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- new PlayerText:BRZINOMER[35][MAX_PLAYERS];
- forward GorivoDole();
- public GorivoDole()
- {
- foreach(Player, i)
- {
- new engine, lights, alarm, doors, bonnet, boot, objective;
- GetVehicleParamsEx(GetPlayerVehicleID(i), engine, lights, alarm, doors, bonnet, boot, objective);
- if(engine == 1)
- {
- Fuel[GetPlayerVehicleID(i)] --;
- if(Fuel[GetPlayerVehicleID(i)] < 1)
- {
- Fuel[GetPlayerVehicleID(i)] = 0;
- SetVehicleParamsEx(GetPlayerVehicleID(i), 0, lights, alarm, doors, bonnet, boot, objective);
- GameTextForPlayer(i, "~w~Nema vise ~r~goriva ~w~u vozilu!", 5000, 3);
- SCM(i,-1,""SIVA"Nema vise goriva u vozilu, pa ga ne mozete upaliti!");
- }
- }
- new string[128];
- format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(i)]);
- PlayerTextDrawSetString(i, BRZINOMER[28][i], string);
- }
- return 1;
- }
- forward ProveraSvihIgraca();
- public ProveraSvihIgraca()
- {
- foreach(Player,i)
- {
- if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
- {
- new Float:HP;
- GetVehicleHealth(GetPlayerVehicleID(i), HP);
- if(HP < 400.0)
- {
- new engine, lights, alarm, doors, bonnet, boot, objective, string[80];
- GetVehicleParamsEx(GetPlayerVehicleID(i), engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(GetPlayerVehicleID(i), 0, lights, alarm, doors, bonnet, boot, objective);
- SCM(i,-1,""SIVA"Motor vozila vam je previse ostecen, pozovite mehanicara!");
- format(string, sizeof(string), "~r~o");
- PlayerTextDrawSetString(i, BRZINOMER[30][i], string);
- }
- }
- }
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- new vozilo = GetPlayerVehicleID(playerid);
- if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
- {
- new string[128];
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[0][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[0][playerid]);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[1][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[1][playerid]);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[2][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[2][playerid]);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[3][playerid]); else if(newstate == PLAYER_STATE_DRIVER)
- PlayerTextDrawShow(playerid, BRZINOMER[3][playerid]), format(string, sizeof(string), "Gorivo: ~w~%d L", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, BRZINOMER[28][playerid], string);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[4][playerid]);
- else if(newstate == PLAYER_STATE_DRIVER)
- {
- PlayerTextDrawShow(playerid, BRZINOMER[30][playerid]);
- new engine, lights, alarm, doors, bonnet, boot, objective;
- GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
- if(engine == 0 || engine == -1)
- {
- format(string, sizeof(string), "~r~10L");
- PlayerTextDrawSetString(playerid,BRZINOMER[30][playerid], string);
- }
- else if(engine == 1)
- {
- format(string, sizeof(string), "~g~50L");
- PlayerTextDrawSetString(playerid,BRZINOMER[30][playerid], string);
- }
- }
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[5][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[5][playerid]);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[6][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[6][playerid]);
- if(oldstate-1 && newstate) PlayerTextDrawHide(playerid, BRZINOMER[7][playerid]); else if(newstate == PLAYER_STATE_DRIVER) PlayerTextDrawShow(playerid, BRZINOMER[7][playerid]);
- }
- if(newkeys & KEY_SUBMISSION)
- {
- if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new engine, lights, alarm, doors, bonnet, boot, objective, string[100];
- GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
- if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
- if(engine == 0 || engine == -1)
- {
- new Float:HP;
- GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
- if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
- if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
- SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
- format(string,sizeof(string), "* %s pali motor na vozilu.", GetName(playerid));
- ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
- format(string, sizeof(string), "~g~50L");
- PlayerTextDrawSetString(playerid, BRZINOMER[30][playerid], string);
- }
- else if(engine == 1)
- {
- SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
- format(string,sizeof(string), "* %s gasi motor na vozilu.", GetName(playerid));
- ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
- format(string, sizeof(string), "~r~10L");
- PlayerTextDrawSetString(playerid, BRZINOMER[30][playerid], string);
- }
- }
- }
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
- {
- new sspeed[50];
- format(sspeed, sizeof(sspeed), "Brzina: %d_KM_/_H", GetSpeed(playerid));
- PlayerTextDrawSetString(playerid, BRZINOMER[26][playerid], sspeed);
- new Float: Pos[4];
- GetVehicleVelocity(GetPlayerVehicleID(playerid), Pos[0], Pos[1], Pos[2]);
- new keys, ud, lr;
- GetPlayerKeys(playerid, keys, ud, lr);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if(keys == KEY_JUMP) PlayerTextDrawSetString(playerid, BRZINOMER[25][playerid], "~r~R ~w~N D");
- else if(keys == KEY_SPRINT) PlayerTextDrawSetString(playerid, BRZINOMER[25][playerid], "~w~R N ~r~D");
- if(Pos[0] == 0.0 && Pos[1] == 0.0 && Pos[2] == 0.0) PlayerTextDrawSetString(playerid, BRZINOMER[25][playerid], "~w~R ~r~N ~w~D");
- }
- }
- }
- ///////////////////////////////////////////////////////////////////////////////////
- return 1;
- }
- BRZINOMER[0] [playerid] = CreatePlayerTextDraw(playerid,444.500000, 417.562500, "usebox");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[0][playerid], 0.000000, -14.019446);
- PlayerTextDrawTextSize(playerid,BRZINOMER[0][playerid], 624.500000, 0.000000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[0][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[0][playerid], 0);
- PlayerTextDrawUseBox(playerid,BRZINOMER[0][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[0][playerid], 102);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[0][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[0][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[0][playerid], 0);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[0][playerid], 0x0000000);
- BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,475.500000, 296.187500, "Kontrolna tabla");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[1][playerid], 0.287000, 1.398750);
- PlayerTextDrawAlignment(playerid,BRZINOMER[1][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[1][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[1][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[1][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[1][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[1][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[1][playerid], 1);
- BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,453.000000, 304.187500, "-");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[2][playerid], 12.693494, 1.311251);
- PlayerTextDrawAlignment(playerid,BRZINOMER[2][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[2][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[2][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[2][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[2][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[2][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[2][playerid], 1);
- BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,480.000000, 268.187500, "New Textdraw");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[3][playerid], 0.449999, 1.600000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[3][playerid], 211.000000, 151.812500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[3][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[3][playerid], -1);
- PlayerTextDrawUseBox(playerid,BRZINOMER[3][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[3][playerid], 0);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[3][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[3][playerid], 1);
- PlayerTextDrawFont(playerid,BRZINOMER[3][playerid], 5);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[3][playerid], 1);
- PlayerTextDrawSetPreviewModel(playerid,BRZINOMER[3][playerid], 411);
- PlayerTextDrawSetPreviewRot(playerid,BRZINOMER[3][playerid], 0.000000, 0.000000, -30.000000, 2.000000);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[3][playerid], 0x0000000);
- BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,554.000000, 356.125000, "Infernus");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[4][playerid], 0.288999, 1.040001);
- PlayerTextDrawAlignment(playerid,BRZINOMER[4][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[4][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[4][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[4][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[4][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[4][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[4][playerid], 1);
- BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,546.000000, 362.375000, "-");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[5][playerid], 6.514501, 1.385626);
- PlayerTextDrawAlignment(playerid,BRZINOMER[5][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[5][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[5][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[5][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[5][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[5][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[5][playerid], 1);
- BRZINOMER[6][playerid] = CreatePlayerTextDraw(playerid,399.000000, 336.875000, "New Textdraw");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[6][playerid], 0.449999, 1.600000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[6][playerid], 127.500000, 78.750000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[6][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[6][playerid], -1);
- PlayerTextDrawUseBox(playerid,BRZINOMER[6][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[6][playerid], 0);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[6][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[6][playerid], 1);
- PlayerTextDrawFont(playerid,BRZINOMER[6][playerid], 5);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[6][playerid], 1);
- PlayerTextDrawSetPreviewModel(playerid,BRZINOMER[6][playerid], 19917);
- PlayerTextDrawSetPreviewRot(playerid,BRZINOMER[6][playerid], -20.000000, 0.000000, 40.000000, 3.000000);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[6][playerid], 0x0000000);
- BRZINOMER[7][playerid] = CreatePlayerTextDraw(playerid,415.500000, 297.062500, "New Textdraw");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[7][playerid], 0.449999, 1.600000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[7][playerid], 91.000000, 110.687500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[7][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[7][playerid], -1);
- PlayerTextDrawUseBox(playerid,BRZINOMER[7][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[7][playerid], 0);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[7][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[7][playerid], 1);
- PlayerTextDrawFont(playerid,BRZINOMER[7][playerid], 5);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[7][playerid], 1);
- PlayerTextDrawSetPreviewModel(playerid,BRZINOMER[7][playerid], 1650);
- PlayerTextDrawSetPreviewRot(playerid,BRZINOMER[7][playerid], 0.000000, 0.000000, 0.000000, 3.000000);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[7][playerid], 0x0000000);
- BRZINOMER[8][playerid] = CreatePlayerTextDraw(playerid,449.500000, 392.437500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[8][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[8][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[8][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[8][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[8][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[8][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[8][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[8][playerid], 0x0000000);
- BRZINOMER[9][playerid] = CreatePlayerTextDraw(playerid,481.500000, 392.125000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[9][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[9][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[9][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[9][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[9][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[9][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[9][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[9][playerid], 0x0000000);
- BRZINOMER[10][playerid] = CreatePlayerTextDraw(playerid,495.500000, 392.250000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[10][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[10][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[10][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[10][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[10][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[10][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[10][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[10][playerid], 0x0000000);
- BRZINOMER[11][playerid] = CreatePlayerTextDraw(playerid,530.000000, 392.375000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[11][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[11][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[11][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[11][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[11][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[11][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[11][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[11][playerid], 0x0000000);
- BRZINOMER[12][playerid] = CreatePlayerTextDraw(playerid,550.000000, 392.062500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[12][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[12][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[12][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[12][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[12][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[12][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[12][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[12][playerid], 0x0000000);
- BRZINOMER[13][playerid] = CreatePlayerTextDraw(playerid,609.000000, 392.187500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[13][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[13][playerid], 1.000000, 20.562500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[13][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[13][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[13][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[13][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[13][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[13][playerid], 0x0000000);
- BRZINOMER[14][playerid] = CreatePlayerTextDraw(playerid,452.000000, 391.125000, "Motor");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[14][playerid], 0.188499, 0.847500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[14][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[14][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[14][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[14][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[14][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[14][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[14][playerid], 1);
- BRZINOMER[15][playerid] = CreatePlayerTextDraw(playerid,449.500000, 391.562500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[15][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[15][playerid], 33.000000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[15][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[15][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[15][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[15][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[15][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[15][playerid], 0x0000000);
- BRZINOMER[16][playerid] = CreatePlayerTextDraw(playerid,449.500000, 412.687500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[16][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[16][playerid], 33.000000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[16][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[16][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[16][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[16][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[16][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[16][playerid], 0x0000000);
- BRZINOMER[17][playerid] = CreatePlayerTextDraw(playerid,498.000000, 391.687500, "svetla");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[17][playerid], 0.188499, 0.847500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[17][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[17][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[17][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[17][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[17][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[17][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[17][playerid], 1);
- BRZINOMER[18][playerid] = CreatePlayerTextDraw(playerid,563.000000, 391.812500, "Menjac");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[18][playerid], 0.188499, 0.847500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[18][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[18][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[18][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[18][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[18][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[18][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[18][playerid], 1);
- BRZINOMER[19][playerid] = CreatePlayerTextDraw(playerid,495.500000, 412.812500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[19][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[19][playerid], 35.500000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[19][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[19][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[19][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[19][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[19][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[19][playerid], 0x0000000);
- BRZINOMER[20][playerid] = CreatePlayerTextDraw(playerid,495.500000, 391.937500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[20][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[20][playerid], 35.500000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[20][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[20][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[20][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[20][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[20][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[20][playerid], 0x0000000);
- BRZINOMER[21][playerid] = CreatePlayerTextDraw(playerid,550.000000, 391.625000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[21][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[21][playerid], 60.000000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[21][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[21][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[21][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[21][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[21][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[21][playerid], 0x0000000);
- BRZINOMER[22][playerid] = CreatePlayerTextDraw(playerid,550.000000, 412.312500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[22][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[22][playerid], 60.000000, 0.875000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[22][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[22][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[22][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[22][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[22][playerid], 4);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[22][playerid], 0x0000000);
- BRZINOMER[23][playerid] = CreatePlayerTextDraw(playerid,458.000000, 398.562500, "ON");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[23][playerid], 0.259000, 1.394374);
- PlayerTextDrawAlignment(playerid,BRZINOMER[23][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[23][playerid], 16711935);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[23][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[23][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[23][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[23][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[23][playerid], 1);
- BRZINOMER[24][playerid] = CreatePlayerTextDraw(playerid,505.500000, 399.125000, "ON");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[24][playerid], 0.259000, 1.394374);
- PlayerTextDrawAlignment(playerid,BRZINOMER[24][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[24][playerid], 16711935);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[24][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[24][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[24][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[24][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[24][playerid], 1);
- BRZINOMER[25][playerid] = CreatePlayerTextDraw(playerid,558.000000, 398.812500, "R___N___D");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[25][playerid], 0.259000, 1.394374);
- PlayerTextDrawAlignment(playerid,BRZINOMER[25][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[25][playerid], 16711935);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[25][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[25][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[25][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[25][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[25][playerid], 1);
- BRZINOMER[26][playerid] = CreatePlayerTextDraw(playerid,481.000000, 372.750000, "220_KM_/_H");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[26][playerid], 0.171000, 1.197499);
- PlayerTextDrawAlignment(playerid,BRZINOMER[26][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[26][playerid], -1);
- PlayerTextDrawUseBox(playerid,BRZINOMER[26][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[26][playerid], 0);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[26][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[26][playerid], 1);
- PlayerTextDrawFont(playerid,BRZINOMER[26][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[26][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[26][playerid], 0x0000000);
- BRZINOMER[27][playerid] = CreatePlayerTextDraw(playerid,470.500000, 354.062500, "Benzin");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[27][playerid], 0.186499, 1.061874);
- PlayerTextDrawAlignment(playerid,BRZINOMER[27][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[27][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[27][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[27][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[27][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[27][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[27][playerid], 1);
- BRZINOMER[28][playerid] = CreatePlayerTextDraw(playerid,475.000000, 342.812500, "50_l_");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[28][playerid], 0.186499, 1.061874);
- PlayerTextDrawAlignment(playerid,BRZINOMER[28][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[28][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[28][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[28][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[28][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[28][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[28][playerid], 1);
- BRZINOMER[29][playerid] = CreatePlayerTextDraw(playerid,417.500000, 276.062500, "New Textdraw");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[29][playerid], 0.449999, 1.600000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[29][playerid], 88.000000, 103.250000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[29][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[29][playerid], -1);
- PlayerTextDrawUseBox(playerid,BRZINOMER[29][playerid], true);
- PlayerTextDrawBoxColor(playerid,BRZINOMER[29][playerid], 0);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[29][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[29][playerid], 1);
- PlayerTextDrawFont(playerid,BRZINOMER[29][playerid], 5);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[29][playerid], 1);
- PlayerTextDrawSetPreviewModel(playerid,BRZINOMER[29][playerid], 19227);
- PlayerTextDrawSetPreviewRot(playerid,BRZINOMER[29][playerid], 90.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[29][playerid], 0x0000000);
- BRZINOMER[30][playerid] = CreatePlayerTextDraw(playerid,472.000000, 323.250000, "100_%_");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[30][playerid], 0.204999, 1.136249);
- PlayerTextDrawAlignment(playerid,BRZINOMER[30][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[30][playerid], -1);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[30][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[30][playerid], 1);
- PlayerTextDrawBackgroundColor(playerid,BRZINOMER[30][playerid], 0x0000000);
- PlayerTextDrawFont(playerid,BRZINOMER[30][playerid], 2);
- PlayerTextDrawSetProportional(playerid,BRZINOMER[30][playerid], 1);
- BRZINOMER[31][playerid] = CreatePlayerTextDraw(playerid,626.500000, 291.937500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[31][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[31][playerid], 1.500000, 125.125000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[31][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[31][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[31][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[31][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[31][playerid], 4);
- BRZINOMER[32][playerid] = CreatePlayerTextDraw(playerid,441.500000, 292.062500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[32][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[32][playerid], 186.000000, 1.312500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[32][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[32][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[32][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[32][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[32][playerid], 4);
- BRZINOMER[33][playerid] = CreatePlayerTextDraw(playerid,441.000000, 416.000000, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[33][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[33][playerid], 186.000000, 1.312500);
- PlayerTextDrawAlignment(playerid,BRZINOMER[33][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[33][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[33][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[33][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[33][playerid], 4);
- BRZINOMER[34][playerid] = CreatePlayerTextDraw(playerid,441.000000, 292.062500, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid,BRZINOMER[34][playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid,BRZINOMER[34][playerid], 1.500000, 125.125000);
- PlayerTextDrawAlignment(playerid,BRZINOMER[34][playerid], 1);
- PlayerTextDrawColor(playerid,BRZINOMER[34][playerid], 75430399);
- PlayerTextDrawSetShadow(playerid,BRZINOMER[34][playerid], 0);
- PlayerTextDrawSetOutline(playerid,BRZINOMER[34][playerid], 0);
- PlayerTextDrawFont(playerid,BRZINOMER[34][playerid], 4);
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