt mood
- highlight - sets the lighting layer's highlight colour
- dumpdiscard - dumps specified player's discard pile (owner's if no player specified)
- animspeed - Sets global animation speed, 2 gives twice as fast, .5 half speed
- stats - toggle performance statistics display
- dumphand - dumps specified player's hand (owner's if no player specified)
- logspam - fills the log with a bunch of stuff, to see if it affects performance
- save - saves the output to a text file
- dumpqueue - dumps command queue
- savecardart <quality> <cardname> - saves jpg of named card - quality 85 works well
- dumpdisplay - Walks the displaylist and dumps information about it to the console
- dumpactor - dumps info on named actor (all actors if none named)
- buystarterpack <name> - purchase a starter pack
- targets - lists valid targets for group/card were it played now
- --- Admin ---
- adminzonemessage - Send admin message to all users in zone (administrators only)
- help - display this message.
- > save
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