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Mar 14th, 2014
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  1. 14:55:41: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  2. 14:55:41: -------------------------------
  3. 14:55:41: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
  4. 14:55:41: CPU Speed: 3498MHz
  5. 14:55:41: Physical Memory: 12159MB Total, 9502MB Free
  6. 14:55:41: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 14:55:41: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 14:55:41: Windows Version: 6.2 Build 9200
  9. 14:55:41: Aero is Enabled
  10. 14:55:41: -------------------------------
  11. 14:55:41: OBS Modules:
  12. 14:55:41: Base Address Module
  13. 14:55:41: 000000006F640000 OBS.exe
  14. 14:55:41: 0000000092AD0000 OBSApi.dll
  15. 14:55:41: 00000000969B0000 DShowPlugin.dll
  16. 14:55:41: 000000009A480000 GraphicsCapture.dll
  17. 14:55:41: 0000000099F40000 NoiseGate.dll
  18. 14:55:41: 0000000099F00000 PSVPlugin.dll
  19. 14:55:41: ------------------------------------------
  20. 14:55:41: Adapter 1
  21. 14:55:41: Video Adapter: NVIDIA GeForce GTX 560 Ti
  22. 14:55:41: Video Adapter Dedicated Video Memory: 1018621952
  23. 14:55:41: Video Adapter Shared System Memory: 3221106688
  24. 14:55:41: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 14:55:41: ------------------------------------------
  26. 14:55:41: Adapter 2
  27. 14:55:41: Video Adapter: Intel(R) HD Graphics 4600
  28. 14:55:41: Video Adapter Dedicated Video Memory: 33554432
  29. 14:55:41: Video Adapter Shared System Memory: 1845493760
  30. 14:55:41: =====Stream Start: 2014-03-14, 14:55:41===============================================
  31. 14:55:41: Multithreaded optimizations: On
  32. 14:55:41: Base resolution: 1920x1080
  33. 14:55:41: Output resolution: 1920x1080
  34. 14:55:41: ------------------------------------------
  35. 14:55:41: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  36. 14:55:41: ------------------------------------------
  37. 14:55:41: Audio Format: 48000 Hz
  38. 14:55:41: ------------------------------------------
  39. 14:55:41: Audio Channels: 2 Ch
  40. 14:55:41: Playback device Default
  41. 14:55:41: ------------------------------------------
  42. 14:55:41: Using desktop audio input: Speakers (Realtek High Definition Audio)
  43. 14:55:41: ------------------------------------------
  44. 14:55:41: Using auxilary audio input: Microphone (Logitech USB Headset)
  45. 14:55:41: ------------------------------------------
  46. 14:55:41: Audio Encoding: AAC
  47. 14:55:41: bitrate: 320
  48. 14:55:41: Using graphics capture
  49. 14:55:41: Scene buffering time set to 400
  50. 14:55:41: Using custom x264 settings: "crf=15 bframes=2 keyint=15"
  51. 14:55:41: x264: VBV maxrate specified, but no bufsize, ignored
  52. 14:55:41: ------------------------------------------
  53. 14:55:41: Video Encoding: x264
  54. 14:55:41: fps: 30
  55. 14:55:41: width: 1920, height: 1080
  56. 14:55:41: preset: veryfast
  57. 14:55:41: profile: high
  58. 14:55:41: keyint: 15
  59. 14:55:41: CBR: no
  60. 14:55:41: CFR: yes
  61. 14:55:41: max bitrate: 100
  62. 14:55:41: buffer size: 0
  63. 14:55:41: quality: 17
  64. 14:55:41: ------------------------------------------
  65. 14:55:47: Total frames encoded: 142, total frames duplicated: 0 (0.00%)
  66. 14:55:47: Total frames rendered: 146, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  67. 14:55:47:
  68. 14:55:47: Profiler time results:
  69. 14:55:47:
  70. 14:55:47: ==============================================================
  71. 14:55:47: video thread frame - [100%] [avg time: 1.085 ms] [children: 12.4%] [unaccounted: 87.6%]
  72. 14:55:47: | scene->Preprocess - [0.276%] [avg time: 0.003 ms]
  73. 14:55:47: | GPU download and conversion - [12.2%] [avg time: 0.132 ms] [children: 11.1%] [unaccounted: 1.11%]
  74. 14:55:47: | | flush - [6.27%] [avg time: 0.068 ms]
  75. 14:55:47: | | CopyResource - [4.61%] [avg time: 0.05 ms]
  76. 14:55:47: | | conversion to 4:2:0 - [0.184%] [avg time: 0.002 ms]
  77. 14:55:47: Convert444Threads - [100%] [avg time: 1.337 ms] [children: 99.7%] [unaccounted: 0.299%]
  78. 14:55:47: | Convert444toNV12 - [99.7%] [avg time: 1.333 ms]
  79. 14:55:47: encoder thread frame - [100%] [avg time: 1.351 ms] [children: 0.296%] [unaccounted: 99.7%]
  80. 14:55:47: | sending stuff out - [0.296%] [avg time: 0.004 ms]
  81. 14:55:47: ==============================================================
  82. 14:55:47:
  83. 14:55:47:
  84. 14:55:47: Profiler CPU results:
  85. 14:55:47:
  86. 14:55:47: ==============================================================
  87. 14:55:47: video thread frame - [cpu time: avg 0.749 ms, total 109.375 ms] [avg calls per frame: 1]
  88. 14:55:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 14:55:47: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 14:55:47: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 14:55:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 14:55:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 14:55:47: Convert444Threads - [cpu time: avg 0.715 ms, total 187.5 ms] [avg calls per frame: 2]
  94. 14:55:47: | Convert444toNV12 - [cpu time: avg 0.715 ms, total 187.5 ms] [avg calls per frame: 2]
  95. 14:55:47: encoder thread frame - [cpu time: avg 0.841 ms, total 109.375 ms] [avg calls per frame: 1]
  96. 14:55:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 14:55:47: ==============================================================
  98. 14:55:47:
  99. 14:55:47: =====Stream End: 2014-03-14, 14:55:47=================================================
  100. 15:01:51: =====Stream Start: 2014-03-14, 15:01:51===============================================
  101. 15:01:51: Multithreaded optimizations: On
  102. 15:01:51: Base resolution: 1920x1080
  103. 15:01:51: Output resolution: 1920x1080
  104. 15:01:51: ------------------------------------------
  105. 15:01:51: Loading up D3D10 on NVIDIA GeForce GTX 560 Ti (Adapter 1)...
  106. 15:01:51: ------------------------------------------
  107. 15:01:51: Audio Format: 48000 Hz
  108. 15:01:51: ------------------------------------------
  109. 15:01:51: Audio Channels: 2 Ch
  110. 15:01:51: Playback device Default
  111. 15:01:51: ------------------------------------------
  112. 15:01:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
  113. 15:01:51: ------------------------------------------
  114. 15:01:51: Using auxilary audio input: Microphone (Logitech USB Headset)
  115. 15:01:51: ------------------------------------------
  116. 15:01:51: Audio Encoding: AAC
  117. 15:01:51: bitrate: 320
  118. 15:01:51: Using graphics capture
  119. 15:01:51: Scene buffering time set to 400
  120. 15:01:51: Using custom x264 settings: "crf=15 bframes=2 keyint=15"
  121. 15:01:51: x264: VBV maxrate specified, but no bufsize, ignored
  122. 15:01:51: ------------------------------------------
  123. 15:01:51: Video Encoding: x264
  124. 15:01:51: fps: 30
  125. 15:01:51: width: 1920, height: 1080
  126. 15:01:51: preset: veryfast
  127. 15:01:51: profile: high
  128. 15:01:51: keyint: 15
  129. 15:01:51: CBR: no
  130. 15:01:51: CFR: yes
  131. 15:01:51: max bitrate: 100
  132. 15:01:51: buffer size: 0
  133. 15:01:51: quality: 17
  134. 15:01:51: ------------------------------------------
  135. 15:02:00: SharedTexCapture hooked
  136. 15:14:32: Total frames encoded: 22832, total frames duplicated: 7 (0.03%)
  137. 15:14:32: Total frames rendered: 22832, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
  138. 15:14:32:
  139. 15:14:32: Profiler time results:
  140. 15:14:32:
  141. 15:14:32: ==============================================================
  142. 15:14:32: video thread frame - [100%] [avg time: 0.638 ms] [children: 13.9%] [unaccounted: 86.1%]
  143. 15:14:32: | scene->Preprocess - [0.313%] [avg time: 0.002 ms]
  144. 15:14:32: | GPU download and conversion - [13.6%] [avg time: 0.087 ms] [children: 11%] [unaccounted: 2.66%]
  145. 15:14:32: | | flush - [7.99%] [avg time: 0.051 ms]
  146. 15:14:32: | | CopyResource - [2.66%] [avg time: 0.017 ms]
  147. 15:14:32: | | conversion to 4:2:0 - [0.313%] [avg time: 0.002 ms]
  148. 15:14:32: Convert444Threads - [100%] [avg time: 1.215 ms] [children: 99.5%] [unaccounted: 0.494%]
  149. 15:14:32: | Convert444toNV12 - [99.5%] [avg time: 1.209 ms]
  150. 15:14:32: encoder thread frame - [100%] [avg time: 2.255 ms] [children: 4.88%] [unaccounted: 95.1%]
  151. 15:14:32: | sending stuff out - [4.88%] [avg time: 0.11 ms]
  152. 15:14:32: ==============================================================
  153. 15:14:32:
  154. 15:14:32:
  155. 15:14:32: Profiler CPU results:
  156. 15:14:32:
  157. 15:14:32: ==============================================================
  158. 15:14:32: video thread frame - [cpu time: avg 0.081 ms, total 1859.38 ms] [avg calls per frame: 1]
  159. 15:14:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 15:14:32: | GPU download and conversion - [cpu time: avg 0.022 ms, total 515.625 ms] [avg calls per frame: 1]
  161. 15:14:32: | | flush - [cpu time: avg 0.014 ms, total 328.125 ms] [avg calls per frame: 1]
  162. 15:14:32: | | CopyResource - [cpu time: avg 0.004 ms, total 93.75 ms] [avg calls per frame: 1]
  163. 15:14:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 15:14:32: Convert444Threads - [cpu time: avg 1.195 ms, total 54546.9 ms] [avg calls per frame: 2]
  165. 15:14:32: | Convert444toNV12 - [cpu time: avg 1.191 ms, total 54390.6 ms] [avg calls per frame: 2]
  166. 15:14:32: encoder thread frame - [cpu time: avg 1.55 ms, total 35390.6 ms] [avg calls per frame: 1]
  167. 15:14:32: | sending stuff out - [cpu time: avg 0.097 ms, total 2234.38 ms] [avg calls per frame: 1]
  168. 15:14:32: ==============================================================
  169. 15:14:32:
  170. 15:14:32: =====Stream End: 2014-03-14, 15:14:32=================================================
  171.  
  172.  
  173. Last game capture log:
  174. 2014-03-14, 15:01:57: we're booting up:
  175. 15:01:57: CaptureThread: attached to process ShippingPC-BmGame.exe
  176. 15:01:57: D3D9 Present
  177. 15:01:57: (half life scientist) everything.. seems to be in order
  178. 15:02:00: D3D9EndScene called
  179. 15:02:00: D3DPRESENT_PARAMETERS {
  180. 15:02:00: BackBufferWidth: 1920
  181. 15:02:00: BackBufferHeight: 1080
  182. 15:02:00: BackBufferFormat: D3DFMT_A8R8G8B8
  183. 15:02:00: BackBufferCount: 1
  184. 15:02:00: MultiSampleType: D3DMULTISAMPLE_NONE
  185. 15:02:00: MultiSampleQuality: 0
  186. 15:02:00: SwapEffect: D3DSWAPEFFECT_DISCARD
  187. 15:02:00: hDeviceWindow: 13698066
  188. 15:02:00: Windowed: true
  189. 15:02:00: EnableAutoDepthStencil: false
  190. 15:02:00: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  191. 15:02:00: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  192. 15:02:00: FullScreen_RefreshRateInHz: 0
  193. 15:02:00: PresentationInterval: 1
  194. 15:02:00: };
  195. 15:02:00: successfully set up d3d9 hooks
  196. 15:02:00: D3D9Present called
  197. 15:02:00: DoD3D9GPUHook: success
  198. 15:02:00: D3DSURFACE_DESC {
  199. 15:02:00: Format: D3DFMT_A8R8G8B8
  200. 15:02:00: Type: D3DRTYPE_SURFACE
  201. 15:02:00: Usage: D3DUSAGE_RENDERTARGET
  202. 15:02:00: Pool: D3DPOOL_DEFAULT
  203. 15:02:00: MultiSampleType: D3DMULTISAMPLE_NONE
  204. 15:02:00: MultiSampleQuality: 0
  205. 15:02:00: Width: 1920
  206. 15:02:00: Height: 1080
  207. 15:02:00: };
  208. 15:02:00: successfully capturing d3d9 frames via GPU
  209. 15:14:32: ---------------------- Cleared D3D9 Capture ----------------------
  210. 15:14:32: received restart event, capturing
  211. 15:14:32: DoD3D9GPUHook: success
  212. 15:14:32: D3D9EndScene called
  213. 15:14:32: D3D9Present called
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