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DayZ First Aid Stations by t.hundero.us

Jul 24th, 2013
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  1. // Chenarus First Aid Stations by t.hundero.us
  2.  
  3. // Installing This Modification
  4. // 1. Save this code as "chenaid.sqf"
  5. // 2. Place the .sqf file inside your mission.pbo file
  6. // 3. Open "init.sqf" and add the following line to the very end -
  7. // [] execVM "chenaid.sqf";
  8.  
  9. if (isServer) then {
  10.  
  11. _vehicle_3 = objNull;
  12. if (true) then
  13. {
  14. _this = createVehicle ["AmmoCrate_NoInteractive_", [7071.2134, 7699.9712], [], 0, "CAN_COLLIDE"];
  15. _vehicle_3 = _this;
  16. _this setDir 18.905325;
  17. _this setPos [7071.2134, 7699.9712];
  18. };
  19.  
  20. _vehicle_4 = objNull;
  21. if (true) then
  22. {
  23. _this = createVehicle ["Land_CamoNet_EAST", [7087.2222, 7705.9434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  24. _vehicle_4 = _this;
  25. _this setDir 70.854439;
  26. _this setPos [7087.2222, 7705.9434, -3.0517578e-005];
  27. };
  28.  
  29. _vehicle_5 = objNull;
  30. if (true) then
  31. {
  32. _this = createVehicle ["FoldChair", [7087.8584, 7702.1138, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  33. _vehicle_5 = _this;
  34. _this setDir 106.96022;
  35. _this setPos [7087.8584, 7702.1138, 6.1035156e-005];
  36. };
  37.  
  38. _vehicle_6 = objNull;
  39. if (true) then
  40. {
  41. _this = createVehicle ["FoldTable", [7087.1147, 7702.9233, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  42. _vehicle_6 = _this;
  43. _this setDir -21.384806;
  44. _this setPos [7087.1147, 7702.9233, 3.0517578e-005];
  45. };
  46.  
  47. _vehicle_7 = objNull;
  48. if (true) then
  49. {
  50. _this = createVehicle ["Land_Crates_EP1", [7078.8506, 7701.1992, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  51. _vehicle_7 = _this;
  52. _this setPos [7078.8506, 7701.1992, 6.1035156e-005];
  53. };
  54.  
  55. _vehicle_8 = objNull;
  56. if (true) then
  57. {
  58. _this = createVehicle ["Sign_1L_Firstaid", [7079.7842, 7699.1514, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  59. _vehicle_8 = _this;
  60. _this setDir 57.496685;
  61. _this setPos [7079.7842, 7699.1514, 3.0517578e-005];
  62. };
  63.  
  64. _vehicle_9 = objNull;
  65. if (true) then
  66. {
  67. _this = createVehicle ["Land_Chair_EP1", [7087.3228, 7704.5952, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  68. _vehicle_9 = _this;
  69. _this setDir 101.92162;
  70. _this setPos [7087.3228, 7704.5952, 3.0517578e-005];
  71. };
  72.  
  73. _vehicle_10 = objNull;
  74. if (true) then
  75. {
  76. _this = createVehicle ["WoodChair", [7085.7607, 7703.5806], [], 0, "CAN_COLLIDE"];
  77. _vehicle_10 = _this;
  78. _this setDir -6.0987549;
  79. _this setPos [7085.7607, 7703.5806];
  80. };
  81.  
  82. _vehicle_11 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["Body", [7083.564, 7708.9526, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  86. _vehicle_11 = _this;
  87. _this setDir 174.21144;
  88. _this setPos [7083.564, 7708.9526, 3.0517578e-005];
  89. };
  90.  
  91. _vehicle_12 = objNull;
  92. if (true) then
  93. {
  94. _this = createVehicle ["Body", [7085.709, 7709.9189], [], 0, "CAN_COLLIDE"];
  95. _vehicle_12 = _this;
  96. _this setDir 86.727654;
  97. _this setPos [7085.709, 7709.9189];
  98. };
  99.  
  100. _vehicle_13 = objNull;
  101. if (true) then
  102. {
  103. _this = createVehicle ["Body", [7086.0239, 7708.6694, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  104. _vehicle_13 = _this;
  105. _this setDir 85.205338;
  106. _this setPos [7086.0239, 7708.6694, -3.0517578e-005];
  107. };
  108.  
  109. _vehicle_14 = objNull;
  110. if (true) then
  111. {
  112. _this = createVehicle ["Body", [7084.5708, 7707.1836], [], 0, "CAN_COLLIDE"];
  113. _vehicle_14 = _this;
  114. _this setDir 79.491592;
  115. _this setPos [7084.5708, 7707.1836];
  116. };
  117.  
  118. _vehicle_15 = objNull;
  119. if (true) then
  120. {
  121. _this = createVehicle ["Barrel1", [7085.0215, 7696.7168, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  122. _vehicle_15 = _this;
  123. _this setPos [7085.0215, 7696.7168, 3.0517578e-005];
  124. };
  125.  
  126. _vehicle_16 = objNull;
  127. if (true) then
  128. {
  129. _this = createVehicle ["Land_Toilet", [7086.6748, 7697.0034, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  130. _vehicle_16 = _this;
  131. _this setDir 157.7394;
  132. _this setPos [7086.6748, 7697.0034, 9.1552734e-005];
  133. };
  134.  
  135. _vehicle_17 = objNull;
  136. if (true) then
  137. {
  138. _this = createVehicle ["Loudspeakers_EP1", [7075.3623, 7692.3281, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  139. _vehicle_17 = _this;
  140. _this setPos [7075.3623, 7692.3281, 3.0517578e-005];
  141. };
  142.  
  143. _vehicle_18 = objNull;
  144. if (true) then
  145. {
  146. _this = createVehicle ["Land_CncBlock_D", [7076.6514, 7691.2588], [], 0, "CAN_COLLIDE"];
  147. _vehicle_18 = _this;
  148. _this setDir -41.628143;
  149. _this setPos [7076.6514, 7691.2588];
  150. };
  151.  
  152. _vehicle_19 = objNull;
  153. if (true) then
  154. {
  155. _this = createVehicle ["Sign_1L_Firstaid", [7080.9551, 7691.4058], [], 0, "CAN_COLLIDE"];
  156. _vehicle_19 = _this;
  157. _this setDir -14.821351;
  158. _this setPos [7080.9551, 7691.4058];
  159. };
  160.  
  161. _vehicle_20 = objNull;
  162. if (true) then
  163. {
  164. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [7070.3794, 7709.9326, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  165. _vehicle_20 = _this;
  166. _this setDir -117.24728;
  167. _this setPos [7070.3794, 7709.9326, -3.0517578e-005];
  168. };
  169.  
  170. _vehicle_22 = objNull;
  171. if (true) then
  172. {
  173. _this = createVehicle ["PowGen_Big_EP1", [7065.7622, 7694.8164, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  174. _vehicle_22 = _this;
  175. _this setDir -130.6714;
  176. _this setPos [7065.7622, 7694.8164, -6.1035156e-005];
  177. };
  178.  
  179. _vehicle_23 = objNull;
  180. if (true) then
  181. {
  182. _this = createVehicle ["Misc_cargo_cont_tiny", [7071.1299, 7691.4634, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  183. _vehicle_23 = _this;
  184. _this setDir -100.36348;
  185. _this setPos [7071.1299, 7691.4634, 6.1035156e-005];
  186. };
  187.  
  188. _vehicle_24 = objNull;
  189. if (true) then
  190. {
  191. _this = createVehicle ["Land_Barrel_empty", [7084.4063, 7695.9937, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  192. _vehicle_24 = _this;
  193. _this setPos [7084.4063, 7695.9937, -3.0517578e-005];
  194. };
  195.  
  196. _vehicle_25 = objNull;
  197. if (true) then
  198. {
  199. _this = createVehicle ["ClutterCutter_small_EP1", [7066.731, 7694.3574, 0], [], 0, "CAN_COLLIDE"];
  200. _vehicle_25 = _this;
  201. _this setPos [7066.731, 7694.3574, 0];
  202. };
  203.  
  204. _vehicle_26 = objNull;
  205. if (true) then
  206. {
  207. _this = createVehicle ["Land_CncBlock_Stripes", [6528.5132, 6098.4497, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  208. _vehicle_26 = _this;
  209. _this setDir 74.926605;
  210. _this setPos [6528.5132, 6098.4497, -6.1035156e-005];
  211. };
  212.  
  213. _vehicle_28 = objNull;
  214. if (true) then
  215. {
  216. _this = createVehicle ["Sign_1L_Firstaid", [6529.8286, 6098.4746], [], 0, "CAN_COLLIDE"];
  217. _vehicle_28 = _this;
  218. _this setDir -10.054855;
  219. _this setPos [6529.8286, 6098.4746];
  220. };
  221.  
  222. _vehicle_29 = objNull;
  223. if (true) then
  224. {
  225. _this = createVehicle ["RoadCone", [6529.0806, 6095.7407, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  226. _vehicle_29 = _this;
  227. _this setPos [6529.0806, 6095.7407, -3.0517578e-005];
  228. };
  229.  
  230. _vehicle_30 = objNull;
  231. if (true) then
  232. {
  233. _this = createVehicle ["FoldChair", [6530.7974, 6098.7422, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  234. _vehicle_30 = _this;
  235. _this setDir 7.1502323;
  236. _this setPos [6530.7974, 6098.7422, -3.0517578e-005];
  237. };
  238.  
  239. _vehicle_31 = objNull;
  240. if (true) then
  241. {
  242. _this = createVehicle ["FoldTable", [6530.7729, 6097.5039, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  243. _vehicle_31 = _this;
  244. _this setDir -9.2266636;
  245. _this setPos [6530.7729, 6097.5039, 3.0517578e-005];
  246. };
  247.  
  248. _vehicle_32 = objNull;
  249. if (true) then
  250. {
  251. _this = createVehicle ["Land_Chair_EP1", [6530.9248, 6095.8745, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  252. _vehicle_32 = _this;
  253. _this setDir -57.259949;
  254. _this setPos [6530.9248, 6095.8745, 3.0517578e-005];
  255. };
  256.  
  257. _vehicle_33 = objNull;
  258. if (true) then
  259. {
  260. _this = createVehicle ["SmallTable", [6532.7803, 6097.7969], [], 0, "CAN_COLLIDE"];
  261. _vehicle_33 = _this;
  262. _this setPos [6532.7803, 6097.7969];
  263. };
  264.  
  265. _vehicle_34 = objNull;
  266. if (true) then
  267. {
  268. _this = createVehicle ["FoldChair", [6533.1055, 6099.4248, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  269. _vehicle_34 = _this;
  270. _this setDir -67.66906;
  271. _this setPos [6533.1055, 6099.4248, -6.1035156e-005];
  272. };
  273.  
  274. _vehicle_35 = objNull;
  275. if (true) then
  276. {
  277. _this = createVehicle ["MASH", [6537.7642, 6099.6934], [], 0, "CAN_COLLIDE"];
  278. _vehicle_35 = _this;
  279. _this setDir 165.17152;
  280. _this setPos [6537.7642, 6099.6934];
  281. };
  282.  
  283. _vehicle_36 = objNull;
  284. if (true) then
  285. {
  286. _this = createVehicle ["AmmoCrate_NoInteractive_", [6535.4141, 6096.2661, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  287. _vehicle_36 = _this;
  288. _this setDir 60.956596;
  289. _this setPos [6535.4141, 6096.2661, -3.0517578e-005];
  290. };
  291.  
  292. _vehicle_37 = objNull;
  293. if (true) then
  294. {
  295. _this = createVehicle ["Land_CncBlock_D", [6538.9106, 6075.4116, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  296. _vehicle_37 = _this;
  297. _this setDir 53.606445;
  298. _this setPos [6538.9106, 6075.4116, -3.0517578e-005];
  299. };
  300.  
  301. _vehicle_39 = objNull;
  302. if (true) then
  303. {
  304. _this = createVehicle ["Land_CamoNet_EAST", [6546.1631, 6078.501], [], 0, "CAN_COLLIDE"];
  305. _vehicle_39 = _this;
  306. _this setDir 139.2422;
  307. _this setPos [6546.1631, 6078.501];
  308. };
  309.  
  310. _vehicle_40 = objNull;
  311. if (true) then
  312. {
  313. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [6543.2129, 6077.9927, 0], [], 0, "CAN_COLLIDE"];
  314. _vehicle_40 = _this;
  315. _this setPos [6543.2129, 6077.9927, 0];
  316. };
  317.  
  318. _vehicle_41 = objNull;
  319. if (true) then
  320. {
  321. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6542.7827, 6076.3545], [], 0, "CAN_COLLIDE"];
  322. _vehicle_41 = _this;
  323. _this setDir -24.937876;
  324. _this setPos [6542.7827, 6076.3545];
  325. };
  326.  
  327. _vehicle_42 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["Barrels", [6547.7021, 6081.3403, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  331. _vehicle_42 = _this;
  332. _this setDir -28.504112;
  333. _this setPos [6547.7021, 6081.3403, -3.0517578e-005];
  334. };
  335.  
  336. _vehicle_43 = objNull;
  337. if (true) then
  338. {
  339. _this = createVehicle ["Barrel4", [6545.9766, 6081.3237, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  340. _vehicle_43 = _this;
  341. _this setPos [6545.9766, 6081.3237, -3.0517578e-005];
  342. };
  343.  
  344. _vehicle_44 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["Barrel4", [7558.1631, 5174.0146, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  348. _vehicle_44 = _this;
  349. _this setPos [7558.1631, 5174.0146, 1.5258789e-005];
  350. };
  351.  
  352. _vehicle_46 = objNull;
  353. if (true) then
  354. {
  355. _this = createVehicle ["Land_CncBlock_D", [7548.2197, 5161.356, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  356. _vehicle_46 = _this;
  357. _this setDir -4.5081868;
  358. _this setPos [7548.2197, 5161.356, -6.1035156e-005];
  359. };
  360.  
  361. _vehicle_47 = objNull;
  362. if (true) then
  363. {
  364. _this = createVehicle ["Garbage_can", [7554.8374, 5169.2739, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  365. _vehicle_47 = _this;
  366. _this setPos [7554.8374, 5169.2739, -4.5776367e-005];
  367. };
  368.  
  369. _vehicle_48 = objNull;
  370. if (true) then
  371. {
  372. _this = createVehicle ["Loudspeakers_EP1", [7550.4932, 5170.5405, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  373. _vehicle_48 = _this;
  374. _this setPos [7550.4932, 5170.5405, 1.5258789e-005];
  375. };
  376.  
  377. _vehicle_51 = objNull;
  378. if (true) then
  379. {
  380. _this = createVehicle ["FoldChair", [7552.0591, 5168.1724, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  381. _vehicle_51 = _this;
  382. _this setDir 108.65399;
  383. _this setPos [7552.0591, 5168.1724, -9.1552734e-005];
  384. };
  385.  
  386. _vehicle_52 = objNull;
  387. if (true) then
  388. {
  389. _this = createVehicle ["FoldChair", [7553.1694, 5170.7065], [], 0, "CAN_COLLIDE"];
  390. _vehicle_52 = _this;
  391. _this setDir -28.402966;
  392. _this setPos [7553.1694, 5170.7065];
  393. };
  394.  
  395. _vehicle_53 = objNull;
  396. if (true) then
  397. {
  398. _this = createVehicle ["FoldTable", [7552.9302, 5169.3906, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  399. _vehicle_53 = _this;
  400. _this setDir 8.8644972;
  401. _this setPos [7552.9302, 5169.3906, 1.5258789e-005];
  402. };
  403.  
  404. _vehicle_54 = objNull;
  405. if (true) then
  406. {
  407. _this = createVehicle ["Sign_1L_Firstaid", [7547.4404, 5160.5923, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  408. _vehicle_54 = _this;
  409. _this setPos [7547.4404, 5160.5923, -1.5258789e-005];
  410. };
  411.  
  412. _vehicle_55 = objNull;
  413. if (true) then
  414. {
  415. _this = createVehicle ["Land_coneLight", [7546.6514, 5162.5986], [], 0, "CAN_COLLIDE"];
  416. _vehicle_55 = _this;
  417. _this setPos [7546.6514, 5162.5986];
  418. };
  419.  
  420. _vehicle_56 = objNull;
  421. if (true) then
  422. {
  423. _this = createVehicle ["Land_coneLight", [7545.6187, 5168.9033, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  424. _vehicle_56 = _this;
  425. _this setPos [7545.6187, 5168.9033, 1.5258789e-005];
  426. };
  427.  
  428. _vehicle_57 = objNull;
  429. if (true) then
  430. {
  431. _this = createVehicle ["Sign_1L_Firstaid", [7545.3462, 5170.2227], [], 0, "CAN_COLLIDE"];
  432. _vehicle_57 = _this;
  433. _this setDir 162.0513;
  434. _this setPos [7545.3462, 5170.2227];
  435. };
  436.  
  437. _vehicle_58 = objNull;
  438. if (true) then
  439. {
  440. _this = createVehicle ["AmmoCrate_NoInteractive_", [7551.2593, 5160.666, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  441. _vehicle_58 = _this;
  442. _this setDir 69.852959;
  443. _this setPos [7551.2593, 5160.666, -1.5258789e-005];
  444. };
  445.  
  446. _vehicle_59 = objNull;
  447. if (true) then
  448. {
  449. _this = createVehicle ["Misc_cargo_cont_small", [7562.0444, 5162.9043], [], 0, "CAN_COLLIDE"];
  450. _vehicle_59 = _this;
  451. _this setPos [7562.0444, 5162.9043];
  452. };
  453.  
  454. _vehicle_60 = objNull;
  455. if (true) then
  456. {
  457. _this = createVehicle ["MASH", [7562.1284, 5173.2773], [], 0, "CAN_COLLIDE"];
  458. _vehicle_60 = _this;
  459. _this setDir -99.722099;
  460. _this setPos [7562.1284, 5173.2773];
  461. };
  462.  
  463. _vehicle_61 = objNull;
  464. if (true) then
  465. {
  466. _this = createVehicle ["Land_Chair_EP1", [7554.6646, 5161.1064], [], 0, "CAN_COLLIDE"];
  467. _vehicle_61 = _this;
  468. _this setDir -126.32696;
  469. _this setPos [7554.6646, 5161.1064];
  470. };
  471.  
  472. _vehicle_62 = objNull;
  473. if (true) then
  474. {
  475. _this = createVehicle ["Land_Chair_EP1", [7552.8184, 5160.5615], [], 0, "CAN_COLLIDE"];
  476. _vehicle_62 = _this;
  477. _this setDir -93.032928;
  478. _this setPos [7552.8184, 5160.5615];
  479. };
  480.  
  481. _vehicle_63 = objNull;
  482. if (true) then
  483. {
  484. _this = createVehicle ["Sign_1L_Firstaid", [7552.2432, 5170.2217, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  485. _vehicle_63 = _this;
  486. _this setPos [7552.2432, 5170.2217, -4.5776367e-005];
  487. };
  488.  
  489. _vehicle_64 = objNull;
  490. if (true) then
  491. {
  492. _this = createVehicle ["Sign_Checkpoint_EP1", [2543.1279, 5027.9482], [], 0, "CAN_COLLIDE"];
  493. _vehicle_64 = _this;
  494. _this setDir -78.224442;
  495. _this setPos [2543.1279, 5027.9482];
  496. };
  497.  
  498. _vehicle_66 = objNull;
  499. if (true) then
  500. {
  501. _this = createVehicle ["Land_Antenna", [2516.1614, 5049.2261], [], 0, "CAN_COLLIDE"];
  502. _vehicle_66 = _this;
  503. _this setDir 106.45172;
  504. _this setPos [2516.1614, 5049.2261];
  505. };
  506.  
  507. _vehicle_67 = objNull;
  508. if (true) then
  509. {
  510. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [2541.9468, 5060.5386, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  511. _vehicle_67 = _this;
  512. _this setDir 25.858768;
  513. _this setPos [2541.9468, 5060.5386, 1.5258789e-005];
  514. };
  515.  
  516. _vehicle_68 = objNull;
  517. if (true) then
  518. {
  519. _this = createVehicle ["Land_CamoNetB_EAST", [2541.2114, 5062.6714, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  520. _vehicle_68 = _this;
  521. _this setDir 60.230556;
  522. _this setPos [2541.2114, 5062.6714, -1.5258789e-005];
  523. };
  524.  
  525. _vehicle_69 = objNull;
  526. if (true) then
  527. {
  528. _this = createVehicle ["Misc_cargo_cont_small", [2538.2107, 5061.6895, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  529. _vehicle_69 = _this;
  530. _this setPos [2538.2107, 5061.6895, 3.0517578e-005];
  531. };
  532.  
  533. _vehicle_70 = objNull;
  534. if (true) then
  535. {
  536. _this = createVehicle ["MASH", [2523.4878, 5039.8286, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  537. _vehicle_70 = _this;
  538. _this setDir 54.526688;
  539. _this setPos [2523.4878, 5039.8286, 4.5776367e-005];
  540. };
  541.  
  542. _vehicle_71 = objNull;
  543. if (true) then
  544. {
  545. _this = createVehicle ["PowGen_Big_EP1", [2519.3137, 5052.167, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  546. _vehicle_71 = _this;
  547. _this setDir -88.054726;
  548. _this setPos [2519.3137, 5052.167, -1.5258789e-005];
  549. };
  550.  
  551. _vehicle_72 = objNull;
  552. if (true) then
  553. {
  554. _this = createVehicle ["Land_GuardShed", [2540.3313, 5026.9263, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  555. _vehicle_72 = _this;
  556. _this setDir -30.403847;
  557. _this setPos [2540.3313, 5026.9263, 3.0517578e-005];
  558. };
  559.  
  560. _vehicle_74 = objNull;
  561. if (true) then
  562. {
  563. _this = createVehicle ["MASH", [2528.4941, 5033.1982], [], 0, "CAN_COLLIDE"];
  564. _vehicle_74 = _this;
  565. _this setDir 53.459591;
  566. _this setPos [2528.4941, 5033.1982];
  567. };
  568.  
  569. _vehicle_75 = objNull;
  570. if (true) then
  571. {
  572. _this = createVehicle ["Land_fortified_nest_big_EP1", [2554.3694, 5038.1519], [], 0, "CAN_COLLIDE"];
  573. _vehicle_75 = _this;
  574. _this setDir -33.471962;
  575. _this setPos [2554.3694, 5038.1519];
  576. };
  577.  
  578. _vehicle_76 = objNull;
  579. if (true) then
  580. {
  581. _this = createVehicle ["Land_CncBlock_D", [2550.3621, 5032.8682, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  582. _vehicle_76 = _this;
  583. _this setDir -17.252157;
  584. _this setPos [2550.3621, 5032.8682, 1.5258789e-005];
  585. };
  586.  
  587. _vehicle_77 = objNull;
  588. if (true) then
  589. {
  590. _this = createVehicle ["Land_CncBlock_Stripes", [2548.136, 5034.689, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  591. _vehicle_77 = _this;
  592. _this setDir 56.163635;
  593. _this setPos [2548.136, 5034.689, -4.5776367e-005];
  594. };
  595.  
  596. _vehicle_78 = objNull;
  597. if (true) then
  598. {
  599. _this = createVehicle ["Barrel5", [2520.593, 5050.0112, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  600. _vehicle_78 = _this;
  601. _this setPos [2520.593, 5050.0112, 1.5258789e-005];
  602. };
  603.  
  604. _vehicle_79 = objNull;
  605. if (true) then
  606. {
  607. _this = createVehicle ["FoldTable", [2546.4707, 5037.5601], [], 0, "CAN_COLLIDE"];
  608. _vehicle_79 = _this;
  609. _this setDir 48.102684;
  610. _this setPos [2546.4707, 5037.5601];
  611. };
  612.  
  613. _vehicle_80 = objNull;
  614. if (true) then
  615. {
  616. _this = createVehicle ["FoldTable", [2545.2268, 5039.5464, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  617. _vehicle_80 = _this;
  618. _this setDir 57.752266;
  619. _this setPos [2545.2268, 5039.5464, 3.0517578e-005];
  620. };
  621.  
  622. _vehicle_81 = objNull;
  623. if (true) then
  624. {
  625. _this = createVehicle ["Land_Chair_EP1", [2543.8589, 5038.9253], [], 0, "CAN_COLLIDE"];
  626. _vehicle_81 = _this;
  627. _this setPos [2543.8589, 5038.9253];
  628. };
  629.  
  630. _vehicle_82 = objNull;
  631. if (true) then
  632. {
  633. _this = createVehicle ["FoldChair", [2546.3154, 5040.3423], [], 0, "CAN_COLLIDE"];
  634. _vehicle_82 = _this;
  635. _this setPos [2546.3154, 5040.3423];
  636. };
  637.  
  638. _vehicle_83 = objNull;
  639. if (true) then
  640. {
  641. _this = createVehicle ["FoldChair", [2547.4565, 5038.563, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  642. _vehicle_83 = _this;
  643. _this setDir 40.833267;
  644. _this setPos [2547.4565, 5038.563, 1.5258789e-005];
  645. };
  646.  
  647. _vehicle_84 = objNull;
  648. if (true) then
  649. {
  650. _this = createVehicle ["Sign_1L_Firstaid", [2547.8555, 5037.645, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  651. _vehicle_84 = _this;
  652. _this setDir 43.672138;
  653. _this setPos [2547.8555, 5037.645, 4.5776367e-005];
  654. };
  655.  
  656. _vehicle_85 = objNull;
  657. if (true) then
  658. {
  659. _this = createVehicle ["Land_Crates_EP1", [2544.3538, 5041.0518], [], 0, "CAN_COLLIDE"];
  660. _vehicle_85 = _this;
  661. _this setDir -12.388364;
  662. _this setPos [2544.3538, 5041.0518];
  663. };
  664.  
  665. _vehicle_86 = objNull;
  666. if (true) then
  667. {
  668. _this = createVehicle ["Land_fort_bagfence_long", [2537.2998, 5024.8672, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  669. _vehicle_86 = _this;
  670. _this setDir -35.366772;
  671. _this setPos [2537.2998, 5024.8672, -1.5258789e-005];
  672. };
  673.  
  674. _vehicle_87 = objNull;
  675. if (true) then
  676. {
  677. _this = createVehicle ["Land_fort_bagfence_long", [2534.8, 5023.2061, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  678. _vehicle_87 = _this;
  679. _this setDir -32.246155;
  680. _this setPos [2534.8, 5023.2061, 1.5258789e-005];
  681. };
  682.  
  683. _vehicle_88 = objNull;
  684. if (true) then
  685. {
  686. _this = createVehicle ["Land_fort_bagfence_long", [2532.3828, 5021.6201, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  687. _vehicle_88 = _this;
  688. _this setDir -31.242617;
  689. _this setPos [2532.3828, 5021.6201, 1.5258789e-005];
  690. };
  691.  
  692. _vehicle_89 = objNull;
  693. if (true) then
  694. {
  695. _this = createVehicle ["Land_fort_bagfence_long", [2529.865, 5019.9922, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  696. _vehicle_89 = _this;
  697. _this setDir -30.85323;
  698. _this setPos [2529.865, 5019.9922, 1.5258789e-005];
  699. };
  700.  
  701. _vehicle_90 = objNull;
  702. if (true) then
  703. {
  704. _this = createVehicle ["Land_CncBlock", [2526.9614, 5019.229, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  705. _vehicle_90 = _this;
  706. _this setDir 56.598763;
  707. _this setPos [2526.9614, 5019.229, -1.5258789e-005];
  708. };
  709.  
  710. _vehicle_91 = objNull;
  711. if (true) then
  712. {
  713. _this = createVehicle ["Land_fort_bagfence_long", [2562.5625, 5040.0801], [], 0, "CAN_COLLIDE"];
  714. _vehicle_91 = _this;
  715. _this setDir -31.512281;
  716. _this setPos [2562.5625, 5040.0801];
  717. };
  718.  
  719. _vehicle_92 = objNull;
  720. if (true) then
  721. {
  722. _this = createVehicle ["Land_fort_bagfence_long", [2565.0876, 5041.5835], [], 0, "CAN_COLLIDE"];
  723. _vehicle_92 = _this;
  724. _this setDir -31.680746;
  725. _this setPos [2565.0876, 5041.5835];
  726. };
  727.  
  728. _vehicle_93 = objNull;
  729. if (true) then
  730. {
  731. _this = createVehicle ["Land_fort_bagfence_long", [2567.6167, 5043.0293, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  732. _vehicle_93 = _this;
  733. _this setDir -31.812223;
  734. _this setPos [2567.6167, 5043.0293, 1.5258789e-005];
  735. };
  736.  
  737. _vehicle_94 = objNull;
  738. if (true) then
  739. {
  740. _this = createVehicle ["Land_fort_bagfence_corner", [2583.0081, 5051.8901, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  741. _vehicle_94 = _this;
  742. _this setDir -27.138916;
  743. _this setPos [2583.0081, 5051.8901, -1.5258789e-005];
  744. };
  745.  
  746. _vehicle_95 = objNull;
  747. if (true) then
  748. {
  749. _this = createVehicle ["Land_coneLight", [2585.8516, 5052.4976, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  750. _vehicle_95 = _this;
  751. _this setDir 40.318111;
  752. _this setPos [2585.8516, 5052.4976, -1.5258789e-005];
  753. };
  754.  
  755. _vehicle_96 = objNull;
  756. if (true) then
  757. {
  758. _this = createVehicle ["Land_fort_bagfence_corner", [2570.0415, 5045.9268, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  759. _vehicle_96 = _this;
  760. _this setDir -123.29961;
  761. _this setPos [2570.0415, 5045.9268, -1.5258789e-005];
  762. };
  763.  
  764. _vehicle_97 = objNull;
  765. if (true) then
  766. {
  767. _this = createVehicle ["Land_Toilet", [2566.0479, 5045.0361, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  768. _vehicle_97 = _this;
  769. _this setDir 146.4221;
  770. _this setPos [2566.0479, 5045.0361, -1.5258789e-005];
  771. };
  772.  
  773. _vehicle_98 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["Land_Toilet", [2564.2761, 5044.1016, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  777. _vehicle_98 = _this;
  778. _this setDir 152.85004;
  779. _this setPos [2564.2761, 5044.1016, 1.5258789e-005];
  780. };
  781.  
  782. _vehicle_99 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["Garbage_can", [2567.4873, 5045.2695, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  786. _vehicle_99 = _this;
  787. _this setPos [2567.4873, 5045.2695, 3.0517578e-005];
  788. };
  789.  
  790. _vehicle_100 = objNull;
  791. if (true) then
  792. {
  793. _this = createVehicle ["Paleta1", [2521.498, 5048.2847, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  794. _vehicle_100 = _this;
  795. _this setDir 28.143488;
  796. _this setPos [2521.498, 5048.2847, -1.5258789e-005];
  797. };
  798.  
  799. _vehicle_103 = objNull;
  800. if (true) then
  801. {
  802. _this = createVehicle ["Land_Misc_Cargo1Eo_EP1", [2504.25, 5046.8457], [], 0, "CAN_COLLIDE"];
  803. _vehicle_103 = _this;
  804. _this setDir -5.0607224;
  805. _this setPos [2504.25, 5046.8457];
  806. };
  807.  
  808. _vehicle_105 = objNull;
  809. if (true) then
  810. {
  811. _this = createVehicle ["MASH", [11225.398, 6604.6182, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  812. _vehicle_105 = _this;
  813. _this setDir 214.65778;
  814. _this setPos [11225.398, 6604.6182, -1.5258789e-005];
  815. };
  816.  
  817. _vehicle_106 = objNull;
  818. if (true) then
  819. {
  820. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [11221.181, 6600.8364, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  821. _vehicle_106 = _this;
  822. _this setPos [11221.181, 6600.8364, 6.1035156e-005];
  823. };
  824.  
  825. _vehicle_107 = objNull;
  826. if (true) then
  827. {
  828. _this = createVehicle ["FoldChair", [11221.954, 6596.7197, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  829. _vehicle_107 = _this;
  830. _this setPos [11221.954, 6596.7197, -1.5258789e-005];
  831. };
  832.  
  833. _vehicle_108 = objNull;
  834. if (true) then
  835. {
  836. _this = createVehicle ["FoldTable", [11221.582, 6595.3252, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  837. _vehicle_108 = _this;
  838. _this setDir -146.7935;
  839. _this setPos [11221.582, 6595.3252, -7.6293945e-006];
  840. };
  841.  
  842. _vehicle_109 = objNull;
  843. if (true) then
  844. {
  845. _this = createVehicle ["FoldChair", [11221.303, 6593.8169, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  846. _vehicle_109 = _this;
  847. _this setDir -118.50682;
  848. _this setPos [11221.303, 6593.8169, -2.2888184e-005];
  849. };
  850.  
  851. _vehicle_110 = objNull;
  852. if (true) then
  853. {
  854. _this = createVehicle ["Sign_1L_Firstaid", [11222.526, 6595.6807, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  855. _vehicle_110 = _this;
  856. _this setDir 27.831564;
  857. _this setPos [11222.526, 6595.6807, 5.3405762e-005];
  858. };
  859.  
  860. _vehicle_111 = objNull;
  861. if (true) then
  862. {
  863. _this = createVehicle ["Land_coneLight", [11217.92, 6593.626, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  864. _vehicle_111 = _this;
  865. _this setPos [11217.92, 6593.626, -3.0517578e-005];
  866. };
  867.  
  868. _vehicle_112 = objNull;
  869. if (true) then
  870. {
  871. _this = createVehicle ["Land_CncBlock_D", [11217.246, 6595.6089], [], 0, "CAN_COLLIDE"];
  872. _vehicle_112 = _this;
  873. _this setDir 35.686485;
  874. _this setPos [11217.246, 6595.6089];
  875. };
  876.  
  877. _vehicle_113 = objNull;
  878. if (true) then
  879. {
  880. _this = createVehicle ["Land_Barrel_empty", [11222.737, 6594.5332, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  881. _vehicle_113 = _this;
  882. _this setPos [11222.737, 6594.5332, 7.6293945e-006];
  883. };
  884.  
  885. _vehicle_114 = objNull;
  886. if (true) then
  887. {
  888. _this = createVehicle ["Land_Barrel_empty", [2728.415, 10002.362], [], 0, "CAN_COLLIDE"];
  889. _vehicle_114 = _this;
  890. _this setPos [2728.415, 10002.362];
  891. };
  892.  
  893. _vehicle_115 = objNull;
  894. if (true) then
  895. {
  896. _this = createVehicle ["Land_Barrel_sand", [2729.4009, 10001.913], [], 0, "CAN_COLLIDE"];
  897. _vehicle_115 = _this;
  898. _this setPos [2729.4009, 10001.913];
  899. };
  900.  
  901. _vehicle_116 = objNull;
  902. if (true) then
  903. {
  904. _this = createVehicle ["Garbage_can", [2734.6604, 9995.666], [], 0, "CAN_COLLIDE"];
  905. _vehicle_116 = _this;
  906. _this setPos [2734.6604, 9995.666];
  907. };
  908.  
  909. _vehicle_117 = objNull;
  910. if (true) then
  911. {
  912. _this = createVehicle ["Land_CncBlock_D", [2740.6436, 9992.1055], [], 0, "CAN_COLLIDE"];
  913. _vehicle_117 = _this;
  914. _this setDir 99.159607;
  915. _this setPos [2740.6436, 9992.1055];
  916. };
  917.  
  918. _vehicle_118 = objNull;
  919. if (true) then
  920. {
  921. _this = createVehicle ["Land_CncBlock_Stripes", [2740.3809, 10000.461], [], 0, "CAN_COLLIDE"];
  922. _vehicle_118 = _this;
  923. _this setDir -92.674843;
  924. _this setPos [2740.3809, 10000.461];
  925. };
  926.  
  927. _vehicle_119 = objNull;
  928. if (true) then
  929. {
  930. _this = createVehicle ["Land_CncBlock_D", [2740.5559, 9995.0596, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  931. _vehicle_119 = _this;
  932. _this setDir 80.231827;
  933. _this setPos [2740.5559, 9995.0596, -3.0517578e-005];
  934. };
  935.  
  936. _vehicle_120 = objNull;
  937. if (true) then
  938. {
  939. _this = createVehicle ["Sign_Checkpoint_EP1", [2741.719, 9996.3633], [], 0, "CAN_COLLIDE"];
  940. _vehicle_120 = _this;
  941. _this setPos [2741.719, 9996.3633];
  942. };
  943.  
  944. _vehicle_121 = objNull;
  945. if (true) then
  946. {
  947. _this = createVehicle ["Land_coneLight", [2742.1575, 9995.5342], [], 0, "CAN_COLLIDE"];
  948. _vehicle_121 = _this;
  949. _this setPos [2742.1575, 9995.5342];
  950. };
  951.  
  952. _vehicle_122 = objNull;
  953. if (true) then
  954. {
  955. _this = createVehicle ["FoldTable", [2737.3777, 9995.8818], [], 0, "CAN_COLLIDE"];
  956. _vehicle_122 = _this;
  957. _this setPos [2737.3777, 9995.8818];
  958. };
  959.  
  960. _vehicle_123 = objNull;
  961. if (true) then
  962. {
  963. _this = createVehicle ["SmallTable", [2735.3682, 9996.0479, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  964. _vehicle_123 = _this;
  965. _this setPos [2735.3682, 9996.0479, -3.0517578e-005];
  966. };
  967.  
  968. _vehicle_124 = objNull;
  969. if (true) then
  970. {
  971. _this = createVehicle ["FoldChair", [2737.9243, 9994.4844, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  972. _vehicle_124 = _this;
  973. _this setDir 150.55949;
  974. _this setPos [2737.9243, 9994.4844, 3.0517578e-005];
  975. };
  976.  
  977. _vehicle_125 = objNull;
  978. if (true) then
  979. {
  980. _this = createVehicle ["Land_Chair_EP1", [2736.3899, 9997.3438], [], 0, "CAN_COLLIDE"];
  981. _vehicle_125 = _this;
  982. _this setDir 34.580292;
  983. _this setPos [2736.3899, 9997.3438];
  984. };
  985.  
  986. _vehicle_126 = objNull;
  987. if (true) then
  988. {
  989. _this = createVehicle ["Sign_1L_Firstaid", [2735.4868, 9995.3096], [], 0, "CAN_COLLIDE"];
  990. _vehicle_126 = _this;
  991. _this setDir 183.51999;
  992. _this setPos [2735.4868, 9995.3096];
  993. };
  994.  
  995. _vehicle_127 = objNull;
  996. if (true) then
  997. {
  998. _this = createVehicle ["MASH", [2732.272, 10004.515, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  999. _vehicle_127 = _this;
  1000. _this setDir -180.63632;
  1001. _this setPos [2732.272, 10004.515, 3.0517578e-005];
  1002. };
  1003.  
  1004. _vehicle_128 = objNull;
  1005. if (true) then
  1006. {
  1007. _this = createVehicle ["AmmoCrates_NoInteractive_Small", [2739.0244, 9995.6133, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1008. _vehicle_128 = _this;
  1009. _this setDir -71.211578;
  1010. _this setPos [2739.0244, 9995.6133, -6.1035156e-005];
  1011. };
  1012.  
  1013. _vehicle_129 = objNull;
  1014. if (true) then
  1015. {
  1016. _this = createVehicle ["Sign_1L_Firstaid", [2741.4714, 10000.214, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1017. _vehicle_129 = _this;
  1018. _this setDir -85.319763;
  1019. _this setPos [2741.4714, 10000.214, -3.0517578e-005];
  1020. };
  1021.  
  1022. _vehicle_130 = objNull;
  1023. if (true) then
  1024. {
  1025. _this = createVehicle ["Sign_1L_Firstaid", [9481.8828, 8827.1201, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1026. _vehicle_130 = _this;
  1027. _this setDir -6.7635388;
  1028. _this setPos [9481.8828, 8827.1201, 3.0517578e-005];
  1029. };
  1030.  
  1031. _vehicle_131 = objNull;
  1032. if (true) then
  1033. {
  1034. _this = createVehicle ["Sign_Checkpoint_EP1", [9480.7344, 8823.9365], [], 0, "CAN_COLLIDE"];
  1035. _vehicle_131 = _this;
  1036. _this setDir 84.494102;
  1037. _this setPos [9480.7344, 8823.9365];
  1038. };
  1039.  
  1040. _vehicle_132 = objNull;
  1041. if (true) then
  1042. {
  1043. _this = createVehicle ["MASH", [9482.5176, 8835.8594], [], 0, "CAN_COLLIDE"];
  1044. _vehicle_132 = _this;
  1045. _this setDir 173.8197;
  1046. _this setPos [9482.5176, 8835.8594];
  1047. };
  1048.  
  1049. _vehicle_133 = objNull;
  1050. if (true) then
  1051. {
  1052. _this = createVehicle ["Misc_cargo_cont_small_EP1", [9488.9951, 8840.7168, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1053. _vehicle_133 = _this;
  1054. _this setPos [9488.9951, 8840.7168, 3.0517578e-005];
  1055. };
  1056.  
  1057. _vehicle_134 = objNull;
  1058. if (true) then
  1059. {
  1060. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [9480.4072, 8831.4082, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1061. _vehicle_134 = _this;
  1062. _this setDir 19.875784;
  1063. _this setPos [9480.4072, 8831.4082, -3.0517578e-005];
  1064. };
  1065.  
  1066. _vehicle_135 = objNull;
  1067. if (true) then
  1068. {
  1069. _this = createVehicle ["SmallTable", [9482.2148, 8826.1855, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1070. _vehicle_135 = _this;
  1071. _this setPos [9482.2148, 8826.1855, -3.0517578e-005];
  1072. };
  1073.  
  1074. _vehicle_136 = objNull;
  1075. if (true) then
  1076. {
  1077. _this = createVehicle ["SmallTable", [9483.6416, 8826.2627], [], 0, "CAN_COLLIDE"];
  1078. _vehicle_136 = _this;
  1079. _this setDir -22.38249;
  1080. _this setPos [9483.6416, 8826.2627];
  1081. };
  1082.  
  1083. _vehicle_137 = objNull;
  1084. if (true) then
  1085. {
  1086. _this = createVehicle ["Land_Chair_EP1", [9483.1787, 8827.668, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1087. _vehicle_137 = _this;
  1088. _this setDir 33.356472;
  1089. _this setPos [9483.1787, 8827.668, -3.0517578e-005];
  1090. };
  1091.  
  1092. _vehicle_138 = objNull;
  1093. if (true) then
  1094. {
  1095. _this = createVehicle ["FoldTable", [6467.0488, 2859.6125, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1096. _vehicle_138 = _this;
  1097. _this setDir -57.114166;
  1098. _this setPos [6467.0488, 2859.6125, -1.4305115e-006];
  1099. };
  1100.  
  1101. _vehicle_139 = objNull;
  1102. if (true) then
  1103. {
  1104. _this = createVehicle ["FoldTable", [6463.9697, 2855.6016, -1.1920929e-005], [], 0, "CAN_COLLIDE"];
  1105. _vehicle_139 = _this;
  1106. _this setDir -48.783653;
  1107. _this setPos [6463.9697, 2855.6016, -1.1920929e-005];
  1108. };
  1109.  
  1110. _vehicle_140 = objNull;
  1111. if (true) then
  1112. {
  1113. _this = createVehicle ["FoldTable", [6448.335, 2836.4265, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  1114. _vehicle_140 = _this;
  1115. _this setDir -51.559177;
  1116. _this setPos [6448.335, 2836.4265, 8.5830688e-006];
  1117. };
  1118.  
  1119. _vehicle_141 = objNull;
  1120. if (true) then
  1121. {
  1122. _this = createVehicle ["FoldChair", [6468.7021, 2857.9099, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1123. _vehicle_141 = _this;
  1124. _this setDir 72.77198;
  1125. _this setPos [6468.7021, 2857.9099, -9.5367432e-007];
  1126. };
  1127.  
  1128. _vehicle_142 = objNull;
  1129. if (true) then
  1130. {
  1131. _this = createVehicle ["FoldChair", [6450.459, 2836.1235, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1132. _vehicle_142 = _this;
  1133. _this setDir 83.725075;
  1134. _this setPos [6450.459, 2836.1235, 5.7220459e-006];
  1135. };
  1136.  
  1137. _vehicle_143 = objNull;
  1138. if (true) then
  1139. {
  1140. _this = createVehicle ["Land_Crates_EP1", [6447.2778, 2835.0403, 4.7206879e-005], [], 0, "CAN_COLLIDE"];
  1141. _vehicle_143 = _this;
  1142. _this setPos [6447.2778, 2835.0403, 4.7206879e-005];
  1143. };
  1144.  
  1145. _vehicle_144 = objNull;
  1146. if (true) then
  1147. {
  1148. _this = createVehicle ["Land_CamoNet_EAST", [6467.4121, 2856.0537, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  1149. _vehicle_144 = _this;
  1150. _this setDir 125.67964;
  1151. _this setPos [6467.4121, 2856.0537, 4.7683716e-006];
  1152. };
  1153.  
  1154. _vehicle_145 = objNull;
  1155. if (true) then
  1156. {
  1157. _this = createVehicle ["Land_CamoNetVar_EAST", [6448.1338, 2833.1665, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  1158. _vehicle_145 = _this;
  1159. _this setDir 127.57027;
  1160. _this setPos [6448.1338, 2833.1665, -6.1988831e-006];
  1161. };
  1162.  
  1163. _vehicle_146 = objNull;
  1164. if (true) then
  1165. {
  1166. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6464.2578, 2852.3643, -7.1525574e-006], [], 0, "CAN_COLLIDE"];
  1167. _vehicle_146 = _this;
  1168. _this setPos [6464.2578, 2852.3643, -7.1525574e-006];
  1169. };
  1170.  
  1171. _vehicle_147 = objNull;
  1172. if (true) then
  1173. {
  1174. _this = createVehicle ["Sign_1L_Firstaid", [6448.6655, 2835.3147, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1175. _vehicle_147 = _this;
  1176. _this setDir 125.82433;
  1177. _this setPos [6448.6655, 2835.3147, 1.1444092e-005];
  1178. };
  1179.  
  1180. _vehicle_148 = objNull;
  1181. if (true) then
  1182. {
  1183. _this = createVehicle ["Sign_1L_Firstaid", [6468.2852, 2859.7227, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1184. _vehicle_148 = _this;
  1185. _this setDir 118.59022;
  1186. _this setPos [6468.2852, 2859.7227, -9.5367432e-007];
  1187. };
  1188.  
  1189. _vehicle_149 = objNull;
  1190. if (true) then
  1191. {
  1192. _this = createVehicle ["MASH", [6461.4302, 2848.2085, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
  1193. _vehicle_149 = _this;
  1194. _this setDir -51.668037;
  1195. _this setPos [6461.4302, 2848.2085, -1.7166138e-005];
  1196. };
  1197.  
  1198. _vehicle_150 = objNull;
  1199. if (true) then
  1200. {
  1201. _this = createVehicle ["MASH", [6456.9556, 2842.519, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  1202. _vehicle_150 = _this;
  1203. _this setDir -52.518345;
  1204. _this setPos [6456.9556, 2842.519, 4.7683716e-007];
  1205. };
  1206.  
  1207. _vehicle_151 = objNull;
  1208. if (true) then
  1209. {
  1210. _this = createVehicle ["Land_Misc_Cargo1Eo_EP1", [6430.4048, 2831.6782, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1211. _vehicle_151 = _this;
  1212. _this setDir -57.289318;
  1213. _this setPos [6430.4048, 2831.6782, 3.8146973e-006];
  1214. };
  1215.  
  1216. _vehicle_152 = objNull;
  1217. if (true) then
  1218. {
  1219. _this = createVehicle ["Land_CamoNetB_EAST", [6462.4043, 2875.875, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1220. _vehicle_152 = _this;
  1221. _this setDir 52.20097;
  1222. _this setPos [6462.4043, 2875.875, 2.8610229e-006];
  1223. };
  1224.  
  1225. _vehicle_153 = objNull;
  1226. if (true) then
  1227. {
  1228. _this = createVehicle ["Misc_cargo_cont_tiny", [6460.9082, 2874.2813, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1229. _vehicle_153 = _this;
  1230. _this setDir -15.644642;
  1231. _this setPos [6460.9082, 2874.2813, -7.6293945e-006];
  1232. };
  1233.  
  1234. _vehicle_154 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["Misc_cargo_cont_small2", [6458.6387, 2876.4482, -1.335144e-005], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_154 = _this;
  1239. _this setDir 47.866081;
  1240. _this setPos [6458.6387, 2876.4482, -1.335144e-005];
  1241. };
  1242.  
  1243. _vehicle_155 = objNull;
  1244. if (true) then
  1245. {
  1246. _this = createVehicle ["Barrels", [6463.6343, 2871.7195, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1247. _vehicle_155 = _this;
  1248. _this setDir -51.474575;
  1249. _this setPos [6463.6343, 2871.7195, -1.9073486e-006];
  1250. };
  1251.  
  1252. _vehicle_156 = objNull;
  1253. if (true) then
  1254. {
  1255. _this = createVehicle ["Barrel1", [6463.9404, 2870.0652, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1256. _vehicle_156 = _this;
  1257. _this setPos [6463.9404, 2870.0652, -2.8610229e-006];
  1258. };
  1259.  
  1260. _vehicle_158 = objNull;
  1261. if (true) then
  1262. {
  1263. _this = createVehicle ["PowGen_Big_EP1", [6421.5405, 2851.0945, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  1264. _vehicle_158 = _this;
  1265. _this setDir -107.70848;
  1266. _this setPos [6421.5405, 2851.0945, -2.2888184e-005];
  1267. };
  1268.  
  1269. _vehicle_159 = objNull;
  1270. if (true) then
  1271. {
  1272. _this = createVehicle ["Land_Antenna", [6418.9146, 2846.179, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1273. _vehicle_159 = _this;
  1274. _this setPos [6418.9146, 2846.179, 7.6293945e-006];
  1275. };
  1276.  
  1277. _vehicle_161 = objNull;
  1278. if (true) then
  1279. {
  1280. _this = createVehicle ["Body", [6445.4878, 2851.8953, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  1281. _vehicle_161 = _this;
  1282. _this setDir -76.063042;
  1283. _this setPos [6445.4878, 2851.8953, -3.3378601e-006];
  1284. };
  1285.  
  1286. _vehicle_162 = objNull;
  1287. if (true) then
  1288. {
  1289. _this = createVehicle ["Body", [6444.2773, 2857.0557, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  1290. _vehicle_162 = _this;
  1291. _this setDir 27.146683;
  1292. _this setPos [6444.2773, 2857.0557, 6.6757202e-006];
  1293. };
  1294.  
  1295. _vehicle_163 = objNull;
  1296. if (true) then
  1297. {
  1298. _this = createVehicle ["Body", [6444.7266, 2854.033, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  1299. _vehicle_163 = _this;
  1300. _this setDir -50.484329;
  1301. _this setPos [6444.7266, 2854.033, 4.7683716e-007];
  1302. };
  1303.  
  1304. _vehicle_164 = objNull;
  1305. if (true) then
  1306. {
  1307. _this = createVehicle ["Body", [6445.9897, 2854.7227, -1.2397766e-005], [], 0, "CAN_COLLIDE"];
  1308. _vehicle_164 = _this;
  1309. _this setDir -40.448101;
  1310. _this setPos [6445.9897, 2854.7227, -1.2397766e-005];
  1311. };
  1312.  
  1313. _vehicle_165 = objNull;
  1314. if (true) then
  1315. {
  1316. _this = createVehicle ["Body", [6442.4507, 2854.2329, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1317. _vehicle_165 = _this;
  1318. _this setDir -41.877338;
  1319. _this setPos [6442.4507, 2854.2329, 1.1444092e-005];
  1320. };
  1321.  
  1322. _vehicle_166 = objNull;
  1323. if (true) then
  1324. {
  1325. _this = createVehicle ["Body", [6447.4575, 2855.8748, -5.2452087e-006], [], 0, "CAN_COLLIDE"];
  1326. _vehicle_166 = _this;
  1327. _this setDir -49.853859;
  1328. _this setPos [6447.4575, 2855.8748, -5.2452087e-006];
  1329. };
  1330.  
  1331. _vehicle_167 = objNull;
  1332. if (true) then
  1333. {
  1334. _this = createVehicle ["Barrel5", [6449.0103, 2878.3413, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1335. _vehicle_167 = _this;
  1336. _this setPos [6449.0103, 2878.3413, -3.8146973e-006];
  1337. };
  1338.  
  1339. _vehicle_168 = objNull;
  1340. if (true) then
  1341. {
  1342. _this = createVehicle ["Barrel4", [6448.0884, 2877.542, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1343. _vehicle_168 = _this;
  1344. _this setPos [6448.0884, 2877.542, 1.4305115e-006];
  1345. };
  1346.  
  1347. _vehicle_169 = objNull;
  1348. if (true) then
  1349. {
  1350. _this = createVehicle ["Land_CncBlock_D", [6447.1729, 2878.7288, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1351. _vehicle_169 = _this;
  1352. _this setDir -48.098293;
  1353. _this setPos [6447.1729, 2878.7288, -9.5367432e-007];
  1354. };
  1355.  
  1356. _vehicle_170 = objNull;
  1357. if (true) then
  1358. {
  1359. _this = createVehicle ["Land_CncBlock_Stripes", [6420.6182, 2858.4814, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  1360. _vehicle_170 = _this;
  1361. _this setDir 32.866436;
  1362. _this setPos [6420.6182, 2858.4814, 4.7683716e-007];
  1363. };
  1364.  
  1365. _vehicle_171 = objNull;
  1366. if (true) then
  1367. {
  1368. _this = createVehicle ["UAZWreck", [6434.7744, 2871.5374, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1369. _vehicle_171 = _this;
  1370. _this setPos [6434.7744, 2871.5374, 9.5367432e-007];
  1371. };
  1372.  
  1373. _vehicle_173 = objNull;
  1374. if (true) then
  1375. {
  1376. _this = createVehicle ["MASH", [10490.894, 2338.2461, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1377. _vehicle_173 = _this;
  1378. _this setDir 46.107292;
  1379. _this setPos [10490.894, 2338.2461, -9.1552734e-005];
  1380. };
  1381.  
  1382. _vehicle_174 = objNull;
  1383. if (true) then
  1384. {
  1385. _this = createVehicle ["PowGen_Big_EP1", [10486.633, 2344.8535, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  1386. _vehicle_174 = _this;
  1387. _this setDir -105.92007;
  1388. _this setPos [10486.633, 2344.8535, 1.7166138e-005];
  1389. };
  1390.  
  1391. _vehicle_175 = objNull;
  1392. if (true) then
  1393. {
  1394. _this = createVehicle ["CampEast", [10499.387, 2351.2358, 2.0027161e-005], [], 0, "CAN_COLLIDE"];
  1395. _vehicle_175 = _this;
  1396. _this setDir -47.441364;
  1397. _this setPos [10499.387, 2351.2358, 2.0027161e-005];
  1398. };
  1399.  
  1400. _vehicle_176 = objNull;
  1401. if (true) then
  1402. {
  1403. _this = createVehicle ["Land_Toilet", [10509.118, 2350.5916, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1404. _vehicle_176 = _this;
  1405. _this setDir 47.190044;
  1406. _this setPos [10509.118, 2350.5916, -2.8610229e-006];
  1407. };
  1408.  
  1409. _vehicle_177 = objNull;
  1410. if (true) then
  1411. {
  1412. _this = createVehicle ["FoldChair", [10506.618, 2347.9399, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1413. _vehicle_177 = _this;
  1414. _this setDir -67.972977;
  1415. _this setPos [10506.618, 2347.9399, -2.4795532e-005];
  1416. };
  1417.  
  1418. _vehicle_178 = objNull;
  1419. if (true) then
  1420. {
  1421. _this = createVehicle ["FoldChair", [10504.322, 2345.8364, -1.2397766e-005], [], 0, "CAN_COLLIDE"];
  1422. _vehicle_178 = _this;
  1423. _this setDir -20.663525;
  1424. _this setPos [10504.322, 2345.8364, -1.2397766e-005];
  1425. };
  1426.  
  1427. _vehicle_179 = objNull;
  1428. if (true) then
  1429. {
  1430. _this = createVehicle ["FoldTable", [10505.279, 2344.9058, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
  1431. _vehicle_179 = _this;
  1432. _this setDir -44.99279;
  1433. _this setPos [10505.279, 2344.9058, -1.6212463e-005];
  1434. };
  1435.  
  1436. _vehicle_180 = objNull;
  1437. if (true) then
  1438. {
  1439. _this = createVehicle ["FoldTable", [10507.396, 2347.0789, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
  1440. _vehicle_180 = _this;
  1441. _this setDir -50.239395;
  1442. _this setPos [10507.396, 2347.0789, 5.9127808e-005];
  1443. };
  1444.  
  1445. _vehicle_181 = objNull;
  1446. if (true) then
  1447. {
  1448. _this = createVehicle ["Land_Crates_EP1", [10505.396, 2346.9014, 6.8187714e-005], [], 0, "CAN_COLLIDE"];
  1449. _vehicle_181 = _this;
  1450. _this setPos [10505.396, 2346.9014, 6.8187714e-005];
  1451. };
  1452.  
  1453. _vehicle_182 = objNull;
  1454. if (true) then
  1455. {
  1456. _this = createVehicle ["Sign_1L_Firstaid", [10504.195, 2344.7397, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1457. _vehicle_182 = _this;
  1458. _this setDir -49.055401;
  1459. _this setPos [10504.195, 2344.7397, -7.6293945e-006];
  1460. };
  1461.  
  1462. _vehicle_183 = objNull;
  1463. if (true) then
  1464. {
  1465. _this = createVehicle ["Barrel1", [10508.006, 2351.5378, -2.7179718e-005], [], 0, "CAN_COLLIDE"];
  1466. _vehicle_183 = _this;
  1467. _this setPos [10508.006, 2351.5378, -2.7179718e-005];
  1468. };
  1469.  
  1470. _vehicle_184 = objNull;
  1471. if (true) then
  1472. {
  1473. _this = createVehicle ["Land_CamoNet_EAST", [10481.872, 2334.1079, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1474. _vehicle_184 = _this;
  1475. _this setDir -127.99093;
  1476. _this setPos [10481.872, 2334.1079, -3.8146973e-006];
  1477. };
  1478.  
  1479. _vehicle_185 = objNull;
  1480. if (true) then
  1481. {
  1482. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [10482.084, 2337.0356, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1483. _vehicle_185 = _this;
  1484. _this setPos [10482.084, 2337.0356, 1.9073486e-006];
  1485. };
  1486.  
  1487. _vehicle_186 = objNull;
  1488. if (true) then
  1489. {
  1490. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [10480.961, 2335.5251, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1491. _vehicle_186 = _this;
  1492. _this setDir -38.054096;
  1493. _this setPos [10480.961, 2335.5251, 9.5367432e-007];
  1494. };
  1495.  
  1496. _vehicle_187 = objNull;
  1497. if (true) then
  1498. {
  1499. _this = createVehicle ["AmmoCrate_NoInteractive_", [10479.976, 2337.759, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1500. _vehicle_187 = _this;
  1501. _this setDir 84.955566;
  1502. _this setPos [10479.976, 2337.759, 1.9073486e-006];
  1503. };
  1504.  
  1505. _vehicle_188 = objNull;
  1506. if (true) then
  1507. {
  1508. _this = createVehicle ["Misc_cargo_cont_tiny", [10483.461, 2332.2107], [], 0, "CAN_COLLIDE"];
  1509. _vehicle_188 = _this;
  1510. _this setDir -44.305164;
  1511. _this setPos [10483.461, 2332.2107];
  1512. };
  1513.  
  1514. _vehicle_189 = objNull;
  1515. if (true) then
  1516. {
  1517. _this = createVehicle ["Barrels", [7068.2495, 7691.2363, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1518. _vehicle_189 = _this;
  1519. _this setPos [7068.2495, 7691.2363, 3.0517578e-005];
  1520. };
  1521.  
  1522. _vehicle_190 = objNull;
  1523. if (true) then
  1524. {
  1525. _this = createVehicle ["Barrel5", [7064.0054, 7695.9941, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1526. _vehicle_190 = _this;
  1527. _this setDir 186.44452;
  1528. _this setPos [7064.0054, 7695.9941, 3.0517578e-005];
  1529. };
  1530.  
  1531. _vehicle_191 = objNull;
  1532. if (true) then
  1533. {
  1534. _this = createVehicle ["Barrel4", [7086.9736, 7707.4561], [], 0, "CAN_COLLIDE"];
  1535. _vehicle_191 = _this;
  1536. _this setPos [7086.9736, 7707.4561];
  1537. };
  1538.  
  1539. _vehicle_192 = objNull;
  1540. if (true) then
  1541. {
  1542. _this = createVehicle ["Garbage_can", [7089.2568, 7702.7397, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1543. _vehicle_192 = _this;
  1544. _this setPos [7089.2568, 7702.7397, 3.0517578e-005];
  1545. };
  1546.  
  1547. _vehicle_193 = objNull;
  1548. if (true) then
  1549. {
  1550. _this = createVehicle ["Land_CncBlock_Stripes", [7079.9854, 7696.731], [], 0, "CAN_COLLIDE"];
  1551. _vehicle_193 = _this;
  1552. _this setDir 70.554413;
  1553. _this setPos [7079.9854, 7696.731];
  1554. };
  1555.  
  1556. _vehicle_194 = objNull;
  1557. if (true) then
  1558. {
  1559. _this = createVehicle ["FoldChair", [7079.6899, 7700.3638, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1560. _vehicle_194 = _this;
  1561. _this setDir 45.029724;
  1562. _this setPos [7079.6899, 7700.3638, -3.0517578e-005];
  1563. };
  1564.  
  1565. _vehicle_195 = objNull;
  1566. if (true) then
  1567. {
  1568. _this = createVehicle ["SmallTable", [7078.8374, 7699.6538], [], 0, "CAN_COLLIDE"];
  1569. _vehicle_195 = _this;
  1570. _this setDir 68.850151;
  1571. _this setPos [7078.8374, 7699.6538];
  1572. };
  1573.  
  1574. _vehicle_196 = objNull;
  1575. if (true) then
  1576. {
  1577. _this = createVehicle ["Land_Chair_EP1", [10503.998, 2343.5947, -9.059906e-006], [], 0, "CAN_COLLIDE"];
  1578. _vehicle_196 = _this;
  1579. _this setPos [10503.998, 2343.5947, -9.059906e-006];
  1580. };
  1581.  
  1582. _vehicle_197 = objNull;
  1583. if (true) then
  1584. {
  1585. _this = createVehicle ["Land_Canister_EP1", [10487.816, 2347.4585, -2.6226044e-005], [], 0, "CAN_COLLIDE"];
  1586. _vehicle_197 = _this;
  1587. _this setDir -145.5163;
  1588. _this setPos [10487.816, 2347.4585, -2.6226044e-005];
  1589. };
  1590.  
  1591. _vehicle_199 = objNull;
  1592. if (true) then
  1593. {
  1594. _this = createVehicle ["RoadBarrier_long", [10502.189, 2337.1807, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1595. _vehicle_199 = _this;
  1596. _this setDir 115.30276;
  1597. _this setPos [10502.189, 2337.1807, -2.4795532e-005];
  1598. };
  1599.  
  1600. _vehicle_203 = objNull;
  1601. if (true) then
  1602. {
  1603. _this = createVehicle ["Garbage_container", [10491.142, 2328.6189, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1604. _vehicle_203 = _this;
  1605. _this setDir -16.727959;
  1606. _this setPos [10491.142, 2328.6189, -1.9073486e-006];
  1607. };
  1608.  
  1609. _vehicle_204 = objNull;
  1610. if (true) then
  1611. {
  1612. _this = createVehicle ["Garbage_can", [6466.3184, 2858.2903, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  1613. _vehicle_204 = _this;
  1614. _this setPos [6466.3184, 2858.2903, 4.7683716e-007];
  1615. };
  1616.  
  1617. _vehicle_205 = objNull;
  1618. if (true) then
  1619. {
  1620. _this = createVehicle ["Land_Pneu", [6431.8496, 2868.8757, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1621. _vehicle_205 = _this;
  1622. _this setPos [6431.8496, 2868.8757, -2.8610229e-006];
  1623. };
  1624.  
  1625. _vehicle_206 = objNull;
  1626. if (true) then
  1627. {
  1628. _this = createVehicle ["Land_Chair_EP1", [6465.5605, 2853.947, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1629. _vehicle_206 = _this;
  1630. _this setDir -117.32366;
  1631. _this setPos [6465.5605, 2853.947, -3.8146973e-006];
  1632. };
  1633.  
  1634. _vehicle_212 = objNull;
  1635. if (true) then
  1636. {
  1637. _this = createVehicle ["Land_tent_east", [6451.2754, 2864.0601, 9.059906e-006], [], 0, "CAN_COLLIDE"];
  1638. _vehicle_212 = _this;
  1639. _this setDir 36.796093;
  1640. _this setPos [6451.2754, 2864.0601, 9.059906e-006];
  1641. };
  1642.  
  1643. _vehicle_215 = objNull;
  1644. if (true) then
  1645. {
  1646. _this = createVehicle ["USMC_WarfareBFieldhHospital", [6434.6572, 2840.9312, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1647. _vehicle_215 = _this;
  1648. _this setDir 127.76546;
  1649. _this setPos [6434.6572, 2840.9312, 1.9073486e-006];
  1650. };
  1651.  
  1652. _vehicle_220 = objNull;
  1653. if (true) then
  1654. {
  1655. _this = createVehicle ["Land_transport_crates_EP1", [6420.9883, 2842.5117, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1656. _vehicle_220 = _this;
  1657. _this setDir -31.919598;
  1658. _this setPos [6420.9883, 2842.5117, -2.4795532e-005];
  1659. };
  1660.  
  1661. _vehicle_221 = objNull;
  1662. if (true) then
  1663. {
  1664. _this = createVehicle ["Fort_Crate_wood", [6420.0752, 2839.551, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1665. _vehicle_221 = _this;
  1666. _this setPos [6420.0752, 2839.551, 2.8610229e-006];
  1667. };
  1668.  
  1669. _vehicle_222 = objNull;
  1670. if (true) then
  1671. {
  1672. _this = createVehicle ["Land_tires_EP1", [6448.8726, 2880.2793, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1673. _vehicle_222 = _this;
  1674. _this setPos [6448.8726, 2880.2793, -1.1444092e-005];
  1675. };
  1676.  
  1677. _vehicle_224 = objNull;
  1678. if (true) then
  1679. {
  1680. _this = createVehicle ["Land_CamoNetVar_EAST", [2521.3044, 5064.5029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1681. _vehicle_224 = _this;
  1682. _this setDir -29.964729;
  1683. _this setPos [2521.3044, 5064.5029, 1.5258789e-005];
  1684. };
  1685.  
  1686. _vehicle_225 = objNull;
  1687. if (true) then
  1688. {
  1689. _this = createVehicle ["Misc_cargo_cont_small2", [2523.8408, 5064.7251], [], 0, "CAN_COLLIDE"];
  1690. _vehicle_225 = _this;
  1691. _this setDir -33.010609;
  1692. _this setPos [2523.8408, 5064.7251];
  1693. };
  1694.  
  1695. _vehicle_227 = objNull;
  1696. if (true) then
  1697. {
  1698. _this = createVehicle ["AmmoCrate_NoInteractive_", [2542.5684, 5059.0234, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1699. _vehicle_227 = _this;
  1700. _this setPos [2542.5684, 5059.0234, -1.5258789e-005];
  1701. };
  1702.  
  1703. _vehicle_228 = objNull;
  1704. if (true) then
  1705. {
  1706. _this = createVehicle ["Barrels", [2520.522, 5062.7461], [], 0, "CAN_COLLIDE"];
  1707. _vehicle_228 = _this;
  1708. _this setPos [2520.522, 5062.7461];
  1709. };
  1710.  
  1711. _vehicle_229 = objNull;
  1712. if (true) then
  1713. {
  1714. _this = createVehicle ["Barrel5", [2518.0369, 5062.5254], [], 0, "CAN_COLLIDE"];
  1715. _vehicle_229 = _this;
  1716. _this setPos [2518.0369, 5062.5254];
  1717. };
  1718.  
  1719. _vehicle_230 = objNull;
  1720. if (true) then
  1721. {
  1722. _this = createVehicle ["Barrel5", [2519.5864, 5061.52, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1723. _vehicle_230 = _this;
  1724. _this setDir 99.81076;
  1725. _this setPos [2519.5864, 5061.52, 1.5258789e-005];
  1726. };
  1727.  
  1728. _vehicle_231 = objNull;
  1729. if (true) then
  1730. {
  1731. _this = createVehicle ["Barrel1", [9489.5713, 8837.2451], [], 0, "CAN_COLLIDE"];
  1732. _vehicle_231 = _this;
  1733. _this setPos [9489.5713, 8837.2451];
  1734. };
  1735.  
  1736. _vehicle_232 = objNull;
  1737. if (true) then
  1738. {
  1739. _this = createVehicle ["MASH", [7068.6313, 7704.0874], [], 0, "CAN_COLLIDE"];
  1740. _vehicle_232 = _this;
  1741. _this setDir 72.630669;
  1742. _this setPos [7068.6313, 7704.0874];
  1743. };
  1744.  
  1745. _vehicle_237 = objNull;
  1746. if (true) then
  1747. {
  1748. _this = createVehicle ["SatPhone", [7078.7554, 7699.4609, 0.81915307], [], 0, "CAN_COLLIDE"];
  1749. _vehicle_237 = _this;
  1750. _this setDir -159.99495;
  1751. _this setPos [7078.7554, 7699.4609, 0.81915307];
  1752. };
  1753.  
  1754. _vehicle_238 = objNull;
  1755. if (true) then
  1756. {
  1757. _this = createVehicle ["EvMoscow", [7552.8999, 5169.3916, 0.80763215], [], 0, "CAN_COLLIDE"];
  1758. _vehicle_238 = _this;
  1759. _this setPos [7552.8999, 5169.3916, 0.80763215];
  1760. };
  1761.  
  1762. _vehicle_239 = objNull;
  1763. if (true) then
  1764. {
  1765. _this = createVehicle ["Barrels", [7558.5679, 5163.0386], [], 0, "CAN_COLLIDE"];
  1766. _vehicle_239 = _this;
  1767. _this setDir 14.207856;
  1768. _this setPos [7558.5679, 5163.0386];
  1769. };
  1770.  
  1771. _vehicle_240 = objNull;
  1772. if (true) then
  1773. {
  1774. _this = createVehicle ["MetalBucket", [10492.828, 2341.5984, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1775. _vehicle_240 = _this;
  1776. _this setPos [10492.828, 2341.5984, -2.4795532e-005];
  1777. };
  1778.  
  1779. _vehicle_241 = objNull;
  1780. if (true) then
  1781. {
  1782. _this = createVehicle ["Laptop_EP1", [10507.108, 2347.1702, 0.79474109], [], 0, "CAN_COLLIDE"];
  1783. _vehicle_241 = _this;
  1784. _this setDir 85.813072;
  1785. _this setPos [10507.108, 2347.1702, 0.79474109];
  1786. };
  1787.  
  1788. _vehicle_243 = objNull;
  1789. if (true) then
  1790. {
  1791. _this = createVehicle ["Sign_Checkpoint_EP1", [11216.757, 6593.9785, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1792. _vehicle_243 = _this;
  1793. _this setDir -49.163498;
  1794. _this setPos [11216.757, 6593.9785, 7.6293945e-006];
  1795. };
  1796.  
  1797. _vehicle_244 = objNull;
  1798. if (true) then
  1799. {
  1800. _this = createVehicle ["FoldChair", [9487.1201, 8829.0918, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1801. _vehicle_244 = _this;
  1802. _this setDir 45.518124;
  1803. _this setPos [9487.1201, 8829.0918, -3.0517578e-005];
  1804. };
  1805.  
  1806. _vehicle_245 = objNull;
  1807. if (true) then
  1808. {
  1809. _this = createVehicle ["FoldChair", [9487.1406, 8830.5635], [], 0, "CAN_COLLIDE"];
  1810. _vehicle_245 = _this;
  1811. _this setDir 83.199791;
  1812. _this setPos [9487.1406, 8830.5635];
  1813. };
  1814.  
  1815. _vehicle_246 = objNull;
  1816. if (true) then
  1817. {
  1818. _this = createVehicle ["WoodChair", [9486.915, 8831.4287], [], 0, "CAN_COLLIDE"];
  1819. _vehicle_246 = _this;
  1820. _this setDir 55.951912;
  1821. _this setPos [9486.915, 8831.4287];
  1822. };
  1823. };
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