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Jan 24th, 2016
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  1. sv_forcepreload "1"
  2.  
  3. rate "90000"
  4. cl_cmdrate "101"
  5. cl_interp "0"
  6. cl_lagcompensation "1"
  7. cl_updaterate "101"
  8. cl_smooth "0"
  9. cl_smoothtime "0"
  10. cl_interp_threadmodeticks "0"
  11. cl_pred_optimize "2"
  12. cl_interp_ratio "1"
  13. net_queue_trace "0"
  14. net_splitpacket_maxrate "1048576"
  15.  
  16. cl_playerspraydisable "0"
  17. r_spray_lifetime "1"
  18.  
  19. cl_phys_props_enable "0"
  20. cl_phys_props_max "0"
  21. props_break_max_pieces "0"
  22. r_propsmaxdist 1
  23. cl_burninggibs "0"
  24. prop_active_gib_limit "0"
  25.  
  26. r_eyes "0"
  27. r_flex "0"
  28. r_lod 2
  29. r_teeth "0"
  30. r_eyemove 0
  31. r_eyeshift_x "0"
  32. r_eyeshift_y "0"
  33. r_eyeshift_z "0"
  34. r_eyesize "0"
  35. blink_duration "0"
  36.  
  37. cl_ragdoll_fade_time 0
  38. cl_ragdoll_forcefade 1
  39. cl_ragdoll_physics_enable 0
  40. g_ragdoll_fadespeed 0
  41. g_ragdoll_lvfadespeed 0
  42. ragdoll_sleepaftertime 0
  43.  
  44. r_shadowmaxrendered "0"
  45. r_shadowrendertotexture "0"
  46. r_shadows "0"
  47. nb_shadow_dist "400"
  48.  
  49. mat_aaquality "0"
  50. mat_alphacoverage "0"
  51. mat_antialias "1"
  52. mat_autoexposure_max "0"
  53. mat_autoexposure_min "0"
  54. mat_bloomscale "0"
  55. mat_bloom_scalefactor_scalar "0"
  56. mat_bufferprimitives "1"
  57. mat_bumpmap "0"
  58. mat_clipz "1"
  59. mat_colcorrection_disableentities "0"
  60. mat_colorcorrection "0"
  61. mat_compressedtextures "1"
  62. mat_debugdepthval "0"
  63. mat_debugdepthvalmax "0"
  64. mat_disable_bloom "1"
  65. mat_disable_d3d9ex "1"
  66. mat_disable_fancy_blending "1"
  67. mat_disable_lightwarp "1"
  68. mat_disable_ps_patch "1"
  69. mat_envmapsize "0"
  70. mat_envmaptgasize "0"
  71. mat_fastspecular "1"
  72. mat_filterlightmaps "0"
  73. mat_filtertextures "0"
  74. mat_forceaniso "1"
  75. mat_forcehardwaresync "0"
  76. mat_forcemanagedtextureintohardware "0"
  77. mat_framebuffercopyoverlaysize "0"
  78. mat_hdr_enabled "0"
  79. mat_hdr_level "0"
  80. mat_levelflush "1"
  81. mat_maxframelatency "0"
  82. mat_max_worldmesh_vertices "0"
  83. mat_mipmaptextures "1"
  84. mat_monitorgamma "2"
  85. mat_motion_blur_enabled "0"
  86. mat_motion_blur_forward_enabled "0"
  87. mat_motion_blur_strength "0"
  88. mat_non_hdr_bloom_scalefactor "0"
  89. mat_parallaxmap "0"
  90. mat_phong "0"
  91. mat_picmip "2"
  92. mat_queue_mode "2"
  93. mat_reducefillrate "1"
  94. mat_reduceparticles "1"
  95. mat_shadowstate "0"
  96. mat_softwarelighting "0"
  97. mat_software_aa_blur_one_pixel_lines "0"
  98. mat_software_aa_edge_threshold "9"
  99. mat_software_aa_quality "0"
  100. mat_software_aa_strength "0"
  101. mat_software_aa_strength_vgui "0"
  102. mat_software_aa_tap_offset "0"
  103. mat_specular "0"
  104. mat_trilinear "0"
  105. mat_use_compressed_hdr_textures "0"
  106. mat_viewportscale "1"
  107. mat_viewportupscale "1"
  108. mat_vsync "0"
  109. mat_wateroverlaysize "8"
  110. mod_load_anims_async "1"
  111. mod_load_mesh_async "1"
  112. mod_load_vcollide_async "1"
  113.  
  114. cl_ask_blacklist_opt_out "1"
  115. cl_ask_favorite_opt_out "1"
  116. cl_clearhinthistory "1"
  117. cl_cloud_settings "0"
  118. cl_debugrumble "0"
  119. cl_detaildist "0"
  120. cl_detailfade "0"
  121. cl_drawmonitors "0"
  122. cl_ejectbrass "0"
  123. cl_hud_killstreak_display_time "1"
  124. cl_hud_playerclass_use_playermodel "0"
  125. cl_jiggle_bone_framerate_cutoff "0"
  126. cl_loadondemand_default "0"
  127. cl_muzzleflash_dlight_1st "0"
  128. cl_localnetworkbackdoor "0"
  129. cl_new_impact_effects "0"
  130. cl_notifications_show_ingame "0"
  131. cl_phys_props_enable "0"
  132. cl_phys_props_max "0"
  133. cl_playerspraydisable "1"
  134. cl_predict "1"
  135. cl_predictweapons "1"
  136. cl_rumblescale "0"
  137. cl_showhelp "0"
  138. cl_showpluginmessages "0"
  139. cl_show_splashes "0"
  140. cl_software_cursor "0"
  141. cl_threaded_bone_setup "1"
  142. cl_threaded_client_leaf_system "0"
  143.  
  144. hud_achievement_count "0"
  145. hud_achievement_glowtime "0"
  146. hud_achievement_tracker "0"
  147. hud_deathnotice_time "2.5"
  148. hud_saytext_time "2.5"
  149.  
  150. r_3dsky "0"
  151. r_ambientboost "0"
  152. r_ambientfactor "0"
  153. r_ambientmin "0"
  154. r_bloomtintb "0"
  155. r_bloomtintexponent "0"
  156. r_bloomtintg "0"
  157. r_bloomtintr "0"
  158. r_cheapwaterend "1"
  159. r_cheapwaterstart "1"
  160. r_decals "0"
  161. r_decalstaticprops "0"
  162. r_decal_cullsize "0"
  163. r_dopixelvisibility "0"
  164. r_drawbatchdecals "0"
  165. r_drawdetailprops "0"
  166. r_drawflecks "0"
  167. r_drawmodeldecals "0"
  168. r_drawtracers_firstperson "0"
  169. r_dynamic "0"
  170. r_fastzreject "-1"
  171. r_flashlightdepthtexture "0"
  172. r_flex "0"
  173. r_forcewaterleaf "1"
  174. r_hunkalloclightmaps "0"
  175. r_lightaverage "0"
  176. r_lightcache_zbuffercache "0"
  177. r_maxdlights "0"
  178. r_maxmodeldecal "1"
  179. r_maxnewsamples "0"
  180. r_maxsampledist "1"
  181. r_minnewsamples "0"
  182. r_occlusion "1"
  183. r_PhysPropStaticLighting "0"
  184. r_pixelfog "1"
  185. r_propsmaxdist "1"
  186. r_queued_decals "0"
  187. r_queued_post_processing "0"
  188. r_queued_ropes "1"
  189. r_renderoverlayfragment "0"
  190. r_rootlod "2"
  191. r_ropetranslucent "0"
  192. r_shadowmaxrendered "0"
  193. r_shadowrendertotexture "0"
  194. r_shadows "0"
  195. r_spray_lifetime "0"
  196. r_staticprop_lod "4"
  197. r_threaded_client_shadow_manager "1"
  198. r_threaded_particles "1"
  199. r_threaded_renderables "1"
  200. r_waterdrawreflection "0"
  201. r_waterdrawrefraction "1"
  202. r_waterforceexpensive "0"
  203. r_waterforcereflectentities "0"
  204. r_worldlights "0"
  205.  
  206. rope_averagelight "0"
  207. rope_collide "0"
  208. rope_rendersolid "0"
  209. rope_shake "0"
  210. rope_smooth "0"
  211. rope_smooth_enlarge "0"
  212. rope_subdiv "0"
  213. rope_wind_dist "0"
  214.  
  215. tf_explanations_backpackpanel "1"
  216. tf_explanations_charinfopanel "1"
  217. tf_explanations_charinfo_armory_panel "1"
  218. tf_explanations_craftingpanel "1"
  219. tf_explanations_discardpanel "1"
  220. tf_explanations_store "1"
  221. tf_particles_disable_weather "1"
  222. tf_playergib "0"
  223. tf_training_has_prompted_for_forums "1"
  224. tf_training_has_prompted_for_loadout "1"
  225. tf_training_has_prompted_for_offline_practice "1"
  226. tf_training_has_prompted_for_options "1"
  227. tf_training_has_prompted_for_training "1"
  228.  
  229. violence_agibs "0"
  230. violence_hgibs "0"
  231. violence_hblood "1"
  232. violence_ablood "1"
  233.  
  234. mp_decals "0"
  235. mp_usehwmmodels "0"
  236. mp_usehwmvcds "0"
  237.  
  238. adsp_debug "0"
  239. ai_expression_optimization "1"
  240. budget_show_history "0"
  241. commentary "0"
  242. fast_fogvolume "1"
  243. filesystem_native "0"
  244. flex_smooth "1"
  245. fov_desired 90
  246. glow_outline_effect_enable "0"
  247. gl_clear "0"
  248. host_thread_mode "2"
  249. in_usekeyboardsampletime "0"
  250. lod_transitiondist "0"
  251. muzzleflash_light "0"
  252. overview_mode "0"
  253. sb_dontshow_maxplayer_warning "1"
  254. sys_minidumpspewlines "500"
  255. tracer_extra "0"
  256. voice_enable "1"
  257.  
  258. dsp_enhance_stereo 0
  259. dsp_slow_cpu 1
  260. snd_async_fullyasync 1
  261. snd_legacy_surround 1
  262. snd_mixahead .05
  263. snd_pitchquality 0
  264. snd_spatialize_roundrobin 1
  265. voice_fadeouttime 0
  266.  
  267. alias +crouchjump "+jump; +duck"
  268. alias -crouchjump "-duck; -jump"
  269. bind "space" "+crouchjump"
  270. exec custom.cfg
  271.  
  272. clear
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