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  1. Using configuration source: "C:\Program Files (x86)\Spring\Lobby\Profiles\Low Graphics\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. AMD Phenom(tm) II X4 955 Processor; 8191MB RAM, 32232MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0 (MT-Sim)
  20. Build date/time: Mar 21 2012 20:24:08
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\Jaz\Documents\My Games\Spring\
  25. Scanning: C:\Users\Jaz\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Jaz\Documents\My Games\Spring\games
  27. Scanning: C:\Users\Jaz\Documents\My Games\Spring\mods
  28. Scanning: C:\Users\Jaz\Documents\My Games\Spring\packages
  29. Scanning: C:\Program Files (x86)\Spring\maps
  30. Scanning: C:\Program Files (x86)\Spring\base
  31. Scanning: C:\Program Files (x86)\Spring\games
  32. Scanning: C:\Program Files (x86)\Spring\mods
  33. Scanning: C:\Program Files (x86)\Spring\packages
  34. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1920x1200/32bit
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 3.3.11554 Compatibility Profile Context
  38. [f=0000000] GL vendor: ATI Technologies Inc.
  39. [f=0000000] GL renderer: ATI Radeon HD 4800 Series
  40. [f=0000000] GLSL version: 3.30
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 739MB, available 963MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  46. maximum texture size: 8192, compress MIP-map textures: 1
  47. [f=0000000] Joysticks found: 0
  48. [f=0000000] Warning: Joystick 0 not found
  49. [f=0000000] CPU Cores: 4
  50. [f=0000000] CPU affinity not set
  51. [f=0000000] Loading startscript from: script.txt
  52. [f=0000000] Connecting to 91.234.104.190:8455 using name ChanPerv
  53. [f=0000000] [Sound] OpenAL info:
  54. [f=0000000] [Sound] Available Devices:
  55. [f=0000000] [Sound] DirectSound Software
  56. [f=0000000] [Sound] Device: DirectSound Software
  57. [f=0000000] [Sound] Vendor: OpenAL Community
  58. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  59. [f=0000000] [Sound] Renderer: OpenAL Soft
  60. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  61. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  62. [f=0000000] [Sound] EFX Enabled: yes
  63. [f=0000000] [Sound] Max Sounds: 96
  64. [f=0000000] Using map: Throne v1
  65. [f=0000000] Using game: Balanced Annihilation V7.68
  66. [f=0000000] Using game archive: ba768.sdz
  67. [f=0000000] recording demo: demos/20120330_055810_Throne v1_88.sdf
  68. [f=0000000] PreGame::GameDataReceived: 512 ms
  69. [f=0000000] User number 0 (team 0, allyteam 0)
  70. [f=0000000] Loading Radar Icons
  71. [f=0000000] Loading GameData Definitions
  72. [f=0000000] Loading all definitions: 0.187000
  73. [f=0000000] Game::LoadDefs (GameData): 310 ms
  74. [f=0000000] Loading Sound Definitions
  75. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  76. [f=0000000] Game::LoadDefs (Sound): 32 ms
  77. [f=0000000] Parsing Map Information
  78. [f=0000000] Loading SMF
  79. [f=0000000] Loading Map (233 MB)
  80. [f=0000000] Creating Smooth Height Mesh
  81. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 660 ms
  82. [f=0000000] Creating QuadField & CEGs
  83. [f=0000000] Number of damage types: 11
  84. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  85. [f=0000000] Creating Unit Textures
  86. [f=0000000] Loading Weapon Definitions
  87. [f=0000000] Loading Unit Definitions
  88. [f=0000000] Loading Feature Definitions
  89. [f=0000000] Initializing Map Features
  90. [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (132 MB)
  91. [f=0000000] PathCosts: precached 2 of 36864
  92. [f=0000000] PathCosts: precached 2308 of 36864
  93. [f=0000000] PathCosts: precached 4614 of 36864
  94. [f=0000000] PathCosts: precached 6921 of 36864
  95. [f=0000000] PathCosts: precached 9226 of 36864
  96. [f=0000000] PathCosts: precached 11535 of 36864
  97. [f=0000000] PathCosts: precached 13839 of 36864
  98. [f=0000000] PathCosts: precached 16144 of 36864
  99. [f=0000000] PathCosts: precached 18448 of 36864
  100. [f=0000000] PathCosts: precached 20754 of 36864
  101. [f=0000000] PathCosts: precached 23059 of 36864
  102. [f=0000000] PathCosts: precached 25363 of 36864
  103. [f=0000000] PathCosts: precached 27669 of 36864
  104. [f=0000000] PathCosts: precached 29976 of 36864
  105. [f=0000000] PathCosts: precached 32283 of 36864
  106. [f=0000000] PathCosts: precached 34588 of 36864
  107. [f=0000000] PathCosts: writing
  108. [f=0000000] PathCosts: written
  109. [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (132 MB)
  110. [f=0000000] PathCosts: precached 2 of 2304
  111. [f=0000000] PathCosts: precached 146 of 2304
  112. [f=0000000] PathCosts: precached 391 of 2304
  113. [f=0000000] PathCosts: precached 667 of 2304
  114. [f=0000000] PathCosts: precached 1020 of 2304
  115. [f=0000000] PathCosts: precached 1164 of 2304
  116. [f=0000000] PathCosts: precached 1309 of 2304
  117. [f=0000000] PathCosts: precached 1454 of 2304
  118. [f=0000000] PathCosts: precached 1598 of 2304
  119. [f=0000000] PathCosts: precached 1744 of 2304
  120. [f=0000000] PathCosts: precached 1888 of 2304
  121. [f=0000000] PathCosts: precached 2032 of 2304
  122. [f=0000000] PathCosts: precached 2178 of 2304
  123. [f=0000000] PathCosts: writing
  124. [f=0000000] PathCosts: written
  125. [f=0000000] [CPathManager] pathing data checksum: a6357d85
  126. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  127. [f=0000000] Creating Sky
  128. [f=0000000] Creating ShadowHandler & DecalHandler
  129. [f=0000000] Creating GroundDrawer
  130. [f=0000000] Loading Tile Files
  131. [f=0000000] Reading Tile Map
  132. [f=0000000] Loading Square Textures
  133. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 20 ms
  134. [f=0000000] Switching to Legacy Mesh Rendering
  135. [f=0000000] Creating TreeDrawer
  136. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  137. [f=0000000] Creating Projectile Textures
  138. [f=0000000] Creating Water
  139. [f=0000000] Game::LoadInterface (Camera&Mouse): 80 ms
  140. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  141. [f=0000000] Game::LoadInterface (Console): 13 ms
  142. [f=0000000] Loading LuaRules
  143. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  144. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  145. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  146. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  147. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  148. [f=0000000] Loaded gadget: Comgate <mo_comgate.lua>
  149. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  150. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  151. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  152. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  153. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  154. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  155. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  156. [f=0000000] Loaded gadget: Game End <game_end.lua>
  157. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  158. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  159. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  160. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  161. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  162. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  163. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  164. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  165. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  166. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  167. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  168. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  169. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  170. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  171. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  172. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  173. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  174. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  175. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  176. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  177. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  178. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  179. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  180. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  181. [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
  182. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  183. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  184. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  185. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  186. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  187. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  188. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  189. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  190. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  191. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  192. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  193. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  194. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  195. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  196. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  197. [f=0000000] Loaded gadget: Comgate <mo_comgate.lua>
  198. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  199. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  200. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  201. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  202. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  203. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  204. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  205. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  206. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  207. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  208. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  209. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  210. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  211. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  212. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  213. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  214. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  215. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  216. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  217. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  218. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  219. [f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
  220. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  221. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  222. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  223. [f=0000000] Loading LuaGaia
  224. [f=0000000] Loading LuaUI
  225. [f=0000000] This game has locked LuaUI access
  226. [f=0000000] This game has locked LuaUI access
  227. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  228. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  229. [f=0000000] LuaUI: bound F11 to the widget selector
  230. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  231. [f=0000000] Hardware is incompatible with Xray shader requirements
  232. [f=0000000] Failed to load: unit_bomber_control.lua (duplicate name)
  233. [f=0000000] Failed to load: autofirstbuildfacing.lua (duplicate name)
  234. [f=0000000] Failed to load: autoquit.lua (duplicate name)
  235. [f=0000000] Failed to load: cmd_context_build.lua (duplicate name)
  236. [f=0000000] Failed to load: cmd_state_reverse_toggle.lua (duplicate name)
  237. [f=0000000] Failed to load: cmd_unit_mover.lua (duplicate name)
  238. [f=0000000] Failed to load: group_label.lua (duplicate name)
  239. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  240. [f=0000000] Failed to load: gui_build_eta.lua (duplicate name)
  241. [f=0000000] Failed to load: gui_defenserange.lua (duplicate name)
  242. [f=0000000] Failed to load: gui_easyfacing.lua (duplicate name)
  243. [f=0000000] Failed to load: gui_group_label.lua (duplicate name)
  244. [f=0000000] Failed to load: gui_highlight_geos.lua (duplicate name)
  245. [f=0000000] Failed to load: gui_point_tracker.lua (duplicate name)
  246. [f=0000000] Failed to load: gui_prospector.lua (duplicate name)
  247. [f=0000000] Failed to load: gui_reclaiminfo.lua (duplicate name)
  248. [f=0000000] Failed to load: gui_xp.lua (duplicate name)
  249. [f=0000000] Hardware is incompatible with Xray shader requirements
  250. [f=0000000] Hardware is incompatible with Xray shader requirements
  251. [f=0000000] Failed to load: unit_bomber_control.lua (duplicate name)
  252. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  253. [f=0000000] Failed to load: unit_customicons.lua (duplicate name)
  254. [f=0000000] Failed to load: unit_dontmove.lua (duplicate name)
  255. [f=0000000] Failed to load: unit_ghostradar.lua (duplicate name)
  256. [f=0000000] Failed to load: unit_ghostsite.lua (duplicate name)
  257. [f=0000000] Failed to load: unit_healthbars.lua (duplicate name)
  258. [f=0000000] Failed to load: unit_holdfire_fix.lua (duplicate name)
  259. [f=0000000] Failed to load: unit_immobile_builder.lua (duplicate name)
  260. [f=0000000] Failed to load: unit_initial_queue.lua (duplicate name)
  261. [f=0000000] Failed to load: unit_load_own_moving.lua (duplicate name)
  262. [f=0000000] Failed to load: unit_loop_select.lua (duplicate name)
  263. [f=0000000] Failed to load: unit_stockpile.lua (duplicate name)
  264. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  265. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  266. [f=0000000] Loading widget from user: HealthBars <unit_healthbars.lua> ...
  267. [f=0000000] rendering of health-bars is disabled!
  268. [f=0000000] rendering of resource-bars for features is disabled!
  269. [f=0000000] Loading widget from user: Resource Bar Plus v1.1 <gui_resbarplus.lua> ...
  270. [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
  271. [f=0000000] Loading widget from user: BuildETA <gui_build_eta.lua> ...
  272. [f=0000000] Loading widget from user: Cloak Fire State <unit_cloakfirestate.lua> ...
  273. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  274. [f=0000000] Loading widget from user: Initial Queue <unit_initial_queue.lua> ...
  275. [f=0000000] Loading widget from user: Autoquit <autoquit.lua> ...
  276. [f=0000000] Loading widget from user: ShareUnits <cmd_shareunits.lua> ...
  277. [f=0000000] Loading widget from user: Auto First Build Facing <autofirstbuildfacing.lua> ...
  278. [f=0000000] Loading widget from user: Group Label <group_label.lua> ...
  279. [f=0000000] Loading widget from user: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  280. [f=0000000] Loading widget from user: FPS Clock plus 1.0 <gui_fpsclockplus.lua> ...
  281. [f=0000000] frames-per-second indicator is disabled!
  282. [f=0000000] small digital clock is disabled!
  283. [f=0000000] Loading widget from user: Area Mex no button <cmd_area_mex_no_button.lua> ...
  284. [f=0000000] Area Mex: Loaded for BA or NOTA
  285. [f=0000000] Mexmap detected - loading...
  286. [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/throne v1.springmexmap
  287. [f=0000000] Loading widget from user: Stockpiler <unit_stockpile.lua> ...
  288. [f=0000000] Loading widget from user: ReclaimInfo <gui_reclaiminfo.lua> ...
  289. [f=0000000] Loading widget from user: CustomIcons <gui_customicons.lua> ...
  290. [f=0000000] Loading widget from user: Holdfire Fix <unit_holdfire_fix.lua> ...
  291. [f=0000000] Loading widget from user: Unit Ranges <gui_unit_ranges.lua> ...
  292. [f=0000000] Loading widget from user: Show Orders <gui_show_orders.lua> ...
  293. [f=0000000] Loading widget from user: Load Own Moving <unit_load_own_moving.lua> ...
  294. [f=0000000] Loading widget from user: IdleBuildersNEW <gui_idle_builders_new.lua> ...
  295. [f=0000000] Loading widget from user: DontMove <unit_dontmove.lua> ...
  296. [f=0000000] Loading widget from user: Init Cloak <init_cloak.lua> ...
  297. [f=0000000] Loading widget from user: Highlight Geos <gui_highlight_geos.lua> ...
  298. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  299. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  300. [f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
  301. [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider.lua> ...
  302. [f=0000000] Loading widget from user: Comblast Range 1.0 <gui_comblast_range.lua> ...
  303. [f=0000000] Loading widget from user: Loop Select <unit_loop_select.lua> ...
  304. [f=0000000] Loading widget from user: MetalFeatures <gui_metal_features.lua> ...
  305. [f=0000000] Loading widget from user: Unit Marker <gui_unit_marker.lua> ...
  306. [f=0000000] Loading widget from user: Defense Range <gui_defenseRange.lua> ...
  307. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  308. [f=0000000] Loading widget from user: Nuke Button <gui_nukeButton.lua> ...
  309. [f=0000000] Loading widget from user: Easy Facing <gui_easyFacing.lua> ...
  310. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  311. [f=0000000] Loading widget from user: Transporter 2 <unit_transporter_2.lua> ...
  312. [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius.lua> ...
  313. [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  314. [f=0000000] Loading widget from user: Ghost Radar v1.11 <unit_ghostRadar.lua> ...
  315. [f=0000000] Loading widget from user: Ghost Site <unit_ghostSite.lua> ...
  316. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos.lua> ...
  317. [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker.lua> ...
  318. [f=0000000] Loading widget from user: Comm Marker <gui_comm_marker.lua> ...
  319. [f=0000000] Loading widget from user: Unit Mover <cmd_unit_mover.lua> ...
  320. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  321. [f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
  322. [f=0000000] Loading widget from user: Prospector <gui_prospector.lua> ...
  323. [f=0000000] Loading widget from user: Context Build <gui_context_build.lua> ...
  324. [f=0000000] Loading widget from user: Build Range Display <gui_build_range_display.lua> ...
  325. [f=0000000] Loading widget from user: UnitShapes 0.5.7 <gui_unitshapes.lua> ...
  326. [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
  327. [f=0000000] Loading widget from user: Bomber control <unit_bomber_control - Copy.lua> ...
  328. [f=0000000] false
  329. [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\unit_bomber_control - Copy.lu..."]:98: 'for' limit must be a number
  330. [f=0000000] Removed widget: Bomber control
  331. [f=0000000] Loading widget from user: CommandInsert <gui_commandinsert.lua> ...
  332. [f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
  333. [f=0000000] Loading widget from user: Radar Ranges <gui_radar_range.lua> ...
  334. [f=0000000] Loading widget from user: IceUI <gui_IceUI.lua> ...
  335. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyPress
  336. [f=0000000] UpdateWidgetCallIn: bad name: TweakKeyRelease
  337. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  338. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  339. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  340. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  341. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  342. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  343. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  344. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  345. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  346. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  347. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  348. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  349. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  350. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  351. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  352. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  353. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  354. [f=0000000] small digital clock is disabled!
  355. [f=0000000] frames-per-second indicator is disabled!
  356. [f=0000000] rendering of health-bars is disabled!
  357. [f=0000000] Loading widget from user: AllyCursors <gui_ally_cursors.lua> ...
  358. [f=0000000] Loading widget from user: Unit Stats <gui_unit_stats.lua> ...
  359. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  360. [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
  361. [f=0000000] LuaUI v0.3
  362. [f=0000000] Finalizing
  363. [f=0000000] Reloaded ctrlpanel from file: IceUI_ctrlpanel.txt
  364. [f=0000000] Connection attempt rejected: Packet too short
  365. [f=0000000] Connection attempt from Furiousman
  366. [f=0000000] -> Version: 88.0
  367. [f=0000000] -> Connection established (given id 1)
  368. [f=0000000] Connection attempt from ChanPerv
  369. [f=0000000] -> Version: 88.0 (MT-Sim)
  370. [f=0000000] -> Connection established (given id 0)
  371. [f=0000000] Connection attempt from Messy
  372. [f=0000000] -> Version: 88.0
  373. [f=0000000] -> Connection established (given id 5)
  374. [f=0000000] Connection attempt from [MoGB]Agnustic
  375. [f=0000000] -> Version: 88.0
  376. [f=0000000] -> Connection established (given id 4)
  377. [f=0000000] Connection attempt from Capnshap
  378. [f=0000000] -> Version: 88.0
  379. [f=0000000] -> Connection established (given id 3)
  380. [f=0000000] Connection attempt from [T1]Thevenin
  381. [f=0000000] -> Version: 88.0
  382. [f=0000000] -> Connection established (given id 6)
  383. [f=0000000] Connection attempt from DeathStar
  384. [f=0000000] -> Version: 88.0
  385. [f=0000000] -> Connection established (given id 2)
  386. [f=0000000] Connection attempt from [MoGB]fdsc
  387. [f=0000000] -> Version: 88.0
  388. [f=0000000] -> Connection established (given id 7)
  389. [f=0000000] <Messy> gl hf everyone!
  390. [f=0000000] <[MoGB]Agnustic> good luck for all
  391. [f=0000000] <Messy> :) just have fun, who cares what happens!
  392. [f=0000000] <ChanPerv> Me
  393. [f=0000000] <[MoGB]Agnustic> :)
  394. [f=0000000] <ChanPerv> 'Cause I'm weird
  395. [f=0000000] <Messy> chan like me
  396. [f=0000000] GameID: 913d754fa7c5a508e5bc8c06f3f7f0e4
  397. [f=0000005] ChanPerv added point: Start 0
  398. [f=0000006] Initializing Commander Gate
  399. [f=0000065] Buildings set to face North
  400. [f=0000105] Commander Gate Successful
  401. [f=0000140] <Messy> lick
  402. [f=0003869] ChanPerv added point: Com (Not Moving)
  403. [f=0004169] ChanPerv added point: Com (Moving)
  404. [f=0004958] Added new player: Enthymeme
  405. [f=0005249] ChanPerv added point: Com (Moving)
  406. [f=0005424] Connection attempt from Enthymeme
  407. [f=0005424] -> Version: 88.0
  408. [f=0005424] -> Connection established (given id 8)
  409. [f=0006757] Added new player: dogma
  410. [f=0008925] Buildings set to face East
  411. [f=0010121] Error: [WeaponDefIndex] ERROR_TYPE for key "areaOfEffect" in WeaponDefs __index
  412. [f=0010121] false
  413. [f=0010121] Error in DrawWorld(): [string "LuaUI\Widgets\gui_blastRadius.lua"]:211: Incorrect arguments to gl.DrawGroundCircle()
  414. [f=0010121] Removed widget: Blast Radius
  415. [f=0012297] Buildings set to face South
  416. [f=0012327] Buildings set to face West
  417. [f=0012331] Buildings set to face North
  418. [f=0013473] Spectator Enthymeme left the game: normal quit
  419. [f=0014040] Buildings set to face East
  420. [f=0018721] Connection attempt from Capnshap
  421. [f=0018721] -> Version: 88.0
  422. [f=0018721] -> User is already ingame
  423. [f=0018952] Connection attempt from Capnshap
  424. [f=0018952] -> Version: 88.0
  425. [f=0018952] Player Capnshap left the game: terminating existing connection
  426. [f=0018952] -> Connection established (given id 3)
  427. [f=0018960] No Owner Mode: Team 3 has 3 minutes to reconnect
  428. [f=0019320] No Owner Mode: Team 3 reconnected
  429. [f=0019824] Team 6 (lead by [MoGB]fdsc) is no more
  430. [f=0020149] Added new player: [Crab]xenope
  431. [f=0021990] Connection attempt from [Crab]xenope
  432. [f=0021990] -> Version: 88.0 (MT-Sim OMP)
  433. [f=0021990] -> Connection established (given id 10)
  434. [f=0022981] <Capnshap> Lol just reconntected.
  435. [f=0023760] Team 3 (lead by Capnshap) is no more
  436. [f=0023933] Spectator Capnshap left the game: normal quit
  437. [f=0025262] Added new player: [XHC]Distributor
  438. [f=0025826] Spectator [Crab]xenope left the game: normal quit
  439. [f=0026024] ChanPerv added point: Com (Moving)
  440. [f=0027696] Team 2 (lead by DeathStar) is no more
  441. [f=0028009] Buildings set to face South
  442. [f=0028014] Buildings set to face West
  443. [f=0033520] Team 1 (lead by Furiousman) is no more
  444. [f=0034260] <Messy> gg you won cbf playing anymore
  445. [f=0034912] Team 5 (lead by Messy) is no more
  446. [f=0035294] [Furiousman] go agnustic!
  447. [f=0035477] Spectator Messy left the game: normal quit
  448. [f=0035516] <[MoGB]Agnustic> just me?
  449. [f=0035616] [Furiousman] yup
  450. [f=0035716] [[MoGB]fdsc] lol
  451. [f=0035719] [Furiousman] lol
  452. [f=0035796] <[MoGB]Agnustic> ctrl + D?
  453. [f=0035973] [[MoGB]fdsc] give up red
  454. [f=0036292] [Furiousman] awww
  455. [f=0036320] Team 4 (lead by [MoGB]Agnustic) is no more
  456. [f=0036336] <autoquit> Automatically exiting in 5 seconds. Move mouse to cancel.
  457. [f=0036336] <autoquit> Autoquit canceled.
  458. [f=0036397] Spectator DeathStar left the game: normal quit
  459. [f=0036417] Path cache hits 2861 42%
  460. [f=0036417] Path cache hits 5462 27%
  461. [f=0036417] Statistics for UDP connection:
  462. Received: 707345 bytes in 13317 packets (53.1159 bytes/package)
  463. Sent: 736425 bytes in 20666 packets (35.6346 bytes/package)
  464. Relative protocol overhead: 0 up, 0.11296 down
  465. 4 incoming chunks had been dropped, 1 outgoing chunks had to be resent
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