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- The First Command:
- summon FallingSand ~ ~1 ~ {Time:1,Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~ ~1 ~ ~ ~-65 ~1 air},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:tellraw @a {text:"[@: Minigame setup complete!]",color:gray,italic:true}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:gamerule doTileDrops false},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:gamerule keepInventory true},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard players set maxScore Options 5},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:tellraw @a {text:"If you are an operator, left click this text before doing anything",color:aqua,bold:true,clickEvent:{action:run_command,value:"/scoreboard players set @p Ops 1"},hoverEvent:{action:show_text,value:"If you click me when you aren't not op, nothing will happen"}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives setdisplay list Kills},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives setdisplay sidebar Wins},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives setdisplay belowName Kills},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add gameStart dummy},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add winPlayer dummy},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Options dummy},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Ops dummy},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Wins dummy},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Kills playerKillCount},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Arrow playerKillCount},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:scoreboard objectives add Deaths deathCount},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:tellraw @a {text:"[@: Finished placing blocks, now on to scoreboards...]",color:gray,italic:true}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~1 ~-48 ~2 stone_button 1},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~ ~-46 ~2 standing_sign 12 0 {Text2:"Put the 2nd",Text3:"command in here!"}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~ ~-46 ~2 command_block 0 0 {Command:Put second command in here}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-8 ~-41 ~ command_block 0 0 {Command:gamemode s @a[score_gameStart_min=1]}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-4 ~-39 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a wooden_sword}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-4 ~-38 ~-1 command_block 0 0 {Command:scoreboard players set @a[score_gameStart_min=1] gameStart 0}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-7 ~-38 ~ command_block 0 0 {Command:give @a[score_Arrow_min=1] arrow 1}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-7 ~-36 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ /tellraw @a {selector:"@a[score_winPlayer_min=1]",color:red,extra:[{text:" Won the game!",color:gold,bold:true}]}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-34 ~3 command_block 0 0 {Command:setblock ~-2 ~ ~-3 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=10] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-33 ~3 command_block 0 0 {Command:setblock ~-3 ~ ~-3 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=15] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-33 ~3 ~-6 ~-33 ~3 quartz_block},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-32 ~2 ~-6 ~-32 ~2 unpowered_comparator 2},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-32 ~2 ~-6 ~-32 ~2 quartz_block},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-32 ~2 command_block 0 0 {Command:setblock ~-2 ~3 ~-2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=25] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-31 ~2 command_block 0 0 {Command:setblock ~-3 ~3 ~-2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=50] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-29 ~1 ~-6 ~-29 ~1 unpowered_comparator 2},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-29 ~1 ~-6 ~-29 ~1 quartz_block},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-4 ~-27 ~ command_block 0 0 {Command:give @a[score_gameStart_min=1] arrow}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-25 ~-2 command_block 0 0 {Command:setblock ~-2 ~1 ~2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=1] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-24 ~-2 command_block 0 0 {Command:setblock ~-3 ~1 ~2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=5] winPlayer 1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-22 ~-2 ~-6 ~-22 ~-2 quartz_block},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~-5 ~-21 ~-1 ~-6 ~-21 ~-1 unpowered_comparator},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-22 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 25 25}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-21 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 50 50}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-18 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 1 1}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-17 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 5 5}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-7 ~-17 ~-1 command_block 0 0 {Command:give @a[score_gameStart_min=1] wooden_sword 1 0 {Unbreakable:1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-16 ~1 command_block 0 0 {Command:scoreboard players test maxScore Options 10 10}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-6 ~-15 ~-1 command_block 0 0 {Command:give @a[score_gameStart_min=1] bow 1 0 {Unbreakable:1}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-14 ~1 command_block 0 0 {Command:scoreboard players test maxScore Options 15 15}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-5 ~-13 ~-1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a bow}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-8 ~-12 ~-1 command_block 0 0 {Command:scoreboard Players add @a[score_winPlayer_min=1] Wins 1}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-8 ~-11 ~1 command_block 0 0 {Command:entitydata @e[type=Arrow] {damage:1000}}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-3 ~-10 ~-1 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=50] winPlayer 1}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-3 ~-9 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ scoreboard players reset @a Kills}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-2 ~-7 ~ command_block 0 0 {Command:scoreboard players set @a winPlayer 0}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-7 ~-6 ~ command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a arrow}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-2 ~-7 ~ command_block 0 0 {Command:scoreboard players set @a[score_Deaths_min=1] Deaths 0}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-4 ~-4 ~ command_block 0 0 {Command:clear @a[score_Deaths_min=1] arrow}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-3 ~-5 ~ command_block 0 0 {Command:scoreboard players set @a[score_Arrow_min=1] Arrow 0}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-3 ~-2 ~ command_block 0 0 {Command:scoreboard players set @a[score_Deaths_min=1] Arrow 1}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-2 ~-2 ~ redstone_block},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-2 ~-1 ~-1 command_block 0 0 {Command:fill ~ ~ ~1 ~-6 ~ ~1 air}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:setblock ~-2 ~ ~1 command_block 0 0 {Command:fill ~ ~ ~-1 ~-6 ~ ~-1 redstone_block}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:gamerule logAdminCommands false},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:gamerule commandBlockOutput false},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:tellraw @a {text:"[@: Setting up minigame...]",color:gray,italic:true}},Riding:{id:FallingSand,Time:1,Block:command_block,TileEntityData:{Command:fill ~ ~1 ~1 ~ ~65 ~1 redstone_block}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
- The Second Command:
- give @a[score_Ops_min=1] written_book 1 0 {title:"Game Master's Command Book!",author:"https://www.youtube.com/user/En1allat0r",pages:["{text:\"Game Master's\nCommand Book!\n\n\",bold:true,extra:[{text:\"Set Total Kill Score:\n\",bold:false,extra:[{text:\"1\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 1\"},hoverEvent:{action:show_text,value:\"Set to 1\"},extra:[{text:\" \",extra:[{text:\"5\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 5\"},hoverEvent:{action:show_text,value:\"Set to 5\"},extra:[{text:\" \",extra:[{text:\"10\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 10\"},hoverEvent:{action:show_text,value:\"Set to 10\"},extra:[{text:\" \",extra:[{text:\"15\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 15\"},hoverEvent:{action:show_text,value:\"Set to 15\"},extra:[{text:\" \",extra:[{text:\"25\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 25\"},hoverEvent:{action:show_text,value:\"Set to 25\"},extra:[{text:\" \",extra:[{text:\"50\",clickEvent:{action:run_command,value:\"/scoreboard players set maxScore Options 50\"},hoverEvent:{action:show_text,value:\"Set to 50\"},extra:[{text:\"\n\nStart Game!\",bold:false,underlined:true,clickEvent:{action:run_command,value:\"/scoreboard players set @a gameStart 1\"},hoverEvent:{action:show_text,value:\"Click to start the game!\"}}]}]}]}]}]}]}]}]}]}]}]}]}]}"]}
- All of the Input Commands That i Used:
- tellraw @a {text:"[@: Minigame setup complete!]",color:gray,italic:true}
- gamerule doTileDrops false
- gamerule keepInventory true
- scoreboard players set maxScore Options 5
- tellraw @a {text:"Before doing anything, first any Ops left click me",color:aqua,bold:true,clickEvent:{action:run_command,value:"/scoreboard players set @p Ops 1"},hoverEvent:{action:show_text,value:"if non ops click me don't worry it won't work for them :-]"}}
- scoreboard objectives setdisplay list Kills
- scoreboard objectives setdisplay sidebar Wins
- scoreboard objectives setdisplay belowName Kills
- scoreboard objectives add gameStart dummy
- scoreboard objectives add winPlayer dummy
- scoreboard objectives add Options dummy
- scoreboard objectives add Ops dummy
- scoreboard objectives add Wins dummy
- scoreboard objectives add Kills playerKillCount
- scoreboard objectives add Arrow playerKillCount
- scoreboard objectives add Deaths deathCount
- tellraw @a {text:"[@: Finished placing blocks, now on to scoreboards...]",color:gray,italic:true}
- setblock ~1 ~-47 ~2 stone_button 1
- setblock ~ ~-45 ~2 standing_sign 12 0 {Text2:"click button for",Text3:"Command Book"}
- setblock ~ ~-45 ~2 command_block 0 0 {Command:Put second command in here}
- setblock ~-4 ~-39 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a wooden_sword}
- setblock ~-4 ~-38 ~-1 command_block 0 0 {Command:scoreboard players set @a[score_gameStart_min=1] gameStart 0}
- setblock ~-7 ~-38 ~ command_block 0 0 {Command:give @a[score_Arrow_min=1] arrow 1}
- setblock ~-7 ~-36 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ /tellraw @a {selector:"@a[score_winPlayer_min=1]",color:red,extra:[{text:" Won the game!",color:gold,bold:true}]}}
- setblock ~-6 ~-34 ~3 command_block 0 0 {Command:setblock ~-2 ~ ~-3 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=10] winPlayer 1}}
- setblock ~-5 ~-33 ~3 command_block 0 0 {Command:setblock ~-3 ~ ~-3 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=15] winPlayer 1}}
- fill ~-5 ~-33 ~3 ~-6 ~-33 ~3 quartz_block
- fill ~-5 ~-32 ~2 ~-6 ~-32 ~2 unpowered_comparator 2
- fill ~-5 ~-32 ~2 ~-6 ~-32 ~2 quartz_block
- setblock ~-6 ~-32 ~2 command_block 0 0 {Command:setblock ~-2 ~3 ~-2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=25] winPlayer 1}}
- setblock ~-5 ~-31 ~2 command_block 0 0 {Command:setblock ~-3 ~3 ~-2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=50] winPlayer 1}}
- fill ~-5 ~-29 ~1 ~-6 ~-29 ~1 unpowered_comparator 2
- fill ~-5 ~-29 ~1 ~-6 ~-29 ~1 quartz_block
- setblock ~-4 ~-27 ~ command_block 0 0 {Command:give @a[score_gameStart_min=1] arrow}
- setblock ~-6 ~-25 ~-2 command_block 0 0 {Command:setblock ~-2 ~1 ~2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=1] winPlayer 1}}
- setblock ~-5 ~-24 ~-2 command_block 0 0 {Command:setblock ~-3 ~1 ~2 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=5] winPlayer 1}}
- fill ~-5 ~-22 ~-2 ~-6 ~-22 ~-2 quartz_block
- fill ~-5 ~-21 ~-1 ~-6 ~-21 ~-1 unpowered_comparator
- setblock ~-6 ~-22 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 25 25}
- setblock ~-5 ~-21 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 50 50}
- setblock ~-6 ~-18 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 1 1}
- setblock ~-5 ~-17 ~ command_block 0 0 {Command:scoreboard players test maxScore Options 5 5}
- setblock ~-7 ~-17 ~-1 command_block 0 0 {Command:give @a[score_gameStart_min=1] wooden_sword 1 0 {Unbreakable:1}}
- setblock ~-6 ~-16 ~1 command_block 0 0 {Command:scoreboard players test maxScore Options 10 10}
- setblock ~-6 ~-15 ~-1 command_block 0 0 {Command:give @a[score_gameStart_min=1] bow 1 0 {Unbreakable:1}}
- setblock ~-5 ~-14 ~1 command_block 0 0 {Command:scoreboard players test maxScore Options 15 15}
- setblock ~-5 ~-13 ~-1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a bow}
- setblock ~-8 ~-12 ~-1 command_block 0 0 {Command:scoreboard Players add @a[score_winPlayer_min=1] Wins 1}
- setblock ~-8 ~-11 ~1 command_block 0 0 {Command:entitydata @e[type=Arrow] {damage:1000}}
- setblock ~-3 ~-10 ~-1 command_block 0 0 {Command:scoreboard players set @a[score_Kills_min=50] winPlayer 1}
- setblock ~-3 ~-9 ~1 command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ scoreboard players reset @a Kills}
- setblock ~-2 ~-7 ~ command_block 0 0 {Command:scoreboard players set @a winPlayer 0}
- setblock ~-7 ~-6 ~ command_block 0 0 {Command:execute @a[score_winPlayer_min=1] ~ ~ ~ clear @a arrow}
- setblock ~-2 ~-7 ~ command_block 0 0 {Command:scoreboard players set @a[score_Deaths_min=1] Deaths 0}
- setblock ~-4 ~-4 ~ command_block 0 0 {Command:clear @a[score_Deaths_min=1] arrow}
- setblock ~-3 ~-5 ~ command_block 0 0 {Command:scoreboard players set @a[score_Arrow_min=1] Arrow 0}
- setblock ~-3 ~-2 ~ command_block 0 0 {Command:scoreboard players set @a[score_Deaths_min=1] Arrow 1}
- setblock ~-2 ~-2 ~ redstone_block
- setblock ~-2 ~-1 ~-1 command_block 0 0 {Command:fill ~ ~ ~1 ~-6 ~ ~1 air}
- setblock ~-2 ~ ~1 command_block 0 0 {Command:fill ~ ~ ~-1 ~-6 ~ ~-1 redstone_block}
- gamerule logAdminCommands false
- gamerule commandBlockOutput false
- tellraw @a {text:"[@: Setting up minigame...]",color:gray,italic:true}
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