Advertisement
Guest User

Untitled

a guest
May 19th, 2012
1,775
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 100.90 KB | None | 0 0
  1. //-----------------------------------------------------------------------------------|
  2. // [svCheats] |
  3. // |
  4. // |
  5. // - You may not remove these credits |
  6. // - You may not claim this script as yours |
  7. // |
  8. // |
  9. // |
  10. // [VERSION 1.9] Created by SuperViper |
  11. //-----------------------------------------------------------------------------------|
  12.  
  13. #include <a_samp>
  14. #include <sscanf2>
  15.  
  16. // ==================================== SETTINGS ================================== //|
  17. // //|
  18. /* Comment if you would like to use regular 'for' loops instead of foreach */ //|
  19. #define USE_FOREACH //|
  20. // //|
  21. /* Comment if you would like to use regular 'ALS' hooks instead of y_hooks */ //|
  22. #define USE_YHOOKS //|
  23. // //|
  24. /* Comment if you would like to use regular 'strcmp' commands instead of ZCMD */ //|
  25. #define USE_ZCMD //|
  26. // //|
  27. /* Change this amount to set how fast the timer (in ms) to detect cheats runs */ //|
  28. #define TIMER_TIME 1250 //|
  29. // //|
  30. /* Comment this if you would like to disable the /acstats command */ //|
  31. #define ACSTATS_USED //|
  32. // //|
  33. /* Comment this if you would like to disable the /hh command */ //|
  34. #define HH_USED (1) //|
  35. // //|
  36. /* Comment the anticheat(s) that you dont want and change the security level */ //|
  37. #define HIGH_PING (2) //|
  38. #define WEAPON_SPAWN (1) //|
  39. #define SPEED_HACK (1) //|
  40. #define JETPACK_HACK (1) //|
  41. #define DRVBY_RESTRICT (-1) //|
  42. #define DDRIVEBY_OFF (-1) //|
  43. #define SWEARING_OFF (-1) //|
  44. //#define AIRBREAK_HACK (1) //|
  45. #define BUNNYHOP_OFF (1) //|
  46. #define FLY_HACK (1) //|
  47. #define TELEPORT_HACK (1) //|
  48. #define VEHICLE_REPAIR (1) //|
  49. #define CHATSPAM_OFF (-1) //|
  50. #define AFK_DISABLED (2) //|
  51. #define TABBED_DISABLED (2) //|
  52. #define NINJAJACK_CHEAT (-1) //|
  53. #define HEALTH_HACK (1) //|
  54. #define CARRAM_OFF (-1) //|
  55. #define HELIBLADE_OFF (-1) //|
  56. #define VEHMOD_HACK (1) //|
  57. #define SERVERAD_CHEAT (-1) //|
  58. #define FAKEPLAYER_HACK (-1) //|
  59. #define FAKEKLL_HACK (-1) //|
  60. #define REMOTEJACK_HACK (-1) //|
  61. #define INVALIDMOD_HACK (-1) //|
  62. #define GOIN_LOCKED_VEH (-1) //|
  63. #define SPAMKILL_CHEAT (-1) //|
  64. // //|
  65. // //|
  66. // //|
  67. /* Change the anticheat settings to best fit your server ----------------------- */ //|
  68. //----------------------------------------------------------------------------------//|
  69. #define MAX_PING (750) // Maximum server ping //|
  70. //----------------------------------------------------------------------------------//|
  71. #define USED_INTERIORS "1 2" // Used interiors separated by a space //|
  72. //----------------------------------------------------------------------------------//|
  73. #define MAX_SPEED (198) // Maximum vehicle speed //|
  74. //----------------------------------------------------------------------------------//|
  75. #define DRIVEBY_WEAPONS "28 29 32" // Driveby allowed weapons separated by a space //|
  76. //----------------------------------------------------------------------------------//|
  77. #define BUNNYHOP_AMOUNT (6) // Amount of jumps before it's called bunny hopping //|
  78. //----------------------------------------------------------------------------------//|
  79. #define CHATSPAM_LINES (4) // Amount of lines sent before it's called spam //|
  80. //----------------------------------------------------------------------------------//|
  81. #define AFK_MINUTES (10) // Amount of minutes before a person is AFK //|
  82. //----------------------------------------------------------------------------------//|
  83. #define SERVER_IP "127.0.0.1" // IP of your server //|
  84. #define SERVER_DOMAIN "samp.servername.com" // Optional server domain //|
  85. //----------------------------------------------------------------------------------//|
  86. new CurseWords[][] = {"ass", "bitch", "shit", "fuck", "nigger", "cunt", "whore"}; //|
  87. //----------------------------------------------------------------------------------//|
  88. #define DETECT_KILLS (5) // Amount of kills in X seconds for spamkill detection //|
  89. #define DETECT_SECONDS (20) // Amount of seconds in X kills for spamkill detection //|
  90. //----------------------------------------------------------------------------------//|
  91. // ================================================================================ //|
  92. // DO NOT TOUCH ANYTHING BELOW THIS //|
  93. // ================================================================================ //|
  94.  
  95. #if defined USE_FOREACH
  96. #tryinclude <foreach>
  97. #endif
  98.  
  99. #if defined USE_YHOOKS
  100. #tryinclude <YSI\y_hooks>
  101. #endif
  102.  
  103. #if defined USE_ZCMD
  104. #tryinclude <zcmd>
  105. #endif
  106.  
  107. #if defined AIRBREAK_HACK
  108. #tryinclude <MapAndreas>
  109. #endif
  110.  
  111. #define SVCS_svCheats
  112.  
  113. #define CHEAT_HIGH_PING (1)
  114. #define CHEAT_WEAPON_SPAWN (2)
  115. #define CHEAT_SPEED_HACK (3)
  116. #define CHEAT_JETPACK_HACK (4)
  117. #define CHEAT_DRIVEBY (5)
  118. #define CHEAT_DDRIVEBY (6)
  119. #define CHEAT_SWEARING (7)
  120. #define CHEAT_AIRBREAK_HACK (8)
  121. #define CHEAT_BUNNYHOP (9)
  122. #define CHEAT_FLY_HACK (10)
  123. #define CHEAT_TELEPORT_HACK (11)
  124. #define CHEAT_VEHICLE_REPAIR (12)
  125. #define CHEAT_CHATSPAM (13)
  126. #define CHEAT_AFK (14)
  127. #define CHEAT_TABBED (15)
  128. #define CHEAT_GODMODE (16)
  129. #define CHEAT_NINJAJACK (17)
  130. #define CHEAT_HEALTHHACK (18)
  131. #define CHEAT_CARRAM (19)
  132. #define CHEAT_HELIBLADE (20)
  133. #define CHEAT_VEHMOD (21)
  134. #define CHEAT_SERVERAD (22)
  135. #define CHEAT_FAKEPLAYER (23)
  136. #define CHEAT_FAKEKILL (24)
  137. #define CHEAT_REMOTEJACK (25)
  138. #define CHEAT_INVALIDMOD (26)
  139. #define CHEAT_LOCKEDVEH (27)
  140. #define CHEAT_SPAMKILL (28)
  141.  
  142. forward svCheats_Detector();
  143. forward svCheats_OnPlayerCheatUpdate(playerid, cheatid);
  144.  
  145. enum e_svCheats_HH
  146. {
  147. svCheckedBy,
  148. bool: svInVehicle,
  149. svVehicleID,
  150. svVehicleSeat,
  151. Float: svOldPlayerPos[4],
  152. svInterior,
  153. svVirtualWorld,
  154. Float: svHealth,
  155. Float: svArmor,
  156. }
  157.  
  158. enum e_svCheats_RemoteJack
  159. {
  160. Float: svLofPos[3],
  161. svLastJackState,
  162. }
  163.  
  164. enum e_svCheats_IPJoin
  165. {
  166. svIP_Add,
  167. svTimestamp,
  168. }
  169.  
  170. new svCheats_SecurityLevel[MAX_PLAYERS], bool: svCheats_Debugging, bool: svCheats_Spawned[MAX_PLAYERS];
  171. new bool: svCheats_GrantedJetpack[MAX_PLAYERS], Float: svCheats_VehicleHealth[MAX_VEHICLES] = 1000.0;
  172. new svCheats_JumpCounters[MAX_PLAYERS], svCheats_JumpCounterTimer[MAX_PLAYERS];
  173. new svCheats_PlayerWeapons[MAX_PLAYERS][13], svCheats_SpamCounters[MAX_PLAYERS];
  174. new svCheats_AFKTime[MAX_PLAYERS], svCheats_LastAFKUpdate[MAX_PLAYERS], bool: svCheats_ReportedAFK[MAX_PLAYERS];
  175. new Float: svCheats_oldPos[MAX_PLAYERS][3];
  176. new svCheats_TabbedUpdates[MAX_PLAYERS], bool: svCheats_ReportedTabbed[MAX_PLAYERS], bool: svCheats_TabbedDisabled[MAX_PLAYERS];
  177. new svCheats_HH[MAX_PLAYERS][e_svCheats_HH];
  178. new svCheats_PossibleNinjaJack[MAX_PLAYERS];
  179. new Float: svCheats_PlayerHealth[MAX_PLAYERS], Float: svCheats_PlayerArmor[MAX_PLAYERS], bool: svCheats_HealthHackDisabled[MAX_PLAYERS];
  180. new svCheats_RemoteJack[MAX_PLAYERS][e_svCheats_RemoteJack];
  181. new svCheats_IPJoin[37][e_svCheats_IPJoin], svCheats_ajs = 0;
  182. new bool: svCheats_SkipPlayerLVCheck[MAX_PLAYERS];
  183. new svCheats_KillAmount[MAX_PLAYERS];
  184. new svCheats_AmountDetected;
  185.  
  186. Float: svCheats_GetDistance(Float: x1, Float: y1, Float: z1, Float: x2, Float: y2, Float: z2)
  187. {
  188. return floatsqroot(floatpower(x1 - x2, 2.0) + floatpower(y1 - y2, 2.0) + floatpower(z1 - z2, 2.0));
  189. }
  190.  
  191. #if defined USE_YHOOKS
  192. #if defined FILTERSCRIPT
  193. hook OnFilterScriptInit()
  194. {
  195. new File: svCheats_Stats;
  196.  
  197. if(!fexist("svCheats_Stats.txt"))
  198. {
  199. svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
  200. fwrite(svCheats_Stats, "0");
  201. }
  202. else
  203. {
  204. new amountDetected[5];
  205. svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
  206. fread(svCheats_Stats, amountDetected);
  207. svCheats_AmountDetected = strval(amountDetected);
  208. }
  209.  
  210. fclose(svCheats_Stats);
  211. SetTimer("svCheats_Detector", TIMER_TIME, 1);
  212. return 1;
  213. }
  214.  
  215. hook OnFilterScriptExit()
  216. {
  217. new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
  218. format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
  219. fwrite(svCheats_Stats, amountDetected);
  220. fclose(svCheats_Stats);
  221. return 1;
  222. }
  223. #else
  224. hook OnGameModeInit()
  225. {
  226. new File: svCheats_Stats;
  227.  
  228. if(!fexist("svCheats_Stats.txt"))
  229. {
  230. svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
  231. fwrite(svCheats_Stats, "0");
  232. }
  233. else
  234. {
  235. new amountDetected[5];
  236. svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
  237. fread(svCheats_Stats, amountDetected);
  238. svCheats_AmountDetected = strval(amountDetected);
  239. }
  240.  
  241. fclose(svCheats_Stats);
  242. SetTimer("svCheats_Detector", TIMER_TIME, 1);
  243. return 1;
  244. }
  245.  
  246. hook OnGameModeExit()
  247. {
  248. new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
  249. format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
  250. fwrite(svCheats_Stats, amountDetected);
  251. fclose(svCheats_Stats);
  252. return 1;
  253. }
  254. #endif
  255. hook OnPlayerConnect(playerid)
  256. {
  257. svCheats_SecurityLevel[playerid] = 0;
  258.  
  259. #if defined FAKEPLAYER_HACK
  260. new playersIP[17];
  261. GetPlayerIp(playerid, playersIP, 17);
  262. if(strcmp(playersIP, "255.255.255.255") == 0 || (strcmp(SERVER_IP, "127.0.0.1") && strcmp(playersIP, "127.0.0.1") == 0 && !IsPlayerNPC(playerid)))
  263. {
  264. svCheats_CallDetection(playerid, CHEAT_FAKEPLAYER);
  265. }
  266.  
  267. svCheats_log_new_join(playerid);
  268. if(svCheats_NJTR(playerid, 5000) >= 3)
  269. {
  270. svCheats_CallDetection(playerid, CHEAT_FAKEPLAYER);
  271. }
  272. #endif
  273.  
  274. #if defined JETPACK_HACK
  275. svCheats_GrantedJetpack[playerid] = false;
  276. #endif
  277.  
  278. #if defined BUNNYHOP_OFF
  279. svCheats_JumpCounters[playerid] = 0;
  280. svCheats_JumpCounterTimer[playerid] = -1;
  281. #endif
  282.  
  283. #if defined CHATSPAM_OFF
  284. svCheats_SpamCounters[playerid] = 0;
  285. #endif
  286.  
  287. #if defined WEAPON_SPAWN
  288. for(new i = 0; i < 13; i++)
  289. {
  290. svCheats_PlayerWeapons[playerid][i] = 0;
  291. }
  292. #endif
  293.  
  294. #if defined AFK_DISABLED
  295. svCheats_AFKTime[playerid] = 0;
  296. svCheats_LastAFKUpdate[playerid] = GetTickCount();
  297. svCheats_ReportedAFK[playerid] = false;
  298. #endif
  299.  
  300. #if defined TABBED_DISABLED
  301. svCheats_TabbedUpdates[playerid] = 0;
  302. svCheats_ReportedTabbed[playerid] = false;
  303. svCheats_TabbedDisabled[playerid] = true;
  304. #endif
  305.  
  306. svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
  307.  
  308. #if defined NINJAJACK_CHEAT
  309. svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
  310. #endif
  311.  
  312. #if defined GOIN_LOCKED_VEH
  313. svCheats_SkipPlayerLVCheck[playerid] = false;
  314. #endif
  315.  
  316. #if defined SPAMKLL_CHEAT
  317. svCheats_KillAmount[playerid] = 0;
  318. #endif
  319.  
  320. svCheats_Spawned[playerid] = false;
  321. return 1;
  322. }
  323.  
  324. hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  325. {
  326. #if defined BUNNYHOP_OFF
  327. if(newkeys & KEY_JUMP)
  328. {
  329. if(svCheats_SecurityLevel[playerid] < BUNNYHOP_OFF || BUNNYHOP_OFF == -1)
  330. {
  331. new ai = GetPlayerAnimationIndex(playerid);
  332. if(ai != 1061 && ai != 1062 && ai != 1064 && ai != 1066 && ai != 1195 && ai != 1997 && ai != 1538 || ai != 1538 || ai != 1543)
  333. {
  334. svCheats_JumpCounters[playerid]++;
  335.  
  336. if(svCheats_JumpCounterTimer[playerid] > -1)
  337. {
  338. KillTimer(svCheats_JumpCounterTimer[playerid]);
  339. svCheats_JumpCounterTimer[playerid] = -1;
  340. }
  341.  
  342. if(svCheats_JumpCounters[playerid] == BUNNYHOP_AMOUNT)
  343. {
  344. svCheats_JumpCounters[playerid] = 0;
  345. svCheats_CallDetection(playerid, CHEAT_BUNNYHOP);
  346. svCheats_AmountDetected++;
  347. }
  348. else
  349. {
  350. svCheats_JumpCounterTimer[playerid] = SetTimerEx("svCheats_JumpCountersDown", 2000, 0, "i", playerid);
  351. }
  352. }
  353. }
  354. }
  355. #endif
  356.  
  357. #if defined WEAPON_SPAWN
  358. if(newkeys & KEY_FIRE)
  359. {
  360. if(svCheats_SecurityLevel[playerid] < WEAPON_SPAWN || WEAPON_SPAWN == -1)
  361. {
  362. new w = GetPlayerWeapon(playerid);
  363. if(w > 0 && w < 46)
  364. {
  365. if(svCheats_PlayerWeapons[playerid][svCheats_GetWeaponSlot(w)] != w)
  366. {
  367. svCheats_CallDetection(playerid, CHEAT_WEAPON_SPAWN);
  368. svCheats_AmountDetected++;
  369. }
  370. }
  371. }
  372. }
  373. #endif
  374. return 1;
  375. }
  376.  
  377. hook OnPlayerText(playerid, text[])
  378. {
  379. #if defined SWEARING_OFF
  380. if(svCheats_SecurityLevel[playerid] < SWEARING_OFF || SWEARING_OFF == -1)
  381. {
  382. for(new c = 0; c < sizeof(CurseWords); c++)
  383. {
  384. if(strfind(text, CurseWords[c], true) > -1)
  385. {
  386. svCheats_CallDetection(playerid, CHEAT_SWEARING);
  387. svCheats_AmountDetected++;
  388. return 0;
  389. }
  390. }
  391. }
  392. #endif
  393.  
  394. #if defined CHATSPAM_OFF
  395. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  396. {
  397. svCheats_SpamCounters[playerid]++;
  398.  
  399. if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
  400. {
  401. svCheats_SpamCounters[playerid] = 0;
  402. svCheats_CallDetection(playerid, CHEAT_CHATSPAM);
  403. svCheats_AmountDetected++;
  404. return 0;
  405. }
  406. }
  407. #endif
  408.  
  409. #if defined AFK_DISABLED
  410. if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
  411. {
  412. svCheats_AFKTime[playerid] = 0;
  413. svCheats_ReportedAFK[playerid] = false;
  414. }
  415. #endif
  416.  
  417. #if defined SERVERAD_CHEAT
  418. if(svCheats_SecurityLevel[playerid] < SERVERAD_CHEAT || SERVERAD_CHEAT == -1)
  419. {
  420. new dotCount, numCount;
  421.  
  422. for(new i = 0; i < strlen(text); i++)
  423. {
  424. if(text[i] == '.')
  425. {
  426. dotCount++;
  427. }
  428. else if(text[i] >= '0' && text[i] <= '9')
  429. {
  430. numCount++;
  431. }
  432. }
  433.  
  434. if(dotCount >= 2 && (numCount >= 7 || strfind(text, "samp.") > -1))
  435. {
  436. if(strfind(text, SERVER_IP) == -1 && strfind(text, SERVER_DOMAIN, true) == -1)
  437. {
  438. svCheats_CallDetection(playerid, CHEAT_SERVERAD);
  439. }
  440. }
  441. }
  442. #endif
  443. return 0;
  444. }
  445.  
  446. #if defined VEHICLE_REPAIR
  447. hook OnVehicleSpawn(vehicleid)
  448. {
  449. svCheats_VehicleHealth[vehicleid] = 1000.0;
  450. return 1;
  451. }
  452.  
  453. hook OnPlayerStateChange(playerid, newstate, oldstate)
  454. {
  455. if(newstate == PLAYER_STATE_DRIVER)
  456. {
  457. #if defined VEHICLE_REPAIR
  458. new vehicleid = GetPlayerVehicleID(playerid);
  459. GetVehicleHealth(vehicleid, svCheats_VehicleHealth[vehicleid]);
  460. #endif
  461.  
  462. #if defined NINJAJACK_OFF
  463. #if defined USE_FOREACH
  464. foreach(new i: Player)
  465. {
  466. if(svCheats_PossibleNinjaJack[i] == playerid)
  467. {
  468. svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
  469. break;
  470. }
  471. }
  472. #else
  473. for(new i = 0; i < MAX_PLAYERS; i++)
  474. {
  475. if(IsPlayerConnected(i))
  476. {
  477. if(svCheats_PossibleNinjaJack[i] == playerid)
  478. {
  479. svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
  480. break;
  481. }
  482. }
  483. }
  484. #endif
  485. #endif
  486. }
  487.  
  488. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  489. {
  490. #if defined GOIN_LOCKED_VEH
  491. if(svCheats_SecurityLevel[playerid] < GOIN_LOCKED_VEH || GOIN_LOCKED_VEH == -1)
  492. {
  493. if(svCheats_SkipPlayerLVCheck[playerid] == false)
  494. {
  495. new engine, lights, alarm, doors, bonnet, boot, objective;
  496. GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
  497. if(doors)
  498. {
  499. svCheats_CallDetection(playerid, CHEAT_LOCKEDVEH);
  500. }
  501. }
  502. else
  503. {
  504. svCheats_SkipPlayerLVCheck[playerid] = false;
  505. }
  506. }
  507. #endif
  508. }
  509. return 1;
  510. }
  511. #endif
  512.  
  513. #if defined CHEAT_TABBED
  514. hook OnPlayerUpdate(playerid)
  515. {
  516. svCheats_TabbedUpdates[playerid] = 0;
  517. svCheats_ReportedTabbed[playerid] = false;
  518.  
  519. #if defined CHEAT_REMOTEJACK
  520. new playersVehicle = GetPlayerVehicleID(playerid);
  521.  
  522. if(!IsPlayerInAnyVehicle(playerid))
  523. {
  524. GetPlayerPos(playerid, svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]);
  525. }
  526.  
  527. if((playersVehicle != svCheats_RemoteJack[playerid][svLastJackState]) && playersVehicle != 0 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  528. {
  529. new Float: playersPos[3], Float: distancejack = svCheats_GetDistance(playersPos[0], playersPos[1], playersPos[2], svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]), thiscaride = GetVehicleModel(playersVehicle), Float: distanceth = 10;
  530. GetVehiclePos(playersVehicle, playersPos[0], playersPos[1], playersPos[2]);
  531.  
  532. if(thiscaride == 577 || thiscaride == 592)
  533. {
  534. distanceth = 25.0;
  535. }
  536.  
  537. if(distancejack > distanceth)
  538. {
  539. svCheats_CallDetection(playerid, CHEAT_REMOTEJACK);
  540. }
  541.  
  542. GetPlayerPos(playerid, svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]);
  543.  
  544. svCheats_RemoteJack[playerid][svLastJackState] = playersVehicle;
  545. }
  546. #endif
  547. return 1;
  548. }
  549.  
  550. hook OnPlayerSpawn(playerid)
  551. {
  552. svCheats_TabbedDisabled[playerid] = false;
  553. svCheats_Spawned[playerid] = true;
  554. svCheats_GrantedJetpack[playerid] = false;
  555.  
  556. #if defined HEALTH_HACK
  557. svCheats_PlayerHealth[playerid] = 1000;
  558. svCheats_PlayerArmor[playerid] = 0;
  559. svCheats_HealthHackDisabled[playerid] = false;
  560. #endif
  561. return 1;
  562. }
  563. #endif
  564.  
  565. hook OnPlayerDeath(playerid, killerid, reason)
  566. {
  567. svCheats_TabbedDisabled[playerid] = true;
  568. svCheats_HealthHackDisabled[playerid] = true;
  569.  
  570. if(killerid == INVALID_PLAYER_ID)
  571. {
  572. if(svCheats_PossibleNinjaJack[playerid] != INVALID_PLAYER_ID)
  573. {
  574. svCheats_CallDetection(svCheats_PossibleNinjaJack[playerid], CHEAT_NINJAJACK);
  575. svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
  576. }
  577. }
  578. else
  579. {
  580. #if defined FAKEKILL_HACK
  581. if(svCheats_SecurityLevel[killerid] < FAKEKILL_HACK || FAKEKILL_HACK == -1)
  582. {
  583. if(!IsPlayerStreamedInForPlayer(playerid, killerid))
  584. {
  585. svCheats_CallDetection(killerid, CHEAT_FAKEKILL);
  586. }
  587. }
  588. #endif
  589.  
  590. #if defined SPAMKILL_CHEAT
  591. if(svCheats_SecurityLevel[killerid] < SPAMKILL_CHEAT || SPAMKILL_CHEAT == -1)
  592. {
  593. svCheats_KillAmount[killerid]++;
  594. if(svCheats_KillAmount[killerid] >= DETECT_KILLS)
  595. {
  596. svCheats_CallDetection(killerid, CHEAT_SPAMKILL);
  597. }
  598. SetTimerEx("svCheats_KillAmountDown", DETECT_SECONDS * 1000, 0, "i", killerid);
  599. }
  600. #endif
  601. }
  602. return 1;
  603. }
  604.  
  605. hook OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  606. {
  607. #if defined DRVBY_RESTRICT
  608. if(svCheats_SecurityLevel[playerid] < DRVBY_RESTRICT || DRVBY_RESTRICT == -1)
  609. {
  610. if(ispassenger)
  611. {
  612. new w = GetPlayerWeapon(playerid);
  613. if(w > 0)
  614. {
  615. new allowedWeapons[10], bool: allowed;
  616. sscanf(DRIVEBY_WEAPONS, "a<i>[10]", allowedWeapons);
  617.  
  618. for(new i = 0; i < sizeof(allowedWeapons); i++)
  619. {
  620. if(w == allowedWeapons[i])
  621. {
  622. allowed = true;
  623. break;
  624. }
  625. }
  626.  
  627. if(allowed == false)
  628. {
  629. SetPlayerArmedWeapon(playerid, 0);
  630. svCheats_CallDetection(playerid, CHEAT_DRIVEBY);
  631. svCheats_AmountDetected++;
  632. }
  633. }
  634. }
  635. }
  636. #endif
  637.  
  638. #if defined DDRIVEBY_OFF
  639. if(svCheats_SecurityLevel[playerid] < DDRIVEBY_OFF || DDRIVEBY_OFF == -1)
  640. {
  641. if(!ispassenger)
  642. {
  643. new w = GetPlayerWeapon(playerid);
  644. if(w > 0)
  645. {
  646. SetPlayerArmedWeapon(playerid, 0);
  647. svCheats_CallDetection(playerid, CHEAT_DDRIVEBY);
  648. svCheats_AmountDetected++;
  649. }
  650. }
  651. }
  652. #endif
  653.  
  654. #if defined NINJAJACK_CHEAT
  655. if(svCheats_SecurityLevel[playerid] < NINJAJACK_CHEAT || NINJAJACK_CHEAT == -1)
  656. {
  657. if(!ispassenger)
  658. {
  659. #if defined USE_FOREACH
  660. foreach(new i: Player)
  661. {
  662. if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
  663. {
  664. svCheats_PossibleNinjaJack[i] = playerid;
  665. break;
  666. }
  667. }
  668. #else
  669. for(new i = 0; i < MAX_PLAYERS; i++)
  670. {
  671. if(IsPlayerConnected(i))
  672. {
  673. if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
  674. {
  675. svCheats_PossibleNinjaJack[i] = playerid;
  676. break;
  677. }
  678. }
  679. }
  680. #endif
  681. }
  682. }
  683. #endif
  684.  
  685. #if defined GOIN_LOCKED_VEH
  686. svCheats_SkipPlayerLVCheck[playerid] = true;
  687. #endif
  688.  
  689. return 1;
  690. }
  691.  
  692. #if defined USE_ZCMD
  693. #if defined HH_USED
  694. COMMAND:hh(playerid, params[])
  695. {
  696. if(svCheats_SecurityLevel[playerid] < HH_USED)
  697. {
  698. return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
  699. }
  700.  
  701. new svCheats_giveplayerid;
  702. if(sscanf(params, "u", svCheats_giveplayerid))
  703. {
  704. return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
  705. }
  706.  
  707. if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
  708. {
  709. return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
  710. }
  711.  
  712. if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
  713. {
  714. return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
  715. }
  716.  
  717. new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
  718.  
  719. GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
  720. format(string, sizeof(string), "Checking %s for health hacks...", playersName);
  721. SendClientMessage(playerid, -1, string);
  722.  
  723. GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  724. SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  725. SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
  726.  
  727. for(new i = 0; i < 3; i++)
  728. {
  729. svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
  730. }
  731.  
  732. GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
  733.  
  734. svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
  735. svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
  736.  
  737. if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
  738. {
  739. svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
  740. svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
  741. svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
  742. }
  743. else
  744. {
  745. svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
  746. }
  747.  
  748. GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
  749. GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
  750.  
  751. svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
  752.  
  753. SetPlayerInterior(svCheats_giveplayerid, 0);
  754. SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
  755. SetPlayerHealth(svCheats_giveplayerid, 100.0);
  756. SetPlayerArmour(svCheats_giveplayerid, 0.0);
  757.  
  758. SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
  759. return 1;
  760. }
  761. #endif
  762.  
  763. #if defined ACSTATS_USED
  764. COMMAND:acstats(playerid, params[])
  765. {
  766. new string[50];
  767. format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
  768. SendClientMessage(playerid, -1, string);
  769. return 1;
  770. }
  771. #endif
  772. #else
  773. hook OnPlayerCommandText(playerid, cmdtext[])
  774. {
  775. #if defined CHATSPAM_OFF
  776. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  777. {
  778. svCheats_SpamCounters[playerid]++;
  779.  
  780. if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
  781. {
  782. svCheats_SpamCounters[playerid] = 0;
  783. svCheats_CallDetection(playerid, CHEAT_CHATSPAM);
  784. svCheats_AmountDetected++;
  785. return 0;
  786. }
  787. }
  788. #endif
  789.  
  790. #if defined HH_USED
  791. new svCheats_cmd[5];
  792. sscanf(cmdtext, "s[5]", svCheats_cmd);
  793. if(strcmp(svCheats_cmd, "/hh", true) == 0)
  794. {
  795. if(svCheats_SecurityLevel[playerid] < HH_USED)
  796. {
  797. return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
  798. }
  799.  
  800. new svCheats_giveplayerid;
  801. if(sscanf(cmdtext, "{s[5]}u", svCheats_giveplayerid))
  802. {
  803. return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
  804. }
  805.  
  806. if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
  807. {
  808. return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
  809. }
  810.  
  811. if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
  812. {
  813. return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
  814. }
  815.  
  816. new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
  817.  
  818. GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
  819. format(string, sizeof(string), "Checking %s for health hacks...", playersName);
  820. SendClientMessage(playerid, -1, string);
  821.  
  822. GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  823. SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  824. SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
  825.  
  826. for(new i = 0; i < 3; i++)
  827. {
  828. svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
  829. }
  830.  
  831. GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
  832.  
  833. svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
  834. svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
  835.  
  836. if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
  837. {
  838. svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
  839. svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
  840. svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
  841. }
  842. else
  843. {
  844. svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
  845. }
  846.  
  847. GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
  848. GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
  849.  
  850. svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
  851.  
  852. SetPlayerInterior(svCheats_giveplayerid, 0);
  853. SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
  854. SetPlayerHealth(svCheats_giveplayerid, 100.0);
  855. SetPlayerArmour(svCheats_giveplayerid, 0.0);
  856.  
  857. SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
  858. return 1;
  859. }
  860. #endif
  861.  
  862. #if defined ACSTATS_USED
  863. if(strcmp(cmdtext, "/acstats", true) == 0)
  864. {
  865. new string[50];
  866. format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
  867. SendClientMessage(playerid, -1, string);
  868. return 1;
  869. }
  870. #endif
  871. return 0;
  872. }
  873. #endif
  874.  
  875. hook OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
  876. {
  877. if(issuerid == INVALID_PLAYER_ID)
  878. {
  879. if(svCheats_HH[playerid][svCheckedBy] != INVALID_PLAYER_ID)
  880. {
  881. new string[128], playersName[MAX_PLAYER_NAME], giveplayerid = svCheats_HH[playerid][svCheckedBy];
  882.  
  883. GetPlayerName(playerid, playersName, sizeof(playersName));
  884. format(string, sizeof(string), "The health hack check on %s has been finished and the result is {F81414}negative{FFFFFF}.", playersName);
  885. SendClientMessage(giveplayerid, -1, string);
  886.  
  887. svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
  888.  
  889. SetPlayerVirtualWorld(playerid, svCheats_HH[playerid][svVirtualWorld]);
  890. SetPlayerInterior(playerid, svCheats_HH[playerid][svInterior]);
  891. SetPlayerPos(playerid, svCheats_HH[playerid][svOldPlayerPos][0], svCheats_HH[playerid][svOldPlayerPos][1], svCheats_HH[playerid][svOldPlayerPos][2]);
  892. SetPlayerFacingAngle(playerid, svCheats_HH[playerid][svOldPlayerPos][3]);
  893.  
  894. if(svCheats_HH[playerid][svInVehicle] == true)
  895. {
  896. PutPlayerInVehicle(playerid, svCheats_HH[playerid][svVehicleID], svCheats_HH[playerid][svVehicleSeat]);
  897. }
  898.  
  899. SetPlayerHealth(playerid, svCheats_HH[playerid][svHealth]);
  900. SetPlayerArmour(playerid, svCheats_HH[playerid][svArmor]);
  901.  
  902. SetCameraBehindPlayer(playerid);
  903. }
  904. }
  905. else
  906. {
  907. #if defined CARRAM_OFF
  908. if(svCheats_SecurityLevel[playerid] < CARRAM_OFF || CARRAM_OFF == -1)
  909. {
  910. if(weaponid == 49)
  911. {
  912. svCheats_CallDetection(playerid, CHEAT_CARRAM);
  913. }
  914. }
  915. #endif
  916.  
  917. #if defined HELIBLADE_OFF
  918. if(svCheats_SecurityLevel[playerid] < HELIBLADE_OFF || HELIBLADE_OFF == -1)
  919. {
  920. if(weaponid == 50)
  921. {
  922. svCheats_CallDetection(playerid, CHEAT_HELIBLADE);
  923. }
  924. }
  925. #endif
  926. }
  927.  
  928. #if defined HEALTH_HACK
  929. if(!svCheats_PlayerArmor[playerid] || issuerid == INVALID_PLAYER_ID)
  930. {
  931. svCheats_PlayerHealth[playerid] -= amount;
  932. }
  933. else
  934. {
  935. if(svCheats_PlayerArmor[playerid] - amount >= 0)
  936. {
  937. svCheats_PlayerArmor[playerid] -= amount;
  938. }
  939. else
  940. {
  941. svCheats_PlayerHealth[playerid] -= (amount - svCheats_PlayerArmor[playerid]);
  942. svCheats_PlayerArmor[playerid] = 0;
  943. }
  944. }
  945. #endif
  946. return CallRemoteFunction("svCheats_OnPlayerTakeDamage", "ddfd", playerid, issuerid, amount, weaponid);
  947. }
  948.  
  949. #if defined TELEPORT_HACK
  950. hook OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
  951. {
  952. if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
  953. {
  954. if(!IsPlayerInRangeOfPoint(playerid, 10.0, svCheats_oldPos[playerid][0], svCheats_oldPos[playerid][1], svCheats_oldPos[playerid][2]))
  955. {
  956. if(IsPlayerInRangeOfPoint(playerid, 10.0, fX, fY, fZ))
  957. {
  958. svCheats_CallDetection(playerid, CHEAT_TELEPORT_HACK);
  959. }
  960. }
  961. }
  962. return 1;
  963. }
  964. #endif
  965.  
  966. hook OnVehicleMod(playerid, vehicleid, componentid)
  967. {
  968. #if defined VEHMOD_HACK
  969. if(svCheats_SecurityLevel[playerid] < VEHMOD_HACK || VEHMOD_HACK == -1)
  970. {
  971. if(!GetPlayerInterior(playerid))
  972. {
  973. svCheats_CallDetection(playerid, CHEAT_VEHMOD);
  974. }
  975. }
  976. #endif
  977.  
  978. #if defined INVALIDMOD_HACK
  979. if(!svCheats_IsAllowedCarMod(GetVehicleModel(vehicleid), componentid))
  980. {
  981. svCheats_CallDetection(playerid, CHEAT_INVALIDMOD);
  982. }
  983. #endif
  984. return 1;
  985. }
  986. #else
  987. #if defined FILTERSCRIPT
  988. forward svCheats_OnFilterScriptInit();
  989. public OnFilterScriptInit()
  990. {
  991. new File: svCheats_Stats;
  992.  
  993. if(!fexist("svCheats_Stats.txt"))
  994. {
  995. svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
  996. fwrite(svCheats_Stats, "0");
  997. }
  998. else
  999. {
  1000. new amountDetected[5];
  1001. svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
  1002. fread(svCheats_Stats, amountDetected);
  1003. svCheats_AmountDetected = strval(amountDetected);
  1004. }
  1005.  
  1006. fclose(svCheats_Stats);
  1007. SetTimer("svCheats_Detector", TIMER_TIME, 1);
  1008. return CallRemoteFunction("svCheats_OnFilterScriptInit", "");
  1009. }
  1010.  
  1011. #if defined _ALS_OnFilterScriptInit
  1012. #undef OnFilterScriptInit
  1013. #else
  1014. #define _ALS_OnFilterScriptInit
  1015. #endif
  1016. #define OnFilterScriptInit svCheats_OnFilterScriptInit
  1017.  
  1018. forward svCheats_OnFilterScriptExit();
  1019. public OnFilterScriptExit()
  1020. {
  1021. new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
  1022. format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
  1023. fwrite(svCheats_Stats, amountDetected);
  1024. fclose(svCheats_Stats);
  1025. return CallRemoteFunction("svCheats_OnFilterScriptExit", "");
  1026. }
  1027.  
  1028. #if defined _ALS_OnFilterScriptExit
  1029. #undef OnFilterScriptExit
  1030. #else
  1031. #define _ALS_OnFilterScriptExit
  1032. #endif
  1033. #define OnFilterScriptExit svCheats_OnFilterScriptExit
  1034. #else
  1035. forward svCheats_OnGameModeInit();
  1036. public OnGameModeInit()
  1037. {
  1038. new File: svCheats_Stats;
  1039.  
  1040. if(!fexist("svCheats_Stats.txt"))
  1041. {
  1042. svCheats_Stats = fopen("svCheats_Stats.txt", io_append);
  1043. fwrite(svCheats_Stats, "0");
  1044. }
  1045. else
  1046. {
  1047. new amountDetected[5];
  1048. svCheats_Stats = fopen("svCheats_Stats.txt", io_read);
  1049. fread(svCheats_Stats, amountDetected);
  1050. svCheats_AmountDetected = strval(amountDetected);
  1051. }
  1052.  
  1053. fclose(svCheats_Stats);
  1054. SetTimer("svCheats_Detector", TIMER_TIME, 1);
  1055. return CallRemoteFunction("svCheats_OnGameModeInit", "");
  1056. }
  1057.  
  1058. #if defined _ALS_OnGameModeInit
  1059. #undef OnGameModeInit
  1060. #else
  1061. #define _ALS_OnGameModeInit
  1062. #endif
  1063. #define OnGameModeInit svCheats_OnGameModeInit
  1064.  
  1065. forward svCheats_OnGameModeExit();
  1066. public OnGameModeExit()
  1067. {
  1068. new amountDetected[5], File: svCheats_Stats = fopen("svCheats_Stats.txt", io_write);
  1069. format(amountDetected, sizeof(amountDetected), "%d", svCheats_AmountDetected);
  1070. fwrite(svCheats_Stats, amountDetected);
  1071. fclose(svCheats_Stats);
  1072. return CallRemoteFunction("svCheats_OnGameModeExit", "");
  1073. }
  1074.  
  1075. #if defined _ALS_OnGameModeExit
  1076. #undef OnGameModeExit
  1077. #else
  1078. #define _ALS_OnGameModeExit
  1079. #endif
  1080. #define OnGameModeExit svCheats_OnGameModeExit
  1081. #endif
  1082.  
  1083. forward svCheats_OnPlayerDeath(playerid, killerid, reason);
  1084. public OnPlayerDeath(playerid, killerid, reason)
  1085. {
  1086. svCheats_TabbedDisabled[playerid] = true;
  1087. svCheats_HealthHackDisabled[playerid] = true;
  1088.  
  1089. if(killerid == INVALID_PLAYER_ID)
  1090. {
  1091. if(svCheats_PossibleNinjaJack[playerid] != INVALID_PLAYER_ID)
  1092. {
  1093. svCheats_CallDetection(svCheats_PossibleNinjaJack[playerid], CHEAT_NINJAJACK);
  1094. svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
  1095. }
  1096. }
  1097. else
  1098. {
  1099. #if defined FAKEKILL_HACK
  1100. if(svCheats_SecurityLevel[killerid] < FAKEKILL_HACK || FAKEKILL_HACK == -1)
  1101. {
  1102. if(!IsPlayerStreamedInForPlayer(playerid, killerid))
  1103. {
  1104. svCheats_CallDetection(killerid, CHEAT_FAKEKILL);
  1105. }
  1106. }
  1107. #endif
  1108.  
  1109. #if defined SPAMKILL_CHEAT
  1110. if(svCheats_SecurityLevel[killerid] < SPAMKILL_CHEAT || SPAMKILL_CHEAT == -1)
  1111. {
  1112. svCheats_KillAmount[killerid]++;
  1113. if(svCheats_KillAmount[killerid] >= DETECT_KILLS)
  1114. {
  1115. svCheats_CallDetection(killerid, CHEAT_SPAMKILL);
  1116. }
  1117. SetTimerEx("svCheats_KillAmountDown", DETECT_SECONDS * 1000, 0, "i", killerid);
  1118. }
  1119. #endif
  1120. }
  1121. return CallRemoteFunction("svCheats_OnPlayerDeath", "ddd", playerid, killerid, reason);
  1122. }
  1123.  
  1124. #if defined _ALS_OnPlayerDeath
  1125. #undef OnPlayerDeath
  1126. #else
  1127. #define _ALS_OnPlayerDeath
  1128. #endif
  1129. #define OnPlayerDeath svCheats_OnPlayerDeath
  1130.  
  1131. forward svCheats_OnPlayerConnect(playerid);
  1132. public OnPlayerConnect(playerid)
  1133. {
  1134. svCheats_SecurityLevel[playerid] = 0;
  1135.  
  1136. #if defined FAKEPLAYER_HACK
  1137. new playersIP[17];
  1138. GetPlayerIp(playerid, playersIP, 17);
  1139. if(strcmp(playersIP, "255.255.255.255") == 0 || (strcmp(SERVER_IP, "127.0.0.1") && strcmp(playersIP, "127.0.0.1") == 0 && !IsPlayerNPC(playerid)))
  1140. {
  1141. svCheats_CallDetection(playerid, CHEAT_FAKEPLAYER);
  1142. }
  1143.  
  1144. svCheats_log_new_join(playerid);
  1145. if(svCheats_NJTR(playerid, 5000) >= 3)
  1146. {
  1147. svCheats_CallDetection(playerid, CHEAT_FAKEPLAYER);
  1148. }
  1149. #endif
  1150.  
  1151. #if defined JETPACK_HACK
  1152. svCheats_GrantedJetpack[playerid] = false;
  1153. #endif
  1154.  
  1155. #if defined BUNNYHOP_OFF
  1156. svCheats_JumpCounters[playerid] = 0;
  1157. svCheats_JumpCounterTimer[playerid] = -1;
  1158. #endif
  1159.  
  1160. #if defined CHATSPAM_OFF
  1161. svCheats_SpamCounters[playerid] = 0;
  1162. #endif
  1163.  
  1164. #if defined WEAPON_SPAWN
  1165. for(new i = 0; i < 13; i++)
  1166. {
  1167. svCheats_PlayerWeapons[playerid][i] = 0;
  1168. }
  1169. #endif
  1170.  
  1171. #if defined AFK_DISABLED
  1172. svCheats_AFKTime[playerid] = 0;
  1173. svCheats_LastAFKUpdate[playerid] = GetTickCount();
  1174. svCheats_ReportedAFK[playerid] = false;
  1175. #endif
  1176.  
  1177. #if defined TABBED_DISABLED
  1178. svCheats_TabbedUpdates[playerid] = 0;
  1179. svCheats_ReportedTabbed[playerid] = false;
  1180. svCheats_TabbedDisabled[playerid] = true;
  1181. #endif
  1182.  
  1183. svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
  1184.  
  1185. #if defined NINJAJACK_CHEAT
  1186. svCheats_PossibleNinjaJack[playerid] = INVALID_PLAYER_ID;
  1187. #endif
  1188.  
  1189. #if defined GOIN_LOCKED_VEH
  1190. svCheats_SkipPlayerLVCheck[playerid] = false;
  1191. #endif
  1192.  
  1193. #if defined SPAMKLL_CHEAT
  1194. svCheats_KillAmount[playerid] = 0;
  1195. #endif
  1196.  
  1197. svCheats_Spawned[playerid] = false;
  1198. return CallRemoteFunction("svCheats_OnPlayerConnect", "d", playerid);
  1199. }
  1200.  
  1201. #if defined _ALS_OnPlayerConnect
  1202. #undef OnPlayerConnect
  1203. #else
  1204. #define _ALS_OnPlayerConnect
  1205. #endif
  1206. #define OnPlayerConnect svCheats_OnPlayerConnect
  1207.  
  1208. forward svCheats_OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
  1209. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  1210. {
  1211. #if defined BUNNYHOP_OFF
  1212. if(newkeys & KEY_JUMP)
  1213. {
  1214. if(svCheats_SecurityLevel[playerid] < BUNNYHOP_OFF || BUNNYHOP_OFF == -1)
  1215. {
  1216. new ai = GetPlayerAnimationIndex(playerid);
  1217. if(ai != 1061 && ai != 1062 && ai != 1064 && ai != 1066 && ai != 1195 && ai != 1997 && ai != 1538 || ai != 1538 || ai != 1543)
  1218. {
  1219. svCheats_JumpCounters[playerid]++;
  1220.  
  1221. if(svCheats_JumpCounterTimer[playerid] > -1)
  1222. {
  1223. KillTimer(svCheats_JumpCounterTimer[playerid]);
  1224. svCheats_JumpCounterTimer[playerid] = -1;
  1225. }
  1226.  
  1227. if(svCheats_JumpCounters[playerid] == BUNNYHOP_AMOUNT)
  1228. {
  1229. svCheats_JumpCounters[playerid] = 0;
  1230. svCheats_CallDetection(playerid, CHEAT_BUNNYHOP);
  1231. svCheats_AmountDetected++;
  1232. }
  1233. else
  1234. {
  1235. svCheats_JumpCounterTimer[playerid] = SetTimerEx("svCheats_JumpCountersDown", 2000, 0, "i", playerid);
  1236. }
  1237. }
  1238. }
  1239. }
  1240. #endif
  1241.  
  1242. #if defined WEAPON_SPAWN
  1243. if(newkeys & KEY_FIRE)
  1244. {
  1245. if(svCheats_SecurityLevel[playerid] < WEAPON_SPAWN || WEAPON_SPAWN == -1)
  1246. {
  1247. new w = GetPlayerWeapon(playerid);
  1248. if(w > 0 && w < 46)
  1249. {
  1250. if(svCheats_PlayerWeapons[playerid][svCheats_GetWeaponSlot(w)] != w)
  1251. {
  1252. svCheats_CallDetection(playerid, CHEAT_WEAPON_SPAWN);
  1253. svCheats_AmountDetected++;
  1254. }
  1255. }
  1256. }
  1257. }
  1258. #endif
  1259. return CallRemoteFunction("svCheats_OnPlayerKeyStateChange", "ddd", playerid, newkeys, oldkeys);
  1260. }
  1261.  
  1262. #if defined _ALS_OnPlayerKeyStateChange
  1263. #undef OnPlayerKeyStateChange
  1264. #else
  1265. #define _ALS_OnPlayerKeyStateChange
  1266. #endif
  1267. #define OnPlayerKeyStateChange svCheats_OnPlayerKeyStateChange
  1268.  
  1269. forward svCheats_OnPlayerText(playerid, text[]);
  1270. public OnPlayerText(playerid, text[])
  1271. {
  1272. #if defined SWEARING_OFF
  1273. if(svCheats_SecurityLevel[playerid] < SWEARING_OFF || SWEARING_OFF == -1)
  1274. {
  1275. for(new c = 0; c < sizeof(CurseWords); c++)
  1276. {
  1277. if(strfind(text, CurseWords[c], true) > -1)
  1278. {
  1279. svCheats_CallDetection(playerid, CHEAT_SWEARING);
  1280. svCheats_AmountDetected++;
  1281. return 0;
  1282. }
  1283. }
  1284. }
  1285. #endif
  1286.  
  1287. #if defined CHATSPAM_OFF
  1288. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  1289. {
  1290. svCheats_SpamCounters[playerid]++;
  1291.  
  1292. if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
  1293. {
  1294. svCheats_SpamCounters[playerid] = 0;
  1295. svCheats_CallDetection(playerid, CHEAT_CHATSPAM);
  1296. svCheats_AmountDetected++;
  1297. return 0;
  1298. }
  1299. }
  1300. #endif
  1301.  
  1302. #if defined AFK_DISABLED
  1303. if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
  1304. {
  1305. svCheats_AFKTime[playerid] = 0;
  1306. svCheats_ReportedAFK[playerid] = false;
  1307. }
  1308. #endif
  1309.  
  1310. #if defined SERVERAD_CHEAT
  1311. if(svCheats_SecurityLevel[playerid] < SERVERAD_CHEAT || SERVERAD_CHEAT == -1)
  1312. {
  1313. new dotCount, numCount;
  1314.  
  1315. for(new i = 0; i < strlen(text); i++)
  1316. {
  1317. if(text[i] == '.')
  1318. {
  1319. dotCount++;
  1320. }
  1321. else if(text[i] >= '0' && text[i] <= '9')
  1322. {
  1323. numCount++;
  1324. }
  1325. }
  1326.  
  1327. if(dotCount >= 3 && (numCount >= 7 || strfind(text, "samp.") > -1))
  1328. {
  1329. if(strfind(text, SERVER_IP) == -1 && strfind(text, SERVER_DOMAIN, true) == -1)
  1330. {
  1331. svCheats_CallDetection(playerid, CHEAT_SERVERAD);
  1332. }
  1333. }
  1334. }
  1335. #endif
  1336. return CallRemoteFunction("svCheats_OnPlayerText", "ds", playerid, text);
  1337. }
  1338.  
  1339. #if defined _ALS_OnPlayerText
  1340. #undef OnPlayerText
  1341. #else
  1342. #define _ALS_OnPlayerText
  1343. #endif
  1344. #define OnPlayerText svCheats_OnPlayerText
  1345.  
  1346. #if defined VEHICLE_REPAIR
  1347. forward svCheats_OnVehicleSpawn(vehicleid);
  1348. public OnVehicleSpawn(vehicleid)
  1349. {
  1350. svCheats_VehicleHealth[vehicleid] = 1000.0;
  1351. return CallRemoteFunction("svCheats_OnVehicleSpawn", "d", vehicleid);
  1352. }
  1353.  
  1354. #if defined _ALS_OnVehicleSpawn
  1355. #undef OnVehicleSpawn
  1356. #else
  1357. #define _ALS_OnVehicleSpawn
  1358. #endif
  1359. #define OnVehicleSpawn svCheats_OnVehicleSpawn
  1360.  
  1361. forward svCheats_OnPlayerStateChange(playerid, newstate, oldstate);
  1362. public OnPlayerStateChange(playerid, newstate, oldstate)
  1363. {
  1364. if(newstate == PLAYER_STATE_DRIVER)
  1365. {
  1366. #if defined VEHICLE_REPAIR
  1367. new vehicleid = GetPlayerVehicleID(playerid);
  1368. GetVehicleHealth(vehicleid, svCheats_VehicleHealth[vehicleid]);
  1369. #endif
  1370.  
  1371. #if defined NINJAJACK_OFF
  1372. #if defined USE_FOREACH
  1373. foreach(new i: Player)
  1374. {
  1375. if(svCheats_PossibleNinjaJack[i] == playerid)
  1376. {
  1377. svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
  1378. break;
  1379. }
  1380. }
  1381. #else
  1382. for(new i = 0; i < MAX_PLAYERS; i++)
  1383. {
  1384. if(IsPlayerConnected(i))
  1385. {
  1386. if(svCheats_PossibleNinjaJack[i] == playerid)
  1387. {
  1388. svCheats_PossibleNinjaJack[i] = INVALID_PLAYER_ID;
  1389. break;
  1390. }
  1391. }
  1392. }
  1393. #endif
  1394. #endif
  1395. }
  1396.  
  1397. if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  1398. {
  1399. #if defined GOIN_LOCKED_VEH
  1400. if(svCheats_SecurityLevel[playerid] < GOIN_LOCKED_VEH || GOIN_LOCKED_VEH == -1)
  1401. {
  1402. if(svCheats_SkipPlayerLVCheck[playerid] == false)
  1403. {
  1404. new engine, lights, alarm, doors, bonnet, boot, objective;
  1405. GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
  1406. if(doors)
  1407. {
  1408. svCheats_CallDetection(playerid, CHEAT_LOCKEDVEH);
  1409. }
  1410. }
  1411. else
  1412. {
  1413. svCheats_SkipPlayerLVCheck[playerid] = false;
  1414. }
  1415. }
  1416. #endif
  1417. }
  1418. return CallRemoteFunction("svCheats_OnPlayerStateChange", "ddd", playerid, newstate, oldstate);
  1419. }
  1420.  
  1421. #if defined _ALS_OnPlayerStateChange
  1422. #undef OnPlayerStateChange
  1423. #else
  1424. #define _ALS_OnPlayerStateChange
  1425. #endif
  1426. #define OnPlayerStateChange svCheats_OnPlayerStateChange
  1427. #endif
  1428.  
  1429. #if defined CHEAT_TABBED
  1430. forward svCheats_OnPlayerUpdate(playerid);
  1431. public OnPlayerUpdate(playerid)
  1432. {
  1433. svCheats_TabbedUpdates[playerid] = 0;
  1434. svCheats_ReportedTabbed[playerid] = false;
  1435.  
  1436. #if defined CHEAT_REMOTEJACK
  1437. new playersVehicle = GetPlayerVehicleID(playerid);
  1438.  
  1439. if(!IsPlayerInAnyVehicle(playerid))
  1440. {
  1441. GetPlayerPos(playerid, svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]);
  1442. }
  1443.  
  1444. if((playersVehicle != svCheats_RemoteJack[playerid][svLastJackState]) && playersVehicle != 0 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  1445. {
  1446. new Float: playersPos[3], Float: distancejack = svCheats_GetDistance(playersPos[0], playersPos[1], playersPos[2], svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]), thiscaride = GetVehicleModel(playersVehicle), Float: distanceth = 10;
  1447. GetVehiclePos(playersVehicle, playersPos[0], playersPos[1], playersPos[2]);
  1448.  
  1449. if(thiscaride == 577 || thiscaride == 592)
  1450. {
  1451. distanceth = 25.0;
  1452. }
  1453.  
  1454. if(distancejack > distanceth)
  1455. {
  1456. svCheats_CallDetection(playerid, CHEAT_REMOTEJACK);
  1457. }
  1458.  
  1459. GetPlayerPos(playerid, svCheats_RemoteJack[playerid][svLofPos][0], svCheats_RemoteJack[playerid][svLofPos][1], svCheats_RemoteJack[playerid][svLofPos][2]);
  1460.  
  1461. svCheats_RemoteJack[playerid][svLastJackState] = playersVehicle;
  1462. }
  1463. #endif
  1464. return CallRemoteFunction("svCheats_OnPlayerUpdate", "d", playerid);
  1465. }
  1466.  
  1467. #if defined _ALS_OnPlayerUpdate
  1468. #undef OnPlayerUpdate
  1469. #else
  1470. #define _ALS_OnPlayerUpdate
  1471. #endif
  1472. #define OnPlayerUpdate svCheats_OnPlayerUpdate
  1473.  
  1474. forward svCheats_OnPlayerSpawn(playerid);
  1475. public OnPlayerSpawn(playerid)
  1476. {
  1477. svCheats_TabbedDisabled[playerid] = false;
  1478. svCheats_Spawned[playerid] = true;
  1479.  
  1480. #if defined HEALTH_HACK
  1481. svCheats_PlayerHealth[playerid] = 1000;
  1482. svCheats_PlayerArmor[playerid] = 0;
  1483. svCheats_HealthHackDisabled[playerid] = false;
  1484. #endif
  1485. return CallRemoteFunction("svCheats_OnPlayerSpawn", "d", playerid);
  1486. }
  1487.  
  1488. #if defined _ALS_OnPlayerSpawn
  1489. #undef OnPlayerSpawn
  1490. #else
  1491. #define _ALS_OnPlayerSpawn
  1492. #endif
  1493. #define OnPlayerSpawn svCheats_OnPlayerSpawn
  1494.  
  1495. forward svCheats_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger);
  1496. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  1497. {
  1498. #if defined DRVBY_RESTRICT
  1499. if(svCheats_SecurityLevel[playerid] < DRVBY_RESTRICT || DRVBY_RESTRICT == -1)
  1500. {
  1501. if(ispassenger)
  1502. {
  1503. new w = GetPlayerWeapon(playerid);
  1504. if(w > 0)
  1505. {
  1506. new allowedWeapons[10], bool: allowed;
  1507. sscanf(DRIVEBY_WEAPONS, "a<i>[10]", allowedWeapons);
  1508.  
  1509. for(new i = 0; i < sizeof(allowedWeapons); i++)
  1510. {
  1511. if(w == allowedWeapons[i])
  1512. {
  1513. allowed = true;
  1514. break;
  1515. }
  1516. }
  1517.  
  1518. if(allowed == false)
  1519. {
  1520. SetPlayerArmedWeapon(playerid, 0);
  1521. svCheats_CallDetection(playerid, CHEAT_DRIVEBY);
  1522. svCheats_AmountDetected++;
  1523. }
  1524. }
  1525. }
  1526. }
  1527. #endif
  1528.  
  1529. #if defined DDRIVEBY_OFF
  1530. if(svCheats_SecurityLevel[playerid] < DDRIVEBY_OFF || DDRIVEBY_OFF == -1)
  1531. {
  1532. if(!ispassenger)
  1533. {
  1534. new w = GetPlayerWeapon(playerid);
  1535. if(w > 0)
  1536. {
  1537. SetPlayerArmedWeapon(playerid, 0);
  1538. svCheats_CallDetection(playerid, CHEAT_DDRIVEBY);
  1539. svCheats_AmountDetected++;
  1540. }
  1541. }
  1542. }
  1543. #endif
  1544.  
  1545. #if defined NINJAJACK_CHEAT
  1546. if(svCheats_SecurityLevel[playerid] < NINJAJACK_CHEAT || NINJAJACK_CHEAT == -1)
  1547. {
  1548. if(!ispassenger)
  1549. {
  1550. #if defined USE_FOREACH
  1551. foreach(new i: Player)
  1552. {
  1553. if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
  1554. {
  1555. svCheats_PossibleNinjaJack[i] = playerid;
  1556. break;
  1557. }
  1558. }
  1559. #else
  1560. for(new i = 0; i < MAX_PLAYERS; i++)
  1561. {
  1562. if(IsPlayerConnected(i))
  1563. {
  1564. if(GetPlayerVehicleID(i) == vehicleid && GetPlayerState(i) == PLAYER_STATE_DRIVER)
  1565. {
  1566. svCheats_PossibleNinjaJack[i] = playerid;
  1567. break;
  1568. }
  1569. }
  1570. }
  1571. #endif
  1572. }
  1573. }
  1574. #endif
  1575.  
  1576. #if defined GOIN_LOCKED_VEH
  1577. svCheats_SkipPlayerLVCheck[playerid] = true;
  1578. #endif
  1579.  
  1580. return CallRemoteFunction("svCheats_OnPlayerEnterVehicle", "ddd", playerid, vehicleid, ispassenger);
  1581. }
  1582.  
  1583. #if defined _ALS_OnPlayerEnterVehicle
  1584. #undef OnPlayerEnterVehicle
  1585. #else
  1586. #define _ALS_OnPlayerEnterVehicle
  1587. #endif
  1588. #define OnPlayerEnterVehicle svCheats_OnPlayerEnterVehicle
  1589.  
  1590. #if defined USE_ZCMD
  1591. #if defined HH_USED
  1592. COMMAND:hh(playerid, params[])
  1593. {
  1594. if(svCheats_SecurityLevel[playerid] < HH_USED)
  1595. {
  1596. return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
  1597. }
  1598.  
  1599. new svCheats_giveplayerid;
  1600. if(sscanf(params, "u", svCheats_giveplayerid))
  1601. {
  1602. return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
  1603. }
  1604.  
  1605. if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
  1606. {
  1607. return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
  1608. }
  1609.  
  1610. if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
  1611. {
  1612. return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
  1613. }
  1614.  
  1615. new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
  1616.  
  1617. GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
  1618. format(string, sizeof(string), "Checking %s for health hacks...", playersName);
  1619. SendClientMessage(playerid, -1, string);
  1620.  
  1621. GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  1622. SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  1623. SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
  1624.  
  1625. for(new i = 0; i < 3; i++)
  1626. {
  1627. svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
  1628. }
  1629.  
  1630. GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
  1631.  
  1632. svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
  1633. svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
  1634.  
  1635. if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
  1636. {
  1637. svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
  1638. svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
  1639. svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
  1640. }
  1641. else
  1642. {
  1643. svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
  1644. }
  1645.  
  1646. GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
  1647. GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
  1648.  
  1649. svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
  1650.  
  1651. SetPlayerInterior(svCheats_giveplayerid, 0);
  1652. SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
  1653. SetPlayerHealth(svCheats_giveplayerid, 100.0);
  1654. SetPlayerArmour(svCheats_giveplayerid, 0.0);
  1655.  
  1656. SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
  1657. return 1;
  1658. }
  1659. #endif
  1660.  
  1661. #if defined ACSTATS_USED
  1662. COMMAND:acstats(playerid, params[])
  1663. {
  1664. new string[50];
  1665. format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
  1666. SendClientMessage(playerid, -1, string);
  1667. return 1;
  1668. }
  1669. #endif
  1670. #else
  1671. forward svCheats_OnPlayerCommandText(playerid, cmdtext[]);
  1672. public OnPlayerCommandText(playerid, cmdtext[])
  1673. {
  1674. #if defined CHATSPAM_OFF
  1675. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  1676. {
  1677. svCheats_SpamCounters[playerid]++;
  1678.  
  1679. if(svCheats_SpamCounters[playerid] == CHATSPAM_LINES)
  1680. {
  1681. svCheats_SpamCounters[playerid] = 0;
  1682. svCheats_CallDetection(playerid, CHEAT_CHATSPAM);
  1683. svCheats_AmountDetected++;
  1684. return 0;
  1685. }
  1686. }
  1687. #endif
  1688.  
  1689. #if defined HH_USED
  1690. new svCheats_cmd[5];
  1691. sscanf(cmdtext, "s[5]", svCheats_cmd);
  1692. if(strcmp(svCheats_cmd, "/hh", true) == 0)
  1693. {
  1694. if(svCheats_SecurityLevel[playerid] < HH_USED)
  1695. {
  1696. return SendClientMessage(playerid, -1, "You are not authorized to use this command.");
  1697. }
  1698.  
  1699. new svCheats_giveplayerid;
  1700. if(sscanf(cmdtext, "{s[5]}u", svCheats_giveplayeid))
  1701. {
  1702. return SendClientMessage(playerid, -1, "USAGE: /hh [player]");
  1703. }
  1704.  
  1705. if(svCheats_ReportedTabbed[svCheats_giveplayerid] == true)
  1706. {
  1707. return SendClientMessage(playerid, -1, "You may not health hack check tabbed players.");
  1708. }
  1709.  
  1710. if(svCheats_HH[svCheats_giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
  1711. {
  1712. return SendClientMessage(playerid, -1, "That player is already being checked for health hacks.");
  1713. }
  1714.  
  1715. new string[128], playersName[MAX_PLAYER_NAME], Float: playersPos[3];
  1716.  
  1717. GetPlayerName(svCheats_giveplayerid, playersName, sizeof(playersName));
  1718. format(string, sizeof(string), "Checking %s for health hacks...", playersName);
  1719. SendClientMessage(playerid, -1, string);
  1720.  
  1721. GetPlayerPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  1722. SetPlayerCameraLookAt(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2]);
  1723. SetPlayerCameraPos(svCheats_giveplayerid, playersPos[0], playersPos[1], playersPos[2] + 5);
  1724.  
  1725. for(new i = 0; i < 3; i++)
  1726. {
  1727. svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][i] = playersPos[i];
  1728. }
  1729.  
  1730. GetPlayerFacingAngle(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svOldPlayerPos][3]);
  1731.  
  1732. svCheats_HH[svCheats_giveplayerid][svInterior] = GetPlayerInterior(svCheats_giveplayerid);
  1733. svCheats_HH[svCheats_giveplayerid][svVirtualWorld] = GetPlayerVirtualWorld(svCheats_giveplayerid);
  1734.  
  1735. if(IsPlayerInAnyVehicle(svCheats_giveplayerid))
  1736. {
  1737. svCheats_HH[svCheats_giveplayerid][svInVehicle] = true;
  1738. svCheats_HH[svCheats_giveplayerid][svVehicleID] = GetPlayerVehicleID(svCheats_giveplayerid);
  1739. svCheats_HH[svCheats_giveplayerid][svVehicleSeat] = GetPlayerVehicleSeat(svCheats_giveplayerid);
  1740. }
  1741. else
  1742. {
  1743. svCheats_HH[svCheats_giveplayerid][svInVehicle] = false;
  1744. }
  1745.  
  1746. GetPlayerHealth(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svHealth]);
  1747. GetPlayerArmour(svCheats_giveplayerid, svCheats_HH[svCheats_giveplayerid][svArmor]);
  1748.  
  1749. svCheats_HH[svCheats_giveplayerid][svCheckedBy] = playerid;
  1750.  
  1751. SetPlayerInterior(svCheats_giveplayerid, 0);
  1752. SetPlayerPos(svCheats_giveplayerid, 0.0, 0.0, 8.0);
  1753. SetPlayerHealth(svCheats_giveplayerid, 100.0);
  1754. SetPlayerArmour(svCheats_giveplayerid, 0.0);
  1755.  
  1756. SetTimerEx("svCheats_HealthHackCheck", 1350 + GetPlayerPing(svCheats_giveplayerid), 0, "i", svCheats_giveplayerid);
  1757. return 1;
  1758. }
  1759. #endif
  1760.  
  1761. #if defined ACSTATS_USED
  1762. if(strcmp(cmdtext, "/acstats", true) == 0)
  1763. {
  1764. new string[50];
  1765. format(string, sizeof(string), "(svCheats) Cheaters Detected: %d", svCheats_AmountDetected);
  1766. SendClientMessage(playerid, -1, string);
  1767. return 1;
  1768. }
  1769. #endif
  1770. return CallRemoteFunction("svCheats_OnPlayerCommandText", "ds", playerid, cmdtext);
  1771. }
  1772.  
  1773. #if defined _ALS_OnPlayerCommandText
  1774. #undef OnPlayerCommandText
  1775. #else
  1776. #define _ALS_OnPlayerCommandText
  1777. #endif
  1778. #define OnPlayerCommandText svCheats_OnPlayerCommandText
  1779. #endif
  1780.  
  1781. forward svCheats_OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid);
  1782. public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
  1783. {
  1784. if(issuerid == INVALID_PLAYER_ID)
  1785. {
  1786. if(svCheats_HH[playerid][svCheckedBy] != INVALID_PLAYER_ID)
  1787. {
  1788. new string[128], playersName[MAX_PLAYER_NAME], giveplayerid = svCheats_HH[playerid][svCheckedBy];
  1789.  
  1790. GetPlayerName(playerid, playersName, sizeof(playersName));
  1791. format(string, sizeof(string), "The health hack check on %s has been finished and the result is {F81414}negative{FFFFFF}.", playersName);
  1792. SendClientMessage(giveplayerid, -1, string);
  1793.  
  1794. svCheats_HH[playerid][svCheckedBy] = INVALID_PLAYER_ID;
  1795.  
  1796. SetPlayerVirtualWorld(playerid, svCheats_HH[playerid][svVirtualWorld]);
  1797. SetPlayerInterior(playerid, svCheats_HH[playerid][svInterior]);
  1798. SetPlayerPos(playerid, svCheats_HH[playerid][svOldPlayerPos][0], svCheats_HH[playerid][svOldPlayerPos][1], svCheats_HH[playerid][svOldPlayerPos][2]);
  1799. SetPlayerFacingAngle(playerid, svCheats_HH[playerid][svOldPlayerPos][3]);
  1800.  
  1801. if(svCheats_HH[playerid][svInVehicle] == true)
  1802. {
  1803. PutPlayerInVehicle(playerid, svCheats_HH[playerid][svVehicleID], svCheats_HH[playerid][svVehicleSeat]);
  1804. }
  1805.  
  1806. SetPlayerHealth(playerid, svCheats_HH[playerid][svHealth]);
  1807. SetPlayerArmour(playerid, svCheats_HH[playerid][svArmor]);
  1808.  
  1809. SetCameraBehindPlayer(playerid);
  1810. }
  1811. }
  1812. else
  1813. {
  1814. #if defined CARRAM_OFF
  1815. if(svCheats_SecurityLevel[playerid] < CARRAM_OFF || CARRAM_OFF == -1)
  1816. {
  1817. if(weaponid == 49)
  1818. {
  1819. svCheats_CallDetection(playerid, CHEAT_CARRAM);
  1820. }
  1821. }
  1822. #endif
  1823.  
  1824. #if defined HELIBLADE_OFF
  1825. if(svCheats_SecurityLevel[playerid] < HELIBLADE_OFF || HELIBLADE_OFF == -1)
  1826. {
  1827. if(weaponid == 50)
  1828. {
  1829. svCheats_CallDetection(playerid, CHEAT_HELIBLADE);
  1830. }
  1831. }
  1832. #endif
  1833. }
  1834.  
  1835. #if defined HEALTH_HACK
  1836. if(!svCheats_PlayerArmor[playerid] || issuerid == INVALID_PLAYER_ID)
  1837. {
  1838. svCheats_PlayerHealth[playerid] -= amount;
  1839. }
  1840. else
  1841. {
  1842. if(svCheats_PlayerArmor[playerid] - amount >= 0)
  1843. {
  1844. svCheats_PlayerArmor[playerid] -= amount;
  1845. }
  1846. else
  1847. {
  1848. svCheats_PlayerHealth[playerid] -= (amount - svCheats_PlayerArmor[playerid]);
  1849. svCheats_PlayerArmor[playerid] = 0;
  1850. }
  1851. }
  1852. #endif
  1853. return CallRemoteFunction("svCheats_OnPlayerTakeDamage", "ddfd", playerid, issuerid, amount, weaponid);
  1854. }
  1855.  
  1856. #if defined _ALS_OnPlayerTakeDamage
  1857. #undef OnPlayerTakeDamage
  1858. #else
  1859. #define _ALS_OnPlayerTakeDamage
  1860. #endif
  1861. #define OnPlayerTakeDamage svCheats_OnPlayerTakeDamage
  1862.  
  1863. #if defined TELEPORT_HACK
  1864. forward svCheats_OnPlayerClickMap(playerid, Float: fX, Float: fY, Float: fZ);
  1865. public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ)
  1866. {
  1867. if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
  1868. {
  1869. if(!IsPlayerInRangeOfPoint(playerid, 10.0, svCheats_oldPos[playerid][0], svCheats_oldPos[playerid][1], svCheats_oldPos[playerid][2]))
  1870. {
  1871. if(IsPlayerInRangeOfPoint(playerid, 10.0, fX, fY, fZ))
  1872. {
  1873. svCheats_CallDetection(playerid, CHEAT_TELEPORT_HACK);
  1874. }
  1875. }
  1876. }
  1877. return CallRemoteFunction("svCheats_OnPlayerClickMap", "dfff", playerid, fX, fY, fZ);
  1878. }
  1879.  
  1880. #if defined _ALS_OnPlayerClickMap
  1881. #undef OnPlayerClickMap
  1882. #else
  1883. #define _ALS_OnPlayerClickMap
  1884. #endif
  1885. #define OnPlayerClickMap svCheats_OnPlayerClickMap
  1886. #endif
  1887.  
  1888. forward svCheats_OnVehicleMod(playerid, vehicleid, componentid);
  1889. public OnVehicleMod(playerid, vehicleid, componentid)
  1890. {
  1891. #if defined VEHMOD_HACK
  1892. if(svCheats_SecurityLevel[playerid] < VEHMOD_HACK || VEHMOD_HACK == -1)
  1893. {
  1894. if(!GetPlayerInterior(playerid))
  1895. {
  1896. svCheats_CallDetection(playerid, CHEAT_VEHMOD);
  1897. }
  1898. }
  1899. #endif
  1900.  
  1901. #if defined INVALIDMOD_HACK
  1902. if(!svCheats_IsAllowedCarMod(GetVehicleModel(vehicleid), componentid))
  1903. {
  1904. svCheats_CallDetection(playerid, CHEAT_INVALIDMOD);
  1905. }
  1906. #endif
  1907. return CallRemoteFunction("svCheats_OnVehicleMod", "ddd", playerid, vehicleid, componentid);
  1908. }
  1909.  
  1910. #if defined _ALS_OnVehicleMod
  1911. #undef OnVehicleMod
  1912. #else
  1913. #define _ALS_OnVehicleMod
  1914. #endif
  1915. #define OnVehicleMod svCheats_OnVehicleMod
  1916. #endif
  1917. #endif
  1918.  
  1919. new legalmods[48][22] = {
  1920. {400, 1024,1021,1020,1019,1018,1013,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1921. {401, 1145,1144,1143,1142,1020,1019,1017,1013,1007,1006,1005,1004,1003,1001,0000,0000,0000,0000},
  1922. {404, 1021,1020,1019,1017,1016,1013,1007,1002,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1923. {405, 1023,1021,1020,1019,1018,1014,1001,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1924. {410, 1024,1023,1021,1020,1019,1017,1013,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
  1925. {415, 1023,1019,1018,1017,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1926. {418, 1021,1020,1016,1006,1002,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1927. {420, 1021,1019,1005,1004,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1928. {421, 1023,1021,1020,1019,1018,1016,1014,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1929. {422, 1021,1020,1019,1017,1013,1007,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1930. {426, 1021,1019,1006,1005,1004,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1931. {436, 1022,1021,1020,1019,1017,1013,1007,1006,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
  1932. {439, 1145,1144,1143,1142,1023,1017,1013,1007,1003,1001,0000,0000,0000,0000,0000,0000,0000,0000},
  1933. {477, 1021,1020,1019,1018,1017,1007,1006,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1934. {478, 1024,1022,1021,1020,1013,1012,1005,1004,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1935. {489, 1024,1020,1019,1018,1016,1013,1006,1005,1004,1002,1000,0000,0000,0000,0000,0000,0000,0000},
  1936. {491, 1145,1144,1143,1142,1023,1021,1020,1019,1018,1017,1014,1007,1003,0000,0000,0000,0000,0000},
  1937. {492, 1016,1006,1005,1004,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1938. {496, 1143,1142,1023,1020,1019,1017,1011,1007,1006,1003,1002,1001,0000,0000,0000,0000,0000,0000},
  1939. {500, 1024,1021,1020,1019,1013,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1940. {516, 1021,1020,1019,1018,1017,1016,1015,1007,1004,1002,1000,0000,0000,0000,0000,0000,0000,0000},
  1941. {517, 1145,1144,1143,1142,1023,1020,1019,1018,1017,1016,1007,1003,1002,0000,0000,0000,0000,0000},
  1942. {518, 1145,1144,1143,1142,1023,1020,1018,1017,1013,1007,1006,1005,1003,1001,0000,0000,0000,0000},
  1943. {527, 1021,1020,1018,1017,1015,1014,1007,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1944. {529, 1023,1020,1019,1018,1017,1012,1011,1007,1006,1003,1001,0000,0000,0000,0000,0000,0000,0000},
  1945. {534, 1185,1180,1179,1178,1127,1126,1125,1124,1123,1122,1106,1101,1100,0000,0000,0000,0000,0000},
  1946. {535, 1121,1120,1119,1118,1117,1116,1115,1114,1113,1110,1109,0000,0000,0000,0000,0000,0000,0000},
  1947. {536, 1184,1183,1182,1181,1128,1108,1107,1105,1104,1103,0000,0000,0000,0000,0000,0000,0000,0000},
  1948. {540, 1145,1144,1143,1142,1024,1023,1020,1019,1018,1017,1007,1006,1004,1001,0000,0000,0000,0000},
  1949. {542, 1145,1144,1021,1020,1019,1018,1015,1014,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1950. {546, 1145,1144,1143,1142,1024,1023,1019,1018,1017,1007,1006,1004,1002,1001,0000,0000,0000,0000},
  1951. {547, 1143,1142,1021,1020,1019,1018,1016,1003,1000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1952. {549, 1145,1144,1143,1142,1023,1020,1019,1018,1017,1012,1011,1007,1003,1001,0000,0000,0000,0000},
  1953. {550, 1145,1144,1143,1142,1023,1020,1019,1018,1006,1005,1004,1003,1001,0000,0000,0000,0000,0000},
  1954. {551, 1023,1021,1020,1019,1018,1016,1006,1005,1003,1002,0000,0000,0000,0000,0000,0000,0000,0000},
  1955. {558, 1168,1167,1166,1165,1164,1163,1095,1094,1093,1092,1091,1090,1089,1088,0000,0000,0000,0000},
  1956. {559, 1173,1162,1161,1160,1159,1158,1072,1071,1070,1069,1068,1067,1066,1065,0000,0000,0000,0000},
  1957. {560, 1170,1169,1141,1140,1139,1138,1033,1032,1031,1030,1029,1028,1027,1026,0000,0000,0000,0000},
  1958. {561, 1157,1156,1155,1154,1064,1063,1062,1061,1060,1059,1058,1057,1056,1055,1031,1030,1027,1026},
  1959. {562, 1172,1171,1149,1148,1147,1146,1041,1040,1039,1038,1037,1036,1035,1034,0000,0000,0000,0000},
  1960. {565, 1153,1152,1151,1150,1054,1053,1052,1051,1050,1049,1048,1047,1046,1045,0000,0000,0000,0000},
  1961. {567, 1189,1188,1187,1186,1133,1132,1131,1130,1129,1102,0000,0000,0000,0000,0000,0000,0000,0000},
  1962. {575, 1177,1176,1175,1174,1099,1044,1043,1042,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1963. {576, 1193,1192,1191,1190,1137,1136,1135,1134,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1964. {580, 1023,1020,1018,1017,1007,1006,1001,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1965. {589, 1145,1144,1024,1020,1018,1017,1016,1013,1007,1006,1005,1004,1000,0000,0000,0000,0000,0000},
  1966. {600, 1022,1020,1018,1017,1013,1007,1006,1005,1004,0000,0000,0000,0000,0000,0000,0000,0000,0000},
  1967. {603, 1145,1144,1143,1142,1024,1023,1020,1019,1018,1017,1007,1006,1001,0000,0000,0000,0000,0000}
  1968. };
  1969.  
  1970. forward svCheats_HealthHackCheck(giveplayerid);
  1971. public svCheats_HealthHackCheck(giveplayerid)
  1972. {
  1973. if(svCheats_HH[giveplayerid][svCheckedBy] != INVALID_PLAYER_ID)
  1974. {
  1975. new string[128], playersName[MAX_PLAYER_NAME], playerid = svCheats_HH[giveplayerid][svCheckedBy];
  1976.  
  1977. GetPlayerName(giveplayerid, playersName, sizeof(playersName));
  1978. format(string, sizeof(string), "The health hack check on %s has been finished and the result is {6EF83C}positive{FFFFFF}.", playersName);
  1979. SendClientMessage(playerid, -1, string);
  1980.  
  1981. svCheats_HH[giveplayerid][svCheckedBy] = INVALID_PLAYER_ID;
  1982.  
  1983. SetPlayerVirtualWorld(giveplayerid, svCheats_HH[giveplayerid][svVirtualWorld]);
  1984. SetPlayerInterior(giveplayerid, svCheats_HH[giveplayerid][svInterior]);
  1985. SetPlayerPos(giveplayerid, svCheats_HH[giveplayerid][svOldPlayerPos][0], svCheats_HH[giveplayerid][svOldPlayerPos][1], svCheats_HH[giveplayerid][svOldPlayerPos][2]);
  1986. SetPlayerFacingAngle(giveplayerid, svCheats_HH[giveplayerid][svOldPlayerPos][3]);
  1987.  
  1988. if(svCheats_HH[giveplayerid][svInVehicle] == true)
  1989. {
  1990. PutPlayerInVehicle(giveplayerid, svCheats_HH[giveplayerid][svVehicleID], svCheats_HH[giveplayerid][svVehicleSeat]);
  1991. }
  1992.  
  1993. SetPlayerHealth(giveplayerid, svCheats_HH[giveplayerid][svHealth]);
  1994. SetPlayerArmour(giveplayerid, svCheats_HH[giveplayerid][svArmor]);
  1995.  
  1996. SetCameraBehindPlayer(giveplayerid);
  1997.  
  1998. svCheats_CallDetection(giveplayerid, CHEAT_GODMODE);
  1999. svCheats_AmountDetected++;
  2000. }
  2001. return 1;
  2002. }
  2003.  
  2004. forward svCheats_JumpCountersDown(playerid);
  2005. public svCheats_JumpCountersDown(playerid)
  2006. {
  2007. svCheats_JumpCounters[playerid]--;
  2008. svCheats_JumpCounterTimer[playerid] = -1;
  2009. return 1;
  2010. }
  2011.  
  2012. forward svCheats_KillAmountDown(playerid);
  2013. public svCheats_KillAmountDown(playerid)
  2014. {
  2015. return svCheats_KillAmount[playerid]--;
  2016. }
  2017.  
  2018. svCheats_CallDetection(playerid, cheatid)
  2019. {
  2020. return CallRemoteFunction("svCheats_OnPlayerCheatUpdate", "dd", playerid, cheatid);
  2021. }
  2022.  
  2023. svCheats_GetWeaponSlot(weaponid)
  2024. {
  2025. switch(weaponid)
  2026. {
  2027. case 0, 1:
  2028. {
  2029. return 0;
  2030. }
  2031. case 2, 3, 4, 5, 6, 7, 8, 9:
  2032. {
  2033. return 1;
  2034. }
  2035. case 22, 23, 24:
  2036. {
  2037. return 2;
  2038. }
  2039. case 25, 26, 27:
  2040. {
  2041. return 3;
  2042. }
  2043. case 28, 29, 32:
  2044. {
  2045. return 4;
  2046. }
  2047. case 30, 31:
  2048. {
  2049. return 5;
  2050. }
  2051. case 33, 34:
  2052. {
  2053. return 6;
  2054. }
  2055. case 35, 36, 37, 38:
  2056. {
  2057. return 7;
  2058. }
  2059. case 16, 17, 18, 39, 40:
  2060. {
  2061. return 8;
  2062. }
  2063. case 41, 42, 43:
  2064. {
  2065. return 9;
  2066. }
  2067. case 10, 11, 12, 13, 14, 15:
  2068. {
  2069. return 10;
  2070. }
  2071. case 44, 45, 46:
  2072. {
  2073. return 11;
  2074. }
  2075. }
  2076. return 0;
  2077. }
  2078.  
  2079. svCheats_IsPlayerAtRepairPoint(playerid)
  2080. {
  2081. if(GetPlayerCameraMode(playerid) == 15) return 1;
  2082. if(IsPlayerInRangeOfPoint(playerid, 25.0, 2067.00, -1831.65, 13.55)) return 1;
  2083. if(IsPlayerInRangeOfPoint(playerid, 25.0, 1024.97, -1023.88, 32.10)) return 1;
  2084. if(IsPlayerInRangeOfPoint(playerid, 25.0, 1041.19, -1022.50, 32.11)) return 1;
  2085. if(IsPlayerInRangeOfPoint(playerid, 25.0, 720.25, -457.17, 16.34)) return 1;
  2086. if(IsPlayerInRangeOfPoint(playerid, 25.0, 2386.66, 1045.68, 10.82)) return 1;
  2087. if(IsPlayerInRangeOfPoint(playerid, 25.0, 1972.50, 2163.03, 11.07)) return 1;
  2088. if(IsPlayerInRangeOfPoint(playerid, 25.0, -1420.58, 2586.17, 55.84)) return 1;
  2089. if(IsPlayerInRangeOfPoint(playerid, 25.0, -1904.90, 283.96, 41.05)) return 1;
  2090. if(IsPlayerInRangeOfPoint(playerid, 25.0, -2719.46, 217.77, 4.48)) return 1;
  2091. return 0;
  2092. }
  2093.  
  2094. svCheats_IsPlayerAtHealingPoint(playerid)
  2095. {
  2096. if(IsPlayerInRangeOfPoint(playerid, 50.0, 286.148, -40.644, 1001.569)) return 1;
  2097. if(IsPlayerInRangeOfPoint(playerid, 50.0, 286.148, -82.547, 1001.569)) return 1;
  2098. if(IsPlayerInRangeOfPoint(playerid, 50.0, 296.148, -108.644, 1001.569)) return 1;
  2099. if(IsPlayerInRangeOfPoint(playerid, 50.0, 316.524, -167.706, 999.661)) return 1;
  2100. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2420.219, 984.578, 44.297)) return 1;
  2101. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2420.180, 985.945, 44.297)) return 1;
  2102. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2225.203, -1153.422, 1025.906)) return 1;
  2103. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2576.703, -1284.430, 1061.094)) return 1;
  2104. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2155.906, 1606.773, 1000.055)) return 1;
  2105. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2209.906, 1607.195, 1000.055)) return 1;
  2106. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2222.203, 1606.773, 1000.055)) return 1;
  2107. if(IsPlayerInRangeOfPoint(playerid, 4.0, 495.969, -24.320, 1000.734)) return 1;
  2108. if(IsPlayerInRangeOfPoint(playerid, 4.0, 501.828, -1.430, 1000.734)) return 1;
  2109. if(IsPlayerInRangeOfPoint(playerid, 4.0, 373.828, -178.141, 1000.734)) return 1;
  2110. if(IsPlayerInRangeOfPoint(playerid, 4.0, 330.680, 178.500, 1020.070)) return 1;
  2111. if(IsPlayerInRangeOfPoint(playerid, 4.0, 331.922, 178.500, 1020.070)) return 1;
  2112. if(IsPlayerInRangeOfPoint(playerid, 4.0, 350.906, 206.086, 1008.477)) return 1;
  2113. if(IsPlayerInRangeOfPoint(playerid, 4.0, 361.563, 158.617, 1008.477)) return 1;
  2114. if(IsPlayerInRangeOfPoint(playerid, 4.0, 371.594, 178.453, 1020.070)) return 1;
  2115. if(IsPlayerInRangeOfPoint(playerid, 4.0, 374.891, 188.977, 1008.477)) return 1;
  2116. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2155.844, 1607.875, 1000.063)) return 1;
  2117. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2202.453, 1617.008, 1000.063)) return 1;
  2118. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2209.242, 1621.211, 1000.063)) return 1;
  2119. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2222.367, 1602.641, 1000.063)) return 1;
  2120. if(IsPlayerInRangeOfPoint(playerid, 4.0, 500.563, -1.367, 1000.734)) return 1;
  2121. if(IsPlayerInRangeOfPoint(playerid, 4.0, 379.039, -178.883, 1000.734)) return 1;
  2122. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2480.86,-1959.27,12.9609)) return 1;
  2123. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1634.11,-2237.53,12.8906)) return 1;
  2124. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2139.52,-1161.48,23.3594)) return 1;
  2125. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2153.23,-1016.15,62.2344)) return 1;
  2126. if(IsPlayerInRangeOfPoint(playerid, 4.0, -1350.12,493.859,10.5859)) return 1;
  2127. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2229.19,286.414,34.7031)) return 1;
  2128. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1659.46,1722.86,10.2188)) return 1;
  2129. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2647.7,1129.66,10.2188)) return 1;
  2130. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2845.73,1295.05,10.7891)) return 1;
  2131. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1398.84,2222.61,10.4219)) return 1;
  2132. if(IsPlayerInRangeOfPoint(playerid, 4.0, -1455.12,2591.66,55.2344)) return 1;
  2133. if(IsPlayerInRangeOfPoint(playerid, 4.0, -76.0312,1227.99,19.125)) return 1;
  2134. if(IsPlayerInRangeOfPoint(playerid, 4.0, 662.43,-552.164,15.7109)) return 1;
  2135. if(IsPlayerInRangeOfPoint(playerid, 4.0, -253.742,2599.76,62.2422)) return 1;
  2136. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2271.73,-76.4609,25.9609)) return 1;
  2137. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1789.21,-1369.27,15.1641)) return 1;
  2138. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1729.79,-1943.05,12.9453)) return 1;
  2139. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2060.12,-1897.64,12.9297)) return 1;
  2140. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1928.73,-1772.45,12.9453)) return 1;
  2141. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2325.98,-1645.13,14.2109)) return 1;
  2142. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2352.18,-1357.16,23.7734)) return 1;
  2143. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1154.73,-1460.89,15.1562)) return 1;
  2144. if(IsPlayerInRangeOfPoint(playerid, 4.0, -1350.12,492.289,10.5859)) return 1;
  2145. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2118.97,-423.648,34.7266)) return 1;
  2146. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2118.62,-422.414,34.7266)) return 1;
  2147. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2097.27,-398.336,34.7266)) return 1;
  2148. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2092.09,-490.055,34.7266)) return 1;
  2149. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2063.27,-490.055,34.7266)) return 1;
  2150. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2005.65,-490.055,34.7266)) return 1;
  2151. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2034.46,-490.055,34.7266)) return 1;
  2152. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2068.56,-398.336,34.7266)) return 1;
  2153. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2039.85,-398.336,34.7266)) return 1;
  2154. if(IsPlayerInRangeOfPoint(playerid, 4.0, -2011.14,-398.336,34.7266)) return 1;
  2155. if(IsPlayerInRangeOfPoint(playerid, 4.0, -1980.79,142.664,27.0703)) return 1;
  2156. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2319.99,2532.85,10.2188)) return 1;
  2157. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1520.15,1055.27,10.00)) return 1;
  2158. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2503.14,1243.7,10.2188)) return 1;
  2159. if(IsPlayerInRangeOfPoint(playerid, 4.0, 2085.77,2071.36,10.4531)) return 1;
  2160. if(IsPlayerInRangeOfPoint(playerid, 4.0, -862.828,1536.61,21.9844)) return 1;
  2161. if(IsPlayerInRangeOfPoint(playerid, 4.0, -14.7031,1175.36,18.9531)) return 1;
  2162. if(IsPlayerInRangeOfPoint(playerid, 4.0, -253.742,2597.95,62.2422)) return 1;
  2163. if(IsPlayerInRangeOfPoint(playerid, 4.0, 201.016,-107.617,0.898438)) return 1;
  2164. if(IsPlayerInRangeOfPoint(playerid, 4.0, 1277.84,372.516,18.9531)) return 1;
  2165. return 0;
  2166. }
  2167.  
  2168. svCheats_GetSwimmingPointZ(playerid)
  2169. {
  2170. if(IsPlayerInRangeOfPoint(playerid, 50.0, 1962.15, -1198.71, 17.45)) return 19;
  2171. if(IsPlayerInRangeOfPoint(playerid, 100.0, -1127.58, 2764.43, 40.00)) return 43;
  2172. if(IsPlayerInRangeOfPoint(playerid, 100.0, -988.19, 2486.89, 40.00)) return 43;
  2173. if(IsPlayerInRangeOfPoint(playerid, 100.0, -924.33, 2306.59, 40.00)) return 43;
  2174. if(IsPlayerInRangeOfPoint(playerid, 100.0, -1104.15, 2175.83, 40.00)) return 43;
  2175. if(IsPlayerInRangeOfPoint(playerid, 100.0, -1307.06, 2119.33, 40.00)) return 43;
  2176. if(IsPlayerInRangeOfPoint(playerid, 100.0, -831.85, 2122.23, 40.00)) return 43;
  2177. if(IsPlayerInRangeOfPoint(playerid, 100.0, -595.76, 2138.34, 40.00)) return 43;
  2178. if(IsPlayerInRangeOfPoint(playerid, 100.0, -569.24, 2274.40, 40.00)) return 43;
  2179. if(IsPlayerInRangeOfPoint(playerid, 12.0, 1095.800, -674.950, 111.908)) return 113;
  2180. if(IsPlayerInRangeOfPoint(playerid, 12.0, 224.500, -1185.725, 73.908)) return 76;
  2181. if(IsPlayerInRangeOfPoint(playerid, 12.0, 193.700, -1230.608, 76.603)) return 79;
  2182. if(IsPlayerInRangeOfPoint(playerid, 12.0, 1277.500, -805.200, 86.581)) return 88;
  2183. if(IsPlayerInRangeOfPoint(playerid, 12.0, 2582.0, 2387.0, 16.0)) return 18;
  2184. return 10;
  2185. }
  2186.  
  2187. svCheats_GetVehicleSpeed(vehicleid)
  2188. {
  2189. new Float: vVel[3];
  2190. GetVehicleVelocity(vehicleid, vVel[0], vVel[1], vVel[2]);
  2191. return floatround(floatsqroot((vVel[0]*vVel[1]+vVel[2]*vVel[2]))*100.0*1.6);
  2192. }
  2193.  
  2194. svCheats_IllegalCarNitroIde(carmodel)
  2195. {
  2196. new illegalvehs[29] = { 581, 523, 462, 521, 463, 522, 461, 448, 468, 586, 509, 481, 510, 472, 473, 493, 595, 484, 430, 453, 452, 446, 454, 590, 569, 537, 538, 570, 449 };
  2197.  
  2198. for(new i = 0; i < sizeof(illegalvehs); i++)
  2199. {
  2200. if(carmodel == illegalvehs[i])
  2201. {
  2202. return 1;
  2203. }
  2204. }
  2205. return 0;
  2206. }
  2207.  
  2208. svCheats_IsComponentWheel(componentid)
  2209. {
  2210. new wheelmodels[17] = {1025,1073,1074,1075,1076,1077,1078,1079,1080,1081,1082,1083,1084,1085,1096,1097,1098};
  2211.  
  2212. for(new i = 0; i < sizeof(wheelmodels); i++)
  2213. {
  2214. if(componentid == wheelmodels[i])
  2215. {
  2216. return 1;
  2217. }
  2218. }
  2219.  
  2220. return 0;
  2221. }
  2222.  
  2223. svCheats_IsAllowedCarMod(vehicleide, componentid)
  2224. {
  2225. new bool: modok = false;
  2226.  
  2227. if(svCheats_IsComponentWheel(componentid) || componentid == 1086 || componentid == 1087 || (componentid >= 1008 && componentid <= 1010))
  2228. {
  2229. if(!svCheats_IllegalCarNitroIde(vehicleide))
  2230. {
  2231. modok = true;
  2232. }
  2233. }
  2234. else
  2235. {
  2236. for(new i = 0; i < sizeof(legalmods); i++)
  2237. {
  2238. if(legalmods[i][0] == vehicleide)
  2239. {
  2240. for(new j = 1; j < 22; j++)
  2241. {
  2242. if(legalmods[i][j] == componentid)
  2243. {
  2244. modok = true;
  2245. }
  2246. }
  2247.  
  2248. }
  2249.  
  2250. }
  2251.  
  2252. }
  2253.  
  2254. return modok;
  2255. }
  2256.  
  2257. svCheats_Intabs(innumber)
  2258. {
  2259. if(innumber < 0)
  2260. {
  2261. return -innumber;
  2262. }
  2263.  
  2264. return innumber;
  2265. }
  2266.  
  2267. svCheats_Distance1Dint(fPos1, fPos2)
  2268. {
  2269. if(fPos1 > fPos2)
  2270. {
  2271. return svCheats_Intabs(fPos1 - fPos2);
  2272. }
  2273. else
  2274. {
  2275. return svCheats_Intabs(fPos2 - fPos1);
  2276. }
  2277.  
  2278. }
  2279.  
  2280. svCheats_GetTimeDistance(a, b)
  2281. {
  2282. if(a < 0 && b > 0)
  2283. {
  2284. new dist;
  2285. dist = svCheats_Distance1Dint(a, b);
  2286. if(dist > 2147483647)
  2287. {
  2288. return svCheats_Distance1Dint(a - 2147483647, b - 2147483647);
  2289. }
  2290. else
  2291. {
  2292. return dist;
  2293. }
  2294. }
  2295. else
  2296. {
  2297. return svCheats_Distance1Dint(a, b);
  2298.  
  2299. }
  2300.  
  2301. }
  2302.  
  2303. svCheats_inet_aton(ip[])
  2304. {
  2305. new ipv = strval(ip) << 24, pos = 0;
  2306.  
  2307. while (pos < 15 && ip[pos++] != '.') {}
  2308. ipv += strval(ip[pos]) << 16;
  2309. while (pos < 15 && ip[pos++] != '.') {}
  2310. ipv += strval(ip[pos]) << 8;
  2311. while (pos < 15 && ip[pos++] != '.') {}
  2312. ipv += strval(ip[pos]);
  2313.  
  2314. return ipv;
  2315. }
  2316.  
  2317. svCheats_log_new_join(playerid) {
  2318.  
  2319. new ip[18];
  2320. GetPlayerIp(playerid, ip, sizeof(ip));
  2321. new ipv = svCheats_inet_aton(ip);
  2322.  
  2323. svCheats_IPJoin[svCheats_ajs][svIP_Add] = ipv;
  2324. svCheats_IPJoin[svCheats_ajs][svTimestamp] = tickcount();
  2325.  
  2326. svCheats_ajs++;
  2327.  
  2328. if(svCheats_ajs >= 37)
  2329. {
  2330. svCheats_ajs = 0;
  2331. }
  2332.  
  2333. }
  2334.  
  2335. svCheats_NJTR(playerid, max_time) {
  2336.  
  2337. new ip[18];
  2338. GetPlayerIp(playerid, ip, sizeof(ip));
  2339.  
  2340. new ipv = svCheats_inet_aton(ip);
  2341. new counted = 0;
  2342.  
  2343. for(new i = 0; i < sizeof(svCheats_IPJoin); i++)
  2344. {
  2345. if(svCheats_IPJoin[i][svIP_Add] != ipv)
  2346. {
  2347. continue;
  2348. }
  2349.  
  2350. if(svCheats_GetTimeDistance(tickcount(), svCheats_IPJoin[i][svTimestamp]) <= max_time)
  2351. {
  2352. counted++;
  2353. }
  2354.  
  2355. }
  2356.  
  2357. return counted;
  2358. }
  2359.  
  2360. public svCheats_Detector()
  2361. {
  2362. #if defined USE_FOREACH
  2363. foreach(new playerid: Player)
  2364. {
  2365. #if defined HIGH_PING
  2366. if(svCheats_SecurityLevel[playerid] < HIGH_PING || HIGH_PING == -1)
  2367. {
  2368. if(GetPlayerPing(playerid) > MAX_PING)
  2369. {
  2370. svCheats_CallDetection(playerid, CHEAT_HIGH_PING);
  2371. svCheats_AmountDetected++;
  2372. }
  2373. }
  2374. #endif
  2375.  
  2376. #if defined SPEED_HACK
  2377. if(svCheats_SecurityLevel[playerid] < SPEED_HACK || SPEED_HACK == -1)
  2378. {
  2379. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2380. {
  2381. new vehicleid = GetPlayerVehicleID(playerid);
  2382. if(svCheats_GetVehicleSpeed(vehicleid) > MAX_SPEED)
  2383. {
  2384. if(GetVehicleModel(vehicleid) != 520)
  2385. {
  2386. new Float: vehicleVelocity[3];
  2387. GetVehicleVelocity(vehicleid, vehicleVelocity[0], vehicleVelocity[1], vehicleVelocity[2]);
  2388. if(vehicleVelocity[2] > -0.5)
  2389. {
  2390. svCheats_CallDetection(playerid, CHEAT_SPEED_HACK);
  2391. svCheats_AmountDetected++;
  2392. }
  2393. }
  2394. }
  2395. }
  2396. }
  2397. #endif
  2398.  
  2399. #if defined JETPACK_HACK
  2400. if(svCheats_SecurityLevel[playerid] < JETPACK_HACK || JETPACK_HACK == -1)
  2401. {
  2402. if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
  2403. {
  2404. if(svCheats_GrantedJetpack[playerid] == false && svCheats_ReportedTabbed[playerid] == false)
  2405. {
  2406. svCheats_CallDetection(playerid, CHEAT_JETPACK_HACK);
  2407. svCheats_AmountDetected++;
  2408. }
  2409. }
  2410. else
  2411. {
  2412. svCheats_GrantedJetpack[playerid] = false;
  2413. }
  2414. }
  2415. #endif
  2416.  
  2417. #if defined AIRBREAK_HACK
  2418. if(svCheats_SecurityLevel[playerid] < AIRBREAK_HACK || AIRBREAK_HACK == -1)
  2419. {
  2420. new ai = GetPlayerAnimationIndex(playerid);
  2421. if(ai == 1231 || ai == 1266)
  2422. {
  2423. new Float: playersPos[3];
  2424. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2425. if(playersPos[2] > svCheats_GetSwimmingPointZ(playerid))
  2426. {
  2427. if(!IsPlayerInRangeOfPoint(playerid, 200.0, 602.74, 871.44, -20.65) && !IsPlayerInRangeOfPoint(playerid, 300.0, 1678.38, -2291.18, -1.00))
  2428. {
  2429. if(GetPointZPos(playersPos[0], playersPos[1]) < playersPos[2] - 15.0)
  2430. {
  2431. svCheats_CallDetection(playerid, CHEAT_AIRBREAK_HACK);
  2432. svCheats_AmountDetected++;
  2433. }
  2434. }
  2435. }
  2436. }
  2437. }
  2438. #endif
  2439.  
  2440. #if defined FLY_HACK
  2441. if(svCheats_SecurityLevel[playerid] < FLY_HACK || FLY_HACK == -1)
  2442. {
  2443. if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
  2444. {
  2445. new ai = GetPlayerAnimationIndex(playerid);
  2446. if(ai == 1538 || ai == 1538 || ai == 1543)
  2447. {
  2448. if(!GetPlayerInterior(playerid))
  2449. {
  2450. new Float: playersPos[3];
  2451. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2452. if(playersPos[2] > svCheats_GetSwimmingPointZ(playerid))
  2453. {
  2454. svCheats_CallDetection(playerid, CHEAT_FLY_HACK);
  2455. svCheats_AmountDetected++;
  2456. }
  2457. }
  2458. }
  2459. }
  2460. }
  2461. #endif
  2462.  
  2463. #if defined TELEPORT_HACK
  2464. if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
  2465. {
  2466. if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
  2467. {
  2468. new interior = GetPlayerInterior(playerid);
  2469. if(interior > 0)
  2470. {
  2471. new allowedInteriors[10], bool: allowed;
  2472. sscanf(USED_INTERIORS, "a<i>[10]", allowedInteriors);
  2473.  
  2474. for(new i = 0; i < sizeof(allowedInteriors); i++)
  2475. {
  2476. if(allowedInteriors[i] == interior)
  2477. {
  2478. allowed = true;
  2479. break;
  2480. }
  2481. }
  2482.  
  2483. if(allowed == false)
  2484. {
  2485. svCheats_CallDetection(playerid, CHEAT_TELEPORT_HACK);
  2486. svCheats_AmountDetected++;
  2487. }
  2488. }
  2489. }
  2490. }
  2491. #endif
  2492.  
  2493. #if defined VEHICLE_REPAIR
  2494. if(svCheats_SecurityLevel[playerid] < VEHICLE_REPAIR || VEHICLE_REPAIR == -1)
  2495. {
  2496. if(svCheats_ReportedTabbed[playerid] == false)
  2497. {
  2498. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2499. {
  2500. new vehicleid = GetPlayerVehicleID(playerid), Float: vHealth;
  2501. GetVehicleHealth(vehicleid, vHealth);
  2502. if(vHealth > svCheats_VehicleHealth[vehicleid])
  2503. {
  2504. if(!svCheats_IsPlayerAtRepairPoint(playerid))
  2505. {
  2506. svCheats_CallDetection(playerid, CHEAT_VEHICLE_REPAIR);
  2507. svCheats_AmountDetected++;
  2508. }
  2509. }
  2510. svCheats_VehicleHealth[vehicleid] = vHealth;
  2511. }
  2512. }
  2513. }
  2514. #endif
  2515.  
  2516. #if defined CHATSPAM_OFF
  2517. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  2518. {
  2519. svCheats_SpamCounters[playerid]--;
  2520.  
  2521. if(svCheats_SpamCounters[playerid] < 0)
  2522. {
  2523. svCheats_SpamCounters[playerid] = 0;
  2524. }
  2525. }
  2526. #endif
  2527.  
  2528. #if defined AFK_DISABLED
  2529. if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
  2530. {
  2531. if(svCheats_ReportedAFK[playerid] == false)
  2532. {
  2533. new Float: playersPos[3];
  2534. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2535. if(playersPos[0] != svCheats_oldPos[playerid][0] || playersPos[1] != svCheats_oldPos[playerid][1] || playersPos[2] != svCheats_oldPos[playerid][2])
  2536. {
  2537. svCheats_AFKTime[playerid] = 0;
  2538. }
  2539. else
  2540. {
  2541. svCheats_AFKTime[playerid] += GetTickCount() - svCheats_LastAFKUpdate[playerid];
  2542. }
  2543.  
  2544. svCheats_LastAFKUpdate[playerid] = GetTickCount();
  2545.  
  2546. svCheats_oldPos[playerid][0] = playersPos[0], svCheats_oldPos[playerid][1] = playersPos[1], svCheats_oldPos[playerid][2] = playersPos[2];
  2547.  
  2548. if(svCheats_ReportedAFK[playerid] == false)
  2549. {
  2550. new AFKMinutes = svCheats_AFKTime[playerid] / 60000;
  2551. if(AFKMinutes >= AFK_MINUTES)
  2552. {
  2553. svCheats_ReportedAFK[playerid] = true;
  2554. svCheats_CallDetection(playerid, CHEAT_AFK);
  2555. svCheats_AmountDetected++;
  2556. }
  2557. }
  2558. }
  2559. }
  2560. #endif
  2561.  
  2562. #if defined TABBED_DISABLED
  2563. if(svCheats_SecurityLevel[playerid] < TABBED_DISABLED || TABBED_DISABLED == -1)
  2564. {
  2565. if(svCheats_ReportedTabbed[playerid] == false && svCheats_TabbedDisabled[playerid] == false)
  2566. {
  2567. if(GetPlayerCameraMode(playerid) != 55 && (GetPlayerState(playerid) < 4 || GetPlayerState(playerid) > 6))
  2568. {
  2569. svCheats_TabbedUpdates[playerid]++;
  2570.  
  2571. if(svCheats_TabbedUpdates[playerid] > 1)
  2572. {
  2573. svCheats_TabbedUpdates[playerid] = 0;
  2574. svCheats_ReportedTabbed[playerid] = true;
  2575. svCheats_CallDetection(playerid, CHEAT_TABBED);
  2576. svCheats_AmountDetected++;
  2577. }
  2578. }
  2579. }
  2580. }
  2581. #endif
  2582.  
  2583. #if defined HEALTH_HACK
  2584. if(svCheats_SecurityLevel[playerid] < HEALTH_HACK || HEALTH_HACK == -1)
  2585. {
  2586. if(svCheats_HealthHackDisabled[playerid] == false && svCheats_ReportedTabbed[playerid] == false)
  2587. {
  2588. new Float: Health, Float: Armor;
  2589. GetPlayerHealth(playerid, Health);
  2590. GetPlayerArmour(playerid, Armor);
  2591. if(!svCheats_IsPlayerAtHealingPoint(playerid))
  2592. {
  2593. if(svCheats_PlayerHealth[playerid] < Health || svCheats_PlayerArmor[playerid] < Armor)
  2594. {
  2595. svCheats_CallDetection(playerid, CHEAT_HEALTHHACK);
  2596. svCheats_AmountDetected++;
  2597. }
  2598. }
  2599. svCheats_PlayerHealth[playerid] = Health;
  2600. svCheats_PlayerArmor[playerid] = Armor;
  2601. }
  2602. }
  2603. #endif
  2604. }
  2605. #else
  2606. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  2607. {
  2608. if(IsPlayerConnected(playerid))
  2609. {
  2610. #if defined HIGH_PING
  2611. if(svCheats_SecurityLevel[playerid] < HIGH_PING || HIGH_PING == -1)
  2612. {
  2613. if(GetPlayerPing(playerid) > MAX_PING)
  2614. {
  2615. svCheats_CallDetection(playerid, CHEAT_HIGH_PING);
  2616. svCheats_AmountDetected++;
  2617. }
  2618. }
  2619. #endif
  2620.  
  2621. #if defined SPEED_HACK
  2622. if(svCheats_SecurityLevel[playerid] < SPEED_HACK || SPEED_HACK == -1)
  2623. {
  2624. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2625. {
  2626. new vehicleid = GetPlayerVehicleID(playerid);
  2627. if(svCheats_GetVehicleSpeed(vehicleid) > MAX_SPEED)
  2628. {
  2629. if(GetVehicleModel(vehicleid) != 520)
  2630. {
  2631. new Float: vehicleVelocity[3];
  2632. GetVehicleVelocity(vehicleid, vehicleVelocity[0], vehicleVelocity[1], vehicleVelocity[2]);
  2633. if(vehicleVelocity[2] > -0.5)
  2634. {
  2635. svCheats_CallDetection(playerid, CHEAT_SPEED_HACK);
  2636. svCheats_AmountDetected++;
  2637. }
  2638. }
  2639. }
  2640. }
  2641. }
  2642. #endif
  2643.  
  2644. #if defined JETPACK_HACK
  2645. if(svCheats_SecurityLevel[playerid] < JETPACK_HACK || JETPACK_HACK == -1)
  2646. {
  2647. if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK)
  2648. {
  2649. if(svCheats_GrantedJetpack[playerid] == false && svCheats_ReportedTabbed[playerid] == false)
  2650. {
  2651. svCheats_CallDetection(playerid, CHEAT_JETPACK_HACK);
  2652. svCheats_AmountDetected++;
  2653. }
  2654. }
  2655. else
  2656. {
  2657. svCheats_GrantedJetpack[playerid] = false;
  2658. }
  2659. }
  2660. #endif
  2661.  
  2662. #if defined AIRBREAK_HACK
  2663. if(svCheats_SecurityLevel[playerid] < AIRBREAK_HACK || AIRBREAK_HACK == -1)
  2664. {
  2665. new ai = GetPlayerAnimationIndex(playerid);
  2666. if(ai == 1231 || ai == 1266)
  2667. {
  2668. new Float: playersPos[3];
  2669. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2670. if(playersPos[2] > svCheats_GetSwimmingPointZ(playerid))
  2671. {
  2672. if(!IsPlayerInRangeOfPoint(playerid, 200.0, 602.74, 871.44, -20.65) && !IsPlayerInRangeOfPoint(playerid, 300.0, 1678.38, -2291.18, -1.00))
  2673. {
  2674. if(GetPointZPos(playersPos[0], playersPos[1]) < playersPos[2] - 15.0)
  2675. {
  2676. svCheats_CallDetection(playerid, CHEAT_AIRBREAK_HACK);
  2677. svCheats_AmountDetected++;
  2678. }
  2679. }
  2680. }
  2681. }
  2682. }
  2683. #endif
  2684.  
  2685. #if defined FLY_HACK
  2686. if(svCheats_SecurityLevel[playerid] < FLY_HACK || FLY_HACK == -1)
  2687. {
  2688. if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
  2689. {
  2690. new ai = GetPlayerAnimationIndex(playerid);
  2691. if(ai == 1538 || ai == 1538 || ai == 1543)
  2692. {
  2693. if(!GetPlayerInterior(playerid))
  2694. {
  2695. new Float: playersPos[3];
  2696. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2697. if(playersPos[2] > svCheats_GetSwimmingPointZ(playerid))
  2698. {
  2699. svCheats_CallDetection(playerid, CHEAT_FLY_HACK);
  2700. svCheats_AmountDetected++;
  2701. }
  2702. }
  2703. }
  2704. }
  2705. }
  2706. #endif
  2707.  
  2708. #if defined TELEPORT_HACK
  2709. if(svCheats_SecurityLevel[playerid] < TELEPORT_HACK || TELEPORT_HACK == -1)
  2710. {
  2711. if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
  2712. {
  2713. new interior = GetPlayerInterior(playerid);
  2714. if(interior > 0)
  2715. {
  2716. new allowedInteriors[10], bool: allowed;
  2717. sscanf(USED_INTERIORS, "a<i>[10]", allowedInteriors);
  2718.  
  2719. for(new i = 0; i < sizeof(allowedInteriors); i++)
  2720. {
  2721. if(allowedInteriors[i] == interior)
  2722. {
  2723. allowed = true;
  2724. break;
  2725. }
  2726. }
  2727.  
  2728. if(allowed == false)
  2729. {
  2730. svCheats_CallDetection(playerid, CHEAT_TELEPORT_HACK);
  2731. svCheats_AmountDetected++;
  2732. }
  2733. }
  2734. }
  2735. }
  2736. #endif
  2737.  
  2738. #if defined VEHICLE_REPAIR
  2739. if(svCheats_SecurityLevel[playerid] < VEHICLE_REPAIR || VEHICLE_REPAIR == -1)
  2740. {
  2741. if(svCheats_ReportedTabbed[playerid] == false)
  2742. {
  2743. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2744. {
  2745. new vehicleid = GetPlayerVehicleID(playerid), Float: vHealth;
  2746. GetVehicleHealth(vehicleid, vHealth);
  2747. if(vHealth > svCheats_VehicleHealth[vehicleid])
  2748. {
  2749. if(!svCheats_IsPlayerAtRepairPoint(playerid))
  2750. {
  2751. svCheats_CallDetection(playerid, CHEAT_VEHICLE_REPAIR);
  2752. svCheats_AmountDetected++;
  2753. }
  2754. }
  2755. svCheats_VehicleHealth[vehicleid] = vHealth;
  2756. }
  2757. }
  2758. }
  2759. #endif
  2760.  
  2761. #if defined CHATSPAM_OFF
  2762. if(svCheats_SecurityLevel[playerid] < CHATSPAM_OFF || CHATSPAM_OFF == -1)
  2763. {
  2764. svCheats_SpamCounters[playerid]--;
  2765.  
  2766. if(svCheats_SpamCounters[playerid] < 0)
  2767. {
  2768. svCheats_SpamCounters[playerid] = 0;
  2769. }
  2770. }
  2771. #endif
  2772.  
  2773. #if defined AFK_DISABLED
  2774. if(svCheats_SecurityLevel[playerid] < AFK_DISABLED || AFK_DISABLED == -1)
  2775. {
  2776. if(svCheats_ReportedAFK[playerid] == false)
  2777. {
  2778. new Float: playersPos[3];
  2779. GetPlayerPos(playerid, playersPos[0], playersPos[1], playersPos[2]);
  2780. if(playersPos[0] != svCheats_oldPos[playerid][0] || playersPos[1] != svCheats_oldPos[playerid][1] || playersPos[2] != svCheats_oldPos[playerid][2])
  2781. {
  2782. svCheats_AFKTime[playerid] = 0;
  2783. }
  2784. else
  2785. {
  2786. svCheats_AFKTime[playerid] += GetTickCount() - svCheats_LastAFKUpdate[playerid];
  2787. }
  2788.  
  2789. svCheats_LastAFKUpdate[playerid] = GetTickCount();
  2790.  
  2791. svCheats_oldPos[playerid][0] = playersPos[0], svCheats_oldPos[playerid][1] = playersPos[1], svCheats_oldPos[playerid][2] = playersPos[2];
  2792.  
  2793. if(svCheats_ReportedAFK[playerid] == false)
  2794. {
  2795. new AFKMinutes = svCheats_AFKTime[playerid] / 60000;
  2796. if(AFKMinutes >= AFK_MINUTES)
  2797. {
  2798. svCheats_ReportedAFK[playerid] = true;
  2799. svCheats_CallDetection(playerid, CHEAT_AFK);
  2800. svCheats_AmountDetected++;
  2801. }
  2802. }
  2803. }
  2804. }
  2805. #endif
  2806.  
  2807. #if defined TABBED_DISABLED
  2808. if(svCheats_SecurityLevel[playerid] < TABBED_DISABLED || TABBED_DISABLED == -1)
  2809. {
  2810. if(svCheats_ReportedTabbed[playerid] == false && svCheats_TabbedDisabled[playerid] == false)
  2811. {
  2812. if(GetPlayerCameraMode(playerid) != 55 && (GetPlayerState(playerid) < 4 || GetPlayerState(playerid) > 6))
  2813. {
  2814. svCheats_TabbedUpdates[playerid]++;
  2815.  
  2816. if(svCheats_TabbedUpdates[playerid] > 1)
  2817. {
  2818. svCheats_TabbedUpdates[playerid] = 0;
  2819. svCheats_ReportedTabbed[playerid] = true;
  2820. svCheats_CallDetection(playerid, CHEAT_TABBED);
  2821. svCheats_AmountDetected++;
  2822. }
  2823. }
  2824. }
  2825. }
  2826. #endif
  2827.  
  2828. #if defined HEALTH_HACK
  2829. if(svCheats_SecurityLevel[playerid] < HEALTH_HACK || HEALTH_HACK == -1)
  2830. {
  2831. if(svCheats_HealthHackDisabled[playerid] == false && svCheats_ReportedTabbed[playerid] == false)
  2832. {
  2833. new Float: Health, Float: Armor;
  2834. GetPlayerHealth(playerid, Health);
  2835. GetPlayerArmour(playerid, Armor);
  2836. if(!svCheats_IsPlayerAtHealingPoint(playerid))
  2837. {
  2838. if(svCheats_PlayerHealth[playerid] < Health || svCheats_PlayerArmor[playerid] < Armor)
  2839. {
  2840. svCheats_CallDetection(playerid, CHEAT_HEALTHHACK);
  2841. svCheats_AmountDetected++;
  2842. }
  2843. }
  2844. svCheats_PlayerHealth[playerid] = Health;
  2845. svCheats_PlayerArmor[playerid] = Armor;
  2846. }
  2847. }
  2848. #endif
  2849. }
  2850. }
  2851. #endif
  2852. return 1;
  2853. }
  2854.  
  2855. stock svCheats_Debug(bool: togDebug)
  2856. {
  2857. if(togDebug == true)
  2858. {
  2859. print("(svCheats) Debugging has been turned on");
  2860. }
  2861. else if(togDebug == false)
  2862. {
  2863. print("(svCheats) Debugging has been turned off");
  2864. }
  2865.  
  2866. return svCheats_Debugging = togDebug;
  2867. }
  2868.  
  2869. stock svCheats_SetPlayerSecurityLevel(playerid, secLevel)
  2870. {
  2871. if(svCheats_Debugging == true)
  2872. {
  2873. printf("(svCheats) SetPlayerSecurityLevel(playerid = %d, secLevel = %d)", playerid, secLevel);
  2874. }
  2875.  
  2876. return svCheats_SecurityLevel[playerid] = secLevel;
  2877. }
  2878.  
  2879. stock svCheats_GetPlayerSecurityLevel(playerid)
  2880. {
  2881. if(svCheats_Debugging == true)
  2882. {
  2883. printf("(svCheats) GetPlayerSecurityLevel(playerid = %d)", playerid);
  2884. }
  2885.  
  2886. return svCheats_SecurityLevel[playerid];
  2887. }
  2888.  
  2889. stock svCheats_SetVehicleHealth(vehicleid, Float: vHealth)
  2890. {
  2891. if(svCheats_Debugging == true)
  2892. {
  2893. printf("(svCheats) SetVehicleHealth(vehicleid = %d, vHealth = %f)", vehicleid, vHealth);
  2894. }
  2895.  
  2896. svCheats_VehicleHealth[vehicleid] = vHealth;
  2897. return SetVehicleHealth(vehicleid, vHealth);
  2898. }
  2899.  
  2900. #if defined _ALS_SetVehicleHealth
  2901. #undef SetVehicleHealth
  2902. #else
  2903. #define _ALS_SetVehicleHealth
  2904. #endif
  2905. #define SetVehicleHealth svCheats_SetVehicleHealth
  2906.  
  2907. stock svCheats_GivePlayerWeapon(playerid, weaponid, ammo)
  2908. {
  2909. if(svCheats_Debugging == true)
  2910. {
  2911. printf("(svCheats) GivePlayerWeapon(playerid = %d, weaponid = %d, ammo = %d)", playerid, weaponid, ammo);
  2912. }
  2913.  
  2914. svCheats_PlayerWeapons[playerid][GetWeaponSlot(weaponid)] = weaponid;
  2915. return GivePlayerWeapon(playerid, weaponid, ammo);
  2916. }
  2917.  
  2918. #if defined _ALS_GivePlayerWeapon
  2919. #undef GivePlayerWeapon
  2920. #else
  2921. #define _ALS_GivePlayerWeapon
  2922. #endif
  2923. #define GivePlayerWeapon svCheats_GivePlayerWeapon
  2924.  
  2925. stock svCheats_SetPlayerHealth(playerid, Float: pHealth)
  2926. {
  2927. if(svCheats_Debugging == true)
  2928. {
  2929. printf("(svCheats) SetPlayerHealth(playerid = %d, pHealth = %f)", playerid, pHealth);
  2930. }
  2931.  
  2932. svCheats_PlayerHealth[playerid] = pHealth;
  2933. return SetPlayerHealth(playerid, pHealth);
  2934. }
  2935.  
  2936. #if defined _ALS_SetPlayerHealth
  2937. #undef SetPlayerHealth
  2938. #else
  2939. #define _ALS_SetPlayerHealth
  2940. #endif
  2941. #define SetPlayerHealth svCheats_SetPlayerHealth
  2942.  
  2943. stock svCheats_SetPlayerArmour(playerid, Float: pArmour)
  2944. {
  2945. if(svCheats_Debugging == true)
  2946. {
  2947. printf("(svCheats) SetPlayerArmour(playerid = %d, pArmour = %f)", playerid, pArmour);
  2948. }
  2949.  
  2950. svCheats_PlayerArmor[playerid] = pArmour;
  2951. return SetPlayerArmour(playerid, pArmour);
  2952. }
  2953.  
  2954. #if defined _ALS_SetPlayerArmour
  2955. #undef SetPlayerArmour
  2956. #else
  2957. #define _ALS_SetPlayerArmour
  2958. #endif
  2959. #define SetPlayerArmour svCheats_SetPlayerArmour
  2960.  
  2961. stock svCheats_SetPlayerSpecialAction(playerid, actionid)
  2962. {
  2963. if(actionid == SPECIAL_ACTION_USEJETPACK)
  2964. {
  2965. svCheats_GrantedJetpack[playerid] = true;
  2966. }
  2967. else if(actionid == SPECIAL_ACTION_NONE)
  2968. {
  2969. svCheats_GrantedJetpack[playerid] = false;
  2970. }
  2971. return SetPlayerSpecialAction(playerid, actionid);
  2972. }
  2973.  
  2974. #if defined _ALS_SetPlayerSpecialAction
  2975. #undef SetPlayerSpecialAction
  2976. #else
  2977. #define _ALS_SetPlayerSpecialAction
  2978. #endif
  2979. #define SetPlayerSpecialAction svCheats_SetPlayerSpecialAction
  2980.  
  2981. stock svCheats_ClearAnimations(playerid)
  2982. {
  2983. svCheats_GrantedJetpack[playerid] = false;
  2984. return ClearAnimations(playerid);
  2985. }
  2986.  
  2987. #if defined _ALS_ClearAnimations
  2988. #undef ClearAnimations
  2989. #else
  2990. #define _ALS_ClearAnimations
  2991. #endif
  2992. #define ClearAnimations svCheats_ClearAnimations
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement