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- 14:55:41: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
- 14:55:41: -------------------------------
- 14:55:41: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 14:55:41: CPU Speed: 3498MHz
- 14:55:41: Physical Memory: 12159MB Total, 9502MB Free
- 14:55:41: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 14:55:41: monitor 1: pos={0, 0}, size={1920, 1080}
- 14:55:41: Windows Version: 6.2 Build 9200
- 14:55:41: Aero is Enabled
- 14:55:41: -------------------------------
- 14:55:41: OBS Modules:
- 14:55:41: Base Address Module
- 14:55:41: 000000006F640000 OBS.exe
- 14:55:41: 0000000092AD0000 OBSApi.dll
- 14:55:41: 00000000969B0000 DShowPlugin.dll
- 14:55:41: 000000009A480000 GraphicsCapture.dll
- 14:55:41: 0000000099F40000 NoiseGate.dll
- 14:55:41: 0000000099F00000 PSVPlugin.dll
- 14:55:41: ------------------------------------------
- 14:55:41: Adapter 1
- 14:55:41: Video Adapter: NVIDIA GeForce GTX 560 Ti
- 14:55:41: Video Adapter Dedicated Video Memory: 1018621952
- 14:55:41: Video Adapter Shared System Memory: 3221106688
- 14:55:41: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 14:55:41: ------------------------------------------
- 14:55:41: Adapter 2
- 14:55:41: Video Adapter: Intel(R) HD Graphics 4600
- 14:55:41: Video Adapter Dedicated Video Memory: 33554432
- 14:55:41: Video Adapter Shared System Memory: 1845493760
- 14:55:41: =====Stream Start: 2014-03-14, 14:55:41===============================================
- 14:55:41: Multithreaded optimizations: On
- 14:55:41: Base resolution: 1920x1080
- 14:55:41: Output resolution: 1920x1080
- 14:55:41: ------------------------------------------
- 14:55:41: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
- 14:55:41: ------------------------------------------
- 14:55:41: Audio Format: 48000 Hz
- 14:55:41: ------------------------------------------
- 14:55:41: Audio Channels: 2 Ch
- 14:55:41: Playback device Default
- 14:55:41: ------------------------------------------
- 14:55:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 14:55:41: ------------------------------------------
- 14:55:41: Using auxilary audio input: Microphone (Logitech USB Headset)
- 14:55:41: ------------------------------------------
- 14:55:41: Audio Encoding: AAC
- 14:55:41: bitrate: 320
- 14:55:41: Using graphics capture
- 14:55:41: Scene buffering time set to 400
- 14:55:41: Using custom x264 settings: "crf=15 bframes=2 keyint=15"
- 14:55:41: x264: VBV maxrate specified, but no bufsize, ignored
- 14:55:41: ------------------------------------------
- 14:55:41: Video Encoding: x264
- 14:55:41: fps: 30
- 14:55:41: width: 1920, height: 1080
- 14:55:41: preset: veryfast
- 14:55:41: profile: high
- 14:55:41: keyint: 15
- 14:55:41: CBR: no
- 14:55:41: CFR: yes
- 14:55:41: max bitrate: 100
- 14:55:41: buffer size: 0
- 14:55:41: quality: 17
- 14:55:41: ------------------------------------------
- 14:55:47: Total frames encoded: 142, total frames duplicated: 0 (0.00%)
- 14:55:47: Total frames rendered: 146, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 14:55:47:
- 14:55:47: Profiler time results:
- 14:55:47:
- 14:55:47: ==============================================================
- 14:55:47: video thread frame - [100%] [avg time: 1.085 ms] [children: 12.4%] [unaccounted: 87.6%]
- 14:55:47: | scene->Preprocess - [0.276%] [avg time: 0.003 ms]
- 14:55:47: | GPU download and conversion - [12.2%] [avg time: 0.132 ms] [children: 11.1%] [unaccounted: 1.11%]
- 14:55:47: | | flush - [6.27%] [avg time: 0.068 ms]
- 14:55:47: | | CopyResource - [4.61%] [avg time: 0.05 ms]
- 14:55:47: | | conversion to 4:2:0 - [0.184%] [avg time: 0.002 ms]
- 14:55:47: Convert444Threads - [100%] [avg time: 1.337 ms] [children: 99.7%] [unaccounted: 0.299%]
- 14:55:47: | Convert444toNV12 - [99.7%] [avg time: 1.333 ms]
- 14:55:47: encoder thread frame - [100%] [avg time: 1.351 ms] [children: 0.296%] [unaccounted: 99.7%]
- 14:55:47: | sending stuff out - [0.296%] [avg time: 0.004 ms]
- 14:55:47: ==============================================================
- 14:55:47:
- 14:55:47:
- 14:55:47: Profiler CPU results:
- 14:55:47:
- 14:55:47: ==============================================================
- 14:55:47: video thread frame - [cpu time: avg 0.749 ms, total 109.375 ms] [avg calls per frame: 1]
- 14:55:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: Convert444Threads - [cpu time: avg 0.715 ms, total 187.5 ms] [avg calls per frame: 2]
- 14:55:47: | Convert444toNV12 - [cpu time: avg 0.715 ms, total 187.5 ms] [avg calls per frame: 2]
- 14:55:47: encoder thread frame - [cpu time: avg 0.841 ms, total 109.375 ms] [avg calls per frame: 1]
- 14:55:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:55:47: ==============================================================
- 14:55:47:
- 14:55:47: =====Stream End: 2014-03-14, 14:55:47=================================================
- 15:01:51: =====Stream Start: 2014-03-14, 15:01:51===============================================
- 15:01:51: Multithreaded optimizations: On
- 15:01:51: Base resolution: 1920x1080
- 15:01:51: Output resolution: 1920x1080
- 15:01:51: ------------------------------------------
- 15:01:51: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
- 15:01:51: ------------------------------------------
- 15:01:51: Audio Format: 48000 Hz
- 15:01:51: ------------------------------------------
- 15:01:51: Audio Channels: 2 Ch
- 15:01:51: Playback device Default
- 15:01:51: ------------------------------------------
- 15:01:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 15:01:51: ------------------------------------------
- 15:01:51: Using auxilary audio input: Microphone (Logitech USB Headset)
- 15:01:51: ------------------------------------------
- 15:01:51: Audio Encoding: AAC
- 15:01:51: bitrate: 320
- 15:01:51: Using graphics capture
- 15:01:51: Scene buffering time set to 400
- 15:01:51: Using custom x264 settings: "crf=15 bframes=2 keyint=15"
- 15:01:51: x264: VBV maxrate specified, but no bufsize, ignored
- 15:01:51: ------------------------------------------
- 15:01:51: Video Encoding: x264
- 15:01:51: fps: 30
- 15:01:51: width: 1920, height: 1080
- 15:01:51: preset: veryfast
- 15:01:51: profile: high
- 15:01:51: keyint: 15
- 15:01:51: CBR: no
- 15:01:51: CFR: yes
- 15:01:51: max bitrate: 100
- 15:01:51: buffer size: 0
- 15:01:51: quality: 17
- 15:01:51: ------------------------------------------
- 15:02:00: SharedTexCapture hooked
- 15:14:32: Total frames encoded: 22832, total frames duplicated: 7 (0.03%)
- 15:14:32: Total frames rendered: 22832, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
- 15:14:32:
- 15:14:32: Profiler time results:
- 15:14:32:
- 15:14:32: ==============================================================
- 15:14:32: video thread frame - [100%] [avg time: 0.638 ms] [children: 13.9%] [unaccounted: 86.1%]
- 15:14:32: | scene->Preprocess - [0.313%] [avg time: 0.002 ms]
- 15:14:32: | GPU download and conversion - [13.6%] [avg time: 0.087 ms] [children: 11%] [unaccounted: 2.66%]
- 15:14:32: | | flush - [7.99%] [avg time: 0.051 ms]
- 15:14:32: | | CopyResource - [2.66%] [avg time: 0.017 ms]
- 15:14:32: | | conversion to 4:2:0 - [0.313%] [avg time: 0.002 ms]
- 15:14:32: Convert444Threads - [100%] [avg time: 1.215 ms] [children: 99.5%] [unaccounted: 0.494%]
- 15:14:32: | Convert444toNV12 - [99.5%] [avg time: 1.209 ms]
- 15:14:32: encoder thread frame - [100%] [avg time: 2.255 ms] [children: 4.88%] [unaccounted: 95.1%]
- 15:14:32: | sending stuff out - [4.88%] [avg time: 0.11 ms]
- 15:14:32: ==============================================================
- 15:14:32:
- 15:14:32:
- 15:14:32: Profiler CPU results:
- 15:14:32:
- 15:14:32: ==============================================================
- 15:14:32: video thread frame - [cpu time: avg 0.081 ms, total 1859.38 ms] [avg calls per frame: 1]
- 15:14:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:14:32: | GPU download and conversion - [cpu time: avg 0.022 ms, total 515.625 ms] [avg calls per frame: 1]
- 15:14:32: | | flush - [cpu time: avg 0.014 ms, total 328.125 ms] [avg calls per frame: 1]
- 15:14:32: | | CopyResource - [cpu time: avg 0.004 ms, total 93.75 ms] [avg calls per frame: 1]
- 15:14:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:14:32: Convert444Threads - [cpu time: avg 1.195 ms, total 54546.9 ms] [avg calls per frame: 2]
- 15:14:32: | Convert444toNV12 - [cpu time: avg 1.191 ms, total 54390.6 ms] [avg calls per frame: 2]
- 15:14:32: encoder thread frame - [cpu time: avg 1.55 ms, total 35390.6 ms] [avg calls per frame: 1]
- 15:14:32: | sending stuff out - [cpu time: avg 0.097 ms, total 2234.38 ms] [avg calls per frame: 1]
- 15:14:32: ==============================================================
- 15:14:32:
- 15:14:32: =====Stream End: 2014-03-14, 15:14:32=================================================
- Last game capture log:
- 2014-03-14, 15:01:57: we're booting up:
- 15:01:57: CaptureThread: attached to process ShippingPC-BmGame.exe
- 15:01:57: D3D9 Present
- 15:01:57: (half life scientist) everything.. seems to be in order
- 15:02:00: D3D9EndScene called
- 15:02:00: D3DPRESENT_PARAMETERS {
- 15:02:00: BackBufferWidth: 1920
- 15:02:00: BackBufferHeight: 1080
- 15:02:00: BackBufferFormat: D3DFMT_A8R8G8B8
- 15:02:00: BackBufferCount: 1
- 15:02:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:02:00: MultiSampleQuality: 0
- 15:02:00: SwapEffect: D3DSWAPEFFECT_DISCARD
- 15:02:00: hDeviceWindow: 13698066
- 15:02:00: Windowed: true
- 15:02:00: EnableAutoDepthStencil: false
- 15:02:00: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 15:02:00: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 15:02:00: FullScreen_RefreshRateInHz: 0
- 15:02:00: PresentationInterval: 1
- 15:02:00: };
- 15:02:00: successfully set up d3d9 hooks
- 15:02:00: D3D9Present called
- 15:02:00: DoD3D9GPUHook: success
- 15:02:00: D3DSURFACE_DESC {
- 15:02:00: Format: D3DFMT_A8R8G8B8
- 15:02:00: Type: D3DRTYPE_SURFACE
- 15:02:00: Usage: D3DUSAGE_RENDERTARGET
- 15:02:00: Pool: D3DPOOL_DEFAULT
- 15:02:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:02:00: MultiSampleQuality: 0
- 15:02:00: Width: 1920
- 15:02:00: Height: 1080
- 15:02:00: };
- 15:02:00: successfully capturing d3d9 frames via GPU
- 15:14:32: ---------------------- Cleared D3D9 Capture ----------------------
- 15:14:32: received restart event, capturing
- 15:14:32: DoD3D9GPUHook: success
- 15:14:32: D3D9EndScene called
- 15:14:32: D3D9Present called
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