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- PART
- {
- name = turboJet
- module = Part
- author = Porkjet
- //mesh = turboJet.mu
- MODEL
- {
- model = Squad/Parts/Engine/jetEngines/turboJet
- }
- //MODEL
- //{
- // model = Squad/Parts/Engine/jetEngines/turbineInside
- // scale = 0.95, 1.0, 0.95
- //}
- rescaleFactor = 1
- node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
- CoMOffset = 0.0, 1.5, 0.0
- TechRequired = supersonicFlight
- entryCost = 9000
- cost = 2000
- category = Engine
- subcategory = 0
- title = J-404 "Panther" Afterburning Turbofan
- manufacturer = C7 Aerospace Division
- description = A high performance jet engine with a variable geometry thrust vectoring nozzle and an afterburner for extra thrust.
- attachRules = 1,0,1,0,0
- mass = 1.2
- // heatConductivity = 0.06 // half default
- skinInternalConductionMult = 4.0
- emissiveConstant = 0.8 // engine nozzles are good at radiating.
- dragModelType = default
- maximum_drag = 0.2
- minimum_drag = 0.2
- angularDrag = 2
- crashTolerance = 7
- maxTemp = 2000 // = 3600
- bulkheadProfiles = size1
- tags = after aircraft burner engine fighter jet (panther plane propuls
- MODULE
- {
- name = MultiModeEngine
- primaryEngineID = Dry
- secondaryEngineID = Wet
- carryOverThrottle = True
- autoSwitchAvailable = False
- }
- MODULE
- {
- name = ModuleEnginesFX
- engineID = Dry
- thrustVectorTransformName = thrustTransform
- exhaustDamage = True
- ignitionThreshold = 0.1
- minThrust = 0
- maxThrust = 85
- heatProduction = 15
- useEngineResponseTime = True
- engineAccelerationSpeed = 0.5
- engineDecelerationSpeed = 0.5
- useVelocityCurve = False
- flameoutEffectName = flameout
- powerEffectName = power_dry
- //runningEffectName = running_thrust
- engageEffectName = engage
- disengageEffectName = disengage
- spoolEffectName = running_dry
- engineSpoolIdle = 0.05
- engineSpoolTime = 2.0
- EngineType = Turbine
- exhaustDamageMultiplier = 5
- clampPropReceived = True
- PROPELLANT
- {
- name = IntakeAir
- ignoreForIsp = True
- ratio = 40
- }
- PROPELLANT
- {
- name = LiquidFuel
- resourceFlowMode = STAGE_STACK_FLOW_BALANCE
- ratio = 1
- DrawGauge = True
- }
- atmosphereCurve
- {
- key = 0 9000 0 0
- }
- // Jet params
- atmChangeFlow = True
- useVelCurve = True
- useAtmCurve = True
- flowMultCap = 1.1
- machLimit = 1.75
- machHeatMult = 20.0
- velCurve
- {
- key = 0 1 0 0
- key = 0.35 0.932 0 0
- key = 1 1.13 0.4510796 0.4510796
- key = 1.75 1.5 0 0
- key = 2 1.38 -1.126258 -1.126258
- key = 2.5 0 0 0
- }
- atmCurve
- {
- key = 0 0 1.069445 0.7244952
- key = 0.072 0.08 1.472049 1.472049
- key = 0.17 0.21 1.227685 1.227685
- key = 0.34 0.39 1.01426 1.01426
- key = 1 1 0.969697 0.969697
- }
- }
- MODULE
- {
- name = ModuleEnginesFX
- engineID = Wet
- thrustVectorTransformName = thrustTransform
- exhaustDamage = True
- ignitionThreshold = 0.1
- minThrust = 0
- maxThrust = 130
- heatProduction = 75
- useEngineResponseTime = True
- engineAccelerationSpeed = 0.8
- engineDecelerationSpeed = 0.8
- useVelocityCurve = False
- flameoutEffectName = flameout
- //powerEffectName = running_wet
- runningEffectName = power_wet
- engageEffectName = engage
- disengageEffectName = disengage
- spoolEffectName = running_wet
- engineSpoolIdle = 0.05
- engineSpoolTime = 2.0
- EngineType = Turbine
- exhaustDamageMultiplier = 20
- clampPropReceived = True
- PROPELLANT
- {
- name = IntakeAir
- ignoreForIsp = True
- ratio = 12
- }
- PROPELLANT
- {
- name = LiquidFuel
- resourceFlowMode = STAGE_STACK_FLOW_BALANCE
- ratio = 1
- DrawGauge = True
- }
- atmosphereCurve
- {
- key = 0 4000 0 0
- }
- // Jet params
- atmChangeFlow = True
- useVelCurve = True
- useAtmCurve = True
- flowMultCap = 1.1
- machLimit = 1.75
- machHeatMult = 20.0
- velCurve
- {
- key = 0 1 0 0
- key = 0.18 0.97 0 0
- key = 0.43 1 0.202683 0.202683
- key = 1 1.42 1.280302 1.280302
- key = 2.5 3.63 0 0
- key = 3 0.58 -2.708558 -2.708558
- key = 3.35 0 -0.6150925 0
- }
- atmCurve
- {
- // less linear because AB has a big ram effect at high speed at high alt.
- key = 0 0 1.666667 1.666667
- key = 0.07066164 0.1397133 1.961396 1.961396
- key = 0.34 0.56 1.084002 1.084002
- key = 1 1 0.5302638 0.5302638
- }
- }
- MODULE
- {
- name = FXModuleAnimateThrottle
- animationName = TurboJetNozzleDry
- responseSpeed = 0.05
- layer = 1
- dependOnEngineState = True
- dependOnThrottle = True
- engineName = Dry
- weightOnOperational = True
- }
- MODULE
- {
- name = FXModuleAnimateThrottle
- animationName = TurboJetNozzleWet
- responseSpeed = 0.08
- layer = 2
- dependOnEngineState = True
- dependOnThrottle = True
- engineName = Wet
- weightOnOperational = True
- }
- MODULE
- {
- name = FXModuleAnimateThrottle
- animationName = TurboJetHeat
- responseSpeed = 0.0005
- layer = 3
- dependOnEngineState = True
- engineName = Wet
- }
- MODULE
- {
- name = ModuleGimbal
- gimbalTransformName = Gimbal
- gimbalRange = 10
- gimbalResponseSpeed = 8
- useGimbalResponseSpeed = true
- }
- MODULE
- {
- name = FXModuleConstrainPosition
- matchRotation = false
- matchPosition = true
- CONSTRAINFX
- {
- targetName = NozzlePoint
- moversName = Nozzle
- }
- }
- MODULE
- {
- name = ModuleAlternator
- engineName = Wet
- outputName = Alternator (Wet)
- RESOURCE
- {
- name = ElectricCharge
- rate = 5.0
- }
- }
- MODULE
- {
- name = ModuleAlternator
- engineName = Dry
- outputName = Alternator (Dry)
- RESOURCE
- {
- name = ElectricCharge
- rate = 3.0
- }
- }
- MODULE
- {
- name = ModuleSurfaceFX
- thrustProviderModuleIndex = 1
- fxMax = 0.6
- maxDistance = 25
- falloff = 2
- thrustTransformName = thrustTransform
- }
- MODULE
- {
- name = ModuleSurfaceFX
- thrustProviderModuleIndex = 2
- fxMax = 0.6
- maxDistance = 25
- falloff = 2
- thrustTransformName = thrustTransform
- }
- EFFECTS
- {
- running_dry
- {
- PREFAB_PARTICLE
- {
- prefabName = fx_smokeTrail_light
- transformName = smokePoint
- emission = 0.0 0.0
- emission = 0.05 0.0
- emission = 0.075 0.25
- emission = 1.0 1.25
- speed = 0.0 0.25
- speed = 1.0 1.0
- localOffset = 0, 0, 1
- localRotation = 1, 0, 0, -90
- }
- AUDIO
- {
- channel = Ship
- clip = sound_jet_low
- volume = 0.0 0.0
- volume = 0.05 0.9
- volume = 1.0 1.0
- pitch = 0.0 0.5
- pitch = 0.05 0.6
- pitch = 0.33 1.0
- pitch = 1.0 1.2
- loop = true
- }
- }
- power_dry
- {
- AUDIO
- {
- channel = Ship
- clip = sound_jet_deep
- volume = 0.0 0.0
- volume = 0.05 0.4
- volume = 1.0 0.9
- pitch = 0.0 0.8
- pitch = 1.0 1.4
- loop = true
- }
- }
- running_wet
- {
- PREFAB_PARTICLE
- {
- prefabName = fx_smokeTrail_light
- transformName = smokePoint
- emission = 0.0 0.0
- emission = 0.05 0.0
- emission = 0.075 0.5
- emission = 1.0 1.25
- speed = 0.0 0.25
- speed = 1.0 1.0
- localOffset = 0, 0, 1
- localRotation = 1, 0, 0, -90
- }
- AUDIO
- {
- channel = Ship
- clip = sound_jet_low
- volume = 0.0 0.0
- volume = 0.05 0.9
- volume = 1.0 1.0
- pitch = 0.0 0.5
- pitch = 0.05 0.6
- pitch = 0.33 1.0
- pitch = 1.0 1.2
- loop = true
- }
- }
- power_wet
- {
- AUDIO
- {
- channel = Ship
- clip = sound_rocket_spurts
- volume = 0.0 0.0
- volume = 0.1 0.3
- volume = 1.0 0.5
- pitch = 0.0 0.5
- pitch = 0.33 0.8
- pitch = 1.0 1.5
- loop = true
- }
- MODEL_MULTI_PARTICLE
- {
- modelName = Squad/FX/afterburner_shock
- transformName = smokePoint
- emission = 0.0 0.0
- emission = 0.05 0.05
- emission = 0.33 0.1
- emission = 1.0 1.0
- speed = 0.0 0.0
- speed = 0.05 0.05
- speed = 0.33 0.16
- speed = 1.0 1.0
- energy = 0.0 1.5
- energy = 0.33 1.0
- energy = 1.0 1.0
- }
- }
- engage
- {
- AUDIO
- {
- channel = Ship
- clip = sound_vent_medium
- volume = 1.0
- pitch = 2.0
- loop = false
- }
- }
- disengage
- {
- AUDIO
- {
- channel = Ship
- clip = sound_vent_soft
- volume = 1.0
- pitch = 2.0
- loop = false
- }
- }
- flameout
- {
- PREFAB_PARTICLE
- {
- prefabName = fx_exhaustSparks_flameout_2
- transformName = smokePoint
- oneShot = true
- }
- AUDIO
- {
- channel = Ship
- clip = sound_explosion_low
- volume = 1.0
- pitch = 2.0
- loop = false
- }
- }
- }
- MODULE
- {
- name = ModuleTestSubject
- useStaging = True
- useEvent = True
- situationMask = 15
- CONSTRAINT
- {
- type = OXYGEN
- value = True
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = LT
- value = 200
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = GT
- value = 100
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = LT
- value = 100
- prestige = Significant
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = GT
- value = 50
- prestige = Significant
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = LT
- value = 50
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = SPEEDENV
- test = GT
- value = 20
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = SPEED
- test = LT
- value = 450
- situationMask = 8
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = SPEED
- test = GT
- value = 150
- situationMask = 8
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = SPEED
- test = LT
- value = 650
- situationMask = 8
- prestige = Significant
- }
- CONSTRAINT
- {
- type = SPEED
- test = GT
- value = 250
- situationMask = 8
- prestige = Significant
- }
- CONSTRAINT
- {
- type = SPEED
- test = LT
- value = 900
- situationMask = 8
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = SPEED
- test = GT
- value = 350
- situationMask = 8
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = DENSITY
- test = GT
- value = 0.2
- situationMask = 8
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = DENSITY
- test = GT
- value = 0.1
- situationMask = 8
- prestige = Significant
- }
- CONSTRAINT
- {
- type = DENSITY
- test = GT
- value = 0.05
- situationMask = 8
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = GT
- value = 4000
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = LT
- value = 8000
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = GT
- value = 1000
- prestige = Significant
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = LT
- value = 2000
- prestige = Significant
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = GT
- value = 500
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = ALTITUDEENV
- test = LT
- value = 1000
- prestige = Exceptional
- }
- CONSTRAINT
- {
- type = REPEATABILITY
- value = ALWAYS
- prestige = Trivial
- }
- CONSTRAINT
- {
- type = REPEATABILITY
- value = BODYANDSITUATION
- prestige = Significant
- }
- CONSTRAINT
- {
- type = REPEATABILITY
- value = ONCEPERPART
- prestige = Exceptional
- }
- }
- }
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