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- note: i had to trim this log down because there were MANY duplicate lines
- Initialize engine version: 4.1.3f3 (9174d583c97b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1429]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- - Completed reload, in 0.064 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\System.dll (this message is harmless)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 1385.
- Total: 1.710278 ms (FindLiveObjects: 0.113281 ms CreateObjectMapping: 0.044602 ms MarkObjects: 0.674164 ms DeleteObjects: 0.175645 ms)
- n Tem qualidade salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- n Tem resolucao salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 576.
- Total: 4.789412 ms (FindLiveObjects: 0.046575 ms CreateObjectMapping: 0.029208 ms MarkObjects: 0.597985 ms DeleteObjects: 3.440687 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 1425.
- Total: 3.509762 ms (FindLiveObjects: 0.091572 ms CreateObjectMapping: 0.044996 ms MarkObjects: 0.745212 ms DeleteObjects: 1.973550 ms)
- n Tem qualidade salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- n Tem resolucao salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 585.
- Total: 5.027422 ms (FindLiveObjects: 0.043812 ms CreateObjectMapping: 0.032760 ms MarkObjects: 0.647719 ms DeleteObjects: 3.497526 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 2584.
- Total: 5.679878 ms (FindLiveObjects: 0.089599 ms CreateObjectMapping: 0.049733 ms MarkObjects: 0.421945 ms DeleteObjects: 4.730600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 4151.
- Total: 4.264447 ms (FindLiveObjects: 0.107755 ms CreateObjectMapping: 0.046575 ms MarkObjects: 2.256162 ms DeleteObjects: 1.291096 ms)
- nao tem sensitivity salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Dead Bits\Dead Bits_Data\Managed\System.Core.dll (this message is harmless)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 2449 unused Assets to reduce memory usage. Loaded Objects now: 1473.
- Total: 23.021070 ms (FindLiveObjects: 0.150779 ms CreateObjectMapping: 0.125517 ms MarkObjects: 0.661928 ms DeleteObjects: 21.726816 ms)
- n Tem qualidade salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- n Tem resolucao salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at Virar_Pedra.Start () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 629.
- Total: 7.306083 ms (FindLiveObjects: 0.024472 ms CreateObjectMapping: 0.030392 ms MarkObjects: 0.582592 ms DeleteObjects: 5.867760 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 5684.
- Total: 4.340626 ms (FindLiveObjects: 0.296821 ms CreateObjectMapping: 0.074994 ms MarkObjects: 2.601928 ms DeleteObjects: 0.776000 ms)
- nao tem sensitivity salva
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Pathplan failed because it reached the max node count. Try increasing the Max Number Of Nodes Per Planner variable on the PathManager, through the Inspector window.
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
- Level salvo
- (Filename: C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)
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