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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=1
  63. bUseThreadedMorpher=1
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=1
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=1
  89. iNumHWThreads=2
  90. bChangeTimeMultSlowly=1
  91. bCheckPurgedTextureList=0
  92. bAnimateDoorPhysics=0
  93. sLanguage=ENGLISH
  94. bLoadFaceGenHeadEGTFiles=1
  95.  
  96. [Display]
  97. fDecalLifetime=10.0000
  98. bEquippedTorchesCastShadows=0
  99. bReportBadTangentSpace=0
  100. bStaticMenuBackground=1
  101. bForcePow2Textures=0
  102. bForce1XShaders=0
  103. bHighQuality20Lighting=0
  104. bAllow20HairShader=1
  105. bAllowScreenShot=1
  106. iMultiSample=8
  107. bDoTallGrassEffect=1
  108. bForceMultiPass=1
  109. bDoTexturePass=1
  110. bDoSpecularPass=1
  111. bDoDiffusePass=1
  112. bDoAmbientPass=1
  113. bImageSpaceEffects=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=1
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=5
  122. iLocation X=5
  123. bFull Screen=1
  124. iAdapter=0
  125. iScreenShotIndex=0
  126. SScreenShotBaseName=ScreenShot
  127. iAutoViewMinDistance=2000
  128. iAutoViewHiFrameRate=40
  129. iAutoViewLowFrameRate=20
  130. bAutoViewDistance=0
  131. fDefaultFOV=75.0000
  132. fNearDistance=5
  133. fFarDistance=1000.0000
  134. iDebugTextLeftRightOffset=10
  135. iDebugTextTopBottomOffset=20
  136. bShowMenuTextureUse=1
  137. fLightLODDefaultStartFade=1000.0
  138. fLightLODRange=500.0
  139. fLightLODMinStartFade=200.0
  140. fLightLODMaxStartFade=3500.0
  141. fShadowLODDefaultStartFade=200.0
  142. fShadowLODRange=200.0
  143. fShadowLODMinStartFade=100.0
  144. fShadowLODMaxStartFade=1000.0
  145. fSpecularLODDefaultStartFade=500.0
  146. fSpecularLODRange=300.0
  147. fSpecularLODMinStartFade=200.0
  148. fSpecularLODMaxStartFade=2000.0
  149. fGamma=1.0
  150. bAllow30Shaders=1
  151. iTexMipMapMinimum=0
  152. bDoStaticAndArchShadows=0
  153. bDoActorShadows=1
  154. fNoLODFarDistancePct=1.0000
  155. fNoLODFarDistanceMax=10240.0000
  156. fNoLODFarDistanceMin=100.0000
  157. fEyeEnvMapLOD2=800.0000
  158. fEyeEnvMapLOD1=500.0000
  159. fEnvMapLOD2=1800.0000
  160. fEnvMapLOD1=1500.0000
  161. fGammaMax=0.6000
  162. fGammaMin=1.4000
  163. iMaxDecalsPerFrame=30
  164. iActorShadowCount=4
  165. bIgnoreResolutionCheck=0
  166. fSpecualrStartMax=1000.0000
  167. fSpecularStartMin=0.0000
  168. iActorShadowIntMax=10
  169. iActorShadowIntMin=0
  170. iActorShadowExtMax=10
  171. iActorShadowExtMin=0
  172. bDynamicWindowReflections=1
  173. fShadowFadeTime=1.0000
  174. iPresentInterval=0
  175. bDecalsOnSkinnedGeometry=1
  176. uVideoDeviceIdentifierPart4=0
  177. uVideoDeviceIdentifierPart3=0
  178. uVideoDeviceIdentifierPart2=0
  179. uVideoDeviceIdentifierPart1=0
  180. iShadowFilter=2
  181. bAllowPartialPrecision=1
  182. iShadowMapResolution=1024
  183. bShadowsOnGrass=0
  184. bActorSelfShadowing=0
  185. iActorShadowCountInt=12
  186. iActorShadowCountExt=12
  187. fPipboy1stPersonFOV=47.0
  188. fDefault1stPersonFOV=55.0000
  189. bLODNoiseAniso=1
  190. iMaxAnisotropy=15
  191. fLandLOFadeSeconds=15.0
  192.  
  193. [Controls]
  194. bAlwaysRunByDefault=1
  195. bBackground Mouse=0
  196. bBackground Keyboard=1
  197.  
  198. [Water]
  199. bUseWaterShader=1
  200. bUseWaterReflections=1
  201. bUseWaterRefractions=1
  202. bUseWaterDepth=1
  203. bUseWaterHiRes=0
  204. bUseWaterDisplacements=1
  205. bUseWaterLOD=1
  206. bReflectExplosions=0
  207. bAutoWaterSilhouetteReflections=1
  208. bForceHighDetailReflections=1
  209. bForceLowDetailReflections=0
  210. fTileTextureDivisor=4.7500
  211. fSurfaceTileSize=2048.0000
  212. fNearWaterOutdoorTolerance=1024.0000
  213. fNearWaterIndoorTolerance=512.0000
  214. fNearWaterUnderwaterVolume=0.9000
  215. fNearWaterUnderwaterFreq=0.3000
  216. uNearWaterPoints=8
  217. uNearWaterRadius=1000
  218. uSurfaceFPS=12
  219.  
  220. [Audio]
  221. fASFadeInTime=3.0
  222. fASFadeOutTime=10.0
  223. fRegionLoopFadeInTime=5.0
  224. fRegionLoopFadeOutTime=5.0
  225. fAudioDebugDelay=0.0
  226. bEnableAudio=1
  227. bEnableAudioCache=1
  228. bMultiThreadAudio=0
  229. bEnableEnviroEffectsOnPC=0
  230. ; cache sizes in kilobytes
  231. iAudioCacheSize=2048
  232. iMaxSizeForCachedSound=256
  233. bUseAudioDebugInformation=1
  234. fAudioDebugDelay=0.0000
  235. fDefaultMasterVolume=1.0000
  236. fDefaultFootVolume=0.5000
  237. fDefaultMusicVolume=0.3000
  238. fDefaultRadioVolume=0.5000
  239. fDefaultEffectsVolume=1.0000
  240. fDefaultVoiceVolume=0.7500
  241. iMaxImpactSoundCount=32
  242. fMaxFootstepDistance=1100.0000
  243. fPlayerFootVolume=0.6500
  244. iCollisionSoundTimeDelta=150
  245. iRadioUpdateInterval=250
  246. fMinSoundVel=90.0000
  247. fDialogMinDistance=125.00
  248. fDialogMaxDistance=1800.00
  249. fMainMenuMusicVolume=0.6
  250. fDBVoiceAttenuationIn2D=2.0
  251. fCollisionSoundHeavyThreshold=60.0
  252. fDialogueFadeDecibels=6.0
  253. fDialogueFadeSecondsIn=2.0
  254. fDialogueFadeSecondsOut=1.0
  255. fDialogueHeadPitchExaggeration=2.0
  256. fDialogueHeadRollExaggeration=2.0
  257. fDialogueHeadYawExaggeration=2.0
  258. fHardLandingDamageThreshold=500.0
  259. fWoodMediumMassMin=7.0
  260. fWoodLargeMassMin=15.0
  261. fStoneMediumMassMin=5.0
  262. fStoneLargeMassMin=30.0
  263. fEarthMediumMassMin=5.0
  264. fEarthLargeMassMin=30.0
  265. fSkinMediumMassMin=5.0
  266. fSkinLargeMassMin=30.0
  267. fMetalMediumMassMin=8.0
  268. fMetalLargeMassMin=25.0
  269. fRadioDialogMute=0.50
  270. fFilterDistortionGain=-7.5
  271. fFilterPEQGain=-15.0
  272. fFilterdBAttenuation=11.5
  273.  
  274. [Pathfinding]
  275. bDrawPathsDefault=0
  276. bPathMovementOnly=0
  277. bDrawSmoothFailures=0
  278. bDebugSmoothing=0
  279. bSmoothPaths=1
  280. bSnapToAngle=0
  281. bDebugAvoidance=0
  282. bDisableAvoidance=0
  283. bBackgroundPathing=1
  284. bUseObstacleAvoidance=1
  285. bBackgroundNavmeshUpdate=1
  286.  
  287. [MAIN]
  288. bEnableBorderRegion=1
  289. fLowPerfCombatantVoiceDistance=1000.0000
  290. iDetectionHighNumPicks=40
  291. fQuestScriptDelayTime=5.0000
  292. bCloneModelsInBackground=1
  293. iLastHDRSetting=-1
  294.  
  295. [HAVOK]
  296. bDisablePlayerCollision=0
  297. fJumpAnimDelay=0.7500
  298. bTreeTops=0
  299. iSimType=1
  300. bPreventHavokAddAll=0
  301. bPreventHavokAddClutter=0
  302. fMaxTime=0.016
  303. bHavokDebug=0
  304. fRF=1000.0000
  305. fOD=0.9000
  306. fSE=0.3000
  307. fSD=0.9800
  308. iResetCounter=5
  309. fMoveLimitMass=95.0000
  310. iUpdateType=0
  311. bHavokPick=0
  312. fCameraCasterSize=10.0000
  313. iHavokSkipFrameCountTEST=0
  314. iNumHavokThreads=1
  315. fChaseDeltaMult=0.0500
  316. bAddBipedWhenKeyframed=1
  317. fQuadrupedPitchMult=1.0000
  318. iEntityBatchRemoveRate=100
  319. iMaxPicks=40
  320.  
  321. [RagdollAnim]
  322. bRagdollFeedback=1
  323. fCameraDist=1000.0
  324. fHierarchyGain=0.17
  325. fVelocityDamping=0.0
  326. fAccelerationGain=1.0
  327. fVelocityGain=0.6
  328. fPositionGain=0.05
  329. fPositionMaxLinearVelocity=14.0
  330. fPositionMaxAngularVelocity=18.0
  331. fSnapGain=0.1
  332. fSnapMaxLinearVelocity=3.0
  333. fSnapMaxAngularVelocity=0.3
  334. fSnapMaxLinearDistance=0.3
  335. fSnapMaxAngularDistance=1.0
  336.  
  337. [FootIK]
  338. fOnOffGain=0.5
  339. fGroundAscendingGain=0.4
  340. fGroundDescendingGain=0.4
  341. fFootRaisedGain=0.9000
  342. fFootPlantedGain=1.0000
  343. bFootPlacementOn=1
  344. fPelvisUpDownBias=0.75
  345. fPelvisOffsetDamping=0.2
  346. fVertErrorGain=0.5
  347. fOriginalGroundHeightMS=-0.11
  348. fAnkleOffset=0.2000
  349. fRagdollFeedback=0.7
  350.  
  351. [LookIK]
  352. fLookAtTargetGain=0.3
  353. fLookAtGain=0.045
  354.  
  355. [Interface]
  356. fKeyRepeatInterval=50.0000
  357. fKeyRepeatTime=500.0000
  358. fActivatePickSphereRadius=16.0000
  359. fMenuModeAnimBlend=0.0000
  360. iSafeZoneXWide=15
  361. iSafeZoneYWide=15
  362. iSafeZoneX=15
  363. iSafeZoneY=15
  364. bAllowConsole=1
  365. bActivatePickUseGamebryoPick=0
  366. bUseFuzzyPicking=1
  367. fMenuBGBlurRadius=2.0000
  368. fMenuPlayerLightDiffuseBlue=0.8000
  369. fMenuPlayerLightDiffuseGreen=0.8000
  370. fMenuPlayerLightDiffuseRed=0.8000
  371. fMenuPlayerLightAmbientBlue=0.2500
  372. fMenuPlayerLightAmbientGreen=0.2500
  373. fMenuPlayerLightAmbientRed=0.2500
  374. iMaxViewCasterPicksGamebryo=10
  375. iMaxViewCasterPicksHavok=10
  376. iMaxViewCasterPicksFuzzy=5
  377. fInterfaceTintB=0.8824
  378. fInterfaceTintG=0.9843
  379. fInterfaceTintR=0.6314
  380. bUseImageSpaceMenuFX=0
  381.  
  382. iSystemColorTerminalRed=33
  383. iSystemColorTerminalGreen=231
  384. iSystemColorTerminalBlue=121
  385.  
  386. iSystemColorSystemRed=26
  387. iSystemColorSystemGreen=255
  388. iSystemColorSystemBlue=128
  389.  
  390. iSystemColorMainMenuRed=199
  391. iSystemColorMainMenuGreen=255
  392. iSystemColorMainMenuBlue=165
  393.  
  394. iSystemColorPipboyRed=26
  395. iSystemColorPipboyGreen=255
  396. iSystemColorPipboyBlue=128
  397.  
  398. iSystemColorHUDAltRed=255
  399. iSystemColorHUDAltGreen=67
  400. iSystemColorHUDAltBlue=42
  401.  
  402. iSystemColorHUDMainRed=26
  403. iSystemColorHUDMainGreen=255
  404. iSystemColorHUDMainBlue=128
  405.  
  406. fRSMFaceSliderDefaultMin=-3.5
  407. fRSMFaceSliderDefaultMax=3.5
  408.  
  409. fPopUpBackgroundOpacity=0.87
  410. fMenuBackgroundOpacity=0.76
  411. bHideUnavailablePerks=0
  412.  
  413.  
  414. [Loading]
  415. sWelcomeScreen1=loading_screen01
  416. sWelcomeScreen2=loading_screen_bethsoft
  417. sWelcomeScreen3=loading_screen_BGS
  418. sWelcomeScreen4=loading_screen_legal
  419. sMainMenuBackground=main_background
  420. sTitleMusic=MainTitle
  421. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  422. iMaxScreens=4
  423. iMaxScreens_MainMenu=20
  424. fLoadingTextUpdateInterval=4.0
  425. fLoadingBkgdUpdateInterval=4.0
  426. fMainMenuBkgdUpdateInterval=4.0
  427. fLoadingInitUpdateInterval=5.0
  428. iNumLocationSpecificScreens=1
  429.  
  430.  
  431. [Menu]
  432. fCreditsScrollSpeed=40.0000
  433. iConsoleTextYPos=940
  434. iConsoleTextXPos=30
  435. iConsoleVisibleLines=15
  436. iConsoleHistorySize=50
  437. rDebugTextColor=255,251,233
  438. iConsoleFont=2
  439. iDebugTextFont=3
  440.  
  441. [GamePlay]
  442. bHealthBarShowing=0
  443. fHealthBarFadeOutSpeed=1.0000
  444. fHealthBarSpeed=80.0000
  445. fHealthBarHeight=4.0000
  446. fHealthBarWidth=40.0000
  447. fHealthBarEmittanceFadeTime=0.5000
  448. fHealthBarEmittanceTime=1.5000
  449. bAllowHavokGrabTheLiving=0
  450. bEssentialTakeNoDamage=1
  451. iDetectionPicks=21
  452.  
  453. [Fonts]
  454. ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  455. sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
  456. ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  457. sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
  458. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  459. ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  460. ;sFontFile_4=Textures\Fonts\DarN_FranKleinBold_Otl_12.fnt
  461. sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
  462. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  463. ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  464. ;sFontFile_6=Textures\Fonts\DarN_PetitaMedium_Outline_18.fnt
  465. ;sFontFile_6=Textures\Fonts\DarN_Forgotten_Futurist_Otl_18.fnt
  466. sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
  467. ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  468. sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
  469. ;sFontFile_7=Textures\Fonts\DarN_Klill_Outline_20.fnt
  470. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  471.  
  472. [SpeedTree]
  473. iTreeClonesAllowed=1
  474. fCanopyShadowGrassMult=1.0000
  475. iCanopyShadowScale=512
  476. fTreeForceMaxBudAngle=-1.0000
  477. fTreeForceMinBudAngle=-1.0000
  478. fTreeForceLeafDimming=-1.0000
  479. fTreeForceBranchDimming=-1.0000
  480. fTreeForceCS=-1.0000
  481. fTreeForceLLA=-1.0000
  482. fTreeLODExponent=1.0000
  483. bEnableTrees=1
  484. bForceFullLOD=0
  485. fLODTreeMipMapLODBias=-0.7500
  486. fLocalTreeMipMapLODBias=-0.2500
  487.  
  488. [Debug]
  489. bDebugFaceGenCriticalSection=0
  490. bDebugFaceGenMultithreading=0
  491. bDebugSaveBuffer=0
  492.  
  493. [BackgroundLoad]
  494. bBackgroundPathing=1
  495. bUseMultiThreadedFaceGen=1
  496. bBackgroundCellLoads=1
  497. iAnimaitonClonePerLoop=5
  498. bUseMultiThreadedTrees=1
  499. iExteriorPriority=50
  500. iBackgroundLoadFaceMult=200
  501. fBackgroundLoadingPerLoop=20.0000
  502. fBackgroundLoadClonedPerLoop=5.0000
  503. iBackgroundLoadExtraMaxFPS=20
  504. iBackgroundLoadExtraMinFPS=10
  505. iBackgroundLoadExtraMax=3000
  506. iBackgroundLoadExtraMin=5
  507. iBackgroundLoadExtraMilliseconds=2
  508. iBackgroundLoadTreeMilliseconds=7
  509. iBackgroundLoadMilliseconds=1
  510. iBackgroundLoadLoading=1
  511. bUseBackgroundFileLoader=1
  512. bBackgroundLoadLipFiles=0
  513. bLoadBackgroundFaceGen=1
  514. bLoadHelmetsInBackground=1
  515. iAnimationClonePerLoop=5
  516. bSelectivePurgeUnusedOnFastTravel=0
  517. bCloneModelsInBackground=1
  518.  
  519. [LOD]
  520. fLODLandDropAmount=230.0000
  521. fLodDistance=500.0000
  522. bUseFaceGenLOD=0
  523. iLODTextureTiling=2
  524. iLODTextureSizePow2=8
  525. fLODNormalTextureBlend=0.5000
  526. bDisplayLODLand=1
  527. bDisplayLODBuildings=0
  528. bLODPopTrees=0
  529. bLODPopActors=0
  530. bLODPopItems=0
  531. bLODPopObjects=0
  532. fLODFadeOutMultItems=15
  533. fLODFadeOutMultObjects=15
  534. fLODFadeOutMultActors=15
  535. fLODMultLandscape=1.0000
  536. fLODMultTrees=0.5000
  537. fLODMultActors=1.0000
  538. fLODMultItems=1.0000
  539. fLODMultObjects=5
  540. iFadeNodeMinNearDistance=500
  541. fLODFadeOutPercent=0.6000
  542. fFadeOutThreshold=0.3000
  543. fFadeInThreshold=0.7000
  544. fFadeInTimet=2.0
  545. fFadeOutTime=2.0
  546. fDistanceMultiplier=1
  547. fLODBoundRadiusMult=10
  548. fObjectLODMax=15.0
  549. fObjectLODMin=1.0
  550. fObjectLODDefault=5
  551. fItemLODMax=15.0
  552. fItemLODMin=1.0
  553. fItemLODDefault=2
  554. fActorLODMax=15.0
  555. fActorLODMin=2.0
  556. fActorLODDefault=5
  557. fTreeLODMax=2.0000
  558. fTreeLODMin=0.0200
  559. fTreeLODDefault=0.5000
  560. bLODUseCombinedLandNormalMaps=1
  561. bForceHideLODLand=0
  562. fLODLandVerticalBias=0.0000
  563. fTalkingDistance=1000.0000
  564. iBoneLODForce=-1
  565. fLODQuadMinLoadDistance=65536.0000
  566. bDisplayLODTrees=1
  567. bDisplayLODBuildings=1
  568. fLODFadeOutActorMultInterior=1.0000
  569. fLODFadeOutItemMultInterior=1.0000
  570. fLODFadeOutObjectMultInterior=1.0000
  571. fLODFadeOutActorMultCity=1.0000
  572. fLODFadeOutItemMultCity=1.0000
  573. fLODFadeOutObjectMultCity=1.0000
  574. fLODFadeOutActorMultComplex=1.0000
  575. fLODFadeOutItemMultComplex=1.0000
  576. fLODFadeOutObjectMultComplex=1.0000
  577.  
  578. [Weather]
  579. fSunGlareSize=800.0000
  580. fSunBaseSize=750.0000
  581. bPrecipitation=1
  582. fAlphaReduce=1.0000
  583. SBumpFadeColor=255,255,255,255
  584. SLerpCloseColor=255,255,255,255
  585. SEnvReduceColor=255,255,255,255
  586.  
  587. [Voice]
  588. SFileTypeLTF=ltf
  589. SFileTypeLip=lip
  590. SFileTypeSource=wav
  591. SFileTypeGame=ogg
  592.  
  593. [Grass]
  594. iMinGrassSize=80
  595. bGrassPointLighting=0
  596. bDrawShaderGrass=1
  597. iGrassDensityEvalSize=2
  598. iMaxGrassTypesPerTexure=2
  599. fWaveOffsetRange=1.7500
  600. fGrassWindMagnitudeMax=125.0000
  601. fGrassWindMagnitudeMin=5.0000
  602. fTexturePctThreshold=0.0000
  603. fGrassMinStartFadeDistance=0.0
  604. fGrassMaxStartFadeDistance=7000.0
  605. fGrassDefaultStartFadeDistance=3500.0
  606. fGrassFadeRange=1000.0
  607.  
  608. [Landscape]
  609. bCurrentCellOnly=0
  610. bPreventSafetyCheck=0
  611. fLandTextureTilingMult=2.0000
  612. fLandFriction=2.5000
  613. iLandBorder2B=0
  614. iLandBorder2G=0
  615. iLandBorder2R=0
  616. iLandBorder1B=0
  617. iLandBorder1G=255
  618. iLandBorder1R=255
  619. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  620. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  621.  
  622. [bLightAttenuation]
  623. fQuadraticRadiusMult=1.0000
  624. fLinearRadiusMult=1.0000
  625. bOutQuadInLin=0
  626. fConstantValue=0.0000
  627. fQuadraticValue=16.0000
  628. fLinearValue=3.0000
  629. uQuadraticMethod=2
  630. uLinearMethod=1
  631. fFlickerMovement=8.0000
  632. bUseQuadratic=1
  633. bUseLinear=0
  634. bUseConstant=0
  635.  
  636. [BlurShaderHDRInterior]
  637. fTargetLUM=1.0000
  638. fUpperLUMClamp=1.0000
  639. fEmissiveHDRMult=1.0000
  640. fEyeAdaptSpeed=0.5000
  641. fBrightScale=2.2500
  642. fBrightClamp=0.2250
  643. fBlurRadius=7.0000
  644. iNumBlurpasses=1
  645.  
  646. [BlurShaderHDR]
  647. fTargetLUM=1.0000
  648. fUpperLUMClamp=1.0000
  649. fGrassDimmer=1.5000
  650. fTreeDimmer=1.0000
  651. fEmissiveHDRMult=1.0000
  652. fEyeAdaptSpeed=0.5000
  653. fSunlightDimmer=1.5000
  654. fSIEmmisiveMult=1.0000
  655. fSISpecularMult=1.0000
  656. fSkyBrightness=0.5000
  657. fSunBrightness=0.0000
  658. fBrightScale=2.2500
  659. fBrightClamp=0.2250
  660. fBlurRadius=7.0000
  661. iNumBlurpasses=1
  662. iBlendType=2
  663. bDoHighDynamicRange=1
  664.  
  665. [BlurShader]
  666. fSunlightDimmer=1.0000
  667. fSIEmmisiveMult=1.0000
  668. fSISpecularMult=1.0000
  669. fSkyBrightness=0.5000
  670. fSunBrightness=0.0000
  671. fAlphaAddExterior=0.2000
  672. fAlphaAddInterior=0.7000
  673. iBlurTexSize=256
  674. fBlurRadius=0.0300
  675. iNumBlurpasses=1
  676. iBlendType=2
  677. bUseBlurShader=0
  678.  
  679. [GethitShader]
  680. fBlurAmmount=0.5000
  681. fBlockedTexOffset=0.0010
  682. fHitTexOffset=0.0050
  683.  
  684. [MESSAGES]
  685. bBlockMessageBoxes=0
  686. bSkipProgramFlows=1
  687. bAllowYesToAll=1
  688. bDisableWarning=1
  689. iFileLogging=0
  690. bSkipInitializationFlows=1
  691. bUseWindowsMessageBox=0
  692.  
  693. [DistantLOD]
  694. bUseLODLandData=0
  695. fFadeDistance=12288.0000
  696. iDistantLODGroupWidth=8
  697.  
  698. [GeneralWarnings]
  699. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  700.  
  701. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  702. This may result in errors. Saving again will clear this message
  703. but not necessarily fix any errors.
  704.  
  705. [Archive]
  706. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  707. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  708. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  709. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  710. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  711. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  712. SInvalidationFile=
  713. iRetainFilenameOffsetTable=1
  714. iRetainFilenameStringTable=1
  715. iRetainDirectoryStringTable=1
  716. bCheckRuntimeCollisions=0
  717. bInvalidateOlderFiles=1
  718. bUseArchives=1
  719. SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  720.  
  721. [CameraPath]
  722. iTake=0
  723. SDirectoryName=TestCameraPath
  724. iFPS=60
  725. SNif=Test\CameraPath.nif
  726.  
  727. [Absorb]
  728. fAbsorbGlowColorB=1.0000
  729. fAbsorbGlowColorG=0.6000
  730. fAbsorbGlowColorR=0.0000
  731. fAbsorbCoreColorB=1.0000
  732. fAbsorbCoreColorG=1.0000
  733. fAbsorbCoreColorR=1.0000
  734. iAbsorbNumBolts=1
  735. fAbsorbBoltGrowWidth=0.0000
  736. fAbsorbBoltSmallWidth=7.0000
  737. fAbsorbTortuosityVariance=2.0000
  738. fAbsorbSegmentVariance=7.0000
  739. fAbsorbBoltsRadius=5.0000
  740.  
  741. [TestAllCells]
  742. bFileShowTextures=1
  743. bFileShowIcons=1
  744. bFileSkipIconChecks=0
  745. bFileTestLoad=0
  746. bFileNeededMessage=1
  747. bFileGoneMessage=1
  748. bFileSkipModelChecks=0
  749. bFileCheckModelCollision=0
  750.  
  751. [CopyProtectionStrings]
  752. SCopyProtectionMessage2=Insert the Fallout Disc.
  753. SCopyProtectionTitle2=Fallout Disc Not Found
  754. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  755. SCopyProtectionTitle=CD-ROM Drive Not Found
  756.  
  757. [Pipboy]
  758. fBlurRadiusPipboy=3.5
  759. fBlurIntensityPipboy=0.25
  760. fScanlineScalePipboy=50
  761. bEnableFlickerPipboy=1
  762. bUsePipboyMode=1
  763.  
  764. [InterfaceFX]
  765. fDefaultBurstDuration=200
  766. fDefaultBurstIntensity=2
  767. fMiniBurstDuration=200
  768. fMiniBurstIntensity=1.5
  769.  
  770. ;pulse effect
  771. fPulseBrightenIntensity=0.25
  772. fPulseRadiusIntensity=0.5
  773. fPulseRate=0.0006
  774.  
  775. ;pipboy menu transitions
  776. fVertHoldChance=0.08
  777. fShudderChance=0.20
  778.  
  779. fScanlineScaleMenus=50.0000
  780. bEnableFlickerMenus=1
  781. bEnableScanlinesMenus=1
  782. bEnableScanlinesPipboy=1
  783. fBlurRadiusMenus=0.3000
  784. fBrightenMenus=1.7000
  785. fBrightenPipboy=1.3000
  786. bUseImageSpaceMenuFX=1
  787. fBlurIntensityHUD=1.2000
  788. fBlurRadiusHUD=2.0000
  789. fScanlineFrequencyHUD=0.0000
  790.  
  791. fScreenLightBaseIntensity=0.6
  792. fScreenLightRadius=6
  793.  
  794. [RenderedTerminal]
  795. bUseRenderedTerminals=1
  796. fRenderedTerminalFOV=0.15
  797. fRenderedTerminalZoom=36
  798. bDoRenderedTerminalScanlines=1
  799. fRenderedTerminalScanlineScale=130.000000
  800. fRenderedTerminalHPos=0.0
  801. fRenderedTerminalVPos=0.38
  802. fScreenLightBaseIntensity=1.2
  803. fScreenLightRadius=80
  804. fScreenLightColorR=0.68
  805. fScreenLightColorG=0.74
  806. fScreenLightColorB=0.62
  807.  
  808. fRaceSexMenuHPos=0.0
  809. fRaceSexMenuVPos=-0.6
  810. fRaceSexMenuZoom=70.0
  811. fRaceSexMenuScale=0.5
  812.  
  813. [Decals]
  814. uMaxDecalCount=540
  815. bProfileDecals=0
  816. bDecalOcclusionQuery=1
  817.  
  818. [TerrainManager]
  819. fSplitDistanceMult=1.5
  820. fBlockMorphDistanceMult=0.70
  821. bUseNewTerrainSystem=1
  822. bUseDistantObjectBlocks=1
  823. fBlockLoadDistance=125000.0
  824. fDefaultBlockLoadDistanceLow=50000.0
  825. fLowBlockLoadDistanceLow=25000.0
  826. fHighBlockLoadDistanceLow=50000.0
  827. fDefaultTreeLoadDistance=25000.0
  828. fLowTreeLoadDistance=10000.0
  829. fHighTreeLoadDistance=40000.0
  830.  
  831. [VATS]
  832. fVATSLightLevelMin=20.0
  833. fVATSLightLevelMax=65.0
  834. fVATSLightAngle=0.0
  835. fVATSLightDistance=100.0
  836. fVATSLightElevation=100.0
  837. fVatsLightColorR=0.35
  838. fVatsLightColorG=0.35
  839. fVatsLightColorB=0.35
  840.  
  841. [ScreenSplatter]
  842. bScreenSplatterEnabled=1
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