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Shahria

House!

Sep 2nd, 2016
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Pawn 11.53 KB | None | 0 0
  1. CreateDynamicObject(1706, 2355.1074, -654.3135, 134.3385, 0.0000, 0.0000, 180.0000); //kb_couch03
  2. CreateDynamicObject(970, 2352.0139, -660.9072, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  3. SoFahim = CreateDynamicObject(19378, 2357.1000, -656.3524, 131.4060, 0.0000, 90.0000, 0.0000); //wall026
  4. SetDynamicObjectMaterial(SoFahim, 14415, "carter_block_2", "mp_shop_floor2", 0xFFFFFFFF);
  5. CreateDynamicObject(19491, 2351.9047, -652.6593, 136.3265, 0.0000, 0.0000, 180.0000); //sfhouse2
  6. SoFahim = CreateDynamicObject(19378, 2346.7473, -656.3524, 131.4060, 0.0000, 90.0000, 0.0000); //wall026
  7. SetDynamicObjectMaterial(SoFahim, 14415, "carter_block_2", "mp_shop_floor2", 0xFFFFFFFF);
  8. CreateDynamicObject(19492, 2351.9047, -652.6593, 136.3265, 0.0000, 0.0000, 180.0000); //sfhouse2int
  9. SoFahim = CreateDynamicObject(19378, 2357.5314, -661.0811, 126.2360, 0.0000, 0.0000, 90.0000); //wall026
  10. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  11. SoFahim = CreateDynamicObject(19378, 2357.1091, -649.2830, 131.3959, 0.0000, 90.0000, 0.0000); //wall026
  12. SetDynamicObjectMaterial(SoFahim, 14415, "carter_block_2", "mp_shop_floor2", 0xFFFFFFFF);
  13. SoFahim = CreateDynamicObject(19378, 2362.2744, -649.2816, 126.2161, 0.0000, 0.0000, 0.0000); //wall026
  14. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  15. SoFahim = CreateDynamicObject(19446, 2343.2509, -661.0819, 126.6567, 90.0000, 0.0000, 90.0000); //wall086
  16. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  17. SoFahim = CreateDynamicObject(19378, 2362.2644, -656.3524, 126.2360, 0.0000, 0.0000, 0.0000); //wall026
  18. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  19. SoFahim = CreateDynamicObject(19378, 2341.5817, -649.2816, 126.2161, 0.0000, 0.0000, 0.0000); //wall026
  20. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  21. SoFahim = CreateDynamicObject(19378, 2341.5781, -656.3524, 126.2360, 0.0000, 0.0000, 0.0000); //wall026
  22. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  23. CreateDynamicObject(14410, 2364.2014, -646.6370, 128.2967, 0.0000, 0.0000, 90.0000); //carter-stairs03
  24. SoFahim = CreateDynamicObject(19378, 2347.9914, -644.5316, 126.2257, 0.0000, 0.0000, 90.0000); //wall026
  25. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  26. SoFahim = CreateDynamicObject(19446, 2343.2509, -644.5415, 126.6567, 90.0000, 0.0000, 90.0000); //wall086
  27. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  28. SoFahim = CreateDynamicObject(19378, 2357.5202, -644.5316, 126.2257, 0.0000, 0.0000, 90.0000); //wall026
  29. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  30. SoFahim = CreateDynamicObject(19378, 2347.9914, -661.0811, 126.2360, 0.0000, 0.0000, 90.0000); //wall026
  31. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  32. SoFahim = CreateDynamicObject(19378, 2346.7473, -649.2730, 131.3959, 0.0000, 90.0000, 0.0000); //wall026
  33. SetDynamicObjectMaterial(SoFahim, 14415, "carter_block_2", "mp_shop_floor2", 0xFFFFFFFF);
  34. SoFahim = CreateDynamicObject(19378, 2364.9504, -644.6613, 126.2160, 0.0000, 0.0000, 90.0000); //wall026
  35. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  36. SoFahim = CreateDynamicObject(19378, 2364.9504, -648.5020, 126.2257, 0.0000, 0.0000, 90.0000); //wall026
  37. SetDynamicObjectMaterial(SoFahim, 14650, "ab_trukstpc", "mp_CJ_WOOD5", 0xFFFFFFFF);
  38. CreateDynamicObject(970, 2362.3288, -650.5261, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  39. CreateDynamicObject(970, 2362.3288, -654.6467, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  40. CreateDynamicObject(970, 2362.3288, -658.8173, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  41. CreateDynamicObject(970, 2360.2468, -660.9072, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  42. CreateDynamicObject(970, 2356.1264, -660.9072, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  43. CreateDynamicObject(970, 2347.8940, -660.9072, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  44. CreateDynamicObject(970, 2343.7514, -660.9072, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  45. CreateDynamicObject(970, 2341.6696, -658.8167, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  46. CreateDynamicObject(970, 2341.6696, -654.6867, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  47. CreateDynamicObject(970, 2341.6696, -650.5665, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  48. CreateDynamicObject(970, 2341.6696, -646.6660, 132.0045, 0.0000, 0.0000, 90.0000); //fencesmallb
  49. CreateDynamicObject(970, 2343.7517, -644.5758, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  50. CreateDynamicObject(970, 2347.8706, -644.5758, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  51. CreateDynamicObject(970, 2351.9812, -644.5758, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  52. CreateDynamicObject(970, 2356.0925, -644.5758, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  53. CreateDynamicObject(970, 2360.2128, -644.5758, 132.0045, 0.0000, 0.0000, 0.0000); //fencesmallb
  54. CreateDynamicObject(19943, 2362.3281, -644.2562, 126.8859, 0.0000, 0.0000, 0.0000); //StonePillar1
  55. CreateDynamicObject(19943, 2362.3281, -648.8964, 126.8859, 0.0000, 0.0000, 0.0000); //StonePillar1
  56. CreateDynamicObject(19943, 2362.2780, -660.9782, 126.8859, 0.0000, 0.0000, 0.0000); //StonePillar1
  57. CreateDynamicObject(19943, 2341.6369, -660.9782, 126.8859, 0.0000, 0.0000, 0.0000); //StonePillar1
  58. CreateDynamicObject(19943, 2341.5869, -644.5155, 126.8859, 0.0000, 0.0000, 0.0000); //StonePillar1
  59. CreateDynamicObject(640, 2359.1066, -644.9754, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  60. CreateDynamicObject(640, 2352.8227, -644.9754, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  61. CreateDynamicObject(640, 2346.3996, -644.9754, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  62. CreateDynamicObject(2195, 2355.9565, -645.0338, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  63. CreateDynamicObject(2195, 2349.6455, -645.0338, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  64. CreateDynamicObject(2241, 2343.3173, -645.0120, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  65. CreateDynamicObject(2195, 2342.1599, -649.4658, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  66. CreateDynamicObject(2241, 2341.9562, -645.9425, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  67. CreateDynamicObject(638, 2342.0571, -651.1832, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  68. CreateDynamicObject(638, 2342.0571, -647.6826, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  69. CreateDynamicObject(638, 2342.0571, -654.6140, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  70. CreateDynamicObject(638, 2342.0571, -658.1651, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  71. CreateDynamicObject(640, 2345.7290, -660.4765, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  72. CreateDynamicObject(640, 2358.0771, -660.4765, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  73. CreateDynamicObject(640, 2351.8051, -660.4765, 132.1304, 0.0000, 0.0000, 90.0000); //kb_planter+bush2
  74. CreateDynamicObject(638, 2361.8186, -658.2551, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  75. CreateDynamicObject(638, 2361.8186, -654.7849, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  76. CreateDynamicObject(638, 2361.8186, -651.2847, 132.1587, 0.0000, 0.0000, 0.0000); //kb_planter+bush
  77. CreateDynamicObject(2195, 2342.1599, -652.9063, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  78. CreateDynamicObject(2195, 2342.1599, -656.3577, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  79. CreateDynamicObject(2241, 2342.6767, -660.5330, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  80. CreateDynamicObject(2241, 2342.0263, -659.8928, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  81. CreateDynamicObject(2195, 2348.7307, -660.5576, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  82. CreateDynamicObject(2195, 2354.9558, -660.5576, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  83. CreateDynamicObject(2195, 2361.7768, -656.5170, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  84. CreateDynamicObject(2195, 2361.7768, -653.0266, 132.0677, 0.0000, 0.0000, 0.0000); //Plant_Pot_3
  85. CreateDynamicObject(2241, 2361.8449, -659.8928, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  86. CreateDynamicObject(2241, 2361.1042, -660.5631, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  87. CreateDynamicObject(2241, 2361.8449, -649.6220, 131.9459, 0.0000, 0.0000, 0.0000); //Plant_Pot_5
  88. CreateDynamicObject(1492, 2355.0910, -656.1419, 131.3683, 0.0000, 0.0000, 90.0000); //Gen_doorINT02
  89. CreateDynamicObject(19466, 2345.5178, -652.9730, 133.1535, 0.0000, 0.0000, 0.0000); //window001
  90. CreateDynamicObject(19466, 2345.5334, -651.1527, 135.7967, 0.0000, 0.0000, 0.0000); //window001
  91. CreateDynamicObject(19325, 2345.5356, -655.3834, 133.8282, 90.0000, 0.0000, 0.0000); //lsmall_window01
  92. CreateDynamicObject(1516, 2346.2941, -656.8452, 134.5574, 0.0000, 0.0000, 0.0000); //DYN_TABLE_03
  93. CreateDynamicObject(19325, 2357.8796, -651.8148, 133.6618, 90.0000, 0.0000, 0.0000); //lsmall_window01
  94. CreateDynamicObject(19466, 2357.8928, -656.5454, 136.0034, 0.0000, 0.0000, 0.0000); //window001
  95. CreateDynamicObject(19466, 2357.8928, -654.3057, 136.0034, 0.0000, 0.0000, 0.0000); //window001
  96. CreateDynamicObject(1799, 2348.5495, -653.9829, 134.3876, 0.0000, 0.0000, 180.0000); //MED_BED_4
  97. CreateDynamicObject(2106, 2346.3220, -656.9970, 135.0841, 0.0000, 0.0000, 0.0000); //CJ_MLIGHT15
  98. CreateDynamicObject(2828, 2346.3537, -656.5966, 135.0614, 0.0000, 0.0000, -28.2000); //gb_ornament02
  99. CreateDynamicObject(2127, 2346.3745, -650.0410, 134.2993, 0.0000, 0.0000, 0.0000); //CJ_K1_FRIDGE_UNIT
  100. CreateDynamicObject(2132, 2357.1442, -656.9912, 134.3226, 0.0000, 0.0000, 180.0000); //CJ_KITCH2_SINK
  101. CreateDynamicObject(2134, 2355.1740, -656.9882, 134.3269, 0.0000, 0.0000, 180.0000); //CJ_KITCH2_M
  102. CreateDynamicObject(1744, 2357.0952, -657.6201, 136.1808, 0.0000, 0.0000, 180.0000); //MED_SHELF
  103. CreateDynamicObject(1744, 2355.0354, -657.6201, 136.1808, 0.0000, 0.0000, 180.0000); //MED_SHELF
  104. CreateDynamicObject(1706, 2356.1984, -651.9036, 134.3385, 0.0000, 0.0000, -90.0000); //kb_couch03
  105. CreateDynamicObject(1706, 2352.7358, -652.9226, 134.3385, 0.0000, 0.0000, 90.0000); //kb_couch03
  106. CreateDynamicObject(19786, 2354.5959, -649.6939, 136.3283, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  107. CreateDynamicObject(2313, 2353.9584, -650.3020, 134.3784, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE1
  108. CreateDynamicObject(948, 2357.4611, -650.2379, 134.3950, 0.0000, 0.0000, 0.0000); //Plant_Pot_10
  109. CreateDynamicObject(2319, 2351.1145, -656.9204, 134.3126, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE5
  110. CreateDynamicObject(1828, 2349.8339, -652.8322, 134.3815, 0.0000, 0.0000, 0.0000); //man_sdr_rug
  111. CreateDynamicObject(2762, 2349.3527, -649.7498, 131.6466, 0.0000, 0.0000, 0.0000); //CJ_CHICK_TABLE
  112. CreateDynamicObject(14820, 2349.3674, -649.4882, 132.1136, 0.0000, 0.0000, 0.0000); //dj_stuff
  113. CreateDynamicObject(1594, 2346.7370, -655.7850, 131.9714, 0.0000, 0.0000, 0.0000); //chairsntable
  114. CreateDynamicObject(1594, 2346.7370, -653.3150, 131.9714, 0.0000, 0.0000, 0.0000); //chairsntable
  115. CreateDynamicObject(1753, 2355.3632, -650.3305, 131.5267, 0.0000, 0.0000, 0.0000); //SWANK_COUCH_1
  116. CreateDynamicObject(1753, 2357.4143, -653.7615, 131.5267, 0.0000, 0.0000, 180.0000); //SWANK_COUCH_1
  117. CreateDynamicObject(2315, 2355.6594, -652.1123, 131.4562, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE4
  118. CreateDynamicObject(11686, 2350.3566, -657.0280, 131.3094, 0.0000, 0.0000, 0.0000); //CBarSection1
  119. CreateDynamicObject(1566, 2345.7841, -651.6209, 132.7164, 0.0000, 0.0000, 90.0000); //CJ_WS_DOOR
  120. CreateDynamicObject(19859, 2351.5720, -648.8991, 135.6221, 0.0000, 0.0000, 171.6999); //MIHouse1Door3
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