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Piexplode

Violet Changes and Ruleset

Dec 3rd, 2016
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  1. Table of Contents
  2.  
  3. @Clauses/Misc
  4.  
  5. @Roster
  6.  
  7. @Type Changes
  8.  
  9. @Move Changes
  10.  
  11. @Stat/Movepool changes
  12.  
  13. ______________________________________________________________________________________________________________
  14.  
  15.  
  16. #Clauses/Misc
  17.  
  18. Team Preview on
  19. Sleep clause
  20. Freeze clause
  21. Species clause
  22.  
  23. The type chart is modernized.
  24. (Ghost is super-effective against Psychic; Ice is not very effective against Fire; Bug is NVE against Poison; and Poison is neutral against Bug)
  25.  
  26. 1/256 is gone. All rejoice.
  27.  
  28. Recover, Rest and Softboiled also don't fail sometimes like they do in RBY.
  29.  
  30. Paralysis as a secondary status works as it does in modern gens.
  31. (Body Slam can paralyze normals, etc)
  32.  
  33. _________________________________________________________________________
  34.  
  35. #Roster
  36.  
  37. Aerodactyl
  38. Alakazam
  39. Arbok
  40. Articuno
  41. Beedrill
  42. Butterfree
  43. Chansey
  44. Charizard
  45. Cloyster
  46. Dragonite
  47. Dugtrio
  48. Electabuzz
  49. Electrode
  50. Exeggutor
  51. Flareon
  52. Gengar
  53. Golbat
  54. Golduck
  55. Golem
  56. Gyarados
  57. Hypno
  58. Jynx
  59. Kabutops
  60. Machamp
  61. Magmar
  62. Magneton
  63. Moltres
  64. Muk
  65. Nidoqueen
  66. Ninetales
  67. Parasect
  68. Pidgeot
  69. Pinsir
  70. Poliwrath
  71. Primeape
  72. Slowbro
  73. Snorlax
  74. Starmie
  75. Tangela
  76. Tauros
  77. Vileplume
  78. Zapdos
  79.  
  80. ______________________________________________________________________________________________________________
  81.  
  82. #Type Changes
  83.  
  84. Butterfree - Bug/Psychic
  85. Charizard - Fire/Dragon
  86. Electabuzz - Electric/Fighting
  87. Golduck - Water/Ghost
  88. Magmar - Fire/Fighting
  89. Magneton - Electric/Rock
  90. Ninetales - Fire/Psychic
  91.  
  92. _________________________________________________________________________
  93.  
  94. #Move Changes
  95.  
  96. #Acid: 70 BP, 50% chance to lower defense
  97. #Bind: 40 BP, 8 PP, partial trapping for 2-3 turns (accuracy remains 75)
  98. #Wrap: 40 BP, 8 PP, partial trapping for 2-3 turns (accuracy remains 85)
  99. #Clamp: 70 BP, 5 PP, partial trapping for 2-3 turns (accuracy remains 75)
  100. #Fire Spin: 30 BP, 8 PP, partial trapping for 2-3 turns (accuracy remains 70)
  101. #Karate Chop: Fighting type
  102. #Gust: 80 BP, Flying type, 30% chance to lower attack
  103. #Poison Sting: 95 BP, 30% chance to poison
  104. #Tri Attack: Ghost type
  105. #Dream Eater: 200 BP, Ghost type, works against sleeping, poisoned, or badly poisoned targets, heals 100% of damage dealt.
  106. #Leech Life: 60 BP, heals 100% of damage dealt
  107. #Mega Drain: heals 100% of damage dealt
  108. #Submission: 100 accuracy, 100 BP
  109. #Petal Dance: 120 BP (repeats 2-3 turns, then confuses user)
  110. #Thrash: 100 BP, Dragon type (repeats 2-3 turns, then confuses user)
  111. #Toxic: 100 accuracy
  112. #Twineedle: 40 BP per hit (still 20% poison chance per hit)
  113. #Vice Grip: Bug type, high critical hit ratio
  114. #Mimic: Mimicked moves remain on the user’s moveset even if the user switches out. Jynx, Flareon, Articuno, Magneton, Dugtrio, and Pidgeot are now the only users of Mimic.
  115. #Solar Beam: 100 BP, +1 Special during charge turn
  116. #Sky Attack: +1 Defense during charge turn
  117. #Rock Slide: 85 BP
  118. #Disable: 100 accuracy, 3pp. Disabled moves remain Disabled indefinitely, even if the Disabled Pokemon switches out. If you try to Disable a second move, the second move will be successfully Disabled, but the first move will no longer be Disabled. Tangela, Ninetales, and Muk are now the only users of Disable.
  119.  
  120. _________________________________________________________________________
  121. #Stat/Movepool Changes
  122.  
  123. Charizard - Learns Thrash
  124.  
  125. Butterfree - 70/55/60/95/80 | +10/+10/+10/+15/+10 | Learns Leech Life, Solar Beam
  126.  
  127. Beedrill - 65/80/40/45/130 | 0/0/0/0/+55 learns Dream Eater, does not learn Swords Dance
  128.  
  129. Pidgeot - 83/110/75/105/100 | 0/+30/0/+35/+9
  130.  
  131. Arbok - 60/105/69/65/100 | 0/+20/0/0/+20
  132.  
  133. Nidoqueen - 90/92/87/75/85| 0/+10/0/0/+9 | learns Softboiled
  134.  
  135. Ninetales - Learns Psychic, Disable
  136.  
  137. Golbat - 85/90/80/80/90 | +10/+10/+10/+5/0 | Learns Acid, Gust, Super Fang
  138.  
  139. Vileplume - 80/105/85/100/80 | +5/+25/0/0/+30 | Learns Razor Leaf
  140.  
  141. Parasect - 90/115/130/80/30 | +30/+20/+50/0/0 | learns Twineedle, Vice Grip
  142.  
  143. Golduck - Learns Tri Attack, doesn't learn Submission
  144.  
  145. Primeape - 65/105/60/60/125 | 0/0/0/0/+30
  146.  
  147. Flareon - 115/130/90/110/65 | +50/0/+30/0/0
  148.  
  149. Poliwrath - 90/115/95/70/70 | 0/+30/0/0/0 | Learns Dream Eater, Karate Chop
  150.  
  151. Machamp - 100/130/100/65/55 | +10/0/+20/0/0
  152.  
  153. Magneton - 120/60/95/120/70 | +70/0/0/0/0
  154.  
  155. Muk - 145/105/85/75/50 | +40/0/+10/+10/0 | learns Acid
  156.  
  157. Hypno - 85/113/70/115/67 | 0/+40/0/0/0
  158.  
  159. Electrode - 65/65/70/110/140 | +5/+15/0/+30/0
  160.  
  161. Gyarados - Learns Sky Attack, Tri Attack
  162.  
  163. Aerodactyl - Learns Rock Slide, Softboiled
  164.  
  165. Dragonite - Learns Thrash
  166.  
  167. Magmar - 65/95/57/85/120 | 0/0/0/0/+27 | learns Vice Grip
  168.  
  169. Moltres - Learns Solar Beam
  170.  
  171. Kabutops - Learns Rock Slide
  172.  
  173. Dugtrio - 35/110/50/70/120 | 0/+30/0/0/0 | learns Tri Attack
  174.  
  175. Tangela - 85/55/115/100/60 | +20/0/0/0/0 | learns Disable, does not learn Sleep Powder
  176.  
  177. Chansey - does not learn Solar Beam
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