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Jul 4th, 2015
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  1. fps_max 225
  2. volume .125
  3.  
  4. alias lastClass "join_class engineer"
  5. alias urgentClassChange "lastClass"
  6.  
  7. bind BACKSPACE urgentClassChange
  8.  
  9. cl_interp_ratio "1"
  10. cl_cmdrate "100"
  11. cl_updaterate "100"
  12. rate "30000"
  13. cl_smooth "0"
  14. cl_showfps "2"
  15. mat_queue_mode "2"
  16.  
  17. cl_ragdoll_fade_time 0
  18. cl_ragdoll_forcefade 1
  19. cl_ragdoll_physics_enable 0
  20. g_ragdoll_fadespeed 0
  21. g_ragdoll_lvfadespeed 0
  22. ragdoll_sleepaftertime 0
  23. cl_phys_props_enable 0
  24. cl_phys_props_max 0
  25. props_break_max_pieces 0
  26. r_propsmaxdist 1
  27. violence_agibs 0
  28. violence_hgibs 0
  29.  
  30. r_drawviewmodel 1
  31. sensitivity 2.16
  32. zoom_sensitivity_ratio .66
  33. viewmodel_fov 90
  34. tf_dingaling_pitchmaxdmg 5
  35. tf_dingaling_pitchmindmg 150
  36. snd_mixahead .08
  37.  
  38. exec clear
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