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- public static Block registerBlockState(Block block, ItemBlock itemBlock, int numberOfBlockStates, String[] blockBlockStates) {
- GameRegistry.register(block.setRegistryName(block.getUnlocalizedName()));
- GameRegistry.register(itemBlock.setRegistryName(block.getUnlocalizedName()));
- final String blockStates[] = blockBlockStates;
- ResourceLocation[] resLoc = new ResourceLocation[numberOfBlockStates];
- for (int i=0; i < numberOfBlockStates; i++)
- resLoc[i] = new ResourceLocation(References.MODID + ":" + blockStates[i]);
- ModelBakery.registerItemVariants(Item.getItemFromBlock(block), resLoc);
- return block;
- }
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