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Rtriggers

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Dec 10th, 2012
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  1. # Properties file generated on Sat Aug 11 07:43:17 CEST 2012
  2. # Tips/Timer
  3. <<timer|120>>=<<everyone>>::<<list|TipList>>
  4. # Here are your tips
  5. <<list|TipList>>=&6We need more donations! &3www.parrotsparadise.tk &6to &bdonate!
  6. <<list|TipList>>=&aFree Shop? &b/warp shop &aAdmin Shop? &b/warp mall
  7. <<list|TipList>>=&6We need more donations! &3www.parrotsparadise.tk &6to &bdonate or vote!
  8. <<list|TipList>>=&aType &6/warp towny &afor info on protecting your house. Type &6/warp help &b for a list of commands you can use!
  9. <<list|TipList>>=&aType &b/spawn&a to return to the start. To set your home type &b/sethome.
  10. <<list|TipList>>=&6We need more donations! &3www.parrotsparadise.tk &6to &bdonate!
  11. <<list|TipList>>=&6MobArena &ais now here! &6/ma join 1 or &b/ma join 2
  12. <<list|TipList>>=&2http://www.parrotsparadise.tk/ &6<--Click to vote or donate. Donations are needed to &4UPDATE!!!
  13. <<list|TipList>>=&eYou can now donate for &2Pets!!! &beven Babies!! &6www.parrotsparadise.tk
  14. <<list|TipList>>=&eYou can now donate for &2Pets!!! &beven Babies!! &6www.parrotsparadise.tk
  15.  
  16.  
  17. Admin=<<everyone>>:ondeath:Even a god like <<triggerer>> can die...
  18.  
  19. # Will randomly select something in the list "Burn" whenever someone burns to death.
  20. <<everyone>>=<<everyone>>:ondeath|fire:<<list|Burn|rand>>
  21. <<list|Burn>>=Let it burn! Just like <<triggerer>>.
  22. <<list|Burn>>=Would you like your <<triggerer>> medium or well done?
  23.  
  24. # ondeath|contact
  25. <<everyone>>=<<everyone>>:ondeath|contact:<<list|Contact|rand>>
  26. <<list|Contact>>=<<triggerer>> hugged a cactus!
  27.  
  28. # ondeath|entity_attack
  29. <<everyone>>=<<everyone>>:ondeath|entity_attack:<<list|Entity_attack|rand>>
  30. <<list|Entity_attack>>=<<triggerer>> picked a fight with <<killer>> and lost!.
  31.  
  32. # ondeath|fall
  33. <<everyone>>=<<everyone>>:ondeath|fall:<<list|Fall|rand>>
  34. <<list|Fall>>=<<triggerer>> is not a bird! and could not fly.
  35. <<list|Fall>>= Dont do drugs <<triggerer>>. You really cant fly.
  36.  
  37. # ondeath|fire_tick
  38. <<everyone>>=<<everyone>>:ondeath|fire_tick:<<list|Fire_tick|rand>>
  39. <<list|Fire_tick>>=<<triggerer>> likes to stand in fire!
  40. <<list|Fire_tick>>=Hot Hot Hot! <<triggerer>> is so hot.
  41.  
  42. # ondeath|lava
  43. <<everyone>>=<<everyone>>:ondeath|lava:<<list|Lava|rand>>
  44. <<list|Lava>>=<<triggerer>> likes to swim in lava!
  45.  
  46. # ondeath|drowning
  47. <<everyone>>=<<everyone>>:ondeath|drowning:<<list|Drowning|rand>>
  48. <<list|Drowning>>=Try to hold your breath <<triggerer>>. Nope you fail and die!
  49.  
  50.  
  51. #ondeath|natural|deathcause - Triggers when a triggerer dies. If deathcause is specified, will only trigger on that manner of death. Possible death causes are:
  52. #"drowning", "block_explosion", "entity_explosion", "suffocation", "custom", "lightning", and
  53. #"something." If the natural option is used, then it will not trigger if the player died by playerkilling, or from a mob.
  54. #ondeath|playerkill - Triggers when a triggerer is killed by a fellow player.
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