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- ent_fire game_text kill
- ent_fire logic_timer addoutput "classname timer_old"
- ent_fire math_counter addoutput "classname counter_old"
- ent_fire logic_case addoutput "classname case_old"
- wait 7;give logic_timer
- wait 12;ent_fire logic_timer addoutput "classname jtimer"
- wait 17;ent_fire jtimer addoutput "startdisabled 1"
- wait 17;ent_fire jtimer addoutput "refiretime 1"
- wait 17;ent_fire jtimer addoutput "ontimer timertext,display"
- wait 17;ent_fire jtimer addoutput "ontimer timertext2,display"
- wait 17;give logic_case
- wait 22;ent_fire logic_case addoutput "classname caselog1"
- wait 17;give math_counter
- wait 22;ent_fire math_counter addoutput "classname jcounter"
- wait 27;ent_fire jcounter addoutput "max 60"
- wait 27;ent_fire jcounter addoutput "onhitmax jcounter,setvalue,0"
- wait 27;ent_fire jcounter addoutput "onhitmax jcounter2,add,1"
- wait 27;ent_fire jcounter addoutput "outvalue caselog1,invalue"
- wait 27;ent_fire jcounter addoutput "outvalue caselog2,invalue"
- wait 27;ent_fire jcounter addoutput "outvalue caselog3,invalue"
- wait 27;ent_fire jcounter addoutput "outvalue caselog4,invalue"
- wait 27;give logic_case
- wait 32;ent_fire logic_case addoutput "classname caselog2"
- wait 27;give game_text
- wait 32;ent_fire game_text addoutput "classname timertext"
- wait 37;ent_fire timertext addoutput "channel 1"
- wait 37;ent_fire timertext addoutput "x .51"
- wait 37;ent_fire timertext addoutput "y .1"
- wait 37;ent_fire timertext addoutput "color 255 0 0"
- wait 37;ent_fire timertext addoutput "holdtime 1.1"
- wait 37;ent_fire timertext addoutput "effect 1"
- wait 37;ent_fire timertext addoutput "fadein .001"
- wait 37;ent_fire timertext addoutput "fadeout .001"
- wait 37;ent_fire timertext addoutput "spawnflags 1"
- wait 37;give logic_case
- wait 42;ent_fire logic_case addoutput "classname caselog3"
- wait 37;give math_counter
- wait 42;ent_fire math_counter addoutput "classname jcounter2"
- wait 47;ent_fire jcounter2 setvalue 0
- wait 47;ent_fire jcounter2 addoutput "onhitmax jcounter,setvalue 0"
- wait 47;ent_fire jcounter2 addoutput "outvalue caselog5,invalue"
- wait 47;ent_fire jcounter2 addoutput "outvalue caselog6,invalue"
- wait 47;ent_fire jcounter2 addoutput "outvalue caselog7,invalue"
- wait 47;ent_fire jcounter2 addoutput "outvalue caselog8,invalue"
- wait 47;give logic_case
- wait 52;ent_fire logic_case addoutput "classname caselog4"
- wait 47;give game_text
- wait 52;ent_fire game_text addoutput "classname timertext2"
- wait 57;ent_fire timertext2 addoutput "channel 2"
- wait 57;ent_fire timertext2 addoutput "x .49"
- wait 57;ent_fire timertext2 addoutput "y .1"
- wait 57;ent_fire timertext2 addoutput "color 255 0 0"
- wait 57;ent_fire timertext2 addoutput "holdtime 1.1"
- wait 57;ent_fire timertext2 addoutput "effect 1"
- wait 57;ent_fire timertext2 addoutput "fadein .001"
- wait 57;ent_fire timertext2 addoutput "fadeout .001"
- wait 57;ent_fire timertext2 addoutput "spawnflags 1"
- wait 57;ent_fire timertext2 addoutput "message 00"
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