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- 15:44:39: Open Broadcaster Software v0.553b - 64bit ( ^ω^)
- 15:44:39: -------------------------------
- 15:44:39: CPU Name: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
- 15:44:39: CPU Speed: 3093MHz
- 15:44:39: Physical Memory: 8140MB Total, 3684MB Free
- 15:44:39: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:44:39: monitor 1: pos={0, 0}, size={1920, 1080}
- 15:44:39: Windows Version: 6.1 Build 7601 S
- 15:44:39: Aero is Disabled
- 15:44:39: -------------------------------
- 15:44:39: OBS Modules:
- 15:44:39: Base Address Module
- 15:44:39: 000000003F1D0000 OBS.exe
- 15:44:39: 00000000E6B40000 OBSApi.dll
- 15:44:39: 00000000F6630000 DShowPlugin.dll
- 15:44:39: 00000000F6600000 GraphicsCapture.dll
- 15:44:39: 00000000F9690000 NoiseGate.dll
- 15:44:39: 00000000F65E0000 PSVPlugin.dll
- 15:44:39: ------------------------------------------
- 15:44:39: Adapter 1
- 15:44:39: Video Adapter: AMD Radeon HD 7800 Series
- 15:44:39: Video Adapter Dedicated Video Memory: 2128814080
- 15:44:39: Video Adapter Shared System Memory: 3999694848
- 15:44:39: =====Stream Start: 2013-12-21, 15:44:39===============================================
- 15:44:39: Multithreaded optimizations: On
- 15:44:39: Base resolution: 1920x1080
- 15:44:39: Output resolution: 1280x720
- 15:44:39: ------------------------------------------
- 15:44:39: Loading up D3D10 on AMD Radeon HD 7800 Series...
- 15:44:39: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
- 15:44:39: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
- 15:44:39: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
- 15:44:39: Playback device Default
- 15:44:39: ------------------------------------------
- 15:44:39: Using desktop audio input: Lautsprecher (2- High Definition Audio-Gerät)
- 15:44:39: ------------------------------------------
- 15:44:39: Using auxilary audio input: Mikrofon (2- High Definition Audio-Gerät)
- 15:44:39: ------------------------------------------
- 15:44:39: Audio Encoding: AAC
- 15:44:39: bitrate: 96
- 15:44:39: Using text output
- 15:44:39: Using graphics capture
- 15:44:39: C:/Users/budweisern/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
- 15:44:39: ------------------------------------------
- 15:44:39: Video Encoding: x264
- 15:44:39: fps: 30
- 15:44:39: width: 1280, height: 720
- 15:44:39: preset: faster
- 15:44:39: CBR: yes
- 15:44:39: CFR: no
- 15:44:39: max bitrate: 2500
- 15:44:39: buffer size: 2500
- 15:44:39: ------------------------------------------
- 15:44:39: MMDeviceAudioSource: Frequency for device 'Lautsprecher (2- High Definition Audio-Gerät)' is 352800, samples per sec is 44100
- 15:44:39: MMDeviceAudioSource: Frequency for device 'Mikrofon (2- High Definition Audio-Gerät)' is 352800, samples per sec is 44100
- 15:44:39: SharedTexCapture hooked
- 15:44:51: Using RTMP service: Twitch / Justin.tv
- 15:44:51: Server selection: rtmp://live-fra.justin.tv/app
- 15:44:51: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 15:44:52: SO_SNDBUF was at 8192
- 15:44:52: SO_SNDBUF is now 65536
- 15:44:53: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 331776)
- 15:44:54: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 331776)
- 15:44:55: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 331776)
- 17:27:36: Total frames rendered: 185122, number of late frames: 206 (0.11%) (it's okay for some frames to be late)
- 17:27:48: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:27:48: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:27:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:27:48:
- 17:27:48: Profiler results:
- 17:27:48:
- 17:27:48: ==============================================================
- 17:27:48: frame - [100%] [avg time: 2.209 ms (cpu time: avg 1.159 ms, total 214564 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.181%]
- 17:27:48: | frame preprocessing and rendering - [17.4%] [avg time: 0.384 ms (cpu time: avg 0.155 ms, total 28797.8 ms)] [avg calls per frame: 1] [children: 0.0453%] [unaccounted: 17.3%]
- 17:27:48: | | scene->Preprocess - [0.0453%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 358.8 ms)] [avg calls per frame: 1]
- 17:27:48: | video encoding and uploading - [82.4%] [avg time: 1.821 ms (cpu time: avg 1.002 ms, total 185579 ms)] [avg calls per frame: 1] [children: 81.6%] [unaccounted: 0.815%]
- 17:27:48: | | flush - [30.1%] [avg time: 0.665 ms (cpu time: avg 0.052 ms, total 9734.46 ms)] [avg calls per frame: 1]
- 17:27:48: | | CopyResource - [0.317%] [avg time: 0.007 ms (cpu time: avg 0.007 ms, total 1372.81 ms)] [avg calls per frame: 0]
- 17:27:48: | | conversion to 4:2:0 - [0.181%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 546.004 ms)] [avg calls per frame: 0]
- 17:27:48: | | call to encoder - [48.8%] [avg time: 1.079 ms (cpu time: avg 0.899 ms, total 166515 ms)] [avg calls per frame: 0]
- 17:27:48: | | sending stuff out - [2.17%] [avg time: 0.048 ms (cpu time: avg 0.03 ms, total 5647.24 ms)] [avg calls per frame: 0]
- 17:27:48: | Convert444Threads - [3.02e+003%] [avg time: 66.729 ms (cpu time: avg 0.801 ms, total 148357 ms)] [avg calls per frame: 1]
- 17:27:48: ==============================================================
- 17:27:48:
- 17:27:48: =====Stream End: 2013-12-21, 17:27:48=================================================
- Last game capture log:
- 2013-12-21, 11:59:04: we're booting up:
- 11:59:04: D3D9 Present
- 11:59:04: D3D9EndScene called
- 11:59:04: D3DPRESENT_PARAMETERS {
- 11:59:04: BackBufferWidth: 1920
- 11:59:04: BackBufferHeight: 1080
- 11:59:04: BackBufferFormat: D3DFMT_X8R8G8B8
- 11:59:04: BackBufferCount: 1
- 11:59:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:59:04: MultiSampleQuality: 0
- 11:59:04: SwapEffect: D3DSWAPEFFECT_DISCARD
- 11:59:04: hDeviceWindow: 328376
- 11:59:04: Windowed: true
- 11:59:04: EnableAutoDepthStencil: true
- 11:59:04: AutoDepthStencilFormat: D3DFMT_D24S8
- 11:59:04: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 11:59:04: FullScreen_RefreshRateInHz: 0
- 11:59:04: PresentationInterval: 2147483648
- 11:59:04: };
- 11:59:04: successfully set up d3d9 hooks
- 11:59:04: D3D9Present called
- 11:59:04: DXGI Present
- 11:59:04: (half life scientist) everything.. seems to be in order
- 11:59:04: DoD3D9GPUHook: success
- 11:59:04: D3DSURFACE_DESC {
- 11:59:04: Format: D3DFMT_X8R8G8B8
- 11:59:04: Type: D3DRTYPE_SURFACE
- 11:59:04: Usage: D3DUSAGE_RENDERTARGET
- 11:59:04: Pool: D3DPOOL_DEFAULT
- 11:59:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 11:59:04: MultiSampleQuality: 0
- 11:59:04: Width: 1920
- 11:59:04: Height: 1080
- 11:59:04: };
- 11:59:04: successfully capturing d3d9 frames via GPU
- 12:03:05: ---------------------- Cleared D3D9 Capture ----------------------
- 12:03:05: D3D9EndScene called
- 12:03:05: D3D9Present called
- 12:03:08: D3D9Reset called
- 12:03:08: ---------------------- Cleared D3D9 Capture ----------------------
- 12:03:08: successfully set up d3d9 hooks
- 12:03:08: D3D9EndScene called
- 12:03:08: D3D9Present called
- 12:03:13: received restart event, capturing
- 12:03:13: DoD3D9GPUHook: success
- 12:03:13: D3DSURFACE_DESC {
- 12:03:13: Format: D3DFMT_X8R8G8B8
- 12:03:13: Type: D3DRTYPE_SURFACE
- 12:03:13: Usage: D3DUSAGE_RENDERTARGET
- 12:03:13: Pool: D3DPOOL_DEFAULT
- 12:03:13: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:03:13: MultiSampleQuality: 0
- 12:03:13: Width: 1920
- 12:03:13: Height: 1080
- 12:03:13: };
- 12:03:13: successfully capturing d3d9 frames via GPU
- 12:03:57: ---------------------- Cleared D3D9 Capture ----------------------
- 12:03:57: D3D9EndScene called
- 12:03:57: D3D9Present called
- 12:06:09: received restart event, capturing
- 12:06:09: DoD3D9GPUHook: success
- 12:06:09: D3DSURFACE_DESC {
- 12:06:09: Format: D3DFMT_X8R8G8B8
- 12:06:09: Type: D3DRTYPE_SURFACE
- 12:06:09: Usage: D3DUSAGE_RENDERTARGET
- 12:06:09: Pool: D3DPOOL_DEFAULT
- 12:06:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:06:09: MultiSampleQuality: 0
- 12:06:09: Width: 1920
- 12:06:09: Height: 1080
- 12:06:09: };
- 12:06:09: successfully capturing d3d9 frames via GPU
- 12:06:50: ---------------------- Cleared D3D9 Capture ----------------------
- 12:06:50: D3D9EndScene called
- 12:06:50: D3D9Present called
- 12:08:29: received restart event, capturing
- 12:08:29: DoD3D9GPUHook: success
- 12:08:29: D3DSURFACE_DESC {
- 12:08:29: Format: D3DFMT_X8R8G8B8
- 12:08:29: Type: D3DRTYPE_SURFACE
- 12:08:29: Usage: D3DUSAGE_RENDERTARGET
- 12:08:29: Pool: D3DPOOL_DEFAULT
- 12:08:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:08:29: MultiSampleQuality: 0
- 12:08:29: Width: 1920
- 12:08:29: Height: 1080
- 12:08:29: };
- 12:08:29: successfully capturing d3d9 frames via GPU
- 12:09:05: ---------------------- Cleared D3D9 Capture ----------------------
- 12:09:05: D3D9EndScene called
- 12:09:05: D3D9Present called
- 12:11:24: received restart event, capturing
- 12:11:25: DoD3D9GPUHook: success
- 12:11:25: D3DSURFACE_DESC {
- 12:11:25: Format: D3DFMT_X8R8G8B8
- 12:11:25: Type: D3DRTYPE_SURFACE
- 12:11:25: Usage: D3DUSAGE_RENDERTARGET
- 12:11:25: Pool: D3DPOOL_DEFAULT
- 12:11:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:11:25: MultiSampleQuality: 0
- 12:11:25: Width: 1920
- 12:11:25: Height: 1080
- 12:11:25: };
- 12:11:25: successfully capturing d3d9 frames via GPU
- 12:12:00: ---------------------- Cleared D3D9 Capture ----------------------
- 12:12:00: D3D9EndScene called
- 12:12:00: D3D9Present called
- 12:13:56: received restart event, capturing
- 12:13:56: DoD3D9GPUHook: success
- 12:13:56: D3DSURFACE_DESC {
- 12:13:56: Format: D3DFMT_X8R8G8B8
- 12:13:56: Type: D3DRTYPE_SURFACE
- 12:13:56: Usage: D3DUSAGE_RENDERTARGET
- 12:13:56: Pool: D3DPOOL_DEFAULT
- 12:13:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:13:56: MultiSampleQuality: 0
- 12:13:56: Width: 1920
- 12:13:56: Height: 1080
- 12:13:56: };
- 12:13:56: successfully capturing d3d9 frames via GPU
- 12:14:40: ---------------------- Cleared D3D9 Capture ----------------------
- 12:14:40: D3D9EndScene called
- 12:14:40: D3D9Present called
- 12:17:07: received restart event, capturing
- 12:17:07: DoD3D9GPUHook: success
- 12:17:07: D3DSURFACE_DESC {
- 12:17:07: Format: D3DFMT_X8R8G8B8
- 12:17:07: Type: D3DRTYPE_SURFACE
- 12:17:07: Usage: D3DUSAGE_RENDERTARGET
- 12:17:07: Pool: D3DPOOL_DEFAULT
- 12:17:07: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:17:07: MultiSampleQuality: 0
- 12:17:07: Width: 1920
- 12:17:07: Height: 1080
- 12:17:07: };
- 12:17:07: successfully capturing d3d9 frames via GPU
- 12:17:45: ---------------------- Cleared D3D9 Capture ----------------------
- 12:17:45: D3D9EndScene called
- 12:17:45: D3D9Present called
- 12:22:47: received restart event, capturing
- 12:22:47: DoD3D9GPUHook: success
- 12:22:47: D3DSURFACE_DESC {
- 12:22:47: Format: D3DFMT_X8R8G8B8
- 12:22:47: Type: D3DRTYPE_SURFACE
- 12:22:47: Usage: D3DUSAGE_RENDERTARGET
- 12:22:47: Pool: D3DPOOL_DEFAULT
- 12:22:47: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:22:47: MultiSampleQuality: 0
- 12:22:47: Width: 1920
- 12:22:47: Height: 1080
- 12:22:47: };
- 12:22:47: successfully capturing d3d9 frames via GPU
- 12:23:19: ---------------------- Cleared D3D9 Capture ----------------------
- 12:23:19: D3D9EndScene called
- 12:23:19: D3D9Present called
- 12:27:35: received restart event, capturing
- 12:27:35: DoD3D9GPUHook: success
- 12:27:35: D3DSURFACE_DESC {
- 12:27:35: Format: D3DFMT_X8R8G8B8
- 12:27:35: Type: D3DRTYPE_SURFACE
- 12:27:35: Usage: D3DUSAGE_RENDERTARGET
- 12:27:35: Pool: D3DPOOL_DEFAULT
- 12:27:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:27:35: MultiSampleQuality: 0
- 12:27:35: Width: 1920
- 12:27:35: Height: 1080
- 12:27:35: };
- 12:27:35: successfully capturing d3d9 frames via GPU
- 12:28:07: ---------------------- Cleared D3D9 Capture ----------------------
- 12:28:07: D3D9EndScene called
- 12:28:07: D3D9Present called
- 12:34:44: received restart event, capturing
- 12:34:44: DoD3D9GPUHook: success
- 12:34:44: D3DSURFACE_DESC {
- 12:34:44: Format: D3DFMT_X8R8G8B8
- 12:34:44: Type: D3DRTYPE_SURFACE
- 12:34:44: Usage: D3DUSAGE_RENDERTARGET
- 12:34:44: Pool: D3DPOOL_DEFAULT
- 12:34:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:34:44: MultiSampleQuality: 0
- 12:34:44: Width: 1920
- 12:34:44: Height: 1080
- 12:34:44: };
- 12:34:44: successfully capturing d3d9 frames via GPU
- 12:35:23: ---------------------- Cleared D3D9 Capture ----------------------
- 12:35:23: D3D9EndScene called
- 12:35:23: D3D9Present called
- 12:40:33: received restart event, capturing
- 12:40:33: DoD3D9GPUHook: success
- 12:40:33: D3D9Reset called
- 12:40:33: ---------------------- Cleared D3D9 Capture ----------------------
- 12:40:33: successfully set up d3d9 hooks
- 12:40:33: D3D9EndScene called
- 12:40:33: D3D9Present called
- 12:40:33: DoD3D9GPUHook: success
- 12:40:38: Keepalive no longer found on d3d9, freeing capture data
- 12:40:38: ---------------------- Cleared D3D9 Capture ----------------------
- 12:40:38: D3D9EndScene called
- 12:40:38: D3D9Present called
- 12:40:55: received restart event, capturing
- 12:40:55: DoD3D9GPUHook: success
- 12:40:55: D3DSURFACE_DESC {
- 12:40:55: Format: D3DFMT_X8R8G8B8
- 12:40:55: Type: D3DRTYPE_SURFACE
- 12:40:55: Usage: D3DUSAGE_RENDERTARGET
- 12:40:55: Pool: D3DPOOL_DEFAULT
- 12:40:55: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:40:55: MultiSampleQuality: 0
- 12:40:55: Width: 1920
- 12:40:55: Height: 1080
- 12:40:55: };
- 12:40:55: successfully capturing d3d9 frames via GPU
- 12:41:44: ---------------------- Cleared D3D9 Capture ----------------------
- 12:41:44: D3D9EndScene called
- 12:41:44: D3D9Present called
- 12:59:14: received restart event, capturing
- 12:59:14: DoD3D9GPUHook: success
- 12:59:14: D3DSURFACE_DESC {
- 12:59:14: Format: D3DFMT_X8R8G8B8
- 12:59:14: Type: D3DRTYPE_SURFACE
- 12:59:14: Usage: D3DUSAGE_RENDERTARGET
- 12:59:14: Pool: D3DPOOL_DEFAULT
- 12:59:14: MultiSampleType: D3DMULTISAMPLE_NONE
- 12:59:14: MultiSampleQuality: 0
- 12:59:14: Width: 1920
- 12:59:14: Height: 1080
- 12:59:14: };
- 12:59:14: successfully capturing d3d9 frames via GPU
- 12:59:47: ---------------------- Cleared D3D9 Capture ----------------------
- 12:59:47: D3D9EndScene called
- 12:59:47: D3D9Present called
- 13:01:22: received restart event, capturing
- 13:01:22: DoD3D9GPUHook: success
- 13:01:22: D3DSURFACE_DESC {
- 13:01:22: Format: D3DFMT_X8R8G8B8
- 13:01:22: Type: D3DRTYPE_SURFACE
- 13:01:22: Usage: D3DUSAGE_RENDERTARGET
- 13:01:22: Pool: D3DPOOL_DEFAULT
- 13:01:22: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:01:22: MultiSampleQuality: 0
- 13:01:22: Width: 1920
- 13:01:22: Height: 1080
- 13:01:22: };
- 13:01:22: successfully capturing d3d9 frames via GPU
- 13:01:45: ---------------------- Cleared D3D9 Capture ----------------------
- 13:01:45: D3D9EndScene called
- 13:01:45: D3D9Present called
- 14:20:25: D3D9Reset called
- 14:20:25: ---------------------- Cleared D3D9 Capture ----------------------
- 14:20:25: successfully set up d3d9 hooks
- 14:20:25: D3D9EndScene called
- 14:20:25: D3D9Present called
- 14:21:45: received restart event, capturing
- 14:21:45: DoD3D9GPUHook: success
- 14:21:45: D3DSURFACE_DESC {
- 14:21:45: Format: D3DFMT_X8R8G8B8
- 14:21:45: Type: D3DRTYPE_SURFACE
- 14:21:45: Usage: D3DUSAGE_RENDERTARGET
- 14:21:45: Pool: D3DPOOL_DEFAULT
- 14:21:45: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:21:45: MultiSampleQuality: 0
- 14:21:45: Width: 1920
- 14:21:45: Height: 1080
- 14:21:45: };
- 14:21:45: successfully capturing d3d9 frames via GPU
- 14:22:16: ---------------------- Cleared D3D9 Capture ----------------------
- 14:22:16: D3D9EndScene called
- 14:22:16: D3D9Present called
- 14:27:07: received restart event, capturing
- 14:27:07: DoD3D9GPUHook: success
- 14:27:08: D3DSURFACE_DESC {
- 14:27:08: Format: D3DFMT_X8R8G8B8
- 14:27:08: Type: D3DRTYPE_SURFACE
- 14:27:08: Usage: D3DUSAGE_RENDERTARGET
- 14:27:08: Pool: D3DPOOL_DEFAULT
- 14:27:08: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:27:08: MultiSampleQuality: 0
- 14:27:08: Width: 1920
- 14:27:08: Height: 1080
- 14:27:08: };
- 14:27:08: successfully capturing d3d9 frames via GPU
- 14:27:08: D3D9Reset called
- 14:27:08: ---------------------- Cleared D3D9 Capture ----------------------
- 14:27:08: successfully set up d3d9 hooks
- 14:27:09: D3D9EndScene called
- 14:27:09: D3D9Present called
- 14:27:09: DoD3D9GPUHook: success
- 14:27:09: D3DSURFACE_DESC {
- 14:27:09: Format: D3DFMT_X8R8G8B8
- 14:27:09: Type: D3DRTYPE_SURFACE
- 14:27:09: Usage: D3DUSAGE_RENDERTARGET
- 14:27:09: Pool: D3DPOOL_DEFAULT
- 14:27:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:27:09: MultiSampleQuality: 0
- 14:27:09: Width: 1920
- 14:27:09: Height: 1080
- 14:27:09: };
- 14:27:09: successfully capturing d3d9 frames via GPU
- 14:27:45: ---------------------- Cleared D3D9 Capture ----------------------
- 14:27:45: D3D9EndScene called
- 14:27:45: D3D9Present called
- 15:17:43: received restart event, capturing
- 15:17:43: DoD3D9GPUHook: success
- 15:17:43: D3DSURFACE_DESC {
- 15:17:43: Format: D3DFMT_X8R8G8B8
- 15:17:43: Type: D3DRTYPE_SURFACE
- 15:17:43: Usage: D3DUSAGE_RENDERTARGET
- 15:17:43: Pool: D3DPOOL_DEFAULT
- 15:17:43: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:17:43: MultiSampleQuality: 0
- 15:17:43: Width: 1920
- 15:17:43: Height: 1080
- 15:17:43: };
- 15:17:43: successfully capturing d3d9 frames via GPU
- 15:18:25: ---------------------- Cleared D3D9 Capture ----------------------
- 15:18:25: D3D9EndScene called
- 15:18:25: D3D9Present called
- 15:34:49: received restart event, capturing
- 15:34:49: DoD3D9GPUHook: success
- 15:34:49: D3DSURFACE_DESC {
- 15:34:49: Format: D3DFMT_X8R8G8B8
- 15:34:49: Type: D3DRTYPE_SURFACE
- 15:34:49: Usage: D3DUSAGE_RENDERTARGET
- 15:34:49: Pool: D3DPOOL_DEFAULT
- 15:34:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:34:49: MultiSampleQuality: 0
- 15:34:49: Width: 1920
- 15:34:49: Height: 1080
- 15:34:49: };
- 15:34:49: successfully capturing d3d9 frames via GPU
- 15:35:19: ---------------------- Cleared D3D9 Capture ----------------------
- 15:35:19: D3D9EndScene called
- 15:35:19: D3D9Present called
- 15:37:04: received restart event, capturing
- 15:37:04: DoD3D9GPUHook: success
- 15:37:04: D3DSURFACE_DESC {
- 15:37:04: Format: D3DFMT_X8R8G8B8
- 15:37:04: Type: D3DRTYPE_SURFACE
- 15:37:04: Usage: D3DUSAGE_RENDERTARGET
- 15:37:04: Pool: D3DPOOL_DEFAULT
- 15:37:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:37:04: MultiSampleQuality: 0
- 15:37:04: Width: 1920
- 15:37:04: Height: 1080
- 15:37:04: };
- 15:37:04: successfully capturing d3d9 frames via GPU
- 15:37:27: ---------------------- Cleared D3D9 Capture ----------------------
- 15:37:27: D3D9EndScene called
- 15:37:27: D3D9Present called
- 15:43:15: D3D9Reset called
- 15:43:15: ---------------------- Cleared D3D9 Capture ----------------------
- 15:43:15: successfully set up d3d9 hooks
- 15:43:15: D3D9EndScene called
- 15:43:15: D3D9Present called
- 15:43:44: D3D9Reset called
- 15:43:44: ---------------------- Cleared D3D9 Capture ----------------------
- 15:43:44: successfully set up d3d9 hooks
- 15:43:45: D3D9EndScene called
- 15:43:45: D3D9Present called
- 15:44:39: received restart event, capturing
- 15:44:39: DoD3D9GPUHook: success
- 15:44:39: D3DSURFACE_DESC {
- 15:44:39: Format: D3DFMT_X8R8G8B8
- 15:44:39: Type: D3DRTYPE_SURFACE
- 15:44:39: Usage: D3DUSAGE_RENDERTARGET
- 15:44:39: Pool: D3DPOOL_DEFAULT
- 15:44:39: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:44:39: MultiSampleQuality: 0
- 15:44:39: Width: 1920
- 15:44:39: Height: 1080
- 15:44:39: };
- 15:44:39: successfully capturing d3d9 frames via GPU
- 17:27:36: ---------------------- Cleared D3D9 Capture ----------------------
- 17:27:36: D3D9EndScene called
- 17:27:36: D3D9Present called
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