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- Using configuration source: "C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz; 2045MB RAM, 4326MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 94.1 (OMP)
- Build date/time: Mar 26 2013 00:28:09
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-write data directory: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\
- Using read-only data directory: C:\Users\110\Documents\My Games\Spring\
- Scanning: C:\Users\110\Documents\My Games\Spring\maps
- Scanning: C:\Users\110\Documents\My Games\Spring\packages
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\maps
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\base
- Scanning: C:\Users\110\Desktop\spring_94.1_portable\spring-94.1\games
- Supported Video modes: 1440x900, 1360x768, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 720x576, 720x480, 664x528, 664x440, 640x480
- Video mode set to 1440x900/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.2
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce 8400M GT/PCI/SSE2
- [f=0000000] GLSL version: 1.20 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] CPU Cores: 2
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
- [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
- [f=0000000] Connecting to 192.168.1.111:8452 using name UnnamedPlayer
- [f=0000000] Warning: Server not reachable
- [f=0000000] Statistics for UDP connection:
- Received: 0 bytes in 0 packets (0 bytes/package)
- Sent: 4301 bytes in 148 packets (29.0608 bytes/package)
- Relative protocol overhead: 0 up, 0 down
- 0 incoming chunks had been dropped, 73 outgoing chunks had to be resent
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