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Feb 26th, 2017
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  1. local Name=game.Players.LocalPlayer.pwzx
  2. local player=game.Players[Romania12x]
  3.  
  4. local char=player.Character
  5.  
  6. local Suit=false
  7.  
  8. local Tag=Instance.new("ObjectValue")
  9.  
  10. Tag.Name="creator"
  11.  
  12. Tag.Value=player
  13.  
  14. local Welds={}
  15.  
  16.  
  17.  
  18. if script.Parent.className~="HopperBin" then
  19.  
  20. local h=Instance.new("HopperBin")
  21.  
  22. h.Name="Gold rush"
  23.  
  24. h.Parent=player.Backpack
  25.  
  26. script.Parent=h
  27.  
  28. end
  29.  
  30. pcall(function() char.Sword:remove() end)
  31.  
  32. pcall(function() char.Sheath:remove() end)
  33.  
  34. pcall(function() char.Suit:remove() end)
  35.  
  36. local m=Instance.new("Model")
  37.  
  38. m.Name="Sword"
  39.  
  40. m.Parent=char
  41.  
  42. local otherm=Instance.new("Model")
  43.  
  44. otherm.Name="Sheath"
  45.  
  46. otherm.Parent=char
  47.  
  48.  
  49.  
  50. --SWORD--
  51.  
  52. local p=Instance.new("Part")
  53.  
  54. p.Size=Vector3.new(1,3,1)
  55.  
  56. p.BrickColor = BrickColor.new("Gold")
  57.  
  58. p.Reflectance=0.4
  59.  
  60. p.CanCollide=false
  61.  
  62. p.Parent=m
  63.  
  64. local mes=Instance.new("BlockMesh")
  65.  
  66. mes.Parent=p
  67.  
  68. mes.Scale=Vector3.new(0.4,1.2,0.2)
  69.  
  70. local w=Instance.new("Weld")
  71.  
  72. w.Parent=p
  73.  
  74. w.Part1=p
  75.  
  76. w.Part0=char.Torso
  77.  
  78. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  79.  
  80. w.C1=CFrame.new(0,0.25,0)
  81.  
  82. local HoldWeld=w
  83.  
  84. local Blade=p
  85.  
  86. Welds["MAIN"]=HoldWeld
  87.  
  88. local p=Instance.new("Part")
  89.  
  90. p.Size=Vector3.new(1,3,1)
  91.  
  92. p.BrickColor = BrickColor.new("Silver")
  93.  
  94. p.Parent=m
  95.  
  96. local mes=Instance.new("BlockMesh")
  97.  
  98. mes.Parent=p
  99.  
  100. mes.Scale=Vector3.new(0.02,1,0.21)
  101.  
  102. local w=Instance.new("Weld")
  103.  
  104. w.Parent=p
  105.  
  106. w.Part1=p
  107.  
  108. w.Part0=Blade
  109.  
  110. w.C0=CFrame.new(0,-.2,0)
  111.  
  112. local p=Instance.new("Part")
  113.  
  114. p.Size=Vector3.new(1,1,1)
  115.  
  116. p.BrickColor=BrickColor.new("Silver")
  117.  
  118. p.Parent=m
  119.  
  120. p.Reflectance=0.4
  121.  
  122. local mes=Instance.new("BlockMesh")
  123.  
  124. mes.Parent=p
  125.  
  126. mes.Scale=Vector3.new(0.6,.2,.3)
  127.  
  128. local w=Instance.new("Weld")
  129.  
  130. w.Parent=p
  131.  
  132. w.Part1=p
  133.  
  134. w.Part0=Blade
  135.  
  136. w.C0=CFrame.new(0,-1.45,0)
  137.  
  138. local p=Instance.new("Part")
  139.  
  140. p.Size=Vector3.new(1,1,1)
  141.  
  142. p.BrickColor=BrickColor.new("Silver")
  143.  
  144. p.Parent=m
  145.  
  146. p.Reflectance=0.4
  147.  
  148. local mes=Instance.new("BlockMesh")
  149.  
  150. mes.Parent=p
  151.  
  152. mes.Scale=Vector3.new(0.4,.2,.3)
  153.  
  154. local w=Instance.new("Weld")
  155.  
  156. w.Parent=p
  157.  
  158. w.Part1=p
  159.  
  160. w.Part0=Blade
  161.  
  162. w.C0=CFrame.new(0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(30))
  163.  
  164. local p=Instance.new("Part")
  165.  
  166. p.Size=Vector3.new(1,1,1)
  167.  
  168. p.BrickColor=BrickColor.new("Silver")
  169.  
  170. p.Parent=m
  171.  
  172. p.Reflectance=0.4
  173.  
  174. local mes=Instance.new("BlockMesh")
  175.  
  176. mes.Parent=p
  177.  
  178. mes.Scale=Vector3.new(0.4,.2,.3)
  179.  
  180. local w=Instance.new("Weld")
  181.  
  182. w.Parent=p
  183.  
  184. w.Part1=p
  185.  
  186. w.Part0=Blade
  187.  
  188. w.C0=CFrame.new(-0.4,-1.37,0)*CFrame.Angles(0,0,math.rad(-30))
  189.  
  190. local p=Instance.new("Part")
  191.  
  192. p.Size=Vector3.new(1,1,1)
  193.  
  194. p.BrickColor=BrickColor.new("Gold")
  195.  
  196. p.Parent=m
  197.  
  198. local mes=Instance.new("CylinderMesh")
  199.  
  200. mes.Parent=p
  201.  
  202. mes.Scale=Vector3.new(.2,1.25,.2)
  203.  
  204. local w=Instance.new("Weld")
  205.  
  206. w.Parent=p
  207.  
  208. w.Part1=p
  209.  
  210. w.Part0=Blade
  211.  
  212. w.C0=CFrame.new(0,-2,0)
  213.  
  214. local p=Instance.new("Part")
  215.  
  216. p.Size=Vector3.new(1,1,1)
  217.  
  218. p.BrickColor = BrickColor.new("Silver")
  219.  
  220. p.Parent=m
  221.  
  222. p.Reflectance=0.4
  223.  
  224. local mes=Instance.new("CylinderMesh")
  225.  
  226. mes.Parent=p
  227.  
  228. mes.Scale=Vector3.new(.21,.1,.21)
  229.  
  230. local w=Instance.new("Weld")
  231.  
  232. w.Parent=p
  233.  
  234. w.Part1=p
  235.  
  236. w.Part0=Blade
  237.  
  238. w.C0=CFrame.new(0,-2.75,0)
  239.  
  240. for i=1,10 do
  241.  
  242. local p=Instance.new("Part")
  243.  
  244. p.Size=Vector3.new(1,1,1)
  245.  
  246. p.BrickColor = BrickColor.new("Silver")
  247.  
  248. p.Parent=m
  249.  
  250. local mes=Instance.new("CylinderMesh")
  251.  
  252. mes.Parent=p
  253.  
  254. mes.Scale=Vector3.new(.21,.05,.21)
  255.  
  256. local w=Instance.new("Weld")
  257.  
  258. w.Parent=p
  259.  
  260. w.Part1=p
  261.  
  262. w.Part0=Blade
  263.  
  264. w.C0=CFrame.new(0,-2.7+.9*(i/9),0)
  265.  
  266. end
  267.  
  268. local p=Instance.new("Part")
  269.  
  270. p.Size=Vector3.new(1,1,1)
  271.  
  272. p.BrickColor = BrickColor.new("Gold")
  273.  
  274. p.Parent=m
  275.  
  276. p.Reflectance=0.4
  277.  
  278. local mes=Instance.new("BlockMesh")
  279.  
  280. mes.Parent=p
  281.  
  282. mes.Scale=Vector3.new(.28,.24,.205)
  283.  
  284. local w=Instance.new("Weld")
  285.  
  286. w.Parent=p
  287.  
  288. w.Part1=p
  289.  
  290. w.Part0=Blade
  291.  
  292. w.C0=CFrame.new(0,1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  293.  
  294. local Tip=p
  295.  
  296. --/SWORD--
  297.  
  298.  
  299.  
  300. --SHEATH--
  301.  
  302. local p=Instance.new("Part")
  303.  
  304. p.Size=Vector3.new(1,3,1)
  305.  
  306. p.Reflectance=0.0
  307.  
  308. p.BrickColor = BrickColor.new("Silver")
  309.  
  310. p.Parent=otherm
  311.  
  312. local mes=Instance.new("BlockMesh")
  313.  
  314. mes.Parent=p
  315.  
  316. mes.Scale=Vector3.new(0.6,1.2,0.3)
  317.  
  318. local w=Instance.new("Weld")
  319.  
  320. w.Parent=p
  321.  
  322. w.Part1=p
  323.  
  324. w.Part0=char.Torso
  325.  
  326. w.C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(-30))
  327.  
  328. local Back=p
  329.  
  330. local p=Instance.new("Part")
  331.  
  332. p.Size=Vector3.new(1,1,1)
  333.  
  334. p.BrickColor = BrickColor.new("Gold")
  335.  
  336. p.Parent=otherm
  337.  
  338. local mes=Instance.new("BlockMesh")
  339.  
  340. mes.Parent=p
  341.  
  342. mes.Scale=Vector3.new(0.1,.25,0.31)
  343.  
  344. local w=Instance.new("Weld")
  345.  
  346. w.Parent=p
  347.  
  348. w.Part1=p
  349.  
  350. w.Part0=Back
  351.  
  352. w.C0=CFrame.new(-0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(45))
  353.  
  354. local p=Instance.new("Part")
  355.  
  356. p.Size=Vector3.new(1,1,1)
  357.  
  358. p.BrickColor = BrickColor.new("Gold")
  359.  
  360. p.Parent=otherm
  361.  
  362. local mes=Instance.new("BlockMesh")
  363.  
  364. mes.Parent=p
  365.  
  366. mes.Scale=Vector3.new(0.1,.25,0.31)
  367.  
  368. local w=Instance.new("Weld")
  369.  
  370. w.Parent=p
  371.  
  372. w.Part1=p
  373.  
  374. w.Part0=Back
  375.  
  376. w.C0=CFrame.new(0.1,-1.5,0)*CFrame.Angles(0,0,math.rad(-45))
  377.  
  378. local p=Instance.new("Part")
  379.  
  380. p.Size=Vector3.new(1,1,1)
  381.  
  382. p.BrickColor = BrickColor.new("Gold")
  383.  
  384. p.Parent=otherm
  385.  
  386. local mes=Instance.new("BlockMesh")
  387.  
  388. mes.Parent=p
  389.  
  390. mes.Scale=Vector3.new(0.1,.25,0.31)
  391.  
  392. local w=Instance.new("Weld")
  393.  
  394. w.Parent=p
  395.  
  396. w.Part1=p
  397.  
  398. w.Part0=Back
  399.  
  400. w.C0=CFrame.new(-0.1,1.29,0)*CFrame.Angles(0,0,math.rad(-45))
  401.  
  402. local p=Instance.new("Part")
  403.  
  404. p.Size=Vector3.new(1,1,1)
  405.  
  406. p.BrickColor = BrickColor.new("Gold")
  407.  
  408. p.Parent=otherm
  409.  
  410. local mes=Instance.new("BlockMesh")
  411.  
  412. mes.Parent=p
  413.  
  414. mes.Scale=Vector3.new(0.1,.25,0.31)
  415.  
  416. local w=Instance.new("Weld")
  417.  
  418. w.Parent=p
  419.  
  420. w.Part1=p
  421.  
  422. w.Part0=Back
  423.  
  424. w.C0=CFrame.new(0.1,1.29,0)*CFrame.Angles(0,0,math.rad(45))
  425.  
  426. local p=Instance.new("Part")
  427.  
  428. p.Size=Vector3.new(1,3,1)
  429.  
  430. p.BrickColor = BrickColor.new("Gold")
  431.  
  432. p.Parent=otherm
  433.  
  434. local mes=Instance.new("BlockMesh")
  435.  
  436. mes.Parent=p
  437.  
  438. mes.Scale=Vector3.new(0.1,1.25,0.32)
  439.  
  440. local w=Instance.new("Weld")
  441.  
  442. w.Parent=p
  443.  
  444. w.Part1=p
  445.  
  446. w.Part0=Back
  447.  
  448. w.C0=CFrame.new(0,-0.25/2.5,0)
  449.  
  450. local p=Instance.new("Part")
  451.  
  452. p.Size=Vector3.new(1,3,1)
  453.  
  454. p.BrickColor = BrickColor.new("Gold")
  455.  
  456. p.Parent=otherm
  457.  
  458. local mes=Instance.new("BlockMesh")
  459.  
  460. mes.Parent=p
  461.  
  462. mes.Scale=Vector3.new(0.02,1.12,0.325)
  463.  
  464. local w=Instance.new("Weld")
  465.  
  466. w.Parent=p
  467.  
  468. w.Part1=p
  469.  
  470. w.Part0=Back
  471.  
  472. w.C0=CFrame.new(0,0,0)
  473.  
  474. local p=Instance.new("Part")
  475.  
  476. p.Size=Vector3.new(1,1,1)
  477.  
  478. p.BrickColor = BrickColor.new("Gold")
  479.  
  480. p.Parent=otherm
  481.  
  482. local mes=Instance.new("BlockMesh")
  483.  
  484. mes.Parent=p
  485.  
  486. mes.Scale=Vector3.new(0.1,.25,0.31)
  487.  
  488. local w=Instance.new("Weld")
  489.  
  490. w.Parent=p
  491.  
  492. w.Part1=p
  493.  
  494. w.Part0=Back
  495.  
  496. w.C0=CFrame.new(0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  497.  
  498. local p=Instance.new("Part")
  499.  
  500. p.Size=Vector3.new(1,1,1)
  501.  
  502. p.BrickColor = BrickColor.new("Gold")
  503.  
  504. p.Parent=otherm
  505.  
  506. local mes=Instance.new("BlockMesh")
  507.  
  508. mes.Parent=p
  509.  
  510. mes.Scale=Vector3.new(0.1,.25,0.31)
  511.  
  512. local w=Instance.new("Weld")
  513.  
  514. w.Parent=p
  515.  
  516. w.Part1=p
  517.  
  518. w.Part0=Back
  519.  
  520. w.C0=CFrame.new(-0.1,.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  521.  
  522. local p=Instance.new("Part")
  523.  
  524. p.Size=Vector3.new(1,1,1)
  525.  
  526. p.BrickColor = BrickColor.new("Gold")
  527.  
  528. p.Parent=otherm
  529.  
  530. local mes=Instance.new("BlockMesh")
  531.  
  532. mes.Parent=p
  533.  
  534. mes.Scale=Vector3.new(0.1,.25,0.31)
  535.  
  536. local w=Instance.new("Weld")
  537.  
  538. w.Parent=p
  539.  
  540. w.Part1=p
  541.  
  542. w.Part0=Back
  543.  
  544. w.C0=CFrame.new(0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(-45))
  545.  
  546. local p=Instance.new("Part")
  547.  
  548. p.Size=Vector3.new(1,1,1)
  549.  
  550. p.BrickColor = BrickColor.new("Gold")
  551.  
  552. p.Parent=otherm
  553.  
  554. local mes=Instance.new("BlockMesh")
  555.  
  556. mes.Parent=p
  557.  
  558. mes.Scale=Vector3.new(0.1,.25,0.31)
  559.  
  560. local w=Instance.new("Weld")
  561.  
  562. w.Parent=p
  563.  
  564. w.Part1=p
  565.  
  566. w.Part0=Back
  567.  
  568. w.C0=CFrame.new(-0.1,-.25/2,0)*CFrame.Angles(0,0,math.rad(45))
  569.  
  570. local p=Instance.new("Part")
  571.  
  572. p.Size=Vector3.new(1,3,1)
  573.  
  574. p.BrickColor = BrickColor.new("Silver")
  575.  
  576. p.Parent=otherm
  577.  
  578. local mes=Instance.new("BlockMesh")
  579.  
  580. mes.Parent=p
  581.  
  582. mes.Scale=Vector3.new(0.55,.5,0.25)
  583.  
  584. local w=Instance.new("Weld")
  585.  
  586. w.Parent=p
  587.  
  588. w.Part1=p
  589.  
  590. w.Part0=Back
  591.  
  592. w.C0=CFrame.new(0,.85,0)
  593.  
  594. local p=Instance.new("Part")
  595.  
  596. p.Size=Vector3.new(1,1,1)
  597.  
  598. p.BrickColor = BrickColor.new("Gold")
  599.  
  600. p.Parent=m
  601.  
  602. p.Reflectance=0.4
  603.  
  604. local mes=Instance.new("BlockMesh")
  605.  
  606. mes.Parent=p
  607.  
  608. mes.Scale=Vector3.new(.42,.35,.305)
  609.  
  610. local w=Instance.new("Weld")
  611.  
  612. w.Parent=p
  613.  
  614. w.Part1=p
  615.  
  616. w.Part0=Back
  617.  
  618. w.C0=CFrame.new(0,-1.45,0)*CFrame.Angles(0,0,math.rad(-45))
  619.  
  620. for _,v in pairs(otherm:children()) do
  621.  
  622. v.CanCollide=false
  623.  
  624. v.Locked=true
  625.  
  626. end
  627.  
  628. --/SHEATH--
  629.  
  630.  
  631.  
  632. b=Instance.new("IntValue")
  633.  
  634. b.Value=0
  635.  
  636. b.Parent=char.Sword
  637.  
  638. function Click()
  639.  
  640. if b.Value~=0 then
  641.  
  642. pcall(function() DCLICK:disconnect() end)
  643.  
  644. wait(0.25)
  645.  
  646. Button()
  647.  
  648. wait()
  649.  
  650. DCLICK=b.Changed:connect(Click)
  651.  
  652. end
  653.  
  654. end
  655.  
  656. DCLICK=b.Changed:connect(Click)
  657.  
  658.  
  659.  
  660. Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  661.  
  662.  
  663.  
  664. function Button(mouse)
  665.  
  666. if b.Value==1 then
  667.  
  668. local rw=Welds["rw"]
  669.  
  670. for i=0,0.7,0.1 do
  671.  
  672. wait()
  673.  
  674. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(-6),0)
  675.  
  676. rw.C0 = CFrame.new(0, 0.5, 0)
  677.  
  678. end
  679.  
  680. wait()
  681.  
  682. for i=0,0.4,0.1 do
  683.  
  684. wait()
  685.  
  686. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  687.  
  688. rw.C0 = rw.C0*CFrame.new(0, 0.1, 0)
  689.  
  690. end
  691.  
  692. wait()
  693.  
  694. for i=0,0.4,0.1 do
  695.  
  696. wait()
  697.  
  698. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  699.  
  700. rw.C0 = rw.C0*CFrame.new(0, -0.1, 0)
  701.  
  702. end
  703.  
  704. for i=0,0.9,0.1 do
  705.  
  706. wait()
  707.  
  708. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-4.5), math.rad(6),0)
  709.  
  710. rw.C0 = CFrame.new(0, 0.5, 0)
  711.  
  712. end
  713.  
  714. rw.C0=OrgR0
  715.  
  716. rw.C1=OrgR1
  717.  
  718. b.Value=0
  719.  
  720. else
  721.  
  722. local rw=Welds["rw"]
  723.  
  724. for i=0,0.3,0.1 do
  725.  
  726. wait()
  727.  
  728. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  729.  
  730. rw.C0 = CFrame.new(0, 0.5, 0)
  731.  
  732. end
  733.  
  734. wait()
  735.  
  736. for i=0,1,0.5 do
  737.  
  738. wait()
  739.  
  740. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  741.  
  742. rw.C0 = CFrame.new(0, 0.5, 0)
  743.  
  744. end
  745.  
  746. for i=0,1,0.1 do
  747.  
  748. wait()
  749.  
  750. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10), 0,0)
  751.  
  752. rw.C0 = CFrame.new(0, 0.5, 0)
  753.  
  754. end
  755.  
  756. for i=0,0.3,0.1 do
  757.  
  758. wait()
  759.  
  760. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10), 0,0)
  761.  
  762. rw.C0 = CFrame.new(0, 0.5, 0)
  763.  
  764. end
  765.  
  766. wait()
  767.  
  768. for i=0,0.3,0.1 do
  769.  
  770. wait()
  771.  
  772. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  773.  
  774. rw.C0 = CFrame.new(0, 0.5, 0)
  775.  
  776. end
  777.  
  778. rw.C0=OrgR0
  779.  
  780. rw.C1=OrgR1
  781.  
  782. b.Value=0
  783.  
  784. end
  785.  
  786. end
  787.  
  788.  
  789.  
  790. function Charge()
  791.  
  792. local rw=Welds["rw"]
  793.  
  794. for i=0,1.2,0.1 do
  795.  
  796. wait()
  797.  
  798. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(6),math.rad(2))
  799.  
  800. rw.C0 = CFrame.new(0, 0.5, 0)
  801.  
  802. end
  803.  
  804. wait()
  805.  
  806. for i=1,6 do
  807.  
  808. wait()
  809.  
  810. local Laz=Instance.new("Part")
  811.  
  812. Laz.Anchored=false
  813.  
  814. Laz.BrickColor = BrickColor.new("Gold")
  815.  
  816. Laz.Reflectance=0
  817.  
  818. Laz.Shape="Ball"
  819.  
  820. Laz.Transparency=1-i/9
  821.  
  822. Laz.TopSurface="Smooth"
  823.  
  824. Laz.BottomSurface="Smooth"
  825.  
  826. Laz.CanCollide=false
  827.  
  828. Laz.Size=Vector3.new(1,1,1)
  829.  
  830. Laz.Parent=char.Sword
  831.  
  832. w=Instance.new("Weld")
  833.  
  834. w.Part1=Laz
  835.  
  836. w.Part0=Blade
  837.  
  838. w.Parent=Laz
  839.  
  840. local Me=Instance.new("SpecialMesh")
  841.  
  842. Me.MeshType="Sphere"
  843.  
  844. Me.Parent=Laz
  845.  
  846. for i=1,7,0.75 do
  847.  
  848. Me.Scale = Vector3.new(i/2.5,i,i/2.5)
  849.  
  850. wait()
  851.  
  852. end
  853.  
  854. Laz:remove()
  855.  
  856. end
  857.  
  858. end
  859.  
  860.  
  861.  
  862. function SHOCK()
  863.  
  864. Charge()
  865.  
  866. wait()
  867.  
  868. for i=0,0.7,0.1 do
  869.  
  870. wait()
  871.  
  872. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  873.  
  874. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  875.  
  876. end
  877.  
  878. for i=1,35 do
  879.  
  880. p=Instance.new("Part")
  881.  
  882. p.Size=Vector3.new(1,9,7)
  883.  
  884. p.Transparency=0.2
  885.  
  886. p.BrickColor = BrickColor.new("Gold")
  887.  
  888. p.Reflectance=0.1
  889.  
  890. p.CanCollide=true
  891.  
  892. p.Velocity=Vector3.new(9000,300,0)
  893.  
  894. p.Touched:connect(function(h)
  895.  
  896. if h.Parent~=char and h.Parent.Parent~=char then
  897.  
  898. h.Anchored=false
  899.  
  900. h:BreakJoints()
  901.  
  902. h.Velocity=(h.Position-char.Torso.Position).unit*-500
  903.  
  904. end
  905.  
  906. end)
  907.  
  908. p.TopSurface="Smooth"
  909.  
  910. p.BottomSurface="Smooth"
  911.  
  912. p.Anchored=true
  913.  
  914. p.Parent=char
  915.  
  916. p.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(90),0)*CFrame.new(6+i,0,0)
  917.  
  918. Delay(0,function()
  919.  
  920. local p=p
  921.  
  922. for i=3,10 do
  923.  
  924. p.Transparency=i/10
  925.  
  926. wait()
  927.  
  928. end
  929.  
  930. p:remove()
  931.  
  932. end)
  933.  
  934. wait()
  935.  
  936. end
  937.  
  938. for i=0,0.7,0.1 do
  939.  
  940. wait()
  941.  
  942. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  943.  
  944. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  945.  
  946. end
  947.  
  948. wait()
  949.  
  950. for i=0,1.2,0.1 do
  951.  
  952. wait()
  953.  
  954. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  955.  
  956. rw.C0 = CFrame.new(0, 0.5, 0)
  957.  
  958. end
  959.  
  960. rw.C0=OrgR0
  961.  
  962. rw.C1=OrgR1
  963.  
  964. end
  965.  
  966.  
  967.  
  968. function GATE()
  969.  
  970. local rw=Welds["rw"]
  971.  
  972. for i=0,0.3,0.1 do
  973.  
  974. wait(0.06)
  975.  
  976. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  977.  
  978. rw.C0 = CFrame.new(0, 0.5, 0)
  979.  
  980. end
  981.  
  982. wait()
  983.  
  984. for i=0,2,0.5 do
  985.  
  986. wait(0.06)
  987.  
  988. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*i, 0,0)
  989.  
  990. rw.C0 = CFrame.new(0, 0.5, 0)
  991.  
  992. end
  993.  
  994. wait()
  995.  
  996. local b=Instance.new("BodyPosition")
  997.  
  998. b.position=char.Torso.Position+Vector3.new(0,30,0)
  999.  
  1000. b.maxForce=Vector3.new(200,999999999,200)
  1001.  
  1002. b.Parent=char.Torso
  1003.  
  1004. wait(0.75)
  1005.  
  1006. for i=0,2,0.5 do
  1007.  
  1008. wait(0.05)
  1009.  
  1010. local p=Blade:Clone()
  1011.  
  1012. p.Transparency=0.5
  1013.  
  1014. p.Reflectance=0
  1015.  
  1016. p.BrickColor = BrickColor.new("Gold")
  1017.  
  1018. p.Anchored=true
  1019.  
  1020. p.CanCollide=false
  1021.  
  1022. p.Parent=char
  1023.  
  1024. Delay(0.75,function() p:remove() end)
  1025.  
  1026. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*i, 0,0)
  1027.  
  1028. rw.C0 = CFrame.new(0, 0.5, 0)
  1029.  
  1030. end
  1031.  
  1032. b:remove()
  1033.  
  1034. function Check(d)
  1035.  
  1036. for _,v in pairs(game.Players:getPlayers()) do
  1037.  
  1038. if v.Name~=Name and v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Star.Position).magnitude<d then
  1039.  
  1040. v.Character.Humanoid:TakeDamage(5)
  1041.  
  1042. v.Character.Humanoid.PlatformStand=true
  1043.  
  1044. v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
  1045.  
  1046. end
  1047.  
  1048. end
  1049.  
  1050. end
  1051.  
  1052. wait(0.5)
  1053.  
  1054. Tor=Instance.new("Part")
  1055.  
  1056. Tor.Size=Vector3.new(1,1,1)
  1057.  
  1058. Tor.BrickColor = BrickColor.new("Gold")
  1059.  
  1060. Tor.Reflectance=0
  1061.  
  1062. Tor.Anchored=true
  1063.  
  1064. Tor.Transparency=1
  1065.  
  1066. Tor.CanCollide=false
  1067.  
  1068. Tor.Parent=char
  1069.  
  1070. Tor.TopSurface="Weld"
  1071.  
  1072. Star=Tor
  1073.  
  1074. Mesh=Instance.new("CylinderMesh")
  1075.  
  1076. Mesh.Parent=Tor
  1077.  
  1078. Mesh.Scale=Vector3.new(3,1.2,3)
  1079.  
  1080. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  1081.  
  1082. Delay(0.1,function()
  1083.  
  1084. for i=1,40 do
  1085.  
  1086. wait()
  1087.  
  1088. Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
  1089.  
  1090. Star.Transparency=i/50
  1091.  
  1092. Dist=Mesh.Scale.x/2
  1093.  
  1094. Check(Dist)
  1095.  
  1096. end
  1097.  
  1098. Tor:remove()
  1099.  
  1100. end)
  1101.  
  1102. for i=0,0.3,0.1 do
  1103.  
  1104. wait(0.06)
  1105.  
  1106. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  1107.  
  1108. rw.C0 = CFrame.new(0, 0.5, 0)
  1109.  
  1110. end
  1111.  
  1112. rw.C0=OrgR0
  1113.  
  1114. rw.C1=OrgR1
  1115.  
  1116. end
  1117.  
  1118.  
  1119.  
  1120. function GHOST()
  1121.  
  1122. --Use animation for the bustersword shooting projectile
  1123.  
  1124. --When landed, become minor blackhole, sucking people in w/ minor damage
  1125.  
  1126. --when done, explode into spikey explosion =D Massive damage
  1127.  
  1128. end
  1129.  
  1130.  
  1131.  
  1132.  
  1133.  
  1134. function PORT(mouse)
  1135.  
  1136. local mouset=mouse.Target
  1137.  
  1138. local mouseh=mouse.Hit
  1139.  
  1140. if mouset then
  1141.  
  1142. local Laz=Instance.new("Part")
  1143.  
  1144. Laz.Anchored=false
  1145.  
  1146. Laz.BrickColor = BrickColor.new("Gold")
  1147.  
  1148. Laz.Reflectance=0
  1149.  
  1150. Laz.Transparency=1
  1151.  
  1152. Laz.Shape="Ball"
  1153.  
  1154. Laz.TopSurface="Smooth"
  1155.  
  1156. Laz.BottomSurface="Smooth"
  1157.  
  1158. Laz.CanCollide=false
  1159.  
  1160. Laz.Size=Vector3.new(1,1,1)
  1161.  
  1162. Laz.CFrame=char.Torso.CFrame
  1163.  
  1164. Laz.Parent=char.Torso
  1165.  
  1166. Laz.Transparency=1
  1167.  
  1168. w = Instance.new("Weld")
  1169.  
  1170. w.Parent = Laz
  1171.  
  1172. w.Part0 = w.Parent
  1173.  
  1174. w.Part1 = char.Torso
  1175.  
  1176. w.C0 = CFrame.new(0,0,0)
  1177.  
  1178. local Me=Instance.new("SpecialMesh")
  1179.  
  1180. Me.MeshType="Sphere"
  1181.  
  1182. Me.Scale=Vector3.new(15,15,15)
  1183.  
  1184. Me.Parent=Laz
  1185.  
  1186. for i=1,20 do
  1187.  
  1188. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  1189.  
  1190. Laz.Transparency=Laz.Transparency-1/20
  1191.  
  1192. wait()
  1193.  
  1194. end
  1195.  
  1196. char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
  1197.  
  1198. for i=1,20 do
  1199.  
  1200. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  1201.  
  1202. Laz.Transparency=i/20
  1203.  
  1204. wait()
  1205.  
  1206. end
  1207.  
  1208. Laz:remove()
  1209.  
  1210. end
  1211.  
  1212. end
  1213.  
  1214.  
  1215.  
  1216.  
  1217.  
  1218. function RUSH()
  1219.  
  1220. local rw=Welds["rw"]
  1221.  
  1222. for i=0,0.3,0.1 do
  1223.  
  1224. wait(0.06)
  1225.  
  1226. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(6),0)
  1227.  
  1228. rw.C0 = CFrame.new(0, 0.5, 0)
  1229.  
  1230. end
  1231.  
  1232. wait()
  1233.  
  1234. for i=0,0.9,0.05 do
  1235.  
  1236. wait()
  1237.  
  1238. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(-60)*(i/1), 0,0)
  1239.  
  1240. rw.C0 = CFrame.new(0, 0.5, 0)
  1241.  
  1242. end
  1243.  
  1244. wait()
  1245.  
  1246. local p=Instance.new("Part")
  1247.  
  1248. p.Locked=true
  1249.  
  1250. p.BrickColor = BrickColor.new("Gold")
  1251.  
  1252. p.Name="Lan"
  1253.  
  1254. p.CanCollide=false
  1255.  
  1256. p.Touched:connect(function(h)
  1257.  
  1258. if h.Parent~=char and h.Parent.Parent~=char and h.Name~="Base" then
  1259.  
  1260. h.Anchored=false
  1261.  
  1262. h:BreakJoints()
  1263.  
  1264. h.Velocity=(h.Position-char.Torso.Position).unit*500
  1265.  
  1266. end
  1267.  
  1268. end)
  1269.  
  1270. p.Size=Vector3.new(1,6,1)
  1271.  
  1272. Mesh=Instance.new("SpecialMesh")
  1273.  
  1274. Mesh.MeshType="FileMesh"
  1275.  
  1276. Mesh.Scale=Vector3.new(0.7,7.3,0.7)
  1277.  
  1278. Mesh.MeshId="http://roblox.com/asset/?id=1033714"
  1279.  
  1280. Mesh.Parent=p
  1281.  
  1282. p.Parent=char
  1283.  
  1284. w=Instance.new("Weld")
  1285.  
  1286. w.Part1=Blade
  1287.  
  1288. w.Part0=p
  1289.  
  1290. w.Parent=p
  1291.  
  1292. w.C0=CFrame.new(0,1,0)
  1293.  
  1294. local b=Instance.new("BodyVelocity")
  1295.  
  1296. b.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1297.  
  1298. b.velocity=char.Torso.CFrame.lookVector*65
  1299.  
  1300. b.Parent=char.Torso
  1301.  
  1302. for i=1,20 do
  1303.  
  1304. b.velocity=char.Torso.CFrame.lookVector*65
  1305.  
  1306. local Blue=p:clone()
  1307.  
  1308. Blue.CanCollide=false
  1309.  
  1310. Blue.Anchored=true
  1311.  
  1312. Blue.CFrame=p.CFrame
  1313.  
  1314. Blue.BrickColor = BrickColor.new("Gold")
  1315.  
  1316. Blue.Parent=char
  1317.  
  1318. Delay(0,function()
  1319.  
  1320. local Blue=Blue
  1321.  
  1322. for i=1,5 do
  1323.  
  1324. Blue.Transparency=Blue.Transparency+1/20
  1325.  
  1326. wait()
  1327.  
  1328. end
  1329.  
  1330. Blue:remove()
  1331.  
  1332. end)
  1333.  
  1334. wait()
  1335.  
  1336. end
  1337.  
  1338. wait(0.05)
  1339.  
  1340. p:remove()
  1341.  
  1342. b:remove()
  1343.  
  1344. wait()
  1345.  
  1346. for i=0,0.2,0.05 do
  1347.  
  1348. wait()
  1349.  
  1350. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(50)+math.rad(60)*(i/1), 0,0)
  1351.  
  1352. rw.C0 = CFrame.new(0, 0.5, 0)
  1353.  
  1354. end
  1355.  
  1356. for i=0,0.3,0.1 do
  1357.  
  1358. wait(0.06)
  1359.  
  1360. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(0,math.rad(-6),0)
  1361.  
  1362. rw.C0 = CFrame.new(0, 0.5, 0)
  1363.  
  1364. end
  1365.  
  1366. rw.C0=OrgR0
  1367.  
  1368. rw.C1=OrgR1
  1369.  
  1370. end
  1371.  
  1372.  
  1373.  
  1374. function NUKE()
  1375.  
  1376. Charge()
  1377.  
  1378. for i=0,0.7,0.1 do
  1379.  
  1380. wait()
  1381.  
  1382. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0)
  1383.  
  1384. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  1385.  
  1386. end
  1387.  
  1388. local Laz=Instance.new("Part")
  1389.  
  1390. Laz.Anchored=false
  1391.  
  1392. Laz.BrickColor=BrickColor:Blue()
  1393.  
  1394. Laz.Reflectance=0
  1395.  
  1396. Laz.Transparency=1
  1397.  
  1398. Laz.Shape="Ball"
  1399.  
  1400. Laz.TopSurface="Smooth"
  1401.  
  1402. Laz.BottomSurface="Smooth"
  1403.  
  1404. Laz.CanCollide=false
  1405.  
  1406. Laz.Size=Vector3.new(1,1,1)
  1407.  
  1408. Laz.CFrame=char.Torso.CFrame
  1409.  
  1410. Laz.Parent=char.Torso
  1411.  
  1412. Laz.Transparency=1
  1413.  
  1414. w = Instance.new("Weld")
  1415.  
  1416. w.Parent = Laz
  1417.  
  1418. w.Part0 = w.Parent
  1419.  
  1420. w.Part1 = char.Torso
  1421.  
  1422. w.C0 = CFrame.new(0,0,0)
  1423.  
  1424. local Me=Instance.new("SpecialMesh")
  1425.  
  1426. Me.MeshType="Sphere"
  1427.  
  1428. Me.Scale=Vector3.new(25,25,25)
  1429.  
  1430. Me.Parent=Laz
  1431.  
  1432. for i=1,35 do
  1433.  
  1434. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  1435.  
  1436. Laz.Transparency=Laz.Transparency-1/35
  1437.  
  1438. wait()
  1439.  
  1440. end
  1441.  
  1442. Laz:remove()
  1443.  
  1444. local e=Instance.new("Explosion")
  1445.  
  1446. e.BlastRadius=22
  1447.  
  1448. e.BlastPressure=0
  1449.  
  1450. e.Position=char.Torso.Position
  1451.  
  1452. e.Hit:connect(function(p)
  1453.  
  1454. if p.Parent~=char and p.Parent.Parent~=char then
  1455.  
  1456. p.Anchored=false
  1457.  
  1458. p:BreakJoints()
  1459.  
  1460. p.Velocity=(p.Position-e.Position).unit*200
  1461.  
  1462. end
  1463.  
  1464. end)
  1465.  
  1466. e.Parent=char
  1467.  
  1468. for i=0,0.7,0.1 do
  1469.  
  1470. wait()
  1471.  
  1472. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(10),0,0)
  1473.  
  1474. rw.C0 = rw.C0*CFrame.new(0, 0, 0)
  1475.  
  1476. end
  1477.  
  1478. wait()
  1479.  
  1480. for i=0,1.2,0.1 do
  1481.  
  1482. wait()
  1483.  
  1484. rw.C1 = rw.C1*CFrame.fromEulerAnglesXYZ(math.rad(-1), math.rad(-6),math.rad(-2))
  1485.  
  1486. rw.C0 = CFrame.new(0, 0.5, 0)
  1487.  
  1488. end
  1489.  
  1490. rw.C0=OrgR0
  1491.  
  1492. rw.C1=OrgR1
  1493.  
  1494. end
  1495.  
  1496.  
  1497.  
  1498. De=0
  1499.  
  1500. Equip=false
  1501.  
  1502. function EQUIP(mouse)
  1503.  
  1504. if De==0 then
  1505.  
  1506. Equip=true
  1507.  
  1508. De=1
  1509.  
  1510. --pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  1511.  
  1512. rs=char.Torso["Right Shoulder"]
  1513.  
  1514. p1=rs.Part1
  1515.  
  1516. p0=rs.Part0
  1517.  
  1518. rs.Part0=nil
  1519.  
  1520. rw=Instance.new("Weld")
  1521.  
  1522. rw.Parent=char
  1523.  
  1524. rw.Part1=char.Torso
  1525.  
  1526. rw.Part0=char["Right Arm"]
  1527.  
  1528. rw.C1=CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0)
  1529.  
  1530. R1=rw.C1
  1531.  
  1532. R0=rw.C0
  1533.  
  1534. Arms["rw"]=rw
  1535.  
  1536. Welds["rw"]=rw
  1537.  
  1538. Weld=Welds["MAIN"]
  1539.  
  1540. for i=0,1,0.1 do
  1541.  
  1542. wait(0.05)
  1543.  
  1544. rw.C1 = CFrame.new(1.5,0.5,0)*CFrame.fromEulerAnglesXYZ(math.rad(270)*i, i,-i)
  1545.  
  1546. rw.C0 = CFrame.new(0, 0.5, 0)
  1547.  
  1548. end
  1549.  
  1550. pcall(function() Weld.Part0=char["Right Arm"]
  1551.  
  1552. Weld.C0=CFrame.new(0,-1.1,-2.35)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(180))
  1553.  
  1554. Connec=Blade.Touched:connect(function(h)
  1555.  
  1556. if h.Parent and h.Parent:findFirstChild("Humanoid") and not h.Parent:findFirstChild("Ice") and h.Parent.Name~=Name then
  1557.  
  1558. Tag:clone().Parent=h.Parent.Humanoid
  1559.  
  1560. h.Parent.Torso.Name="Ice"
  1561.  
  1562. h.Parent.Ice.Anchored=true
  1563.  
  1564. local i=Instance.new("Part")
  1565.  
  1566. i.Parent=h.Parent
  1567.  
  1568. i.Size=Vector3.new(5,7,5)
  1569.  
  1570. i.TopSurface="Smooth"
  1571.  
  1572. i.BottomSurface="Smooth"
  1573.  
  1574. i.Anchored=true
  1575.  
  1576. i.CFrame=h.Parent.Ice.CFrame
  1577.  
  1578. i.BrickColor=BrickColor:Blue()
  1579.  
  1580. i.Reflectance=0.4
  1581.  
  1582. i.Transparency=0.5
  1583.  
  1584. end
  1585.  
  1586. end)
  1587.  
  1588. end)
  1589.  
  1590. for i=0,1,0.5 do
  1591.  
  1592. wait(0.05)
  1593.  
  1594. rw.C1 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(135)-math.rad(67.5)*i, 0, math.rad(45-22.5*i))
  1595.  
  1596. rw.C0 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1597.  
  1598. end
  1599.  
  1600. wait()
  1601.  
  1602. for i=0,1,0.25 do
  1603.  
  1604. rw.C1=rw.C1*CFrame.Angles(math.rad(-3.5),math.rad(-2),math.rad(-6))
  1605.  
  1606. wait(0.05)
  1607.  
  1608. end
  1609.  
  1610. Delay(0,function()
  1611.  
  1612. while Equip==true do
  1613.  
  1614. wait(0.08)
  1615.  
  1616. local p=Instance.new("Part")
  1617.  
  1618. p.Size=Vector3.new(1,1,1)
  1619.  
  1620. p.Reflectance=0.3
  1621.  
  1622. p.BrickColor=BrickColor:Blue()
  1623.  
  1624. p.Anchored=true
  1625.  
  1626. p.CanCollide=false
  1627.  
  1628. p.Parent=char
  1629.  
  1630. p.CFrame=Blade.CFrame*CFrame.new(math.random(-1,1)*math.random(),math.random(-2,2)*math.random(),math.random(-1,1)*math.random())*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
  1631.  
  1632. local m=Instance.new("BlockMesh")
  1633.  
  1634. m.Scale=Vector3.new(0.15,0.15,0.15)
  1635.  
  1636. m.Parent=p
  1637.  
  1638. Delay(0,function()
  1639.  
  1640. local p=p
  1641.  
  1642. for i=1,3 do
  1643.  
  1644. wait(0.05)
  1645.  
  1646. p.Transparency=i/3
  1647.  
  1648. end
  1649.  
  1650. p:remove()
  1651.  
  1652. end)
  1653.  
  1654. end
  1655.  
  1656. end)
  1657.  
  1658. OrgR0=rw.C0
  1659.  
  1660. OrgR1=rw.C1
  1661.  
  1662. local rw=rw
  1663.  
  1664. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  1665.  
  1666. mouse.Button1Down:connect(function() b.Value=b.Value+1 end)
  1667.  
  1668. Attack=false
  1669.  
  1670. mouse.KeyDown:connect(function(key)
  1671.  
  1672. if Attack==false then
  1673.  
  1674. if key=="q" then
  1675.  
  1676. Attack=true
  1677.  
  1678. SHOCK()
  1679.  
  1680. Attack=false
  1681.  
  1682. elseif key=="e" then
  1683.  
  1684. Attack=true
  1685.  
  1686. GATE()
  1687.  
  1688. Attack=false
  1689.  
  1690. elseif key=="r" then
  1691.  
  1692. Attack=true
  1693.  
  1694. RUSH()
  1695.  
  1696. Attack=false
  1697.  
  1698. elseif key=="t" then
  1699.  
  1700. Attack=true
  1701.  
  1702. GHOST()
  1703.  
  1704. Attack=false
  1705.  
  1706. elseif key=="y" then
  1707.  
  1708. Attack=true
  1709.  
  1710. PORT(mouse)
  1711.  
  1712. Attack=false
  1713.  
  1714. elseif key=="u" then
  1715.  
  1716. Attack=true
  1717.  
  1718. NUKE()
  1719.  
  1720. Attack=false
  1721.  
  1722. end
  1723.  
  1724. end
  1725.  
  1726. end)
  1727.  
  1728. wait()
  1729.  
  1730. De=0
  1731.  
  1732. end
  1733.  
  1734. end
  1735.  
  1736. --setfenv(EQUIP,getfenv(0))
  1737.  
  1738. script.Parent.Selected:connect(function(mouse)
  1739.  
  1740. EQUIP(mouse)
  1741.  
  1742. end)
  1743.  
  1744. script.Parent.Deselected:connect(function()
  1745.  
  1746. if Equip == false then
  1747.  
  1748. return
  1749.  
  1750. end
  1751.  
  1752. Equip=false
  1753.  
  1754. for i=0,1,0.1 do
  1755.  
  1756. rw.C1=rw.C1*CFrame.Angles(math.rad(17),math.rad(8),math.rad(4))
  1757.  
  1758. wait(0.04)
  1759.  
  1760. end
  1761.  
  1762. Welds["MAIN"].Part0=char.Torso
  1763.  
  1764. Welds["MAIN"].C0=CFrame.new(0,0,0.65)*CFrame.Angles(0,0,math.rad(150))
  1765.  
  1766. Welds["MAIN"].C1=CFrame.new(0,0.25,0)
  1767.  
  1768. Connec:disconnect()
  1769.  
  1770. for i=0,1,0.1 do
  1771.  
  1772. rw.C1=rw.C1*CFrame.Angles(math.rad(-19),math.rad(-3),math.rad(-6))
  1773.  
  1774. wait()
  1775.  
  1776. end
  1777.  
  1778. pcall(function()
  1779.  
  1780. rs.Part0=p0
  1781.  
  1782. rs.Part1=p1
  1783.  
  1784. rs.Parent=char.Torso
  1785.  
  1786. rw:remove()
  1787.  
  1788. end)
  1789.  
  1790. end)
  1791.  
  1792. --Suit--
  1793.  
  1794. if Suit then
  1795.  
  1796. color=BrickColor:Blue()
  1797.  
  1798. color2=BrickColor.new("Gold")
  1799.  
  1800. pcall(function() char.Suit:remove() end)
  1801.  
  1802. model = Instance.new("Model")
  1803.  
  1804. model.Parent = char
  1805.  
  1806. model.Name = "Suit"
  1807.  
  1808. Tors=Instance.new("Part")
  1809.  
  1810. Tors.Size=char.Torso.Size
  1811.  
  1812. Tors.BrickColor=color
  1813.  
  1814. Tors.Reflectance=0.75
  1815.  
  1816. Tors.CanCollide=false
  1817.  
  1818. Tors.Parent=model
  1819.  
  1820. Mesh=Instance.new("BlockMesh")
  1821.  
  1822. Mesh.Parent=Tors
  1823.  
  1824. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  1825.  
  1826. w = Instance.new("Weld")
  1827.  
  1828. w.Parent = char.Torso
  1829.  
  1830. w.Part0 = w.Parent
  1831.  
  1832. w.Part1 = Tors
  1833.  
  1834. w.C0 = CFrame.new(0,0,0)
  1835.  
  1836. for _,v in pairs(char:children()) do
  1837.  
  1838. if string.sub(v.Name,1,4)=="Left" or string.sub(v.Name,1,4)=='Righ' then
  1839.  
  1840. Tor=Instance.new("Part")
  1841.  
  1842. Tor.Size=v.Size
  1843.  
  1844. Tor.BrickColor=color
  1845.  
  1846. Tor.Reflectance=0.75
  1847.  
  1848. Tor.CanCollide=false
  1849.  
  1850. Tor.Parent=model
  1851.  
  1852. Mesh=Instance.new("BlockMesh")
  1853.  
  1854. Mesh.Parent=Tor
  1855.  
  1856. Mesh.Scale=Vector3.new(1.01,0.9,1.01)
  1857.  
  1858. w = Instance.new("Weld")
  1859.  
  1860. w.Parent = v
  1861.  
  1862. w.Part0 = w.Parent
  1863.  
  1864. w.Part1 = Tor
  1865.  
  1866. w.C0 = CFrame.new(0,0,0)
  1867.  
  1868. Tor=Instance.new("Part")
  1869.  
  1870. Tor.Size=Vector3.new(1,1,1)
  1871.  
  1872. Tor.BrickColor=color
  1873.  
  1874. Tor.Reflectance=0.1
  1875.  
  1876. Tor.Locked=true
  1877.  
  1878. Tor.CanCollide=true
  1879.  
  1880. Tor.Parent=model
  1881.  
  1882. Tor.TopSurface="Smooth"
  1883.  
  1884. Tor.BottomSurface="Smooth"
  1885.  
  1886. Mesh=Instance.new("BlockMesh")
  1887.  
  1888. Mesh.Bevel=0.05
  1889.  
  1890. Mesh.Parent=Tor
  1891.  
  1892. Mesh.Scale=Vector3.new(1.1,0.4,1.1)
  1893.  
  1894. w = Instance.new("Weld")
  1895.  
  1896. w.Parent = v
  1897.  
  1898. w.Part0 = w.Parent
  1899.  
  1900. w.Part1 = Tor
  1901.  
  1902. w.C0 = CFrame.new(0,-0.6,0)
  1903.  
  1904. end
  1905.  
  1906. end
  1907.  
  1908. Tor=Instance.new("Part")
  1909.  
  1910. Tor.Size=Vector3.new(1,1,1)
  1911.  
  1912. Tor.BrickColor=color2
  1913.  
  1914. Tor.CanCollide=false
  1915.  
  1916. Tor.Parent=model
  1917.  
  1918. Mesh=Instance.new("BlockMesh")
  1919.  
  1920. Mesh.Parent=Tor
  1921.  
  1922. Mesh.Scale=Vector3.new(.4,0.4,0.01)
  1923.  
  1924. w = Instance.new("Weld")
  1925.  
  1926. w.Parent = char.Torso
  1927.  
  1928. w.Part0 = w.Parent
  1929.  
  1930. w.Part1 = Tor
  1931.  
  1932. w.C0 = CFrame.new(0,0,-0.51)
  1933.  
  1934. Tor=Instance.new("Part")
  1935.  
  1936. Tor.Size=Vector3.new(1,1,1)
  1937.  
  1938. Tor.BrickColor=color2
  1939.  
  1940. Tor.CanCollide=false
  1941.  
  1942. Tor.Parent=model
  1943.  
  1944. Mesh=Instance.new("CylinderMesh")
  1945.  
  1946. Mesh.Parent=Tor
  1947.  
  1948. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1949.  
  1950. w = Instance.new("Weld")
  1951.  
  1952. w.Parent = char.Torso
  1953.  
  1954. w.Part0 = w.Parent
  1955.  
  1956. w.Part1 = Tor
  1957.  
  1958. w.C0 = CFrame.new(0,0,-0.49)*CFrame.Angles(0,0,math.rad(90))
  1959.  
  1960. Tor=Instance.new("Part")
  1961.  
  1962. Tor.Size=Vector3.new(1,1,1)
  1963.  
  1964. Tor.BrickColor=color2
  1965.  
  1966. Tor.CanCollide=false
  1967.  
  1968. Tor.Parent=model
  1969.  
  1970. Mesh=Instance.new("CylinderMesh")
  1971.  
  1972. Mesh.Parent=Tor
  1973.  
  1974. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  1975.  
  1976. w = Instance.new("Weld")
  1977.  
  1978. w.Parent = char.Torso
  1979.  
  1980. w.Part0 = w.Parent
  1981.  
  1982. w.Part1 = Tor
  1983.  
  1984. w.C0 = CFrame.new(0,0,-0.49)
  1985.  
  1986. Tor=Instance.new("Part")
  1987.  
  1988. Tor.Size=Vector3.new(1,1,1)
  1989.  
  1990. Tor.BrickColor=color
  1991.  
  1992. Tor.CanCollide=false
  1993.  
  1994. Tor.Parent=model
  1995.  
  1996. Mesh=Instance.new("SpecialMesh")
  1997.  
  1998. Mesh.MeshType="Sphere"
  1999.  
  2000. Mesh.Parent=Tor
  2001.  
  2002. Mesh.Scale=Vector3.new(.25,.25,.25)
  2003.  
  2004. w = Instance.new("Weld")
  2005.  
  2006. w.Parent = char.Torso
  2007.  
  2008. w.Part0 = w.Parent
  2009.  
  2010. w.Part1 = Tor
  2011.  
  2012. w.C0 = CFrame.new(0,0,-0.49)
  2013.  
  2014. Tor=Instance.new("Part")
  2015.  
  2016. Tor.Size=Vector3.new(1,1,1)
  2017.  
  2018. Tor.BrickColor=color2
  2019.  
  2020. Tor.CanCollide=false
  2021.  
  2022. Tor.Parent=model
  2023.  
  2024. Mesh=Instance.new("CylinderMesh")
  2025.  
  2026. Mesh.Parent=Tor
  2027.  
  2028. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2029.  
  2030. w = Instance.new("Weld")
  2031.  
  2032. w.Parent = char.Torso
  2033.  
  2034. w.Part0 = w.Parent
  2035.  
  2036. w.Part1 = Tor
  2037.  
  2038. w.C0 = CFrame.new(0.27,0,-0.49)
  2039.  
  2040. Tor=Instance.new("Part")
  2041.  
  2042. Tor.Size=Vector3.new(1,1,1)
  2043.  
  2044. Tor.BrickColor=color2
  2045.  
  2046. Tor.CanCollide=false
  2047.  
  2048. Tor.Parent=model
  2049.  
  2050. Mesh=Instance.new("CylinderMesh")
  2051.  
  2052. Mesh.Parent=Tor
  2053.  
  2054. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2055.  
  2056. w = Instance.new("Weld")
  2057.  
  2058. w.Parent = char.Torso
  2059.  
  2060. w.Part0 = w.Parent
  2061.  
  2062. w.Part1 = Tor
  2063.  
  2064. w.C0 = CFrame.new(-0.27,0,-0.49)
  2065.  
  2066. Tor=Instance.new("Part")
  2067.  
  2068. Tor.Size=Vector3.new(1,1,1)
  2069.  
  2070. Tor.BrickColor=color2
  2071.  
  2072. Tor.CanCollide=false
  2073.  
  2074. Tor.Parent=model
  2075.  
  2076. Mesh=Instance.new("CylinderMesh")
  2077.  
  2078. Mesh.Parent=Tor
  2079.  
  2080. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2081.  
  2082. w = Instance.new("Weld")
  2083.  
  2084. w.Parent = char.Torso
  2085.  
  2086. w.Part0 = w.Parent
  2087.  
  2088. w.Part1 = Tor
  2089.  
  2090. w.C0 = CFrame.new(0,0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  2091.  
  2092. Tor=Instance.new("Part")
  2093.  
  2094. Tor.Size=Vector3.new(1,1,1)
  2095.  
  2096. Tor.BrickColor=color2
  2097.  
  2098. Tor.CanCollide=false
  2099.  
  2100. Tor.Parent=model
  2101.  
  2102. Mesh=Instance.new("CylinderMesh")
  2103.  
  2104. Mesh.Parent=Tor
  2105.  
  2106. Mesh.Scale=Vector3.new(.5,0.5,0.049)
  2107.  
  2108. w = Instance.new("Weld")
  2109.  
  2110. w.Parent = char.Torso
  2111.  
  2112. w.Part0 = w.Parent
  2113.  
  2114. w.Part1 = Tor
  2115.  
  2116. w.C0 = CFrame.new(0,-0.295,-0.49)*CFrame.Angles(0,0,math.rad(90))
  2117.  
  2118. end
  2119.  
  2120. --/Suit--
  2121.  
  2122.  
  2123.  
  2124. --MediaFire
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